Sherlock Holmes and the Voice of Terror Review


It’s time to look at another Sherlock Holmes film. This one definitely takes a very different approach as it deals with taking down the Nazi’s as opposed to the average crook. It is still a mystery adventure as always but one with the highest of stakes. Should Holmes fail to win the day all of England will fall. Considering that this film came out during World War II it definitely makes sense to have it tie in. While it’s a good movie, this one does feel like a step down from the last adventure.

So there is a mysterious voice which goes on the air once a week to boast about how the Germans keep destroying secret British agents and supply trains. Many civilians perish as well. After the government has had enough of this they call in Sherlock Holmes. Naturally the high council isn’t thrilled as they mock Holmes quite a bit and state that a detective can’t stop such a threat. Holmes didn’t take the case to make friends so he doesn’t care about their chilly attitude all that much but he is determined to crack this case. To that end he will need to get the aid of the underground but will these criminals really band together to help him?

Seeing Holmes talk tough to all of the high ranking officials was definitely amusing. He is portrayed as being absolutely fearless here and that’s really the way that it should be. You don’t get to be the best detective in the world by playing it safe or beating around the bush so naturally he has learned to defend himself. This version of Holmes is a fighter and even at gunpoint he keeps his cool. He’s definitely the highlight of the film although his character doesn’t work quite as well for the emotional scenes.

The scene of him recruiting one of his old underworld contacts, Kitty dragged on quite a bit. We got long zoom ins of her reacting to the news and him trying to look sincere. That being said, the film probably just should have stuck to its guns with the serious mystery and some humor as the other emotional moment also doesn’t sail. We get a long speech from Kitty to the crooks where she attempts to mock them a lot which would theoretically make them want to help. Eventually they took the bait but the speech was a little cheesy.

While it may sound like Kitty just wasn’t a good character, these moments were the exception. She is actually the most important character in the film as she did all of the brain work while Holmes ironically did the leg work. Without Kitty finding out all of the important information off screen, Holmes would have been in quite the pickle. Honestly he didn’t do a whole lot of sleuthing in comparison to the average film. That’s why the conclusion to the film is rather disappointing. It comes across as rather unnecessary as there is no reason why Kitty couldn’t have a happy ending like everyone else. The heroes don’t even mourn much at all as they halfheartedly give one line in remembrance of her and go right back to cracking jokes and having a grand time.

This is especially mean spirited since Holmes is the one who gave her the very unreasonably dangerous job in the first place. He had her allow herself to be kidnapped and then she would be a mole from the inside. There are so many reasons why this could fail but at the very least she should be given an escape plan. At the very least don’t let Kitty be around for the final confrontation but what happened there was mostly just overconfidence on the part of the heroes.

I will say that the villain was pretty interesting. I’m talking about the true culprit who is revealed at the end. I like his smug demeanor and his plan was certainly long term. Waiting 10 years to actually make a move certainly takes a considerable amount of patience. The main underling isn’t quite as interesting. All things considered the guy is pretty generic. You won’t remember him much by the time you finish the film.

As always the writing is pretty good. The banter between the characters is always fun and it’s easy to root for either Watson or Holmes. While Watson may not be as smart as Holmes, he always sticks up for the lead. He is portrayed as more competent than usual here at the very least. Holmes does the talking and Watson always takes his gun out and stays prepared. They have a lot of teamwork here and it’s easy to see why the pair has lasted so long.

As for the council, they are the main suspects in this film. I mean, you could make the assumption that none of them are the villain, but then there wouldn’t be much of a mystery right? Always suspect every character in a Sherlock Holmes film. I feel like the film didn’t really leave any clues as to who the culprit was til near the end but one story was certainly more suspicious than the rest so I guess that is enough to go on. I enjoyed the council though. Sure, they were all fairly stuck up and really seemed to be out of their league all the time, but that always makes for good banter. Holmes definitely had the edge here right from the start though, but the council did their best.

Overall, This is definitely a unique take on Sherlock Holmes and it isn’t a bad one. The ending does slightly sour the experience though. Fortunately the writing is sound and the characters are interesting so there is still a decent amount of replay value here. The film is also quite short as well. If you want to check out a Holmes film for the first time then this isn’t the one to pick. However, this is still a solid film for fans who just want to enjoy a good thriller and for longtime Holmes fans to see him in a different environment.

Overall 7/10

The Adventures of Sherlock Holmes Review


It’s time to take a look at another Sherlock Holmes title. This one brings in his arch nemesis Moriarty to match wits against. It’s a very solid mystery film where we actually see Holmes on the losing side for once. It’s rare to see him have trouble intellectually against an opponent but that actually turned out to be the case here. With two main cases to deal with here, there is plenty to keep you busy.

The film starts with Holmes finally solving the secret to Moriarty’s alibi but he arrives too late to testify in court and the villain gets away. Moriarty then decides to commit another crime and aims to use his innate knowledge of how Holmes operates to pull it off. The first case for Holmes is that someone appears to be trying to murder various members of one of the families. The lady asks for Holmes’ help and he eagerly helps as he figures Moriarty’s hand is at work here. Meanwhile someone is after one of the largest gems in all of England. This case bores Holmes so he decides to send Watson in his place. Can Holmes solve the true meaning behind these crimes?

It’s always a bold move in any form of media for a villain to explain the whole plan at the beginning. Typically you assume that the plan won’t work then or that he is leaving a lot out which will make for shocking plot twists at the end. That’s why it is actually surprising when the plan goes without a hitch. Moriarty’s goal was to get Holmes to pay attention to the 2nd case by making it sound more dangerous and it worked completely. The only reason the plan didn’t finish 100% is simply because the villain took too long at the end. A big part of the rivalry between Holmes and Moriarty is how they know each other so well and they can predict each other’s movements that way. Holmes was rather confident in how he could predict Moriarty’s actions so maybe that was his downfall. Of course, Holmes was also stuck being reactive while Moriarty was proactive and the latter always gets the advantage as well.

Just because he lost doesn’t mean Holmes looked bad though. His disguise was on point once again in this film and he is a fun character to have around. He isn’t afraid to point out how smart he is and insults Watson for not living up to this rather high bar. His violin is also a solid hobby to have on hand. I didn’t quite buy into the look of surprise Holmes had on his face when he punched someone off a building though. He clearly knew what would happen as a result of that and it’s not like it happened too quickly to react to either. He just wanted to get the win.

I also have to go off on a quick tangent to say just how interesting it is to see Sherlock live in a rather public place. Everyone knows where he lives so a villain could pop in and try to destroy him at any time. I suppose just like how Holmes has a tight grip on the police, Moriarty may have influence on the mobsters which prevents them from trying such a tactic. Usually the great minds have to be a little more discreet, but not Mr. Holmes. I guess that’s another plus about either bumping off all of his opponents or arresting them. They won’t be able to enact any kind of revenge in the near future.

Watson is a fun sidekick as always. While he may not be as smart as Holmes at least he always tries hard. He is conventionally smart which means that he will find the obvious answers to each question which are the ones that the villains want him to find. Honestly he can’t really be blamed for the police scene either since the cops should have known about that or Holmes should have had a way to make sure they were authentic. It was sad for Watson when a kid was proving to be his match in wit though. He certainly beats his evil counterpart as Watson will talk back to Holmes while the other guy does not. It’s certainly an interesting parallel though.

Then we also can’t forget Moriarty. He is definitely a very memorable character so it’s almost a shame that he might be written out so soon. It’s nice to have someone who can actually keep up with Holmes and I could see him acting as a rival in future films if he ever had a common enemy along with Sherlock. His plan is solid and he also knows how to fight so he is definitely a complete villain. We also get to meet the Police Chief here which was fun. I always like his character type because the guy comes in with such confidence whether he is right or wrong. Throw in the fact that Sherlock is looking out for him and this guy’s career is certainly set.

I haven’t spoken much about the actual cases. There isn’t much to say about the diamond as it barely appears until the end. I definitely agree with the police chief’s disappointment since Sherlock promised multiple times that he would show up, but ultimately sent Watson instead. The other case is the main one as we have several suspects and a lot happening the whole time. I will say that the main heroine’s fiancee was particularly bad though and I don’t think she should have forgiven him so easily. The whole movie he knows that someone is targeting her brother but still goes out of his way to convince them all that it’s just a prank. He tries to prevent Sherlock Holmes from getting involved (To no avail) and just comes off as a villain. Despite his half hearted protest that he was trying to protect Lloyd on his own, he certainly did a poor job of it. He should have walked with Lloyd to the house or stayed inside since the villain wouldn’t be able to commit the murder once the day was up. All of the characters who are being targeted play their parts rather terribly as they fall into every possible trap. 5 minutes left til midnight? Perfect time to run into the forest all alone! The characters do this sort of thing quite a lot and definitely make the situation harder for Sherlock Holmes.

Overall, This was definitely a very solid mystery. You’ll be engaged all the way through. Even if the main mystery is a diversion and you the viewer are aware of this, you’ll still be able to enjoy it. You’ll probably be shaking your head at some of the decisions that are made, but the scenes are still delivered with good writing. The dialogue is really what makes this film. For a mystery film it is especially important and this will be a tough Holmes film to beat, but there are plenty of other installments left so I’m sure we’ll have quite a few contenders by the end. If you haven’t seen this film yet then I definitely recommend checking it out!

Overall 8/10

The Ghost in the Invisible Bikini Review


The Ghost Bikini definitely takes the beach series in a fresh new direction. I can safely say that this is a good thing because the beach environment got stale the instant it was introduced. This film actually manages to stay classy for the most part. We still do have some random party moments but you can’t really compare it to the last few films. It’s not all there yet, but this movie makes some real progress.

The film starts off with a ghost heading over to a coffin and waking the inhabitant up. It’s a tragic day for him since the ghost who was his friend died young while he died as a senior. The only way they can live together in the afterlife at the same age will be if he can perform one good deed. The issue is that the guy can’t actually leave the room so he has to trust Cecily to carry out the deed for him. Fortunately the crew (aka, the beach gang) are heading over to his house for some reason. A bunch of other people will also be there including the lawyer Ripper who has to read the will to a select group in order to claim the money. He enlists the help of a bunch of villains in order to destroy the competition so he can take all of the money. It’s a very ambitious plan and while this may sound bold, I think Ripper may be able to claw out a win here.

I would definitely say that this is the best of the beach movies. Mainly this is because the beach itself doesn’t actually get to show up this time. At most the kids quickly run to the pool and that scene isn’t too long. The opening is actually like something out of a horror film as the two suspicious characters make their plans amidst a lot of spooky music. Since most of these films had horrible beginnings this was a welcome surprise. Naturally this was thrown out the window once the beach characters showed up to bring along all of the baggage that comes with such a setting. It never gets quite as bad as in the previous films which is why this film’s score is a little higher, but it still makes enough mistakes to keep it from being negative.

For starters, the film seemed to grow bored of its own plot and so it kept on adding a bunch of new ones. None of the plots are ever focused on in a satisfactory way at all so in the end you are left feeling betrayed by the movie. For example, what even was the good dead of the spirit? Okay, he’s stopping his lawyer from cheating on his will, but that directly benefits himself and shouldn’t count. He has fun watching the characters get scared and fall into his traps, but he doesn’t do anything beyond that. The whole plot felt absolutely directionless. Also, from the start Cecily is subtly mocking the old man and seems to have a sinister plan up her sleeve. Well, the ending arrives and the rather predictable twist occurs, but it felt like a rather underwhelming climax to what was a very long build up. It’s also worth noting that while Cecily appears quite a lot, she doesn’t actually do anything. Take her away from the film and very little changes. She mainly just gives people subliminal messages.

It seems like she can interact with both inanimate objects and people so Cecily could probably have done a little more here. It’s the kind of film where it seems like the writers wanted to incorporate the title into their film somehow, but didn’t actually think about it until the end. The whole ghosts angle ultimately just felt like a really big waste. Then we’ve got Ripper and his gang. He has quite a few henchmen. So many in fact that half of them never really get to do anything. Ripper is the only competent member of the group as he actually does stab someone and the film hints that the victim stayed dead. Ripper basically has to do everything himself so it is easy to feel bad for the poor guy. From his minions Sinistra gets the biggest role so it is safe to say that she looks the worst. She can’t see without her glasses and always tends to lose them. As a result she ends up murdering statues instead of the kid she was supposed to bump off. It’s a shame since she would have succeeded in her mission otherwise.

Speaking of which, the teenager subplot didn’t actually become much of a focus for a while ad just went into the same old directions. Surprisingly they didn’t pull a “Let’s make him/her jealous” angle or anything like that, but it still happened in a way as the main guy (Well, there are 2 leads here. The one with the inheritance and the son/nephew. Both get comparable amounts of screen time so you can really choose who the lead is.) goes for Sinistra over the girl he was already with just because she looked nice. Honestly, there is absolutely no sense of loyalty in any of these beach movies. The film barely even has time to touch on any of this stuff since it turns into more of an Abbott and Costello kind of dynamic as the ghosts keep picking on one of them while the other doesn’t notice. The ghosts were definitely having quite a bit of fun in this film and why not right? They have to do something to amuse themselves.

Then we also have Eric Von Zipper and his cronies in the final main plot. (At least the final one worth mentioning. We also have the heroine sulking in the pajama party segment where we get a song or two, but there’s not much point to that plot) Basically they want to get rich quick so breaking into the mansion just makes sense. They fight with a lot of the mechanical puppets and even end up face to face with a large gorilla. That part was rather random but definitely interesting I guess. It was like having a mini Kaiju show up in the film. Eric Von Zipper and the gang are basically the same as always so you’ll know right away if you like the characters or not. At the very least they keep everyone honest.

Overall, This film is definitely a very confused one. It’s not exactly sure what it wants to do with itself and that can be rather tragic at times. There is a whole lot of potential here and the movie just squanders it all. The characters are rather weak and you can’t say much for the story either. While parts of the film can be fun, it’s just not enough to carry the whole thing. If you find that you have to watch a beach movie of sorts at some point then I’d recommend this one. Otherwise I’d say it is in your best interests to just skip this movie. It’s a decent supernatural comedy but you can find better ones on the market.

Overall 4/10

Professor Layton and the Miracle Mask Review


The famous Professor Layton has finally found himself on the 3DS. While the last game may have not been quite as good as the others the series has never disappointed with its puzzles. This game is no exception and is a fine way to continue the story. At long last we are even introduced to the tragic past of Layton and 5 games in you could say that we were about due for it. This is the first Layton game to have fun switching up the gameplay style as well as we get a 3D racing level and also some overhead Mummy fights. I think Level 5 definitely has the right idea here as throwing in an occasional level like this is pretty fun.

This Layton game starts out with the hero receiving a letter from his old friend Angela. She wants him to hurry over because a villain known as the Masked Gentleman has popped up and is performing dark miracles on the town like turning people into horses and warping people away. Layton heads over but the place brings bad memories. The past that he had hoped to forget had finally caught up to him and he will have to face his fears head on!

The game plays out like some of the recent superhero shows as we jump from the present to the past a lot. For example one chapter will be in the present while another is in the past. In that sense, you could say that Layton solved the present mystery a bit quicker than usual. I suppose the number of viable suspects wasn’t too large so that helped his case. There were really 3 Big suspects here. First is the childhood friend Angela who seems obsessed with the Mask of Order and seems eager to give it to the gentleman. Next is Randall, the kid from Layton’s past who seemingly died, but his body was never found. Then there is Randall’s butler Henry who snagged his treasure and best friend after he died. With the whole town at stake Layton can’t afford to just sit around.

It’s a pretty solid story for sure. Layton’s backstory is definitely rather tragic. He did give up hope even while the other two friends kept looking for Randall, but I guess from a scientific point of view his odds weren’t great. He has been gone for a while after all. Layton chose to forget about the place for around 18 years until now. Layton did do everything that he could though. He would have been able to save Randall had the kid only let go of his treasure. Instead we saw that it was worth his life. It’s just hard to feel bad for him especially since he never had his priorities straight in life. Even if it made everyone worried he wanted to be rich so he would lie to everyone and take huge risks. It was only a matter of time before this caught up with him.

As with the last game we get a teaser for the next one. It’s the biggest teaser yet and that makes sense since the next game ends the trilogy. One last Aztec adventure for the heroes. In the clip we see the main villain of the prequel trilogy be defeated by a new villain. The new villain now has all of the locations needed to destroy the world. This next installment is definitely going to be a blast! The series has mostly been realistic with you just having to suspend disbelief for a bit at times. It’ll be interesting to see if the villain defies that in the next movie. After all, the villain that he defeated was able to contend with rapid bullet fire and that’s no easy feat.

The game has a great cast as you would expect. Layton is just as solid as ever and always reminds us that he can fight as well as he can think. Taking down the Mummy swordsmen was pretty impressive. Luke is a good sidekick as well and I do like the rivalry between him and Emmy even if it is rather one sided. Luke just never really stands a chance when it comes time to start trading burns. Emmy is the main reason why the team dynamic is better in the prequels than in the main game so I’m definitely happy to have her around as a main character. Her role is rather small here, but she still does get some puzzles of her own.

As for the new characters, Randall is annoying as you can guess. He isn’t reasonable at all but I already talked about him so we can move on. There is also Henry who may be rather loyal but quick to take everything the wrong way. He gets upset rather easily and makes himself look very suspicious this way. I guess he isn’t a bad character, but he could have been better. I actually preferred the Dalston character. He wanted to be rich while everyone was having fun adventuring and he accomplished his goals. He is now one of the richest men on the planet, you just can’t beat that. He also talks tough to the coppers and in general felt on the ball.

Angela is a good character if you view her more as a subtle antagonist. She definitely isn’t hear to make Layton feel any better as she spends the majority of her time making him feel even worse. It’s not always intentional, but at the same time in the past it seems as if it was. It’s hard to really understand her character at times, but she will always keep you guessing. Agent Bloom is a fun detective. He is very intelligent and the only police officer who is able to keep up with Layton step for step. He doesn’t appear very much, but it does seem like he will be in the sequel so that’s good. Layton doesn’t really have a rival so having this guy fit that bill would be fun. There are a slew of other supporting characters in the game that are all very solid as well. In particular look for the guy with the big, curved chin. His scenes are always amusing and his rigged puzzles are a blast.

As always the graphics are pretty solid here. It’s great to see fully animated cutscenes as always and we get some CG ones as well. The levels are all pretty clear and the puzzles aren’t too misleading. I still think it’s slightly cheating when the puzzle gives you 5 possible answers and they’re all wrong so the only way to beat the puzzle is to tap on part of it to make the whole thing break. I mean, technically I guess that works, but the false answers is barely legit. If the graphics were a little darker or more unclear then it would be tough to see the tiny cracks that serve as a hint. The controls are on point as well and basically this game does nothing wrong on a technical level. The soundtrack may not have any real new tunes in it, but that’s fine as the usual ones are pretty good.

The actual story is reasonably long as it’s over 10 hours and then we’ve also got a bunch of extra puzzles to try and conquer after the game is over. After all, it’s not like you have to complete all of them to clear the game. As with the previous titles in the series you can tackle any quest that you have not completed yet in the little house at the hotel. There are also a bunch of minigames that you can try to complete all of the levels in. By the time you have done all of this the game will likely be at 20 hours or maybe even longer. There’s definitely no shortage of content here.

Overall, This was a pretty exciting Layton game with a fun story that will keep you engaged the whole time. It starts out quite fast and never really loses steam. The only way you may not enjoy the game is if you don’t care for Layton’s past and I think the game handled it rather well. It’s the best of the prequel trilogy so far, but we’ll see how it holds up to the next game. As that is the final main Layton game I expect it to end with a bang. It certainly got a considerable amount of foreshadowing in this game. In case it’s not obvious, I would definitely recommend picking this game up.

Overall 8/10

Pacific Rim Uprising Review


I remember watching the first Pacific Rim a while back and enjoying the concept of Kaiju vs Robots. The film had a relatively low budget so you couldn’t see large portions of the fight since it was at night but the whole thing was pretty epic. It was a solid film and I was certainly ready for the sequel. This film looked to increase the action based on the trailers so I was definitely all for that. It’s a solid sequel and one that almost matches the original film.

It takes place 10 years after the first film where the heroes closed the rift and saved the world. The world is ready to move on to automated drones so it appears like the pilots are about to be phased out. Are drones really a practical alternative though? They seem to turn evil in every sci-fi film. Meanwhile, we have our new main character. His Dad may have been leading the charge against the enemy but this guy just wants to have a bunch of parties and stay out of the action. Unfortunately he attempts to follow a thief so that he can steal the stolen items but he is apprehended by the cops and forced back into the program. A dark Jaeger appears at the summit he is supposed to protect and this begins the most climactic fight of his life. Can our heroes save the world one last time?

The action definitely lived up to the marketing which is nice. All of the fights take place during the day so there are no shortcuts like having most to obscure the robots. The two battles between Gypsy Avenger and the evil robot are excellent. Even if Gypsy does seem outmatched when it comes to the mechs, the humans know actual hand to hand combat which is finally important. After all, you would expect that to give you a big advantage in a fight right? Martial arts amp up your normal attacks so why it when inside a mech suit? The climax battle is great as well with the 4 Jaegers against the 3 Kaiju. Admittedly the Kaiju don’t look nearly as impressive as in the first film and only one of them appears to be able to fight back.

Still, they do get to roar quite a bit and I can always get behind that. Being able to absorb kinetic energy is always a great ability as well. Either way, the action scenes are definitely the highlight here and remind you of exactly why we needed a new Pacific Rim. I also do find it ironic that the Jaegers seem so much more streamlined and efficient then the Transformers. The Jaegers can still be a little slow at times, but they can maneuver through right windows and have a good array of abilities. They are really only limited by the pilots. Unlike the Transformers they aren’t constantly tripping or falling over. Granted, they can be knocked down rather easily by the Kaiju, but they get right back up.

The soundtrack isn’t bad but it isn’t memorable either. It won’t be one of the things that you will be talking about as you exit the theater but the visuals and loud sound effects help to mitigate this. I never count a lack of a soundtrack as a negative that would affect the score either unless it is painfully bad to listen too. Now it’s time to talk about the writing. Well, it’s certainly not great but it isn’t bad either. The dialogue could certainly be a lot worse and while the characters are rather generic they are written reasonably well. It’s definitely still night and day when compared to Transformers.

I’d say that the only scene where you will be cringing a lot is when the main character heads to the kitchen to have Ice Cream. He is extremely unhygienic which makes it gross rather than amusing. He eats from the ice cream bowl and puts his hand in the sprinkle jar. I feel bad for anyone else who enjoys the ice cream in this place. Surprisingly there aren’t too many over the top scenes like that which I was definitely glad about. There is a random subplot where one of the cadets is being mean to Amara and that was unnecessary, but not badly handled. If anything, the bully suddenly becoming nicer was rather rushed, but I guess getting beaten and forced into a choke hold by a little kid in front of everyone may have helped to crush her ego a bit.

Jake is a decent main character. He’s rather annoying at first as you can’t sympathize with him though. He doesn’t even need to steal or be a crook but just does it for the extra money. The whole currency exchange that he had going seemed rather illogical so maybe he just spent all of his money. Either way, he doesn’t get good until after the first showdown with the enemy. Then he finally wisens up to the fact that he needs to get it in gear and actually start fighting as opposed to constantly complaining and whining. You can probably tell that I’m not a huge fan of the guy so maybe saying that he is a decent character is a mild stretch. He is a lot better in the second half though so that helps to nage the opening at least a bit.

Then we have Nate who is Jake’s co-pilot and he is all over the place as well. He gives Jake an incredibly hard time throughout the film, but will also occasionally let it be known that he thinks Jake could be one of the greats. By the end of the film they are old pals again and the tension just seemed rather fake. Of course, I am on Nate’s side here since Jake did apparently abandon him for no good reason and then his next partner also abandoned him so it’s been a tough time for that guy.

Amara is essentially the kid from the recent Transformers film except 100x better. Instead of just talking tough and getting in everyone’s way, Amara is actually very capable on her own. She built her own Jaeger which is extremely impressive. I can’t give her enough credit for that because it must have taken a very long time so she was persistent and also had the skills to break into a government restricted area. Yes, you have to suspend your disbelief for a lot of the film, but what else is new? She sort of vanishes for a good chunk of the film, but returns in time to help for the climax. She’s not perfect, but Amara is probably the most reasonable character in the film and maybe will be the one that you can sympathize with the most. While everyone else is playing defense she is preparing for the next battle.

Then we have some returning characters from the first film like Newt. His interface with an alien was rather weird and pretty iffy at best, but aside from that one scene he is definitely a strong character. He delivers most of the snappy one liners and really doesn’t care about anyone, but himself. You can’t help but admire his self confidence and the fact that he is always the biggest person in the room. (When it comes to ego anyway) He’s an exaggerated character, but in a good way and his humor tends to land a lot more than the other characters. There is also Hermann who is basically the more stoic boring counterpart who uses his tech to help the world. He’s cool and all I guess, but you just can’t picture him putting up much of a fight compared to Newt.

Then we also have Liwen who is the head of corporate and feels like an antagonist in this film because of her ideals. She wants to use her drones to make the world a safer place where pilots aren’t constantly dying. They are now safe away from the dangers. It mirrors the real world issues of drones as they are safer for the pilots, but also bring with them a ton of security risks like the fact that they can be hacked or malfunctioned. They aren’t a complete substitute for normal Jaegers and Liwen tries to make this point, but the other characters basically just yell at her the whole time to drown out her points. Yes, I’m on Liwen’s side here. Apparently in 10 years we were only able to build a small handful of Jaegers to defend the main base and the UN Summit while she built hundreds of them in the same time frame. I think it’s obvious which ones are more efficient and they also seemed fairly strong if you ask me. Again, we do need a blend of both, but if we really want to win a war with the aliens then Liwen is the world’s only chance.

Finally, Mako also appears in the film for a bit as a guest star and she’s a cool character as always. Mako’s intelligence is given a lot of credit here as she is able to spot key facts about the enemy in an instant. While her role was small, it was important and she had a more lasting impact than many of the other characters. Does anybody actually remember the names of any of the Cadets? Those guys never got any real development (Which is a good thing if you ask me) and were just around so we could have more Jaegers. Development just wastes time if it’s used on too many characters, but that’s why Mako is good since she already had her character development in the first film and here you got to understand her character in a flash. Maybe a third film could flesh out the other pilots, but again…that’s unnecessary. Lets stick to the fighting.

You’ll never get bored during the film because it’s just very exciting. At times the film goes a little too overboard in trying to show how hopeless it is for humanity though. There are some points where it should really be all over for them, but the villains have mercy or don’t make the right moves. When the mini robots came swarming in they could have easily destroyed the Jaegers by going inside the circuits or something like that. It’s always a very annoying strategy by the villains, but it works. Why didn’t the evil Gypsy blast the 3 robot reinforcements who were being carried over? They were sitting ducks while landing so he could blast them or just stab all of their processors. Why did the villain just wait by his lonesome in the arctic for a fair 1 on 1 fight when he could have lured the heroes somewhere else? If he hadn’t been in the arctic then the heroes would have been absolutely lost.

Of course, the arctic fight was one of the best scenes in the film. Second only to the first fight so I am glad that the battle happened. I know that the whole point of these films is Robots against Monsters so I should be glad that we still get those at the very end, but honestly that robot fights were the best part. This is why I would love a Gundam film at some point with a proper budget. I don’t know why but Transformers just never has good fight scenes like the Pacific Rim films. Perhaps it is the terrible designs or the fact that most of the Transformer robots just punch each other instead of mixing it up with lasers and cannons, but the fights in Rim are a lot more satisfying. I’m starting to get off topic though.

I may give Pacific Rim 1 the slight edge overall, but it is extremely close. The more I think about it, the more the second film may have the slight edge, but it’s been a while since I saw the first movie. Rim 2 isn’t the greatest movie of the year and likely will have a tough time getting the 2nd spot, but I’d wager that it will still end up being one of the better films this year. If not top 5 then certainly top 10. It just doesn’t really make any big mistakes while doing a lot of things right like the action scenes. No animal violence, no excessive violence, the language was a lot more restrained than in other films, etc. It’s just a solid all around movie.

Oh yeah, I almost forgot to actually talk about the monsters all that much, but in my defense the film barely shows them either. They’re basically just a footnote in this movie as they exist just to get squashed and beaten up. They don’t seem to have much intelligence compared to the older monsters and aren’t even much of a threat next to dark Gypsy. This will be sad for big Kaiju fans, but at least we have the Godzilla films coming up. The monsters have good designs and the fight is cool so I’ll give them that.

Overall, if you haven’t watched Pacific Rim Uprising yet then I think it is time to fix that. The fight scenes here are very good and are easily the best giant robot fights we have seen in live action. That might be a low bar, but that’s not to say that these fights were not impressive under any criteria. They really did a good job of capturing how well these robots can fight. While they may need more firepower to really tack on the damage to someone like Godzilla, they should be prepared for any monster that the aliens have in store for them. The ending will definitely get you hyped for a possible third film.

Overall 7/10

Futureworld Review


That tagline is definitely a little dicey. It’s clever in its own way, but I get the feeling that it wouldn’t really fly nowadays. Here’s the problem, we don’t actually see the twist about fake people until the very climax of the film. Were the posters that came out before the film actually spoiling the entire movie so casually? All of the various posters that I’ve seen for the film have other lines more or less with the same premise. I’m surprised that the film would do such a thing since while it doesn’t come out of nowhere it is still treated as a rather big twist near the end of the film.

The film starts off by showing us Chuck the reporter. He’s a tough guy who always gets his scoop. He is the one who wrote the original piece on Westworld which destroyed whatever reputation the place had left after it murdered all of the guests. Well, he gets a call from someone who claims to have a scoop on the place, but just as Chuck arrives the guy is murdered. Chuck decides to go back to that amusement park and has to work alongside Tracy on the project. The two don’t get along but don’t mind quickly going past the friend zone anyway just to be contradictory. Westworld has reopened all of its sections except that one and now Futureworld is the main attraction. Chuck suspects that everything isn’t as it appears to be though and decides to check it out.

The elephant in the room is certainly how the place could still be operating. It is a huge leap in logic that the film never even tries to defend. The CEO talks about how they got some bad publicity but shrugs it off as if there was just a minor technical malfunction. Over 50 people died, but apparently the world doesn’t care as it is still quite busy. Surprisingly enough, World Leaders from around the planet are attending which is certainly fortunate for the company but would anyone really allow someone important to go to such a potentially dangerous place? I really don’t think so.

The main characters are also pretty unrealistic. As I mentioned a romance quickly starts between the main characters and it’s about as rushed as can be. It makes no sense and is just there to fulfill a quota. Tracy herself also comes across as way too mean and bold. She talks back to her boss and doesn’t care that he could fire her. Tracy goes out of her way to try and love Futureworld which is quite sad since she should at least stay objective about the place. She also can be a little slow on the uptake like when she fought her doppleganger. She is absolutely shocked even though she just saw the mech a few scenes ago. I’ll give her credit for somehow winning the gunfight though. That was still pretty impressive of her since I assume that the robot has a quick trigger finger.

As far as Chuck goes, I do like how antagonistic he is to everyone. He tries to get along with Tracy, but doesn’t give Mr. Duffy and corporate the same effort. After all, he’s not here to make friends with them, he’s just here to get a story. After seeing his informant murdered so casually it makes sense that he would be rather obsessed at this point. Still, he’s not very smart. At one point he grabs his gun and is ready for anything. In the next scene he puts the gun down to make a phone call and then gives his back to the door. Naturally this is when Mr. Duffy walks in to snatch the gun and hold him at gun point. Chuck only wins because Duffy isn’t very smart and doesn’t even bother to check the rooms properly even though he suspects that Tracy is there.

For more scenes that will make you roll your eyes we do get a scene with the Gunslinger from the original film as Tracy goes for a rebound. Is it still a rebound if you get together with someone in your dreams? Absolutely, it’s just as valid cheating as if you were doing it in the real world, maybe even more so. It was definitely a scene that really didn’t feel necessary with the rest of the film and should have been cut out to be honest.

I guess the biggest problem with Futureworld is that it can be rather dull. There aren’t any real action scenes until the very end of the film. Most of it is just the characters wandering around. The beginning of the film started it off with a lot of tension and suspense, but it all dissipates by the time the film gets around to actually doing anything. The writing is also not that good so you can’t expect it to hold the film up either. That’s probably the biggest reason why Futureworld doesn’t end up being all that great. You need solid writing to pull this off. I also have to say that the actual Futureworld looked so boring that only a few minutes are actually spent on the spaceship. The rest of the film is just them in the labs or wandering around Westworld.

A sequel to this film would probably be more exciting. We now know that the whole island is filled with robots and run by other robots. Since their scheme to conquer the world may take a backseat after the story gets out, fighting will be their only option. It’ll be Terminator level action scenes happening everywhere although since the robots aren’t bullet proof the ending will be a lot different. Still, at least it’ll have more going on for it than this one had. For all of the first film’s faults, at least it was never all that dull.

Overall, Futureworld isn’t a great sequel, but to be fair Westworld wasn’t a good movie. Lets put it this way, Westworld has the far superior premise, but Futureworld has the better execution. It’s not by much though and the films are rather close to each other in quality. I think I would give Futureworld the edge overall, but it’s close if we look at it purely from how entertained you’ll be. If you can get past the annoying characters and the rather slow moving plot then it’s not all that bad. The film doesn’t do anything all that original this time around, but at least it avoids easy mistakes like animal violence since mainly there are just a lot of robots around. I wouldn’t recommend this film unless you’re a big sci-fi fan and like robots. Then I suppose that it’s probably worth checking out.

Overall 5/10

Mario & Sonic at the London 2012 Olympic Games Stats and Records

Stats time!

Play Time 50m
Event Play Time 10m
London Party Play Time 40m
London Party Complete: Gold Medal
Challenges Complete 4.8%
Events Won 3%
Stickers 9/104

Character Stats (Times Played)

Shadow 3
Sonic 1
Metal Sonic 1
Terry 1
Everyone Else 0

Mario & Sonic at the London 2012 Olympic Games Review


If there was ever such a thing as a low budget Mario and Sonic game then this is it. We no longer have the intense campaign mode from the first game and we don’t even get to keep the tournaments. With all of the characters and games already unlocked as well you just have to wonder what the developers were thinking. It’s not a bad game but it doesn’t do anything to help the Olympics legacy. It would have gone over better if this had been the first title in the series.

We do have a new mode though and that is essentially Mario Party mode. Here you run around a board trying to get items and bump into one of the characters who is running around. This will trigger a mini game. You want to win the mini games to get cards that you can put in your sticker album. Once you’ve obtained 16 stickers (or more depending on the length you choose) you will have won the game. Inside your sticker board you have two random items as well which may steal stickers from other players or just give you extras. They’re pretty handy so use them wisely. If you want to blast through the party then simply seek out the NPCs as soon as possible. I’m not sure if there is even a point to delaying it to be honest since grabbing the items didn’t actually seem to be doing anything. There’s probably something that I’m missing though.

I also have to point out that the mini games are starting to randomly get convoluted here. You should always be able to get a basic understanding of the game from the rules section before it starts. That wasn’t the case for the Dream Bike mini game. This one is a team game of 4 vs 4. You have to try and stay in a perfect line and shake your way to the goal. The problem is that you have to switch places during the race and the controls for being in the back were not clear. I struggled as best as I could but I just couldn’t form a line and I ended up losing the mini game and nearly the whole party map. I actually did lose the first time I played the mode, but I got them the second time.

Even the really solid games suffer from dicey instructions. Take the Nintendo/Sega trivia. The questions were solid and with prep time I could probably even get them right. However the game tells you to hold the Wii Remote horizontally when in fact you are supposed to hold it vertically. This cost me the very first question which I knew I would have gotten right. So the main point here is to read the rules carefully and be warned that you may not be able to win some of these games on the first try because you will have to figure out how it works.

One of the new games that is pretty solid is the throwing darts one. You essentially have to hit the bullseye as quickly as possible and try to get others. Essentially I don’t know if you go for all of the bullseyes but that would make sense. I hit 2 and won the mini game so just aim for the center and you will be all set.

We’ve also got some games that I believe are old like Table Tennis and Soccer. Table Tennis is the same old same old so I wouldn’t expect too much more out of that one. It’s a fun game as always but it didn’t take much effort to port it over. I forgot if soccer already existed or not but it doesn’t look good for this game either way since the soccer gameplay is probably the weakest I’ve ever seen in the genre. I know low budget Wii games with better soccer gameplay. Your passes always go too high so it is usually safest to take the bell through the whole field yourself before shooting. That’s just not good gameplay and teamwork is supposed to be the name of the game here. I just don’t know how you can possibly mess up a game like soccer this way.

100mm Swinming is another mini game that doesn’t even try to hide how recycled it is. It’s the exact same controls as always in what appears to be the same background. It’s a good mini game so I’m fine with it coming back of course, but we just should have had more games. Reusing minigames is like bringing back old fighters in a classic fighting game. It’s a great move and one that I stand by 100%. However, if the cast is unchanged then there is no point in upgrading as in the case of Godzilla Save The Earth to Godzilla Unleashed on the PS2.

What this Olympics should have done was have close to 40-50 events. They could easily have brought back events from the previous games in addition to a bunch of new ones. The only reason why I could see this being a bad thing is if they are trying to perfectly emulate the games that will be at each Olympics. If that is the case then I suppose they will need to find another solution (have the old mini games be unlockable) but either way we definitely needed more games than the rather limited amount that we got.

The graphics look nice as always at least. It’s about the same as the last game only without the cinematic cutscenes so maybe it is actually a downgrade. Those cutscenes strike me as being the hard part after all but maybe the gameplay is just as difficult. Either way the last game did manage to do both so I’d give it the edge. When it comes to the soundtrack there is no contest that the last one was better. It blended together a bunch of brilliant themes from both Mario and Sonic which made the games even more fun. While this game has a lot of those songs in the music player, don’t expect to hear them very often.

As far as the replay value goes I suppose that there is a lot to buy here. You can use your money to buy clothes which boost your stats and you can try to earn medals for all of the various mini games. That could take a little while and then you also have a lot of challenges to complete for the bragging rights. Complete all of the challenges and you will really be an Olympics champ. Considering that the game is pretty cheap I’d say that this is already enough value to justify the cost.

Overall, This is one of those games that may have been more acceptable if it had been the first in the series. However it is the third and after seeing what this series could really do with the second game it feels like a total downgrade. The game just lost all of its heart and it felt like the developers just cashed it in this time. There wasn’t much effort put behind this game as far as I could see and even though this is a decent game I would recommend going back to buy the Winter Olympics instead.

Overall 6/10

Mario vs. Donkey Kong 2: March of the Minis Review


It’s been a little while since I played the original Mario vs Donkey Kong so it was finally time to check out the sequel. Unlike the first game which used a mix of Mario and Mini levels, this one double down on the Minis. They’re definitely fun to play around with so while you will probably miss the standard levels, the Minis can hold their own game. It’s a fun sequel that gives you what you expect from this series.

The plot is that Mario dolls are selling really well while nobody wants the Donkey Kong ones. Pauline even grabs the Mario one while DK watches to rub it in. In return DK kidnaps Pauline and Mario was so busy antagonizing him that he didn’t have enough time to save her. Instead Mario sends in the Minis, but can they really hope to stop the legendary Donkey Kong? This guy packs a punch so they will have to use their sheer numbers and skill to put a stop to him.

This time around the gameplay uses the stylus the whole time as this is what allows you to control the Minis and to set off stage hazards. You must guide the 2-4 Mini Marios to the door which signals the end of the level. You win as long as one Mario survives, but naturally you get bonus points if you can get multiple Marios to the end. There will also be vines which you have to lure other enemies to destroy, springs to jump on, and many enemies that you can ride. The levels will usually allow you to get used to the hazards before they throw you in. The game never gets all that difficult though so you should have no problem getting through.

There are 8 worlds with each world having 9 normal levels in addition to a Mini level if you found all of the cards and a boss level as well. Then there are 2 final levels if you have gotten enough collectibles. Interestingly enough all of the boss fights except for the final one are the same fight, but with some added twists. You’re always trying to launch the Marios high up in order to either hit DK or cause something to fall on him. It may have been a stylistic choice to have the bosses be the same or a budget one, but it’s a pretty fun boss concept either way. Bouncing the Marios off the walls while trying to avoid the critters is just as tricky as it sounds.

The graphics look nice and colorful as you’d expect from Mario. The levels are all fairly compact and so the game doesn’t really need to go all out. Most of the objects and enemies are fairly similar so it likely wasn’t too hard to get all of the character models polished. As a result I would definitely expect everything to look good and it does so there’s definitely no issue. Nintendo always tends to deliver here. The soundtrack is fairly bland for a Mario game though. There aren’t really any memorable themes to be found here. You’ll likely be too focused on controlling the Marios to really notice this though.

After beating the game you do have some replay value when it comes to unlocking all of the bonus levels. You’ll want to get gold ranks on all of the stages and collect all of the cards for bonus Mini levels. Grabbing the cards is a fairly easy task, but good luck going for the golds. The game really expects you to earn them as nabbing the gold basically means that you have to play the stages perfectly. I actually think that this is the reason why beating the game was surprisingly very easy. Nintendo decided to make it so that you could breeze through the story and see the ending, but getting the gold medals would be the challenge. A lot of the levels start you off with at least one Mario right by the goal so you would be guaranteed to win, but if you wanted the rest of the Marios to survive then you would have to actually play the level and use teamwork to get through. Moving one Mario is easy enough, but coordinating all of them will likely take some practice.

I do have to quickly say that Mario looks rather iffy in this game. I still say that he was really antagonizing DK in the opening cutscene as he grins while Pauline holds his doll. That’s fine since of course he’d be thrilled, but he’s grinning directly at DK as the ape’s doll is completely ignored. He seems fine at the end and Pauline probably goes a little overboard when trying to make DK feel better, but I just can’t forget the opening. Something tells me that Mario is still holding a grudge with DK over some of the things that happened to them back in the day. I wish I didn’t have to put Mario on blast like this, but I can’t come to any other conclusion.

Overall, Mario vs Donkey Kong 2 March of the Minis is a fun sequel to the original. The original game will still take the win due to not having to rely on touch screen controls and having some normal Mario levels as well, but this one does a good job of operating well with the stylus. You will rarely if ever die because the game couldn’t read your swipe and you’ll probably end up grabbing a lot of cards along the way to beating the game normally. By then you may find yourself wanting to grab the final cards just so you will have truly completed the game. If you’re a Mario fan or just like brain teasers then this is the game for you. It’ll force you to always be thinking 3 steps ahead.

Overall 7/10