Subnautica Review


Time to check out another one of the PS Home free titles. Subnautica is a survival game and I haven’t played a whole lot of those. Unfortunately…that’s probably for good reason. Now, you can absolutely churn out some great titles for this genre, but this was not one of them. I think there is an ambitious game to be found here but it does leave you to your own devices a lot and it is maybe trying to be a little too realistic. More on that in a minute.

Your spaceship has crashed and now you are stuck in an escape pod. You are able to bust out but the main ship is infected with radiation so going there isn’t exactly an option. Additionally, you don’t have a lot of equipment. If you don’t rustle up some food and water soon then you will eventually die. Can you manage to survive in such a remote ocean or is it game over for you? There isn’t much of a plot beyond that but you’re not supposed to be playing the game for the story to be honest.

The gameplay is pretty smooth so that’s good. I was able to make a knife and a power up that let me swim faster so that was a good way to kick things off. I felt like I would do anything as I scooped up a bunch of mushrooms and equipment. The problem is that soon after I ran out of item space and couldn’t figure out how to clear my inventory. I put as much as I could in storage but even that filled up so then I was sunk. I needed to try and make some things to fix up a radiation suit or to at least fix my tech but I couldn’t find the elusive ingredients.

One thing is due to how large the game is, it can be very hard to find a specific item. It’s like digging for a needle in a haystack as they say. Along the way you can also meet a lot of fish and even some monsters. Watch out as some of the monsters can blast you out of existence with their spores or just eat you straight up. I wanted to see how far the ocean would stretch out so I made it a great distance before being eaten. I’m sure there is a limit to how far away you can go but it would take a while to get there.

The farther you go the more dangerous the Ocean gets as well which makes a lot of sense. That’s exactly how you would expect it to be right? Meanwhile you can’t go underwater for very long as you will drown so keep that in mind as well. In a way you have 4 different health meters now as you have to watch out for radiation, hunger, oxygen, and water. Fail to keep one of those meters up and you’ll die. As I mentioned the game goes very in depth. I could have done without some of that though like food which is probably the most annoying one. Dying of hunger’s kind of sad but at the same time I won’t want to waste item space on getting a lot of fruits or fish.

You’ll need to do it anyway but still, I think that’s where the game is getting a little too realistic. I’d be good with just hanging out in the ocean. The graphics are definitely really good though. The game’s visuals are sharp like the waves and the backdrops. It’s part of why you can be okay just swimming around for an hour or two. The soundtrack is pretty much nonexistent though so don’t expect to hear any big tunes like that. This isn’t exactly that kind of game after all.

Ultimately what keeps the game from going higher is that it’s just not a whole lot of fun outside of short spurts for me. It’s not really a very active game where you are doing a lot of things. You do have to plan things out and someone like Senku from Dr. Stone would probably appreciate the attention to detail. Outside of a scientific basis though, I wouldn’t be likely to go back to this game without some kind of extra story being added in or some cutscenes. Now that would be a lot of fun.

Overall, Subnautica is a game where you can tell they did put a lot of work into it. It didn’t quite click with me but if you’re really into the genre I can see how it could potentially work. The level is certainly huge so you can spend a lot of time in the game. The loading time may be a little long to start the game but considering how much has to be generated I can see why that is the case. It basically saves at any time as well so that’s cool. There are also some automatic events that play out the longer you play so that’s pretty neat. It’s free so you may as well give it a shot.

Overall 5/10

Arc the Lad: Twilight of the Spirits Review


RPGs tend to always be a lot of fun because you get to have a blast hanging out with a group of characters for a while. In this case the game took me close to 40 hours so you’re not likely going to forget about these guys anytime soon. The plot is solid and the cast of characters is good. The game also has you switching between two sides which is handled very effectively. This is definitely a game you won’t soon forget.

There are two main characters as I mentioned. First you have the humans led by Kharg. He is a prince who fights for the humans against the Deimos, a race of creatures that seemingly want nothing more than chaos and to destroy all humans. Kharg has no reason to doubt this and continues slaying them all but one day he meets a girl named Lilia who is on the run from a corrupt government. She explains that there are 5 magical stones and if they are all collected then the person who has all 5 will gain unlimited power. Since the Deimos are after this, Kharg realizes that he will have to assemble them himself.

The other story follows Darc, who is a slave who lives a rather brutal life. One day his owner is destroyed by a pack of deimos and when Darc is unable to protect his furby he comes to believe that power is everything. He ends up going on a rampage and becoming King of the Deimos. He now wants to slaughter all humans and aims to collect the stones in order to do so. He also meets up with Lilia who is determined to help him see the light but it’s rather difficult since both species are so opposed to each other.

I can’t think of another game like this where you keep switching between both sides and ultimately have to pick one at the end. Certainly not any RPG that I know of so this was pretty fun. Every chapter the game forces you to change sides so you get to really see their point of view. Everything about the sides is isolated which includes your items, level ups, and money. It makes you feel like you’re playing 2 20 hour games at the same time. The stories are connected of course by the plot and such but the characters don’t actually get to meet until you are almost at the very end of the game. This allows for a whole lot of build up which is always a good idea.

Adding to the tension is that Kharg and Darc are brothers who are half human and half deimos. This is something both of them try to hide since being a hybrid in this world would certainly be frowned upon. Naturally there is also a lot more to the story than I’ve mentioned as they both accumulate a lot of allies and the story has a lot of twists. That is often the case with RPGs after all and part of why the genre is so great. It’s definitely got to be one of the best game styles out there.

The gameplay is similar to Disgaea as you move each character around the board and unleash their attacks. After everyone has made their attack then the enemy team is allowed to do so. Additionally, your EXP is based on how much damage you deal and on who gets the finishing blow. As a result you will likely end up with a very unbalanced team depending on how you fight so keep an eye out for that. You can learn skills to help you out through the game and of course you will want to make sure you grab some great equipment as well. It can be the difference between victory and defeat here.

There are a few aspects of the gameplay that could be improved though. One if that this is a game where the cutscenes are all unskippable. Trust me, it’s never fun to have to watch cutscenes again after you have been defeated. The final boss is especially guilty of this since you will likely expect to lose there a few times and getting back through all of the cutscenes takes around 30-40 minutes each time. I got beat down 2 times before winning eventually so it was a long path. It does make sure that you will do a lot of training before you try a second time though.

The gameplay can also be a bit slow and would have benefited a whole lot from having some king of speed up feature. Something to make the turns go by faster would have just been genius since the turns can take a while and absolutely add up. I’d also like to say that the final boss is incredibly cheesy. Defeating him requires a rather unusual battle style that feels like it is exploiting the battle and yet, it’s the only viable way to win. It also takes a while as a result since my team was not built for long range encounters. I had to level up my fighters like crazy.

Graphically the game certainly holds its own though. It’s a PS2 game that has a good amount of polish and definitely wasn’t just thrown together at the last second. The character designs are on point and the battles we get inside of the cinematics are good. The soundtrack is a little on the forgettable side though. There aren’t a whole lot of tracks but they get the job done.

Really the game’s biggest strength here is how good the plot was and how the game utilized having two main characters the way that it did. I thought that was a really good way to do things. The game is also long at around 40 hours. There isn’t a ton of replay value after beating the game but with that kind of length you don’t really need a lot like that. If you can get the game for a decent price then you’ll definitely want to do so. It’s a unique game with a lot of features that are different from usual and I thought it pulled this off.

Overall, Arc The Lad is a great game. I’ll admit that it could use a little more polish in some areas of the gameplay. There are things that can be improved like the speed and the design of the final boss. That being said, the story is just really solid. The game absolutely can hold its own with the bigger RPGs out there and I look forward to playing through the sequel someday. Hopefully more games use this style of two main characters some day because the build up and the inevitable confrontation is always a blast.

Overall 8/10

Harry Potter and the Half-Blood Prince Review


It’s been quite a long time since I could say that a Harry Potter game was pretty good but this one finally did it. It solved all of the big issues I had with the last few games like increasing movement speed, finetuning the battle controls, and actually having a sensible plot. There are still many things keeping this from being a Great game, but I would say it got everything I needed to at least call it pretty good.

With Voldemort approaching more and more, Harry and Dumbledore need to find out where he hid the pieces of his soul. Harry will need to question one of the teachers since they had a history. Additionally, Harry has found a spellbook that seems to have the answer to everything. Is there something shady about this book and is it ethical to use this to ace classes? Those are just some of the questions that Harry will have to answer as he goes through his next adventure.

So lets jump right to the gameplay. There are a few different variations here. The main one here is about running through the castle to get to where you need to be. Unlike the other games where this took eons, you can run anywhere very quickly. You also have an interactive ghost who you can follow to automatically get to the next area instead of having to open a map each time. This was an excellent quality of life update. You also get to shake objects to grab extra crests which power up your moves. I’ll admit that this is the weakest aspect of the gameplay. What should be easy to do is grabbing a shield out of the air but it takes a lot of trial and error.

That said, at times you’ll wonder why you are always running around. I do think there has to be a way for the game to make you feel like there’s more of a purpose to this. Maybe just give you the broom full time so you can fly around or something. Otherwise, you are technically running through the same walls and rooms over and over again which is a bit repetitive. The increased speed and the short length of the game means that this doesn’t really drag on or anything…but it still just feels a bit aimless at times.

The next gameplay style is making potions using the pot. I’ll admit this does take some decent skill after a point since the game punishes you very hard for making even a single mistake. That said, you’ll get the hang of it pretty quick. Just know that the game controls are incredibly sensitive so a single movement can have more impact than you might have thought at first glance. The weakest style is Quidditch. It’s a shame because I usually look forward to that style but it’s just rather boring. The only thing you can do is move the control stick as you fly through the rings. That’s it. You can’t go slower or faster so the game is practically on auto pilot.

The best gameplay style is the combat. You get into a lot of one on one duels. Here you fight the opponents with magical spells such as a quick blast, barrier, spell that turns you upside down, and a spell that knocks you to the ground. You have to think carefully about which spell to use and when. Personally I say it’s always worth it to use the last two spells because you can then spam your blasts as they try to get up or back down and it deals a ton of damage. The combat is a little simple but with the ability to dodge and run, I would say it felt pretty balanced. It was a lot more fun than you would initially have expected and it’s an improvement over the last title’s combat system.

The graphics are definitely still sub par though. This really feels like the same animations from the last game so not a lot has changed. Same for the gameplay graphics so it’s clear that no extra development time is going here. If that all went into the gameplay then it was worth it but surely the game could have looked a little better than this if the developers went all out. At least the soundtrack is really solid as always, I’d expect no less.

The game is very short though. You should have this completed in around 5 hours or so. After that, then I suppose you can try to get all of the trophies and crests. That should buy you some time. I wouldn’t say it will buy you a ton of time or anything like that, but enough to help you justify the cost. Play through all the challenges and you’ll feel better. This game can be a little overpriced nowadays so if it’s 30 or more then it could be a tough sell. It’s fun, just short so that’s something to keep in mind.

Overall, Harry Potter and the Half-Blood Prince is one of the better Harry Potter games. I feel like the series has finally started to find its roots again. Bringing back the magical platforming and fighting combat while sprucing them up is the way to go about things. I would definitely say the biggest thing the game needs to fix next is Quidditch though. I didn’t think you could make the gameplay for such a high energy sport boring but this game managed to pull it off somehow. It’s actually a little impressive, in a sad kind of way. If you like the Harry Potter series then you should definitely enjoy this. This could be the last Harry Potter game I play for a while but it’s been a good run.

Overall 7/10

Harry Potter and the Order of the Phoenix Stats and Records

Stats time!

Total Game Completed 49%
Total Discovery Points 630/4360
Portrait Passwords 16%
Ghosts 2/4
Flying Creatures 4/5
Characters Met 57/58
Chess Players beaten 0/3
Exploding Snap players beaten 1/2
Gobstones Players Beaten 0/4
Luna’s belongings found 0/5
Fred and George Packages 2/12
Chess statues 1/12
Wizard Plaques 0/15
Animal Footprints 3/3
Teacher Mini Quests 0/4
Top Grade 0/3
Defensive Spells in 1 encounter 5/6
Tidied up Hogwarts 6/66
Hogwart Insignias 4/12

Harry Potter and the Order of the Phoenix Review


Harry Potter has had a very interesting history over the years when it comes to video games. On one hand, most of the original games were actually pretty decent. You had some fun gameplay and a good assortment of levels. On the other hand, we then got the Goblet of Fire which was a very weak game. How does this one stack up? Well, I wouldn’t say it stacks up super well. My main issue here is that at times it feels less like a game and more like you’re watching a bunch of cutscenes. The final boss is effectively just about moving your wand a bit to try and psych out the opponent. That doesn’t feel like a real boss battle.

The plot of the game is a little crazy when you think about it because of how random everything is. So everyone knows that Voldemort is coming but the school doesn’t allow people to practice their magic spells anymore. Harry decides to start teaching people subtlety but to do that he will have to recruit everyone into the army. Over half of the game is about assembling the team as you complete a lot of missions and get used to the place. Let me tell you, I did not expect this to be such a big focus in the game. It’s a unique development choice I suppose.

This is a 3D adventure kind of game as far as the gameplay is concerned. There is a pretty big hub world to explore but I’m not sure you’ll really be planning to do a whole lot of that anyway. Most of the time you was wondering from place to place. Fortunately you do have a map to help you locate students and locations, however it doesn’t help for a few missions like where you have to find a bunch of stone gargoyles on the premises. That was easily the toughest mission in the game because of how big the hub world is. In a sense you have to hope you get lucky and you can probably see straight up why this would not be a good idea.

To break up the monotony you can engage in some minigames though. Honestly they are probably better than the main game. One of these games is one of those memory match titles where you have to recall what cards were flipped over and then select them. I always tended to enjoy these back in the day. There are other minigames like Chess and such here that I didn’t really try out but look pretty fun from what I’ve seen. The issue is that the main gameplay style isn’t great. If I had to make a comparison, it’s like a second rate Telltale Game but those have the fun gimmick of making choices during the game. This one has none of that.

The graphics definitely aren’t great. It doesn’t quite look PS3 level that’s for sure. You can tell that any effort that was put into the game was not put into the graphics department. Those guys were really left by their lonesome. The soundtrack is good though. It’s still got that very regal style to it which works very well. It’s memorable which is good and can at least make you feel like you’re about to play something hype…for a little while anyway.

The game isn’t too long. I beat it in around 5 hours. You can definitely bump that up a bit if you do the side missions and knock out the minigames too though. I don’t think you would bump up the playtime a ton though since it’s not like there were a lot of bonus missions. When I beat the game there were only 3-4 left and I can tell you that I did not go out of my way to do any of them.

In a sense I would say Order of the Phoenix feels like a very unfinished game. It’s almost like an extended demo in some ways. After playing Half Blood Prince you’ll see what the completed version is like. I would say this game had a great setup going but it just didn’t. The wand mechanics for moving things around and firing off energy blasts wasn’t even close to being streamlined. Additionally, the walking around took forever. Occasionally the kids would ask you to climb up somewhere to grab something so you’d have to very slowly climb up to the top and then back down.

At the end of the day, what this game is missing are qualify of life upgrades. Something to make the game more fun. Faster run speeds, a smaller hub world, things of that nature. All of those would result in a significantly better game that would run well and would also just be fun. That is the absolute best case scenario. So while the game isn’t as bad as the last one and I wouldn’t even call it a bad game upfront, it’s just not a lot of fun to play. There isn’t any compelling reason to play this game while other, better options exist. It’s for those reasons that I would say it is best to just skip this one entirely.

Overall, Harry Potter and the Order of the Phoenix had potential but the game just didn’t live up to it. It’s impressive how big they made the castle here but they should have added more shortcuts or something. Not having any Quidditch was pretty bad too since that used to be a lot of fun. You get the idea that they just phoned this game in. Honestly it’s not really all that uncommon for movie based games which is a shame. They deserve a better reputation but instances like this absolutely don’t help their case. I already beat the next game though so I’ll have a review for that one pretty soon. Good news is that it’s a lot better and starts to get us back to how this game series should be.

Overall 5/10

Warriors Orochi 3 Review


Warriors Orochi has always been a pretty fun series. There was a huge gap between when I played the first two Orochi titles but this time I was determined not to wait so long. I took the plunge and grabbed Orochi 3. Fortunately the PS3 is region free so that worked out pretty nicely. Orochi 3 definitely has a very strong plot and it features time travel so that’s a win win. It’s certainly the best Orochi game so far.

The game starts off with Orochi returning but this time as the Hydra. This 8 headed dragon crushes the entire planet to the point where within 10 minutes of the game’s start there are only 3 heroes left alive. The rest of the Dynasty and Samurai warriors cast have been obliterated. This desperate mission ends in failure but the heroes are saved by a goddess known as Kaguya. She has the ability to time travel part of the way into the past but not so far back that we can prevent Orochi from returning. Using this bonus time we have to alert everyone to the true danger and bring the world to an era of peace. Then we will return to the place of the final battle only this time we will have more of a full roster at the ready. Can the heroes stop Orochi once and for all?

I love crossovers, beat em ups, and time travel. Mix all of that into one game and it’s not surprising in the slightest that this is an absolute win. First off, the story is just very grand in scope. Seeing this dragon show up and just decimate the cast was intense. Especially since these characters are all quite powerful in their own right. It may be a little hard to buy that they would all lose like this but when you factor in that they’re always fighting among themselves they probably were weakened by this point. While the game ends with everyone finally being at peace, something tells me that won’t last for the sequel.

The main campaign is fairly long at 29 levels and there is a good amount of replay value here as well with all of the bonus levels to tackle as well. Getting everyone to level 100 will take ages too although I don’t think there’s a trophy for that so no need to force yourself. There are over 100 characters after all so that’d be pretty crazy. By the time I beat the game I only had 1 person at level 100 so I think it’s safe to say that getting everyone over there would just be too long. I’d say the story mode is maybe around 7-8 hours. I didn’t count exactly and they don’t store the playtime but that sounds about right to me.

As for the gameplay, it’s your standard 3D combat system so you will know what to expect. You rush into battle and slam into enemies using both standard and power attacks. You have super attacks as well but I recommend keeping that in your pocket as a combo breaker in case a boss lays a good hit on you. Typically they go down pretty quickly but if they do start a combo they can take off huge chunks of your health in an instant. You definitely want to respect their power and keep some distance between you and the boss. At least I would recommend that.

One of the most handy tools at your disposal is your horse. I recommend summoning him as much as possible so you can run through the battlefields at top speed. Doing this will help you reach your objectives quicker. After all, aside from conquering enemies you also have to protect your comrades. My strategy in each level was to knock out all of the officers but mainly not worry about the minions. I would still average around 1000 KO’s per stage so those come naturally but getting rid of the officers is key or your allies will end up defeated and you will have to start the level from scratch. Let me tell you, you do not want to start the level from scratch to be sure.

Naturally the graphics for this game are absolutely stellar. The character models are on point and the level designs are really striking. This is the kind of PS3 game where you can tell they spared no expense. It could easily pass for a PS4 title. Likewise the soundtrack is excellent. It’s no surprise as the Orochi games tend to sound quite excellent but this one really manages to even go above and beyond. The battle themes really get you into the action so you feel ready for what comes next.

When you’re not fighting there are still other bonus things you can do as well. One of those is buying new weapons or fusing your older ones into weapons with more slots and abilities. Your weapon is quite important in this game so I recommend working on that right away. Don’t worry about the money it costs because by the end of the game you’ll be swimming in it. At the very least there was never a point in the game where I was low on funds. There is also the tea shop where you can increase your bonds with the other characters but I never really tried that out. I think the bonds mechanic increases your strength when you fight with allies but admittedly I never really tried this out. I tend to run ahead of the others to try and shield them from danger while also getting the fun fights for myself.

Overall, Warriors Orochi 3 is fantastic. It’s a top tier game filled with a lot of life and action. The story is a lot of fun, the graphics are top notch, and so is the soundtrack. There’s a lot of replay value here and the gameplay is a blast. You can easily have fun just playing the levels over and over again. I can see how people would sink dozens and dozens of hours into these games. It would make for a fun ride to try and platinum it, but the trophy for beating all of the levels on chaos difficulty sounds a bit daunting. Maybe someday. Now just one more Orochi game and I’ll finally be caught up!

Overall 9/10

How to Train Your Dragon 2 Review


After playing the first game in the Dragon series I was expecting pretty big things here. Unfortunately it just wasn’t to be. The sequel really ended up fumbling the ball here. The main issue is that the gameplay has been completely changed so now you’re riding a dragon in a very limited environment over and over again with no story. So this feels like more of a free to play minigame than an actual title. If they had only kept the cool action combat from the first game then this could have had potential.

So the game starts off with showing you how to fly. You fly around the world in 3D. You can go up, left, right, and down. You can fire off fireballs as well and during the races you can use items to boost or throw things at people. That’s the extent of the gameplay. So what’s the goal of the game? Presumably it’s to play all of the tournaments and events but they just keep on spawning. There are trophies for getting golds in everything though so eventually they should end. Honestly what the game could have done right off the bat to make things more interesting would have been to just have added a little story here. Maybe a cutscene where the bully is teasing us for not being able to fly so well so the main character wants to prove him wrong. At least that gives you a reason to keep on playing since you have to show them what’s up. Without that in the mix, it just doesn’t feel the same.

There are 4 main kinds of minigames. The first is the classic ring challenge. You have to fly through a bunch of rings within a certain time frame. Fly through them all to get a perfect score or at least go through most of them in order to pass the challenge. It’s a very basic game and while it’s not bad, there’s just nothing to it. So having to do this over and over again isn’t exactly thrilling when you think about it. Next up is..more rings. This time you have to get to the goal at the end of the level and you fly through rings to extend the timer. You’ll want to fly through as many rings as possible so the timer doesn’t run out too quickly. I mean…it’s a different variation at least but I wouldn’t say there is too much to it.

Next up is a minigame where you have to try and blast cardboard cutouts of villains. You have to make sure not to blast heroic ones by mistake. The idea is to blast them all very quickly before the time runs out. This one is a little tricky with how many points they want you to grab. A few mistakes will definitely be too much for you to come back from so you will want to keep that in mind. Finally we have my least favorite minigame which is one where you have to pick up Sheep and deposit them either at the finish line or in their pen. It’s really hard to land to grab the Sheep without crashing. The game is quite sensitive about the crashes so when it happens the pilot is completely thrown off of the dragon and ends up crashing somewhere after a full cutscene. It’s certainly not something that you want to see happen but it’ll probably happen quite a bit by the time you’re done with this minigame.

Aside from the challenges then you will also encounter occasional tournaments. These basically just fuse the minigames together only now you are playing against computers. The A.I. is actually pretty good in these. Mix that in with all of the luck factors in the game such as items, and sheep spawning in the wrong places and you are going to have a tough time winning. Not that winning seems to matter though. Whether you come in first or last you progress to the next challenge on the list. At least that means the game is relatively low pressure right? It also means that each level feels like it doesn’t matter though which is an issue. The tournaments also feel a little too long. They may only have 5 events but they feel like they end up dragging on quite a lot.

For the first time since Ninjabread Man also expect to hear the same voice clips repeated forever and ever. The main character just can’t stop talking while you are flying on the dragon. He’s constantly yelling and panicking. If you’re in first then he’ll be bragging the whole time. Either way the actor seemed to only want to record around 5 lines or so which means that he has to keep running them on loop the whole time. Not the best way to handle things, in that cast the developers should have turned down the voices a bit. He shouldn’t need to talk all the time unless you can record a ton of lines.

As for the graphics, they’re okay I suppose. They haven’t really changed since the first game but at the same time it’s a bit hard to judge because there isn’t a lot to animate in general. Pretty much all of the levels take place in the exact same environment to the point where I feel like they started reusing backgrounds almost immediately. The hub world is rather small as well. At least that helps if you want to find all of the collectibles although without a map or anything that sounds a bit tedious at best. There isn’t much of a soundtrack to speak of either so the film couldn’t even try to save itself that way.

It’s hard to say how long the game is since it just keeps on going and going. I played it for a few hours and I think that’s a reasonable point to stop. Of course if you do enjoy the game I suppose there is a decent amount of replay value to be found. For starters you can try to grab all of the PS3 trophies. Earning that Platinum seems like it won’t be too tough but that it will take some decent time so prepare for that. Beyond that I guess that’s about it.

Overall, How to Train Your Dragon 2 definitely just wasn’t on the same level as the first one. Gone are the fun dragon battles and all of the excitement that the first game left on the table. This title feels like the developers just didn’t know what to do with it. As a result the whole product suffered quite a bit. If they made a third game or if they ever make one, I hope it goes back to the combat gameplay of the first. If not, at least it should involve platforming and have some kind of story. Just being a minigame title without much variety with gameplay is a losing strategy.

Overall 5/10

How to Train a Dragon Stats and Records

PS3 Trophies 12/48
Play Time 3h 41m
Game Completion 57%
Money Earned 9520
Items Collected 231
Recipes 6
Animals Caught 22
Fight Record 21-0
Trainings Won 18

Mini Game High Scores

Ice Sculpting 95, 55, 35
Fire Torch 14 0 0
Quiz Challenge 7 1 0

Dragons

Night Fury Level 14
Hideous Zippleback Level 12
Cronckle Level 13
Monstrous Nightmare Level 12