Ordinary People Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be far more negative.

All right folks, it’s time for one of those films. I reviewed a big 0 recently so it hasn’t been too wide of a gap this time, but these films always remind you of the true depths that a film can sink to. While this film may strive to be ordinary, it couldn’t even reach the halfway point and just dunk into negative people. While it tries to be a realistic look at the typical family, it’s more like an edgy look at the 1%. That’s enough build up though, lets launch into this film.

Conrad tried to destroy himself prior to the film starting, but failed in his attempt and now he has been shunned by society. Or at least, that’s how he acts, but he’s the only one closing himself off. His parents Calvin and Beth are trying to get past this, but Conrad won’t let the tension go away by subtly bringing it up every day with his actions. He ends up going to a local psychiatrist named Tyrone who is one of those guys that tries to help you by not actually doing anything. A pretty cushy way to make a living I’d say. Can this dysfunctional family get together or is the film going to opt for a sad sad ending? 3 guesses on which one they chose.

The film just never lightens up and keeps a fairly gloomy atmosphere throughout the entirety of the film. Things just never look up for the characters and often times it is because none of them are trying to make things better. They’re just all going with the flow and trying to escalate the situation. Calvin is the only good character here so I may as well give him his props first. He tries to act naturally about the situation while the others want to live in the past. He acts as a bridge between Beth and Conrad, but they eventually just start dumping their worries on him. They keep guilt tripping him the whole time when Calvin has really done nothing wrong. All he is trying to do is help out. Poor guy, it’s rough being trapped in such a toxic place.

Everything else about this film is pretty bad so here we go. First off, the writing is absolutely terrible. The script makes the average Michael Bay film look like a masterpiece. The sheer amount of language in this film is crazy. The TV version had to keep using the gust of wind sound to stop the characters in their tracks. Conrad’s generic blowup naturally goes all out as he keeps on swearing for what must have been a few minutes straight. Tyrone managed to keep a straight face through it all though and even egged him on for a while. This guy’s teaching strategy is certainly interesting to put it nicely. Without good writing, it is extremely hard to have a good film because writing plays into everything, the story, the characters, etc.

As for the characters, Conrad is a terrible main character. It’s just impossible to root for the guy as he just doesn’t help them get past this. He starts to act a little more normal by the middle of the film, but even then he is permanently on a short fuse. He’s ready to blow up at any time. Then you have Beth. She can’t even bluff when she is with Conrad and instead ends up blaming him for everything. You’ll notice that the blame game comes up quite a lot in this film as everyone points fingers at each other. Beth essentially tries to shut Conrad out of her life by going on trips without him. Calvin probably shouldn’t have gone with her to be honest. She serves as the main antagonist of the film and while she isn’t downright mean, trying to shut someone out is a pretty similar effect.

Now, the film does avoid having any animal violence which is great. I’ll give the film credit for not making that mistake. Of course, it goes for the next best thing in terms of losing points and getting extra edgy, we get a random suicide midway through the film. One of Conrad’s friends decides to write herself out of the movie and there’s no reason for this except to blow Conrad up once again. This character was written in only for this one scene that doesn’t add to anything. I guess this whole town just wasn’t a very happy place. Of course, you could tell that from the first few minutes of the film. I can’t even remember any scene where it was sunny out except for the brief golf game. At least that part of the film tried to be exciting and fun.

The people who really lost out here were Conrad’s friends from school since he never reconciles with them. They got over it fairly quick though as there are always more friends to be had at school, but it just shows the ripple effect from Conrad being a downer. With the characters splitting up at the end of the film, it paves the way for no sequel to be made as it symbolically showed the viewers walking out of the theater. You may have gotten them once, but you certainly won’t get them again. It’s the end of an era for the supposedly ordinary main characters. Any more screen time and they wouldn’t be ordinary as they would be standing out enough to be a celebrity.

It’s hard to say how this film compares to other 0s as they got the score for good reason. On one hand, this film naturally isn’t mega violent like some of the others and has no animal violence as well. For those reasons, this film is technically easier to watch than some of the other 0s as it’s easy to tune out dialogue, but harder to tune out images. On the other hand, there’s nothing even remotely interesting to watch since the film is trying so hard to be ordinary. With no good visuals or any solid music themes to listen too, the film will drag on even more. It’s a long film that feels long which is always the worst kind of movie. I’m sure that an abridged dub over this film would help it a great deal.

Overall, This film is riddled with problems. The main one is naturally the poor writing that plagues the entire thing. The movie is a hassle to get through because the pacing is slower than molasses and at the end of the day nothing really happens. The film has a depressing vibe from start to finish and never even tries to be happy. It’s just mean spirited all the way through so there’s no real point to watching this film. I’d recommend staying far away from it and reminding yourself that for every bad film, a good one is waiting over the horizon. It’ll give you hope as you look through the movie selection of any random store and cringe at some of the titles. There are always going to be more good films, you just have to find them.

Overall 0/10

Laura Review


It’s time to look at a very retro mystery film. The cast is actually smaller than I thought it was as Wikipedia only lists 6 people in the film. Naturally, some of them may just not have been big enough to have their own section, but it goes to show that if the story is quick enough you won’t even notice this. It’s a solid movie that really does a good job of throwing in a lot of twists and turns without getting redundant. The cast is solid and this film really flies by. This review does have some big spoilers depending on what you count. It’s a big plot point that happens around halfway through the film so it’s pretty debatable.

The basic premise of the film is that a lady by the name of Laura has been murdered. She went up against a shotgun and didn’t exactly win the encounter. A private eye known as Mark shows up to get to the bottom of this. Waldo wants justice because Laura was a close business associate of his and he had been helping her rise up the business ranks until this happened. Mark continues his investigation which leads him to Shelby, a rather suspicious man who has many affairs and always seems to be after people with money. This mystery will be a piece of cake for this baseball master, but unfortunately Mark starts to realize that this case is quite personal. Can he put his feelings aside or has he always been on a path to destruction?

Ironically, the weakest character here may be Mark. Shelby is certainly more unlikable as he’s just a bad guy, but it’s incredibly difficult to sympathize with Mark’s plight. How can you possibly start to fall for a picture? If someone’s dead, they’re not exactly going to make for a very attractive prospect. What the film should have done was just doubled down on his tough demeanor to show that this guy was one detective who wouldn’t get pushed around by anyone. He would solve this case no matter how tough it got. By making him distracted it took away from his whole character. I did like his Baseball gimmick though. Right when he started taking out the game I knew that it would be the best part of his character.

At least the detective doesn’t look downright bad for the most part. His only unfortunate moment was at the very end of the film where he assures Laura that she will be safe and then runs out of the building so fast that you’ll think he’s a blur. This gives the culprit plenty of time to waltz in and finish the job. Laura is just lucky that the villain is such a poor shot or else this could have been the end.

Wait, why is Laura even being mentioned? Well, that’s one of the big plot points of the film. Laura isn’t actually dead and merely went to the forest for a while. Since these were the days before radio and internet nobody actually knew where she was and when they went to the house she had stepped out for a moment. Definitely some interesting logic there, but I can buy it to an extent as there wasn’t much else to do back in the day aside from walking so she may have just been adventuring all day. Laura isn’t a very likable character as she does lead everyone on and doesn’t even mind playing second fiddle after a while. It gets rather complicated, but she knows from the start that Shelby can’t be trusted and also allows Waldo to treat her to many meals. They may be platonic friends, but then she should pay the bill, otherwise things get dicey. She just seems rather easy and Mark should be careful what he’s getting himself into. Her web of deceit will continue to stretch farther and farther.

As for Waldo, he’s certainly the most amusing character in the film. He’s always got a snappy comeback at the ready and certainly doesn’t get intimidated by anyone. To think that he started out as a rather snobbish businessman before he got involved with Laura and changed quite a bit. You can’t deny that the guy does his homework though. He didn’t even need to make up lies about the people Laura hung out with, he just dug up the dirt that they left around the house. They made his job easy, but he always went the extra mile. Naturally a person this obsessive tends to be fairly dangerous in films like these but if the detective is going to make a move he better be careful about it.

Finally there is Shelby. It’s certainly different to see Vincent Price in a young role for a change. The character is fairly quick witted, but can never quite keep up with Waldo. He does make for a good rival though. He’s not exactly a man of principles, but isn’t ashamed to admit as much. Everyone knows what kind of a guy he is, but they don’t care because of his charisma. It’s definitely a credit to his character that he is able to deceive people so easily and he makes for a solid antagonist.

The only weak aspect of this film is naturally the romance. It’s just not handled very well at all. Laura basically plays everyone and they all fall for the game quite easily. It would have been nice if the same had been true for them and at the end they all admitted to just manipulating the others for personal gain. That’s practically what the situation was for most of them anyway. A film like this one should have everyone stay purely platonic as that would certainly add to the suspense and make the characters look a little tougher and more savvy on how things usually play out here.

Still, the writing was certainly great beyond that. The film did a good job of making everyone seem suspicious at times and having all of the characters stay on guard. The banter between all of the characters was on point as you would expect it to be. Dialogue is crucial for a noir film like this one and I’m happy to say that it did indeed deliver. It’s why its so hard to do a film like this one nowadays. The writing just isn’t up to par with the good ole days and it’s very rare that a film proves me wrong. There were just higher standards in the past and that’s why there were so many well written films like this one hiding in the cracks of time.

Overall, Laura is a really fun film. It’s a murder mystery that still has quite a bit of humor and solid pacing to go along with it. The romance is rather weak, but what else is new right? The twist of Laura being alive could have been rather disastrous if handled wrong, but since it rarely tends to happen the twist worked really well. I can definitely recommend this film to anyone who likes a little suspense and danger. There’s never a dull moment in this film so you’ll end up being on guard from start to finish. In a film like this one, you really can’t trust anyone.

Overall 8/10

Power Drome Stats and Records

Stats time!

Characters 8/12

Championship Stats Bronze, Silver, or Gold

San-Kei Open Pre-Season Qualifier Gold
Core Worlds Cup 2 Silver, 1 Gold
Imperial Diebak Silo Complex Speed Challenge Silver
Khalid’s Midnight Run Gold
Cholo Turbines Trophy 3 Gold
San-Kei Eliminator Gold
Soomis Speed Challenge Silver
Jannek Classic 1 Silver 2 Gold
Gabriel’s Ship Yard Challenge Gold
Mata Wai Eliminator Gold
San-Kei Speedway Exhibition 1 Bronze 2 Gold
Mata Wai Invitational Gold
Imperial Diebak Eliminator Gold
Empress Yei Memorial Trophy 1 Gold 1 Silver
Amran’s Raceway Challenge Gold
Mata Wai Speed Challenge Gold
Wirethrow Industrial Chips Shield 4 Gold
Gainward Prospect Festival Cup 1 Gold 3 null
Clanton’s Gutter Run Challenge Gold
Cayn Hughes Testimonial 3 Null
San-Kei Outfield Eliminator Gold
Imperial Diebak Speed Challenge Gold
Core Worlds Master Cup 1 Bronze 3 Null

Best Lap on each stage
San-Kei Spedway

Power Drome Review


Power Drome is one of those PS2 games that you likely have not heard of before now. If you do know it, then that’s pretty impressive. I got the game because of how the gameplay looked and I definitely am a sucker for futuristic racers. They tend to be a lot of fun and this one is certainly no exception. The single player mode is unrelenting but at least this helps add to the length of the game. The multiplayer is where you will spend the majority of your time though.

There are 3 main modes for you to have fun in. Single Race is just like how it sounds. You pick a track and then test your mettle on it. You have multiplayer mode where you use the racers you have unlocked to have fun on all the tracks. Finally, there is the championship. There’s no real plot unless you count the quick level descriptions. You are trying to rise up the ranks as an up and coming racer so you enter many tournaments and even some 1 on 1 showdowns. Surprisingly the showdowns are the easiest ones and since you unlock racers that way, it definitely works for me. You can earn a gold, silver, or bronze medal based on how well you do.

The difficulty continues to accelerate more and more as you play through the championship. I beat around half of it with the main character before I had to switch to one of my unlocked fighters. Even then the final tournaments proved to be a little too much when it came down to speed. My opponents were just so much faster than me that it was scary. They would leave me in the dust as soon as the race began. The final stages also had a lot of turns so it was difficult to actually gain any ground on the opponents. You can drift in the game, but I found it hard to do reliably and without crashing so I ended up bumping into the walls either way. If I could turn better then defeating these later levels would be considerably easier.

Aside from accelerating and braking, you have two more gameplay additions. You can boost your way through the race by using up some meter. You do get a nice burst of speed, but it’s rather minimal and usually isn’t quite enough to let you get past the opponent. Alternately, you can use your meter to heal your car to prevent yourself from blowing up. This is extremely handy although your speed will take a nosedive temporarily.

The graphics look reasonably sharp. The level designs are good and the cars look high tech as they should be. I wouldn’t say that the graphics are anything to write home about, but they are bright and fairly colorful. You can always tell where you are on the track which is crucial. You do move at really high speeds which can make it tough to start turning on time, but they do have constant signs to let you know where you have to stop so it really comes down to your reaction times.

I’d say that the soundtrack was reasonably solid. Again, you probably won’t write home about it as there’s nothing amazing about it, but the music selection works well as background noise to the races. It’s certainly not slow music so it won’t force you to slam on the brakes.

This game does have some voice acting but it’s mostly just to show off how edgy all of the characters are. Perhaps they aren’t all edgy as I only played as two characters, but as part of their taunts they give the birdy. One guy slams his head on his car repeatedly and the girl shakes her fist at the other racers. I suppose this does seem to take place on more of an underground racing circuit so of course they don’t get along, but it’s almost funny to be doing this during a race. I guess they can drive these incredibly fast machines with one hand. That’s got to take a lot of talent.

There is a good amount of replay value to be found here. Unlocking all of the racers of course, but also clearing Career mode. Both should take a considerable amount of time unless you are a master at this genre. Even then you will still have to get used to this game’s gameplay in particular. Then multiplayer also unlocks a huge amount of replay value. Racing with A.I can be fun but it isn’t quite the same as racing against an actual person.

Playing this game reminds me of why we need more F Zero titles. GX still ranks as one of the greatest racers out there and the futuristic racing genre is just a lot of fun. I’d say that Wipeout does a better job of capturing F Zero’s essence than Power Drome, but as Drome only features a boost and no items, the actual gameplay is a little more similar. You can even boost ram into other cars to try and take them down for the count. Unfortunately it isn’t permanent though. I prefer when you are only given one life in a race. It increases the stakes and really reminds you not to get hit. It’s why F Zero is one of the only racers where I would actively target the other racers as I tried to take them out of commission.

Overall, Power Drome is a fun game. It does have a little more personality than other racing games with the characters being distinct and at least having some kind of career mode. The difficulty is a lot higher than you might expect, but with enough practice I’m sure you will be able to clear the game. At the very least, you will want to do it to unlock the extremely fast racer. If this game got a sequel with more of an actual plot behind it, then I’d be all for it. That would definitely have potential.

Overall 7/10

Batman Dark Tomorrow Review


Batman has had quite a few video games over the years. I’ve yet to play one that was truly spectacular though. The other games were fairly solid but I’m waiting for a game that will be the next big thing. I got Dark Tomorrow in the hopes that this would be it as the comic driven plot and early 2000s aesthetic would be just what the series needed. Unfortunately a truly dreadful opening ends up severely limiting the game’s potential even though the ending is fantastic.

The game starts off by spoiling the final twist as we see very obvious silhouettes of Ra’s Al Ghoul and Talia. They plan to cleanse the world of humanity. To proceed with this goal they free all of the villains in Arkham to distract Batman. Batman also has to deal with a turf war going on in Gotham and the fact that Commissioner Gordon has also gone missing. Robin and Oracle are ready as backup but Batman decides to handle this alone, that’s how dangerous these villains are.

There’s always a debate about which is more important, gameplay or story. Well, gameplay will always be the most important part of a game and it is certainly what holds this game back. The game just doesn’t tell you anything about the controls and puts in so many red herrings that you aren’t sure what to do. You have extra gadgets that are basically pointless like the flashlight. You can barely move while that thing is one and the light it emits is comically small. You’ve got night vision goggles which are good for a small handful of segments when trying to dodge the trip lasers but you don’t even need to bother with them. I ran through all of the lasers for fun and honestly I didn’t notice a big difference in the amount of enemies that popped up. Then you’ve got the bat grapple 2 different times as one lets you swing and the other lets you shoot up. They are also used quite sparingly. This really feels like the game was meant for pure hand to hand combat and the gadgets were only added since someone in development thought Batman should have them. The Batarangs never get useful and the same goes for the smoke bombs which really don’t fool the villains for a second. The health packs are great though.

The game uses an interesting auto save feature. Basically, you have an unlimited amount of lives and typically wake up in the area that you died instead of going all the way back to when you last saved. However, while the game keeps a local record of your progress, you do still have to save on your own if you want to turn the game off. So just don’t make the mistake of thinking that the game is auto saving even if it does seem that way.

So, why is the gameplay so broken? Well for starters, the game has some really bad puzzle sections that just don’t make sense. The first level has most of these. In one section of the burning street you will try going forward but are quickly riddled with bullets. It doesn’t matter what tactic you try, you will never be able to get through there. You have to instead go through a side road and walk through some burning cars. There’s a small gap there that just seems cheesy. In another level, you are stuck next to a fence and your lock pick inexplicably does not work on the door. The lock pick is another negative as it’s called an ultimate something instead and the game doesn’t even tell you what it does. You will just find out that it’s a lock pick once you use it towards the end of the game. Here’s the problem, the game makes a big deal about it during this gate section as if you are supposed to use it, but you never do in this level. Instead you have to jump on a car and then jump on the roof with perfect precision. If you are slightly off or the game glitches again then you will miss the jump. Due to this, you will likely believe that the jump isn’t possible unless you know beforehand that it is.

Even the combat system is hidden from you. You have two attack options, punches and kicks. You use them to knock the enemies down and then you handcuff them. If you don’t handcuff them, then they will simply keep getting up forever. It’s an odd mechanic especially since you can’t skip the long handcuffing cutscene. What the game doesn’t tell you is that if you hold onto the L button you will unleash a series of rapid kicks and punches which deal a considerably higher damage output and make the bosses child’s play in comparison. You can certainly beat the game without this knowledge and sometimes it’s actually better not to go for a combo since it leaves you vulnerable if the opponent blocks it. I do think that information should be somewhere in the game though.

These are the reasons why the game got off to a rough start. The design of the opening levels where you are stuck in a death loop and the jump over the gate mixed in with the rather choppy combat controls if you don’t know how to combo the hits. However, once you get past the level and master the combat system, then things get fun. The second half of the hand feels like a whole different game. The Arkham level in particular is a lot of fun as you go through a marathon of bosses including Mr Freeze, Killer Croc, Szaz , and Poison Ivy. The bosses are a lot of fun. This is one time where the poor camera angles and the overused cutscenes can be quite fun. It’s pretty satisfying to knock the boss down since you get the full cutscene. Of course, it’s also fun when he knocks you over as well. Once you learn the combos the combat system becomes genuinely fun as well. It’s like an old school arcade game.

Some aspects of the game also shined from the start like the graphics. They are way ahead of their time and look considerably better than any of the other GameCube Batman games. It has a certain comic aesthetic that just works really well with the character models. The first cutscene sets the game on a positive note as it just feels very theatrical. You would not be blamed for thinking that it was a clip from a film. I can’t say as much for the soundtrack unfortunately. I suppose they didn’t put in quite as much effort into this section of the game compared to the others.

The level designs are really large and well thought out. You can be wandering for quite a long time from room to room. Fortunately the game remembers who you have handcuffed until you turn the game off so you don’t have to worry about beating them every time. Unfortunately you aren’t always able to appreciate the levels because of the really bad camera angles. It just keeps on turning whenever you move which really causes you to stop in your tracks or take more hits than you would have liked. It’s pretty distracting and I died a few times thanks to that, but at least there are constant checkpoints.

Then there is the plot which is probably the best plot from any Batman game. We get to see an onslaught of Batman villains throughout and Ra’s can make for a good villain. As par for the course Batman certainly does give him a whole lot of credit but I don’t consider him to be quite as impressive as many of Batman’s other rogues. Oracle did doubt Batman quite a bit in the cutscenes and it was too bad Robin couldn’t help out more, but I suppose the developers really wanted to keep this as a Batman solo game.

There isn’t any real replay value to be had in this game. It’s the kind of title that locks you in next to the final boss so you couldn’t go back and get collectibles even if you wanted too. You could play the whole game again for that, but that’s a little drastic. The value in this game will be in the main story which is really a 50/50 gamble. It’s tough because the climax is so amazing, but I just can’t forget the opening.

I should also mention that the game has around 4-5 endings. I actually ended up with one of the bad endings as I ran into the villains and knocked them all out, but I didn’t deactivate the apocalyptic machine. Apparently that was in the next door over. I also lost to Ra’s once so I actually got to see both endings. Getting to the good ending wouldn’t take very long but I was rather satisfied with the ending I got so I stuck with this one. It’s actually a fairly realistic look at how the situation usually goes if your opponent has a deadman‘s switch.

Overall, Dark Tomorrow is going to have to stay squarely in the middle. The two parts of the game neatly cancel each other out. Dark Tomorrow certainly seems to have divided its team up into various sections and some worked harder than others. If you’re a big Batman fan then I’d recommend checking this game out. Just watch out for the burning level and try to find the truck right away. It’s the best chance you’ve got!

Overall 5/10

Push Review


It’s time to look at the action film known as Push. It’s definitely a rather ambitious stand alone film as it introduces a lot of characters and plots. Most of which aren’t wrapped up by the end so the film was really hoping for a sequel. It’s a very interesting movie with all of the overpowered abilities everyone has, but one is that still makes its share of mistakes by the end.

The story is that back in the day Germany experimented on a bunch of people and ended up giving them all super powers. They managed to escape but now in the present the rest of the governments are intent on capturing them. The main character of this story is Nick, a guy with basic telekinetic abilities who seems to be a little out of his league as he can’t even move a few dice. He is visited by the agency and they basically threaten him before leaving. That’s when a little girl named Cassie shows up and tells him that it’s time to go and save her Mom. They’re going to be in for a tough fight so hopefully Nick can improve his abilities.

An important part of the world that I should mention is that there are people with many kinds of abilities. Think the mutants from X-Men. The intro gives special emphasis to 3 types which are focused on in the film. First are movers like Nick. They can create barriers, amp up their physical abilities and essentially push everything with a gesture like in Star Wars. Then there are pushers who can “push” false thoughts into other people. Their ability’s limit is quite high so they are likely the most dangerous of adversaries. Finally there are the Watchers who can see the future. They can even see whole years into the future at a time so that makes them tough to deal with. Of course, just because they can see the future doesn’t mean that they will be able to change it very easily. There are other types like Sniffers which can track you from anything you’ve touched and Shadowers who can prevent you from being tracked. There are likely hundreds of other variations but those are the important ones.

One thing I can applaud the film on is its fast pacing. Quite a lot happens over the course of this movie to the point where other films might have taken double the time. Once the main characters meet up at the apartment, the villains don’t let up in their attack. They keep going after the heroes. The opening fight with all of the fish tanks was a solid opener for showing off the villains’ abilities. It’s also annoying since Nick should be able to crush them since his abilities are much better but that’s why you should always train.

For a while, I thought the Chinese were working for the Agency, but in retrospect it makes sense that they aren’t. As part of the impressively long exposition dump at the beginning we learn that all of the governments are after the mutants. So, China and the Agency (U.S.) are naturally on opposing sides. Which, while the opening exposition was a little humorous in how long it was, it was also rather unnecessarily gritty and a poor way to start the film. I was certainly glad once it ended.

The film does have some issues with unnecessary violence like that though like the fish tank scene. It’s the main thing that holds back the first fight scene as it’s just distracting. The fish didn’t ask for this. The fight should have focused on Nick trying to evade the vocal blasts and by the end of the fight quickly learning how to parry a little which could have been used to show his slight improvement by the end. It would have also been a better way for him to escape.

A big part of the film is how both sides have someone who can see the future. As a result they tend to overthink things in order to outsmart the other. The heroes handle this moderately well, but the villains do not. They defeat and capture Nick multiple times but keep on sparing him because they claim that destroying him would doom them in the future. Cool theory, but at least tie him up. Part of the problem for the villains is that they see a glimpse of the future and immediately act instead of looking farther ahead. It’s likely due to the fact that their pre cog reads intentions which is slightly different from purely looking at the future. It still messes then up though. At the end of the day you have to just learn the limits of your pre cog.

The heroes come up with a good plan of stopping the ore cog by writing down what to do on a notepad and losing their memories but for obvious reasons that is still a pretty risky plan. They had to plan out everything perfectly as well but the directions didn’t seem too far fetched I suppose. Spinning around in a circle was also a good idea although opening your eyes afterwards defeats the entire purpose. It didn’t even buy time tbh so that was a futile attempt.

The climax is definitely the best part as the 3 factions meet up for a big battle. We get to see what the fighters can really do when they band together. By that, I mean that everyone takes turns destroying the poor guys with guns. The Agency’s second in command Victor was certainly the MVP when it comes to raw power. He basically takes down the whole army and defeats Nick multiple times. He’s my personal favorite character in the film. Victor is definitely a man of few words but one whose presence is felt the whole time. His abilities were fun to watch and he did the company proud. If he had just been able to finish off Nick a little sooner, then I think he would have been able to come out on top. Still, he came close.

Nick is a decent main character. His personality is fine, but his lack of actual ability is what holds him back. The scene where he is sucker punched and thrown into the back of a car is just disgraceful. You’ll almost want to start laughing at how absurd the whole thing is. He can’t even break out and has to wait for someone to open the door for him. He’s saved numerous times by everybody and if we ever get a sequel he better improve. You can have all the tough talk and personality in the world, but if you can’t win a fight then it’s all for nothing.

Cassie is a solid heroine. Her foresight abilities certainly come in handy many times. Her abilities aren’t too fine tuned yet as she is still just a kid, but still does pretty well for herself. She’s more eager to fight the villains than Nick and at least does have a good plan. She is certainly right in not trusting Kira considering that the latter is just off at times. Speaking of Kira, she was a little unnecessary to the film. Trying to shoot at the leads was rather random and she is ungrateful the whole time. She gives the film its token romance which is also poorly handled. Despite being another pusher, she still falls for telepathic abilities quite easily. I suppose she just wasn’t strong enough, but that’s hardly a good excuse. I imagine that she would be a better character in the sequel.

Henry is the main villain of the film. He’s certainly a pretty tough fighter thanks to his telepathy. He does get off easily by invoking the whole future card like everyone else in the film. Otherwise, most of the characters could beat him since his ability takes a little time to actually get set up. As Nick points out, there’s no way he can take over his mind before a gun can be fired. Henry’s a good antagonist though and I don’t mind him escaping as he would be good for a sequel as well. I already mentioned how Victor is the best character in the film so I don’t really need to elaborate. He’s just a very great villain.

You’ve also got the Chinese faction who have a few good fighters. The twins both use sonic vibrations to fight. They take their glasses off every time so I’m thinking the power stems from their eyes or they don’t want to shatter the glasses while shouting because that could be quite lethal. They make for good mini bosses. They wouldn’t be much of a threat to the strongest fighters, but can handle the humans just fine. It’s hard to mind control them when you can’t focus through all the yelling. They were actually pretty fun. The Father’s more on the boring side as he has the same power and really didn’t think this through. He surrounded the main villains, but only brought normal soldiers with him? At least tell them to shoot on sight instead of just getting mind controlled. The villain pre cog was a good character. She certainly did seem to be more talented than Cassie. Things definitely didn’t work out well for her and that plot ended with quite a bit of plot hax as the future ability just stopped working, but I suppose it’s how it had to be. Maybe the old guy was just able to mask his intent or something.

There are a bunch of other supporting characters as well. All in all, the cast was quite solid. As I mentioned earlier, most of the plots don’t wrap up. The film basically just stops so there is a whole lot more that can be explored here. The film really did a great job of making the actual universe pretty easy to follow along with while also adding in a bunch of new elements. I’d certainly be interested in reading a comic sequel or something if the franchise ever moves further. The film did make its share of mistakes like being a little gritty, having a poor romance, and having some animal violence, but at least made those mistakes as mildly as possible. The visuals are certainly nice and the action scenes are handled really well when they occur. Well, the fight with Kira vs the henchmen seemed to be a bit of a stretch and that was certainly the worst fight, but maybe she was pushing thoughts into his head during the fight causing him to fight sloppy or something.

Overall, Push is a decently solid action film. It’s one that I would actually recommend. It’s one of those films that fell through the cracks so nobody actually knows about it, but it has the production values of a pretty high budget film. The film flies by very quickly and so you won’t get bored. There’s always a lot to take in which works pretty well for keeping the film interesting while still delivering exposition. The only lazy exposition was in the opening credits and I guess the film just wasn’t sure how else to do it. I guess if you’ve got to do an info dump then it’s best to do it early on rather than breaking the flow of the movie later on.

Overall 7/10

American Panther vs Black Panther


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The American Panther is one of those villains that lost pretty quickly so he never became a big character. Still, he has a cool costume and is a decent hand to hand fighter. He’s certainly not in T’Challa’s league though. In a fair fight this fake panther would stand no chance against the real deal. Black Panther has the better tech and the better skills so it would be very difficult to defeat him. Black Panther wins.

Black Panther vs Killmonger


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Killmonger is a villain that I wasn’t really aware of before the movie, but he is certainly a credible villain in the comics. Black Panther has apparently never beaten him in one on one combat in the comics according to the page on Comicvine. He does seem to be superior to Panther in hand to hand combat, but fortunately for T’Challa he does have a lot of armors and tech at his disposal. It’s no surprise that a character with his resources would manage to snag a few upgrades through the years. Killmonger just wouldn’t be able to keep up unless he was at an even playing field. Black Panther wins.

Black Panther vs Man Ape


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This is a tribute to Black Panther. Man Ape is one of those villains who is fairly iconic but didn’t really get much better in the modern comics. He used to be a credible threat to Black Panther but has long since been surpassed. While he looked good in the movie, he still isn’t ready to surpass the king. A fitting way for Black Panther to score his first win on the blog! Black Panther wins.