Fruits Basket Season 2 Review


Fruits Basket has returned and really picks up right where it left off. To the point where it can be easy to mix up events from both seasons so won’t have any trouble getting into the action. The first season was definitely pretty solid. It was a good slice of life drama with Tohru helping quite a lot of characters deal with their issues. Ultimately she helped a lot but was not able to actually fix their circumstances quite yet. In this season Tohru works even more to find out about the Zodiac curse. It does feel like we’re approaching the end here as several characters have effectively completed their character arc now. It won’t be much longer until they are all set.

It’s a bit hard to give this show a direct plot synopsis though. There are a ton of little mini arcs here and even stand alone episodes since so many characters have their own subplots at work. I suppose the basic premise is about Tohru finally deciding to end the curse but not being sure exactly how to do that. After all, all of the Sohma family members want to break the curse but it’s still around and they haven’t found out much of anything about it. It’s not the kind of curse you can just snap in an instant after all. So in lieu of a more general plot synopsis I’ll talk about some of the mini arcs in general.

In season 2 the student council gets more of a role which is fun. Their episodes with Yuki are always a lot of fun and make for a pretty solid meanwhile plot. Of the members naturally the leader Manabe is the best one but the group as a whole works well. First you have Sakuragi who gets the smallest role of the group and is probably the least friendly. He gets worked up a lot more than the others and just doesn’t appreciate all of the shenanigans going on. He thinks the student council should be working like a well oiled machine but I can say now I don’t think that was ever part of the plan.

Then you have Kimi who basically just likes flirting with everyone for fun. She’s a pretty cheerful character who gives the council a lot of energy. Kimi is pretty charismatic so whenever she is around the scene tends to be fun. Then there is Machi who is having a tough time with this gig. She’s not exactly one of the more outgoing members of the group. She tends to stay silent and keep to herself at all times. She gets her own plot in this season as we see her backstory and she starts to get past this. Machi is a solid enough character.

Then we have Manabe and that guy’s just a blast. Pretty much every scene is him proving why he should be the Council President. He’s the leader but technically Yuki has that job. Manabe is able to defuse pretty much any situation really quickly. He likes to take life on the fast lane and doesn’t really worry about things the way Yuki does. Manabe just goes with the flow and has a lot of fun in the process. He’s also around to listen whenever Yuki needs to talk about things. It’s clear that Manabe is a lot more intelligent than he allows others to believe and just acts in whatever role will help the other succeed. He has quickly become the best character in the series. The guy’s role may be smaller than most of the Zodiac members but he does well with it.

The Student Council episodes serve as development for the members but also for Yuki. While Machi is slowly going through her character realizations, Yuki is also coming to terms with his life. He finally realizes the truth about how he views Tohru which is nice. Not a lot of series deal with this but just because you think you might be in love with someone doesn’t mean you are. Now, he does mention faking it for some scenes but I’m not sure I quite buy that. I think he just didn’t really realize it until this point. It’s similar to the hero scenario where someone saves your life so you think you are in love with them now. I’d say in a lot of action movies this happens unironically with the character never realizing it. Yuki going in a different direction is likely the biggest event of the season and in a way I would say Yuki’s plot is now 100% closed. He has come to terms with his parents, his brother, Kyo, and Tohru. Even his relationship with Akito is basically finalized now. They’re not exactly friends, nor will they ever be but I’d say they have both said their piece at this point.

Naturally Kyo gets a lot of attention as well. He’s gone to the point where he has completely decided not to let anyone in his life. Kyo’s not quite as battle hungry as he was in season 1 either which also shows how he has been improving. Yuki doesn’t set him off the way he used to and Kyo’s a little more okay with acting nice to Tohru. Of course the two still occasionally fight and Tohru’s always ready to break it up. Kyo’s seeing things from a different lens now and it works well. Of course he still does have his aggressive personality such as giving everyone a tough time at the play but after all of the grumbling he still heads in to do his part. At the end of the day Kyo is someone you can count on and from the main guys I still think he’s a more enjoyable character than Yuki. Both are strong characters with deep character arcs, but I’d just say Kyo’s consistently won out.

Tohru appears constantly so it goes without saying that she gets more screen time and development here. The show is now at the point where it has enough characters that she doesn’t have to appear at all moments but she is still the lead for a reason. We finally found out who actually gave her the cap as a child even if she doesn’t know. Tohru gets to be very proactive in this season as she actively heads to the Sohma estate and does a lot of ground work for the investigation. It’s always nice to see because you shouldn’t wait for the answers to come to you. In a case like this with everyone trying to hide the truth, that means you’re going to need to ask some of the tough questions.

Shigure continues to troll everyone and hide a lot of what he knows. While I always appreciate the fact that he is the only character who ever talks back to Akito and mess with the villain, you can’t call him a good guy by any stretch. By this point Shigura’s inaction is just becoming antagonistic to the point where he doesn’t have anyone’s back. He basically gets in the way of the investigation as well. His poor editor doesn’t show up much this time but he’s not exactly reliable as an author either. At least he gives the main characters a place to stay I suppose.

Arisa and Saki don’t get to do much this time around. As Tohru’s friends they do maintain a presence here of course but that’s about it. Arisa has her whole troubled romance plot still going but it seems like that will be resolved in the third season. We do get some moments on it here though like Arisa finally breaking down and begging Kureno to come back. Kureno has a pretty big role in this season though as we see exactly why he continues to put distance between them. As a Sohma he has his own drama to deal with after all. He is the one always with Akito so as it is the guy doesn’t have a whole lot of freedom. Unfortunately I would have to say that he is one of the worst members of the group. Precisely because of the fact that he could be helping out a ton.

A lot of the Sohma are in pretty tough spaces. There’s not a whole lot they could do to help their situations. Throughout the series they get the strength needed to make their situation better but it was an uphill battle. In Kureno’s case you really can’t compare his trials to the others. He basically makes things tougher on himself but he reasonably could have done a whole lot. I also don’t buy into his reasoning for staying and being shackled. He should have at least told everyone what he knew. Kureno was also in a good position to prevent Akito from going off the deep end by using his avenue to escape as leverage. The guy didn’t do any of that so I definitely did not like him in the slightest.

A pair of characters who got a pretty big role here were Rin and Hatsuharu. Rin basically missed season 1 so this was her chance to make a name for herself. She basically starts off by dumping Hatsu, insulting Tohru, and threatening Shigure so it’s a solid start. She wants to end the curse at any cost but insists on doing it alone. She’s built a wall between herself and the rest of the Sohma. Rin does deserve some credit for getting out from under Akito’s gaze though. The villain basically doesn’t mess with her anymore which has to be great. Unfortunately Akito did catch her back in the day through a flashback which leads to Rin not doing so well. Once again, Akito just looks way too good.

While Rin has a suitably tragic backstory like everyone else, I do think she took things way too far at every opportunity. Hatsu was a great ally so just pushing him and everyone else away like she did felt pretty forced. Rin just made a lot of unnecessary steps the whole time. She would have been a much more likable character if she had pushed everyone else away but stayed with Hatsu. I feel like that would have made more sense. As for Hatsuharu, he’s definitely a very loyal guy. He’s still got Rin’s back even after all of this. He’s also a good friend to Yuki in this season as he offers a lot of advice the whole time. He tends to be more of a low key character but one who gets the job done.

Naturally we can’t forget about Akito. I have to go on a bit of a tangent here as this is the one part of the show I still can’t buy into. Akito is a seriously ill person who is on death’s door all the time. Akito can barely even more or anything for long before going down with coughs. Yet, every character is deathly afraid of Akito. They all freeze up and allow themselves to be physically assaulted without trying to resist. Tohru got her face scratched, Yuki got a glass slammed on his head, Rin was pushed off a building, Hatori got his eye cut out, etc. Even Kyo allows himself to be pushed around. Whenever Akito talks the rest of the cast suddenly act like they’re Shaggy in a Scooby Doo film with how they tremble and whimper. Akito’s just flat out not that tough.

It’s also worth noting that the Sohma family is incredibly strong politically but it’s not like they will use any physical violence against you. So the characters don’t have to worry about that. They just really overexaggerate this part. You can make the case that this is part of the curse which has power over them but I also don’t buy into that being the case. The characters will occasionally act defensive when something hits a nerve but then go back into getting wrecked mode. The worst instance of this with Akito scarring Tohru while Yuki and Kyo just watched. To date that’s the worst scene in the franchise to be honest.

I have to retroactively take credit away from Kyo and Yuki here as in my season 1 review I wrote that I’m sure they would be able to get over their fear of Akito if it was to protect Tohru. Apparently that was not the case. Akito still continues to dominate everyone but this scene was horrible for both of those characters. Just standing by while she was attacked because they were afraid is the kind of move you don’t want to see any quality character have. It’s not like I’ll say they are bad characters as a result of that but I definitely did lose a lot of respect for them there. Tohru was basically left to fend for herself and it would have been even worse if not for Momoji and Kureno. We learn Akito’s backstory here but none of it makes the character any more likable or sympathetic. Ever since Akito was a child, dealing out pain was always priority number 1. So when you consider that, it still makes Kureno look even worse for not doing anything to correct this path. If the show tries going down the road of redeeming Akito that will definitely be a tough task to accomplish.

Hatori doesn’t get much to do in this season. He mainly reminds Shigure not to do anything crazy. Likewise Kagura and Ayame already got a lot of their character development. It was nice to see Ayame help out with the costumes and such for the festival/play. Ayame is a character who always comes through so you can appreciate that. He may not have done great back in Yuki’s origin but the fact that he continues to try and improve on this is the important thing. Momoji has a quick episode where we get to meet his sister but due to Sohma rules she can never know the truth about them. It’s definitely one of those tragic things but at least if they can continue to meet and stay on friendly terms, Momoji should be able to tell her in a few years once the trouble has died down.

Two common themes in most of the character arcs here is forgiveness and redemption. All of these characters either dealt with relatives or friends who were quite cruel to them originally and have to try and let go of their grudges or starting out not being a great person and trying to come to terms with that. The show balances out the emotions quite well. While on the whole I’d always say Fruits Basket is a pretty light hearted series, it knows when to get serious. You can go from episodes of the characters smashing watermelons or visiting the beach to characters contemplating suicide or being stuck in isolation for large periods of time which permanently scarred their psyche. Sometimes you have an episode that combined both such as the beach visit where everything is super happy until Akito makes a surprise visit to attack Tohru and just embarrass Yuki/Kyo. When a character is having an important moment they are able to do so with a somber tune playing in the background and fairly downcast colors. It’s part of why a character like Manabe can really shine here since he’s great at reading emotions and acts accordingly.

The writing is on point here as well so the origin stories don’t get boring or anything like that. Of course I’ll always have my issues with the Akito stuff and a lot of the characters just not doing anything to actively make their situation better. All that considered, it’s worth saying that Fruits Basket never drags on which is really important. A lesser series would have definitely crumbled under this kind of weight. Either focusing too much on the drama or making things overly sad to the point where the characters don’t have a happy ending or it doesn’t outweigh the past. The series always addresses the past but doesn’t dwell on it which is an important distinction I’d say. For example while Yuki shares his past with Manabe, we get to cut to the present time quite a bit where a soccer game is going on and they have some nice banter. It’s a nice contrast there.

Fruits Basket has quality animation as you would expect. All of the scenery is on point and the character designs are good. The whole thing is fairly low key as the show isn’t doing anything crazy to show the animation off but it always looks consistent. You won’t be finding anything off model or low budget here. It’s just all on point as you would expect it to be. For the soundtrack of course you have a lot of emotional themes here. I would say they are pretty good although it would be difficult for me to remember specific ones off the top of my head.

Overall, Fruits Basket Season 2 continues to move the series along at a good pace. There is a ton of ground that gets covered in these 20+ episodes as every character got to have some time to shine. It’s still hard for me to take Akito seriously and everyone constantly bowing to him can really be something else. With Tohru as a quality lead throughout I can only assume that season 3 will continue the solid streak of seasons for Fruits Basket and end things off on a high note. Even though the Student Council plots all seem to be complete, I’m hoping they still get another episode. Manabe just steals the show and their episodes tend to be some of the most entertaining ones in the whole anime. Fruits Basket has definitely been a really solid adaption of the manga, making the story a lot more interesting in this format. It’ll be a shame to see it go but maybe not Fruits Basket Another will finally be able to get an anime adaption of its own like everyone has been waiting for.

Overall 7/10

Spider-Man: Fake Red Review


When this Spider-Man manga first came out I was pretty pumped. The premise was interesting and the artwork was solid. It had all the makings of being the next big hit and possibly the definitive comic book manga adaption. Unfortunately this one got cancelled pretty early. The author managed to wrap up all of the loose ends so that there is no cliffhanger here but you wish this could have gone on longer. Well, it definitely works as a solid one shot so I would definitely recommend checking it out if you’re looking for a solid action title.

The story starts with Yu having a pretty tough time of things. He doesn’t have any friends at school and he’s also not very brave. When someone is literally getting bullied and beaten in front of him Yu chooses to look the other way. It’s just how he’s always lived his life. He skips school to practice his mountain climbing as well but is too afraid to talk to his classmate/mountain climbing expert Emma. One day he finds Spider-Man’s costume in the trash. Spider-Man has been missing for a while now and the costume appears authentic. Yu ends up putting on the costume for fun but is quickly mistaken as the genuine article.

As “Spider-Man” Yu’s life is really changing. He is finally able to hang out with Emma, get caught up on his studies, and most of all Yu finally feels like his life is great now. There is really only one problem here…he has no super powers. When fighters like Jackpot and Slik show up, will Yu really be able to stand strong and help defend the city or will he escape as soon as things get tough? Additionally we have the mystery of what exactly happened to Spider-Man.

This may just be one volume but it does feel like quite a lot happens. We get a few chapters solely for Peter Parker as we find out what happened to him even if Yu is still the lead overall. I think fans of Peter will be very satisfied with his portrayal here. He is really shown to be the ultimate hero throughout the adventure. He makes all of the right moves but of course the Parker luck continues to drag him down. Whenever he saves someone, it seems like he has to sacrifice something from his life. The guy really can’t catch a break and naturally Jonah gets involved as well.

Mary Jane and Aunt May don’t get to appear much here but it was nice to see how they were handling his disappearance as well. As for Yu, well he’s a decent main character I’d say but not one of the better ones. It’s hard to look past the opening scene where he literally lets someone get completely beaten up just so he can stay safe. That was really rough. From there he does his best to act like a hero though. He’s a bit over the top with how awkward he is around Emma though. By the end of the series Yu has done a good job of being a hero in his own right. He may still not really have many friends and will take some time getting back into the school routine, but at least things are looking good for him.

Emma is a fun heroine though. She’s got a nice sense of humor and is pretty dedicated to her craft. She’s apparently quite well known in the mountain climbing circuit due to her efforts while also maintaining high grades in school and having a ton of friends. Emma is even nice enough to watch out for Yu even though they barely know each other and she helps him out when he’s in a jam. Emma’s final scene also cements her as a quality character as she continues helping out even when nobody knows it.

Silk acting as Spider-Man’s main ally here was a pretty interesting call from the manga. She’s not the first person you would think of but it’s good for variety. In this series they apparently met early on and have been like family for a long time now. Silk’s shown to be a very dependable fighter with solid reflexes. Her ability to read waves and energy signatures is cool and the opening fight with Venom was intense. The battle is fairly short but does quickly introduce Venom as a powerful adversary while also showing how well Silk fights. If Silk was always like this I dare say she would be the best heroine in the Spidey-verse.

Naturally we have Venom as one of the big villains and he looks great. His design is absolutely on point and the guy fights like a true monster. He’s not someone you really want to have to deal with that’s for sure. Especially as the series gets some pages in full color you have some really dynamic moments. Other villains pop up as well such as Scorpion, Jackpot and the mysterious mastermind behind all of this. Scorpion leaves less of an impact than Venom but he also looked good here. His design was on point and the guy radiates power. As for the mastermind, he’s a bit whiny but a decent villain I suppose. Jackpot’s definitely more of a troll than the other two but a very dangerous one with all the lives she puts at risk when they panic.

The artwork is really top notch here. There is a ton of attention to detail in each page. The character designs are air tight and the battle scenes really flow well. Near the end of the series we get a big group fight and you can feel the intensity. The Venom battles are also intense with a lot of property damage in the background. I would easily say it’s the best artwork for a comic adaption I’ve seen in manga. This could hold its own with any mainstream manga title in this regard. the art seems like it’s styled on the 90’s-early 2000s look for Spider-Man and it suits him well.

Fake Red balances out the action with solid character development and interactions throughout. The pacing is very solid and each chapter is over in the blink of an eye. It’s definitely a real shame that this story could not have continued longer. I suppose it just wasn’t to be. Perhaps someday the author will get to do some kind of sequel story though. I feel like we could have Peter as being the full lead again though since Yu’s plot really feels over and done with. There is clearly a whole lot you could do with a story about Peter dealing with the fallout from his disappearance though and then from there just introducing a lot of new villains and even some more heroes.

Overall, Fake Red is a really solid volume. It succeeds thoroughly at being an impressive hero story. There’s a lot of different plots going around that all get wrapped up by the end. All of the characters get their moments to shine. I would say the art is part of what rises this story to the next level but the writing is also on point. It just makes for an easy and fun read. I basically got to read through it twice as I prepped for the review to make sure I remembered everything. If you haven’t checked this one out yet then I’d definitely recommend giving it a read.

Overall 8/10

Super Monkey Ball Adventure Review


Monkey Ball is a series that has always been pretty important to me. It’s got great gameplay and a whole lot of dynamic puzzles. To an extent you can say that it’s a very safe series which should never go wrong. How can you mess up such tight gameplay right? The Wii one wasn’t particularly impressive though and this one’s really underwhelming so maybe the series is just over the hill. The problem is that these titles are messing with the core mechanics which really didn’t need to be altered at this point in time. it’s a shame, but I guess it’s just the way it goes.

The basic plot here is that a wedding is being planned between two characters. Unfortunately a lot of people don’t want to attend the wedding. For starters, the wedding is against the rules of the land currently and people are just too busy. There are robot invasions in some lands, monkeys turning evil in others, and some just can’t be bothered. Aiai and the crew decide that they are going to have to force everyone to come to the wedding by eliminating any possible excuses that they might have. So that begins their tough journey through the wilderness to set things straight. Can the monkeys do it or is this really game over for them?

The plot isn’t terrible I guess but it’s definitely not particularly engaging. the real problem here is just the fact that the gameplay is not good. So, in most Monkey Ball games the idea is to make it to the goal while balancing inside of your little plastic ball. This s tough because the levels are just really difficult and controlling the ball is tough. Still, it’s a fair challenge that is a lot of fun and each level is shorter than 60 seconds so the trial and error doesn’t hurt. Unfortunately this is only a small part of the Adventure gameplay. You only play these levels on occasion to unlock new areas to explore. that’s it.

The rest of the game acts more like a platformer. You have to help the villagers with whatever challenge they are having like bringing people balloons or catching a car. Unfortunately the Monkey Ball gameplay really does not work particularly well with this style. The game is all about moving and performing these difficult maneuvers but when you fall prepare for big set backs. The game will take you to the nearest area exit which is sometimes quite far from where you died. This means it will be a long journey to get back to where you were which is never fun. That’s the case for a lot of the quests here, they’re very tedious and take the joy out of the equation.

The basic structure of the game is that each world has around 20 missions to complete. Each mission will bump you up 5%. Once you reach 60% you can challenge the boss of the world and by beating him you get one more guest to the wedding. Rinse and repeat for all 4-5 worlds and then you’ve made it to the ending. Interestingly the game doesn’t really let you know any of this so you may end up doing more missions than you actually need to as a result. Pretty slick of the game if you ask me. I was just ready to head out as soon as I had the required completion% in the game. My total completion% was around 74 which is pretty good I must say.

Fortunately, since you don’t have to beat literally every mission, if you find out that’s a little too cray just skip it. No reason you have to punish yourself by trying to knock it out. In particular there were a few aerial missions I just couldn’t handle. The air missions seem to be the worst ones in general since the gameplay just isn’t as finetuned as the ground combat parts which have been fine tuned over many different installments by this point. The aerial part is new.

The graphics are okay I suppose. They aren’t particularly impressive but you know where you are going which is the important thing. The level designs are pretty bad though. The hub worlds are just too huge and as a result you can get lost or just have to retrace a lot of old ground all the time. As for the soundtrack, well it’s pretty forgettable. I don’t expect you will remember any of the tunes by the time you’re done with the game. It’s just one of those adventures.

For replay value I suppose there is a decent amount here. There are quite a few missions to do and extra minigames. Gathering all of the bananas in order to unlock all of the bonus content would probably be pretty intense too. The game took me a long time as it is so there is a lot of content here. It’s just not particularly entertaining content. If you do end up liking the game though, you can at least be content to know there is a lot to do here including an expansive multiplayer mode with lots of games to try.

Overall, Monkey Ball Adventure just isn’t good. At the end of the day the core problem here is the gameplay and that’s pretty much a killer for any title. The fact that the story is pretty much nonexistent doesn’t help either. You have to deal with a lot of loading times and since the game just isn’t fun in general either, there’s no real reason to play this one. One thing that could have solved a lot of problems would be the ability to teleport to missions or at least re-spawn there when you lose. Without that and the fact that chanting to go into each special skill mode takes too long results in a pretty sad experience. I don’t see myself going back to this title. Hopefully Monkey Ball gets a proper new game at some point though.

Overall 4/10

Night Tide Review


Night Tide is pretty much bonkers. As the film is going on you are wondering what the point is. On Wikipedia I see this is sometimes labeled as a horror film but don’t buy into that. Nothing could be farther from the truth. This is as much a horror film as the Maze Runner. There are some ideas here that are decent at best but then you have to contend with a slow moving plot and a climax that just isn’t nearly as dynamic as it could have been. I wouldn’t call it a bad film but it’s really right in the middle.

Johnny has finally gotten a break from being in the navy for a bit so he heads to a bar to try and find a girl. His useful pretense here is that he came for the music. Well, he quickly meets a lady named Mora and desperately begs her to go out with him. She eventually concedes and the two get close but Johnny finds out there are ominous rumors about her. She had two other boyfriends recently and both ended up being drowned. There’s no evidence that she did it…but it’s a bit suspicious all the same. So, what can ole Johnny do now? He is still desperate to be with Mora so he decides to just roll with it but this could be his last decision.

I think we can all assume from the start that something fishy is going on here. The thing is, Johnny just isn’t a likable character in the slightest. Aside from being desperate for romance he’s not the sharpest tool in the shed. He knows that at the very least he needs to be careful when there’s a full moon out. Don’t go near water but Mora asks him to go with her to the deepest part of the ocean so naturally he says yes. Johnny only has his main character plot armor to protect him because his decisions certainly don’t put him in a great spot. Then you’ve also got the fact that his feelings are very weak. Let’s just say that he’s very quick on the rebound so he doesn’t seem to even care which girl he is with.

Not the kind of lead you want to see. I wasn’t a big fan of the heroine Mora either. Of course I can’t say if she is truly a heroine or an antagonist as the film wants you to figure that out, but either way she really gets tricked pretty easily. Surely she should have known something was up in previous incidents. I think it’s fair to say she was probably a bit loopy but she seemed sane enough to be able to connect the dots if you ask me. Instead she just kept on sinking. Even when you have a mysterious lady hurling some kind of threat at her, Mora is quick to leave instead of seeing what this is all about.

The only other big character here is Murdock and he’s definitely one of those guys who likes to spread rumors. He talks a lot about the ocean and such but also slips in some more suspicious things about Mora. There’s nothing much to say about this guy but in his final scene he helps to make Johnny more unlikable as well by convincing the lead to see his point of view. There really wasn’t anything to see here though which is why it doesn’t quite work out so well.

I wouldn’t say the writing is that bad, but it feels like there was no ending in mind. Throughout the movie there’s a bit of a suspenseful feeling in the air. The color scheme is rather dark for the film and the beach can look pretty ominous at that point. In the climax it’s raining and pitch black out so when Johnny enters the tent you know that something’s going to happen. The film excels with these moments as you should be pretty interested in what’s going to happen next. With a more satisfying ending I dare say that this would have worked out well.

The issue is that the ending just feels pointless. Nothing was really accomplished and then the film decided to take the easy way out by leaving all kinds of possibilities open. So you can effectively choose your own ending here and that’s never the route you want to go. A film should be confident in its choice from start to finish. An ambiguous ending on its own isn’t bad but the execution here was poor. The final scene will probably make you roll your eyes when you consider that not a lot of time has passed since a recent tragedy but the characters don’t seem to care much. That may be indictive of the film itself though. In general the film’s biggest weakness was just not having enough strengths. It’s not a bad movie but it’s not a good one either. It just coasts by with a lot of soulless scenes that can be decent at times but never end up connecting into something better. The movie has some dream scenes that show you what the film could have been like though. Those tend to be pretty intense and more like the posters the film was advertised with. If the film had gone down that route I’m sure it would have at least been more exciting.

Overall, Night Tide is a unique film. It’s suspenseful and keeps you engaged just long enough where the film will just fly by. On the other hand, the ending makes sure you don’t enjoy the journey as much as you could have and holds the whole thing back. A better main character would have gone a long way as Johnny evidently just wasn’t ready for the big stage like this. The movie does squeeze in a quick action scene at the very end though so that was pretty neat. I was beginning to think we probably weren’t going to have any so that was good at least.

Overall 5/10

The Sound of Music


Time to look at one of the big musicals from a while back. It’s intense to think that it’s been more than 50 years since this classic came out. When you’re making a musical the key is to always have good songs but also a strong plot. If you fail at both of those aspects then you become the next Cats film. If you succeed with at least one area then you’ve at least got a good starting point. I would say that the story is solid and the music is good. The style of music isn’t necessarily my thing but it works well enough with the film’s context. In the end the most impressive thing here is that the film is quite long but does not end up feeling dragged out or slow paced.

The movie starts by introducing us to a Nun in training named Maria. She is a free spirit and just doesn’t care to be confined by rules and regulations. If she wants to do something then she’s just going to go ahead and do it. That ultimately ends up leaving the Nuns to send her off to the home of Captain Von Trapp where she will serve as a governess and look after the 7 kids. This will be a difficult task as the kids have already chased off many others before her arrival. Still, Maria isn’t scared and is in fact looking forward to the challenge. These kids won’t get the best of her or at least they won’t have an easy time of doing so. Adding to the drama though is that the Captain has decided to marry someone but now he is being distracted by Maria’s presence. As a Nun in training Maria is to stay away from romance but can she really do this? Additionally, the Nazi’s have begun their takeover of Austria so the main characters are going to have to make some tough decisions here.

As the film is around 3 hours there is a lot of content they are able to sift through. It’s why it makes sense for there to be so many different plots around. There’s even a romance plot with the eldest child who is in love with a delivery boy but gradually he succumbs to the Nazi ideology which transforms him and causes a rift to be formed. The film is definitely showing how quickly a person can change and it’s pretty realistic. In particular politics can cause rifts rather quickly and change people quite thoroughly. It’s a good thing she didn’t enter into that romance more or things could have been tricky.

For the most part the kids aren’t quite as rebellious as you would expect. They play pranks on Maria a little bit during the very first scenes of the film but from there they quickly lay off when they see that she’s actually a decent person. I was glad we pretty much zoomed over that plot because it makes sense that Maria would win them over. She was quite down to earth from the start and as a rebellious person herself, she would be able to deal with them fairly well. The scene of all the kids being scared of the thunderstorm was a bit cheesy though. Maria did a good job of covering for them though.

She’s quite the solid lead. I like Maria’s energy. While she may have surrendered a little too quickly in leaving the estate the first time, that’s the only scene where I’d say she didn’t look great. Beyond that she was on point from start to finish and excelled at being a governess. I also liked that she laid down the law right away that she would not be answering to a whistle. That was definitely a bit much and setting those boundaries from the start rather than trying to accept them is what separates her from what a weaker lead character would have done.

Meanwhile you have the Captain who starts out rather antagonistically but he does change. By the end of the film you could definitely say that he was a quality character. He was at least open to changing his mind even if he came very close to firing Maria. If that scene had played out differently then most likely he would have never quite had the character arc that he ended up getting. He is a bit wishy washy when it comes to romance though, the guy tends to rebound a little too quickly considering how close to marriage he was.

Then you have the Baroness Elsa and you already know that things aren’t going to end well for her the instant she appears. In fairness to her character, the film doesn’t portray her as someone who’s incredibly mean or anything like that. There is the clear contrast that she is not nearly as pleasant as Maria though. When the kids pick on Maria she has fun with them and turns the tables, but does so with no malicious intent. That’s why she becomes friends with them. When the kids start on Elsa she quickly decides to ship them off to school. It’s a very different approach that highlights how different the characters are. Then there’s Max who just wants to make a profit off of everything. He doesn’t like taking risks and will do whatever is the most profitable action. He never becomes a hero or anything like that and while he has a friendly disposition, you can never tell how genuine it is. He’s the kind of guy you can’t really trust.

As for the songs, as mentioned they are pretty decent. The songs all tend to have a lot of story thrown into them so it helps to give them some substance. The weakest song is definitely the romance one in the courtyard where the delivery boy is trying to win points. Even before knowing how that plot ends you just don’t think things will be so easy and the guy is just too nervous in general. The writing is also on point. The film tackles a lot of pretty serious themes and there’s a lot of great back and forth dialogue. One such scene for example is when the Captain’s escape plan is thwarted so he has to have a conversation with the cops. There’s a lot of double meanings throughout the whole conversation with obvious threats being thrown in as polite small talk.

The film has a nice sense of danger there. While it’s a pretty happy slice of life for the majority of the adventure, you can see background elements throughout the movie. If you’re caught up on your history then you’ll realize what is going on pretty early into the film but otherwise things will start clicking into place by the middle act. This makes for a solid climax and also helps develop the Captain’s character as someone who wouldn’t compromise on his ideals even through the very end. Other options would have been easier but he stayed true to his course of defying the Nazi’s and would rather die than serve them.

Overall, The Sound of Music is a solid musical. The film really covers a lot and this is the kind of super long film that feels earned. It’s not just padding for time and every scene feels pretty important. I’m sure there are places you could drill down to make this a shorter experience but since it didn’t drag on and solid throughout there is no need. I don’t know how accurate this would be to the events or if the drama may have been drummed up, but I can definitely say it’s a solid movie. I’d certainly recommend this to anyone who wants to watch a light hearted musical with good character development all throughout.

One Operation Joker


I’ve finally read the first chapter of Joker and it’s certainly got a lot of potential here. The art is pretty solid, definitely going for a dramatic vibe with the irony of Joker being a nice caretaker now. We’ll see where the series goes from here but definitely a lot of things the series can have fun with. Joker effectively being Batman’s father now is not something many people will have seen coming. I’ll have a review for the series up when I finish it. We’ll see if time travel ends up becoming a factor and Batman has to step in to save his baby self.

Overall 6/10

Star Wars Jedi Knight II: Jedi Outcast Review


This Star Wars game was pretty much out of print for a very long time. Trying to get a copy for Gamecube is pretty tough since you’d need to spend around 100+ usually. Well, it finally got a re-release through Limited Run Games. This was a game I’d wanted to play for a very long time because it just looked pretty excellent. Well, now that I’ve played it, I have to say that unfortunately it was not nearly as good as I thought it would be. This title just ended up falling short of where it could have gone, mainly thanks to a lot of questionable level design choices.

The game follows a bounty hunter named Kyle. He used to be a Jedi but decided to step away from that world. He now relies purely on his gun skills to help him win the day. Unfortunately he runs into a Dark Jedi before long who murders his partner and runs off. Kyle must now avenge her and to do that he will have to relearn the Jedi arts. It’s time to take up the blade once more but will it be enough to defeat a Dark Jedi who possesses this much raw power?

Clearly even with the Empire gone there are still a lot of big problems plaguing the universe. The fact that a Jedi turned to the dark side so quickly is disheartening, particularly as he was even able to murder a few trainees. It feels like no matter what the Jedi do, the Sith are never too far behind. Luke actually gets to appear and even fight a bit during the game which was pretty cool. I will admit that it may not have been his best moment as he doesn’t look amazing here but I suppose he may have been a little out of touch. The actual story was a lot of fun though. It feels pretty cinematic and gives you a complete experience.

Unfortunately the gameplay is where the game falters quite hard. Initially this game plays out like a first person shooter. You try to blast your enemies but the aiming is crazy. Even if you and the opponent are not moving it can be really hard to land any kind of quality hit. As a result you’ll eat a lot of bullet fire. You can switch the camera to third person but until you have a Lightsaber I wouldn’t recommend that as it gets pretty tricky. Moving around can also be risky as you’ll run too fast and just fall to your doom. Every time you lose a life prepare to hear a pretty loud yell as Kyle goes to his doom.

Once you have a lightsaber at least the gameplay gets a step up there. It’s always fun to wield the blade and you do feel the power behind the blade. Even just grazing into someone while your lightsaber is active ends up doing damage which is a nice touch. That thing is as hot as fire so it should hurt you no matter how you make contact. Of course the game does take this a bit literal with even the final boss going down to a blow or two. It had to be one of the shortest final bosses I’ve played in a long time. There are also a number of glitches in the game like pausing too quickly which forces your character to run in circles or something like that. Another time I beat the guard too fast so he didn’t drop his security key and I had to restart the whole level from scratch. Let me tell you, that wasn’t a blast.

If the gameplay just being rather difficult and unfocused was all then this game would still end in the green. Unfortunately that was not the case. The biggest issue with the game is all the random puzzles it throws everywhere. Most of the time you won’t know where to go next at all. You’ll be stuck wandering around for ages and ages in each level until you eventually have to find out what is next the old fashioned away. One of the biggest examples of this is when you’re in the swamp level. You have to actually go underwater into a cave at one point. Good luck figuring out that you’re supposed to do that. Especially when in that same level there is a whole fake passageway leading to a new area that ultimately turns out to be a dead end. The game seems to be intentionally trying to mislead you. This happens in almost every level so the game took way longer than it should have. It was an easy 10+ hour experience but if you take away the wandering in circles phase then this would be several hours shorter.

So at the end of the day the game’s biggest failing here is that it’s just not fun most of the time. It’s an example of a game where you are purely playing for the plot. The hope is that the plot will be enough to overshadow the gameplay. It’s too bad because the lightsaber stuff is fun. A bit glitchy as well but at least enjoyable. I liked using the Force abilities like super speed and lightning as well. Once you fight like a Jedi it’s hard to go back to the gun techniques. So if you take the combat gameplay and put it into a more linear game or one that simply had better level designs, then you would really be set here.

The graphics have aged well to this day. As you’re running around the various levels you get to see some pretty nice lightsaber moves. The bullets from the minions are solid and the cutscenes are good. Some of the areas aren’t very well lit though. If you run out of energy for your night goggles then you may be in trouble though. Additionally you may run across a level like the swamp every now and again which doesn’t look very good. So I guess for level design it’s a case by case basis. The soundtrack is a little on the subdued side. Occasionally you will get one of the classic Star Wars movie themes which is always fun to see though.

In terms of replay value I wouldn’t say there is much to be found here. Once you beat the game that is basically it. Fortunately you can try to get the Platinum in this game which will mean beating the game at least twice unless you try to beat it in that mode the first time. I will say that the game is impressively difficult though so don’t expect this to be a walk in the park. I ended up playing the game on Padawan mode and even then I must have died hundreds of times. One thing you’ll want to keep an eye out for is using the access points. If you try to rely on the game’s checkpoints then you are going to be in for a tough time. With the access points though you can ensure that you are on the right path from start to finish. Just be careful where you save of course but it’ll save you a ton of time in back tracking. Sometimes there is no checkpoint for 10-15 minutes so if you die that can be pretty tough.

Overall, Star Wars tried some good gameplay elements here but in the end it just didn’t quite pan out. There are many levels here where you just feel completely doomed and will be lost for ages. The story was really solid though which keeps the game at the middle. It’s always nice seeing the universe after the trilogy. There’s just a lot you can do in that era and it’s one of the best parts of the Star Wars lore. I’m expecting the next Star Wars title to beat this one pretty quick. In theory as long as you take away the mazes and focus on combat then you should be good to go.

Overall 5/10

Astra Lost in Space Review


I remember reading the manga for Astra a while back and it was a lot of fun. It’s not every day that you get a space exploration manga like this. It’s sort of like an anime version of Star Trek only all the exploration is for one singular purpose of getting back home. Part of what really makes the series succeed is the quality character roster. I like almost all of the characters and even the weakest ones still bring something to the table. The story here is very character focused so if the writing wasn’t on point or if the characters were forgettable then this could have easily been rather lackluster. Instead, it’s a great anime that I could easily recommend.

The series starts off with a group of kids getting ready for a field trip to space. Aries is excited for this since she can make some new friends. The trip almost comes to a screeching halt when a pickpocket steals her bag but Kanata shows up to foil this theft and introduces himself as the captain. The other kids don’t agree with this proclamation but quickly allow him to take the title. The heroes do some exploring on the first planet but before they can head home a black hole sucks them up. Fortunately a spaceship was nearby and the heroes manage to get inside. They are now many light years away from home. Their only chance to get back it to go from planet to planet grabbing supplies and doing what they can to survive. There’s only one problem…this was no accident. One member of the crew is attempting to murder everyone on board.

Including the bit about a murderer on board really helps to take the series to the next level. It’s just a great plot line because it also gives you extra reason to really look at each character. Every character gets at least an episode to themselves and they all have distinctive personalities. None of them appear to have a motive but of course they’ve only just met each other so technically they don’t even know a whole lot. Each character could easily have a motive here. This extra layer of danger is always present on the journey which changes this from potentially being more of a slice of life to a high stakes adventure. You’re always assuming that the murderer will help out while the heroes are stranded in space but of course at any time this could change. With that said, lets talk about all of the characters.

First we have the fearless leader Kanata. He’s a world class athlete who doesn’t believe in giving up. A friend of his died a long time ago when he fell off a cliff and Kanata wasn’t strong enough to hold on. He blames himself for this even now and it’s his motivation for becoming strong. He has a lot of survival tips and sayings that he utters throughout the series. They’re all rather basic so the other characters make fun of him but at the same time they are quite true. Kanata’s easily the best character in the series and that’s always the ideal situation for a show. When your main character is great then the show’s already off to a brilliant start. Is all this bravado and heroism just an act to bump everyone off?

Then you have Aries who is the main heroine. She can be a bit of a space case at times and her main quirk if that she sometimes can’t hear what someone says and instead thinks they said something that rhymes with it. Like if a character tells her “Go get some help” she might think they said “Go and fry some kelp” which leads to some tricky situations. It doesn’t happen very often though. She has a photographic memory and wants to be friends with everyone so she is always very nice to all of the characters. Aries is a fun character and is quite useful on the team. Having a photographic memory is no small potatoes after all. Of course that ability would also make it easy to systematically take down every character.

Next up is Luca. He’s got a quick wit and likes having fun with the rest of the characters. He’s the only person who can easily approach Ulgar. He quickly figures everyone out and as a result is able to connect with everyone. Luca’s got a pretty sunny disposition but of course that could just be his way of coping with guilt for blowing everyone up. Luca’s definitely a solid character, you really want to have someone like that on your team to keep people from feeling too tense or anything like that.

Following Luca is Charce. He’s really into science and all of the foreign wildlife in these planets is fascinating to him. Charce is a good cook and just a man of many talents. He can also be a bit of a flirt at times. From the main characters I would say he is one of the weaker ones. The science angle isn’t quite as interesting as some of the other character quirks. Of course by cooking a lot of the meals he could potentially poison everyone so that’s something the gang will have to take into account.

After Charce is Zack. Zack is the genius member of the group. He remains rather emotionless at all times and is ready to repair whatever gets broken. He tends to find out a lot of the clues for the mystery going on and always reports to Kanata. Of course discovering the clues should not make him any less of a suspect as it could be a way to deflect suspicion. Zack makes for a very solid right hand man to Kanata and may be the most important member of the crew. He’s definitely a very high quality character and the show wouldn’t be the same without him. It’s nice to have a genius character who isn’t a jerk or anything the whole time and is actually quite reliable when it counts.

Quitterie is the next heroine on the ship. She’s definitely more aggressive than Aries and being friends with everyone isn’t her goal in the slightest. She has a colder disposition to the rest of the crew initially including her younger sister. Quitterie just isn’t good with people so she always has a wall around her emotions and is quick to dish out insults. You can probably guess how her character arc will go and she is a very necessary member of the crew. You always need a character like her to balance out all the super friendly ones. She just tells it like it is and serves as the ship’s doctor. Of course that means it would be easy to give people the wrong treatment intentionally.

Then there’s her younger sister Funicia. While she may seem too young to be a suspect, that could be what she wants you to think. She also has a toy bear she talks through which always acts a little meaner. Based on the show’s explanation it seems like the Bear acts out her thoughts which explains the different personality but at times you get the feeling Funicia is just messing with everyone. She’s a charming little kid and doesn’t get in the way you might expect one too. That’s the main reason why she is pretty fun here. She does her best to contribute. She may get in trouble at times, but who doesn’t on this ship right?

Ulgar changes things up and makes Quitterie look nice in comparison. This guy gets set off by anything and doesn’t even want to talk to the other characters. He makes it clear that he’ll only help out when it’s life or death. Of course there are 100 reasons to suspect him but one big thing against that would be that it may feel too obvious. Ulgar is a solid character and I enjoyed him on the show. He talks a good game but I wouldn’t say he’s ever overly mean or anything. The closest is when he piles on Yun-Hua with everyone else and you wish she would speak up a bit. Ulgar helps keep the crew on edge.

Speaking of Yun-Hua, she would have to be the weakest character in the series. Her main gimmick is that she’s super timid and is afraid to ever speak up. She feels like she has no particular talents and this becomes a self fulfilling prophecy as her hesitant nature causes her to mess up at times. Perhaps she wants to bump everyone off so that she will have accomplished something. By the end of the series I don’t feel like she ever really left a big impact though. Even her big moment basically involved singing while everyone else did the work. I wouldn’t go as far as to call her a bad character but I admit that I just didn’t like her. Substituting her with another person for the final member would have worked out well.

There’s one other important character in Paulina, but she doesn’t appear until near the end of the series. She’s a nice enough character. I wouldn’t say she does enough to really leave much of an impact though and is mainly here for some more plot twists. Paulina may panic a little too much with her fainting spells though. You can cut her some slack for just being really surprised I guess. Eh, she’s basically just around so she doesn’t change much of anything in the dynamic.

Naturally we do get some meanwhile scenes on Earth. You have the classic round table meeting type scenes with a bunch of the hype characters. These discussions were always very interesting and naturally they are quite crucial to the plot. You definitely need them around and this is one time where I didn’t mind when we would cut away from the main plot. For a mystery like this you want to see other points of view so this worked out quite well. The parents of the kids naturally have to appear as well and this was a good way to do it. Naturally Kanata’s father was the most interesting member of the group to me. The guy just has a very cool disposition.

The show also did a good job with its pacing here. Pretty much every episode ends with some kind of plot twist. As a result there is a final scene (Like a movie’s after credits scene) quite often where the twist is unveiled. You may feel bad for Kanata in each case as it almost always happens when he’s getting ready for bed. I haven’t seen a show consistently dish out so many hype twists like this in each episode before so it was quite nice. This show was just built really well for the 12 episode format. It pretty much lines up perfectly with each episode.

As for the animation, it’s pretty good. There aren’t a lot of chances for the animation to really shine for a show like this since it isn’t very action packed of course, but the character designs are on point and the level backdrops work well too. There’s definitely nothing to really say against it. The soundtrack is relatively low key. You won’t be finding any standout tunes here but nothing holding it back here. It’s basically just a sci-fi 101 kind of ost.

I already talked about the writing and naturally it is great. The question is, was it enough to make you sympathize with the traitor once that person was outed? Well, I would say no. To me the traitor still loses a lot of points in the end. I can more or less get over the original attempt from episode 1 because the character didn’t really know the others yet and the backstory covers this really well. I can’t overlook the issues from the last episodes though. By that point the traitor has absolutely no reason to go through with this particularly because of everything they know at this point. The character would have been redeemed in my eyes if they had just admitted to the whole thing or even not made any more attempts. Let the whole thing be a secret to the end. So acting on this and trying to murder everyone again is why this character was no good.

With as many plot twists running around as Astra had, naturally you may not be able to buy into all of them. For me there was just one that I find to be super sketchy. Lets just say it involves historical revisions. The sheer scale of this one just makes it impractical to me to the point of being impossible. If it was hundreds of years or something then I can buy into it as things can easily be suppressed in a long enough period of time. It was all too recent for it to be this complete though. I think the only way it would work out is if we were introduced to the world as some kind of closed off dictatorship where information is heavily funneled. That would then work out quite nicely because even in modern days we see that countries or areas where information is regulated leads to a lot of misinformation. It wouldn’t be beyond the pale for this to happen here. The issue is that Astra’s land functions as a very well run place with a lot of safety and access to information. They can bump people off when they find out the truth but they would have to have done it a lot more often. So, I don’t really buy into this twist but I wouldn’t say that it hurts the show either.

Each planet was fairly different which helped the adventure angle. So you could look forward to the heroes hanging out at the ship but also all the unique dangers that each planet would bring. Whether it would be not having enough food to survive or giant plant monsters trying to eat everyone. The show always had a good contrast going which was nice to see. The episodes just really fly by because they’re all just very interesting. It makes for being a very complete show and one that could have easily been stretched into 26 episodes and I’m sure it would have worked out quite nicely.

Overall, Astra Lost In Space is definitely a great anime. Fitting in a classic adventure story with a good deal of mystery is always a good idea. The genres support each other really well and you’ve got an engaging watch here which is really what you were hoping to find. It’s a self contained anime that you can really watch at any time so I’d recommend it to fans of all genres. Of course I’d be down for a sequel even though there aren’t any real loose plot threads left. Just seeing the characters again would be fun and with space exploration there is naturally a whole lot that you could do with it if you really wanted too. We can see how Kanata would handle future situations.

Overall 8/10