World of Final Fantasy Review


I finally finished up the Postscript in World of Final Fantasy and completed all of the Interventions in the end as well. I didn’t get to complete all of the townsfolk quests although I did almost all of them and I’m fairly close to completing the Colosseum as well. All I can say about that is that it feels good. World of Final Fantasy was a game where you really felt like going out there and completing it all. It was an excellent game and continues to keep the reputation of the Final Fantasy franchise high. I only really have one complaint with the game and I’ll mention it below. Beyond that, the game was just about perfect.

Lann and Reynn are two siblings who run a coffee shop. Life was pretty quiet and normal for them until a mysterious god walks in and asks for a coffee with a lot of sugar. The strange thing is that she entered the shop while it was still closed and had apparently been there for quite a while. She tells Lann and Reynn that they have lost their memories. The two heroes quickly realize that they have never actually seen anyone in their town and don’t have any memories either. The lady tells them that to regain their memories and find their parents, they will have to explore the world of Grymoire and capture a lot of Mirages. (Monsters) The two heroes do just that as they explore this huge world which crams together all of the past Final Fantasy universes.

Naturally, it’s not all fun and games. There is an evil group of monsters who wish to destroy the universe. They stop the heroes at every corner and there final plan will be difficult to stop. Lanna and Reynn have to beef up their attack strength by grabbing more Mirages, but they will also need the help of their friends if they want to win this round. Teamwork is the name of the game and who can stop these two siblings in that department?

At first I actually thought that this was going to be a fairly short Final Fantasy game. There are 21 chapters and each chapter felt rather short. However, this was not the case as you need to factor time in to grind up the heroes and power up your monsters. Not to mention that after the 21 chapters is a Final Chapter which is quite difficult. There are also many Intervention quests which act as epilogues for all of the characters and there are even some Main Story quests in there as well. That results in a bunch of cutscenes and the game spared no expense as we even get full anime cutscenes at several points in the game. I ended up completing the game in 35 hours, which is a pretty good length. That’s slightly longer than Ocarina of Time and White Knight Chronicles, but not as long as Skyward Sword or the Kingdom Heart games.

There is also a lot of bonus content to do. I don’t think it will take you all the way up to 100 hours, but probably to at least 50 and maybe even more than that. If you want to get the Platinum in this game, you’re going to have to master all of the Mirage Boards and find all of the Treasure Chests in the game. That is bound to take a while. The leveling up part doesn’t sound all that bad to me, but finding chests when minions are constantly attacking you will be quite the trick. I got over half of the trophies so I’m pretty satisfied. I’d like to go and complete the final two town quests and the rest of the Colosseum battles at some point, but that’s probably where I will stop. At some point, it would be fun to have the bragging rights for getting the Platinum here though. I imagine that it will be very rare.

I really think there might be something to the whole “Great Graphics can make a Great Game” argument. Naturally it’s not that simple and I wouldn’t be talking about just the graphics. However, couple that with a great soundtrack and solid writing and then you’ve got a masterpiece. See, an old PS1 game could have a plot that is just as good and a dynamite soundtrack as well, but without the graphics, it could get hurt a little. (Final Fantasy VII comes to mind, but that game had a whole array of issues with it so graphics was the least of its worries) On the other hand, a game can have a fairly boring plot, a nonexistent soundtrack, and unimpressive writing like Knack, but you can still be decently engaged thanks to the good graphics. So, I do think that graphics play a bit of a role and I do find that newer games draw my attention a lot more than old ones. There’s just something very high tech and awesome about new games. That doesn’t take anything away from World of Final Fantasy though. I’m just happy to add it to my collection of other modern games that are awesome. Cyber Sleuth, Pokken, Super Smash Bros for Wii U, Dengeki, etc. They feel crisp and solid through and through.

I mentioned that there was one area where the game could have been a little better. Are you ready for this? Well, I think that Cloud and the others should have turned into their Jiant (Yes, it’s spelled that way) forms at least once. Sure, it isn’t really them and they’re just using the bodies of this parallel dimension where they are all clones, but it would have been awesome. The game could have saved up one of its anime cutscenes for the final battle and we could have seen Cloud fight the leader of the Bahamut army. Obviously this isn’t a negative that will impact the score in any way, but you have to admit that this would have been awesome and was a bit of an oversight. We needed to see big Cloud wreck everybody!

Beyond that, navigating through the Mirages could have been a little easier. It’d be nice to mess with their Mirage Boards without having to add them to the party. That’s minor though and since the loading times are very quick, it’s not much of an issue. The game is also clear on what to do next aside from the Postscript. To save you some time, I’ll just say that you need to capture the 3 elemental spirits from the Colosseum before it’ll let you complete the game. The map will never tell you this and the game never really explains how to catch Mirages all that well. It tells you about how you have to wait for a circle to appear of course, but I assumed that it was like Pokemon. I figured that weakening them would do the trick, but apparently not. Each Mirage has a different catch requirement and I believe you can use a skill to find out each time or you can just go to Reddit and they’ll help you out. Those guys are always willing to lend a hand and they have a large spreadsheet for just that purpose. I think World of Final Fantasy should have gone the Pokemon route when catching Mirages as it’d be a little simpler.

The most convenient ability at the end of the game is certainly the power to travel wherever you want whenever you want to do so. You won’t have to walk around too much aside from when you’re clearing dungeons or catching Mirages. It saves you do much time and it’s a great feature. You can really customize your party roster and everyone’s abilities quite nicely which is another good addition to the series. The whole concept of stacking monsters on top of each other is a new one and I like it. It adds a lot of strategy to the gameplay so you have to really think about who you want to use in battle. I recommend training the small Behemoth dog right from the start of the game. He’ll end up becoming your best monster once you get his XL form. Seriously, I wouldn’t have beaten the final boss without him. He can take down half of the final boss’ health in one shot thanks to his Revenge attack which gets stronger as he gets weaker. Just use the Last Hit technique so he goes to 1 HP and then prepare to one shot any boss that stands in your way. It’s awesome. The final boss used a cheesy technique that reflected the attack in the end, but the damage was done and I got my narrow win. I shudder to think about how tough that boss would have been otherwise. It’s worth mentioning that the game probably has one of the best troll endings. If you don’t decide to play the Postscript, then you’ll be in for quite the experience.

Both of the main leads are pretty good characters. Reynn does spend a lot of time insulting Lann throughout, but he takes it pretty well and it’s all in good fun. It’s just the dynamic that they have. She’s the calm and reasonable character for the most part, but she doesn’t like to be messed with and will enter full combat mode at that point. She actually taught Lann how to fight and defend himself so that shows how she was always a fighter. Lann isn’t very smart and all of the characters mock him as a result, but his heart’s always in the right place. He’s a lot more enthusiastic about saving the day and helping everyone out even if it means going out of his way. He’s also willing to make the ultimate sacrifice when necessary even if he jumps to that conclusion a little too quickly. I’d say that he was the best character from the new ones introduced in this game.

Tama is the animal mascot of the game and she is a fairly strange being who works for Enna Kros. She has the power to stop time and get the heroes to safety and can exploit a lot of game mechanics through her reality warping. She even has the power to create new timelines and mess with the past. The power never goes to her head though and she has a fun gimmick where she will use the word “the” in between words for no reason. It’s a gimmick that could have gotten old if it was misused, but I thought that the game did an admirable job. I actually liked Tama quite a bit and the execution was sound.

Enna Kros is a good high above being, but like most cosmic entities, she never really does much. Her reasoning is that Lann and Reynn are the heroes of the story so they have to do everything on their own, but she should really step in when the going gets tough. That is…unless she doesn’t have the large amounts of power that she wants us to thinks she possesses. It raises a lot of interesting questions. She was fun though and adding extra sugar to the coffee gives her some extra personality.

As for the villains, Brendires is the main one. He is a dark overlord who wants to take over the world. We don’t see a whole lot of him beyond that, but he works well as a villain and has a great design. He’s certainly very powerful since he took down Cloud and Lightning, but I’m calling plot hax on that. Even with a weakened vessel that houses his soul, Cloud should have been able to take him down. Brendires never gave up and had a lot of determination for a villain. He’s easily one of the cooler Final Fantasy end bosses. His two main minions were a little more on the bland side. The winged fighter got some hype for a while, but never did much about it. I do like the fact that she was the only one to get up after being knocked out the first time though. That’s considering that her vessel was supposedly putting up a large fight. The other villain reminded me of Fang from Street Fighter V. His constant rhyming was a gimmick that didn’t work and I couldn’t take him very seriously.

Naturally, all of the old Final Fantasy game characters showed up as well. They were all in character so there’s no need to say much about them. Lightning and Cloud are still the coolest two members. We got a tease about Sephiroth showing up and that could be a DLC quest at some point. It would definitely be neat to see him show up and thanks to owning the Day 1 Edition, we do have his Champion Medal. It’s a fun tribute to his ultimate attack from the original game.

Overall, World of Final Fantasy is a great game. I’d probably put it under both of the Final Fantasy XIII games, but it destroys VII and defeats X-2. It goes without saying that it beats the original as well and I haven’t completed any other main titles at the moment. The characters are good and the plot is engaging. You’ll be breezing through the game because it’s hard to take yourself away from it. It also has a great opening cutscene that is similar to a Kingdom Hearts intro. Even the little dance by everyone at the end is fairly intriguing since you’ll rarely get to see Cloud outshine everyone on the dance floor. If you haven’t picked up the game yet because you’re worried about the Chibi style or just dread playing long games, I’d recommend getting it anyway. It’s fine if you don’t play the post script since the normal ending is actually quite great since it’s so unexpected.

Overall 9/10

Vash The Stampede vs Kino


Gun
WolfwoodVash
Kino makes her debut here. She did her best to try and answer life’s tough questions with her emotionless, noncommittal, vague answers, but it never worked out. She could have learned a thing or two from Vash. He had to make a lot of tough calls himself, but he always found the right way to proceed. He didn’t wave from one side to the other like Kino and he certainly wouldn’t have hunted animals just to survive. Vash values life quite a lot and it’s the main reason why he ended up being a good character by the end despite not being so good during the start of the series. His character development destroys Kino’s and it is worth mentioning that he is a better fighter as well. Kino’s a good gun fighter, but Vash is far superior and also has superhuman abilities to help him out as well. Vash The Stampede wins.

Digimon Story Cyber Sleuth Review


It’s time to review a quick one shot that was recently scanned. The story takes place towards the beginning of the Cyber Sleuth game and you can think of it as a promo for the game. It’s a fun little adventure. I always wish that these one shots could at least go on for a full volume, but I suppose that one shots have to exist or the term wouldn’t mean much. Whether you know the plot from the game or not, it’s pretty accessible to new readers since they explain enough to keep you in the loop.

A detective agency exists to help people with cyber related crimes. The world is very high tech so this takes place in the future or in the present time of another world which is more advanced than ours. Kyoko is the leader of this 2 man group and her subordinate is known as the Cyber Sleuth. He lost his physical body thanks to an accident involving the mysterious creature known as an Eater. He now lives as a half digital being that can exist in both planes of existence. He uses these unique abilities to help people as he tries to find a way to become normal again. In this chapter, some people show up to ask for help since their accounts have been stolen. The main character heads to the internet to stop the gang that is responsible. It’s a fairly direct story since he just has to beat them up and then the case is cleared.

A running gag in the game to an extent is the fact that the main character always shows up too late to save the people and they end up being eaten by the Eaters. That continues in this chapter as the gang members are simply eaten and no trace of them is left. So much for those guys eh? We got a nice little fight scene and the main character looked tough so that’s always a plus. This was during his rookie days so he is fairly inexperienced, but does a decent enough job. His personality seemed very different from the games though as he would interrupt Kyoko and was more assertive than usual. It’s not necessarily a bad thing, but he would have to step up a bit as a main character if it were a longer series. Being assertive is great, but then you have to be consistent and this main character would be getting worried in the next panel.

The art is all right. It looks like it has the potential to be very good with some nice, crisp cuts, but other moments don’t work quite as well as the art can get a little cluttered. I think it’s just a case of trying to do a little too much because of time constraints. It probably wouldn’t be an issue for a longer series as the artist would get used to the characters and you would see it get smoother over time. You can still tell what is happening the whole time and that’s certainly the important thing.

Overall, There’s not much more to say about it. The chapter is only around 30 pages or so and it’s a good story. There’s some action and foreshadowing, not to mention that they leave you with a decent cliffhanger so you can go play the game yourself. I completed it a while back and highly recommend it. It’s certainly one of the best Digimon game and that’s considering that the competition is rather stiff. Most Digimon games end up being rather awesome. If you’re a Digimon fan then you should definitely check this out. I can’t say that you’ll get much out of it if you’re not already familiar with Digimon though. Maybe you could just enjoy it as a quick action story I suppose, but there’s only so much you can do in 30 pages. It’s good to see more Digimon manga being scanned. It shows that there is always hope for obscure one shots and other titles that are missing to the wind. On the video game side, I’m ready for Cyber Sleuth 2 although I know that probably won’t happen. The new Digimon World game will definitely be fun though.

Overall 7/10

Rayman Arena Review


It’s finally happened. I’ve finally gotten around to playing one of the Rayman games! Honestly speaking, I can’t say that he’s probably going to become one of the more likable main characters. I just can’t get behind this guy in the same way as the hardcore platformer leads like Sonic, Pac-Man, Mega Man, Mario, and Roy(?). That being said, I do like fighting games and I really like 4 player ones. That was a huge advantage that the Gamecube always had over the other consoles. It’s the one thing that the Playstation consoles have lacked. If they ever got this feature for most of their games, it would be Game Over for the competition. This game is great when playing with friends and just good if you’re by yourself. You need to have others around to make the most of this adventure.

There are two main forms of gameplay here, Racing and Fighting. Each of these two options have two more options so lets get right to it. The normal way of fighting is a time limit is set to around 2 minutes and you have to blast each other. The player who scores the most points takes the win. You can use your normal blaster to take away life points from the other player or you can use the power ups which are scattered across the stage. I highly recommend going for these super weapons since they are incredibly overpowered. Grabbing the Green Multi Rifle basically guarantees a full 5 life wipeout for the opponent. There is no way to escape once you have been hit which is why the next 4 shots are confirmed. You can also grab bombs, (Which are terrible) self guided missiles, (Also terrible. They should have grabbed a page from Star Fox Assault’s playbook) and Barriers. (Which are awesome) There are a few more weapons, but those are the main ones. A nice defensive option is a magnet, which lets you steal the opponent’s weapon. Use these tactics to win the fight! You can jump and hide to cheese out the opponent if necessary. It may not always feel fun, but if it works then it’s time to use it.

The other form of combat has both opponents try to grab as many objects as possible. Both players get a freeze gun to start the match and shiny objects are placed around the field. They switch positions each time someone grabs one. The matches are all right I suppose, but these are definitely very luck based and once you have a large lead, you can just stand in place and wait out the clock. I definitely prefer the standard combat. The main racing game has you try to dash to the goal. There are many obstacles around the stages and you have a purple energy blast which you can use to activate traps and grab aerial rings to give yourself a boost. Activating traps may not sound like it’s in your best interests, but you can really trip up an opponent that way. This was definitely the toughest mode as the A.I. is quite good. Just remember to pace yourself and look for the shortcuts. They will certainly come in handy.

The alternate racing style is a one on one fight. You have to get ahead of your opponent by 6 seconds in order to win. This results in a lot of incredibly short 1 lap fights in one player mode, but I don’t see how it’ll work in multiplayer mode when you’re facing someone of similar skill. Maybe you just lose if you’re behind when a certain amount of laps end or something like that. Both players get freeze guns once again so you can try to freeze your opponent at a tricky spot so they lose a lot of time I suppose.

Graphically, the game holds up pretty well. The character designs have that solid Gamecube feel about them. They have depth and everything looks pretty sharp. The color scheme is a bit dark if you ask me, but it’s solid otherwise. The soundtrack is very forgettable though and it doesn’t help that the game doesn’t really have any cutscenes. World of Final Fantasy puts this game to shame in that aspect among others. It doesn’t hold the game back, but having some more up beat tunes would certainly make the game a lot more fun.

There isn’t a whole lot of replay value to be found here. There are 4 tournaments for each event and you can play each event in two difficulties. That makes 32 tournaments or 96 actual matches since each tournament has 3 rounds. You can beat each tournament in around 10 minutes and possible less depending on the event. It’s not a terribly long game, but there’s not much point to beating the hard mode versions aside from a few extra shirts for the characters. It wasn’t enough of an incentive for me honestly and that’s the only post game content available.

Of course, there is one form of replay value that does save the game. I’m talking about multiplayer mode of course. The fact that it is compatible with 4 players opens up a lot of doors that had been slammed. The game would still get a solid 7 if it was just single player, but it would be lacking quite a bit in content. Fighting games get around this through the multiplayer and that’s exactly what Rayman does. This kind of gameplay would work really well with 4 players. It has less depth than others, but the core gameplay is solid. The racing works really well and I can only imagine how chaotic it gets with 4 people around. Likewise for the shooting events. That ultimately helps bump it up an extra star as it’s a game I can definitely see myself picking around Christmas time for everyone to have fun with.

Overall, Rayman Arena is definitely a solid game. Adding in both racing and fighting was definitely a good idea as it adds some variety and also adds more content to the title. A little more of a story would have been appreciated though. It would possibly help me like Rayman more as a character and it would make Story Mode more interesting. Just look at Pokken, they were able to squeeze in a nice story during the normal campaign. Trust me when I say that it makes quite the difference. Of course, Pokken was just a complete masterpiece in every sense of the word so that’s another story. Rayman’s great, but Pokken is amazing. It’s scary how large the jumps are between scores. Look at Super Smash Bros, Pokken isn’t even in the same league because Smash is the ultimate game. It’s like the saying goes, there’s always something better. I digress. I definitely recommend picking Rayman Arena up if you want a new fighting game to play or just something fun and chaotic for a session with friends and family. This game won’t let you down and it’s very easy to simply plug and play. The controls are intuitive.

Overall 8/10

Super Mario 3D World Stats and Records

Stats time!

Play Time 10h 8m
File 1 has 1 Star on top so far.
2 Lives
266 Green Stars
44 Stickers
329 Lives lost
98 Coins

Stage Stats Stars Flag Y/N Stamp Y/N

World 1-1 2/3 Y Y
World 1-2 3/3 N N
World 1-3 3/3 Y Y
World 1-4 2/3 Y Y
World 1-5 3/3 Y Y
World 1-Castle 2/3 Y Y
World 1-A 1/1
World 1-Mushroom 5/5
World 2-1 3/3 Y Y
World 2-2 2/3 N N
World 2-3 3/3 N Y
World 2-4 3/3 Y Y
World 2-5 3/3 Y N
World 2-Tank 1/1
World 2-A 5/5
World 2-Shop Y
World 3-1 3/3 Y Y
World 3-2 2/3 N Y
World 3-3 3/3 Y Y
World 3-4 3/3 Y Y
World 3-5 3/3 Y Y
World 3-6 2/3 Y Y
World 3-7 2/3 Y Y
World 3-Train 2/3 N Y
World 3-A 1/1
World 3-B 1/1 Y
World 3-Mushroom 5/5
World 3-Shop Y
World 4-1 2/3 Y N
World 4-2 3/3 N N
World 4-3 3/3 Y Y
World 4-4 2/3 Y Y
World 4-5 2/3 Y N
World 4-Castle 2/3 Y N
World 4-A 1/1
World 4-B 0/1
World 4-Cube 10/10
World 4-Shop N
World 5-1
World 5-2
World 5-3
World 5-4
World 5-5
World 5-6
World 5-7
World 5-Castle
World 5-A
World 5-B
World 5-Mushroom
World 5-Shop
World 6-1 2/3 Y N
World 6-2 3/3 Y Y
World 6-3 3/3 Y N
World 6-4 2/3 Y Y
World 6-5 1/3 Y Y
World 6-6 0/3 N N
World 6-7 3/3 Y Y
World 6-Tank 2/3 Y N
World 6-A 1/1
World 6-B 0/1
World 6-C 1/1 Y
World 6-Cube 5/5
World 6-Shop Y
World Castle-1 2/3 N N
World Castle-2 1/3 Y N
World Castle-3 2/3 Y N
World Castle-4 2/3 Y N
World Castle-5 2/3 Y N
World Castle-6 2/3 N Y
World Castle-7 2/3 Y Y
World Castle-Castle 0/3 Y Y
World Castle-A 1/1
World Castle-B 1/1
World Castle-C 0/1
World Castle-Mushro 5/5om
World Castle-Shop Y
World Bowser-1 2/3 Y Y
World Bowser-2 1/3 N N
World Bowser-3 2/3 Y Y
World Bowser-4 2/3 Y Y
World Bowser-5 1/3 Y Y
World Bowser-6 2/3 Y Y
World Bowser-7 2/3 N Y
World Bowser-Train 3/3 Y N
World Bowser-Castle 1/3 Y Y
World Bowser-A 1/1 Y
World Bowser-B 1/1 Y
World Bowser-Cube 10/10
World Bowser-Shop Y
World Star-1 1/3 N N
World Star-2 2/3 Y N
World Star-3 2/3 Y Y
World Star-4 1/3 N Y
World Star-5 0/3 N N
World Star-6 2/3 N N
World Star-7 3/3 N N
World Star-8 2/3 N N
World Star-9 2/3 N N
World Star-Mushroom 5/5
World Star-Shop N
World Mushroom-1 3/3 Y
World Mushroom-2 3/3 N
World Mushroom-3 2/3 Y
World Mushroom-4 3/3 Y
World Mushroom-5 3/3 Y
World Mushroom-6 3/3 Y
World Mushroom-7 2/3 Y
World Mushroom-Cube 10/10
World Flower-1 1/3 Y
World Flower-2 2/3 Y
World Flower-3 1/3 Y
World Flower-4 1/3 N
World Flower-5 3/3 Y
World Flower-6 2/3 Y
World Flower-7 3/3 Y
World Flower-8 3/3 Y
World Flower-9 2/3 N
World Flower-10 3/3 Y
World Flower-11 0/3 Y
World Flower-12 3/3 Y

Mario Party 10 Stats and Records

Stats time! It seems like Minigame Records aren’t shown unless you go to each one or they have been dropped for being too competitive. It’s a shame really. Grabbing extra points each day for having an Amiibo is cool though. We’ll have everything unlocked…someday.

Play Time 1h 24m
Party Points 70
Jewel Drop Record 140

Justice League Heroes Stats and Records

Stats time! The game doesn’t let you load the completed file so I couldn’t look at the stats in more depth. This is the jist of it though…..yeah. The game definitely needed a level select.

Heroes are Level 9
Gold: 13