Breath of Fire II Review


I was really satisfied with the first Breath of Fire and I can safely say that this one is a really good sequel as well. I wouldn’t quite say that it beats the first as it loses out on at least one big quality of life feature but it’s still a really solid game all around. To compensate for that it does have the better story here. Either way if you like RPGs then you will definitely like this game.

It actually starts off with some Undertale type vibes as the main character and his pal enter a dark cave and things get rather trippy. You have an evil eye that it always running around, a giant monster that murders them, and things like that happen. Finally, a few years pass by and Tery’s (That’s what I called the lead) best friend Bow decided to become a bit of a thief. He is going to help this one guy who was already stolen from so in a way it’s like payback but it backfires and now everybody thinks he is a thief. Tery must quickly come to his aid and prove Bow’s innocence. Additionally Tery must find out why nobody remembers him and why his whole family is gone. Does it have something to do with the main villain?

There are a ton of monsters in this world so naturally it is not quite the kind of place that you want to be when things get tough. Tery got to meet one of the more powerful creatures in the tutorial after all even if he isn’t sure whether it was a dream or not. There’s this whole emotional system too where talking to people will light up or darken your crystal but there didn’t seem to be much of a point to it. Perhaps it alters your ending but I would have liked it to have made a bigger difference throughout the game. I appreciated how the game would get rather spooky at some points but ultimately it’s more for show than anything else.

The game is fairly long and you can certainly expect to take many hours to conquer it. Unfortunately the game doesn’t track your play time but it has to at least be 25-30+ hours. There’s a whole lot to do here, villages to help and party members to recruit. Additionally there is no easy way to bypass minions. So in the first game you could buy an item that stopped them from appearing for about a minute or so. I would stock up on as many of those as possible and it was a great deal but that’s not the case here. There is an item that (barely) reduces how often they spawn but it can’t prevent it.

Half the time it feels like the item didn’t do anything to be honest so it was a bit of a waste. It’s too bad they didn’t bring the item from the first game back because it’s just so much more peaceful when you’re able to run around and don’t have to worry about minions attacking. You can explore to get treasure and all kinds of things like that. Trying to run is usually not going to work so you have to keep rewinding until it does or you could just fight every minion in your way.

It is good for grinding I suppose. Speaking of which, be prepared to grind a whole lot here because the final bosses suddenly jump up a bunch of levels. They were not playing around but I would expect nothing less from an RPG final boss. Those are the kind of opponents that you want to go all out. Show us why you are the demon king or whoever the final boss is. The final battles are really an endurance test so buy as many potions, revives, and MP items as possible. I had over 100 items when you add in the amounts for each and I still barely made it. That was definitely not easy in the slightest.

The game’s ending isn’t super satisfying though. You can’t help but feel that Tery made the wrong choice unless there is some kind of true ending here. He overthought things but it did work as an intense twist of sorts. The game always has that uneasy feeling thanks to the prologue which shows just how effective it was even if the rest of the game plays it straight for the most part. The story is really engaging so you should be having a blast from start to finish. Tery’s companions were definitely really good as well and if anything the toughest part is deciding who to keep home.

Each ally has their own special ability which you’ll need on the hub world. One can fly, one can swim, one can jump, etc. So there will be times when you have to switch companions and you just can’t worry about it. Additionally some characters have a 1 on 1 story fight that can’t be skipped so if they are at a low level then that’s game over. You obtain shamans to power up your fighters but one if missable which can be disappointing if you didn’t get him. So if you see a chance to donate some money later in the game, make sure you click donate 20 times. If you don’t do that then you won’t get him at the end.

That’s really my main tips here, you should be able to get through the game with no real issues. The graphics are real good here and some aspects of the game have aged extremely well with the visual style. For example there’s one boss fight where you’re falling off a tower and then there’s a scene where Tery is running through the flames. You don’t see a whole lot of cutscenes using the sprites like this outside of combat so I thought that was pretty cool. The soundtrack is also good although as far as RPGs go I wouldn’t say it stands out a ton.

This is the kind of game that just freezes once you beat it so that means there is no replay value. Fortunately the main campaign is so long that this really is not an issue in the slightest. You’ll get to have your full barrel of fun here. The cast is fairly solid and of course Tery steals the show even if he’s the silent kind of protagonist so you won’t really see him talk here. You just know that he has what it takes to win.

Overall, Breath of Fire II is a great follow up to the original. I would probably still learn towards the first game as a whole even though this one had the better story. Breath of Fire is certainly one of those games that could do well with a modern sequel or remake. After all stories about dragons are always cool and this one has plenty of them. It’s a very challenging game so you do need to keep your guard up but then making it to the ending is that much more satisfying.

Overall 8/10

Orson (Record of Lodoss War) vs Leo (Red Earth)

Suggested by iKnowledge Leo is a strong and proud warrior who never backs down from a fight. His sword skills are quite sharp and he could physically overpower Orson. Orson is strong too of course but I would trust Leo here in a battle of brawn. Additionally Leo has some mystic energies that he can use in a fight to boost him up even further. Orson isn’t fast enough to make up for this and will ultimately go down. Leo (Red Earth) wins.

Shiris (Record of Lodoss War) vs Adol Christin



Suggested by iKnowledge Shiris is a very capable fighter with a blade who has a solid measure of strength and speed. While this can help her defeat many opponents, it will not be quite enough against Adol. Adol ultimately has better speed and strength compared to hers which is a really big thing here. It means that most of her attack options are not going to work right off the bat. His blade also seems stronger and so that’s game over. Adol Christin wins.

Fall Guys Review


It’s great to finally have Fall Guys as a free to play game. I remember that one got a ton of hype along with Among Us and really broke out into the mainstream. Well, I can say that Fall Guys lives up to the hype and is definitely a fun title. There is a lot of downtime both between and during matches so you’ll want to have something with you to read or play in those moments but the actual gameplay is a lot of fun.

The controls are extremely simple here. You can move, jump, dive jump, and grab things. That’s it, the idea is to survive until the end and have everyone else be eliminated. This is done over the course of a few different events that will test your platforming skills. At the end of the day the big thing here is definitely being able to react quickly and get to the end. The really fun part of course is that you’re up against a bunch of fellow players who are presumably good at platformers too. So it’s not like you’re styling on a bunch of A.I. or anything like that. You’re going up against potential world champs.

It’s also not easy to win because the levels themselves are also reasonably challenging. So between that and the other players then you’ve got quite a lot to balance out. I managed to get 1 win during my first day of playing but it still did take quite a few rounds before I got there. Don’t expect to get a win right away. No matter how good you are at platforming, it’s still going to take a little bit to get used to exactly how this works. Also, there are quite a few different levels and they randomly alternate so eventually you just want to be really good at all of them. Otherwise all it takes is one tough minigame to knock you out of the event.

Once you lose you can choose to stay and watch the others or leave. I personally recommend leaving so you can start the next event a little sooner. On the flip side if you win a level early then you have to keep on watching until the rest of the players make it. This is the downtime I was talking about before and so you’ll probably want to have a plan for that. Otherwise it probably can drag a little which could hurt the experience for you. It is necessary as I don’t see how the game can get around this though. So just stay ready and then you go up against all the rest in the next minigame as well. Rinse and repeat until you are the single champion

Naturally the game does have a level up system and lots of quests so you can work on those as you play the game normally. It’s always fun to have some kind of progression system and I dare say that any free to play game which is lacking in this will probably end up having a rough time. You need some kind of way to keep people coming back after all and this is a very tried and true way of doing it. The replay value never ends that way and the devs will just need to hit that sweet spot of getting new levels from time to time without removing all of the classics too quickly. I feel like they will be able to pull this off though.

It’s a rather simple formula that is hard to mess up. Who doesn’t like platforming anyway right? So long as the rest of the levels are fun like this one then I think you should be in a really good position going forward. The graphics are nice and while the little characters themselves may not be super stylish yet, you’ll unlock different wardrobe items to fully customize them. I expect within a year or so you’ll have countless items with which to make them hit the next level.

How long you stay with this game will probably depend on wat else you’re playing at the moment. After all, picture playing a Mario level for a while. It’s a lot of fun but how long will you keep playing until you decide to call it quits? A progression system in and of itself is probably not enough to keep you on the title forever. That said, one of its strengths is certainly how easy it is to pick up and play at any time. You don’t need to actually remember the game at all to quickly remember how to jump and move around. So as long as you have it downloaded you can easily feel like just playing it on a whim at some point.

Overall, I had a good time with Fall Guys. The developers were really smart in deciding to make a game like this. It’s one of those things that feels obvious afterwards since this is just a really great gimmick to go with. Who wouldn’t want to just be playing a lot of platforming levels and having a blast like this? It was satisfying to get the 1st place that one time after all and no matter what happens you always feel like you won or lost by your own efforts. At least right you never feel like the level RNG elements override your abilities. That’s probably the main thing the game needs to watch out for. Keep on experimenting and bringing in new things but be careful not to go too crazy. I’m confident this game can pull off the balance though.

Overall 7/10

Knockout City Review


Knockout City is one of those free to play games that looks like a lot of fun but I wouldn’t say that it was marketed too heavily. It was certainly possible to just end up missing out on it. Well, I got to play it and it’s quite a bit of fun. Its main weakness is that it does rely on a team format meaning you can only do as well as your teammates. That is sure to get a little dicey for a while unless you can find a squad to join up with but it’s a solid all around title.

The games really follow the ole Dodgeball rules. It’s not instant elimination when you’re hit though and instead you respawn somewhere on the map. A typical match is a 3 vs 3 battle and the first team to 10 points wins. Getting hit by a car or falling off of the map will award the other team a point as well so you really have to stay vigilant at all times. Otherwise you could wind up giving the other team some instant points.

The controls are fairly easy to get the hang of. You can shoot the ball, pass, jump, double jump, and glide. The most important mechanic of course is catching a ball when someone throws it at you. You don’t actually knock them out by doing that but you prevent them from taking any points and can then fire your ball back at them right away. A good defense is a good offense right? This is the best chance to put that into practice and really dish out the damage. It take a little practice but before long you should be able to pull this off without too many issues.

There are different balls which all have different abilities so you’ll want to keep an eye out for them. The level has a little info section about the ball so you always have a heads up though. There’s only one kind of gimmick ball per level so you won’t be seeing a ton of them just show up. That said, it’s hard to beat the classic ball since it just feels really good when you’re able to secure the win there.

There are other modes too like a super hero one where everyone has powers and a 2 v 2 v 2 mode. Unfortunately there is no free for all or survival kind of mode. It would be nice to have at least one mode where you were on your own and I think the game should look into getting that mode available right away. There’s a whole lot of potential there right out of the gate and not using it just feels like a pretty big mistake.

So the game is fun but here are my brief issues with it. I already went into the lack of a solo mode. The other one is that the wait between matches can feel a little long. The announcer is trying to be very engaging with how he yells between the rounds but it’s more on the grating side. I would say you don’t need an announcer here and the game could just use that time in silence or putting you in a practice field like what Fortnite does. It would make the matches a little more seamless.

I also think the game could show where the dodgeballs are a little better. Sometimes it feels like you’re running around for a while trying to find them and I suspect this was not intentional. It just doesn’t seem to me like the game would want to make it hard for you to find the Dodgeballs so I suspect this wasn’t intentional. Perhaps there is a way to locate them easier and the game’s tutorial just didn’t cover it. That’s certainly possible so I don’t want to rule it out.

The graphics are solid here. They may not be cutting edge or anything as this is still a free to play game but it does well enough for itself. You should have a good time here. Then there is the soundtrack which is more on the forgettable side. You’re here for the gameplay either way though and that’s where the title excels. It does well with the Dodgeball mechanics and now we really know that the sport is possible to make into a video game. I’m surprised more titles don’t adapt this sport. I feel like there is a lot of potential here.

There’s naturally a ton of replay value as this game should go on for many years. You’ll have different modes popping in and out, new items, outfits, etc. As you progress through the levels you’ll unlock more things as well and one of the main advantages of a game like this is that the content never has to end. So if you like Dodgeball then this is a solid one to check out.

Overall, Knockout City does well in what it’s trying to accomplish. I had fun playing some rounds here and there. Ultimately it’s not quite as good as the big free to play title on the market in Fortnite though so it will be hard for this one to break out. It may end up getting a strong core fanbase but ultimately you need a lot of people if you want to become the next big thing and I’m not convinced that this one will make it in the long run. Guess we’ll see how it plays out.

Overall 7/10

Emperor Ing vs Samus X



Suggested by Destroyer Emperor Ing is fairly huge and not an opponent that you want to take lightly. That being said, Samus X is absolutely still ready to win this fight. Samus X has enough firepower to give Samus a run for her money and will defeat Ing in much the same way that the original did. They are nearly evenly matched after all so it’s not like this would be much different than usual. Samus X would win this as if it were a boss fight and Ing isn’t quickly enough to stop X. Samus X wins.

Road Runner vs Luke Benson


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Suggested by Destroyer Luke Benson is a tough guy who really wanted to give Superman the hands but ultimately he fell short. The guy just didn’t have what it takes! Sometimes that just tends to happen in the end. Well, the Road Runner will be defeating this guy too. Benson’s best technique here is absolutely the fact that he has a gun with real bullets but Road Runner is easily a bullet timer. That creature can outrun the bullet without even breaking a sweat. That’s what it means to have true power. Benson has no other options. Road Runner wins.