Terry Bogard vs Jaden




Terry Bogard has some pretty good hand to hand skills at the ready, but they won’t do much against an army of monsters. Jaden’s monsters are far too powerful to be hurt by his attacks. Terry could probably take down some of the weaker ones with some well placed hits and fire moves, but ultimately he wouldn’t be able to take down the whole fleet. He’d hit his limit and then that would be game over for him. Jaden wins.

Jaden vs Yuno




Yuno is a very powerful mage. One of the strongest to ever walk the Clover Kingdom. His wind will be able to keep most of Jaden’s monsters at bay and his speed is greater than Jaden’s fastest monsters. That being said, Jaden will still be able to hold his own here because he is just very well equipped with his magical abilities. A few good traps will stop any of Yuno’s attacks and that will give an opening for his monsters to finish the job. Jaden wins.

Update 8 7 2020 While Jaden has a ton of cards I don’t believe any are nearly fast enough to take down Yuno. Yuno wins.

Joker (Persona) vs Jaden




Time for Jaden to return to the blog. He’s about to have quite a few wins coming up. First up he is taking on Joker from the classic Persona series. Joker has a lot of tricks up his sleeve including his whip, cards, and summon. Those will let him put up a decent fight, but in the end he won’t be able to do much against Jaden. Jaden has a ton of monsters, spells, and traps at his disposal. With those at the ready Joker will ultimately have to fold. He’s simply too heavily outnumbered to win. Jaden wins.

Bubsy: Paws on Fire Review


Long have I waited to check out this new Bubsy game. The first one was a little too short which ultimately limited how good it could be. I couldn’t help but feel that the game left a lot on the table. While the sequel is longer, it mostly thrives on artificial length which is regrettable. It has enough faults to where I can’t call it very good but it’s still a solid play through in the end. I’ve been a Bubsy fan for ages so it was disappointing to see this game not quite meet expectations, but I guess they can’t all be winners.

The game starts with an incredible opening cutscene where the kids tell Bubsy that his help is needed once more. Aliens show up to mock Bubsy but he ignores them and gets ready to save the world. Even if nobody is ultimately grateful to him for doing so that doesn’t stop Bubsy from doing the right thing. It’s part of why he is such a good hero, he just doesn’t get slowed down by what’s going on. It’s why Bubsy is a hero you can really rely on. The rest of the game unfortunately has no plot until literally the final cutscene where we get an epilogue. I was hoping for cutscenes between each world but I suppose that was too much to hope for.

So, as I mentioned the opening cutscene is amazing. A few times the game disconnected my controller so I was forced to hear the beginning quite a bit. I think what really makes it so good is the timing of the music and the characters running in. I just haven’t seen that level of expertise in quite time so it was most impressive. In general the graphics are quite good and the soundtrack works well. The technical elements of the game really hold up quite well. It’s just too bad that the gameplay can’t match it so lets talk about that.

This is a 2D endless runner. Personally I always felt that endless runners are best in 3D because you can really see where you’re going. Think Subway Surfers or something like that. When it’s in 2D you run the risk of “cheap” deaths where obstacles come in a little too quickly or without warning. It was always my issue with 2D Sonic games. This one keeps the deaths to a minimum, but there are still times where you have to shake your head. There will be 2 paths and one leads to an eventual death but you don’t know this until you take the path. That’s an impossible obstacle then unless you already knew which obstacle to take so I have to give those levels a thumbs down. The level designs really weren’t the best here.

The actual gameplay is smooth at least. There are 3 playable characters and they’ve all got different styles of gameplay. Beyond running and jumping you might be able to glide, double jump, ground pound, or fire off blasters while flying instead of running at all. You’ll master all of the gameplay before long. There are 3 worlds in the game and each world has 9 stages + 1 boss level. That should be easy to complete in an hour or two right? Well, one reason why you can’t do that is because of artificial length. The game forces you to get a bunch of medals in order to unlock the next levels. Completing a level gets you one medal. You can complete a level 3 times (once per character) and if you got all the pieces of a collectible you can beat it a fourth time with another character. You will need to get 75 medals to unlock the final boss. Let’s do the math here for a sec, if you beat all of the levels once you will only have 27 medals. This means that you have to replay most of the levels 2 times. Replaying old levels isn’t really my idea of a good time.

I’ll do it of course, but I don’t like being forced to do it. It should totally be 100% your choice and the fact that it isn’t is what I don’t like. It’s really just a way to pad the game’s length without actually creating new levels. I was surprised when I saw that this was the case and not in a good way. This basically confirmed that the game wouldn’t be getting the solid 7 that almost every platformer is able to achieve. The game just feels really lazy in doing this and going through the levels can feel more tedious than fun. I’m down with playing each level once but not doing them all 3 times.

Overall, Bubsy: Paws on Fire should have been an amazing game. It was going to continue the revival of Bubsy just the way everyone wanted it. Unfortunately this just wasn’t in the cards. Bubsy ended up squandering his chance to be truly great and it ended up costing us all. This is still a good game and I would recommend it but you need to like endless runners. There is virtually no story here and there is no replay value to be had after beating all of the levels. At best you can try to get new high scores and buy some T shirts but there’s nothing noteworthy here. You just gotta go through these levels over and over again until you have the medals. If we get a third Bubsy game I hope it goes back to the series roots.

Overall 6/10

Touhou Kobuto V: Burst Battle Review


It’s time to look at a fighting game that I didn’t really know even existed until I tried it. The Touhou Kobuto series seems fun enough. I enjoyed the Bullet Hell game they came out with as well. The characters all like to have a good time so the plot isn’t really life or death. It’s more like the characters all enjoy a good fight so they use any excuse to beat each other up. A fighting game makes perfect sense for the universe.

So the game starts out with one of the Shrine Goddesses realizing that fewer people are coming to pray for her. She finds out that this is because of a rumor that she is going around attacking people with another vicious god. The heroine decides to go find out how these rumors started and her best bet is to find the other goddess who is supposed to be her partner. Along the way she will have to beat up a bunch of other characters who are doing their best to be as unhelpful as possible.

The plot isn’t fairly large but it’s still fun. You’ll quickly get a handle on the various personalities at play here and each character has an Arcade Mode. Interestingly the game doesn’t let you pick which character you want to play as. You have to beat the story modes in a specific order. You get an achievement every time you beat the game. The arcade mode is only around 6 battles long so you’ll be acing them before you know it. The average battle may last 2-3 minutes although it depends on how aggressively you fight the opponents of course. If you want to beat the game with all of the characters then it should last 2-3 hours I’d say.

That makes for a fairly short game, but you don’t really expect a long campaign in a fighting game. This is more about playing with friends and such. A good fighting game only needs to rely on gameplay and that’s what this one is going for. All of the characters have pretty diverse movesets and you’ll quickly have to find out who your favorite one is. This game is a 3D fighter so you can run around the arena and even fly for a limited time. You have 3 main attacks. These are your standard, power, and scatter shot moves. You can also beat people up in hand to hand combat if you get close and then try to use the standard move. This makes for a lot of different attack options which is good since it definitely opens up the gameplay quite a bit. I certainly tried a lot of different combinations myself although by the end I found that standard is always the best. You can also aim it up by holding either L1 or L2. This does massive damage.

The gameplay is definitely rock solid. It’s not going to win any awards for beating titles like Tenkaichi 3 or Ultimate Ninja Storm but it’s a level of gameplay that can hold its own no matter what the competition is. The graphics also look pretty solid. The illustrations are good and there is a good amount of detail in the character designs and stages. You really can’t go wrong here. The soundtrack is not quite as impressive though. You probably won’t remember any of the themes by the time you complete the game because they’re all basically the same. I would have liked to have seen some rock themes or something here.

In terms of replay value, the game does have some content although I wouldn’t say a ton of it. Once you beat the game with everyone you can try score attack or some other modes. At the end of the day the vs mode is what’ll need to keep you. Technically that would equate to almost limitless replay value so long as there are opponents to fight. The gameplay will have to be the main incentive because there aren’t really any big unlockables here. You can choose to buy more characters on the EShop though which is always a tempting offer for big fans.

I hope they eventually make the giant head at the end of the game playable. That’s the kind of joke character that would bring some extra life into the game. You gotta admit that the character has a ton of potential and she is what made the story so much fun. Whenever she starts spinning around and shooting the giant energy blast you know things were going to get real. I don’t think the game should charge for too many characters though. Titles like FighterZ and Super Smash can get away with it because we all want the new characters, but Touhou Kobuto? I don’t think the series is quite big enough where everyone would be paying top dollar to grab em all.

Overall, Touhou Kobuto is a fun game. I do think it would have benefited from a little more story content or a larger character roster though. The roster is surprisingly small for a current gen game. If the title had gone for either option it would have been able to add an extra star to its score. Nonetheless it is still a very fun game. It’s the kind of title you could whip out at parties for a little fun and to shock everyone who likely don’t even know that it exists. The game is best in short doses though as it just doesn’t have the same lasting appeal as other fighting games.

Overall 7/10

Dr Manhattan vs Melkor




Suggested by Sonic Dr Manhattan has always thought of himself as a super powerful individual, but when you really think about it he just doesn’t stand a chance against Melkor. Melkor has proven himself to be just as mighty and even more so since he actually fights. Melkor can turn giant, he can fire off elemental blasts, create force fields, etc. There’s nothing Dr Manhattan can do that Melkor can’t counter and surpass. In a straight fight between these two I don’t expect it’ll even be all that close. Melkor wins.

Harry Potter vs Sauron (LOTR)




Suggested by Sonic Sauron rarely ever gets to fight, but a little known fact is that he actually showed up in the Shadows of War game with some good feats. In that title Sauron got to show off his super speed, fire abilities, elemental powers, and sword skills. Harry Potter is good, but Sauron is just way too fast to get hit. I wish we could have seen Sauron fight like this in the movies. I guarantee you that everyone would take him a lot more seriously. Sauron (LOTR) wins.

Mandarin vs Liu Kang




Suggested by Sonic The Mandarin has a lot of tricks with his rings. They’ve all got different elemental abilities and when combined together they make for absolutely disastrous results. I’d like to see Liu Kang really try to handle such a fighter. Liu Kang’s martial arts will take him far and he does have some elemental abilities at his disposal, but he’s not at a high enough level to win this fight. When Mandarin gets serious he will be able to dish out more attacks than Kang can counter. Mandarin wins.

Slashman vs Fridgeman




Suggested by Sonic Fridgeman is not one of the more talented fighters out there. He tends to panic quite a bit and I doubt this match would go any differently. Slashnman certainly has a very fierce design so that wouldn’t help the ice navi’s confidence. He would be intimidated almost instantly and that would be it for his chances of victory. You simply can’t win when you’re scared out of your mind and Slashman would completely overwhelm him with speed. Slashman wins.

Cheep Cheep vs Gloomba




Suggested by Sonic Gloomba always seemed like an underused Mario villain to me. There’s a whole lot you can do with the concept of an evil Goomba. The normal ones seem innocent enough while these guys pack a punch. That being said, I’d give Cheep Cheep the edge. They can keep slamming into Gloomba and the huge ones are quite large. They could very well swallow the Gloomba whole. Nothing the minion can do against a technique like that. Cheep Cheep wins.