Legend of Kay Anniversary Review


It’s time to take a look at the Legend of Kay Anniversary game. I never really knew about the original Legend of Kay, but I suppose it had to at least be moderately popular in order to get a remake like this. It’s essentially the Legend of Zelda, but with a weaker plot/main character. It’s a fun enough game, but odd level designs and the story are probably why it never became all that popular. Still, it’s a fairly fun game that is worth your time.

The plot follows a kid tiger named Kay. Unfortunately, Gorillas and Rats have teamed up to take over the world so not even his village is safe from this. He quickly decides to liberate the village and this way Kay can show off his warrior abilities as well. In order to stop them, he will have to defeat the commanders and also assemble the legendary Cat statues in order to proceed to the villain base. Lots of other animals have also been captured so Kay will try to save them all on the way.

As I’ve already stressed, the plot isn’t all that interesting. It’s probably because the villains are rather inspired. Neither the rat nor the gorilla seem to be much of a threat if we’re being honest and the supporting cast is basically nonexistent. As such, it’s all up to the main character and the heroine. Kay talks really tough and does have a fun personality so I’d definitely say that he is a very solid main character. The villains talk smack all of the time so why not have the main character respond to it for a change right? Well, Kay can certainly dish it out just as well as the rest of them. The heroine is also one of those characters who talks really tough. It’s a little less deserved as she doesn’t actually do any real fighting, but it’s better to talk tough than not to do so I suppose.

The romance is fairly weak though. The two characters keep cutting each other off and it pretty much comes out of nowhere. Why couldn’t they just be friends? I think that’s always more of an admirable goal from the game’s view as it defies expectations and even shows restraint on the game’s part. All right, with the plot and characters out of the way let us look at the most important part of the title. The gameplay.

It’s a fairly standard 3D platformer. You wield a sword, hammer, and claws as you fight your way through enemies. The sword is the most fun to use, but the claws are the quickest weapon and the one that you’ll want to use to overwhelm smaller enemies. The hammer is great for when you’re outnumbered thanks to its wide range and great attack power. You’ll be able to upgrade these weapons as you progress through the game. You can also shoot a blast of thunder by charging up an attack although it’ll cost you some magic meter. The combat here is very fun and it can also be quite challenging. You’ll definitely have to utilize some strategy here as opposed to just rushing straight at the enemies.

Most of the bosses are fairly easy, but the final boss can be difficult. He has 2 phases and while you may have the edge in health, if he knocks you off of the tower you lose a life and respawn without any items that you may have used. It can get pretty dangerous as you can arrive at the fight filled with potions and armor and then have to start the fight without any of that if you fall. It’s high stakes and I managed to beat him on my 3rd try on my final health point. It’s always nice and dramatic when that happens. Basically, that’s when I activate my Ultra Instinct.

The platforming is a little weaker. Basic jumps can be a little difficult because of the camera angles. It’s hard to adjust the camera and it simply can’t keep up. While the game has a map, it’s not very good and you can actually get lost and not know what to do. That happened to me for quite a while in the fire level. Toning down some of the puzzles within the levels and making the routes a little more straight forward would certainly go a long way. It certainly could have been far worse though.

There isn’t much replay value to be found here as once you fight the final boss you can’t go back. You’ll just have to start a new file if you want to do anything else. Aiming for the platinum trophy is the only reason to keep on playing the game and to get that one you will need to complete the game on Nightmare difficulty. That should certainly be a real challenge so good luck on that one. Still, the base game is long enough where you can still justify the price in the end. It’s a good amount of content.

The graphics look pretty good. The fire effects in particular are pretty nice. Unfortunately most of the big cutscenes are story book style which is still one of my least favorite formats. There just isn’t much that you can do with it and there’s no real animation there so it’s like the game is taking the easy way out. At least the cutscenes during the gameplay are animated normally and have voice acting so that was certainly nice. Part of the fun throughout the game is Kay’s banter which works a lot better when you can hear what he is saying. As for the soundtrack, it’s a little limited, but certainly doesn’t sound bad. You’ll definitely recognize the danger theme after a while since it plays so often. It’s not the most memorable soundtrack, but it’ll get the job done.

Overall, The Legend of Kay is a good game. It’s not a great one by any means and you can tell that the developers were still finding their stride as far as platformers go, but it’s still good enough where I can recommend it. Just play the game for the gameplay as opposed to the story and you’ll be good. Truth be told, you should always be playing for the gameplay anyway so it’s not as if this should be anything new. I’d be up for a sequel coming out one day. There’s more they can do with Kay as a character and I’m always up for more action platformers. Maybe the enemies in a sequel could be wolves, those guys are threatening.

Overall 7/10

My Little Pony Friendship is Magic Omnibus Volume 1 Review


It’s time to check back in with the ponies! I already read the first few issues from this collection during the original volume 1 release, but naturally I had to check out the Omnibus as well right? A certain scene from the first arc still holds the collection back, but it’s still a solid adventure for the most part. In some ways I wish the show would have as many action scenes as this one, but I guess that runs with its own set of risks as this comic makes evident. Well, lets dive in!

So, the first arc is old, but lets recap in case you did not read my original review. Queen Chrysalis and the Changelings are back and they took over Ponyville in an instant. Derpy was the last to fall but now it is up to the Mane 6 to stop this evil threat. They mobilize their forces and head out to also rescue the Cutie Mark Crusaders. Twilight Sparkle will have to use her full powers if she has any hope of winning this round, but it’s still going to be a very tough fight. The villains aren’t hear to pull any punches.

Well, the arc is pretty solid except for one scene where Queen Chrysalis actually destroys one of the animals. It’s a surprisingly violent scene that you wouldn’t expect in My Little Pony. This is the one tricky part about the comics taking a more intense route than the show. While the comics have more fights and serious plots, they can also add in more violence which can get risky. While it’s a quick page that you can easily miss when embracing the hype of the arc, once you notice it there is no going back. It’s a shame since this one moment does limit the rest of the collection. If we ignore that little bit then the rest of the arc is pretty solid. We do get to see Twilight unleash one of her more powerful energy blasts at the Queen even if it’s not enough to take her down for the count.

It is a little iffy how quickly the Pony bonds are broken though. They know that they are up against shapeshifters after all so they should probably suspect that something is up when their friends start insulting them right? I’d expect some of the Ponies to fall for this, but not the entirety of the Mane 6. Ah well, even the ponies have their off days right? The changeling army is definitely impressive and since they seem stronger than the average pony, it’s fortunate that the Mane 6 are strong. An even numbered fight with the rest of the citizens may not go so well otherwise.

Time for the new content! This arc is easily the best part of the volume. The Mane 6 have all been having nightmares and are wondering why this is the case. Well, it turns out that an ancient evil has re awoken. It is the same darkness which once possessed Princess Luna. It has now set its sights on Rarity and kidnaps her. The rest of the Mane 6 will have to hurry if they are to rescue her but the villain’s army is numerous with many shadow creatures at her disposal. The entire kingdom is in peril so Celestia mobilizes her troops. Still, they’re basically just cannon fodder so she needs Luna. Unfortunately, Luna is dealing with confidence issues. Can she pony up in time to stop this threat or is it game over?

This arc is basically what the first arc would have been like without that quick animal moment. The new Nightmare Moon is a fearsome villain and is actually more serious than Queen Chrysalis. She is set on conquering Equestria and comes awful close. Her magic power is considerable and we get some actual fights here. The Mane 6 even have to use their laser blasts to stop her. We often see Twilight Sparkle use her powers, but not the rest of the ponies so that was cool. Naturally Rarity gets the shaft for most of the arc since she was kidnapped, but still looks good during the adventure. Luna’s still one of the best ponies in the series and this adventure is another reminder on that. She’s strong and has a lot of character development. Luna has learned a lot throughout her adventures and keeps that development. Now that she’s gotten over her confidence issues, she is certainly one of the best all around fighters in Ponyville.

Next up was Big Mac’s two part adventure. I always like how Applejacks’ family have good related names that reminds me of the past. I always used to eat Applejacks back in the day and while I didn’t go for Big Macs until recently, I did like the name. Basically he needs to find a nail so he heads for the shop, but the whole village has been taken over by a festival. It’s going to be difficult to find the owner, but this pony doesn’t give up so easily. What ensues are a bunch of random shenanigans where it seems like every pony is conspiring against him. Can Big Mac prevail?

Big Mac doesn’t handle the situation very well and shows why he is the weakest member of the Apple family. He doesn’t take anything in stride so you have to assume that he never leaves the farm since he should be used to this. Ponyville is always quirky as its inhabitants just love to have a bunch of fun. It’s a bit of a stretch that he couldn’t find the nail for the whole 2 issues, but he was kept pretty busy. The most enjoyable side trip would certainly be when he teams up with Princess Luna to wreck everybody at track and field. That was handled pretty well. The rest of the story was fun enough as well.

The final two issues were about Cadance and Shining Armor. I have yet to see them in the TV show so it was interesting to have a little preview. Basically the issues recount the first time Cadance and Shining Armor got to meet. Armor really wanted to impress her so he worked on his skills and decided to take her to the dance. The only problem is that she already accepted an offer from a richer, more sports savvy pony. Shining Armor will have to use every dirty trick in the book in order to stop his rival.

Unfortunately this was probably the weakest two part comic. It certainly didn’t do anything to improve my opinion of Shiny. His banter with Twilight would probably be the only part of his character that works well and Twilight as a kid is still a quality character. That being said, it’s just hard to be sympathetic to the Knight. He doesn’t embrace the role playing game that his gang plays because he gets too distracted by Cadence. Furthermore, he can’t even speak when Cadance appears and can only say things like “der” and ends up running off. He’s exaggeratedly bad in this comic. Of course, you can’t root for the bully since he’s rather mean, but you have to at least admire the guy’s confidence. He talks tough to Celestia and isn’t afraid of anyone. He probably would make a firm ruler, just a petty one.

As for Cadance, she seems nice enough. Naturally her whole romance with Shining Armor seems rather out of place and isn’t handled too well but if we ignore that chunk of her character than I’d say that she did well. She’s not as fun as Luna or as unlikable as Celestia so I guess she is somewhere in the middle. A reasonable supporting character to have around. So, this volume may have ended on a rather weak note, but it’s not as if this story is bad. It’s just a rather generic prom night adventure featuring two characters that I’m not really invested in. Better them than the Mane 6 though since any romance for one of those characters would result in a permanent addition to the main cast and we don’t want that.

The art for the comics is pretty good. It does take a little getting used to with how expressive it is, but the colors are very sharp and the designs are on point. It does help the issues to feel like the TV show and the animations may be even better to be honest. The comics really breeze by as a result. The writing is also on point as you’d expect. It’s easy to just pick this comic up and start reading. Likewise, the Ponies are about the same as always as well. Rainbow Dash and Applejack are always ready for a fight while Twilight is the one who is prepared for it. Rarity and Fluttershy mainly stick to the back row with Pinkie Pie as they verbally support and insult the other from afar. It would be nice if they could fight a little more, but I suppose it’s good to have a contrast. Rarity did good while she was possessed in her evil form though.

Overall, This was a solid batch of stories. As it’s an omnibus there is certainly quite a lot of content here to make it worth your dollar. The only negative from the whole adventure is when the animal was blown up. Some stories were a little weaker than the others like the last one and even the Big Mac adventure, but it makes sense since the Mane 6 were not the leads. The Cutie Mark Crusaders can hold their own stories as well, but now we know which characters cannot do so. While I can recommend most MLP comics whole heartedly I must cautiously recommend this one. It’s a very solid collection but not for the faint of heart. Still, even with its intensity there is always a lot of quick comedic moments to keep things from getting too serious so for the most part it is okay for kids as well. I’m looking forward to the next Omnibus as that should definitely give us some quality adventures. Until then, I suppose it could be a while before I have another MLP review out I guess.

Overall 5/10

Kuvira vs Toph



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Suggested by Eric Kuvira and Toph are both very skilled at manipulating the ground and metal. Toph is heavily implied to be a supreme user of these forces in her prime, but we never got to see that. We got to see her as a kid and then as an old woman. Neither of these forms would be able to contend with Kuvira’s sheer speed. Until I see something a little more impressive from Toph, I just don’t think she has what it takes to win here. Kuvira wins.

Lightning McQueen vs One Above All



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This is a tribute to Cars 3. Lightning McQueen has done it again folks! He has managed to act like a seasoned veteran in this final film to close out the trilogy. He’s definitely a solid main character and his driving skills aren’t half bad either. I think it is fair to say that he would defeat the One Above All since he can extend his tires which allows him to punch people. TOAA would have a hard time dodging those punches. Lightning McQueen wins.

The Taking of Pelham One Two Three Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would likely be far more negative.

It’s time for a retro train heist film. It’s definitely not a plot that you see every day, that’s for sure. Taking over a train seems futile and pointless but I suppose it’s good if your overall goal is just to cause mayhem and destruction. In this film, the villains have a plan on how they can actually pull off a heist and get away with it though. Time to see if their plan was entertaining.

The film starts off with a conductor learning how to be a conductor. He gets the hang of it pretty quick so his boss leaves. Unfortunately, that is when a group of robbers walk in and take the train at gun point. Their demands are simple. They want 1 Million U.S. dollars and a free ticket out of the tunnels. The transit police will have to think carefully about how they proceed. There are 17 hostages at play here which is the main problem. If the cops keep obeying the demands, then the crooks will get away and the hostages may be shot anyway. If they don’t obey, the hostages will be shot right away. Time to make some tough calls.

I’ll end the suspense right now, this was a great movie! There is no shortage of good characters to be found here. The writing is excellent and the pacing is sound. As with many thriller films like this, I did prefer the first half to the second. It’s just always hard for the payoff to actually beat the setup. Still, it gives it a good effort all the way through and the ending is still solid. At times this film feels like a parody, but you could also just make the case that it accurately depicts how tough New Yorkers are. They are certainly the last people to get intimidated by a guy with a gun. This bravado doesn’t always work in their favor though as one guy runs into his death as he tries to insult the gunman.

Garber is the main character here and he takes the situation in stride. Like the other New Yorkers, he basically just laughs at the villains for a while. He doesn’t take them too seriously but eventually he is forced to re-evaluate this position. He never loses his nerve throughout the film though and you can see why he is the captain here. The rest of his men don’t take the threat all that seriously either, but don’t really know when to get serious so it’s probably good that they stayed in the background. If you want a character who was really tough, look no further than the Deputy Mayor. The scenes with him and the actual mayor are certainly the best ones in the entire film.

The mayor only cares about his voters and living life to the max. He would rather keep his money than save everyone, but the deputy pressures him into making the right calls. Even then the mayor is able to stall for time by calling in various heads for different departments. While this is hopefully not too realistic for New York if such a thing were to happen now, it’s easy to picture this happening. There’s always a bunch of red tape everywhere after all. The mayor never really steps up and that’s part of what makes the plot fun. The deputy certainly has a lot of work on his hands if this scene is any indication.

To an extent this film can feel like a parody at times. It certainly has quite a lot of comedy moments throughout but they aren’t exaggerated or obnoxious. It’s the sort of outlandish humor that works because nobody reacts to it. All of the characters appear to be acting sensibly in the eyes of the others. Whether it be asking the gunmen questions with obvious answers or asking what’s going on when the scene is taking place in front of you. The characters say their lines with a straight face and really test the villains’ patience.

That’s why the second half can’t really hope to win against the first. The second half is actually played a little more seriously as the villains make their big move. We get some gun fights and the undercover cop finally gets to do something. The film hypes him up for a very long time so it was nice to finally see him do something more than just hiding. He does all right for himself and I guess there wasn’t much he could have done earlier, but honestly you could cut him out of the film and not much would change. Likewise with the villain that the others didn’t trust. They’re not bad plots though so I’ll take it.

There aren’t really any negatives to speak of with this film. It certainly doesn’t drag on as the pacing is good and the writing is solid as well. The writing isn’t amazing as the TV version did have to edit the dialogue quite a bit, but it worked well enough. It could have easily tried to make all of the characters edgy in a bad way instead of everyone just being arrogant and rebellious here. There are two remakes of this film and I doubt either one of them will be able to come close to this one. It’s a very delicate balance when you’re trying to make a comedy thriller since one element can usually overwhelm the other. I think this movie did a really fine job with it.

As for the tough question of listening to the terrorists’ demands, it’s definitely a tough call. After all, as shown in this film there is really no end. They can just keep making more and more demands until they get away since it’s not like the hostages are going well. Even after they bump off a few people nobody can do anything because of them. Of course they will eventually run out of room to make demands since they still need an escape route, but the cops really have a tough job in these films. The officers do a good job of delivering the package to the villains since they had to come in unarmed and even give their back to the villains. One cop did choke though so hopefully he resigned after the situation ended.

A nice touch for the villains is that they didn’t cram in some random sob story or anything like that. They just wanted to get rich and decided that holding up a train would be better than taking out a bank. They’re not ex soldiers trying to make a point, leaders of charities who are being robbed, or concerned citizens trying to stop a corrupt government. They’re just ordinary crooks with a big dream. Once they’re caught, they’re taken to jail. It feels like a while since the villains didn’t have any extra baggage and sometimes it works better that way. Not every villain needs to be three dimensional or super sympathetic. The final villain just jumping into his money is the perfect embodiment of what these villains were after. At the end of the day, they just wanted to be rich.

Overall, This train heist film was quite solid. It’s a pretty cool backdrop for a film and since it takes place in NYC that made the whole thing even cooler. The characters are solid and the comedy is on point. I’d definitely recommend checking it out ASAP. Whenever the mayor appears, prepare yourself for hype. I do wish he had gotten to appear one last time, but I suppose the film didn’t want to risk overdoing it with his plot and that makes sense. This film’s ending is also quite satisfying. The main characters gets to put on his detective hat and one of the little running gags from earlier led to a payoff. It’s not quite Airplane, but I would consider this to be one of the better comedies.

Overall 8/10

Kale vs Ribrianne


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Suggested by Random Kale defeats Ribrianne in much the same way that Caulifla did. She also has Super Saiyan abilities and a very high power level at her disposal. Ribrianne has her own Super form as well but while it’s raw power is impressive, it’s a form that isn’t particularly focused on speed. That difference will only get more drastic as the fight wears on and Ribrianne’s stamina will reach its limit. If only she had one more transformation hidden away. Kale wins.

Larry Talbot vs Sonic


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Suggested by Anonymous Larry is a tough werewolf but I don’t really think he has what it takes to overpower an opponent like Sonic. Sonic can spin dash rings around Larry and that’s while eating a chili dog. Putting the fastest hedgehog against one of the slow universal monsters of the old days was always going to be a blowout. These two fighters aren’t on the same level. Sonic wins.

Before I Wake Review


Before I Wake is a horror film where the title just makes sense. If you just hear the title you can probably guess the general synopsis of the film. The quick response you will always think of though is just “Wake the Kid up” Well, one character tries at any rate. Probably should have tried harder though. It’s a decent film if we go by horror film standards, but it still couldn’t cut the mustard overall. It just mainly lacks a good ending but more on that later.

The film starts off with an edgy opening as a Dad tries to murder his son but isn’t able to do it and the cops arrest him. It turns out that this kid’s dreams become reality as long as he is asleep. When he wakes they all vanish. Unfortunately, the more Cody uses this ability, the more the monster that is inside of him shows up. His monster has already destroyed the last few families he was with so now we are introduced to the latest foster parents, Mark and Jessie. Unfortunately they may not be ready for this kid as they are dealing with their own issues. Can they defeat the monster?

I admit that if I had Cody’s powers I would barely even notice. I rarely dream which is kind of unfortunate but it’s because I found the trick to it. If you start thinking about 2 stocking people and winning Super Smash tournaments, you eventually black out and then it’s the next day. I can’t tell you how many times I’ve won EVO. All right, back on topic. I have to say that the kid dreams extremely fast since the visions seem to occur the moment his head hits the pillow. The dreams are awful convenient but as the kid is fairly young I Guess it makes sense that he would dream about his latest thoughts. The kid isn’t a bad character. Cody is pretty cryptic but at least he has good reason to be since people try to destroy him and even monsters are on the hunt. He does have his iffy moments though as he will intentionally ask the parents personal questions about how their son died in order to take attention away from him. It does show that he’s not a very nice kid at times and is mainly looking out for himself.

Mark is definitely a solid character. He does his best to get along with the kid and gives him a lot of fun days. It’s not enough to totally get rid of the sleeping problem but the Dad does his best. He also charges at the monster which is more than I can say for 90% of horror protagonists. He got a decent grab in but since the monster assimilates anyone it touches, this didn’t work out too well.

Jessie was not a good character though and realllly takes a long time to get over her past. The film does give a nice misdirect here we initially you may think the Dad is the one who isn’t coping well. He stopped coming to the grief club to wallow in sorrow and Jessie claims that he has been distant. The film quickly shows us that it is the opposite way around. She just can’t get over her last kid, Sean, and as soon as she learns that this one can make dreams real she exploits the ability to make Cody dream of her son. Even though the son is fake it’s good enough for her but of course this means she is neglecting her current son. She even goes as far as to drug Cody to keep him asleep. While she sees the light by the end, it certainly took a while and I can’t say that I’m a fan of hers.

The ending also isn’t great. Basically, they can’t bring any of the victims back since they were completely eaten but the heroes take solace in the fact that they can all be together in the afterlife or whenever the kid dreams about them. That’s a small consolation at best and it probably would have been better if at least the Dad had survived. The people from child support lived, but I guess it’s because they were assimilated into walls instead of the monster. Also, the film quickly teased a fight between the monster and the mother as they ran towards each other but it ended up being a hug instead. I was really hoping for the fight as she would try to avenge her husband.

The tragic backstory for the main characters was also needlessly tragic. Instead of having their kid drowned and then they couldn’t have more kids, the film could have skipped the former and started with the latter. Maybe even just have the kid get sick or something. Drowning is a bit much for a child. I also have to then question the handle bars that the family added for when they have more kids. They looked to be a little too high up if the kid was the same height so what was the point again? I think the bars would have to be lowered a little more to serve their intended purpose.

I’ll give the main characters some props for figuring out how the kids powers worked very quickly. Usually most of the film is spent just trying to get the supporting characters to re learn what common sense is. Here that wasn’t really a problem. Finally, I should also talk about the monster’s design. It’s pretty good and sort of looks like Slenderman. The monster has a few nifty abilities like assimilation and super strength. He isn’t very fast, but doesn’t trip so he will eventually catch you. Assuming that this monster will help the heroes in a sequel, we’re going to need a new monster.

Overall, Before I Wake definitely has an interesting premise. It also is classier than most horror films but still gets needlessly grim at times. The beginning and ending are weak. While the middle is decent, the repetition of the drowning scene doesn’t help it either. I don’t expect many horror fans will find this all that scary so you’ll have to enjoy it for the plot. I’d sooner recommend a film like Poltergeist 3. That one had everything you could ask for from a horror film.

Overall 4/10

Lara Croft vs Madeline




Suggested by Destroyer Lara Croft is a strong fighter with a good balance of hand to hand skills and weapon proficiency. Madeline hasn’t really learned how to fight yet at her age which does put her at a considerable disadvantage. She simply won’t be able to block or parry Lara’s attacks and that will lead to her defeat. She just won’t be able to stand up to the seasoned adventurer. Lara Croft wins.