Ratchet & Clank All 4 One Review


It’s time to look at the final Ratchet & Clank game. (Not counting the movie adaption) All 4 One is definitely a very different game in the series as it focuses on the multiplayer aspect and naturally had to switch the gameplay a bit to set this up. I think they probably could have still pulled it off with the normal gameplay if you ask me, but I don’t know the full details of how that would work so it’s just speculation. Either way, while the gameplay is a bit weaker it’s still a solid all around game with a fun plot and good fundamentals.

Ratchet has retired from the hero gig and Qwark is now the President so everyone has achieved their goals. This is all thrown out the window though when the planet is invaded by an army of robots. Ratchet & Clank must get back out there in order to save the universe and Qwark tags around to help give his approval ratings a boost. They are even joined by their old enemy Dr. Nefarious who is only working with them for now. He warns the heroes not to get the wrong idea. Who can possibly stop this group of all stars?

The gameplay is your classic 3D blasting platformer. You are given an array of guns and other weapons to use as you rampage through the various levels. You’ll gain many weapons through the game by going to the shop and purchasing them. There aren’t a whole lot of weapons this time so you should have enough money to buy em all well before the final level. It also won’t take a whole lot of grinding post game to get the rest of the upgrades to be honest. The main difference here compared to usual is the team gimmick as I mentioned. There are a bunch of obstacles in the level that you can’t get by without a partner. If you’re playing by yourself then the A.I. will help you but it’s probably one of the worst A.I. I have seen in a very long time. Clank will literally jump off the stage to intentionally die just to make sure you lose.

You don’t actually lose a life unless both characters die, but with a computer ally more times than not that means both of you will die if you do. The game isn’t all that difficult and there are save points constantly so that’s not a big deal, but it will get annoying when you’re counting on your partner. Some parts of the gameplay are also just a little less polished than usual as well. For example, switching between weapons can be pretty rough as you need to cycle through 2-3 screens to get to the one you want. Sometimes it will result in you picking the wrong weapon as well. Then you’ve got the target aiming which will actively switch targets on you if there are a bunch of enemies. Small things like that keep it from being quite a solid as some of the others. It feels a bit more like a cash-in.

That being said, making the game multiplayer is no small feat. It’s definitely always a great idea to have that as a feature and in this title’s case you can team up with people online or offline. Your character also gains levels throughout the game so for example I got Ratchet to level 7. I’m actually not sure what the levels do, but they must have some kind of benefit I’d imagine. There are 9 chapters in the game and each one can take close to an hour or so. It’s a pretty good length for the title and nowadays you can get the game for cheap so you’re getting good value for your purchase here. Only thing to watch out for are glitches. They happened to be twice where I had to die to get the boss to appear again after he vanished. Definitely an odd one.

I also definitely did enjoy the story. The series never fails to deliver on that front with a lot of crispy dialogue. It’s one of those games where characters are constantly talking. There are big cutscenes after every chapter, but with all of the mini ones thrown in there the game stays very cinematic like the rest of the series always is. The plot may not be quite as long or deep as previous games (particularly the time travel trilogy which got real serious) but it still brings across the ole charm of the series. Seeing Qwark and the gang is always fun. Nefarious is probably the weakest member of the group when it comes to the humor, but he rarely gets to be part of the team so it was nice to see him. Ratchet also finally remembered why he became a hero in the first place so I expect that development will probably stick for the sequel. It’ll definitely be interesting to see how the story goes in that one. The only boring part of the story would be the main doctor villain and his good counterpart. They don’t add a whole lot to the story although the twist about who the real main villain was definitely worked really well.

The soundtrack isn’t all that memorable, but I did like the credits theme. That one definitely worked really well to wrap the game up. The graphics also look real good, especially the cutscenes. It holds up really well over the years and I think it will continue to look good many years from now. While the gameplay may not be the sharpest in the series that isn’t to say that it isn’t good either. It’s still very good and I love this style of gaming. Mixing 3D platforming with gun skills is always a recipe for success. Just look at Fortnite or Star Fox Assault!

Overall, All 4 One is definitely a title that I would recommend. Naturally you’ll enjoy it the most if you’re actually playing as a full group, but you’ll still be able to progress through the game very smoothly on your own. The fact that there are save points every minute or so is always good since you won’t feel like you lost a lot of progress when you die. I’m pretty surprised that we haven’t gotten an announcement for another game in the series by now. I thought they always sold really well so Sony would want to have it back soon. Maybe they’re just waiting and are going to unveil a huge sequel one of these days. Either way, I can definitely say that the series had a great run.

Overall 7/10

Scooby Doo Team Up Volume 6 Review


It’s time for some more Scooby Doo adventures! These guys have helped quite a lot of people out by this point. They’ve aided heroes like Batman, Superman, and many more over the course of this series. It’s always fun to see how they interact with the other series and evidently many others must feel the same way for this title to have reached 6 trades. This volume is another solid one with a good array of stories.

The first issue has the team come over to aid the Atom in his fight against a ghost who exists on an atomic level. The gang is a little skeptical of a ghost showing up since usually they’re fake. That being said, how could someone put on a mask and then shrink to this size? The Atom gets a lot of hype here as he beats up on the enemies while also apologizing to the gang for not saving any for them. The Mystery Inc also keep their cool here (Aside from Shaggy and Scoob) as they realize what’s up. It’s definitely a pretty solid intro issue and the cool part is that it’s the only one that actually continues to the next.

The gang may have just escaped from their growing problems, but then they meet up with the Atomic Ant. I’m not familiar with the guy, but apparently his thing is that he has super strength and can fly thanks to a jet pack. It’s definitely a pretty handy thing to have up his sleeve. Still, he’s up against a group of monsters so Fred and the others have to think of a way to help them. This one isn’t really a mystery so much as just a team up battle. Daphne has learned how to fight thanks to a book she read during another issue which is a nice bit of character development that stuck. Together they end up having the edge in this fight.

Then we’ve got a team up issue with Huntress, Batgirl, and Black Canary. It’s tough for Huntress because she’s trying to get things done and just take out villains, but the rest of the group is busy dealing with the Mystery Inc comedy shenanigans. She is ultimately forced to play the straight man here as Huntress points out that this is no time for games. The rest of the gang apparently don’t really agree with that based on how they act. Still, the team will have to put their differences aside to save Gotham City, but can they do it? It’ll take all of their skills this time.

Then we’ve got a pretty fun comic with the Inferior Five. The story takes this moment to also bring in a lot of other infamous DC characters. I didn’t even know most of them so that was pretty neat. We finally have a group that is even more nervous than the Scooby Doo gang. There are a lot of other guest stars here as well and the whole thing takes place near a game show so that was pretty neat.

Following that we’ve also got an issue with the Legion of Superheroes. The Fatal Five have struck again and it also seems as though the ghost of Ferro Lad is here to haunt the heroes. He even has a twin brother who seems made up for the series and may have a grudge against the league. This one’s probably the closest case we have here to a full on mystery. It’s also one of the best comics in the collection as we get some fights and the gang looks reasonably good. It’s also cool to see Ferro Lad even if he is a ghost here because I remember reading the fateful issues where he ultimately paid the big price.

Finally we have Yogi Bear show up in another issue. He definitely steals the show here as he tricks the mystery gang into thinking that he is the police chief for a bit. In their defense, they’ve come across so many strange cases that it isn’t even unbelievable for that to be the case. Of course while he is guilty of many crimes it seems as if someone might be framing Yogi. Who would dare do such a thing? Furthermore, who would even want to frame Yogi? The bear seems like a nice guy and you have to make some pretty big enemies for this to happen.

Definitely a solid array of stories here as I mentioned. The art for the issues is also pretty good. The style lends itself well to team up adventures. All of the character designs are on point and it’s very easy to read through the adventures. 6 issues is also a reasonable length for a trade as I see a lot with only 4. You’re definitely getting some pretty good value for your dollar. The Mystery Inc are all in character as well. Naturally the two members who look the best here are Daphne and Fred. Daphne is the team’s best fighter by far and actually does contribute in quite a few of the fights against real villains. Then Fred always sticks up for the team and stands up to the others who try to talk down to them. Velma, Shaggy, and Scooby mostly just hold the team back which is why they should be glad that they have Fred and Daphne at the ready.

Overall, This is a solid collection to add to your pile. Whether you know a lot or a little about the Scooby Doo franchise and DC ones, the stories are very accessible. You can easily gather what is happening right away and then go from there. I definitely recommend checking it out and even more so if you are already a fan of these franchises. I definitely wonder if the series is still going. Hopefully so as there are always more heroes to cross over with. I don’t know when I’ll be reading another comic, but I’ll definitely be ready for whatever it is.

Overall 7/10

How to Stuff a Wild Bikini Review


It’s time to look at another beach movie. Unfortunately this one doesn’t break the trend of this genre not being particularly good. There’s not a whole lot to work with to start here and the film isn’t exactly going to be winning any Oscars for its writing. No, the film needed to try and win on its own merits and unfortunately it was a losing battle. You can pretty much tell how this film is going to play out from the start.

The film starts off with Frankie going to an island for 3 weeks. He begins to cheat on Dee Dee with the locals over there but then begins to worry that she may be doing the same thing. He hires a witch doctor and some spellcasters to try and prevent this from happening by creating a super model who will block Dee Dee at every turn. This plan works for a while, but then local advertising star Ricky shows up to try and steal Dee Dee away. She wants to stay loyal to Frankie but the more she hangs out with him the more she starts to lose her morals. Can she stay strong or is Ricky right in saying that everyone cheats eventually?

From the start you can see how the plot is pretty dicey. Frankie cheats on Dee Dee in pretty much every film. It’s nothing new and while she gives him a stern talking to he never actually feels bad about it. Even in this film he flat out says that it’s okay for guys to cheat while it isn’t for girls. If he actually believes that then this makes him look even worse as a character. Dee Dee definitely shouldn’t be putting up with this and the fact that she does is most unfortunate. Naturally this doesn’t excuse her from staying true to herself, but it does make you think she should just get over Frankie and find someone else. He strikes you as the kind of guy who’s fairly possessive and not in a good way.

Then you have Ricky who isn’t really any better. He’s very persistent, but that’s where his good traits end. When Dee Dee tests how serious he is, the guy fails. He’s also very quick to move on from her to the next person so you really can’t say that he is super sincere. He would be cheating on her just like Frankie. It’s unfortunate, but this is why Dee Dee can’t trust any of these characters. None of them are trust worthy and they aren’t afraid to admit it.

There’s really only one good scene here and that’s a fight scene that occurs midway through the film. Van Zipper hires a local thug to scare off Ricky and his entrance is admittedly pretty good. He just crashes in through the ceiling and the fight begins. In Ricky’s defense he is actually putting up a good fight. It goes back and forth for a while until Dee Dee steps in. I was surprised to see an action scene that was actually handled fairly seriously so that was pretty cool. I suppose the race scene at the end also wasn’t bad. Any scene away from the beach is certainly a good thing so no complaints from me there.

Of course, the film’s score was already dead by this point. There was just no recovering from all of the beach moments. The film is essentially one long fanservice scene. The camera work ensures this and half of the time there isn’t even a plot in the movie. It’s just all of the characters acting dicey and buying time until the film ends. There’s even a very long stop motion scene at the beginning that was added to fill in time. Even as far as the beach films go this may have been one of the weaker ones. The songs weren’t catchy either. These characters can’t really sing so they weren’t helping their case here.

Even the supernatural elements don’t really add to the film’s intrigue. The giant bird that follows Dee Dee around doesn’t really do much beyond yelling all the time. It somehow works to annoy Ricky most of the time, but he’s just easily irritated. I’d have liked the witch doctor to take a more active role as instead all of his scenes are basically the same gag of him trying to drink some rockets. You can’t keep on using the same gimmick over and over again while expecting it to still be humorous. After a while you’ll just be ready to roll your eyes at the whole thing.

Overall, I’d suggest sticking away from this film. Odds are that the title would already be a pretty big red flag though. I have yet to see a really good beach film and that certainly won’t occur within this franchise. There’s just way too much fanservice and no likable characters. All of them are either not trust worthy or have some kind of agenda. At most the president of the company here was decent and even then he doesn’t really get to do anything. If you’re looking for a good water adventure film then you should watch Aquaman instead. At least that film has good action scenes and the characters rarely spend any actual time at the beach. That’s a winning formula. For this film, the only positive thing you can say about it aside from the fight scene is that it’s short. At least you won’t have to be watching the events unfold for very long.

Overall 2/10

Klonoa: The Adventure Begins Review


It’s time to look at another quick video game manga adaption. This one takes a look at the very beginning of one of the games. There are two chapters and when combined they become about as long as the average weekly chapter. It’s another nice preview to a game and really shows you what to expect with Klonoa. The art is good enough where you start to wish that this had been a long running series. Fortunately there is another Klonoa title for that, hopefully it is as solid as this one.

The basic plot is that Klonoa is having a good ole time when danger strikes and he goes in to investigate. It turns out that a master villain has shown up and is bent on taking over the world. Klonoa must now stop this guy and show the world why he is a hero. Klonoa isn’t the strongest guy on the block and does get nervous quite a few times in this short manga, but the important thing is that he never gives up. He slowly realizes the gameplay mechanics at play here and then as the series ends he is ready for more action.

Klonoa is the kind of lead who can really hold his own adventure. He’s just a fun guy and the art is also on point so he looks like a classic main character. You kind of get a Beyblade or Pokemon Adventures type feel from the artwork. The battle scenes are solid and everything feels like it is taken right from the game. Certainly a good manga adaption to check out if you really want to know what to expect in the game. The minions/suction gameplay gimmicks were definitely pretty enjoyable in the games so it’s nice to see them here. I also like the design of the main villain. He’s the kind of antagonist who lets you know that there will be real stakes here.

Overall, Klonoa is a fun one to check out. It’s only about 15-16 pages so you’ll blast through it. I’d also recommend the video game while you’re at it. It’s a solid platforming series with a good plot to accompany the gameplay. It’s just a solid all around package and I can say the same for the manga. It’s always nice to have a bit of supplementary content so the fact that this was released at all is pretty neat. Of course there isn’t much else to say about it. You could probably read the title in the time it takes to read this review. Just know that Klonoa is the kind of hero that you want in your corner.

Overall 7/10

The Promised Neverland


Well, this series has been getting quite a lot of hype lately so it’s nice to finally start it. It’s definitely got a pretty unique premise so that’s good. I’m wondering how this plot can be stretched out for very long though and I’m hoping for a big time skip. Still, a solid start and I’ll review the series once it’s over.

Overall 6/10

Village of the Giants Review


It’s time to look at an old film where giants came into being. I would say that it’s about how power corrupts, but these kids were already corrupt from the start so it’s more like they finally got to push people around. The film is pretty aimless for the most part though with many scenes being dedicated to dancing and singing in order to stall for time. It’s definitely a film that’s gonna get a thumbs down from me.

The film starts off with a group of teenagers crashing their car and they spill out into the rain. They’re all pretty rowdy so they start a mud fight and dance for a while. After that they figure they should try to find some shelter and head to a nearby village. In this village, Nancy and Mike have stumbled onto a new discovery courtesy of a kid named Genius. It’s a spongecake that turns you giant once you eat it. Mike is determined to get rich from this, but ends up giving some of the formula to a cat, 2 Geese, and a dog. Pretty soon the whole village knows about it and wants their hands on it. Mike tells them no, but the teens show up and eat it anyway. Now they’re all huge and they want to take over the town. Can Mike stop them?

This movie has quite a few problems so it’s hard to know where to begin. To start with, there is way too much singing and dancing here. That wouldn’t be a problem if they were good of course, but none are. The dances are the same motions over and over again. Each dance seems to last for an eternity and then the songs also tend to drag on. They never add onto the plot either so they’re definitely just here to drag out the film. The plot would barely have lasted 40 minutes otherwise.

Then the writing is consistently iffy. Mike ends up cheating on his girlfriend for a bit just to mess with the villains and fool them into thinking he was being tricked. Not a very nice partner to have eh? They tried the same trick on the girl only she didn’t even entertain it. (Although she was getting dangerously close) So you already can’t root for the heroes. Mike also doesn’t seem all that smart like when he tries to fight the leader of the teens. He’s luck that the hit didn’t completely destroy him. There’s also a scene where the town tries to tie up one of the giants and they actually succeed which was a scene that made no sense. With a single movement he could have knocked them all over, but instead the giant just seemed confused and almost mindless for a moment. It just didn’t make any sense.

Naturally the teens don’t make for good villains either. There’s a little friction between a few of the guys as they bicker a lot and for a wile there you think there’s going to be a power struggle. Surprisingly it never happens. The leader just folds every time the group wants to do something drastic. They definitely have a lot of fun making fun of the adults, but beyond that it’s not like they had much of a plan. Honestly they just would have gotten bored after a few days I expect. It all would have been routine by that point.

You can probably guess from the premise that this film isn’t really meant to be taken seriously. It’s definitely comedic for the most part but the film just isn’t quite as funny as it thinks it is. Take away the dancing scenes and that would have helped the film a bit for sure, but even without that there just isn’t much to the film. The dialogue is very weak and there are no likable characters. It would have been fun to have seen more of this from the adults perspective though. Maybe have a bunch of government guys walk in and start making demands or something. Instead the adults seem a bit slow on the uptake like when they order the teens back into the theater. I mean…they could have just squashed the cop so he got lucky. Also, how did nobody notice that they kidnapped the sheriff’s daughter? That seemed a bit iffy. It would be easy to grab her of course, but surely the town should have known about it.

Part of the problem throughout the film with the humans putting up a resistance is that the giants are way too strong. They could have easily ended the whole match in an instant if they do desired. The fact that they did not is really just plot hax. The film is riddled with plot hax. The characters should have had no chance until the formula wore off. Of course, the villains should never have gotten the formula if Mike was a little smarter and didn’t leave the key right next to the safe it was guarding. That defeats the purpose of the safe.

Overall, Village of the Giants is definitely a film you’ll want to skip. It’s pretty over the top but not in a good way. The Giants don’t actually alter the plot much at all. The film would have been better if it was just about the potion going out of control and making everyone giant. They would have had to learn how to cope with this smaller world now that they were giants. Instead we had to see Mike take down a giant spider which certainly wasn’t good. The film’s very cheesy and in some ways that’s good, but it makes too many errors to really stay afloat. Cut out the fanservice and this film could have had a shot. As it stands, you should stick to Godzilla for real movies about a giant creature.

Overall 3/10

Astra Lost in Space Review


It’s time to look at a space exploration manga that is pretty unique compared to the other manga titles I’ve read in the past. I haven’t actually read a classic sci-fi adventure like this one before. It’s a pretty fun premise and I don’t think the series ever overstays its welcome. It’s just a solid series all around. There are a lot of twists and turns along the way, but I don’t believe any of them would hurt the series upon a re-read. If anything you’ll probably just examine all of the interactions even more.

The series starts with a group of kids getting ready to go to camp. It’s a planetary style camp instead of a traditional summer one as this series takes place in the future. The leader of the group is a guy called Kanata. He’s a very outgoing guy who is always filled with confidence and he is determined to make this the best camp experience yet. Everything he planned goes out the window though when a portal appears and swallows everyone up. They all appear millions of light years from their planet and nearly die, but fortunately they put their helmets on first. They manage to get onto a nearby space ship and must now try to make their way back. Unfortunately the ship is low on fuel so they’ll have to make many stops along the way. This will be a very dangerous journey and none of them were exactly prepared for this, but they’ll try their best.

Kanata must lead the group and get them all to team up. On his team he has an airhead, a sullen teen with a bad attitude who has a gun, a super shy girl, a really mean girl, an overconfident genius, a rich guy, and a mild mannered being who transcends human limitations. This would be pretty easy, but Kanata has to keep one more thing in mind which forces him to keep his guard up. The controls to the ship were sabotages which is partially why they have to make so many stops. Someone intentionally caused the portal to send them into space and then someone sabotaged their ship after they got one. Clearly one of the students in the group is a traitor who intends to destroy them all and Kanata has to find out who it is before they’re all space food.

Kanata makes for a pretty good main character. He’s definitely very gung-ho and is always giving the other characters good lessons in life. They may seem obvious at first, but they’re all true and it works as a great morale booster. I think it’s fair to say that without him the crew would have absolutely been doomed. They just wouldn’t be able to make it ahead without his natural leadership skills. At first he and Aries have a gimmick where they mishear things or say something that’s a little off from what they mean, but fortunately this vanishes pretty quick. There’s pretty much nothing not to like about Kanata. If anything he probably forgives people a little too quick which is definitely a quality most leads tend to have.

Aries is a reasonable heroine. Her perfect memory is definitely a good skill to have and comes in handy more than once. Like Kanata she can be a bit of an optimist which sometimes works like a weakness. When the characters are trying to get to the bottom of some truths and plot twists she always tries to stop them so the atmosphere doesn’t get too tense. I can understand that but at the same time this is information that they really need to know sooner than later. She can also get a little upset at Kanata even when the lead didn’t mean to do anything. He just has no time to worry about personal dramas when he’s saving the ship.

Quitterie starts out as the rather mean/arrogant member of the group, but she quickly mellows out. It’s probably just the biggest switch for her going from being a rich girl to suddenly trying to make ends meet in space. It’s like going from a 5 star hotel to a random motel. Still, she’s always a fun character to have around and is one of the better members. Funicia is Quitterie’s younger sister and she’s definitely good. Despite being a kid she’s never actually annoying and tends to be quite wise for her age. She’s patient with the rest of the characters and even when she doesn’t get the approval that she was hoping for from Quitterie, Funicia takes it pretty well.

Then you’ve got Zack who is basically Kanata’s right hand man. As he is able to fix the ship several times the group would have been absolutely doomed without him. On a long term mission like this one you really need an engineer. He makes sure that everything is running correctly and is typically the first to notice when something suspicious is happening. His romance with Quitterie isn’t the best though. I don’t blame her for being rather upset since he constantly acts like she is a nuisance and doesn’t want to be involved with her despite him suddenly claiming obliviousness by the end of the series. No one was buying it.

Luca definitely likes trolling the characters quite a lot due to the fact that he keeps changing gender identities whenever he feels like it. It’s certainly an interesting development. Unlike the others he has already overcome a lot of personal demons and so the twists don’t hit him as hard as they do the others. He probably has the least amount of slumps out of all the characters because he always tries to see the silver linings. Meanwhile Charce is a rich guy who really loves animals and plants. He enjoys travelling on these planets just so he can see all of these new things. He tends to keep to himself more than some of the others, but he’s always ready to run onto the field and help out however he can.

Ulga gets a lot of focus early on in the series. After all, he makes it clear that he doesn’t want to be friends with the others and he has a gun. It’s hard for anyone to trust him and in a small ship like what they have, a gun is a very powerful advantage. As the series goes on Ulga opens up more, but he simply isn’t as chatty as the rest of the characters so he always sticks to himself to an extent. Likewise, the same can be said for Yun as she just doesn’t talk much. She’s very timid and we find out the cause to this through her backstory. Naturally all of the kids have some kind of emotional origin story and the series does a good job of spacing them out. Typically you can expect 1-2 per volume. As such, each volume gets some story developments in the past and the present.

The vast majority of the series is about the kids in space, but occasionally we get a few scenes back on Earth where we follow the adults and see what they think of this. After all, a bunch of kids just vanished off the face of the Earth. You can bet that people are a little panicked back home. It’s always nice to see these meanwhile scenes but they are very rare. I feel like we only got 2 in the whole series. There just wasn’t much time I suppose with only 5 volumes to work with. As I mentioned, we get a bunch of twists during the final two volumes of the series. I’ll admit that at first I thought the series was going to get real crazy. We were going to get some dimension hopping, time travel, aliens, and stuff like that. Instead the series decided to stay pretty realistic so all of the twists have some logic behind them. One involving history will still feel like a big stretch to be honest, but I guess it could work. You just gotta assume that there are a few more things behind the strings as well. At the very least you can’t say that the series was playing it safe with these twists. It was all handled pretty well. I do wish we could have gotten something a bit different from the classic “flash forward to when everyone is an adult” endings though. Especially as the designs just aren’t great. You’d think that the characters would have resisted their fates.

I also thought the humor for the series was handled fairly well. As I mentioned, quite a bit of it involves Kanata’s random fun facts. The scenes can be pretty funny but it isn’t forced. The series is pretty light in general even though it can get serious when necessary. You might rarely feel like the characters are ever in any real danger, but you’ll still be interested from start to finish. It’s a real page turner. This is a good example of a solid manga that didn’t need action to take it to the next level. There are only a small handful of action scenes, the rest is all about adventure. The Godzilla netflix series could have taken a page from this one’s playbook on how to do a proper survival story.

Naturally I won’t say which student is the traitor, but I will say that it was game over for that character. It’s hard for me to regain any respect for that character after pulling such a stunt, especially so late in the game. You just can’t make such a mistake like that and just apologize. The series does a good job of putting the traitor plot in the background though. It’s easy to forget that the plot is even still going towards the end of the series so it makes the whole thing even more unexpected.

Overall, Astra Lost in Space is definitely a fun manga. The premise is good and the execution was on point. The pacing is solid and the characters are enjoyable enough to hold their own stories. There’s really not much to dislike here and it really captures the thrills of a space adventure. It’s a shame that it was so short, but this is the kind of plot where if it goes on too long then it would probably turn into a whole different kind of story. If you haven’t read this manga yet then I would recommend changing that. After all, an anime is coming out soon so you’ll want to be ready for that.

Overall 7/10

The Black Hole Review


It’s time to look at a film with a title that you figure you would
have seen more over the years. After all, black holes are pretty
interesting and when you throw in some sci-fi wrinkles they get even
better. While this film had a good premise and can be fairly
interesting, it also starts to drag on a little by the end which
limits its ultimate potential.

The film starts off with a Star Trek type crew wandering trough space
when they notice a distress call from a ship stuck near a black hole.
Naturally they are obligated to go and help but everything about this
scenario seems highly suspicious. This ship is from an expedition
launched 20 years ago and the crew was presumed dead. Well, one member
apparently survived but regrettably the others did not. This doctor
was able to create a robot army though and now he wants to try and
slingshot his way through a black hole. The captain realizes that this
guy is insane, but it may already be too late to leave.

The plot is fairly standard but always a good premise for a title like
this. It’s basically a Star Trek episode with the crew quickly
realizing that a guy marooned on a lost ship was able to advance the
art of robotics more than a planet of scientists with proper
equipment. It’s pretty surreal. Naturally the main villain isn’t all
that subtle with his ambitions. From the start you know that something
is a little off about the guy. Too bad the scientist of the main crew
couldn’t realize that though. He is ready to abandon the Earth in a
heartbeat so he can go through a black hole with the villain. It’s
almost tragic because that basically means that there’s not much
waiting for him at home. Still, it doesn’t excuse how slow on the
uptake he was. The guy nearly doomed them all.

Then we have the main heroine who isn’t all that subtle on learning
that the main villain is nuts. I guess I can’t blame her for trying
over and over to help the scientist see the light since staying behind
would certainly be lethal but I think she should have prepared herself
for what was to come.

The captain is pretty solid. He basically takes all the good qualities
of Captain Kirk without any of the bad ones. He’s a capable leader and
probably the best character here. He’s suspicious of this whole thing
from the start and is always on guard. I think if you take him away
from the flick the whole movie gets weaker.

I do have to also give some credit to the main robot though. Typically
the robot companion ranged from rather weak to just being very
ineffective. This robot is none of those as he has perfect aim and
even manages to take on one of the big villains. I may not have been
sold on him at first, but he backed up the tough talk by the end. You
can’t deny that his confidence is well warranted.

Where the film suffers a bit is that it can feel aimless once in a
while. The plot is very straight forward. The heroes voyage through
space and try to learn more about the universe. They see a ship and
you know that the man inside of it is very dangerous. It’s not like
any of this is unexpected for the audience so you feel like you’re
just going through the motions until the end. There is a decent amount
of suspense, but it’s drawn out just a little too much. You get the
feeling that this film could have been trimmed down.

There’s really nothing negative about this film which is also pretty
important. It can be hard for a film not to make some kind of error
during its duration so whenever this does occur it is pretty
impressive. It’s not as if you will be super bored or anything during
the film either so I wouldn’t dock the score much for it. The writing
is pretty solid and while not all of the characters are likable, I
think they’re handled pretty well. You can clearly see why the captain
was selected as the leader because the other members would surely lead
the crew to ruin.

The end of the film does try to be a little too “deep” and moving
though. We get a lot of trippy colors and the heroes effectively
travel through hell in order to get back home. It goes for a very 2001
vibe although fortunately it stays classier than that film could ever
try to be. It’s a very odd way to end the film as it doesn’t seem to
match with anything we had seen earlier, but maybe the film had some
extra budget leftover and wanted to use it. I can’t really fault them
for that and it can be a little humorous unintentionally.

Overall, The Black Hole is a fairly good sci-fi film. I can see why it
didn’t get too popular since the film does start to drag on by the end
but it’s still a fun enough story. It doesn’t get too detailed in
explaining the universe, but goes far enough for you to understand
what you need to. If you haven’t checked this film out yet then you
should. It’s an interesting look at how a Star Trek from Disney
probably would have played out.

Overall 7/10

Dragalia Lost


I may not have stuck with the Dragalia Lost game for very long but the plot was definitely pretty interesting. The manga is actually very impressive with how good the art is. It looks like this one will be taking a very detailed look at the story so if all goes well it’s going to be an excellent title. I’ll have a review for it when the series ends.

Overall 7/10

Astra Lost in Space


This is definitely a fairly obscure manga. It’s off to a reasonable start. I wouldn’t say that it is particularly exciting compared to most of the other big titles but it’s not bad either. I think the manga just needs its stride and then it can go to the next level. The question is whether it will find that stride in time. I’ll have a review for the series up when I have finished it.

Overall 6/10