Warriors Orochi 2 Stats and Records

Stats time!

Character Levels

Sun Quan Level 56
Ginchiyo Level 11
Motochika Level 6

Stage Records

Level 1 13m 4s 432 KOs
Level 2 9m 42s 430 KOs
Level 3 15m 43s 465 KOs
Level 4 12m 47s 507 KOs
Level 5 3m 54s 95 KOs
Level 6 13m 33s 248 KOs
Level 7 9m 34s 223 KOs
Level 8 9m 41s 281 KOs

Warriors Orochi 2 Review


After many years it was finally time to jump into the second Warriors Orochi title. The first one had definitely been a lot of fun so I was eager to see how the sequel would respond. Once again this is definitely a great title. I do think there’s a bit more they could have done with the story to highlight the crossover aspect but on the whole you should be very satisfied here.

The game lets you choose between playing as the Dynasty Warrior series, Samurai, or Orochi. I went for Dynasty and it’s fun that the fire team gets to be the head fighters here. The Sun clan is always a fun team to get behind even if the leader Sun Jian doesn’t look his best this time. He is determined to keep the kingdom at peace so he doesn’t make a move against the new villains until he is effectively forced into doing so. Then he is ready for action but it all feels a bit late in the game.

With Orochi destroyed everyone is just trying to get used to living in this strange world since there appears to be no way back. Unfortunately peace isn’t something that will be maintained for long as Lu Bu has returned along with one of Orochi’s trusted followers and they intend to plunge the world into chaos once more. Meanwhile, a bunch of other villains from Samurai Warriors and Dynasty have decided to use the confusion to take over as well. It’s going to be a tough few days for the Sun clan but they have to take them all down without mercy.

The gameplay is pretty self explanatory but I’ll quickly run over it anyway. The goal of the level is to take down the enemy generals. You have to do this without letting your own men be destroyed. You have your standard attacks, power moves, and super attacks. Use them wisely as you take opponents down. As this is a hack n slash there are hundreds of opponents to defeat to the point where they are practically never ending. Never let yourself get distracted in any one area too long or your partners will die pretty quickly. I died in the first level but never after that. As long as you stay sharp you’ll be fine. It’s also worth noting that this is a rare game where you keep your EXP even when you lose a level. I was really glad to see that.

There are 8 levels in the game and on average you should complete them between 10-13 minutes. The levels feel fairly short but that’s because they are a lot of fun. Your attacking speed is a little on the slow side but you can call up your horse to move great distances when needed. Initially you’ll want to beat a lot of the minions to gain EXP but then in latter levels you can run straight for the enemy generals. Once I unlocked the 5 hit combo which burned my opponents I was definitely ready to go with a more aggressive strategy. This combo could even be used repeatedly if the opponent didn’t block the launcher move which would result in a lot of damage Without that move the levels would have certainly been a lot more difficult to navigate.

The graphics here definitely look good as expected. The character models are on point and the stages are suitably ominous. I like how everything looks, the game just has an epic feel from start to finish. It feels like a grand crossover and that’s exactly how this game is supposed to be. The character roster is also impressive although not surprising since the warrior games usually shine like this. The soundtrack is always very good. Optic Lines is the most memorable track (The name is at least something like that) but there are a lot of good tunes throughout.

Naturally there is a lot of replay value here. You can play the other story modes and really perfect your skills. Maxing out all of the characters is bound to take a lot of time as well since there are so many and level ups can take some time. I think I got my character to around Level 50 by the end though so that was a pretty reasonable jump. You’ll easily be able to find 20+ hours here by the time you do everything.

One unfortunate thing though was that in the end I beat Orochi before I could even see his little pre rendered cutscene. I had too many backed up by this point as I ran through the level so it wasn’t quite up to his I suppose. Unless he didn’t have one but I would be surprised since every other boss has one. It was definitely cool to see him there though. I’m wondering how Orochi 3 will handle the plot since I’m sure they don’t want to go for the same angle of him reviving again and yet it feels like that is what they will have to do. A lot of tough decisions there to be sure.

Overall, I am one step closer to being caught up with all of the Warrior Orochi games now. Orochi 2 was definitely a blast and I expect the rest will be as well. It’s a fairly simple/direct game so there isn’t much more to say on it. If you like the main Warrior games then of course you’ll like this one. The more you’ve played the other two series, the more you will really enjoy the unique interactions here as well. I’d like to see more interactions in future games but as it is, it was fun seeing the final boss of Samurai Warriors Katana show up here since I just beat that game the other day.

Overall 8/10

One Piece Pirate Warriors 4 Stats and Records

Stats time!

PS4 Trophies 32/40
Gallery Completion 87%

Stage Ranks

Level 1 A
Level 2 S
Level 3 S
Level 4 A
Level 5 S
Level 6 A
Level 7 B
Level 8 S
Level 9 S
Level 10 S
Level 11 A
Level 12 S
Level 13 B
Level 14 A
Level 15 A
Level 16 B
Level 17 A
Level 18 A
Level 19 A
Level 20 S
Level 21 A
Level 22 A
Level 23 A
Level 24 S
Level 25 B
Level 26 S
Level 27 A
Level 28 S
Level 29 S
Level 30 S
Level 31 S
Level 32 S
Level 33 S
Level 34 S
Level 35 S

Dynasty Warriors 9 Review


After many years I have finally made it to the final game in the main Dynasty Warriors series. A while back I had done a bit of a marathon in this series but I didn’t own 9 so it had to go on break. Well, I was finally in the mood to fire it up and it’s a game that’s definitely a lot of fun. The new open world setting takes a little getting used to. Ultimately I prefer the usual structure for how Dynasty Warrior games are set up, but I do appreciate the attempt at something different. It does work well in its own way.

As always the game adapts the story of the 3 Kingdoms so if you’ve played any of the first 8 Dynasty Warrior games then you’ll know how this all plays out. This game is able to go into great detail though and it’s easily the longest title in the series. I decided to follow Cao Cao’s path for my playthrough but you have a lot of characters to choose from here. There are dozens and dozens of playable characters in the game and they all have their own story which is pretty impressive. Some are shorter than others of course. For example Cao Cao’s is much longer than the average story since he is one of the 3 main Kings. That’s why he felt like a fair one to go with.

How the open world setting comes into play is between battles you can run around the kingdom and help people out with side quests or expand your kingdom on hand. One thing that was fun was to finish off skirmishes on the outskirts of the kingdom and watch as the map turned into your color. The enemies will take over the territory after you leave so it’s not like it’s permanent or anything but it is a really good way to allow you to quick travel later on. For example, I had fun taking over a lot of settlements and this saved time later on in the game since you can fast travel to anywhere you’ve been. So instead of crossing half the country to join the next big story fight, I was already there.

It’s really worth it in the long run and since the open world was one of the things heavily promoted about on this game, I’d say it’s worth seeing exactly what all the fuss is about. How I see it, it does heavily help the replay value of the game. The world is pretty huge so the developers did not hold anything back here. There’s also just a lot to do including upgrading your character and getting better equipment. It can all be a little overwhelming if anything so definitely take it one step at a time. The main campaign took me around 9 hours. If you try to complete the game with everyone I’m thinking you’ll be here for at least 40+ which is really good. Then if you work on getting all of the PS4 trophies and exploring every inch of the game you can add even more time to that.

Naturally the graphics look really good as well. All of the character models are on point and the whole thing is just very striking from the backgrounds to the combat animations. It looks like a PS4 title through and through. The series may not especially be known for its graphics but at least for this installment I would say it definitely qualifies as a great showing. The soundtrack is a little more forgettable which is unfortunate because the series has had some really excellent rock themes over the years. This time they held onto the brakes a little more I guess and were going for a much more low key kind of soundtrack. You do still get the occasional rock theme though.

As for the gameplay, it’s pretty similar to most of the other Dynasty Warrior titles although it took a page out of Hyrule Warriors: Age of Calamity (Well, I guess it would be the other way around) and now you have 4 different special attack options in addition to your normal special attack. It’s an interesting change, and a fun way to spice up the gameplay from just using the same super all the time. I can definitely get behind that. It’s definitely very smooth throughout so you’ll have no problem dealing with the bosses as long as you remember your fundamentals.

One aspect that was also interesting is that in each mission you could head straight for the boss if you wanted a challenge and he would be at a super high level. Or you could weaken defenses and put some plans into motion. This acts like a more realistic strategy if you were fighting a war and so the boss’ level would drop accordingly. Usually I would always run straight for the boss but it was a fun way to have multiple options and also a good way to allow players to challenge themselves a bit or just have fun at a steady pace. This is definitely an element I’d like to see return in future games as well.

Overall, Dynasty Warriors 9 is definitely a great game. I admit I do like just being able to jump into the battles right away but the open world approach was still fun. If you like exploring that should add a little extra boost to the experience as well. You do wonder if the series will eventually try something new with the story or if it’ll always adapt the same one though. I suppose it’s a classic story that never gets old but it would also be fun to see the characters in new situations. If you liked the previous Dynasty Warrior titles then I expect you will definitely like this one as well.

Overall 8/10

Blaster Master Zero Review


I remember playing Blaster Master recently thanks to the Nintendo Switch Online game selection. It’s a pretty classic game with a fun dynamic between switching from the pilot controls and over to the tank. Well, Zero is a modern take on this while keeping the core gameplay intact. It definitely works out quite well and it’s why I say a lot of these old NES and SNES titles have a lot of potential with modern reboots. If you just bring them up to date with the graphics, soundtrack, and all of that then you will be in a good position. I’m ready to play the sequel to this later today.

The game starts with Jason working on his machines when he meets a frog named Fred. The frog is pretty interesting but then he falls into a portal so Jason jumps after him. He’s now in an odd world where everything just looks foreign. Fortunately there is a tank lying around and it has sensors which can detect Fred. Jason is determined to find this guy but it does mean that he is going to have to do a lot of legwork in order to find him. He’ll have to traverse across the entire planet to locate this guy and the sensors keep picking up a lot of false readings as well. When he runs into a lady named Eve who is in a rough state Jason knows that things are about to get complicated.

For the gameplay we have two main styles here. When you’re in the Tank you progress as a 2D shooter/platformer where you look around the area and use the maps to get to the next world. You’ll come across caves and caverns along the way. At these points you exit the tank and as the pilot head through these labyrinths. The gameplay style changes a bit at this point as it becomes more of an overhead shooter. Think of the original Legend of Zelda and it’s sort of like that only you have a gun here as well as your sub weapon. From all of the sub weapons I got the most out of the grenades to be sure, but once you unlock the tank weapon that is incredibly handy to have at the ready. It would have certainly been a lot more difficult without it. You can only use the tank once but it can even take the final boss down to half his health so it’s a must have.

You can actually miss out on some power ups if you skip dungeons so watch out for that. In particular in World 3 you’re supposed to get a light bomb of sorts which lets you see through the pitch black dungeons. It’s not easy to complete these with no light although if you missed it, it’s not the end of the world. You can still complete the dungeons, it’ll just be a little trickier. If you manage not to get hit much and store up a lot of weapon power then as the human fighter you can use different guns. You lose them when you get hit so keep that in mind.

There’s a lot of solid platforming going on here and a healthy amount of save points and health items so you can confidently challenge the unknown and go as hard as you can. The main thing to watch out for is the minions. If you shoot one make sure you keep going until you destroy it because otherwise it is definitely about to become a big handful and you will have a hard time dealing with it.

The game looks very good graphically. It’s definitely got a nice Mega Man vibe to it with all of the sci-fi backgrounds and the energy attacks in general. Then you’ve also got a solid soundtrack here including a classic Warning message that pops up before bosses like something in Mega Man as well. There are also illustrations that appear from time to time so you can really see how the characters look outside of their sprites and the overall world landscape. You can see how an anime would work out quite nicely with this concept since there’s a lot to explore.

The game has a bit of a cliffhanger ending although it’s also the kind of climax where a sequel isn’t really needed. It depends on how you interpret the ending. There’s also a True Ending which can be unlocked and a sequel that was already created so there’s a lot of ways to take it. Of course you all know my position on this is that everything should get sequels and keep the franchise going while you can. There’s a lot the sequel can dive into so I look forward to seeing what the plot is.

The game took me around 5 hours to conquer. If you intend to grab all of the power ups and beat all of the dungeons I’m thinking you could probably boost the time to around 8-10 hours. Some more replay value can also be found by trying to get the Platinum Trophy in this game. I got quite a few of the trophies in this title but definitely not all of them. That would take more effort to be sure.

For the characters we’ve really got 3 main ones. Two if you don’t count Fred since he’s more a part of the story than actually being a character especially since he’s gone most of the time. Jason is a solid lead. He’s pretty determined to follow Fred and is also quick to help Eve out. He’s your classic protagonist who is always willing to do the right thing and takes the whole portal situation in stride. I liked his focused nature here. Then you have Eve who is a solid heroine. Certainly a very secretive one and there are a lot of moments where the game shows her as being a little shady or at least cryptic to an extent. I can see the sequel delving more into her character. Eve’s certainly a solid assist character though and it does make a difference having someone with you when you’re isolated in a strange planet with tons of creatures out to get you.

Overall, Blaster Master Zero is definitely a solid game and one that I would recommend. There’s a lot of action going on here and various worlds to explore. It’s the kind of game that rewards searching quite a lot as well as the more power ups you get, the easier it is to move around and fight. Minions which took a lot of hits to beat early on could be taken down in a single blast by the end of the game. I certainly made my tank nice and overpowered so it was tough to beat although I had a little more trouble as the human form. If you’re looking for a modern shooter title to check out, this is definitely the one to get.

Overall 7/10

Knack II Review


It’s been a very long time since I played the original Knack. It was a fun game but not exactly anything to write home about. Well, it was only a matter of time before I would eventually head out to get the sequel. Knack II certainly improves upon the first one. Elements like the gameplay are quite similar but more streamlined. Graphically the game has improved as well and I would say that the story is better as well. With all areas of the game improving, it’s no surprise that the sequel manages to hold your attention the whole time.

The game starts off with Knack and Lucas being under attack by a bunch of robots. Knack manages to take most of them down but just when he is about to be destroyed we cut away to a few months earlier. Knack and Lucas were having fun exploring with Uncle Ryder when all of a sudden a lot of robots start to come back to life. These robots used to belong to the goblins back during the Crystal Wars but for some reason they are active again. Lucas will need to team up with some scientists as well as the government leader Xander in order to stop these guys. One of the head monks is a girl named Aya and she is always ready to help Lucas and friends. They’ve got a pretty good system set up here but will they really be able to conquer an entire army? One thing’s for sure, they’re going to need Knack to bring his A game.

The plot is fairly basic of course with robots ready to take over the planet. You can probably predict all of the twists and turns that will commence fairly early on into the game. One thing the title does effectively though is the various time skips that happen during the game. The characters will be in a jam one minute and the next 4 months have passed. The villain definitely got a whole lot done in that time so the heroes really cut it close. I wasn’t able to buy into the origin of the Crystal Wars though. I’m not really bale to buy that a bunch of humans with swords were able to take on an army of giant robots. That’s just hard to buy.

It’s a fairly minor plot point though I suppose. Some of the characters here do not look great this time around though. First lets take the main scientist Vargas. For some reason here he just does not trust Lucas in the slightest and it ends up forming quite the rift between them. You get the feeling that if he had been at least a little supportive then things would have played out differently. I don’t really get why everyone was telling Lucas he needed to get serious and accusing him of being distracted by Ava. The game never showed for a moment that he wasn’t serious.

I wouldn’t say Lucas looked great either though. He definitely gets very emotional during the game and makes some questionable decisions like deciding to hand the orb away. He’s also very slow on the uptake during someone’s speech later on. It has to be completely spelled out for him to understand what’s happening. That’s definitely not the ideal hero that you’ll have been looking for. Knack is okay but he still doesn’t have a whole lot of character. He follows orders and is a nice guy. That’s about it. I like his confidence but you just get the feeling that he is as unoriginal as they come. If he had more character moments that would be good.

Ava is a solid new character at least although she definitely makes the wrong decisions a whole lot. She ends up seeming a bit naïve with how she didn’t realize what was going on until the very end. I dare that during one of the multi month time skips there would have been a lot of red flags everywhere. Meanwhile Xander’s okay if not just a bit generic. He doesn’t have any of the witty dialogue you need his character to have in order to stand out so that was unfortunate. He’s a big improvement over the goblins from the first game though.

As for the gameplay, Knack II is your classic 3D action game. You can rush in and mess enemies up with hand to hand combat as well as your other tools. During the course of the game you learn new moves like a boomerang, the ability to pull opponents to you, and things like that. Once you unlock the boomerang I recommend using it as often as possible. It’s definitely got to be the most useful ability in the game and it’ll never steer you wrong. There’s actually a decent amount of strategy to this combat style as you can’t just run in trying to punch everyone. That’ll end up with you being defeated very quickly most times. Learn to use your boosts to dodge a lot and you’ll be fine. There are also upgrades you can unlock to strengthen Knack using EXP from enemies and you also have a lot of quick time events to master as well. There’s just a good amount of depth to the title so you’ll be in good shape for taking on the enemies. Make sure you always stop to open the crates for bolts since improving your size is incredibly handy and makes all of the combat moments a lot easier.

Unsurprisingly the graphics in the game are pretty good. This definitely looks like a modern game with a lot of great visuals throughout. Whether it’s the characters themselves or some backdrops Knack II does not pull any punches here. The soundtrack isn’t as impressive though. None of the tunes ended up sticking out. It’s unfortunate because an action game like this should have a lot of great rock themes or something but this title avoided those. Well, that’s something it can shoot for in the third game.

The main story took me a little under 9 hours. For replay value I suppose you can play through hard mode in order to get the rest of the collectibles as well as aim for the Platinum Trophy. That should take some time to be sure. I saw you also get to unlock Colosseum mode at the end so that should be a fun mode. Sounds like it would have a lot of battles at the very least. Right now the game tends to go for cheap so now’s a great time to take the plunge and go all in.

Overall, Knack II is a pretty fun game. I would definitely recommend it if you’re looking for a solid action game to play through. It’s definitely not going to win any big awards for its character or story but the gameplay is strong which is definitely important. You won’t grow bored during the game and the trial and error tends to be enjoyable since each section is quick so you never have to replay a whole lot. I’d be game for a third Knack game coming out someday although it looks like the odds of that happening are not great.

Overall 7/10

Sackboy: A Big Adventure Stats and Records

Stats time!

PS4 Trophies 16/46
Adventure Progress

Costumes 32% Complete
Mastered 2% Complete
Orbs 50% Complete

World 1

Orbs 31/48
Prizes 15/44
Knightly Energy 1/1

World 2

Orbs 39/54
Prizes 22/48
Knightly Energy 1/3

World 3

Orbs 34/54
Prizes 18/39
Knightly Energy 2/4

World 4

Orbs 31/46
Prizes 20/43
Knightly Energy 4/4

World 5

Orbs 28/43
Prizes 8/36
Knightly Energy 2/2

World 6

Orbs 0/17
Prizes 0/17
Knightly Energy 0/1