Mario & Sonic at the Sochi 2014 Olympic Winter Games Stats and Records

Stats time!

Play Time 2h 46m

Best Times

Alpine Skiing Downhill 2m 11s
Ski Jumping Large Hill 219.35
Freestyle Skiing Moguls 25.11
Freestyle Ski Cross 1m 5s
Biathlon 26:59
Snowboard Parallel Giant Slalom 47s
Snowboard Slopestyle 73.66
Snowboard Cross 1m 27s
Skeleton 1m
4-man Bobsleigh 58s
Figure Skating Singles 130.09
Figure Skating Pairs 163.53
Speed Skating 500m 30s
Short Track Speed Skating 1000m 1m 24s
Winter Sports Champino Race 3m 41s
Groove Pipe Snowboard 2m 12
Roller Coaster Bobsleigh 2m 4s
Bullet Bill Sledge Race 1m 45s

Team Sonic Racing Overdrive Review


It’s time to take a look at the 2 part segment Sega released. It’s roughly 10 minutes or a little shorter than that, but it’s a nice way to cross promote the game. I was lightly tempted to get the game day 1, but there are just so many good games coming out right now that it’s tough to know which ones to take the plunge on. Regardless, I do look forward to playing it some day. I imagine it will be quite solid just as this special is.

The plot is pretty straightforward. The various heroes and villains have entered a race where the winner will receive a large gold trophy. Team Sonic, Chaotix, Rose, and Dark are all entering the race. Only one team can win though and it quickly becomes clear that Shadow and Sonic are the front runners here. That being said, there are a lot of racers on the track and so anything can happen. Be sure to stay glued to the seat so you don’t miss a second of the action.

The animation is very smooth and this style is definitely good at energetic scenes like this one. In general it’s a nostalgic style and one that’s very “clean” You will always know what’s happening and the designs are simplistic and so they are able to go through a lot of movements very quickly. It’s always been one of the big strengths of this animation style and Overdrive puts it to good use. A whole show like this would be quite fun for sure. Although the characters don’t talk here you can still get a lot of their personalities instantly because of how well animated they are.

As always Shadow is definitely a stand out character here. He actually does really well while at the same time knowing when it’s best to finally put his abilities into motion. The other characters also have to deal with a lot of interference on the track. It puts all of their skills on the line. There’s certainly nothing negative about this special and so it’s pretty much ideal. Between this and the Sonic Mania shorts, it’ll be fun to see if Sega decides to keep them up. I remember at the big Sonic event they did say that it takes forever to animate these scenes but maybe if they bring more animators on board they would be able to make a whole show like this. I’ll certainly be ready if they do.

Overall, I’d definitely recommend checking this special out. Even if you aren’t planning on getting the game it’s fun to see the cast just hanging out and getting all competitive. It’s also a lot of fun for fans who grew up in the Adventure era as there are a bunch of references and remixed tunes from the old game. You’ll likely remember all of them even if you don’t know the exact names. It’s the little things like that which really help take Overdrive to the next level. Also, it’s super short so it’s not like it’ll take all that much time out of your day to check it out right?

Overall 7/10

Ralph Breaks the Internet Review


Looks like Ralph is back and ready to rumble! The first film was definitely solid and I’ve seen it more than once so I was definitely ready to see what the second one had in store. This one was going to deal with the internet instead of following up on video games which was a risky choice at the time, but in the end the games still do appear. It’s a solid sequel that comes close to matching the first one but does slightly suffer from a weak climax.

Ralph Breaks The Internet starts off with him and Vanellope hanging out and enjoying their newfound freedom. Life is pretty much perfect for them right now. Unfortunately that all changes when a kid breaks the steering wheel to Sugar Rush and the game is now going to be terminated since there are no more wheels. That gives Ralph the idea to go to the internet and buy the last remaining one from EBay. It’s really pricey though so he and Vanellope will have to earn a bunch of money. After experiencing HD 1080P graphics will the girl really want to go back to her arcade game?

If you’re here for the video game aspect then the early scenes will likely be your favorite. We do see all of the old arcade characters one last time even if they aren’t too important to the plot by this point. Sonic gets some lines which is always cool. Then you’ve got the online games like Fortnite which makes a cameo. Since it was in the top 10 Buzztube videos I was hoping Ralph was actually gonna play it for a second. “Where we dropping boyz?” would have been a nice reference. There is also one game that is very important to the plot and fortunately it’s a very fun game. It’s the kind of title that I’d enjoy playing IRL. It’s called Slaughter Race and it’s a very gritty racing game that takes place in an apocalyptic setting. It’s the kind of game that doesn’t really end as you just go around causing mayhem and blowing up other cars. At the same time there is a secret challenge in the game that’s so hard it is worth 40000 dollars in the real world. You have to try and steal Shank’s car away from her. That’s what Ralph needs to do since he and Vanellope need the money but it proves to be quite difficult.

Vanellope is still a champion racer like in the first movie so she does give us a great racing scene. As always she has a very confident attitude and the skills to back it up. It’s probably also the first time she has had any serious competition so you can definitely see why she’s excited. Between the game’s graphics and the fast nature of the game it’s definitely a very fun scene. I do think that with her glitching super power coupled with her driving skills Vanellope should have aced this though.

Only problem with having the best scene in the film this early on is that the climax had no shot of conquering it. It involves a giant opponent who is a King Kong reference and naturally that means we don’t get any kind of really fast fight scene or race. The ending has a good moral and everything but it’s just not quite a exciting as it could have been. I think having Vanellope race inside of the Slaughter Race game again would have been a better ending. It would have been a moment of truth kind of scene as she proves why the game fits her so well.

Meanwhile Ralph’s character does regress a bit here. He’s apparently become very dependent on Vanellope to the point where it’s hard for him to function without her. It’s great that they’re good friends and all, but he certainly does cross some lines when he tries to keep it that way. The virus part just felt a little out of character, it was a little more excessive than I would have expected. It’s too bad since he was really solid in the first film, but I’d have to give him a firm thumbs down this time. Felix and the Resident Evil homage character don’t really appear much here so there’s nothing to say about those guys. It would have been nice to see more of them I guess, but their romance plot seems like it would get very old very fast so maybe this is for the best.

Meanwhile Vanellope is still the best character in the film. She was looking out for Ralph which is why she was trying to break the news in a gentle way. Too bad she didn’t realize her phone was off. Reminds me of the recent apple glitch where someone could call your phone through face time and hear you even if you had your phone off. If not for that then most of the trouble probably wouldn’t have been quite so bad. So it’s not her fault, it’s just the tech to blame. (And Ralph) The main new character here is Shank and naturally she does have a lot of scene stealing moments. She makes for a great rival/mentor character to Vanellope and that aids their scenes in being so great. You can’t race yourself after all. I was actually a bit surprised that she didn’t really get to do anything in the climax, but maybe they didn’t want her to steal the show.

The writing is definitely very good here with all of the references that are thrown in. I’m happy to report that I can basically recognize all of the references in this one involving the internet. Then you throw in the witty banter and you’re all set. The animation is pretty consistent with the first one. I wouldn’t really say that the animation has improved or gotten worse and as I enjoyed how the first film looked I definitely like this one as well. There were no corners cut in this movie’s production.

Make sure you stay after the credits since we do get two extra moments. The first one’s kind of “eh” but the second one’s definitely real solid. Get ready for a blast from the past that you won’t soon forget. It’s easy to see why this certain reference has stayed popular for so long. It’s just dynamite and that’s why it shall never go away.

Overall, Ralph Breaks The Internet is definitely a very solid follow up to the original. I do prefer the classic, but there’s not a lot separating these two. They’re pretty much equal in terms of quality and that’s good since it shows that there was clearly some quality effort put behind this film. I’d certainly recommend checking it out. One thing to keep in mind is that they do play a short clip of “Let It Go” which instantly elevates the movie as well. If they ever do come up with a third film I’ll definitely be hyped to see it. I do think this one should spend more time in the actual games though. The best parts of the film are always when they’re inside some kind of game.

Overall 7/10

Sonic vs Shulk



Suggested by Sonic Shulk can see the future and he has some pretty good sword techniques. He’ll definitely give Sonic a run for his money. That being said, Sonic’s fast enough to dodge all of his counter attacks and still land his share of blows. I think the difference in ability here is going to be way too vast for Shulk to do much. Once Sonic goes super he just will be too fast for Shulk to even think of landing a hit. Sonic wins.

Shy Guy vs Sonic



Suggested by Sonic Shy Guy is a pretty tough guy, but he’s definitely not ready to take on someone like Sonic. Sonic’s got super speed for days and a lot of combat experience aside from all of that. When he uses the Chaos Emeralds Sonic can even achieve a Super state. At that point, there just isn’t anyone who can hope to challenge him. Shy Guy can try to run, but he simply can’t hope to escape this hedgehog. Sonic wins.

Sonic vs ROB



Suggested by Sonic Sonic’s a pretty fast guy. Lets not forget that he’s the one who ended the whole Subspace war single handily. ROB would be wise to just stay out of his way. That being said, he does have a lot of long range options and should be able to cause Sonic a little discomfort. I don’t think the victor will ever be in doubt here, but at least ROB can make things interesting until Sonic gets bored and ends this. Sonic wins.

Sonic vs Naruto




Suggested by Destroyer Sonic is extremely fast which makes all matches with him rather difficult. While he doesn’t have the raw power that a typical Shonen Jump lead has, he can still match them thanks to his speed. Well, Naruto’s also very fast and should be able to react to Sonic’s attacks. Throw in the fact that he hits a lot harder and I think you can make a legitimate argument for him winning this round. Naruto will be able to eventually overwhelm Sonic, but it’ll be a tough fight. Naruto wins.

Super Smash Bros Ultimate Stats and Records

Doing the stats for a game like this is always tough for a bunch of reasons. The first of which is that since I’m still actively playing it all of these stats will be outdated as soon as I’ve published them. As a result I will only publish some basic stats for now and add more in once the game has settled down a bit.

Play Time 40h
Challenges 124/124
World of Light 100% complete
Spirits 800
Highest Online GSP- Marth 1.3 million

Super Smash Bros Ultimate Review


It’s time to look at a game that could go down in history as the greatest of them all. That may sound like hyperbole, but at the moment the Super Smash Bros Wii U title currently holds that spot so it’s not unreasonable to imagine a world where this one surpasses it. I’ve been hyped for this game for many months now. A new Super Smash Bros title always brings with it a certain level of expectations like that and even more so for this one since it was touted as being the ultimate Smash title. It’s effectively an upgraded port of the Wii U game while bringing in all of the previous characters and most of the stages. I’ve already put in close to 50 hours here and that number’s only going to keep on rising.

First off lets talk about the gameplay even though by now it is fairly iconic. The goal of the game is to get the opponent’s damage% up. The higher it is the farther they will be launched when you attack them. Once you’ve knocked the opponent off the stage entirely they lose a life. Once you’ve taken all of their lives away the match is over and you will have claimed victory. While the goal is simple, it’s still a fairly complicated game. I imagine that if this is your first Smash title that you’ll have a pretty steep learning curve at first. Nevertheless you’ll definitely get the hang of it.

Multiplayer is definitely where you’ll spend the most time in this game. The battles are legendary here and with over 70 playable characters and 100+ stages you can keep the matches feeling fresh the whole time. Online definitely helps the replay value even further if you have no friends. Fortunately even just fighting the computers can present a really nice challenge. There are certainly some online issues you will want to be aware of though. Currently the match settings allow you a preference but you can still be sent into types that you did not ask for. If that happens watch out because it will still affect your GSP which is effectively your online rank. I wouldn’t get too attached to it though because that may make you afraid to keep on playing when you see your score go down. It’ll definitely go up and down as you go through more matches, but the important thing is watching your skills improve which won’t happen if you are too nervous the whole time. What you should be most excited about is the fact that this will ensure you fight tougher and tougher opponents as you get better.

Meanwhile there are a ton of other modes to play. While we sadly don’t see the return of a story mode like what Brawl had, we do get a new adventure mode which is similar to Melee’s in the sense that there is a basic story but not too many cutscenes. You are placed in a large overhead map where you have to get to the end. You do this by freeing all of the fighters who have been possessed by the cosmic being. Each fight you go through has some kind of gimmick or element that makes it unique. These can be quite challenging for a new player so I recommend taking a look at the spirits. They will help you overcome these battles but they can be a little overwhelming at times so take it slow.

There’s also the Spirit Board mode which lets you get new spirits by completing more event battles. It’s basically the same as Adventure Mode but without the story behind it. There are over 1200 spirits in the game so this should definitely help you get a lot of play time in. The actual story is around 10-11 hours if you rush it and to 100% the story you’ll probably need more like 20 hours. There are also a few other single player modes like All Star and 100 Man Brawl. You fight hordes of enemies in this mode and see how quickly you are able to finish them off. The single player options are a little more limited than in past options, but compared to the average game it is still a ton of content. As mentioned, most of your time will probably be spent in multiplayer mode anyway.

As expected the graphics are absolutely top notch here. Everything looks really clear and pristine. It’s all so colorful and amazing. A lot of things are always happening on screen at once but you’ll never feel lost. Super Smash always shows up as the best looking Nintendo game on each console and the Switch looks like it won’t be an exception. You’ll be hard pressed to find any game that looks better than this one. The soundtrack is also extremely impressive as there are over 800 songs to be found. I think its safe to say that this game easily has the best ost of all time. There are just so many songs to choose from. You’ll start out with most of them and then you get to unlock the last few hundred. I will add that I think the developers did a good job of letting you start out with all the stages and most of the music while leaving all the characters to be unlocked. The challenger approaching screen has always been one of the most enjoyable parts of the game after all.

Between all the spirits and gameplay this title has unlimited replay value. At the time of writing this review I currently have 4 challenges left to complete. I expect to have those done by the end of the week. I’ll certainly still keep on playing this title daily but I guess it may be time to tag in another title. It won’t have much time before the Christmas batch gets in though which is why I’m still pretty undecided on how to go about that. Ah well, I’ll have time.

I guess the question you may be asking now is..why hasn’t this game passed the Wii U one yet? We can ignore all of the modes and just get to the gameplay because that’s the deciding factor when it comes to Smash. This game series is in a league of its own to the point where all modes are thrown to the wayside in favor of the gameplay. Whoever has the best gameplay wins, it’s that simple. Smash 4 prioritized combos over everything else. Once you learned each character’s combos you would try to get in place to land them. It made you have to learn how to study everything and get into position. In comparison, Smash Ultimate is all about the neutral game. Attacking is now prioritized over defense, but most hits don’t combo into other moves so you simply have to keep out thinking your opponent until you land enough hits for the win.

This results in both players throwing out quite a lot of attacks as most of them are safe now. As someone who likes playing aggressively this is definitely a lot of fun. It’s really tough to fight against though as it can sometimes feel like there are no openings (Especially when fighting a quick ranged character like Roy) but there will always be one somewhere. It’ll take some getting used to. I do think eventually this game will likely surpass the Wii U one, but I don’t think it’ll happen for a little while. I put in over 2200 hours into Super Smash Bros Wii U so it makes sense that I can’t drop it so quickly. I also just prefer doing a lot of fancy combos to the one hit moves but again, I think that’ll change.

I really have no meaningful negatives about the game at all. As mentioned, the online is definitely lacking at present. You’re thrown into matches that you didn’t want and there is no way to team up with a friend locally against other friends online. Hopefully they will be able to resolve that as well as adding in other features like stage morphing and Squad Strike. The latter is something I had been particularly looking forward to in the game so it was a shame to see that it is offline only. In the meantime I’ve had fun growing my GSP with the characters. I got most of them to over a million with my only elite fighters currently being Bayonetta, Marth, Lucina, and Pac-Man. Naturally they are also my 4 mains at the moment since I figure I’ll let the game help me decide that. Usually I end up maining a bunch of characters so this will help me whittle that list down a bit.

Meanwhile I should also talk a bit about some of the new items and assists. For the items, my favorite new weapon is probably the Death Scythe. I believe if you hit someone with it when they are over 100% they will instantly lose a stock which is cool. Likewise, I like the Rage Blaster for its similar function although in this case it gets stronger as you grow weaker. The banana gun is also a fun weapon that may not be super powerful or anything, but it’s just a great concept. I think unlike the characters and stages we did lose a lot of items over the years, but I guess it makes sense not to make the list too huge or you’ll never see some items.

For the Assists, we finally have Knuckles! Along with the fact that most assist trophies can now be destroyed they feel more like pseudo fighters than ever. Some are incredibly flashy as well like the Moon from Majora’s Mask. I can see how fans get a little upset when their fighters shows up as an assist, but never lose hope. All they need is a patch at some point and the character can be playable at any moment. For the Pokemon we also have Solgaleo who is one of the strongest creatures in the game. It’s very hard to dodge his fire charges while avoiding the other players. In general I think the game has heavily buffed these assists so now most of them are lethal. That’s a good thing as it is a lot more rewarding to grab them. Don’t worry, you’ve still got the trolls like Goldeen.

Finally, lets talk about the newcomers. First off we have echos which is the official term used by the game for the clone characters. This was a great way to bolster the character size with requested characters who are similar to their main counterparts. Two very good ones are Dark Samus and Ken. These echos have some slight differences from their main counterparts while being similar enough where you can easily use both versions. My only regret is that we didn’t get more echos. I think this could be a landmine of cash for the company if they reconsider their stance. Imagine having over 50 echos in the game? I’d certainly break out the cash for them.

Then we have the full blown newcomers. One has gotten a lot of hype and naturally that is Ridley. After Project M was able to get him into the game Sakurai had no more excuses so he relented and allowed him to join the party. His moveset is a blast. He may be pretty heavy so getting stuck in repeated attacks will happen, but his massive power is a good counter to that. The game seemed to like adding heavyweights as we also have King K Rool. He’s an iconic DK villain who also looks pretty good. His moveset is pretty fun and you won’t want to underestimate him in the ring.

Repping the newer Splatoon is Inkling. She’s a speed character who is looking incredibly good, but also very complex. I think once players master her various ink gimmicks she will be even more of a force to be reckoned with. With Bayonetta being severely nerfed it will be tough for any character to stop this squid kid’s reign of terror. As a surprising addition we also have Simon and Richter from Castlevania. They are as annoying to fight as you can imagine with their projectile spam being even tougher to get around than Link’s. They’re fun to play as though. Isabelle feels like an echo but is actually treated as a full character. She’s a nice alternative to Villager and her fishing rod is a fun attack to use. It’s pretty hard to avoid when you’re on the ledge.

Finally we have Incineroar. He’s a pretty tough boxing Pokemon who has a lot of power and a pretty cool revenge mechanic. With it he can deal massive damage with a single blow. All in all, I’m pretty happy with our new characters so far. It’s hard to be upset when we already have so many options to choose from. The characters all have their fans for sure. While I would have liked some other characters to make the cut as well like Isaac and Waluigi, maybe DLC is their chance. The first 2 DLC characters we know of are Piranha Plant and Joker. They will definitely be great additions as well with the latter especially being very exciting. I can’t wait to play as him, I’m thinking that his moveset is going to be amazing. With that said though, while the new characters are super cool for now I’m still going for the wins with my classic Marth.

Overall, Super Smash Bros Ultimate is indeed the ultimate experience for Super Smash fans in terms of content. It’s got just about everything here. While we had to say goodbye to some fan favorite modes like Target Attack and Home Run Contest, I wouldn’t be surprised if those are added in at a later date. With how patches come into play nowadays you wouldn’t want to rule such things out. We also have more characters and stages coming through DLC as well so this game is going to stay active for a very long time. If you’re afraid of getting into the series because of the high learning curve, I’d say not to worry about it. We all have to start somewhere and you’ll definitely be having a blast before long.

Overall 9/10

Sonic vs Falco



Suggested by Sonic Falco has returned, but now he faces a true speedster in the form of Sonic. None of Falco’s attacks will be of any use here as he won’t be able to land a hit on Sonic. Sonic is simply way too fast and that’s not even counting his various super forms. Sonic could end the fight before Falco even realizes that he has been hit. Such is the potential of limitless speed. Sonic wins.