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The Hurt Locker Review

This review is of the TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

The Hurt Locker really goes in depth with how dangerous it can be to try and disarm bombs in hostile territory. At times the film moves a little too slowly so pacing is an issue here but it’s still a good movie all around. It’s got a lot of good qualities to it and tells a solid story. It probably could have benefited from some more fight scenes but it’s not really that kind of movie.

The movie starts with Sanborn and his squad investigating another bomb. They have to disarm it and quickly leave. Unfortunately the robot malfunctions so one of the squad members has to go in personally and he dies in the explosion. His bomb suit didn’t really help at all this time. So in comes the replacement, William. William is one of those guys who doesn’t mind making a lot of splash plays and is eager for thrills. He has a very reckless nature about him and tends to disregard orders rather easily. This of course does bring up a lot of tension within the group and he’s also putting them in danger. Sanborn may have to make a difficult choice about this.

Unlike most war films, this isn’t about a squad on the front lines. For the most part these guys come in afterwards to disarm the bombs and make sure the general area is safe. They have to be prepared to fight at any point but that isn’t their main purpose. It’s an interesting angle to focus on but that also means that it won’t be nearly as exciting. For example, there’s a very long scene where the characters are just walking down a street towards the bomb. William then has to put on the suit to go there but it’s hard to move in that thing so it’s all very slow. The scene just drags on and on for a good while before he gets there.

You’ve also got a stand off where there are two guys in a building so the heroes have to prep a sniper rifle and watch from their vantage point. This stand-off lasts for a long while but it’s more on the boring side since nothing’s actually happening. Of course it’s easier said than done to try and storm the base but that probably would have been a lot easier. The Hurt Locker consistently takes any scene and then drags it on quite a bit. That’s its biggest weakness in a nutshell. It’s really my only big weakness for the film but it’s one that destroys any replay value. This is definitely a movie that you only watch once.

As for William, he’s a fun main character but does go too far on the rebel stuff. Throwing away his communicator was a big mistake and likewise running into a demolition field because he forgot a glove is a bit much. You can see why he really tests everyone’s patience here and it nearly costs him everything. Even Sanborn thinks about bumping him off at one point. That would have definitely been a huge mistake even if William was annoying though.

William’s job is the most dangerous as he has to be around the bombs so much so you do cut him some slack, just not enough for all of his actions. It’s definitely a job where there probably aren’t a lot of people lining up for it so I could see him getting away with a lot. As for Sanborn, he’s a solid leader. Definitely a lot more by the books and he can’t wait for this deployment to end while William is happier to be here. I can definitely sympathize with Sanborn a lot.

He’s doing his job so he’s not backing out or anything but he’s doing it because it’s the right thing to do, not because he actually wants to be here. It’s a really big difference. It certainly does help really paint Sanborn as a good character because he’s contending with a lot of fear throughout. Then you have John who isn’t even a combat guy but ends up going onto the field at one point. Things don’t go great for him but he did live up to his words that he would go onto the battlefield as needed. He didn’t shrink away from his responsibilities for a moment.

There’s a kid named Beckham who ends up being a rather important player here. Not so much because of what he does but what is seemingly done to him. It’s an understatement to say that not too many people are thrilled about the division being around so the heroes always have to be on guard but this kid enjoyed their company at least so William starts to grow attached to him which gets a little tricky with his duties.

Ultimately one of the tough parts about being in this squad would be minding your own business. It seems like a lot goes on here and someone could take out a gun at any moment. You can’t pro-actively just start attacking because there are a lot of innocent people here so you’re forced to be reactive. The amount of stress that comes with that has to be absolutely crazy. For sure everyone here probably had their wills written down before going on the mission.

Overall, The Hurt Locker is a film that really goes into detail on what being in the field is like. It’s well written and all seems pretty accurate to me. I think it could have just moved things on a little quicker and sped all of the scenes up. That would have helped a lot with the pacing and I think you could still get the tense atmosphere across even with that. The setting itself already helps a lot with that plus with this kind of film you know that the characters aren’t completely safe. They could still be destroyed at any possible moment.

Overall 6/10

Dante’s Peak Review


Volcano disaster films should always be hype pretty much by definition since lava should make for a great visual. That’s not always the case but it’s a good rule of thumb at least. I would say this is a solid disaster film as well, we get a lot of danger and good visuals. Some really annoying characters for sure but it’s an entertaining movie with some solid pacing throughout. I definitely didn’t have any big issues with it.

The movie starts with Harry and his partner trying to escape as a volcano is erupting but unfortunately she has them hang back for a bit to try and grab some computer files. This ends up backfiring completely as they leave too late and she gets crushed by falling debris. Ultimately there is no way to recover from this and so Harry is now back to being alone. He then gets called into another potential volcano situation and it looks serious. Unfortunately even though his boss Paul specifically invited Harry here to gauge the volcano reactions, he thinks Harry is being a little too presumptuous and denies the action. This prevents anyone from evacuating until the volcano actually blows up. Will they be able to escape now or is it game over?

I would say that part of what makes a volcano situation particularly deadly is that just touching the lava would mean game over. It’s not like touching the stove where you can quickly leap away if you have good reaction times. Let the lava hit your leg and you’re not running anywhere. So with that delay a lot of people really don’t have a chance here. There are some intense images like when we see the bridges just collapse into nothingness and everyone crashing. Your best bet in a way is to go to the water but even then lava can survive for a bit on that surface. We also see that it boils the water up to an incredible temperature that just cannot be survived.

So water sounds good in theory but it’s probably not your best bet. Your best bet if possible is to put as much distance as possible and hope a rescue squad arrives but it’s still going to be a tough call. The body count here is quite high and we can blame Paul on this completely. The film tries to give him some hero moments later on and that he means well but at the end of the day he chose to gamble with everyone’s lives. That was a really bad call and it’s really hard to come back from that. Especially because it’s not like Harry was crazy.

In some disaster films you can see why the main guy is written off because he is acting erratically or not making any sense. That’s not the case here as Harry was being very careful from start to finish. I don’t really see what he could have done differently. He did all of the tests by the books and then used the evidence to show his findings. Paul just decided to ignore this and I didn’t think his counter reasoning was all that good. What’s the point of bringing in your best man if you won’t accept his findings?

As for the mayor Rachel, I wouldn’t put much blame on her. Ultimately she did end up listening to Paul but he is the big boss so that makes sense. In her position it’s hard to say that she should have listened to Harry. There were some warning signs but in the end it’s natural to listen to the experts when they’re talking. That’s exactly what she did so you can’t really fault that. The film was starting to set up a romance with her and Harry which is a bit iffy though since he lost the lady who was going to be his wife in such a tragic way.

Yes, time has passed but you don’t just do a rebound like that. While the film doesn’t go too far with this, I would still say the romance is a weak point here. Rachel’s kids can also be on the annoying side. They do try to help near the end of the film which doesn’t make the situation any better but I won’t deduct too many points for that from them. I do think the boy just randomly going to prohibited areas is a bit much though. His mom’s the mayor so he should be behaving himself more.

One of the most annoying characters is the grandmother though. She decides to just ride out the volcano in her house for some reason. Whether she wanted to test her limits or just didn’t think it was a big deal, it’s still selfish because she has family. It was natural that someone would come to check up on her and everyone nearly died as a result. You can only make that kind of a choice if you’re on your own but otherwise you have a lot of other people to think about.

There’s a scene involving the dog that nearly gets very messy but fortunately the movie doesn’t fall into that trap. The scene is intentionally meant to get you a little stressed but I can accept that since it ends well. I still don’t think it’s a good idea mind you, as using a dog to make everything tense is the cheap way out. You need to just let the volcano do that and it was already effective so why go through all of the extra effort? The film needs to have confidence in itself.

Overall, Dante’s Peak is a solid film. The writing is good and it’s an interesting story. I do tend to enjoy my disaster films as the visuals are always a lot of fun. Imagining how the end of the world can be also helps to show the appeal of these titles. In this case being locked in an island with a volcano erupting definitely sounds absolutely distressing. Even if you live through it, you’ve lost everything so the recovery process is just as scary. It would probably make this a hard watch for anyone who has actually had to experience something like this. If you’re up for an intense thriller though, then this is the one to check out. There’s definitely a body count here as well so don’t expect everyone to get off the island without a scratch.

Overall 7/10

Point Blank Review


It’s always very and I mean very risky to backstab a fellow villain when you’re trying to make a lot of money. Remember that this is someone who was willing to go on such a dangerous mission in the first place so he will stop at nothing to get revenge. That’s really what this film is all about to, it’s a big revenge title. The movie works very well as a noir thriller where every scene is ominous and you never know what will happen next.

So the movie starts off with Walker on the big heist so he can finally get rich. Unfortunately he is shot in the back by his partner Reese who runs off with the cash and Walker’s wife. A long time passes but Walker eventually gets out of jail and he’s eager to even the score. He lives solely for revenge now and nothing is going to deter him from getting that. Whatever it takes, he will get his money back. So begins a long journey where he faces off with every big figure in the underworld. Will any of them give Walker his money?

Now right off the bat while this is a serious noir title, there is one part of the story that almost feels like it’s part parody. So Walker really wants his money which is just as important as the revenge. First he goes to Reese for it but when that doesn’t work he begins climbing up the criminal food chain in order to get it. He goes after Reese’s boss, then that guy’s boss, etc. all the way to the top. The issue is that none of these villains have any money.

Yes, all the big shots of the criminal empire have their funds tied up in assets and generally non cash objects. That is really hard to believe when their lives are literally at stake. You have them talking matter of factly about this even when they are being threatened and ultimate murdered. A lot of villains lose their lives over this as Walker isn’t playing games. He actually means to keep on destroying everyone until he gets his money so the villains should just produce it already. You can’t tell me that the heads who have near unlimited power aren’t able to scrounge up the money.

So that was always odd but it would never deter Walker. He just kept going after them and there was a really handy informant who had his back as well. It pays to have good intel so you are always on the winning side here. You won’t have too much sympathy for Walker’s wife Lynne though as ultimately she did go with Reese here. Not a good move and it just makes her look so bad. So even when she has regrets later on, it’s clear that she had made her choice and it wasn’t a good one.

The movie does have a sense of humor though even while Walker is on his mission. At one point he is able to get onto the elevators because the villains are basically goofing off. Then you have the guy who tries to trick Walker into getting in front of a sniper rifle but the tables are turned on him. It’s not laugh out loud funny like a big gag movie but the subtle humor worked well. It’s a very serious film but not one that always feels like you’re dreading the next moment. It has a lot of energy to it.

There’s also a rather trippy scene where Walker is navigating his way around a house and Chris is mocking him through loudspeakers and all kinds of devices. She really went through a lot of work to get the whole place set up and even lands a really long combo on him. The romance in general here is really weak as you feel like Walker wouldn’t be moving on just yet even after he was betrayed earlier. His mission comes first but then again you could almost still say this is part of the mission. He needs to waste some time between targets to be there at the right time and this may just be how he does it.

The writing is really solid here and I can’t think of the last time I saw a bunch of villains being as nonchalant about their evil empires as these guys were. They would sit on the couch smoking a cigar while talking about how they don’t have the money and how they can bump anyone off. They acted as if these guys all owned rather large companies and were just making business decisions. In some ways I suppose that really was the situation.

The crooks own the city and that’s a rather scary thought to the normal people. I guess you either play ball or that’s game over for you. The ending links up well with the opening and is a solid way to end things off. You get to decide exactly what Walker does at the end and if the package is worth it or not. Personally I do think the whole thing was legit this time with the package but it’s good Walker didn’t go out or he’d probably be gunned down. I do think he ultimately will make a move and it would work out though because Walker will eventually charge and the other guys should be gone.

As a final note, I think the film works as much because of what it didn’t show as what it did. There’s a lot of hidden lore here and dynamics we just don’t know about. The film doesn’t explain everything and I don’t think it needs to. Everything is kept very mysterious and that works exceptionally well for a noir. The more vague everything is, the more you get to try and put the pieces back together yourself. It adds a layer of unease to the whole thing and this atmosphere stays from start to finish. The film doesn’t fumble here.

It’s not perfect to be sure and has some weak elements like the romance and character basically going through with an affair to get the villain to drop his guard. I never like that approach because I don’t think under any circumstance you should allow yourself to be compromised just to complete the mission. There has to be a better way and at that point you just delay the mission or try something else even if it’s a bit riskier.

Overall, Point Blank is a really solid movie. You get to slowly pick up the pieces with Walker and he is a fun lead with how resolute the guy is in getting revenge. He will stop at absolutely nothing in order to get his money back and that’s real dedication right there. Nobody’s going to double cross him in the future, that’s a guarantee. If this film ever got a sequel I’d be all for it but there is some charm in being a one off since you really just get to imagine how it all played out.

Overall 7/10

The Ladykillers Review


The Ladykillers is an old school comedy movie that has aged rather well. It’s got that low key humor which is always fun and while the movie may run a little on the long side as the pacing isn’t super dynamic, I would say that you’ll still have a good time with this one. You may just shake your head at how the main characters handle things at times. They definitely didn’t plan all that well for this caper and only get so far thanks to coincidences and luck.

The movie starts off by introducing us to Wilberforce who is always running to the police with wild stories. As a result they don’t believe her anymore and it’s a shame because she just wants to help but unfortunately isn’t very good as doing the detective work on her own. This would have at least let her filter out the crazier stories and could have saved her a lot of credibility with the cops. Well, one day she is approached by a Professor Marcus who asks if he can have the room she was offering in her house. She is glad to have a new tenant and agrees. The guy is even part of a musical band so now she gets to hear some free music.

What she doesn’t realize is that Marcus is a big thief. They pull off a rather large robbery at the railroad and even trick her into being an accomplice. Now they are just biding their time before leaving. Will she be able to get to the truth of this before they leave or is all that money about to vanish? Additionally, she may not be as safe as she thinks since these villains can sometimes get a little extreme about their money.

Naturally the humor here is that she’s having a merry ole time and is completely oblivious to what’s going on here. The villains aren’t exactly subtle and it’s just that she’s not too quick on the uptake here. If only she had more detective training then she may have been able to solve this. Since you know who the villains are from the start, it’s imperative that you find this amusing or you likely won’t enjoy the film as a whole very much. That is really the meat of the film after all.

And I would say it works out well enough. It’s not even too over the top silly for the most part as there isn’t a lot of slapstick or anything like that. The chase for her pet parrot comes awfully close though. It’s the kind of nice adventure that pads the runtime out a bit but feels rather random. At least it showed that the thieves were willing to go quite far to protect their cover as a nice musical band that is always here to help.

I can’t say I was a big fan of some of the villains though. The best one would probably be the leader Marcus. He’s the one who came up with the plan. While it may be a bit convoluted, it does end up working so you have to give him credit there. He’s also not someone who jumps into a fight too easily but is ready to mix it up if he’s disrespected too much. Louis tends to push him rather far. That guy’s the meanest of the group and the only one who is quite eager to take Wilberforce out even though she’s an older lady. He feels like she’s a threat to the plan and must be eliminated.

The other thieves at least aren’t on board with this but while they wouldn’t suggest it or commit the act personally, it doesn’t feel like they would do much to stop him. Ultimately that’s why you shouldn’t trust villains too far. Even if these guys may not be the ultimate evil or anything like that, there will definitely be times where they may cross the lines. They’re already criminals after all so it’s not a stretch that they could commit another crime.

I will say that the film’s climax/ending was rather unexpected. Given how calm and low key the whole movie was, I was expecting the ending to follow that trend. It ended up being a whole lot more exciting and explosive than I would have ever suspected. It still plays into the humor angle while also being rather serious there. It was a good way to end the movie and a wise move by the writer since it makes the whole thing a lot more memorable.

The music in the film was decent I suppose. It’s always nostalgic hearing those really old tunes. The thieves probably should have switched the track a little more often though. If the old lady was listening a little closer she would realize that it always sounds the same and may have realized that something was up. You could tell that some of the thieves weren’t really in with the plan from the jump though and weren’t super supportive about the whole thing. You’d think it would be a small price to pay for the money though, why grumble so much about something that’s rather minor? It’s why these guys never ended up being the top level thieves around.

Overall, The Ladykillers handles the comedy/action mix rather well. It’s so low key that some parts may start to feel a bit dull but the movie is just short enough where this isn’t a major concern. If it had been much longer then I think the film would have suffered for it. I probably would have taken the film in a bit of a different direction like having them all help the old lady out when a bigger thief shows up. I would say that they could do that for a sequel but it doesn’t feel likely. The premise itself is good though and works better as a comedy than as a really serious title. If you haven’t watched this film yet then it’s worth picking up.

Overall 6/10

A Good Day to Die Hard Review

This is a review of the TV-14 edited version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Die Hard’s a fun series. It may have its ups and downs with quality but you know that you’ll always be in for a lot of action and thrills. This one was a little better than I was expecting though and I would even say it beat the last two. It doesn’t quite match up to the original but has a nice spin on an older main character here. If only the kid wasn’t so annoying.

So the movie starts off with a villain named Komarov being ready to shed light on some recent corruption and tyranny from some Russian officials. The thing is, the whole trial is naturally fake and they’re just going to blow him up. Before that can happen, he is rescued by Jack McClane, the son of John McClane. This guy works for the CIA and is ready to complete his mission no matter what. Wouldn’t you know it though, John happens to be in the area and decides to help out. There’s a lot of friction between John and Jack though which threatens to compromise the mission. Can they put aside their differences to save Komarov?

Now I’m referring to both of them there but if we’re being honest every issue is completely Jack’s fault. He’s constantly getting on John about everything when it’s never about him. Seriously John saves the guy’s life early on and Jack has absolutely no gratitude to show for him. Jack’s just constantly yelling and being slow on the uptake. He seems to forget that John has saved the world multiple times.

The movie does try to give Jack a little support here as it reminds us that John was often away from home which would make things tense but I think you ought to cut him some slack. At the very least John’s doing his best to make things right and even if Jack isn’t ready to be friends yet, he doesn’t have to be antagonistic. I absolutely understand him not wanting to be a close family or anything as that’s a deep wound but lives are at stake and he’s supposed to be a professional agent so he could act like one.

There’s one scene where they just keep yelling each other’s name for a full minutes as they’re walking around and I couldn’t help but think that they were giving their location away to every possible villain in the area. There’s definitely a way to be discreet but the heroes haven’t mastered that yet. I didn’t like Jack at all as you can probably guess. He can’t even give John credit like when he was able to get some car keys and always has to have some kind of bravado going.

John carries the film here. He’s clearly tired of saving the world and just wants to rest at this point but steps in with no hesitation once Jack is in trouble. John just makes sure to blast the villains off the road and it shows that he will always be there for Jack when it counts. John can be a little sarcastic all the time but he’s still taking the adventure seriously. I can say with confidence that Jack would have been doomed without him.

As for Komarov…well he’s around a lot but there’s nothing too memorable about him. He’s someone who has to be kept alive so Komarov is always around but basically his only character is that he also wants his daughter to be safe and that ends up being a whole other thing. Once again the situation may have been avoided a bit if Jack was more cautious since John realized that something was up right away.

For the main villain Alik, the film tries to give him a fun personality as he rants about America but I wouldn’t say it works as well as the earlier films. He’s an okay villain but ultimately he’s just a guy in a suit so you won’t remember him much. I would say that the film’s biggest weakness is that the plot isn’t super interesting. I’d say the best parts of the film are more about the dynamic with John and the fun action scenes.

The actual plot you don’t care all too much about. So there’s another corrupt guy in Russia and we’ve got a whistleblower here to talk about it. For starters part of you feels like it won’t actually amount to much. These guys have enough power to have a fake court proceedings and were comfortable going to murder him out in the open so realistically…will this guy make a big difference? I suppose he should and we have to believe that but the stakes just didn’t feel as big as any of the other Die Hards. So even though it won overall against some of them, it just wasn’t for the story.

Where the film succeeds is with a solid script and pacing. The movie is always moving rather quickly and doesn’t waste any time. It may be by the numbers but the execution is good. The change in scenery worked rather well too, it all just looks a bit different. It makes for some fun battles on the streets since it all doesn’t look familiar. Finally there was one scene I appreciated where the villains told the heroes to drop their guns and John just didn’t.

After all, why would you possibly do that? The terrorists will just destroy you as soon as you drop it. Unfortunately Komarov has horrible reaction times so he messes this up and the heroes get taken out but otherwise John was going to go out blasting. I absolutely think that’s the right call. Hostages can make things tougher but otherwise you should always go down blasting instead of dropping your gun. All the latter will do is guarantee a slower and more painful death. At least if you’re riddled with shots you should die almost instantly.

Overall, A Good Day to Die Hard is a solid movie. It has a good amount of replay value and is the kind of film I could definitely watch again. It’s fairly stand alone as well so you don’t even need the context of the earlier films. In fact, not seeing those may make you sympathize with Jack more but it can also make John seem a little too good as he outpaces all of the CIA agents immediately. (Those guys don’t look very good here) I didn’t like Jack though and it’s hard to see that changing. When you watch the movie just be prepared to see him whining over and over again.

Overall 6/10

Breath of Fire: Princess of Wings Review


Breath of Fire has returned with a new adventure. It actually brings the characters from the first story back for a round 2 which is pretty neat. It’s nostalgic to see them all back in action. It captures the hype of getting to have all of the characters fight it out once more and also with introducing a new threat who is even stronger than the last one. It’s over as soon as it’s begun with only 8 chapters at the ready but this is still a satisfying read all the way through.

The story begins with Nina telling her story to some kids as she wraps up the first adventure. She makes sure to omit some details though. Nina is having a good time for the most part but misses Ryu as he hasn’t come to visit in a long while. In general the 8 heroes haven’t really stayed in contact much and that’s about to cost them. A pair of ice demons known as Zazan and Kruce have appeared and are targeting the 8 legends. They’re all being hunted down and yet nobody knows about this until it’s too late. When they attack Nina as well, she fears the worst and is thrown into the fray. Can she get the band back together in time to stop the ice dragon god from returning or are they all going to enter an eternal slumber?

It’s a rather specific premise but I always like it when a sequel brings in all of the characters and has them get wrecked or at least challenged by a new foe. Because at this point the heroes have seemingly already beaten the most powerful villains alive so who could possibly be giving them a fight right? That’s the kind of hype that this conflict generates and I’d say that Breath of Fire does well with that. It also tries to balance giving the new villains hype while still having the heroes be considerable threats which isn’t easy to do.

As you can probably guess, there are some excuses made for Ryu when he is attacked by the villains. As we say in the world of competitive gaming, no johns. He still did lose the fight no matter what the context was and it was one of the big scenes here. The battles are often very short since there isn’t much time for anything beyond moving the plot across but the suspense is always right there with you.

Nina works well as the main character here. She has a lot of reasons to want to get the band together and being a member of royalty also means that she will have some connections here. She even has two guards who try to protect her at all times. They were actually rather solid and get some big moments in the story. You always feel like they are probably doomed since they weren’t apart of the main character cast but they never back down and fight their hardest at all times. I could definitely appreciate their dedication.

Nina also looks very good as the leader in how she tries to come up with plans to help Ryu and keeps the team together. At this point she is the heart and soul of the team. Sure, Ryu is the most powerful but he doesn’t really like fighting and is more of a solo act at this point. He commands everyone’s respect but being leader isn’t really something he’s all that interested in. Of course I did have a lot of fun watching him battle once Ryu finally got into the mix. He definitely does not take prisoners, that’s for sure.

I’d say the other standout character from the heroes was Deis as she is still treated like a true powerhouse here. In a straight fight even the new villains were having a hard time with her. She absolutely had the advantage but unfortunately as a hero there will always be a lot of other people that you have to look out for. That’s just the way that it goes. Ultimately it made for a reasonable explanation as to why she didn’t just end the series abruptly.

If you’re a fan of Mogu, Manillo, Builder, or Danc then you may be sad as they get the shaft. Hey, you couldn’t possibly expect the series to squeeze everybody in right? The series did its best but there’s only so much time in 8 chapters and I think they chose the right people to give a focus. For example Gilliam got to do a lot here as he fights hard and is treated as a very dependable ally. He knows how to take care of himself so the heroes don’t really have to worry about him. He feels a little out of his league here but doesn’t complain about it. Gilliam just gets up and goes straight to business.

As for the villains, there were two main ones here. First is Zazan who gets the biggest role here. You could call him the mastermind of the villains and is instrumental in reviving the god because he’s a spellcaster. Zazan can activate the magic needed to make this all work out but in the meantime he likes dishing it out in combat against the heroes. I liked his confidence and he’s a very prideful villain. Zazan ends up looking good throughout the series and was a very intimidating presence.

His partner Kruce was less notable but no weaker. The guy made his presence known as well but was a more direct fighter who uses brute strength to get through. That puts him in a good spot to defeat most of the fighters but naturally that wouldn’t fly against someone like Ryu. The two villains had a solid dynamic going and I’d even say they trusted each other. You like to see that from villains every now and again. Their leader the ice god was decent as well but he only gets to appear for a chapter or two so there’s not a whole lot for him to do.

Picture any big villain and that’s basically this guy. He’s got endless amounts of confidence up his sleeve and a lot of power but you know that he’s just doomed from the jump. Ultimately there isn’t a whole lot that he can do to delay his inevitable demise. If the series were longer then he would probably be able to leave more of an impact.

The artwork is really good here. It’s definitely a step up from the original manga. The style is very different though so this could definitely depend from person to person. It works for me though, it had that old school fantasy look to it. The characters are more detailed and the fights really go in depth. Each page has a lot of power to it and I just had no complaints with how it looked. It was all very satisfying to me.

So the story here is simple but the execution is solid. It’s really the definition of a good action story. You get to have some fights and each big character gets their chance to shine. There’s no twists or anything deeper than the villains trying to summon the god and fighting the heroes but there doesn’t need to be. It all just flows together smoothly and the 8 chapters can easily be sped through in a single sitting.

The climax happens quickly but with the amount of tension and atmosphere that you would get after a longer story. The planet is at stake after all and the heroes are facing their toughest threat yet. It all feels very real even while going all the way through. It’s also worth noting that there just aren’t any weak points to the manga. It’s got good pacing and each chapter will keep you at the edge of your seat. It would work really well as a movie and that may have been what they were going for here.

Overall, Breath of Fire continues to operate on a very high level here. Even if you haven’t played the game you could get what’s going on here but it probably won’t hit you with as much nostalgia. It won’t really feel as big a deal to see the 8 heroes of legend taken out so quickly. At its core this is a very dramatic epic with good amounts of action and story. You want to read it with the full context to really get the complete impact. Hopefully they bring the characters back again in the future, I’m sure there’s still a lot you could do with them.

Overall 7/10

SpyHunter 2 Review


It’s time to finally jump into the next installment in the SpyHunter series. The first one was a reasonably solid game that didn’t have a big story mode but the gameplay was pretty solid. This one switches things up quite a bit. There aren’t a lot of objectives you have to complete in every level this time, typically there will just be 2-3 and they are done one at a time instead of being all at once. As a result the gameplay experience is a lot smoother and this one definitely beats the original.

You’re given the story objectives through the loading screens each time but effectively another terrorist group is around and they’re causing mayhem. Funding the wrong people, causing explosions and damages, etc. It’s now up to the main character to put a stop to this. He now has one ally, a professional agent who is so skilled that she gets the opening cutscene here. Will these two be enough to stop the villains or have they already lost when faced with this much unchecked power!

So the general gameplay is that of a 3D racer. You drive your car through the levels and blast away at all of the enemies who attack you. Typically there is some kind of opponent to beat at the end but other levels will have you protect someone or have to destroy a bunch of objects. There are no literal races here as every mission is serious business. You have two weapons and a defensive option at the ready. You unlock new upgrades every few levels and the game will always default you to the most recent ones. Often times that’s for the best but on the defense side I actually preferred the forcefield that gives you complete invincibility for a little while over the improved armor which was technically scored higher.

It’s nice that you actually get to customize your weapons this time around though. That’s not something you were really able to do back in the day. The level designs are all pretty sharp as well. Only once did I think the level wasn’t too straight forward. It was a water level where you had to use a lot of short cuts through the pipes but because the pipes were everywhere the whole thing got confusing really quickly.

Now this is not an easy game by any means. Expect to die quite a lot because your vehicle doesn’t have a lot of durability. Aiming is also very rough here so a lot of times you will be blasting right at an opponent and still missing somehow. I definitely think that part could have been refined a whole lot more than how it was. Something tells me it was not intentional but hey…if it was intentional then I guess that’s fine…not. Still should have been more usable.

The best thing to do sometimes is to just circle back. Never let an opponent get behind you because then they start blasting and the next thing you know, your car is completely broken. Losing some time to get behind them is always worth it. Fortunately later on in the game you get a smoke attack that shoots behind you and it is easily the best tool at your disposal. It can beat just about any minion instantly and it even works on some of the bosses. I remember having trouble with one of them so I went on ahead and used the smoke. Surprisingly it did the job.

The game does allow you to be a little creative here. It’s also done in a way where you don’t feel too annoyed at having to start over again. I’d say it’s because the game is fast paced and the soundtrack is so good. You’ll see some really excellent themes pop up from time to time in this game. It’s got that old school rock feel to it which really makes the races a whole lot more exciting. The graphics are also very good. Not out of this world or anything but it holds up quite well over the years.

One tip I’d say is that your vehicle actually has a ground mode. There’s one level where you have to go through the mud and the car was going super slowly the whole time. So I thought that was intentional and it was one of those almost auto scroller type levels but then I lost due to the time running out. It turns out that I was supposed to click the upwards directional button to transform. I don’t recall the game explaining that at any point and so it took me a little while to figure out. If you’ve got that at the ready then you’ve nothing to fear.

It’s just a strong all around title. The gameplay is really good and it stands out among its peers as a vehicle combat game. I’d like to see the series get more of a comeback with some AAA titles in the future. I think there is a whole lot you could do with this franchise and a solid company could really get it into the mainstream. I guess we’ll see if that ever happens or if this stays forgotten in the past instead.

Overall, SpyHunter 2 is a pretty good game and I’d recommend checking it out. The campaign isn’t super long or anything so you’ll have it beaten before long but the difficulty level really helps to keep it from being too fast either. So that way you’ve got a pretty good balance here. Just keep on trying and use different tactics in the levels. Before long you’ll have this one knocked out and then you’ll be ready for the next challenge.

Overall 7/10

Madden 22 Review


It feels good to finally be caught up with the Madden series. Long have I waited to play the big modern game to see just how the series has evolved. Well, it feels nice and modern but it is hard to say that much has changed since Madden 21. There are more pop up ads but beyond that the glitches are still around and there is a lot to do. Madden will always be a spectacular series with incredible peaks but you do feel like EA could and should do a little more with it. Putting Madden 23 on the Switch would have been a great start, but I guess that won’t be happening this time.

What I always do to really test out the Madden experience is to play a full season. I don’t have online so I did an offline version of it and just went through all of the matches. I tend to just play offense and sim the defense side but I did the full experience for the Super Bowl. Ultimately you’ll be glad to know that I won the whole thing. I even did it on All Pro difficulty level this time as I usually just play through the pro experience. I feel like the game was a bit easier than usual though as I even tried out one match on All Madden and was able to complete it without any real trouble.

I thought that was a bit surprising because usually that mode is really crazy but it could also just be that I’ve been playing so much Madden lately that I’ve pretty much adapted to it. After all, you’ve always got a chance when pulling out a pass play, you’ve just gotta have the reaction times to make the throw before the defense catches on to you. If you don’t then it’s truly game over.

Usually this game would be an instant 9 just because the gameplay is so amazing but EA has really made sure that the offline experience has deteriorated which takes one star away. For example I was minding my own business and playing franchise mode when all of a sudden I noticed that my record wasn’t right. I actually lost my first game which you could probably account to nerves but then all of a sudden I was undefeated. That’s right, the game actually flipped one of the outcomes to my favor. I would have not been happy with it if it was the opposite way as well. You want your record to be proof of what you’ve done in the game so having it change like that is incredibly suspect.

I definitely had to shake my head at that. I checked up on this online and apparently it’s fairly common. That’s something that should have been fixed by now tbh. Ah well, at least the gameplay is still top notch. I always enjoy playing on offense and getting the job done. I’ve tried playing it more like a real Football game so I run on the first and second downs a lot of times and then open up the passing game. Some times I would barely even need to pass because the defense just couldn’t stop the run.

The animations seem to favor the running back more than usual as he always seems to fall forward for an extra few yards. Definitely handy for having some real manageable third downs at the best times. Passing will always be the best though because win or lose, it always feels like you’re in control. Just be careful with the deep balls as they are rarely worth it. That’s one area where the game still needs to improve a bit because cornerbacks are way too athletic compared to the receivers.

Naturally the graphics are really good here. EA spares no expense on that front and the whole thing just looks and sounds good. The presentation is good and each game feels new and different. There is a lot of content to keep you going aside from the main franchise mode as well like ranked battles, training, story mode, etc. Madden has never had a lack of content and that hasn’t changed here. You’ll be able to keep yourself busy at all times and it will definitely last until the next one.

The only catch of course is that a considerable amount of content really depends on you having the ability to play online. If you can’t play online then you still have a lot to do but I wouldn’t call the content quite as unlimited. So keep that in mind but the price always drops right away anyway so you can get a good deal on this at any point. The trick is to just never buy the Madden games immediately. I think the only exception would probably be if you do have the online and want to get in on the hype. Then I totally understand in that case.

Overall, There’s not a ton to talk about here in part because of how similar all of the Madden games are. You’ve seen all of this a million times already so it’s not really trying anything new or breaking the boundaries. At the end of the day it’s just the same experience that you’ve always had. Of course I’ve always enjoyed this experience so that’s not necessarily a bad thing even if it does just make EA look super greedy. Surely they could do more with the Madden franchise than they have been. Some obvious items are things like the glitches that people have been reporting for years and allowing you to skip cutscenes in the story mode. Just working on those two things would do a world of good. So if you like Football then you should definitely buy this one but otherwise you can just buy an older year for a cheaper price while having the same experience.

Overall 8/10

Pac Man vs Tiny Tina



Suggested by Destroyer Tiny Tina is a survivor who can really make do in a tough situation but she isn’t a big fighter the way that Pac Man is. He’s still got the massive advantage here in terms of fighting ability and experience. A quick fireball or ice blast should take her down for the count. Pac Man’s faster so he’ll land the hits real easy. Pac Man wins.

Pac Man vs Leap Frog



Suggested by Destroyer Pac Man is a proud fighter with a lot of different special abilities. He’s certainly got more in the tank than Leap Frog, I can guarantee you that. Leap Frog is good at jumping around and staying out of trouble but he has no real way to break through Pac Man’s defenses and land a definitive blow. That’s what is going to cost him in the long run. Pac Man is just too powerful. Pac Man wins.