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Time Lock Review


Time Lock is a very retro thriller that has aged quite well. The main danger here is trying to save a kid before a certain amount of time has elapsed so it’s a concept that you could easily apply to a modern movie as well. There’s a lot of solid dialogue here and a quality cast of characters so the movie goes by rather quickly. It’s got a good amount of replay value as well so I could easily recommend it.

The movie starts with the bankers getting ready to close shop for the long weekend. It had been a busy week so they were all glad to have some time off. They get ready to close the vault but there’s a traffic incident outside so the two men take a break to look outside. In the meanwhile the banker’s kid sneaks into the vault. The bankers don’t notice this as they close the vault only to find out right afterwards that he snuck in. The issue is that the vault is sealed with a Time Lock which was created for the sole purpose of making sure that nobody can get into the vault once it is closed. They must now find a way to get the boy out before he runs out of Oxygen and call in everyone they can think of to help. Their best bet is the expert known as Mr. Dawson but he is already on vacation so they’ll need to track him down.

Dawson doesn’t appear until we’re deep into the film but his presence is felt almost immediately. Right from the start the characters acknowledge that he is their best bet and he is portrayed really well as an expert who knows his stuff. He takes charge and makes all of the right moves. Initially my reaction was that he could have started giving instructions before he got to the bank but as this was the 50s I assume that wasn’t really an option at the time. Dawson’s easily the best character in the film for sure.

Still, there aren’t really any bad characters here. Everyone does their best to help the kid out and it’s nice to see the community come together like this. For example, at one point the main characters are effectively out of options so a local reporter offers to help out by getting alerts out on all their channels and even flying in Dawson. Then you’ve got all of the townsfolk who are ready to help break through the vault however they can. Everyone here is doing their part. If anything the bank gives the reporter a tough time despite being so helpful towards the end but they weren’t trying to squeeze in a random antagonist. I suppose in this film you didn’t need one although it would have been pretty interesting to have some bank robbers run in to cause chaos.

The main emotional plot here is with the kid’s parents since they aren’t taking this quite so well. The Dad blames himself for not noticing that the kid went into the vault in time while the Mom is stressed out since the kid may not make it. The Secretary was also slow to alert them that the kid went into the vault since she saw him run in and should have yelled out immediately. Then you have the boss who didn’t do a second check after turning his back to the vault. In a situation like this there is naturally a lot of collective blame that can be had. At the end of the day the characters were just a bit careless because it’s a task they’ve done so many times and so they got a bit complacent this time around. Human error is something that can happen so it was just about time.

I’ll give the kid some credit for not panicking here though. He actually takes the whole situation pretty well in stride. He doesn’t start crying or yelling once he’s stuck there and just calmly tries to follow orders. Unfortunately he wasn’t able to unlock the vault or the whole film would have ended a lot sooner. It was a good idea on their part to use the megaphone though and it was an interesting dilemma since there was no way for the kid to signal if he heard or not. So they would have to talk not knowing if they were receiving a response or not. Definitely not an easy spot to be in.

As for the solution to breaking through the vault, it was pretty interesting. I feel like one of the side characters had actually suggested going in through the side and the others had said it was a waste. Ultimately the idea seemed good although of course here they were going for the switch as opposed to going all through the side. So there is a difference there but at least the Welder deserves some credit there before Dawson came in to save the day. Most of the characters in this film were professionals and it was nice to see them be able to use their expertise to help out in the situation.

Overall, Time Lock is a solid film. It really has no weaknesses and performs well as a low key thriller. The stakes may not be something like a city at stake but any life in the balance makes for a very personal film. You’ve got a solid cast, solid writing, and an interesting plot. It all boils down to a movie that’s just entertaining from start to finish. You’re bound to have a good time with this one. It also shows how well designed the bank vault is as not just anyone could have broken into it without those resources. I’m sure that the manufacturers would probably build some extra precautions into the next version so this probably wouldn’t even work next time around. That said, I doubt the kid will be going anywhere close to a vault after this.

Overall 7/10

Dynasty Warriors 9 Review


After many years I have finally made it to the final game in the main Dynasty Warriors series. A while back I had done a bit of a marathon in this series but I didn’t own 9 so it had to go on break. Well, I was finally in the mood to fire it up and it’s a game that’s definitely a lot of fun. The new open world setting takes a little getting used to. Ultimately I prefer the usual structure for how Dynasty Warrior games are set up, but I do appreciate the attempt at something different. It does work well in its own way.

As always the game adapts the story of the 3 Kingdoms so if you’ve played any of the first 8 Dynasty Warrior games then you’ll know how this all plays out. This game is able to go into great detail though and it’s easily the longest title in the series. I decided to follow Cao Cao’s path for my playthrough but you have a lot of characters to choose from here. There are dozens and dozens of playable characters in the game and they all have their own story which is pretty impressive. Some are shorter than others of course. For example Cao Cao’s is much longer than the average story since he is one of the 3 main Kings. That’s why he felt like a fair one to go with.

How the open world setting comes into play is between battles you can run around the kingdom and help people out with side quests or expand your kingdom on hand. One thing that was fun was to finish off skirmishes on the outskirts of the kingdom and watch as the map turned into your color. The enemies will take over the territory after you leave so it’s not like it’s permanent or anything but it is a really good way to allow you to quick travel later on. For example, I had fun taking over a lot of settlements and this saved time later on in the game since you can fast travel to anywhere you’ve been. So instead of crossing half the country to join the next big story fight, I was already there.

It’s really worth it in the long run and since the open world was one of the things heavily promoted about on this game, I’d say it’s worth seeing exactly what all the fuss is about. How I see it, it does heavily help the replay value of the game. The world is pretty huge so the developers did not hold anything back here. There’s also just a lot to do including upgrading your character and getting better equipment. It can all be a little overwhelming if anything so definitely take it one step at a time. The main campaign took me around 9 hours. If you try to complete the game with everyone I’m thinking you’ll be here for at least 40+ which is really good. Then if you work on getting all of the PS4 trophies and exploring every inch of the game you can add even more time to that.

Naturally the graphics look really good as well. All of the character models are on point and the whole thing is just very striking from the backgrounds to the combat animations. It looks like a PS4 title through and through. The series may not especially be known for its graphics but at least for this installment I would say it definitely qualifies as a great showing. The soundtrack is a little more forgettable which is unfortunate because the series has had some really excellent rock themes over the years. This time they held onto the brakes a little more I guess and were going for a much more low key kind of soundtrack. You do still get the occasional rock theme though.

As for the gameplay, it’s pretty similar to most of the other Dynasty Warrior titles although it took a page out of Hyrule Warriors: Age of Calamity (Well, I guess it would be the other way around) and now you have 4 different special attack options in addition to your normal special attack. It’s an interesting change, and a fun way to spice up the gameplay from just using the same super all the time. I can definitely get behind that. It’s definitely very smooth throughout so you’ll have no problem dealing with the bosses as long as you remember your fundamentals.

One aspect that was also interesting is that in each mission you could head straight for the boss if you wanted a challenge and he would be at a super high level. Or you could weaken defenses and put some plans into motion. This acts like a more realistic strategy if you were fighting a war and so the boss’ level would drop accordingly. Usually I would always run straight for the boss but it was a fun way to have multiple options and also a good way to allow players to challenge themselves a bit or just have fun at a steady pace. This is definitely an element I’d like to see return in future games as well.

Overall, Dynasty Warriors 9 is definitely a great game. I admit I do like just being able to jump into the battles right away but the open world approach was still fun. If you like exploring that should add a little extra boost to the experience as well. You do wonder if the series will eventually try something new with the story or if it’ll always adapt the same one though. I suppose it’s a classic story that never gets old but it would also be fun to see the characters in new situations. If you liked the previous Dynasty Warrior titles then I expect you will definitely like this one as well.

Overall 8/10

Crash Team Racing Nitro-Fueled Review


I have to give Nintendo props for finally adding some full free games to their menu. Now, it’s not quite the same as with Sony or Microsoft where they give you a slew of games that stay completely free every month. This one was time limited so it was only free for a week or so but it’s nice to have this. It also adds a level of urgency since you have to try to clear the game in that time. It was awful close but I did manage to clear this game right at the very end of the trial period so I have to admit that I felt pretty clutch at that point. Crash Team Racing is a lot more difficult than you would expect so you definitely don’t want to underestimate it.

The game’s story involves an alien showing up on the planet and deciding that he will destroy everything. He will give the heroes a chance though. they must all compete in a bunch of races and once we have determined who the strongest racer in the world is, then the villain will fight that guy. It’s a fairly basic story that’s just so we can have some context for the races. You can tell that it wasn’t exactly top priority to have a big involved story or anything like that. I do appreciate the game giving us several cutscenes though because it does make the story feel more authentic. Each world has 4-5 races that you have to conquer before fighting the boss of the world.

The gameplay is that of a 3D racer and of course the objective is to get to the finish line first. As you drive through the maps there are items you can grab which will help you in this endeavor. Most of the items you should recognize from Mario Kart like the Paratroopa, Green Shell, etc. They are all slightly altered of course so it’s not literally the same weapons but they have the same effects. The main difference here that makes the game more difficult than your average racer is how the boost system works. In order to attain your boost you have to intentionally drift while on the map. Keep on drifting in order to boost as well as increase your base speed. So for example, if you are just driving straight in a normal way then you will be moving fairly slow. If you keep on drifting over and over as you race then your overall speed will be greatly improved. So the more you master drifting the better.

In fact, winning the game would be 100% impossible based on my experience without drifting. Even with it some races would take me over 20 attempts to conquer. I can only imagine what the game would be like on hard mode. I was impressed with the difficulty setting although at the same time it does feel like the A.I. tends to cheat at times as their cars are naturally faster. I do understand programming a racing game like this is no small feat though as you would have to either have the A.I. be too weak or too strong. I suspect it’s not a super adaptive learning process here as that would be a lot of work for a racing title.

The graphics look very good. It’s definitely a very modern game with all the trimmings. The character designs are on point and the level backdrops are all different and have a striking look to them. We also have a hub world which is a nice idea although it could have been handled a little better. You have to manually drive to each world and there are no real big checkpoints so expect a good amount of driving between worlds. It’s a super small thing to note but one of those times where a fast teleport system would have been a good quality of life upgrade.

As for the soundtrack, that part is fairly forgettable. All of the tunes are super standard to the point where they could pretty much be free domain music in a racing game. Part of this is due to the fact that most racing games do have good soundtracks though so the bar is already high. To be standard for a racing game isn’t a bad thing but I do feel like they could have added an extra tune or two that you could really sink your teeth into. Now that would have been really good.

There’s a good amount of replay value although it could definitely be in an annoying way. There are tons of characters to unlock here. The way to buy them is to use your coins at the pit shop but only a few characters are displayed a day. It’s not like the classic shops where everyone is always there to be purchased. So you may have the coins but it could take a while to get everyone. I am impressed with the scale of content though. It may not be easy to get them but there is so much to buy. I’m not even familiar with half of the Crash characters in this game, they just squeezed everyone in here. Between doing all of that and trying to unlock the secret ending there is a whole lot to keep on doing here. Naturally the online multiplayer is a factor as well.

Ultimately what holds the game back when compared to the other big racing games like Mario Kart and the Sonic ones is that the gameplay being so heavily reliant on the constant boosting can hurt. You don’t want to always have to be turning at every moment and that’s what this mechanic forces you to do. It’s a lot less peaceful than the game could be and between that with all of the items it feels like you aren’t getting to actually “race” for a good chunk of each level. This is still a good game, but I could have done without the boost mechanic.

Overall, it’s clear that a good amount of effort was put into this game. It’s nice that we have a real story and the amount of characters in the game is crazy. The gameplay may not have been my favorite but it’s still a racing title and the kind of game which will be amplified when you play with others. If you’re looking for a good racing game to check out then I would recommend buying Crash. It’s not exactly my top recommendation in the genre though so if you want an even grander title then I would recommend Mario Kart. Of course…I have yet to buy the latest game in that series myself but it’s on the list.

Overall 7/10

Shiningman vs Olimar




Suggested by Sonic This is a tricky one since Shiningman isn’t all that impressive in a fight and never got to do much. That being said, Olimar hasn’t exactly lit the world on fire with his moments either. His Pikmin are handy little creatures to have on hand but at the same time I don’t see them doing much here. Shiningman will be able to take Olimar out with a quick punch or a small combo. I don’t see any way out for this guy. Shiningman wins.

King Bob Omb vs Riddler




Suggested by Sonic King Bob Omb is a pretty fun Mario villain and certainly one that I shall never forget. That being said, he doesn’t match up too well against the Riddler. The Riddler has a lot of guns and explosives on his side which are likely to cause this villain to blow up. Additionally the King Bob Omb is quite slow so trying to land a hit on the Riddler will be difficult. Slow and steady will win the bout here and so Riddler has the massive advantage. Riddler wins.

Robin Hood vs Greenman




Suggested by Sonic Robin Hood is pretty good with a bow and arrow. He also knows how to fight with his sword as needed but he’s not beating Greenman. Greenman is known as a bit of a joke in Megaman NT Warrior but he’s actually not really a terrible fighter. Against an ordinary human he would still be able to overwhelm the match with ease. Greenman has basic speed and power that Robin Hood wouldn’t be able to deal with unless he got a slight power up. It’s a shame that Greenman will likely never appear in a Megaman show again though. Greenman wins.

Clockman vs Goomba




Suggested by Sonic Goomba is a pretty resourceful creature and certainly a loyal minion of Bowser. You can’t go wrong with having this guy in your employ since he will always make sure you come out on top. That being said, one Goomba on his own doesn’t make for a very powerful opponent. Clockman’s energy blades would quickly slice this guy to ribbons. Clockman can move quickly and has some time manipulation abilities as well which makes things even tougher for Goomba. Clockman wins.

Dark Bunny vs Dracula




Suggested by Sonic Dark Bunny is a pretty fun Arthur character. The guy has the flair of a character like Batman while also throwing his own spin on things. He isn’t quite ready to take Dracula down for the count though. Dracula has been in many different incarnations over the years and always has more strength than the average man. His ability to change into a bat may not be too helpful but Bunny will still be overwhelmed here. He just doesn’t have enough gadgets to plot a comeback win. Dracula wins.

Lightning McQueen vs All Might




Suggested by Destroyer If you thought Lightning was doomed last time then he’s really doomed here. All Might’s abilities at their prime were pretty crazy. Just by stomping on the ground he could take out a city block so Lightning can’t even afford to get in range. No matter how you slice it, McQueen just doesn’t stand a chance here. He’s simply outmatched and outgunned in this fight. If only he got some extra powers. All Might wins.