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Defender Review


Defender is a game I’ve had on the shelf for a very long time. It’s a game that is also extremely difficult and the developers did not pull any punches with the game. I had it frozen on the backlog for a long time but with the numbers continuing to drop it was time to put this one back into play. Currently we are down to 35 games left so that’s pretty good. Defender is a good title and far better than something like Battlestar Galactica. Now that’s a game that could use a bunch of work.

The general plot is that the aliens have taken over Earth as well as the entire solar system. The humans have been forced to move out of the system entirely to regroup which has not made them very happy campers. Well, we’ve now got a good amount of ships and mechs at our disposal so it’s time to reclaim our planets. The game has you go from world to world as you exterminate the aliens with Earth naturally being the big prize at the end. It hasn’t been easy but now it’s the humans’ turn for a counter attack. It’s a pretty nice plot and I like the idea of the humans having to invade Earth since it has already been taken over.

There are some cutscenes here and there which get pretty emotional. For example there was a mechanic just minding his own business and suddenly an alien appears and takes him away. The graphics hold up really well for both the cinematics and the gameplay. At most it can be a little hard to follow along with what is going on at times but I’d guess that is a little unavoidable with how many enemies are running around at all times. If you want the skies to be cleared then you’ll have to do it yourself.

The soundtrack is okay. It’s not particularly memorable but works well enough with the the levels. It’s a fitting ost which is all that you can ask for. In terms of length I wouldn’t call the story all that long but the difficulty should help to extend that quite a bit. I would estimate the game is maybe around 5-6 hours long. It can also be longer if you do the bonus levels. See, each world has 2-3 levels but you’re always able to just go to the next one after beating the first mission. The others are totally optional but note that if you skip to the next planet then there is no way to go back so that’s definitely something to keep in mind. You have to be absolutely sure of yourself when making the decision.

For the gameplay, this is a 3D shooter. You pilot your ship around the surface of the planet as you blow up all of the enemy fighters and installations. The actual goal of the level will vary heavily so always pay attention to the objectives which are shown at the beginning of the level and also explained through the dialogue. For example, one mission may have you simply blow up all of the fighters while another one may have you protecting a base until everyone is able to be evacuated. With the title of the game you won’t be surprised to hear that quite a few of the levels are protection missions like that.

In general protection missions never tend to be my favorite ones. Your ally’s health goes down so quickly and it’s hard to protect everyone. One level I really had some issues with was where you had to protect a series of satellites from robotic suicide bombers. That one was really tough in part because the level was so big and aside from the bombers you had to worry about the rest of the crew as well. Definitely puts you in a tough spot.

Fortunately you have more than one ship to choose as an option. Each ship has a different array of weapons. Personally I used the second ship for almost the whole game and then used the second to last ship for the final few levels. The reason I switched was because the new ship has an laser which has no limits for ammo. You can just keep on using it although you do need to let it recharge for a few seconds here and there. Each ship can be updated by using your points which can improve all of the weapons on board and even add another life to your ship. I would say that the extra life should be your lowest priority since most of the levels have a strict time limit anyway which ends up being more important than having another life which you may not need.

Overall, Defender is a pretty decent game. It’s a basic sci-fi shooter game where you’re blasting away at aliens. You can’t really go wrong there right? I would say that one area which would improve the game though would be a way to play old levels and earn some more money. Much like Armored Core 2 you could be in a tough spot if you spend your money on the wrong ship and have none left for the final level. It’s why I stuck with one of the default ships for almost the whole game just in case. Last thing you want it to be trapped without money in a level that’s just too difficult to conquer. If you see this game in stories somewhere somehow, then I would say to pick it up. It’s old school but has aged pretty well. The plot’s fun and the gameplay is pretty smooth which is really all that you need in the end.

Overall 7/10

Harry Potter: Quidditch World Cup Review


Quidditch was a lot of fun to play through in the first Harry Potter game so it was fun to see it make a return here. I definitely missed it when the latter games were cutting it out. Of course with a whole game built around this concept that means that you really need to have tight gameplay. Fortunately it is quite good and a lot of fun. I just think the game should have had a bit more of an ending to be honest.

When the game starts you are told to pick a team. I naturally went with Griffindor because you just can’t go wrong with that group right? The first few levels are about taking down all of the other schools. Then you can enter the World Cup where you have to go up against the other countries. Once you’ve done that then you’re done. The game loops for extra matches and you work on getting the rest of the cards. I ended up with 33/104 so I suppose that’s not too bad. It would be nice if the game could save your spot in a tournament though. While you can save your title at almost any time, it always takes you back to the menu when you boot it up again to start a tournament from scratch.

I should quickly talk about the gameplay since Quidditch is a pretty unique sport. So the goal of the game is to pass the ball to your teammates to earn points or to shoot the ball through one of the 3 hoops. Each time you do so you get 10 points. Once the meter is fully charged an event will start where you and the opponent try to grab the Quidditch ball. Whoever grabs it first gets 150 points and then the battle ends. So this keeps the hoops points from being meaningless or anything like that but at the same time the points don’t matter much. I was beating an opponent by around 400 before I realized this match wasn’t ending. That’s why scoring shouldn’t be your top concern. It doesn’t build the meter much at all.

The best way to win a match is to use combo passes. Hold down the L button and keep on passing the ball around. This will build the meter very quickly and the more meter you have, the more time you have to boost your broom in the final chase. Be careful about turning the ball over though as that will negate any meter build up you had amassed from the current combo. Clearly there are a lot of variables to consider here and you really want to try and take them all into account. Of course if you want to be really safe you can still score around 200 points so that way even if the other team grabs the Quidditch you would end up winning. You should always be able to grab the Quidditch first though, at least I found that part to be pretty easy.

You also have some special abilities but they aren’t all that necessary. Often times I found it easier to just do a basic tackle with A to knock the ball away then to get into the fancy stuff. For example, if you press B you get a mini cutscene where you take the ball away. Y allows you to gain a quick boost that lets you go forward and there’s X which lets you fire off one of the balls to hit the opponent with. I don’t mind the abilities but in a way they have 0 impact on the game. Whether you use them or ignore them they will not affect the entire match at all in which case I wonder why they are even around. You’ve also got the final smash attacks for a team which give you instant goals but it takes a while to build up enough energy for this. I got to see the computers use it a few times but I never had enough energy for it unfortunately.

The graphics are pretty decent. I wouldn’t say they are anything special but the character designs are on point and the whole thing looks pretty nice. The only time you may have some trouble is with navigating the turns during the final chase but that’s not really a graphics thing so much as it’s just about the gameplay. On the whole I would say the gameplay is pretty legit but those turns are just rough. I wouldn’t say any of the game’s tunes really stood out though.

In terms of length this game will probably last you around 2 hours to beat every opponent I suppose. Outside of that the only replay value is in collecting all of the cards by completing specific challenges. It’s a reasonable incentive to at least add a bit more punch to the usual gameplay but I’m not really sure if that would really be enough to get you back to play a bunch of extra matches once you’ve already won. I feel like it would be a hard sell at least.

So the game is pretty fun but I do have to emphasize that it is just very short. You need to make sure that you pick it up at a good price or you may end up with a few regrets there. There is multiplayer mode as well though which should also increase the replay value. As long as you find the gameplay fun then I suppose that’s really the most important thing here.

Overall, Harry Potter: Quidditch World Cup is a pretty fun spinoff. It’s nice that this sport got an entire video game to itself even though the sport itself does not yet exist. It just makes for a very original game. A bit of a story mode would have been nice but I suppose it’s not something that would have been expected. Hopefully the new PS5 Harry Potter game coming out will include some Quidditch gameplay as well. I look forward to seeing how it looks with the modern technology backing it up.

Overall 7/10

Ryu (Shaman) vs Kabuto




Suggested by iKnowledge Ryu returns but Kabuto is an even more difficult match than Kisame. Kabuto’s speed was enough to keep up with both Itachi and Sasuke at the same time. There’s no way Ryu’s going to be hitting this guy and Kabuto’s regeneration will also come in handy here. Kabuto’s final form was pretty crazy that’s for sure. Ryu would likely have the edge here in any circumstance outside of the final arc where Kabuto’s power hit a whole new level. At that point he just becomes too fast. Kabuto wins.

Ryu (Shaman) vs Kisame




Suggested by iKnowledge Ryu is a pretty strong Shaman fighter. While he couldn’t keep up with the rest of the main cast so it’s easy to forget about him, his raw stats were still quite impressive. I don’t believe he would be able to match up with Kisame’s speed though. Ryu’s raw power may actually be stronger at the end of the day but he will really have his hands full against Kisame here. Kisame even has his true form which further amps up his physical stats. Kisame wins.

Sharon Carter vs Peggy Carter




Suggested by Sonic Both of these fighters are very evenly matched. They both became Captain America with the complete super soldier serum in different timelines and have trained with and against Captain America. Both of them also had a lot of close quarter combat training over the years as well before getting these abilities. It’s a bit of a toss up but I would ultimately go with Peggy. She’s just had better moments in her America form and has had more time to develop her abilities. Peggy Carter wins.

Urahara vs Dordoni




Suggested by Sonic Dordoni was one of the first real threats Ichigo had to go up against in Hueco Mundo and he had some pretty impressive moves. The fact that his abilities were able to match up to Ichigo’s for a while there was pretty nice. Urahara isn’t usually as much of a physical fighter but he has shown his abilities several times and did finally unveil his bankai in the final arc. As Dordoni did not get any big power ups since Mundo I would say that Urahara has maintained the lead and should be able to win with his various Hado spells. Urahara wins.

Gauche vs Temujin




Suggested by Sonic Gauche is a pretty versatile fighter. Using his mirrors he can appear in many places at once and out speed just about anyone. Temujin’s thunder abilities are impressive but he will have a very hard time trying to land a hit on Gauche. Additionally, Temujin hasn’t had a chance to hone his abilities after the movie while Gauche continues to get stronger and stronger with each arc. I would say that the gap here is already pretty large and it could go larger still. Gauche wins.

Doctor Destiny vs Dominus




Suggested by Sonic Doctor Destiny has a pretty solid character design. He was certainly pretty impressive in the Justice League show. That being said, he isn’t quite strong enough to stop Dominus here. Dominus was able to keep up with Superman. His psychic abilities and strength are on a different level from Destiny. It shouldn’t be very hard for him to be able to quickly claim victory here. He’s not going to fall into a dream mid fight after all. Dominus wins.

Apoo vs Forte




Suggested by Sonic Forte is a pretty tricky sorcerer from the Tower of Fang. He has been shown to have some decent hand to hand abilities as well. Still, he will not be able to keep up with Apoo here. Apoo was able to take both Luffy and Zoro down at one point after all. His musical abilities don’t look impressive at first glance but it’s really hard to dodge his invisible air slices. Forte won’t have time to conjure up his spells. Apoo wins.

L vs Howard Aguello




Suggested by Destroyer L is actually pretty fit and agile so he’s not just some super sleuth. He also has a gun which means game over for Howard. Basically both of them have similar equipment but L is just more agile and ready for a true fight. It’s why Howard is absolutely doomed here. He just won’t be able to compete with L and that’s what puts him in a tough spot here. L will be able to predict Howard’s next move and act accordingly. L wins.