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Yami Yugi vs Hulk




Suggested by Super Dark Shadow Hulk may not be the bravest Marvel hero, but he is still one of their stronger fighters. When it comes to raw power few can beat him, but Yami Yugi still has a quality monster army at his disposal that will prove to be too much for him. The best part is that he can also use run and gun tactics to chip away at Hulk’s health and his spell and trap cards will at least slow down the Green Goliath down a bit. Yami Yugi wins.

Little Beeper vs Rainbow Dash




Suggested by Destroyer The Little Beeper is essentially just like the Road Runner. He just isn’t as fast and doesn’t have any ninja skills that I know of. Rainbow Dash will have the edge here because she is faster than the Little Beeper and the tried and true Sonic Rainboom should bring on a lot of damage. The Beeper will not be able to stop this attack. Rainbow Dash wins.

Yugi vs Magneto




Suggested by iKnowledge Yugi has a lot of monsters at his disposal. For the most part the majority of them aren’t all that impressive, but obtaining the God Cards definitely changes that considerably. His Dark Magician also has some powered up forms which helps a bit. Magneto could likely handle most of Yugi’s monsters one on one, but he would be up against a full army and would eventually be overwhelmed. Yugi wins.

Star Saber vs God Ginrai


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Suggested by Sonic Both Star Saber and God Ginrai are known as some of the strongest Transformers. Well, I’m not sure exactly how well known they are as these two are likely underrated since not too many people saw their cartoons, but they can fight with the best of them. God Ginrai was especially impressive back in the day although some of that was likely creditted to the fact that he was merged with a human which always increases your power level. He did get to keep his final form when he left Earth though even if he never looked quite as good as he had before getting his Lion super form. It would be a close fight for sure, but Ginrai has the edge in attack power and long range options so I think he would ultimately take the win here. God Ginrai wins.

Ferid vs Sid (Ice Age)


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Suggested by Dylan Hooton Sid is a good sloth I’m sure, but it’s not like he has any real super powers. He would quickly fall when going up against a fighter like Ferid. Ferid is completely in a different league next to this guy. None of Sid’s attacks would deal any real damage since Ferid would just regenerate. Moreover, Ferid wouldn’t get his in the first place since he is so fast. Ferid wins.

Ferid vs Raptor



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Suggested by Dylan Hooton Ferid is back once again for a quick win. While Raptors are very dangerous in a pack they aren’t the strongest dinosaurs one on one. Ferid is a lot faster than the Raptor and he also has a healing factor. When you combine those two elements together the outcome of the battle certainly becomes clear. There just really isn’t much that a Raptor can hope to do in order to stop such a fierce opponent. Ferid wins.

Pretty Boy vs Pyrrha Nikos



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Suggested by Destroyer Pretty Boy may have a cool name but that is no substitute for actual skill and finesse. Pyrrha will quickly show Pretty Boy why she is in a completely different league from him. A single hit from her shield or spear will likely take him down for the count and he may not even be able to react to the quick attack. Pyrrha Nikos wins.

al’Lan Mandragoran vs Starkiller



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Suggested by Sonic al’Lan Mandragoran is a pretty skilled warrior who is very fast. His speed gives him the edge in many fights and his swordplay is also unrivaled. However, Starkiller has the superior blade as it would simply cut through al’Lan’s. Starkiller’s force abilities also limit how useful the speed advantage will be since he can hold him in place and also throw around a bunch of debris to get in Lan’s way. Starkiller’s Force Abilities are some of the best in all of Star Wars and throw in the rest of his Force powers and Lan has no chance. Starkiller wins.

Scooby Doo Team Up Volume 4 Review


It’s time to look at the next Scooby Doo crossover adventure! The gang is back to solve a bunch of cases, but they may need a little extra muscle to back them up this time. The villains are growing more dangerous and most of them don’t even bother with a mask anymore. It’s unfortunate but the Mystery Inc may be out of their depth this time. As always it is a pretty fun assortment of stories. The franchise has always done a pretty good job of being consistent.

One of the stories involves the Men in Black (Not literally them but same concept) going after all of the alien superheroes on Earth. This is because the Martian Manhunter delivered a press conference to the world where he said that the aliens were going to take over. That’s when the real one shows up and asks the Mystery gang to help him clear his name. They are happy to do so, but it won’t be as easy as all that. Who can they trust and how can they debunk a television broadcast that everyone saw?

There is a bit of a cop out ending to this one, but nonetheless it is a fun story. The stakes probably felt a little higher here than in some of the other stories to be honest. The aliens really needed the help of a good detective and the main characters delivered. Well, most of the detectives did t any rate. This may have been the best story.

Then we’ve got an adventure with Zatanna. Her father is missing so she heads to our usual gang of detectives. They aren’t very helpful though and just recommend that she checks with some other magicians instead. They all meet up with a bunch of spellcasters, but they’ve all been robbed of their magical artifacts and are now helpless. Whoever has done this is certainly a big threat, but the heroes won’t give up. It’s a fun enough comic although I have a hard time believing that all of the magicians would get punked so easily. Zatanna’s always a fun character though so it was nice to see her get a story. The Mystery Inc needs to step up their game a bit though because Shaggy and Scooby always make them look so bad.

Another comic has the heroes go to a concert where the Infinities are playing. They’re a bunch of teenage superheroes who thought it would be smart to use the same name for both their human activities and super ones. Fortunately nobody has suspected a thing yet. A giant robot attacks along with a bunch of giant monsters so the heroes have to stop them. Thing is, the robot is usually a good guy, but he is being controlled remotely by an evil scientist with a criminally devious master plan. The heroes will have to think of something very quickly but what can they do? It’s a fun comic even if I’m not really familiar with any of the characters here. I didn’t like the giant robot but everyone else seemed mostly reasonable. I don’t think I would like the Infinities much either, but at least they can fight so it was good that they were around. This issue was a little weaker than the others.

Then we have a comic where Harley Quinn shows up to join the heroes. Fred and the others are skeptical but allow her to join anyway. It turns out that she is pretty good at the mystery business but the problem is that the Joker is after her. By extension this means that the heroes are also in quite the jam now. Batman is on the way but can they hold out long enough? This comic was fun, but what really took it to the next level was the surprise appearances of Batman and Robin at the end. I definitely wasn’t expecting to see them so that was neat. They do end up stealing the show as you would expect, but that’s par for the course for the Dynamic Duo.

Then we have the worst comic of the bunch. The heroes make it to the wild west where they decide to help out a pair of Donkeys. The Donkey sheriff has a secret identity where he puts on a cape and acts as a Zorro impersonation. The costume isn’t downright terrible but you know what the humor style will be like from the start and it never tries to be anything more than that. I couldn’t really get invested in the comic because the guest characters just weren’t interesting. I suppose they tried their best and it still isn’t a bad comic, but it just wasn’t very eventful.

Then we also can’t forget the appearance of the Space Ghost. He’s all business as per usual while the kid assistants just get captured a lot. The Space Ghost also look just as frightening on the page as in the universe going by how even Fred and the others seemed a little nervous in his presence. The Space Ghost commands respect after all. The villains know better than to mess with him and that’s why they always go after the kids. The comic isn’t really a mystery so much as it is just a fight against the Space Ghost’s usual villains, but it was definitely a lot of fun. The hero’s design has really aged very well.

The art is nice as always. The characters are always on point and it is just very consistent. You will be able to easily fly through the pages on your way to the end. The writing is also on point so you know what you are getting yourself into from the start. If you’re a fan of the Scooby Doo team and their usual antics then you should have absolutely no problem here. If you find them annoying then this won’t change your mind. Honestly, there’s just no saving Scooby and Shaggy at this point since they just aren’t brave enough to hope to stand up to anyone. The team needs to cut them loose. It’s unfortunate of course, but they just don’t add anything to the team.

Overall, This was another solid team up volume. It has the right blend of humor and some action that the franchise is know for. If anything, it probably has a little more action than the show would thanks to all of the superheroes running around. There’s nothing particularly unique about the volume as its just another installment that you could interchange with the previous 2, but that’s why you are focusing on the guest stars. Every time a new issue comes out we have a chance at a new guest star. Hopefully we get many more volumes of this series in the future.

Overall 7/10

Maze Runner: The Death Cure Review


It’s been quite a while since I saw the Scorch Trials but I knew that someday I would finish this series. That time is now and the Death Cure actually isn’t a bad film. For the most part it’s actually pretty solid but ends up losing a lot of steam by the time it reaches the ending. There really isn’t much of humanity left to save either.

The film starts with an almost humorous action scene where the main characters steal an entire train, knock out all of the guards and then fly out of there. They are lucky that the guards can’t shoot straight or that they had no cameras active to see the obvious traps that were set out for them. This sort of plot hax will be around for a while so now is a good time to get used to it. The characters have now freed over 100 kids and are ready to sail off to a better tomorrow. The problem is that one of their friends from the first film is still captured. Thomas, Newt, and Frypan head off to find him before also being joined by Jorge and Brenda. They will have to break into the enemy stronghold to free him and will have to risk everything one last time. Can they do it?

There is certainly a lot of action here. We have constant gun fights and miscellaneous explosions occurring off screen. There is even a hand to hand fight near the end. Naturally these kids aren’t exactly master martial arts so it’s really just both sides throwing a lot of punches as opposed to a lot of crispy choreography. The climax is really just one large war zone as the characters try to make it out in one piece.

The pacing isn’t bad either as things tend to move quickly. The heroes are rarely given a chance to rest and so the film is moving a lot as well. I can’t say the writing was all that good though as characters constantly sound like they are in a horror movie with all the needless yelling. The character cast also isn’t amazing and I had some issues with the ending. To explain why the ending is no ot that good without spoilers is a little tricky, but here goes. The whole film series is really about choosing a side. Is the government right for sacrificing around 50 kids to save the human population or should the kids simply escape but also soon humanity along with them? Well the choice was taken out of your hands early on as the government is unnecessarily cruel the whole time. They even go so far as to attempt to destroy one of the kids when harnessing his blood slowly would have been safer and could have saved more people. It’s also worth noting that their cures keep failing so they are gambling the kids lives on just a hunch. Then in the ending we basically realize that all hope is lost. Unless there is yet another lost city in the middle of nowhere but that would be super convenient. It means that the whole trilogy was ultimately pointless for most of the human race.

As I mentioned earlier there is also quite a lot of plot hax to be found here. The villains constantly seem to be on the losing side when they should have this in the bag. The amount of times they yell “freeze” is almost funny because the heroes absolutely never listen and it always results in the villains losing once again. The scene where the bus is surrounded is the worst part as they just watch one of the characters clip it to a construction crane and lift the bus out of there. They probably should have fired their guns.

Thomas is the main character and he is definitely no good. He is said to be a very forgiving character multiple times in the film to the point where he is ready to quickly forgive Teresa after she betrayed the heroes and took a role in torturing one of his friends. It’s not necessarily a bad thing that he forgives everyone but Thomas isn’t consistent about that. We’ve also got a kid who was mind controlled and forced into destroying another kid. The guy seemingly died but now he has returned and Thomas absolutely won’t forgive him. So really, it’s not that he is a forgiving person by nature, he just likes Teresa so he is willing to overlook her faults. He doesn’t handle the romance situation very well either and tends to not make very good commands as the leader. He’s just not a guy that you would want to follow into battle. Especially since he is always admitting that he has no idea what they are even doing.

Then we have Teresa who does not regret turning evil. That should mean she will be portrayed as a villain right? Well surprisingly the film actually tries to make her a little sympathetic with the classic the Ends Justify the Means line of thinking. That didn’t fly back in the day and it still doesn’t. She is on the wrong side and the film did a poor job of trying to show her switch sides or even making her cause look legitimate. As such the character was just pretty bad the whole time. The same goes for her Boss who spends the first two films capturing the kids and putting them in painful experiments. Now she is finally having second thoughts and it’s just way too late for that.

The only good villain is the main chief of security, Janson. He is sticking to his guns literally in this film as he shots quite a few characters and also knows how to fight. I mean, he’s not a great fighter as he can barely go even with Thomas but I suppose it’s a start at the very least. Janson also knows when it’s time to pull back and just win with a gun instead. His demise seems a little hard to buy since he would have known the room better than anyone and what it would take to break the glass though.

Newt was a solid character. He always does his best to support Thomas while also calling him out when the lead starts to act fishy. He has been infected for a while but manages to keep it quiet so as not to distract from the mission. Newt does have his typical blow up moment at Thomas which comes off as rather forced but that’s really his only iffy scene. Then we have the ex bully who still calls Thomas greeny. Honestly I barely remember the character at all so he may as well be a new character in this one. He is the commander of the resistance (How’d that happen?) aside from one old man who is consulted at times. He doesn’t tend to panic as much as the others and saves the leads quite a few times so at the very least he was really good in this film. More prepared than the others at the very least.

One scene that will really stick with you is when the main characters walk into a dark tunnel and are basically unarmed. Even if there wasn’t an army of zombies down there, what could they have possibly done against the villains in such a state? You have to bring a ton of ammo at the very least or some kind of plan. The heroes had neither and would have been doomed several times if they hadn’t kept getting saved. The whole film you are reminded of this as the heroes are just out of their depth for the majority of the movie.

Overall, The Death Cure isn’t a bad action film. I enjoyed it more than I thought I would and the series ends on a fairly good note. The ending is a little more hopeless than I would have liked and a certain death didn’t really need to happen since things were so bad already. It also didn’t help Thomas much either since at the very end he writes someone’s name down which basically proves his allegiance once more. If you want to see a film with a lot of action scenes then this is the place to go, but don’t expect it to be the kind of film that you will never forget.

Overall 6/10