One Piece: Episode of Chopper Plus: Bloom in Winter, Miracle Sakura Review


One Piece has the next arc remake with this movie tackling the Tony Tony Chopper arc. While this arc is not considered to be one of the stronger ones and tends to pale in comparison to the new ones, it’s always nostalgic to see the old team. I’d say the crew also learned from the last movie remake and made sure that this one had longer fights and a longer length in general so it felt more like a complete experience. It’s still hard to do a whole arc in one movie but I’d say they did a good job with this one.

The movie starts with the gang on the ship as usual but then Nami gets seriously ill with some kind of virus. She is fading fast and so the heroes stop by a local island to find a doctor. Unfortunately all of the doctors are gone except for one who is regarded as a witch named Dr. Kureha. She lives alone atop a giant mountain so Luffy will have to try and carry Nami there. The main obstacles in his way are: The terrain which is naturally dangerous, Nami’s health which is fragile right now so Luffy can’t fight or make too many sudden movements, and the Wapol pirates who hav e returned to retake the island. Can Luffy save Nami in time or is it too late?

While the whole crew it here, Luffy does most of the work. Zoro and Franky get to beat up some minions and Sanji fights some of the animals but for the most part the rest of the crew is written out. The way they got Sanji out of the big fights was the most awkward though as he injures his back somehow and can’t fight anymore. That scene was really hard to buy. Sanji’s back gave out just like that? I’d have preferred him to lose to one of the pirates instead since at least he would have gone down fighting.

As for the villains, there are two main ones here. First up is Wapol who was in the original arc as well. The guy may not have been super powerful but he does his best with the chomp chomp fruit. He gets a rather big powered up form at the end which may not have been enough to save him but it looked cool enough. Then he has a brother named Musshuru who was made up for this version. He looks rather skilled as he is able to trade blows with Luffy and keep at it for a while. I can’t say he was a very interesting villain but I’m always up for some good fights.

After all, that’s part of the fun in this movie. The characters get to see a lot of action this time. Also, the animation style is very distinct. It’s going for a bit more of an abstract feeling at times with a different color set than usual. I wouldn’t say it beats the classic style but it does help the film stand out which is an important thing in a movie. You want it to feel extra special and this is one way to go about that.

The soundtrack has your typical One Piece themes. Nothing very new and different but they always sound good so I didn’t have a problem with that. The music tunes are fitting for the scenes that they’re in. You can feel Luffy’s determination as he climbs the mountain while the music is going and why he’s a solid lead. The film has its share of emotional moments after all and the soundtrack balances them pretty well.

There are two main doctors here, the one from the flashbacks and the one in the present. In the present we have Dr. Kureha who has done well to continue practicing medicine even when she sees all of her colleagues “vanishing” or being directly captured by the villains. It’s a risky line of work but she doesn’t falter and definitely ends up being a really solid character. She’s the kind of character who has a tough time actually voicing her true feelings but will always help silently.

Dr. Hiriluk is the other character but I did not like him. His personality type is that he’s a really nice guy who is chasing a dream that is nearly impossible to achieve. He wants to make the Sakura blossoms bloom in this winter land despite everyone telling him that this is crazy. Along the way he meets up with Tony Tony Chopper and the two of them become close friends. It’s all good so far but then Hiriluk realizes that he will be dying soon from an incurable disease.

He then makes the wrong choice by shooting at Chopper to make him go away and to get some distance between them. Chopper had been traumatized by guns before so this felt like a really cheap move by the Doctor. I also think he should have just been upfront with Chopper about this. Tell him that death is near and then they can at least enjoy some happy days together at the end. It is much better than trying to destroy your reputation and friendships. So I lost a lot of respect for the Doctor at that point.

Finally we have Tony Tony Chopper who is a nice enough guy. He was never my favorite member of the Strawhats as the guy isn’t much of a fighter and I don’t think his comedy scenes work as well as some of the others but he still does have his moments where he helps out. Ultimately Luffy and friends are able to get him to a better spot but he gets outshined by all of them here.

Overall, Episode of Chopper is a fun adventure. If this is your first way of seeing the arc then you should still be fine. This movie does a good job of recapping things. Some of the events are a little different like we have some members of the team who shouldn’t be around yet. That might confuse you a little when you go back to the show and see them introduced but I want to say that it’s a very small amount of people who would have actually started the series with the movie recaps instead of watching the show. The movie is a good action adventure film in the end. It’s not trying to be much more than that and doesn’t need to be. Whether you like the franchise or not, you should have a good time with this one.

Overall 7/10

The Batman Review


The latest Batman film is now here and it has definitely been doing quite well at the box office. It’s always nice to see Batman getting more films too because the guy is one of the most well known comic book heroes for good reason. He’s a fun lead and there’s a lot of stories you can do with him. I would definitely say this was one of the best live action Batman films. Under the Dark Knight but it basically takes down everything else. I’m certainly ready for them to bring out the sequel as soon as possible.

The movie starts with Batman crushing some goons. He realizes that he can’t be everywhere in the city at once though and uses the shadows to help him establish that presence among the villains. If they don’t know where he is, then they will always be fearing him as soon as the Bat Signal appears in the sky. The system works but Batman fears that it doesn’t work well enough as crime rates have only risen and the city is as bleak as ever. Meanwhile someone has started bumping off all of the powerful men of Gotham. He leaves a riddle next to each murder addressed to the Batman in particular. The only common element appears to be that he is murdering people who claim to help the people but are actually working with villains or committing crimes on the side. Regardless of whether this guy is murdering villains or not, Batman has to stop him and fast!

As always with a brand new continuity there’s a lot to talk about here although you could say the same would be true even if it was a sequel because the film is super long and there’s a lot to talk about, plus it’s a franchise film so those are fun to dive into. There’s a lot of good things to talk about here and I had my share of issues but in the end it makes for a pretty fun experience. It’s never a bad idea to have more Batmen either so if we do a big crossover some day then maybe we could get them all in one movie.

This Batman is portrayed really well. I like the fact that his costume is finally, truly bulletproof. I always felt like that was a necessity when you are constantly fighting with every random minion in the city. All it takes it a lucky shot to take Batman down otherwise. The suit also has a lot of good coverage, only half of Batman’s face is uncovered but every other part is bulletproof so it would be very hard to take him down that way.

Batman’s got a lot of confidence and he’s also aggressive. This version of the character is absolutely not playing around and the scene of him breaking into the Iceberg lounge to beat everyone up was great. You feel the power behind his attacks and the film helps to build up the suspense in all of his scenes with a lot of dramatic music. While Affleck is still the best incarnation of both Batman and Bruce Wayne, I would say this is my second favorite Batman portrayal.

On the flip side, this is probably the worst version of Bruce Wayne I’ve seen. Not physically, but he just doesn’t look or feel like how you would expect him to be. As Bruce he is rather cold and snippy to Alfred, he’s given up on helping through his money so the guy just hides from the world now and it seems like he breaks down easy like one scene where he runs to a villain for answers. Now, he’s still new at the job and this is a very different kind of portrayal for Bruce but I don’t think it works. He doesn’t even look as strong as he should be considering that the guy should be working out and training constantly in his pursuit of vengeance.

He’s rarely Bruce Wayne in this film so it’s not much of an issue but it’s hard to look at him and think that this is actually Bruce Wayne. At first glance he looks more like the Joker to me. I think by the second film he should have more of a chance to bulk up and get his confidence back. I’d prefer they keep him serious and don’t have him start flirting all the time but having him be more confident and presentable would be a great improvement. Show him starting to use his money for good and to set up systems to make sure this actually works and doesn’t get drowned in all of Gotham’s crazy corruption. It’s probably hard to find good people here but Bruce should be able to find some ways especially since he has his Batman connection to get the job done.

Back to the positives, the special effects were really solid here and the same goes for the battle scenes. The only scene that felt off was Batman gliding across the city. Maybe it’s because the wings are tiny unlike most of his costumes or the way he’s floating but it just looked really off. Felt like a very old kind of special effect like something you’d see out of the 80s or 90s with him flying since it looked like something that could have been done with a fake background. Otherwise you’ll get to see a lot of really memorable visuals and the constant rain is handled well. The spotlights can be a bit bright and the constant cameras taking pictures can grate the eyes a bit but you will definitely not forget the scenery. The battle scenes properly get across the intensity of Batman’s punches as well and are also choreographed well. These may be some of the best Batman fights right now, at least against minions.

The Batman theme is also solid. It feels like a homage to the DCAU theme and my only complaint would be that it feels unfinished. You get the familiar jingles the whole time but it keeps playing as if on loop and the song never climaxes. It just keeps that intro beat until it fades. I would like to see a proper ending to that, maybe in the sequel. The lyrical song that plays 2-3 times is good though. It helps to keep the atmosphere up and the film did a really good job with the atmosphere in general. Gotham doesn’t feel like a fun place to live.

Regarding the long length, I’m definitely cool with it. My rule of thumb is that good films should always be longer and bad films should be shorter. Another way I’d frame it is that length usually has a very minimal impact on a film if any. A film I disliked would likely still be bad whether it was shorter or longer and a film I enjoyed would still be good whether it was longer or shorter. I don’t find length to be too important in that sense but personally I advocate for all films to be 2 hours minimum. From there you can be as long as you want. Even if you go up to 4 hours, the film should still be great if it’s done well.

Batman’s usual supporting cast is around here and they’re solid as you’d expect. You have Gordon who isn’t quite the commissioner yet but you can tell that’ll come in soon. He’s got Batman’s back and they make for a solid team. I definitely thought he was really solid here and would like to see more of him in the sequel. Alfred doesn’t do much here but he’s fun enough. They just need to dial up the sarcasm in the sequel and I’d like Bruce to be a little kinder to him. They don’t have the same friendly dynamic that they usually do and I can’t use stress as an excuse for Batman.

There aren’t a lot of other big allies yet so the cast actually wasn’t huge but that makes sense since as an origin film you don’t want to distract from Batman too much. I expect the mayor will end up being a bigger character in the sequel so we’ll see how she does there. I expect a sequel would also introduce Harvey Dent and possibly Bullock and Montoya as she brings in her staff. So the last big hero here would be Catwoman although that’s not quite accurate as she helps Batman a lot but is decisively still a villain here.

Catwoman looks good here and gets some solid fights. Her costume may not be particularly impressive (The mask just doesn’t work) but she beats her share of enemies and even saves Batman some work on the detective angle by tracking someone down herself along with a lot of evidence. She would certainly be a talented hero if she wanted to be but that’s rarely in the cards for her. I expect to see Catwoman return in the sequel but whether she does or not, this was a good way to introduce her. She at least has an honor code so you don’t mind if she succeeds even as a villain to an extent.

Unfortunately the main villain Riddler was not very good at all and might be the worst main villain in a while. Bane, Joker, Mr. Freeze, and a number of prior Batman villains were more engaging than this guy. I’d have liked for him to have had an actual costume instead of a normal mask. This guy might as well have been Hush or “Halloween” with how he was murdering people considering that he didn’t have that usual Riddler confidence and swagger. The guy cracks a lot and only talks tough when things are going perfectly. Any slip up and he starts slipping as well.

His scenes also tend to be the weakest in the film. He’s one of those villains trying to be as dark as possible so one villain dies in a particularly brutal way and for the other he inflicts some extra harm just to make a joke later on. The film is good at keeping the more violent scenes off-camera so you only know based on the after effects and criminal reports what happened. That is a good thing but I think they could have toned the Riddler down a bit. Make him less of a psycho so you could have more people in Gotham be mixed about the whole thing.

After all, he’s murdering a bunch of villains so if he did it without the torture then you could see why he has so many dedicated followers and groups of protesters cheering for him everywhere. With the torture you figure that people wouldn’t be quite as on board. Either way I’d rather this guy does not return, I just didn’t care for him in any way so as a villain he didn’t hold up his end of the film.

There are a few other villains running around here like the Penguin and Falcone. They’re decent enough, I like that the Penguin is able to talk tough to Batman the whole time. He definitely doesn’t feel the fear the way that most do. For Falcone I like his confidence, the guy never lets up. I’d take either one of these villains over the Riddler as the main antagonist to be honest. That said, I’d rather none are chosen as the main villain of a sequel, staying in supporting roles is the best way to go.

I’d also like the next film to give us an enemy that Batman can actually fight. This film had no real opponents for Batman to test his skills against. Ultimately he only fights random guys with guns for the entirety of the film. That works well enough for an origin but I don’t think you can do that 2 times in a row. The next film absolutely needs a villain that’s more of a threat so we can get more crispy action scenes. As I said earlier though, the battles with the goons are still solid here.

There is a little scene at the end to try and hype you up for some future events. Personally I see it as more of an Easter Egg than anything and it won’t necessarily lead into anything. IN a way I’d rather not because while this character is fun, there are already so many versions that we may as well switch it up. Also based on the context of the scene, we can assume that Batman’s already faced this opponent in this universe and come out on top so lets give him a new threat.

The power levels are all good here as Batman looks very powerful as he should. I can’t think of any moments where I thought that he should have handled things way differently in a fight. The only dramatic moment that didn’t feel legit involves a rope that Batman needs to cut at one point in the film. He has to go over and cut it which nearly needs to his demise so we get the slow mo effect and dramatic music. The whole time I was just thinking…he’s got his batarang on his emblem as established earlier. Why not just toss that? Would have been way safer and then there’s no risk. Felt like he just forgot about it I guess.

The writing is good though. You’ll be invested in the mystery and part of why the film is able to breeze past the 3 hours is because there’s always a lot going on with the various characters and their plots. It feels like an adventure that keeps on changing and adapting and that should help with the replay value as well because there’s just never any time to get bored. On a rewatch maybe you’ll fast forward the Riddler but everything else will be as fresh as when you first saw it.

As a miscellaneous note, the romance here felt rather tacked on. It seems like the writers just felt they had to include some scenes of Catwoman and Batman getting close because it’s expected but there’s just no good reason for it. They aren’t close here at all and barely know each other so it feels like the scenes are out of nowhere. Even the ending is really dramatic with the two of them but it just shouldn’t be. Especially with Batman’s portrayal here where he’s very serious and not the kind of guy to lose focus like that. I think that definitely could have been removed.

As I end things off, there is definitely an after credits scene I would have thrown in or just make this the ending scene instead of the quick easter egg moment. I’d like for a thug to have been running as Batman catches up to him. The guy does the whole “Who are you” as he fumbles with his gun and starts sobbing. That’s when we could get the dramatic “I’m The Batman” response as the film cuts to black. Would have been absolutely perfect and in line with the film’s messaging if you ask me. Ah well, maybe we can lead off with that in the next film.

Overall, The Batman is definitely a solid film that I would recommend. It’s got a lot of quality action and it never drags on so you don’t have to worry about that. The Riddler is a very lackluster villain but there’s a reason why he has never been considered a top tier Batman villain. This film just supports that but it’s always good to give other villains a chance. Maybe next time we could see someone like Clayface, he’s never had a film before and there’s a lot you could do with him. Of course I also wouldn’t mind if they throw in some guest stars like Superman to start a whole new meetup for the first time. The possibilities are definitely endless here.

Overall 7/10

Tokyo Shinobi Squad Review


Time to check out the next cancelled title. Tokyo Shinobi Squad did make it over 19 chapters so I suppose that it deserves some kudos for that. Still, it is easy to see why this one did not continue. It’s a shame because there was a lot of potential here but I guess it just didn’t get good enough, quick enough. If you like ninjas and/or sci-fi then you will have a good time here. Since it didn’t get many chapters before ending, it makes for a quick read.

The story starts off by introducing us to the current world. In the future, ninjas are back in business since the entire world has devolved into a chaotic region. The world is unified, however it is unified by the darkness thanks to Globalization. Basically the Japanese Prime Minister thought that uniting the world would be a good thing but instead terrorists and other villains used this as their chance to make a move. As a result, there are no real governments or police officers anymore. What remains are really just there for show. No, every big company and group hires ninja to actually do the dirty work. This has created an entire movement of ninja within a master association and a lot of freelancers as well.

There is no safe spot in all of Tokyo or the rest of the world now. That takes us to the intro where a kid named Ed is being chased by a bunch of thugs. He’s saved by a ninja named Jin. Jin’s ninja squad is different from most as he is very selective about his targets and only accepts missions that he perceives as just. Ed can’t pay him for being rescued but Jin decides to look after the kid anyway. Ed has a legendary scroll of memory manipulation and now he is being chased by villains all over the place. Can Jin protect him?

The other part of the world building is that scrolls are effectively guides on how to learn special techniques like elemental blasts. If you study one for a long time you can eventually use the power. Some takes years and some take months depending on both the rarity of the scroll and the talent of the user. Fortunately the main character Jin is a prodigy so he’s master lightning spells like crazy. Although there are some power level issues here but we’ll get into that here.

The intro is really just about beating up some gangsters. The first real arc has the heroes go on a mission to grab some data. Taiga is one of the members on Jin’s crew and he doesn’t approve of En joining up. He thinks that the kid will hold them back (Valid point) and that this is too dangerous. (Fair) Jin uses this as a way to show Taiga how En can contribute. See, the villains are attacking so there’s no way to download the files. Fortunately En has a complete photographic memory so he is able to memorize 1TB of data within a few minutes. That is impressive and it’s also impressive that the computer could show that much info at once. That’s the most impressive part tbh.

Jin deserves some praise for putting En in a position to succeed here. It was a fun enough story but the first chinks in the power level armor are discovered here as Jin gets nervous about having to deal with fodder. After all lets think about this for a second. En had to memorize this quickly because the heroes had to run. This implies that Jin and the crew were possibly going to lose to random minions?? Now that’s wild.

In the next arc, the heroes have to guard a model since a lot of models have been attacked lately. This time the main characters are Jin, En, and Papillon who is the strategic member of the group. We get some decent action scenes here as Papillon fights her opponent while Jin and En dash out of there. Why did they have to dash? Because the villains are too strong! Notice a pattern here? It all ends well and Jin gets a good fight in the intro as well but you just feel like he should be doing better considering how impressive his reputation is supposed to be.

We then enter the climax of the series as a training arc begins. I’m starting to think it’s true that doing a training arc nowadays is ill advised as series seem to keep getting cancelled after doing that. So each squad has to go back to the association once a year to validate their ranking and potentially move up. This is apparently Jin’s squad’s first full year so this is a big moment for them. They end up partnering with another group of fighters who know Jin from way back in the day. Their leader is like Rock Lee, he has physical powers but no ninja abilities.

The test has several steps including beating up minions and heading to a gladiator arena to fight off a bunch of opponents. Honestly the tests were fairly entertaining. Perhaps a little generic but I had a good time with them. The battles were solid and Jin was finally winning his fights without being in a lot of trouble so that was good. In a way this ended up being the final arc even though we had some stories after that so at least we ended with some action.

After that we got two one shot stories and then the final event. The first oneshot story doesn’t have much of a plot except as a very convoluted excuse to have Papillon and Jin share a kiss accidentally. It involves a cleaning lady bumping them together which is as contrived as it sounds. The next story was Taiga’s origin on how he joined the group. He was certainly more of a delinquent back in the day. It’s nice to know his origin but with the series winding down it felt like this was something that could have been skipped.

The final two stories have the head of the ninja association show up to demand that Jin hands over the legendary scroll that he’s holding onto. Apparently it’s actually one of the 5 McGuffins and they feel Jin’s squad isn’t ready for this responsibility. He might be right to be honest and Jin does get wrecked here so they have the right idea. We then get a big time skip and a huge cliffhanger to end things off with so it’s time for that sequel to be announced someday. I think it is better to end things off on a cliffhanger instead of abruptly ending things because it at least does open the door to a sequel someday. Perhaps your next series will be a huge hit and then you can use your clout to continue this one. At least I like to think that’s what the author was thinking.

So the story was good here and the artwork is also pretty solid. It’s certainly better than a lot of the other titles that I had been reading through and it’s very easy to follow the action scenes along. The fanservice is mainly kept to a minimum, Papillon is the only character who has to go through this. I do think the way her powers are set up (She fights by using her clothing which disintegrates the more she fights) was really only created for fanservice which is disappointing but she only gets 1 real fight in the series so it doesn’t end up becoming a big issue.

Now, like I said, the power levels are a bit iffy here. It really all revolves around Jin. So when the series starts we are introduced to Jin as a super prodigy. They haven’t seen his level of talent in a long time and he’s going to shake up the entire ninja world. If this is the case then why does Jin get nervous when random chumps show up? Either the average fighter is so weak that even as a prodigy Jin should be having trouble here or the author just didn’t execute well.

I have to assume the latter here. They really should have just cut all mentions to Jin being a prodigy and treat him like a normal main character who gets the job done. I think that would have gone a long way towards helping his character make more sense. After all, I do like his personality and he does well as the lead. He has a lot of confidence and is always trying to help everyone. I can certainly appreciate that and while it may all sound generic, it really works. The guy is clearly a good leader and would only get better. It just feels like he doesn’t live up to his tough talk nearly as much as he should and it seems like this is because the bar was raised way too high right from the jump.

En was okay but not great. As with many kids in action titles like this, he just can’t fight much so I feel like he holds the characters back a bit. In that sense I thought Taiga had a point, the kid’s just too young. After the timeskip En seems like he’s really ready for this and would make for a good addition to the team. Before then he can be a support member but shouldn’t be out on the field. Naturally he gets captured at least once during the series and it makes things tough on the heroes.

Then we have Papillon who is a solid heroine here. Her whole romance towards Jin feels completely out of nowhere though especially considering how the two were making it clear that this wasn’t the case early on. She does well in the fights and helps Jin accept the right missions when even he has doubts. Without her the group may not have lasted too long since he needs someone to reign them in. Then we have Taiga who is the power hitter of the group. Potentially he may be even stronger than Jin based on the opponents he takes out. Again, this should make absolutely no sense so I like to think Jin would still win with his speed but you’d think that this shouldn’t even be debatable. I like how loyal he is to Jin and he beats up anyone who badmouths him.

There’s Kenryu who is the guy who knew Jin from back in the day. It’s always good to have a human in a world filled with magic just to show that they can keep up. Ultimately the power creep would ensure that this guy is doomed but at least early on it’s a good idea. I like the guy well enough and he has a solid honor code which is always important. The guy has a good rivalry with Jin although long term I think Jin’s going to need a rival that poses more of a serious threat.

Finally for the heroes we have Shimon who was Jin’s mentor and he’s one of the highest ranking members of the ninja alliance. The guy is strong and proved it by absolutely wrecking Jin. He seems like a nice guy who is ultimately shackled by the rules but does his best to give Jin a chance. It’s a shame that he only got to appear in the last 2 episodes of the series but he still makes his presence felt the whole time. That’s how you know that he’s for real.

Then there are a few big villains. We’ve got Kanan who knows how to go in disguise to mess with the heroes. Unfortunately I wouldn’t say that he was all that memorable. In fact, that’s an issue with most of the villains. There weren’t any who really made me think “Wow this guy’s amazing!” I think part of the issue is that they all feel like similar characters. They’re evil Shinobi who are evil because…they’re evil. There isn’t a whole lot of character outside of that even if their powers are different. The guy with ice abilities gave Jin a good run for his money for example but beyond his abilities what could I really tell you about the guy? He talks tough and all….but that’s about it.

So the villain cast was on the weak side even though I enjoyed the heroes. Now, I think it’s safe to say that this was cancelled in part because of the training arc and in part because the series did not do everything it could with the lore. There was a ton of lore and world building at the beginning but ultimately it just didn’t amount to much. So what could the series have done to avoid being cancelled? There are 2 changes I would suggest. The first is to remove any reference to Jin being a prodigy or he needs to win his fights a lot easier and not be scared of random minions. You have to do one or the other and that would fix the main character’s inconsistencies. I get the feeling that the series was trying to make him like Gintama who is a top tier fighter in his verse but constantly sandbags. The issue here is that we have no indication that Jin is messing around, he’s always talking really tough after all while Gintama has more gags.

The other thing is we need some kind of mystery or intrigue. This may seem random but here’s why. Globalization destroyed the world here but how? Perhaps there is some conspiracy in here so what I would do is make that the real reason for why everyone wants En’s memory scroll. This could also give En a reason to wonder if Jin is really helping him or just wants the scroll. As the series goes on and En starts to learn his abilities, he would find out more about the events and that could last for the first few arcs. It gives you something to think about in addition to the immediate issue. That’s my 2 cents on what could have helped this series at least.

Overall, I did enjoy this series. I thought that the action and heroes were good. It definitely worked as more of a unique title for me and I do think it had a lot of potential. It already had a very different feel from Naruto so I don’t think it would have felt like a clone even though it is ninja based. Jin’s Lightning Blade technique does feel like it’s straight out of Naruto but that’s where the similarities really end. I would recommend giving this one a read. Even though it’s cancelled it still makes for a good story and it’s never a bad idea to meet more characters right?

Overall 7/10

Ruff Trigger: The Vanocore Conspiracy Review


Ruff Trigger is one of those games where you can tell that there wasn’t a lot of playtesting for balance. The controls are fine enough but everything can be cheesed really easily and the difficulty level ends up being very low. The plot will have you scratching your head at times with how random it is. So all in all this doesn’t have that AAA feel but the gameplay itself is pretty fun and the game gets some points for having so many cutscenes.

The game starts with Ruff being put on another mission. He has to round up the Piglots that have been scattered across various planets. These look like little gerbils that will follow you around. Ruff isn’t thrilled at having a mission and complains about it, but the guy complains about everything in this game so the boss wisely ignores him. Can Ruff manage to track these guys down? Meanwhile there’s a mysterious Hulk-like creature who keeps showing up to get absolutely destroyed by Ruff before retreating. What’s his deal?

Wait, what about the Vanocore Conspiracy?? Well, that doesn’t come into play until the final 2 levels and it pretty much meaningless to the plot. There’s no time to process what the two villainesses even want to do so I don’t know why this was included in the game’s title. I guess it sounds cool though and maybe some parts just didn’t end up making it into the final product. There’s enough lore and characters here where this could have been a cool series. Alas, that was just not to be this time.

So the gameplay is your classic 3D shooter but with a little twist. Rather than running to the end of the level, you will periodically be stopped to go and grab some Piglots. You have to transport them to a teleporter which will get them out of the area. Sometimes this will be mandatory and other times it will be optional. It’s usually a good idea to warp all of the ones that you see though because they get you a lot of money which you can use to buy more guns and armor. Money is a resource you will have a whole lot of by the end so don’t be cheap and just buy the maximum armor every time. It’s like having a permanent second health bar.

Your guns are also incredibly powerful to the point where you can beat most bosses in under a minute. The only exceptions are the bosses that you have to beat with Piglots rather than firepower. Those bosses usually have you pick up the piglot and drop them into a teleporter in the middle of the field. As long as you run and jump the whole time then you’ll be one step ahead of the boss so don’t worry about being taken down for the count. The game is really not that hard as I mentioned. Just stick to your guns and you’re good.

Just lock on so you can move from side to side and that will dodge all enemy attacks as all they can do it fire in a straight line. When there are more than pone opponent, just knock them off one at a time. Now, there is a Werewolf mode in the game but you never have to use it. Seriously, I didn’t see any reason to do so. The attacks are very slow and none of them are as efficient as the guns so why bother? This is what I’m thinking of when I’m talking about game balance. The werewolf form is seemingly supposed to be very strong considering that it has a short time limit and you have to look for bottles to replenish this. Then why is it better to be in human form? It doesn’t make any sense.

Also, don’t bother using hand to hand combat. If a bunch of enemies attack you then just jump and do a ground pound. I guarantee that this is the much better way to handle those enemies and the best part is that you will hit them all at once. This way you’re never in any real danger. None of the enemies can hit you when you’re above them like that so I found this to be a good way to get some space. It’s extremely handy in the final level of the game. There are also a handful of racing levels. They aren’t super polished but it was a nice change of pace, I definitely had fun with those.

As for the graphics, I thought those were surprisingly good. Not saying the game looks amazing or anything but it does have quite a few cutscenes and the character models are on point. There are 1-2 levels which are intentionally dark which can be cheesy but the rest of the game looks good. The sound isn’t as good though as there is no decent sound mixing. Some cutscenes are super quiet while others suddenly get loud. That part felt really unpolished. Likewise, the dialogue could use some work. Ruff comes across as a really annoying kind of guy who is constantly complaining without having any good reasons for doing so. It’s hard to even see what the dynamic is between him and the main heroine. I guess they’re kind of together but still like to talk tough the whole time? Naturally she gets kidnapped right away which hurts her hype.

There isn’t really any replay value here. Continuing the game takes you right back to the final level and there’s no stage select. So this is one game where you’ll be putting it down for good after playing through the end. It’s not exactly out of the ordinary but replay value is always a good thing to have. You can get the game for fairly cheap right now though so there’s enough value here to still have a good time.

Overall, Ruff Trigger is a fun game. It’s got solid gameplay and graphics going for it. While the game isn’t super polished and the story isn’t very well thought out, the gameplay is the key thing here. You’ll feel very nostalgic playing through this PS2 experience and I do think that a sequel could have really helped to iron out the rough patches. It’s a shame that this one didn’t do better but I can’t blame people for not buying it. Look at how many years it took me to buy this game right? It serves its purpose as a fun little platformer and you’ll get some humor out of the story cutscenes. At the end of the day it’ll end up being rather memorable thanks to all of this.

Overall 7/10

Gloria Review


Gloria is a movie with a solid premise that manages to execute it really well. As a result this is a movie that’s memorable and has a solid cast at the ready. It’s a film that taps into the gangster angle with a different vibe than other similar kind of installments so I would say that Gloria is unique in the end. She also ends up being a very solid main character.

The movie starts off with Gloria’s neighbor dashing home with a lot of groceries. She is in a rush because the mob is now after her. Unfortunately her husband forgot to let her know just how dire things were and they should have run off instead of buying groceries. Now it’s too late to leave the building although making an attempt probably would have been worth it. Gloria shows up right in time though and they get their youngest child Phil to go with her to her apartment. This way he is able to escape the wrath of the gangsters and Phil’s father even gives him the ledger holding all of the information that the gangsters want. The parents are promptly blown to smithereens and now Gloria is on the run. Can she protect Phil from this group and why does she seem to know the gangsters?

This movie really opens up with a whole lot of things happening at once. Everything about the situation feels off as the mother heads off of the bus with the groceries and then you have this random guy banging on the elevators. Throw in the gangsters and how the father is panicking so much and you quickly start to piece everything together. When Gloria shows up you almost think that this is going to change genres and she is going to be some kind of super lawyer to help them out but that’s clearly not quite enough to stop these gangsters and bring everything back to normal.

At least this way she got to save one person though. The rest of the family should have still done a little more though. The daughter and mother basically just gave up and the father didn’t seem to do very well at all. If you’re pretty confident that you’re going to die anyway then I don’t see the harm in making a break for it. Maybe you could somehow make it to the front of the building at least and hope a cop is around. From what we know though, the father really got them all into this mess. Giving out secrets to the government is fine and all but making jokes about it at the bar? That’s a real easy way to put a mark on yourself and the rest of the family by extension. I also agreed with the mother that wasting time and buying groceries was not a good tactical move.

While the rest of the film quickly ramps up the tension as Gloria is always on the run, there is only one thing which holds the film back. That’s Phil. Yes, Phil was in a traumatic situation and all but he’s supremely annoying for the entirety of the movie. When he’s not yelling at Gloria he’s running off to make himself a bigger target. He’s not supportive even when she saves him multiple times and doesn’t even try to act reasonable until the very end. All of his dialogue tends to be downright terrible and if he was written out of the film entirely that would have been for the best. Maybe have Gloria drop him off at an orphanage while she takes out the mobsters and then bring him back at the end.

It would have been tough though since this isn’t that kind of film. It’s not Salt or Taken where the main character grabs an AK-47 and just blows everyone away. Here Gloria is strong and not afraid to go up against any gangster but it’s handles in a much more down to Earth way. She has a gun but she’s not going to mow down 20+ people. She uses it tactically and her knowledge of the city and how the mob works allows her to get far. She is put into a lot of sticky situations where the villains come out on top but then she also gets a lot of wins like in the subway and in the restaurant.

The movie has an ominous vibe in the way you would mainly see in an 80s kind of film like this. Even when there are a lot of people around you don’t feel that Gloria is safe because the mob has so many people working for them. They have enough confidence where they aren’t afraid to kidnap or shoot people in broad daylight after all so the implication is quite clear that they have a whole lot of power behind them. That’s not the kind of power that can be taken lightly at all.

That’s why it’s only more impressive how Gloria is able to stand up to them. She’s easily the best character here. It would be hard to blame her if she ditched Phil after a while with how he kept getting her in trouble and he’s someone she didn’t even really know before the start of the day. How well do you know your neighbor’s kid right? Ultimately her herosim always wins out though and she steps in to help. The film also keeps it vague why she left the gang and how all of that played out. It would make for a fun prequel but in the meantime I definitely don’t mind that her past is kept secretive. It adds an extra layer to her character as the mysterious lead.

I really had no issues with her and she was a lot of fun. If the film was more well known I could definitely see her being placed in the same conversations as Ripley and Sarah Connor as really tough main heroines from back in the day. Most of the gangsters are just your average crooks but the leader Tanzinni was reasonable. Clearly he had a lot of history with Gloria back in the day. While they disagree on how to handle this and Tanzinni makes it clear that he won’t protect her, he doesn’t go out of his way to stop her. For a villain that’s about the best you could ask for since if he wanted her dead then she would have been in short order.

The two sides are able to find a compromise and while the rest of the gang may not agree with it, this puts a little less of a full force against Gloria. Some opportunistic gang members may still go after her but you know Gloria can hold her own at this point so you aren’t worried. The film has a good ending and so ultimately this film just makes for a good experience from start to finish. The pacing and writing are good and you are definitely engaged due to how the film keeps the danger level high at all times.

Again, the only weak point here is Phil. The opening scene could have gone differently but it’s not the kind of thing that impacts your enjoyment. Phil does though and really keeps the film from going to the next level. Every scene with him drags and drags because of how grating he could be. It’s not even that he’s crushed from the experience but it’s just the way he processes even the new information. He makes all the worst decisions at all times and comes across as extremely unlikable.

Overall, Gloria is a very good film. I tend to like the sub genre where the ex-member of a dangerous organization has to help someone when the organization makes a move. Usually the main character is someone who was highly skilled and an upper member so it makes sense that they know how to protect themselves. Jason Bourne and Mission Impossible are good examples of this happening to a degree and there have been quite a few spy and assassin movies like this. Gloria may be more low key as it isn’t a full action thriller but with the constant chase scenes and always being on the run, there is no shortage of exciting moments to be found.

Overall 7/10

The Seven Deadly Sins: Seven Days Review


Next up on the Seven Deadly Sins spinoff list is more of a romance title. Yes, Seven Days is a title that I would consider to be a romance first and foremost which is a first for this series. The main manga certainly had its share of romance plots but it was always an action/adventure as the main genre. Well, this title is exclusively about the romance between Ban and Elaine which is a change of pace right away. I’m not a big fan of the romance myself but the story is told well. We get some action and the characters are nice enough so that ends up being a win.

The story starts off by explaining that Elaine is one of the fairies tasked with protecting the fountain of eternal youth from any who should go into the forest. Fortunately she is not alone, her brother is the fairy king and he is incredibly strong. There are many powerful fairies within the forest and even the trees automatically protect against intruders. Unfortunately a bunch of the fairies were suckered by a corrupt human who kidnapped them and the King went off to save them. The rest of the fairies quickly ran away back to the Fairy Realm so Elaine is tasked as the only fairy left who must protect the whole kingdom on her own. The King said he would return shortly but now 700 years have passed. One day a mysterious traveler named Ban appears and he is in search of the fountain of Eternal Youth. Elaine must stop him but he seems different from the rest.

Elaine has good reasons to be really jaded at humanity. She has the ability to read minds and so far everyone who has come to the fountain to gain eternal youth has been a complete criminal. They all end up being liars and try to attack her right away. Fortunately she has been strong enough to defeat them all with ease but between that and a lot of the fairies being kidnapped, the humans do not look very trustworthy at all. Ban’s really shown to be the only good human here.

It is unfortunate that the rest of the fairies look so weak though. Losing to random humans like this isn’t a good look for them. If these were higher ranked villains then that would be different but the way they lost was sad. Even Elaine who looks impressive against the humans ends up faltering when an actual monster shows up. The Fairies definitely need some good power ups so they can alter the balance of power because this is really not working out for them.

Yes, a monster does show up in the second volume to add a little danger to the equation. Of course if you’ve read the main series then you know how this adventure has to end. In case you haven’t, I can say that this definitely changes the dynamic of the series and ties into Ban’s role in the main title. The ending is definitely an emotional one but with enough hope left where you know the characters can still have a chance.

The battle scene was also solid. It’s cool to see Ban fighting back in the day before he got his powers. He was still a strong fighter but of course not on the same level that he is currently. He fights more carefully than in the main series since he really can’t afford to be getting hit like normal but in the end he still can’t quite go up against the really strong opponents without his abilities.

Ban’s a likable character here. He’s quick to give up on his journey when he learns that it will hurt the forest and from then on just tries to help Elaine get through her boredom. I’m still not a fan of the romance angle here but at least through the series we take 7 days before they start to be together instead of right away. Still not a whole lot of time but since they’re both bored with absolutely nothing to do, it’s 7 days where they’re hanging out 24/7 instead of some hours at a time.

I also think the artist did a better job of drawing Elaine to look a little older at least. We know she’s 1000+ years old and all but when she looks too young it just doesn’t feel right. Still not a perfect scenario but better than it could have been. As for Elaine, she’s a good lead. She did well to protect the forest for 700 years without any real backup. (She has a demon dog but he vanishes whenever villains appear) If I was her I would be sore at how everyone just vanished though. The fairies completely ditched her so maybe she should have ditched the forest and left as well. The task just feels completely unreasonable.

It’s also a shame that she doesn’t have more ways to fight off this monster. I feel like she should have some kind of special abilities that would aid her here but she wasn’t really able to do much against this beast. If Ban were not here then she would have gone down in an instant. Ultimately she stayed heroic through to the end though and did not complain as she looked through the forest. It was certainly a relief for her to read Ban’s mind and finally find an honest human for the first time. Having the ability to read someone’s mind has got to be a very comforting feeling since you know for a fact that you aren’t being tricked.

This series (2 volumes, but that’s enough to be called a series I suppose) has a very small cast but I think that’s intentional to show how alone Elaine is. The other fairies appear briefly in volume 1 but after that it’s really just her and Ban the whole time. It’s hard to imagine how she didn’t go crazy just wandering around the forest for 700 years with nothing to do aside from murdering the occasional trespasser. There is some dialogue about how the passage of time feels different for immortals because of just how long it is but that’s still just a really long amount of time.

Also from just reading this series, you have to be mad at the King. He told her he’d be right back and then vanishes for 700 years? Aside from his death or complete memory erasure there is really no excuse for that. I also think there’s no excuse for other Fairies not arriving to work in shifts or to try and get her some intel. They sure show up very quickly in the epilogue when Ban’s around so where were they until then? These are the kinds of allies that you absolutely do not want.


Overall, Seven Days was a fun spinoff. It does show that you can have a quality romance adventure even if you’re not on board with the actual romance. The story’s very low key with lots of scenes of Ban just reading a book about beer labels to Elaine as he wows her with his adventures. The fact that this book is so low key is the point as she’s desperate for any activity that will erase her boredom and it’s a good way to connect the two characters. Elaine was always a fun enough character in the main series while Ban could be hit or miss. He was at his best in this story though and the author understood his character well. The ending is also solid and ties into the main series smoothly. As the story is stand alone you can read this without context of the main series and maybe it’ll even help you to give it a read. Either way, you’ll have a good time reading these two volumes.

Overall 7/10

The Seven Deadly Sins: Original Sins Review


As you probably know, I was not the biggest fan of the Seven Deadly Sins main series. Much like Fairy Tail, it could have been one of the all time elites but was held back by fanservice issues and a really poor main character in Meliodas. Still, with the concept being good, that always means that the spinoffs have a lot of potential since you can possibly get all of the highs without the lows if the stories end quickly enough. I would say this spinoff does a good job of that. It’s not amazing or anything like that but it’s a pretty good collection of stories where the Sins get to do their thing and take out the enemies.

The main story in this book sees Meliodas and the crew take on the vampires. This story is from before they disbanded so it’s fun to see the team together from back in the day. Even at this point they were all incredibly powerful and I think you could do a whole prequel that would be a lot of fun about this era. There isn’t a lot of danger as the heroes completely outrank the villains in every possible way but at least we get to see them all use their signature techniques.

From the vampires the only real notable one is Gelda as she would later go on to have a big role in the climax of the series. She’s certainly smarter than the average vampire and quickly knew the score and exactly how everything would play out right from the beginning. Her request to be destroyed by Meliodas still isn’t the right move here though even if winning would have been impossible. At this point she had no true allies or reasons to keep on going but she could have found some if she stuck around. It all ultimately ended up working out for her but if you read this story before reading the main series then she will come off as being someone who gives up way too quickly.

The strongest vampire was probably the leader who fought Escanor but even then you knew that he was doomed from the start. The art is great as always though so you can really appreciate the villain designs here. They just emit power in every panel. Likewise the heroes all look powerful here and you can see why they are known as the ultimate fighting force in the kingdom. It’s rare to have a hero group who completely outshine the villains like this but that’s just how good they are. It would be difficult for any group of villains to match them. The fights are solid so that’s why the vampire story is very good.

Then there’s a very short story where a few bandits decide to break into the cafe Meliodas owns to harass Elizabeth. Fortunately the rest of the Sins show up and beat up/intimidate those bandits for a while. The group’s always ready to watch out for her that’s for sure. While the story may make it seem like they arrived by accident, you get the feeling they’re all always on the lookout so as soon as the bandits showed up they knew what to do. This was before the popularity poll results in the volume so it was a good way to give everyone a moment to shine first.

Finally we have the pilot to the Seven Deadly Sins series. It’s always interesting to read the pilot to see how things changed from the original oneshot. For starters, Meliodas actually seems like a decent person here. He has a huge sword as well instead of the hilt that’s missing a blade. The plot itself is the same as Elizabeth shows up to try and locate the Seven Deadly Sins to help her retake the kingdom but they are all scattered to the winds. Her personality is very different though as she doesn’t really have any manners here and is super oblivious to all social rules.

In this case, her being a princess means that she doesn’t have much common sense and doesn’t know basic tasks. Unfortunately this is an excuse for some fanservice. The villain here is a little more deranged and one of those pervy type villains who is extremely annoying so the main series definitely had a better introduction when it comes to the villain. Both the original first chapter and pilot have different positives and negatives so in a way the series just changed up what held it back. It’s a decent pilot but it’s easy to see how this could have taken us down the wrong path.

The artwork has certainly improved from then though. You can’t really compare the character designs from the pilot to the main series, it’s just a world of difference and that makes sense since the artist is a lot more experienced now. With these 3 stories in here, this makes for a fun one shot. It’s always good to see the gang again and I’m glad these stories were put into a manga volume instead of staying in limbo for all eternity. This is certainly the better deal.

The Seven Deadly Sins may not be the best group of heroes out there as I’m not a huge fan of most of their members but it is a nice dynamic with how they’re barely a team. They don’t work very well together to the point where it’s extremely rare to see them all teaming up at the same time. They’re all just too strong so naturally they all have big egos and rivalries of their own. Merlin and Gowther always seem super suspicious so it’s hard to know what they’re thinking. King and Ban are always fighting, same with Ban and Meliodas. Escanor’s personality does a 180 based on whether it’s night or day and Diane is nice enough. Their chemistry makes for a lot of fun banter but usually won’t turn into teamwork. They’re so strong that it’s rarely needed though.

From the 3 stories my favorite one was the vampire story for the reasons listed above. It’s just a very classic action story and seems like the kind of plot you could expect to see in a movie. Second would be the short story about the Sins beating up the random bandits. It was really short but it was nice to see everyone defending Elizabeth there. Finally the pilot would be in last. Still a decent story but between the villain being pretty bad and Elizabeth not being at the top of her game it just couldn’t compete with the others.


Overall, Original Sins is a clever title for having the original story in here but at the same time it makes you think that this might be more of a full prequel instead. I still say that a story about their original adventures in full would be a lot of fun. If you’re a fan of the main series then you’ll definitely want to check this one out. If anything you may enjoy checking this one out if you haven’t read the original as well as it’s a decent jumping on point. The vampire story at the beginning tells you all of the character personalities and abilities while the pilot gives you a good idea of the story. So that way you’ll have a good idea on if you will like the series or not.

Overall 7/10

Kenny Rogers as The Gambler: The Adventure Continues Review


The first Gambler film was fun enough and it continues with a solid sequel. This one was quite long which is definitely impressive. It gives the film time to really slow down and go through the motions as the main character builds up a full team to fight the villains. This one plays out more like a classic western in that sense as the characters jump into battle and there is not a lot of actual gambling here. In fact, there’s only one game but it’s fun enough. I wish we got more card games though because I think that would have definitely been a really good move.

The movie starts with Brady and the gang back on the train as they head to San Francisco. At long last they can get there for some final games. Brady tells his friend Billy that it’s time to retire though as Brady is going to be a full time father now. Unfortunately the train is attacked by the McCourt gang who decide to take Brady’s son Jeremiah hostage. They are now aiming to take $1 million dollars from the bank. Fortunately it is several days away. Brady needs to try and get there ahead of them so he can take these fiends out. The reason for this is because the owner of the train is planning to get all of the money out of the train before McCourt arrives. When McCourt finds out that he has been tricked…well it will not go very well for Jeremiah so he has to hurry at top speed. Can he make it?

Now you might wonder how this would last for 3 hours right? Well, the journey being such a long one that takes place over several days is the key reason here. Usually you would just skip ahead a lot but the film uses this as a way to really show how long this journey is. There are lots of scenes of the heroes traveling, the villains traveling, or both groups just taking a break. Brady also has to quickly go and grab some backup because as good as he is, he won’t be able to take the McCourt gang down by himself. Billy’s eager to help but even then it would be 2 against over 10 men.

So the first chunk of the film is about Brady going around and getting some backup. It turns out that he had a lot of connections from back during his war games. Brady has really been around the block, that’s for sure. None of the guys he recruits are super notable though. I don’t think the recruitment phase was as strong as in the other western titles and I can even tell you why. Usually in this phase, each of the characters gets to look really hype so you understand that the lead is building up a team of all stars. Surprisingly this version does not go in that direction. In fact, you could very easily make the case that most of these guys are only decent fighters at best. They just happen to be fighters that Brady knows about.

The only particularly powerful one is a local bounty hunter named Kate. She is the only member that Brady didn’t know about previously but when he finds out about her reputation, he has to quickly go over and recruit her. She’s definitely happy about the money but is she hiding anything from the group? There is always a risk to throwing a wild card into your deck, even if she happens to be a very powerful asset. I can’t say I liked her very much. Sure, she is a fun character but for most of the film she ends up being a big obstacle and while she ends up turning around, it took a while to do so.

She still beats one of Brady’s recruits who was just a painful character. The guy didn’t even know how to be an effective traitor and lets his feelings get the best of him. That guy got off easy if anything. Even his final lines are him trying to be cryptic again instead of being helpful. Perhaps he used to be a solid fighter back in the day but certainly not in the present. The rest of Brady’s men were okay even if they weren’t very remarkable.

Brady is a solid main character as always. He can fight with the best of them and is always ready with his hand on the trigger. He dominates in the poker game in the film although sadly we only get one game that’s rather short. He also takes down the villain when it counts. He’s effectively the perfect main character in a lot of ways as he’s a great fighter, leader, poker player, strategist, and never gives up. The guy is written as someone with no real weaknesses and the only reason the villains last a while is because they are always running.

Sadly Billy doesn’t get much of a role here. He’s around the whole time but just doesn’t get to contribute as much as you’d like. Considering that he saved the day in the first film I would have liked to have seen more of him here. At least he gives a good speech to cheer Brady up at one point. Jeremiah is on the annoying side. I know he’s trying to help Brady by constantly interfering with the villains but only plot armor keeps him alive after the first attempt. Jeremiah takes way too many risks and most of the attempts just never had a chance at succeeding. If you want to escape that’s fine but you have to do it in a smart way or it’s just going to completely backfire.

McCourt was a decent villain though. He did well to attack the train and get the note in writing about the money. He was just a few minutes from succeeding which was impressive. The guy also tries to be a little more lenient on the hostage even if you can hardly call him heroic for that. He just sees Jeremiah as a big safety blanket in case things go south. The guy has a lot of backup plans at all times so I have to give him credit there. The plan was quite sound.

One character I didn’t care for much was the drunk villain. I think he’s meant to be endearing since he’s the only one who cares about Jeremiah and wants to help but I found him more annoying than anything. It seems like he got in with the wrong crowd by drinking a lot and at this point he doesn’t think that he has a way out. All right, that’s rough for him but he’s still sticking around anyway. He may have more of a conscience than some of the other villains but as long as he’s with the crew he can’t really take the moral high ground. Additionally, there are so many opportunities for him to run off with Jeremiah.

The villains leave them alone so may times in the film. Naturally he decides to make a break for it when the characters are all together so he is caught extremely fast. This is similar to Jeremiah as he always picked the worst times to make a fuss so the characters matched up well in that sense. Now why this film succeeds for me is because it’s a very long film that doesn’t feel too long. You’ll be engaged from start to finish on the adventure.

The reason for this is that it feels like something is always happening. Now these may be details that certainly could be skipped to save on the runtime but it’s still interesting enough to see. The writing is good so the characters are reasonable and we get some solid fight scenes here. At this point the film is completely a western adventure as opposed to being a gambling film (Not like I’d call the first film a full gambling experience either) but it’s executed well. There’s a good amount of replay value here as well since there aren’t any strong negatives holding it back. Throw out the one guy Brady recruited who ended up being a creep and this film would be even smoother.

Overall, This film did a good job following up on the first one. With the films getting longer and longer hopefully it can keep this momentum up. If the films ever jump the shark but remain 3+ hours then that could really be a painful experience. I like to think that the films won’t make that mistake though and maybe Brady will finally be able to get to the big championships in San Francisco next time. That could be the chance to finally have the film centered around gambling this time.

Overall 7/10

Megaman X3: Defeat the Doppler Army! Review


Time for another Megaman adventure. This time X is really put through the wringer as the situation gets a lot more personal. The story to X3 is really solid so I’d love a modern remake with full animation and cutscenes. That said, I want X9 even more so we can skip all of that if we can just get the games to continue. There’s so much more to do here!

The story starts really quickly as Zero calls Megaman and explains that everyone has gone maverick and the city is attacked. It really seems like every robot folds immediately to mind control in this universe. Well, Megaman heads over and is quickly betrayed by his old friend Mac. Zero destroys the guy and tells Megaman to keep his guard up at all times. It seems like the nice scientist who joined up recently (Doppler) may actually be a traitor but Megaman likes to think that he is just being manipulated.

Well, lets just say that he wasn’t at least based on this oneshot. There isn’t really time for that kind of twist right now at least. Still, Mac worked well as the opening traitor and while we only knew the guy for a page in this version, it showed how once again Megaman’s friends let him down. He took the Doppler part hard as well so Megaman even has to cry a bit here. It’s nothing new for the hero to get emotional. The one downside to having emotions in a world where nobody else does is that Megaman is often betrayed by everyone and there’s nobody he can really have help him out in this area.

Sure, Zero’s a great friend but as he admitted on multiple occasions, he doesn’t have emotions either so while he can try to console Megaman, it may not be very effective. It’s the thought that counts but in this version Zero doesn’t appear after he saved Megaman in the opening scene anyway. Vile gets to appear briefly which is fun although he’s called Vava for some reason. I assume that was just something up with the translation because I’ve never heard of that translation before.

It was cool to see him and I’d say this is what puts X3 above the other oneshot adaptions. This felt like more of an ensemble cast with the big characters like Zero and Vile showing up. The traitors helped to raise the stakes and make this personal for Megaman as well. So ultimately this was just a fun adventure and I don’t really have much negative to say about it. As always you’re lucky if you are the first robot master to appear. The ice fighters get a full battle here but most of the rest of the mavericks really don’t get more than one panel to them. Megaman even beats around 3 in a page which was impressive.

It makes sense so you can cover as much as possible though. Considering that we got to have Bit and his partner as well as their fused super form too, I would give the manga a lot of credit for including all of the key parts here. I would say that even without any prior context you can really keep up with the flow of what’s going on. You may not get some of the finer details on why everyone’s being mind controlled or being a traitor but that won’t stop you from enjoying the adventure.

Of course the art is pretty solid here as well. The character designs are on point and you can always feel a lot of action during the battles. The pages are easy to read through so you end up blasting through the whole thing right away. We also got the quick Dr. Light cameo and the classic power ups again. I feel like Megaman should just keep those upgrades on all the time but maybe they drain a lot of energy. It would at least spare him the effort of having to go and track them all down every time.

As a final note, I still enjoy Megaman’s confidence here. While he is usually known more for being dramatic and trying to talk every opponent down, Megaman can jump into action as needed. Due in part to the fast pacing of this manga adventure, Megaman usually jumps right into action. He’s shown to have good battle experience as he immediately figures out each maverick’s weakness and ends the fight quickly. So in a way, the fact that everything is sped up just makes him look even more impressive as a fighter.

Overall, Megaman X3 the oneshot reminds me that the game had a really fun story. It’s not a surprise as I did read the X3 full manga adaption not too long ago but it’s always nice to see it presented in different ways. The games really had complete stories and I can see why they were so well liked. We really need them to return at some point and that would be extremely hype. In the meantime, this is a oneshot I would definitely recommend checking out. At around 30 pages the size is good so you get to see all of the robot masters. We don’t cover the full game as there is a cliffhanger at the end but this way you can go and buy the video game to see how this really ends.

Overall 7/10

Megaman X2: Get Those Special Weapons! Review


Megaman X certainly gets a lot of manga adventures. in this one we get to see him speed run through the X2 adventure in under 30 pages. It’s a pretty fun oneshot and the page count is good so there is time for him to go up against every maverick. I was glad about that, it ends up really helping this feel like a complete story although there is a cliffhanger. Probably for the best so they didn’t have to squeeze the final fight in.

So the story starts with a reploid turning Maverick and then we find out that this is widespread. Megaman must quickly head back onto the field to stop these guys. Unfortunately, the mavericks are quite powerful this time around and there is also a group of Counter Hunters who are here to put Megaman down. He will have to find a way to take them down as well as all 8 mavericks and find out who is pulling the strings here. Surely…Sigma could not have found a way to return right??

The art here is very good and captures the Megaman X style well. It was nice to see all of the old villains show up and get their time to shine. The first 3-4 mavericks to appear get the best deal as they go back and forth with Megaman for a bit and even land some good blows. It’s only the final few who are completely helpless to do anything and have to lose in a panel since the story was almost over. It doesn’t change the fact that the series got every maverick a chance to appear which I thought was really grand.

Dr. Light even has his little cameo as he helps to get Megaman his powerups to fight off these attackers. Even after death the guy kept on building things. Zero’s a no show here so it’s all up to Megaman to save the day. He’s up to the challenge though and as the oneshot ends he is ready to go and take down the next opponent. Megaman X’s not the kind of guy to back down in a fight though so that’s hardly surprising. It’s just the way that he rolls.

The Counter Hunters are a nice faction to have since they help to change up the usual format. The fact that they were even able to defeat X the first time was impressive. Its rare that someone is a match for him at all. The 3 also had some actual teamwork on their side although they forgot this in their rematch which played a big role into why they lost. They probably would have lost anyway with Megaman’s new upgrades but I’d be willing to bet that it would have been a whole lot closer. It’s a nice concept to have a whole evil group specifically designed to take Megaman down so I’d definitely be cool to see more of that in the future.

While I would like to see Zero show up, this title does a good job of showing that Megaman is really always on his own against all sorts of opponents. When there is nobody to back you up or help you out during a big battle you really have to be on guard all of the time. One change from the longer Megaman X series is that this time he usually gets to save everyone. Of course the real answer to that is because there isn’t enough time to show all of the destruction but it’s nice to see Megaman gets to end the adventure in a really hopeful kind of spirit compared to most adventures which completely break him from start to finish. Even as a true hero there are only so many times you can watch the cities being blown up before you lose some of that confidence.

Overall, This adaption of Megaman X2 was pretty solid. It summarized the events of the game pretty well and the Counter Hunters made for solid villains that shook up the format a bit. All in all, that made this a pretty fun experience from start to finish. Whether you’re a Megaman fan or not I expect you’ll get a lot of enjoyment out of this one. Who doesn’t like a classic Megaman story right? There’s not a whole lot more to say about the story because it is very direct in its nature. It’s just a high quality action story that anyone can have fun with.

Overall 7/10