Whistle Review


At this point it’s been around 10 years since I started Whistle but I’ve now reached the end of the series. It was certainly an emotional journey filled with a lot of great matches and character moments. I would not put it in the same league as the more intense sport titles like Prince of Tennis, Haikyu, or Kuroko but it’s definitely a solid title in its own right. We even get a physical fight at the end of the series.

The manga is about a kid named Sho who really wants to be a great soccer player. It’s his favorite sport in the world and the guy is always living and breathing soccer 24/7. Unfortunately he’s fairly small which makes it difficult to power his way through against the bigger kids and he’s just not super gifted at the sport. He’ll have to train and practice much harder than the other kids in order to catch up to them but he’s not afraid of the effort. Sho needs to first make it on the team and then he needs to earn his way into a starting position.

The opening volumes of the series really showcase how much distance Sho needs to cross in order to be one of the very best. He does train quite hard each day so it’s not like he’s slacking off but it’s just hard to keep up with the others. Just look at the range for example, they can kick the ball from double the length which is naturally a big advantage. Additionally, it’s harder to body slam someone who’s a lot bigger than you are and while you shouldn’t target players in Soccer, there is a lot of physical contact.

What Sho has for advantages is his speed and determination. It is a little easier for him to maneuver throughout the field and steal the ball if someone lowers their guard. Additionally his stamina is quite good and he’s usually the last player to go down. That works as a good morale boost to the other players when they are starting to weaken a bit. By the end of the series Sho is surprisingly still one of the weaker players. Whistle is definitely going for a higher level of realism than most of the other sport titles and while Sho kept training, so did the rest of the cast. So in the end he didn’t make nearly as much progress as you would have assumed otherwise relative to the others.

The best character in the series was Shigeki though. He’s one of Sho’s rivals and you could also call him the final boss of sorts. He’s one of the guys who helped get Sho into soccer and continued to inspire the lead. He ends up leaving the series for a few volumes but returns better than ever. He’s got a very confident demeanor to him which is important and the guy is an ace in soccer.

Additionally, he is able to fight physically. This comes in handy as he has to save someone from getting bullied. Even when he was outnumbered 8 to 1 the guy held his own. Shigeki never ran from a challenge and only continued to get better and better at the series went on. That’s why he was my favorite character, he left a real impact here.

Tatsuya is the other rival but he doesn’t hold his own quite as well as Shigeki. The main reason for that he that Tatsuya tends to lose sight of what’s really important a few times. He gets jealous of Sho and tries to show up Shigeki on a few occasions. Things never work out for him so he inevitably gets upset and starts playing rather sloppy. It’s not a trait that’s good for the rival since you can’t take him nearly as serious after that. It also happens to Tatsuya more than once which is always a bit worrisome.

I still liked him in the end but those scenes really did a number on the guy. Now that he’s more confident in his own abilities I expect he would look a lot better in the sequel. Then there’s Tsubasa who has a run rivalry with Daichi. Both of them are goalie/keepers for the team so naturally each one wants to be the starter. Interestingly even by the end of the series it’s hard to say who the better player is. I would give the edge to Tsubasa because I found him to be more consistent but it’s really close.

It’s not as decisive as you would expect and due to that both of them get big roles in the final match as they alternate. Tsubasa did start for more periods in the match though so take that as you will. Tsubasa is a very fiery character who is very loud and outspoken. Daichi is more of a quiet guy who tends to speak his mind rather than mincing words. So in their own ways they are both very confident in their abilities but go about showing it in different ways.

Technically Whistle’s cast is a fairly large one but it’s also large to the point where it’s hard to develop them all as much as in other titles. For example Haikyu is the sport title with the closest comparable cast I would say but the series really took the time to develop all of them. Granted, Haikyu is almost double Whistle’s size but by volume 20 I would say they already had more personality.

In Whistle if you weren’t one of the two keepers or rivals then you were most likely not a very notable player. The other kids were good enough to keep Sho out of the starting roster for a while but that’s about it. You wouldn’t really expect them to do much in an actual match though aside from yelling at Tatsuya at times when he would steal the spotlight. Usually they’d start losing points for the team which is when Sho would have to be called back in.

There are some supporting characters outside the team though like the various coaches in the series. They tended to be solid even if they didn’t make too much of an impact outside of the main one. The main coach always chose to believe in Sho and support him when it counted. She did take a bit of a risk near the end of the series but when it’s the main character it’s never a bad idea to try and let him surpass his limits. There was a pro player who happened to be in Sho’s neighborhood. That guy was nice he always helped give Sho some quality advice and told the kid not to give up.

Then you have Sho’s brother Ko who doesn’t do much for most of the series but he does come through when it counts at the end. Whistle goes for a rather emotional ending to be sure but one that has a satisfying ending. If the ending had been fully sad with no recovery at the end then that would have been more on the fishy side. As it stands, it works pretty well as a way to close things out.

Whistle’s artwork does look fairly old. It reminds you of something like Saint Seiya only without the fight scenes of course. It doesn’t hold up to a lot of newer titles but it isn’t bad. You can still recognize all of the characters pretty easily and the soccer games have a proper amount of intensity. The manga isn’t actually as old as it looks but it could be an intentional style choice I suppose or it’s from an artist who grew up drawing in that style so he just stayed in that style.

With 24 volumes at the ready you can expect a whole lot of matches throughout the series. It also gives the author time to let the characters just have some fun and dialogue outside of the matches too. We have time for the heroes to enjoy some good food and hang out. Some titles don’t have a whole lot of time for that so it’s a pretty balanced set up. With this many volumes over 10 years it can be easy to forget some of the early opponents though but the you won’t forget Sho’s struggles.

Part of why the main characters are all so memorable is because they got such strong character arcs. Each of them had to deal with something. Sho had to deal with his lack of skills, Daichi had to deal with improving his skills and not relying on only hunches, Tsubasa had to deal with everyone always underestimating him, Tatsuya had to deal with self confidence, and Shigeki had to deal with his rich father who owned another soccer club. There was definitely a lot going on here so even if you don’t remember some of the specific matches it was a lot of fun.

Overall, Whistle is definitely a very good series that I would recommend. It’s a very easy read and like with most sport titles there is a ton of replay value here. There may not be anything super deep or genre breaking going on here but you know that in each volume you can expect some high quality soccer content. It would have been nice to perhaps have seen a time skip where Sho is now one of the best players out there but I guess that will be a job for the sequel series. It would be nice to see Sho’s hard work pay off at some point since so far he has only made some progress. If you like sports or a good story then you should definitely check this one out, the writing is always consistent.

Overall 7/10

The Man in the White Suit Review


This is the kind of film where you really can’t tell a whole lot by the title alone. This could be a spy film, a thriller, or something else. In this case it’s the latter as this is a comedic film about someone trying to enact real change. It’s got a good blend of humor and serious moments here. The climax even gets emotional enough where you may shed a tear. It’s a well balanced title that I could definitely recommend to any fan of the cinema.

The movie starts out by spoiling the entire ending of the film which I always thought is the worst way to start a movie. Seriously, don’t do this. It destroys all the tension straight off the bat and makes you shake your head. If at all possible I recommend skipping the first few minutes until we cut away to the flashback where the real film starts. Trust me, that is absolutely your best bet.

So the real start has corporate is talking over some deals with textiles and fabrics. See, this company is one of the biggest Mills in the world and they employ a lot of people who help insure that their fabrics are top notch. Unfortunately someone wasted a lot of money on some kind of music machine. This man (Sidney) is promptly fired and apparently this is not the first time it’s happened. The poor guy has been through a lot of jobs although to an extent it is his fault since he keeps stealing lab equipment and doing unauthorized purchases for his experiments.

Sidney manages to get hired at another mill and begins his experiments once again. Turns out it was not a music machine he was making but rather, an advanced fabric that will never stain or go bad. You could finally have a shirt that you can wear for eternity or a pair of jeans that will never wrinkle. Not a bad idea eh? Sidney pitches it to the company and is proud to say that he has changed the world but there is one…wrinkle to this. Nobody actually wants this invention.

Clothing manufacturers realize that this will incredibly reduce their profits since people won’t need them anymore. All the production/assembly workers at the Mills don’t like this since they won’t be needed anymore so they get in on the action too. The entire Worker’s Union is ready for some action. Sidney’s family, friends, and acquaintances are all after him now. It’s quite clear that if Sidney ends up making this invention that he will have alienated everyone he ever cared about. Can he still go through with it?

It’s definitely an emotional part of the story because Sidney’s motives were really not bad. He saw an issue and decided to fix it with science. The way he went about doing it was not the best but he ultimately came through on the product. Everyone turning on him felt like it came out of nowhere from his eyes since he had never even noticed the opposition. It was a rough blow to have to try and endure.

Now, for my two cents on it, I think it is a good invention. The film and the various characters in it all portray this as being a bad thing since it will erase so many jobs. The thing about that is, it will be true for any technological invention. Imagine the response when cell phones were created which hurt the landline companies or email which hurt the postal service. The thing is, any technical advancement will always hurt what came before it. It’s certainly not something fun to think about, but that’s just the way that it is. Ultimately it balances out as new kinds of jobs are created. Perhaps at some point there will be an invention so good that it doesn’t have a replacement but clean permanent shirts won’t be one of them.

In the movie you’re meant to root against Sidney but I couldn’t bring myself too. It was such a bold idea that you would hope he escapes and lives to fight another day. Either way you can bet that we have a really solid climax that is actually played pretty seriously.

While the review may make the whole movie sound serious, keep in mind that it is a comedy film first and foremost. The movie has a lot of fun with these concepts and making the characters a bit on the exaggerated side. The machine itself has a fun little music jingle that plays whenever it is on. You have to wonder how people didn’t notice it sooner with how loud the thing is. It also leads to a very hype ending to the movie that could even lead into a sequel should the writers ever want to bring that back into the mix.

The character cast is surprisingly big but that helps to add to the grand feel of the movie. You’ve got a lot of managers here, a big boss who is so old that he can barely move and of course a lot of middle management involved as well. There’s also a main heroine here who wants Sidney to succeed since it would mean her fiancé would have more time for her instead of always worrying about the job. Unfortunately he doesn’t turn out to be the best guy.

At one point the characters decide that the only way to get Sidney is to use the main heroine as bait. Effectively they want her to do whatever it takes in order to convince him and even her fiance agrees to this. You can tell that their bond was over at this very point. I wouldn’t consider any proper romance to develop with Sidney after this, but the scene of her pretending to try and get his interest was painful. It also makes Sidney look pretty shallow here since he allows everything to happen before telling her that he’s still going through with his invention. Nice guy….

That’s the only weak element of the film. The rest of its run is just very strong with a lot of excellent writing and dialogue. The humor is handled really well too with a lot of solid execution and throughout you will find the scenes quite funny. It’s less of an over the top humor style and more about subtle things that just don’t sit right. It’s all in the reactions or in the sound of the music. It’s also fun when corporate is running around trying to figure out where their money went.

Overall, The Man in the White Suit is a pretty original film. It’s got a solid story and great pacing throughout. I can’t say that I’ve seen a film quite like this one before. It’s unique in all the right ways and if you just want a low key film that’s pretty fun, this is the one to check out. You definitely won’t regret it that’s for sure.

Overall 7/10

Dr Stone Season 2: Stone Wars Review


It feels like it’s been a while since Season 1 but now it’s finally time to enter the Stone Wars. Dr Stone has certainly been rising up the ranks quite a bit. It feels like it’s quietly begun to catch up to titles like Clover and MHA but maybe it only seems quiet because the other titles seem to be a lot bigger in America while I guess Stone has Japan at the ready since it keeps claiming the #1 spot in the magazine rankings. The Stone Wars have been hyped up since the beginning of season 1 and this season delivers by wrapping this up.

Well, Tsukasa has built his army of powerful warriors. He also has command over the revival cave so Senku is unable to call for any more reinforcements. Worse yet is the fact that their chief backup scientist Chrome has been abducted. Senku’s army of science is going to need to find a way to break Chrome out and stop Tsukasa all while keeping fatalities to 0. It’ll be the toughest objective he’s ever had to face and yet this kind of thing won’t phase Senku. He’s ready to do whatever it takes in order to claim victory.

As this season is throwing us more into the climax there is less time for the food recipes we got in season 1. There still is 2-3 hovering around like the cup ramen but nothing quite like the Senku Cola which I got the pleasure of making at home one day. Now that was a blast. This time the group has to get some more combat ready equipment on hand so that includes a tank, gunpowder, flash bombs, sonic weapons, etc. They definitely aren’t messing around here since one failure could very well equal death.

The season is only 11 episodes which feels really short but that does mean there’s always something happening in each episode. No time to waste. Tsukasa’s army also gets a chance to shine here as there are quite a few named fighters. Tsukasa and Hyoga aren’t the only ones running around after all. When the power gap is this wide it could be easy to assume that plot hax is the only way for the heroes to win but the difference in science is drastic enough where I’d say it makes sense. Science can easily tip the scales in a battle of humans. This is also all considering that Senku is effectively holding back because he doesn’t want to seriously injure or murder anybody.

If the Stone anime series has any weakness, it’s that the animators still haven’t really gotten used to the action scenes yet. While the animation in general is very solid, the action scenes are quite weak. There’s no impact to any of the blows so even powerful fighters like Tsukasa and Hyoga don’t look as impressive as they otherwise would. To try and get around this sometimes the show will use stills instead to at least have a more detailed shot which works well but I’d like to see the animation take a step up for some of the future fights. Dr Stone isn’t primarily an action series but that doesn’t mean you can’t have great fights right?

The subtitle “Stone Wars” and the excellent promotional artwork can also give you the wrong idea if you haven’t read the manga already. Don’t go in expecting a giant war season where everyone is fighting it out with nonstop action each episode. Keep in mind that at its core this is still a science based adventure where Senku is proving that science can always beat raw power. It would go against the show’s whole message if they were just punching everyone out…although I wouldn’t complain if that were the case because that would be hype. Maybe in a future arc Senku will build them all mecha suits or something.

As for the soundtrack, it’s definitely solid as always. You should recognize a lot of the tunes from season 1. The opening’s pretty solid too so you’ve got a good selection of tunes here. Mecha Senku doesn’t appear much this time but he still gets his moments and usually the music accompanying him is on point as well.

Now the question is, does season 2 beat season 1? It’s very close because season 1 had the big meetings with the characters as well as the tournament. The opening 3 or so episodes of the season may be the series at its peak. Ultimately, I would probably give season 1 the edge but it’s close enough where I wouldn’t say it’s a big deal. They’re both neck and neck and excel in different areas over each other.

Now lets take a look at the characters. Senku is the main character of course and he continues to show why he is the genius of the village. He always has a plan and then a backup option in case that one doesn’t work. He doesn’t always have time to explain things to the others but because of that he is able to even surprise the villains. Now that’s some next level prep work.

Then there’s Chrome who continues to be a great supporting character. He’s nowhere near Senku’s level at the moment but he’s a quick study. Also you have to consider the fact that he had no formal training the way Senku did. Chrome was studying in the stone age the whole time and didn’t have any access to textbooks or things like that. This season also gave him a chance to learn on his own and contribute without Senku being around. In a lot of ways this was Chrome’s season and he didn’t drop the ball when it counted.

Kohaku’s role is smaller than that of season 1 but she still makes her presence felt. She gains a rival of sorts in the gymnast who works for Tsukasa. Finally Kohaku had a worthy rival in close quarters combat. It was a pretty fun battle and Kohaku always adds a lot of energy to the team dynamic. You definitely need to have her around to complete the team.

Gen’s another important member even if he can’t keep up with the main 3. He uses his powers of persuasion to help the heroes when they’re trying to scam the villains. He’s definitely a hero who is very useful to the team. He may not be a fighter but his intellect is close to Senku’s, just not in a science sense. Gen is more about manipulation and is another memorable member of the cast.

Magma surprisingly gets quite a bit to do here. You could say he’s officially one of the supporting characters now although I suppose in season 1 he kept up a steady amount of activity. He’s still not all that impressive though since strength is his only thing and Taiju is stronger than him. So at the end of the day that means he is doomed here. As a character Magma still needs to do a lot more for me to like him.

Meanwhile it’s good to see Taiju and Yuzuriha back. It sure felt like a while since they got to appear and both of them look good here. Taiju is able to put his raw power to good use. He’s still a pacifist so he won’t actually punch anyone in the face or anything like that but he has other ways of showing off his power which really makes him have a commanding presence here. He’s also just very genuine in a fun way. Meanwhile Yuzuriha is a bit of a silent MVP as she singlehandedly saved many lives in this season with her sewing skills. With a lot of people being broken into pieces you can probably see how her sewing skills would be really handy.

Kaseki is still around but there’s a bit less for him to do. He’s one of those guys who is supremely helpful behind the scenes though. Suika is also good for surveillance but is a little too young to be super helpful in the field. Her agility is on point so she can always get away though. These two don’t stack up with the other characters but are pretty reasonable.

That brings us up to the villains. First is Homura and she’s a lot of fun. The fact that she was able to transition her gymnastics into a combat field is already impressive. Outrunning Kohaku who grew up in the jungle while dashing across trees is even more so. Their quick skirmishes are always a lot of fun and Homura does a good job of evading capture even when she was outnumbered around 10-1.

Then you have Ukyo who is one of Tsukasa’s most dangerous subordinates. The guy has super hearing to the point where he’s like a human sub. While the series is still pretty realistic there are slight exaggerations to character abilities to keep things interesting. We saw that with Tsukasa and Taiju’s super strength back in season 1 after all so why not apply that to agility and hearing as well right?

Ukyo’s a pretty interesting character but you could probably guess that from his first appearance in the show. There’s clearly more than meets the eye with this guy and he delivers. Nikki is another member of Tsukasa’s group. Her role is a bit smaller than the others but she comes in handy. She’s another power fighter like Magma, Taiju, and Tsukasa. She hasn’t gotten a big fight yet but I expect that will change eventually.

Then there’s Yo who’s role is also pretty small. His backstory as a cop is pretty entertaining though. The guy is right at home in the cave era with how much he likes to be in control. Yo also has a good backup plan for when things go south so you also have to give him some credit in an intelligence angle as well. Yo’s a fairly all around guy and I like his confidence. From all the villains he’s already top 3.

Finally you have the main two. First up is Tsukasa who already had stolen the show in season 1 and continues to be very strong here. He’s a villain without a doubt but one of those interesting villains who at least has a rational goal. We learn more about it as the season goes on too. It gives some extra depth to his mission and also answers some questions from season 1. Needless to say, the guy puts on a good show and his fight in the climax of the season is a lot of fun. There’s no character even close to passing him as the best in the series.

Finally there is Hyoga and immediately you can tell that he’s a lot more ruthless than Tsukasa. While Tsukasa prefers to avoid bloodshed whenever possible, Hyuga has no such reservations. He does what he wants whenever he wants and is willing to sacrifice other members of the team if it’ll keep him safe. So even if he’s on your side, he’s not someone you want to trust at all. He’s absolutely one of the more dangerous characters here though and makes for a good villain.

Those are all of the main characters I’d say. You’ve got others like Ginro and Kinro running around but they really don’t do much at all here. The show already has a fairly big cast so you can’t have everyone running around the battlefield or it’ll get a bit crazy. The cast is quite solid though which is good, they definitely hold their scenes. The season ends with quite a few direct cliffhangers that’ll help you get psyched up for season 3. Ideally the break won’t be too long since I think the date may already be out too although I forget when it is.

It’s definitely hard to match the war arc since you could say the stakes had never been higher. Tsukasa is the one who was trying to prevent scientific process and was willing to murder to get that across. In theory the heroes shouldn’t be facing any more opposition like that as long as they’re careful who they revive and in this case they already have the numbers advantage. Each arc brings with it new elements though so I won’t talk about what’s to come.

As a final note, I think a lot of Dr. Stone’s strength really comes from the writing. The show is always interesting whether it’s with the war going on or Gen and Senku just trying to scam people into joining their army. The show is able to balance out the humor and action pretty well and you couldn’t do that without a good character cast or solid writing. You can’t really have one without the other and that’s why the series is so effective.

Overall, Dr. Stone Season 2 is definitely a solid follow up to the original. With this arc completed we’ve really made it through all of the set up from the first season so you could say that a big chunk of the story is now complete. Of course we still need to know why everyone got turned to stone though and of course the manga is still going so you can bet that there will be a lot more characters and plots coming up. If you like a good adventure series with fun action and characters then this is a good title to check out. Naturally if you’re someone who enjoyed season 1 then you’ll definitely like this one as well.

Overall 8/10

The Promised Neverland Season 2 Review


The Promised Neverland Season 2 was definitely very controversial to say the least. It really did a number on the fans who wanted a faithful adaption and even to non fans who felt it was super rushed and didn’t feel natural. It’s certainly a unique case where it seems like the studio just wanted to wrap it up as soon as possible. At the very least it was fun keeping up with all the theories on why it ended so quickly and all of that but the burning question is…did it change for the better? Well…I have to say that it did. Granted I was never the biggest fan of the manga but the anime effectively toned down some of the darker elements of the story and made it more of a standard adventure which I’m game with.

Last time, the kids had just escaped and were on the run. Now that they were out of the orphanage they could try and either get over to the proper human world or at least survive somewhere safe. Emma has promised that she would go and save the rest of the kids though so no matter what happens, she won’t be leaving without them. Still, it’s a cruel world out there so this environment is going to test all of her abilities.

I wasn’t particularly impressed with the animation in the first season and it’s more or less the same here. It’s pretty standard stuff with some giant CG demons running around. The demons have lost their edge compared to season 1 though so don’t expect them to be all that intimidating here. They’re mainly only relevant when they’re getting beat up and need Emma’s help. How the times have changed eh? The CG is fairly minimal though and in a way I guess if you’re going to use it for something, demons make sense since it makes them look that much more crazy.

For the soundtrack, it’s also not too memorable. I couldn’t tell you a single theme here. The new theme song definitely isn’t up to par with the original one either. That one’s fairly iconic at this point while this one just sort of fades away. I wouldn’t call it bad, but it doesn’t leave any kind of impact. On a technical level it felt like this show was sort of just going through the motions.

The pacing and writing were fine though. It’s always interesting learning more about the world and there is certainly a whole lot of dialogue here. You can see how things get sped up at the beginning and ending though. Norman showing up near the beginning of the show felt rather crazy since it was a big deal that he was gone. I still have to say that it feels like a lot of plot hax how he actually survived and escaped though. The demons are clearly awful at their jobs as well as the human guards. How do you let a kid escape like that?

There are a lot of plot convenient things happening here though like an old man who has every answer you can possibly need and the villains getting foiled because of numerous traitors and getting overconfident. It also helps that the villains always miss their shots when they’re firing their guns or don’t fire at all. The kids don’t have guns in this version so they’re even more outmatched.

The final episode can be almost funny though with how things are skipped over. The actual promise with the alien thing? That’s a single camera shot here so if you were watching The Promised Neverland for…the promise, then you’re out of luck. That’s not something you’ll get to see here. The show throws in a few Easter Eggs like the wolf girl appearing in a prison cell and at least a reference to GoldyPond but that’s about it for throwing a bone to the fans who missed some of the skipped content. The ending’s far better than the manga version though so I’ll give you that.

That’s enough on the pacing though, lets talk about the characters and how they ended up shaking out in this version. First up is Emma since she is the main character after all. She’s certainly come a long way since in season 1 she wanted to escape at all costs and would slaughter any demon who got in her way. Things are more complicated in season 2 though since she has now met demons who are not really combatants. It turns out that demons have families and loved ones as well so this puts Emma in a rather difficult place.

It does end up hurting her character though because one thing I don’t like is when a character is opposing the main plan but has no actual solution. It’s something you would see a lot of in Attack on Titan. So Norman’s plan is he’ll poison the water and in that way they will end the entire demon race. The scary thing about the plan is how easy it will be and yet it will still be super effective. The demons won’t stand a chance and humanity will finally be saved at long last.

The problem is that Emma now wants to spare the demons. There are a few problems with that though. For starters, the demons will die if they don’t eat humans are a while anyway. It’ll be the same effect as Norman’s poison water only slower and potentially more painful. Additionally given that they need humans to survive, talking with them is already out of the question.

Feeding them humans is also crazy since that’s how we got here in the first place. Norman does his best to explain this to Emma but she doesn’t really care. Now the show does offer a convenient way out of this predicament but until that solution appears, Emma is rather unreasonable here. There are times where you really have to make a choice. Choosing both sides just puts everyone at risk and it’s not worth it. Emma has a responsibility to the kids she has already saved.

Her lack of determination ultimately holds her back in this season quite a lot. Then you have Norman. I miss his updated manga design though as the guy finally got the big time skip super form that he deserved. In this version he looks pretty similar to how he did in season 1. His plan and motivations are similar enough with trying to end the demons once and for all but it’s all a lot more rushed here. He basically sees a demon with Emma’s name and calls it a day. So much for his determination and will to come out on top no matter what right? At the end of the day he folded like a deck of cards.

I also think he was acting rather rashly by walking into a demon village by himself while his team was busy. He easily could have been taken out by a stray shot and then all of his plans would have been for nothing. Whenever there’s a bad plan like that I have to call it out because while it may have worked, that doesn’t retroactively make it a good idea. In the end Norman was still pretty fun here the whole time though, he certainly still seems to be the smartest character around.

As for Ray, I would say his role here is smaller than in season 1. He used to be the tough member of the 3 who would always play the bad cop role. He would mention the most practical solution while Emma would say the most ideological one. Norman would then try to compromise and find a plan that would save everyone. With Norman gone though, Ray mainly lets Emma call the shots and does his best to assist her. There’s just less character to him as a whole at this point though. He does everything he can to help Emma but doesn’t do much beyond that so he doesn’t feel like the gruff rival anymore.

Don and Gilda still aren’t some of the more likable characters for me though. Gilda gives yet another lecture to Emma about taking too many risks and all that. Maybe Emma wouldn’t have to take so many risks if she actually got some backup once in a while right? That would have certainly helped a lot but Don and Gilda never really do much of anything. I guess they do more than the rest of the kids but that’s almost by default.

Mujika and Sonju get to do a lot more here. As they are demons who can actually converse with the main characters that means there is something different about them. They end up being some of the most important characters in the series due to how their blood works. Without them things would be pretty tough on the heroes. I wouldn’t say I’m a big fan though but Sonju does have some fun scenes. The heroes may not want to underestimate him based on some of the things he said earlier on.

Then we have the return of Isabella since you naturally have to bring in this classic villain for the end. She has definitely lost her edge since season 1 though. She acts as a hype person to the kids at times and then makes her move by the end. No matter how you slice it the whole thing is pretty cheesy though. Her character motivations by the end are utterly unbelievable.

If you want a more compelling big villain here then you’ve got Peter Ratri. He’s the mastermind behind everything and is a man who isn’t even afraid of the demons. Now that’s someone to be feared because you never know when he’s going to pop out and start taking names. The guy may be an ordinary human but he is a grown up which means he could technically defeat most of the cast with ease. I was pretty cool with this guy being the final boss, he was a fun enough character.

Finally you have Norman’s new group. These guys were excellent so I’m just sad they couldn’t appear more. First up you have Zazie. He can’t really talk due to how the experiments messed him up but he’s got super strength and is not someone to underestimate. Then you have Vincent who is pretty decent although he doesn’t seem as powerful as the other members. He’s a strategist like Norman although of course he can’t fully match that guy.

For the real stand out characters you have Cislo and Barbara. Cislo is sort of the Captain America of the group. He is a natural born leader who really dislikes the demons but doesn’t show his emotions the same way that the others do. He doesn’t panic and is quickly to call out any member who gets out of line. You’ll enjoy any scene he is in because the guy is just that good.

Finally you have Barbara who goes as far as to even eat the demons she defeats. She really doesn’t hold back and has really been through a lot. It’s why you know that she will never be able to see eye to eye with Emma on this. How could she? She had to live through the worst of the demonic experiments while Emma had a very pleasant life in the orphanage. It’s another reason why it’s really hard to back Emma in her goals throughout the season.

The inclusion of Norman’s group helped transition this into more of an action title since these guys are able to beat demons in large numbers. Since the anime version has no super demons or anything like that, you could actually say the humans were more powerful this time around. That’s kind of crazy to think about but it ended up being the case this time. It’s part of why none of the demons were actually a threat in this one. No matter what they could possibly try, Norman’s group would take them down a few pegs.

This great power does come at a large price though. It’s not sustainable so the characters have to finish this quickly. It should add a layer of tension but at the same time you don’t feel like they’re in too much danger. Norman has already cheated death before, why not do it again now? The guy’s a genius so surely he can think of something.

Ultimately a lot of these things I couldn’t consider to be severe negatives though. The plot hax and sudden character turns always seem awfully convenient but it’s not the kind of thing I dock points for. The show includes some animal hunting for no real reason which can be annoying but the show doesn’t exploit it in nearly the way some other titles would so this one doesn’t sink into the negatives. Ultimately what keeps it from being higher is more due to a lack of positives than an abundance of negatives. At least the series will keep your attention from episode to episode which is important.

Overall, The Promised Neverland may have ended with a rather controversial season but at least it ended. It would have been nice if we could have gotten some more time to have Norman have a proper debate with Emma and Ray though. Surprisingly I wouldn’t say the three of them interact all that much here. Often times they are in different places and so they can’t even debate the whole demon thing much. Norman hands Emma a few Ls and that’s about it for their conversation. The season tackles some pretty interesting themes but with all of the scenes that were cut, there isn’t enough time to try and make the demons all that sympathetic. At the very least the attempt didn’t work this time. If you liked the first season then you should still enjoy this one well enough. The main thing to keep in mind is that the horror genre has been completely removed in favor of more of a classic adventure genre here.

Overall 6/10

The Legend of Zelda Majora’s Mask 3D Review


As I entered the final dungeon, I started writing this review back in April 2015. Little did I know that I would be stuck in that same dungeon for the next 6 years. It’s pretty fun to see how I may have sounded 6 years ago and why waste the writing right? So I’ve kept my old review in italics and will throw in some additions at the very end of this review for some modern thoughts
Majora’s Mask is one of the few Legend of Zelda games that is a direct sequel. It takes place after Ocarina of Time. Despite this it seems to be forgotten or pushed to the wayside more than the other big titles. Part of the reason is that it is a sequel so it could not be thought of as the next core Zelda game. That being said, it does have a strong fan following and it is talked about to this day.

Link’s adventure begins suddenly as he is confronted by a mysterious kid. He calls himself Skull Kid and his powers are incredible. He takes Epona away and transforms Link into a scrub. Link will have to stop strong guardians in different parts of the world if he is to stop the moon from crashing. He only has 3 days to do this, but let’s not forget that he is the hero of time! Time has never been a problem for Link before and it won’t be one now.

Graphically, the game holds up pretty well. You are bound to feel nostalgic if you played Ocarina of Time. Of course, the area is not quite as happy as it used to be so things are also different. I am also sure that you are familiar with the many fan theories for this game. There are loads and loads of them to be found and the developers likely had this in mind when they were making the game. It is certainly a lot darker than the average Legend of Zelda game.

The sad fact for the resistance is that Link is simply too late this time. Most of the heroes are already dead and Link simply pretends to be them so that he can inherit their powers and keep up morale. It is certainly scary just how many casualties there were in this game and the whole atmosphere can seem depressing at times. It is as if all hope is lost.

The soundtrack is a little limited, but it is still good. The danger theme holds up well and that’s the main one that I continue to remember. It is catchy and returns again and again as you play the game.

Unfortunately, I do think that this game is a big step down from the average Zelda game. It certainly loses to all of the big titles. There are two main reasons for this. The first of which is the new 3 day system. As it is, the 3DS version added more save features to make this a little less tedious, but the system still hurts the game. It is a unique gimmick as Pikmin is the only other game that I can think of which uses it. That being said, it simply acts to delay you. If you are in a dungeon when the 3 days are up…then too bad. You can slow down time to make it more manageable, but it is still an issue which the adventure could do without.

What acts as the ultimate 1-2 punch here is the large amount of puzzles. Legend of Zelda has always had this element to separate it from the traditional hack and slash games. In the past, it has worked really well like with Wind Waker and Skyward Sword. (Which was still a very fun game) Unfortunately, Majora’s Mask is unable to find a good mix of puzzle and action. It is skewed heavily in favor of puzzles. Towards the end of the game, we finally get more action but for the first 70-80% of the game the action is minimal.

Puzzles can be fun if handled right. You always felt a sense of accomplishment when you solved one in Wind Waker. Of course, there was no timer there. Even without a timer, Majora’s Mask’s quests are not nearly as fun as they could have been. One big reason is the actual gameplay.

The gameplay is your average 3D title. You can’t jump, but you have a lot of gadgets and you traverse through the unknown. It works very well for the action segments. The puzzles are the dicey part. Some temples like the water one require you to walk a great distance between areas multiple times. Link isn’t very fast so it makes the experience that much worse when you have to head back to a place where you have already been. It is not as if Link is abnormally slow, but for some reason, if just feels like it can take forever to get to where you want to go at times.

Many of the puzzles simply start as well and you just have to wander around until you find out what to do. It is difficult, but in more of an artificial way. I love a nice challenge, but not because I am unsure of what to do. Look at Capcom vs SNK’s God Rugal/Regal boss or the Subspace Emissary on intense in Super Smash. Those can be very difficult, but you do know what to do from the start. It will test your gaming ability, but in a fun way.

After all, you are playing to have a good time and that is one area where Majora’s Mask is lacking. It simply isn’t fun at times, which certainly hurts the score. It takes away the replay value factor and makes this title dangerously close to not being a good game. All right, that’s enough for negatives, let’s close out with what the game did right.

While the gameplay doesn’t suit the puzzles, it is still a lot of fun for the combat. Striking with a sword or using one of your gadgets ensures that you are in for a very flexible boss battle. The boss fights are also fun. They can be direct like in traditional 3D fighters, but often times they are unique in a good way. The ocean boss fight with the large fish was certainly fun. A lot of the boss designs are certainly good. It is also fun to see the ReDeads/Undead appear once more to strike fear into the hearts of many. They are still one of the most intense minions out there and facing them is always a lot of fun.

Link is naturally about as heroic as you would expect. He tackles the enemies with complete confidence in his abilities and never loses sight of his goals. Naturally, this game came out a long time ago so it can’t make him look quite as epic as a modern title would, but Link tries his best and that’s the important part. He is knocked down many times, but he always makes sure to get back up.

I am definitely not a fan of Skull Kid though. He is lacking in willpower from the start and he just isn’t my kind of villain. His design certainly isn’t bad though. Majora is the real threat and makes for a really epic villain. Even before playing the game you’ll have seen this guy’s crazy super form designs since it’s so iconic. The developers really gave it their all to ensure that Majora would spook the audience as the fight began. Certainly an epic way to end the game.

Finally, Majora’s Mask is very interesting. It is like looking at a twisted alternate reality if Link had not saved the world from Ganondorf. Which, it is still surprising that Ganon completely missed out on this title. That is certainly rare for a LoZ game.

Overall, Majora’s Mask 3D will continue to be known as the deepest Zelda game. It has the mechanics of Ocarina of Time, but ends up losing out due to the extreme number of puzzles as well as the two gimmicks. Those being the masks and the 3 Day system. More action and play time as Link would have done much to improve this title. Either way, the graphics and soundtrack hold up well. The iconic “You’ve met with a terrible fate haven’t you?” line holds up very well to this day. It makes the merchant appear to be sympathetic, sarcastic, or gleeful depending on how you read it. I wouldn’t trust him though since it seems like he destroyed Mario…heh heh. If you are looking for a nice challenge for your puzzle skills or are a big Legend of Zelda fan, I recommend checking this one out. It is also a good bet if you just want to analyze the game and create some theories of your own about it. If not, Skyward Sword is probably a better bet.

My views on the game haven’t really changed much since I originally played the title. I would still say this is certainly the weakest of the 3DS titles. It really boils down to the 3 day system more than anything else. It adds a layer of pressure to the puzzles to be sure, but in a way where you dread them rather than enjoy them. After playing through the stone temple dozens and dozens of times, you start wanting some qualify of life updates like not having to solve the room’s puzzle every time you have to go back and forth. Being able to equip more items at once so you don’t have to keep on substituting them out would be ideal as well.

I didn’t get to play as Fierce Deity Link so that was too bad. I guess maybe that’s more of a bonus thing if you get all of the masks or something like that. At least you definitely can’t say that the game is short though. It took me over 50 hours to conquer and even then there is a lot of extra content to try and grab like the masks and collectibles. Finding everything in this world is definitely not for the faint of heart and not something that can be sped through. You’ll really want to master these temples.

Overall, if you really enjoy puzzles and like the idea of the day system resetting your temple progress every 3 days then it’s probably about time you picked this one up. Otherwise I would say to just buy Ocarina of Time or Skyward Sword instead if you want more of a definitive Link experience. Both of those 2 are what I would call the definitive title in the franchise because they capture everything you would expect to see in a Link title. If we ever get a Majora’s Mask sequel, I’m confident it would work out a lot better since the 3 day system should be gone…at least in theory.

Overall 5/10

Transformers Battlegrounds Review


When this Transformers game came out there definitely was not a whole lot of fanfare and hype. For the most part people just kept going about their business and that was the end of that. I probably wasn’t going to get it myself for a while but the price was right so why not? It’s a pretty solid strategy game that you just wish was a little longer. It really ends up flying by so you’ll have it completed within a few days. The game isn’t exactly built for replay value either so there isn’t a ton to do afterwards.

The general plot of the game has the Autobots on the run once more. The Decepticons have taken an overwhelming advantage in numbers and are getting closer to finding the All Spark. The Autobots have split up as Prime focuses on finding it first while Bumblebee defends the city. The Autobots realize that they will need to reunite in order to stop Megatron’s ambitions though and will have to fight their way past the other Decepticons in order to do it. Can they pull this off!?

The gameplay is your classic XCom style as each character gets a turn as you move them around the board. You have to decide what action to have them take, whether it’s an attack, hiding for cover, or doing something else. Each character has 3 “actions” they can take per turn so spending them wisely is important. If you don’t have to spend one moving then you can fire off a level 3 attack right away. Alternately you might be too far and will have to waste all of your points on moving.

It’s important to keep in mind your next turn as well since if you move 3 spots and just barely don’t reach the opponent, that’s basically tell him to take a free shot. You don’t want to go too aggressive in these things or it could really end up backfiring on you quite a bit. The game’s difficulty is not that high so you should be fine either way but you don’t want to pick up any bad habits for when you’re challenging more difficult games. At that point you’ll be glad to have picked up some legitimate tactics.

I’ll give the game credit for making each character feel different. These guys aren’t clones and all have very unique abilities and special moves at their disposal. Even their power level ranges quite a lot as Grimlock and Prime can deal 3 damage with even their weakest attacks while the others are stuck at 2. The health points also vary as some characters might have around 7 while others have 20+.

Each character is also customizable. You can use the points you accumulate from your victories in order to buy new weapons/abilities to make your characters real threats out on the field. By the time you beat the game you won’t have nearly enough points to buy all the upgrades but you can buy most. Within 2 paythroughs you will have them all. That being said, I actually preferred the default blasters to a lot of the more unique weapons. The blasters just did the trick, after all with those you can hit someone from long range while a lot of the other attacks require you to be up close and personal. I can’t stress enough how useful long range options are.

For levels where you have a healer on board, definitely keep them to the back. You don’t want them taking too much damage and healing 3-4 points a turn is incredibly valuable. It can turn the tides of any match without a doubt. Then you’ve also got super attacks once you have collected enough energon. You fill up this meter by completing turns and also ending them while still having some action points left. So that’s another thing to consider, sometimes it’s best to leave some turns on the table so to speak because they allow you to fire off more ultimate moves.

Another bonus on that is that the special moves don’t take up any action points. So on the next turn one of your characters will effectively have 4 points. Pretty sweet right? So these are all just things to keep in mind and they’ll eventually help you out if you get yourself into a tough spot.

The graphics are pretty solid. I wouldn’t say they’re anything to write home about but they’re colorful and distinct. The character designs are on point and the levels look good. It’s definitely got a retro look to it and doesn’t appear as detailed at other games but at the same time I never had an issue with it. The colorful atmosphere fits right in with this part of the franchise.

The soundtrack is very uninspired though. You won’t be able to recall any key tunes here as it all feels as generic as possible. The gameplay will have you focusing so hard that you’ll barely hear the music as well. It’s not bad but it doesn’t leave any kind of impact and in some ways that is an issue of its own.

As for replay value, as I mentioned earlier it’s a bit on the small side. You can work on buying the rest of the upgrades I suppose but it’s not like there are extra levels to use them on. You do need to complete the game on hard mode for one of the trophies so I suppose that is a good place to start. Obtaining the Platinum trophy will definitely take a lot of time and adding content is definitely a perk of having trophies.

Overall, Transformers Battleground may not be the most impressive Transformers game but it’s always fun to revisit the XCom gameplay. The title just needed to have a longer story though and give you more things to do. At the end of the day I feel like you would be left very unsatisfied if you bought it at opening price. For $12, it’s not a bad bargain though. The gameplay is strong and the story is fully voice acted which always helps make things feel a lot more grand and official. I’d recommend checking this one out and seeing what you think.

Overall 7/10

My Hero Academia: The Strongest Hero Review


The next mobile game I gave a whirl was the My Hero Academia title. This one was getting a good amount of promotion and it’s clear that there was a good budget behind it. As MHA is really big right now they wouldn’t want to weaken the brand with a total cash-in. The title definitely delivers on that front although at the same time it’s so high budget that it has the same weakness as the Sword Art Online title in that it’s a lot harder to just pick up and play.

The game starts you off with a nice introduction movie complete with cinematics and voice acting. You learn about who Deku and All Might is before being thrown further into the story. You’re working with pro heroes on taking down crooks so I want to say at minimum this takes place midway through season 2. Deku seems to have a good handle on his Full Cowl already after all and while the gameplay uses his shoot style, that may be more of a mechanic than confirming that this is in season 3.

The story is separated into chapters which are separated into acts. Each act has a few missions which range from finding civilians to taking down villains. You can also navigate through the city to locate radio towers and collectibles which increases your view of the city. I have no doubt that the objectives in each level will continue to expand as you play through the game.

For the combat this is a 3D action title. You use the buttons on the touchscreen to attack, use super moves, and dodge. By mixing light and heavy attacks you can also perform various combos to take the enemy down more quickly. The gameplay is pretty versatile with each hats yet having many moves and they are all upgradable.

The hub world is also quite large. You aren’t really allowed to explore until you cover the first 2 chapters but after that you can have some fun looking around. The graphics are really solid and would not be out of place on the home consoles. Once again I wonder why mobile games are not automatically ported to console at this point, perhaps there is some kind of licensing angle that would make it slightly more expensive than being a mobile exclusive. Since being a mobile title can be super profitable anyway, I could see that as a reason on why you would not port it. 

The soundtrack has a lot of the classic tunes from the show so you’re in good hands there. It goes without saying that there is a tremendous amount of content here. Just completing the current story chapters available will take you several hours. After that you also have all of the bonus missions to go through and then you can work on leveling up your characters as you wait for the updates. Usually this kind of game will update fairly quick with new levels and event missions so I don’t think you will have anything to worry about on that front. Each special event gives you the chance to farm materials and gems. Right now I’m not too familiar with each of the gem mechanics but one important rule for all gatcha games is that you want to save your gems for a long while. Never spend your gems early on because you need time to understand their true value and the game itself. Only then should you start spending them. The replay value here is quite extensive.

As mentioned, the game’s only weakness is in how expansive it is. One of the strengths of mobile games is being able to just turn it on real quick and knock out some levels. Perhaps while you are on the train or playing a bit before bed. This one needs a solid WiFi signal at all times so the train is out of the question. It also isn’t easy to just play for a few minutes because the loading times are quite long to boot up the game as it goes through the companies and loads the environments. It’s something you don’t really care about if you’re about to play the game for hours but if you’re looking to play for 20-30 minutes then suddenly that seems a little less worth it.

The Strongest Hero is definitely a game meant to be played like a console title. To make the most of it you really need to have some time and then crack down on it. It will be a very rewarding experience but at times you will feel like this should have gone on the PS4. I haven’t rolled too many characters yet so I can’t speak to how good the gotcha system is. At first they always appear to be pretty good and this one’s no different. Of course it’s easy to roll a new character when I only had one previously. I got Kaminari on my first spin which is cool, his gameplay is definitely fun to have. Naturally I was hoping for Bakugo but I suppose you can’t get there best character on your first spin. Right now characters are still being added to the game but we already have most of the important Class 1A characters waiting in the lottery zone.

Overall, My Hero Academia The Strongest Hero is definitely a mobile game I would recommend. It may need some more time than the others on the market but at the same time that speaks to the level of effort that went into this game. As I mentioned many times, it really could pass for a console experience. I definitely couldn’t complain if all mobile games were at this level. I’ve had a rather rocky string of mobile games up til this one so I was glad that it broke the streak.

Overall 8/10

Kaiju Brawl: Godzilla vs Kong Review


Over the years there have been quite a few Godzilla app games. One of them was really quite great while a lot of the others have been fairly mid to even awful. Unfortunately this one’s not very good either. It definitely does beat some of the others I’ve played but it’s weighed down by constant ads and glitches. Not exactly the mobile atmosphere you were hoping for. I’ll give the developers credit for actually getting this published though because it does not look official in the slightest.

The game has 2 real modes, Arcade Mode and Survival Mode. Survival puts you in nonstop matches against monsters while Arcade mode is sets of 3 rounds. When you clear them all you’ve completed the first level, then rinse and repeat as you go through. The game only has a small handful of monsters so expect to be fighting them over and over again. You have King Kong, Godzilla, Mecha Godzilla, the Skullcrawlers, and some jello thing. That’s it, so each level you will see one of these guys.

As for the gameplay, it’s a 2D brawler. You move the character by tapping on the screen and then you can use a few moves. You have the close quarters combat attack which is what you will mainly be using. If you wait a bit, your special meter will charge and then you can fire your ultimate attack which does a good deal of damage. The final button lets you jump but there’s no scenario where that is even slightly helpful so you don’t need to bother using it.

There’s not much point to playing Survival mode but I made it through around 10 rounds to be safe. You get money to level up your characters so that’s a start. Arcade Mode is where you feel like there is at least some progression. I think there are 60 sets available in the game currently so clearing all of those should take some time. The main issue is that after playing 1 set you will already have seen exactly what the game has in store for you. It’s not a very elaborate title.

Now that’s not a bad thing per say but the game also feels very low budget. It crashes quite a bit and sometimes the icons will disappear from the game. You won’t be able to see your level or attack meters so you have to hope for the best. It doesn’t look like the game was formatted all that well to the screen size so some things will usually get cut off. That’s all the tip of the iceberg though. I could get around that but not the next part.

After each set you have to watch an unskippable commercial for another app game. This is also true if you click the wrong button after finishing a survival mode or when trying to navigate the menus. If this happens you have to either wait or just close the app and re-open. The game feels incredibly greedy with how frequent the ads are. The ads should be something you watch as a bonus but not something you have to watch. That’s an easy way to take someone out of the game immediately. Ads have no place being an intrusive mechanic when you’re just trying to play for a bit.

That alone meant that this game wasn’t going to get a positive score. Still, it had help from all the other aspects of the game being underwhelming. Just take a look at the graphics, it’s not that good. I’ll give them credit for the drawings I suppose as someone probably had to work on those characters models but it doesn’t look nearly as good and detailed as it should. The lack of content is also quite telling since the game has to throw a bunch of levels in just to inflate the count.

There are no good themes to listen to hear so you can forget about that. The menu says there is a Story Mode coming soon but I have serious doubts on that. It’s one of those “I’ll believe it when I see it” kind of things. Not that I’ll have the game still downloaded on my phone by the time this review pops up though. Space isn’t exactly unlimited so these games get the boot as soon as I’m done. The only nice thing about the ads was I found another Godzilla ripoff game so I’ll be checking that one at some point.

What does the game do well? Well, I suppose the actual combat gameplay is really not that bad. It actually has some reasonable mechanics to it even if it’s extremely basic. Like I said earlier, I could get behind this if you just take away all of the negative aspects. Then you would really have something here. Maybe if they worked on it another year or so to add content before throwing it in the app store then I’d be singing a different tune.

Overall, As it stands there just isn’t anything to really keep me here. A story mode of some kind would have really helped. There isn’t a lot of replay value and earning coins seems like a long process from what I got so far so unlocking the other characters without paying the big bucks would take way more of an investment then I was planning to give. If you want to play a Godzilla mobile game definitely give this one a pass.

Overall 5/10

Con Air Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

Con Air is one of those films where a whole lot has to go just perfect for the villains to even have a chance at kicking things off. While you will have to suspend some disbelief, I suppose the idea is that 99% of the time this fails so the film is about the one time that things do work out for them. It’s a good movie that I can’t help but feel could have been even better.

The movie starts with Cameron finally back home from the army and ready to have a good time with his wife and future kid. Unfortunately he is attacked by 3 hooligans and ends up murdering one of them in self defense. Despite this obviously being the only course of action available at the time, he is close to 10 years. Seriously? That definitely seems pretty iffy considering that his only other course of action would have been to die. Stopping these guys without accidentally murdering them would be incredibly difficult.

Well, the years pass and Cameron is finally about ready to be released. Unfortunately the government wants to save a few bucks so they’re going to put him on the jet that will be storing all of the max criminals on it. They don’t trust their own guys with any guns so there is only one that is located in the pilot room and some weapons on the basement level. All of the criminals are handcuffed so they figure that it’s all good. What could go wrong right?

Well, unfortunately the crew handles this really poorly. They let the criminals take control of the plane almost immediately and fall for every trick in the book. They’re overwhelmed with ease and now Cameron is stuck on the plane with these guys. He’s really trying to get home to his daughter before it’s too late but he knows that first he has a job to do. He can’t turn his back and let these criminals go free.

Initially I thought this might be a film where Cameron is knocking off the criminals one by one to thin out the herd before making his move. Instead it’s more about lying low and trying to get word out to the proper authorities. Of course, Cameron does do his share of big damage by taking out several of his opponents.

Cameron’s definitely a great main character. At the end of the day he’s a hero who does his best to try and save the day even when it would have been easier to leave. Especially once one of the prisoners ends up getting really sick because he needs his insulin shot. Cameron won’t leave without helping him out and it’s lucky for the heroes since they would have been absolutely doomed without him.

As a side note, the accent may be trying a little too hard but it’s fun. Half the time it just felt like Cameron was being sarcastic to everyone rather than him actually having the accent. This kind of action hero just doesn’t get old and since we had the intro scene as a way to know just how tough he is, it’s not surprising when Cameron keeps on taking his opponents down.

Of course a lot of these guys are absolutely terrible characters. It may be expected and even intentional since they’re villains but it immediately lowers the odds of good character banter. You’ve got Johnny who is just a disgraceful character. Any scene with him is painful. You’ve got Pinball who doesn’t have much personality beyond the fact that he definitely wasted too much time chatting which cost him big time. Earl doesn’t show up until the second half but I suppose he was a lot more interesting than some of the other villains. The fact that he could pilot the ship was also very convenient. Without him there the villains would have been in for a tougher time.

The main villain here would be Cyrus. He’s the leader of the crew and the one who comes up with the big plan. The other villains definitely fear him as he has quite the reputation. That said, at this point it’s not like any of them are master fighters or anything so I wouldn’t necessarily say that any of the villains look all that tough. Cyrus talks tough but that’s about it. Same with Diamond Dog. The whole time you’re waiting for him to do something or attack Cyrus but it doesn’t really play out that way.

The villain who got the most hype throughout the film was a guy called Garland. He’s supposed to be the worst of the worst which is where the film builds some of its tension from. I would have cut him out entirely though. Most of his scenes are to build up some tension as we know what a bad guy he is and then he finds a kid unattended. The film knows exactly what it’s doing with all the long drawn out shots with these two characters and it definitely needed to tread carefully.

I have to say if anything happened to the kid the film was going to lose major stars because it’s just such an unnecessarily dark avenue to go down. It’s no exaggeration to say that the film avoided utter disaster by not having things go badly there. Still, there’s no reason to have Garland around so I would have definitely cut him off the team.

As for the other humans, well you’ve got Duncan who handled everything really badly. The guy is an agent who was sent on board to try and get some intel out of one of the prisoners. The whole idea was extremely suspect from the start though and it’s hard to picture it working. Still, the guy has a gun so he should be ready but he takes it out immediately and then panics. Look, in this situation where you’re effectively surrounded you have to use the gun if you take it out. There’s no time to play chicken or talk tough with the villains.

This guy didn’t feel very professional. Vince is his boss and that guy’s pretty entertaining. He’s certainly very eager to always blow stuff up but I suppose that strategy has worked out well for him thus far. He gets into a lot of arguments with Mike on how to handle things so expect a lot of banter there. Those are some of the more enjoyable parts of the movie though so it was good to see them. Neither one of them were particularly impressive though and didn’t help much.

Cameron’s really on his own here no matter how you slice it. The film has a lot of solid action and get ready for a ton of explosions. You’ll be feeling bad for the army the whole time though as it seems like they really can’t catch a break here. The villains are blowing up their cars left and right. I like to think that proper military strategy is never this awful in real life because in films it makes the strategist look awful.

The military literally walks in a straight line to where the villains are. Naturally they keep getting blown up and picked off. Surely someone would have said that this was a bad idea right? So it’s not a case of the villains looking smart but the heroes just looking terrible. There has to be a better way to assault a heavily armed villain base than to walk in a straight line like that.

Overall, Con Air is definitely an intense film. It’s got a good hero and good writing to keep it on the positive path. It would have been nice if the villains weren’t all so edgy the whole time though. The only decent one appeared to be Mike. Now, this is a bunch of max prison offenders so of course they would be the worst of the worst but it’d be nice if they at least acted normal at times. Instead you just keep agreeing with Cameron’s one liners about how this was an awful plan from the start. Once he gets on the plane there aren’t really many times for breaks so get ready for a whole lot of action scenes. If you want a pretty entertaining film about hijacking then this is a good one to check out.

Overall 6/10

Limelight Review


Limelight is a film about a star who is well past his prime and doesn’t realize it. It’s always rough to know that you can no longer do something at the high level you once did, but it is inevitable depending on what that skill is. For example, you can’t really play Football past 60 and it’ll be tough to nail the Super Smash Bros melee inputs when you’re 80. Eventually you’re going to have to throw in the toesl and the main character learns that the hard way here.

The movie starts with Calvero having another tough day. It’s been difficult to find any kind of roles to play despite once being the king of comedy. He has a lot of drinks to accelerate his demise and then heads home only to find that a girl named Terry has nearly died after inhaling a lot of gasoline. He restores her to health along with a doctor and convinces her to stay alive this time. He’ll help her become a terrific dancer and he’ll try to get a new gig. Can his old humor style really transition into the new world though?

This is a pretty laidback film for a while even if it does get a little more intense by the end. The opening segments of the film is mainly about Calvero goofing off to try and make Terry feel better while trying to ignore his own difficulties. It’s difficult though because he really wants to make people laugh but his acts just aren’t very good. Not only does he only know 2-3 acts that he repeats over and over again but people don’t find him funny. He’s basically told to leave and his name is poison to the various shows.

Calvero gets the message but it’s not a fun one to understand. At least Terry is a hit which Calvero is happy about but he has not been able to reclaim the same success and feels as though he is holding her back. He’s a pretty well natured lead who makes for a fun guy but it does seem like he didn’t put the proper amount of effort in.

If your humor style isn’t working then it’s time to get some new acts. Keep on developing new material and eventually you’ll hopefully get somewhere. When he tries his new name out even Terry has to remind him that he can’t expect to be an overnight sensation after the first act. I suppose it’s partially because he’s older but the guy doesn’t have a whole lot of patience the way that he might have had in the past.

As for Terry, she’s a solid heroine. She does what she can to look after Calvero including telling the audience to cheer and laugh as much as they can. To the audience’s credit, they did a good job of this as they were extremely loud at the end of the film. Fortunately Calvero didn’t suspect a thing which is good but also sad in its own way. Calvero really could not read a room which is absolutely fatal for a comedian. You need to be able to read the audience to know when to cut a joke short or improvise which he just couldn’t.

Terry ends up falling for Calvero but as he and the film notes, it’s not really true love. She has mistaken her feelings of admiration and gratitude for love here. Calvero does his best to keep on trying to show her the light on this and it’s good since that romance would have been pretty bad. As it stands, he stayed strong on that note. Any kind of relationship with Nevill afterwards would come off as a rebound though so I like to think that Terry stayed strong as well. Either way, she was definitely a good friend/ally to have around.

Then you have Neville but there isn’t a whole lot to say about him. He has liked Terry for a while not but always tends to lose out which saddens him. He knew her a while ago back when she worked in a store and would give him some extra money and materials. Certainly a nice thing of her to do. Is he perhaps mistaking gratitude for love as well?

One of the best characters here had to be Postant. While he doesn’t get a huge role, he is a true scene stealer. Basically he’s the boss of the show and calls the shots. He has a good working relationship with Calvero and is a very reasonable person. I like his confidence and way of speaking. He does what he can to help the lead as well.

I haven’t spoken much about Calvero’s acts so lets talk about why they don’t succeed. The first he that he pretends to have a trained flea and performs tricks with it. The first issue as you can see is that it’s all pretend. People aren’t going to find that particularly funny or impressive since there’s nothing to see. Like, what’s the point of the exhibition at all right? It’s not a good act.

Then you’ve got the dummy act with his partner where they keep trying to fix a piano for a very long time. Even the audience had a very hard time fake laughing for that one although they did their best. This is really why he fell out of favor. The guy just wasn’t that funny and I would say he wasn’t even remotely funny. Every trick he did completely flopped.

That’s why I say Calvero ultimately needed more acts. The guy is good with instruments so maybe do some musical jokes. Switch to stand up comedy or something. His two routines just got stale the instant they started and so he was really doomed from the jump. That said, part of why I’ve never wanted to be a comedian is it’s hard to make other people laugh. I stick to making myself feel the humor. I can always get a good chuckle out of myself and humor is just so subjective that trying to tailor your humor to a bunch of people sounds crazy difficult. Kudos to the people who pull it off but for every success there are a bunch of performances that don’t make it to the big leagues.

Overall, Limelight is a good film. The writing is solid and the cast is good. I think we could have done without the romance plot but it’s handled well and I do like that the film goes out of its way to explain that this isn’t quite genuine. The movie’s also surprisingly long for such an old flick but it doesn’t drag on. That just means it has plenty of time to squeeze everything into the mix and it makes the most of this. I’d say the ending could have been a bit better to fully stick the landing but ultimately this is a title I could definitely recommend.

Overall 6/10