Gargoyles Review


It’s time to look at a really obscure horror film. This one’s fairly low budget and at times you’ll wonder when it’s supposed to actually get scary. Well, the good news is that while it lacks in scares, it is a fairly short film. It’s all over in a little above an hour. You won’t feel a whole lot of heart during that time and the film mainly goes through the motions, but it’s not that bad. It just needed a few scenes with a bit more of a kick to take it to the next level. This didn’t happen though so the film just puttered out in the end.

The film follows a guy named Mercer who writes books about the supernatural. He doesn’t believe any of them, but they sell very well. One day he gets a letter from a guy out in the middle of nowhere who claims to have some valuable intel for Mercer. Our confident main character doesn’t believe him, but free beer is offered so he decides to give the guy a chance. It wasn’t much of one though as Mercer basically mocks him during the entire visit and really gives the guy a hard time of it. The guy even shows Mercer a skeleton that he found, but Mercer says it’s fake. At that moment, a Gargoyle drops the house on them and the old man dies. Mercer and his daughter Diana escape and decide not to tell the cops what happened. They report the dead body, but act as if it was a natural disaster or something. The cops are one step ahead of them though and decide to pin it on a group of teenagers who are known for stealing around these parts. Can Diana save the kids from the life of a prisoner and can she escape the Gargoyles?

From the start it’s hard to really like any of the characters. Mercer comes across as a total fake who mocks what he writes about. I understand writing purely for the money, but the guy’s attitude was never great. The whole intro scene where he’s mocking this old guy was just mean and only staying for the beer was kind of petty. He’s also a little inconsiderate as he keeps on playing the tape with Diana screaming when the monster comes back. How many times does he have to play that thing? He goes through it about 5 times and never learns anything new. There’s no secret piece of the puzzle that’s suddenly going to show up there.

As for Diana, she likes taking pot shots about Mercer and implying that he let the teenagers get framed for money. As he pointed out, the cops would never believe them about Gargoyles invading the city and starting World War III so he needs proof first. They’d have a similar reaction to the skeleton. I suppose it’s good that she went to exonerate the teens, but she didn’t do a good job about it. She also didn’t do a great job of resisting the demons although I suppose there wasn’t much she could do. I think making a break for it would have helped though.

The Gargoyles make for pretty bad villains. The intro to the film talks about how they’ve been at war with humanity for centuries and lose every time. Luckily, there is always one that escapes and she hatches a bunch of others and they start all over again. Well, that’s the case here and this time they decide to lie low for a while while the eggs hatch. This plan would have worked…but they decided to burn a house down and get people interested again. The plan made no sense and they would have destroyed the world if not for this. I suppose they couldn’t help themselves as they wanted to kidnap Diana and steal a demon book, but both of these things were ultimately pointless to them. If they had waited and attacked with their army, things could have gone a little differently.

Still, this film isn’t exactly known for its masterful writing now is it? To an extent I suppose it’s to be expected that some things wouldn’t add up and this was likely not thought out a whole lot by the writers. They just needed to churn a film out ASAP. One big moment where you’ll notice this is when Mercer goes back to get reinforcements and takes his time, but still catches up to the leader by the cave. I guess they were moving in slow mo considering how long Mercer was gone. The stale mate at the end was also anticlimactic as the demon basically just yelled “I’ll be back in 100 years” and flew away. There was no final fight or anything like that, just more posturing and bewilderment from the people in the audience.

The teenagers never got likable either and the cops weren’t great either since they were quick to pin the blame without any proof. None of the cast was likable and that includes the really random owner of the motel who was flirting around and accusing the main characters of various stuff the whole time. There was no reason for her inclusion except possibly for humor (Which failed if so) or just to give us a quirky character. Films don’t need quirky characters, but it seems like they are always added anyway. The Gargoyles get a few fatalities along the way so the film had some stakes, but it still felt like this horror was just going through the motions.

Going back to plot holes or at least leaps in logic, there was another iffy scene. After Diana goes to the police station on her own and walks back, it seems like it’s a very long trek. This kind of makes sense since the heroes had to drive in a car for a while to get there. The Gargoyles then attack her while she is in the middle of nowhere and you think that hope is lost for her. Fortunately, this isn’t the case as Mercer appears and takes her back to the motel…which is only 5 steps away. Wait a moment, the place was deserted for miles a second ago and Diana was looking around as if she was lost. Did she not see the cabin? It was a scene that didn’t make any sense. The brief “fight” scene after that was interesting as the Gargoyles just broke in and messed everyone up. The suits weren’t half bad I suppose, but they don’t look as intimidating when they’re walking around like that.

Overall, There’s not much to the Gargoyles film. The enemies are fairly bland and generic while the main heroes are unlikable and not very sympathetic. The film doesn’t have a lot of direction. It’s a shame because it didn’t really make many mistakes. The film isn’t violent, there isn’t any real language, and there’s no animal violence. However, not making mistakes doesn’t make up for not getting anything right. The film still isn’t very interesting anyway and there’s no real reason to recommend it to anyone. If you want a really scary film, check out Madoka Magica: Rebellion. The ending in particular is truly frightening!

Overall 4/10

Steel Review


It’s time for an old superhero film. This one wasn’t exactly critically acclaimed when it first came out, but it’s aged pretty well. It’s a light hearted film that’s pretty fun and never take itself too seriously. This makes some of the fatalities throughout the film fairly unexpected when they happen. It would have been better if they could have actually tied this into Superman instead of treating the latter as if it was fictional, but I’ll take what I can get for now.

The plot follows a man named John who works with the government on testing weapons. Unfortunately, one of their men, Burke, wanted to show off for a senator so that he could get a promotion. He activates the weapon past its safety limitations and destroys the senator by mistake. He is expelled from the army (No real charges aside from a court hearing) and Steel decides to step away from the army. He’s done with the job now. His friend Sparky was injured so now it’s just too personal. She is fated to live in a wheelchair now and is having a hard time adjusting.

Steel isn’t able to lead a normal life as teenagers somehow got the experimental weapons from the army and are robbing banks with it. Steel realizes that he’ll need new weapons to fight these guys with weapons so he teams up with Uncle Joe and brings in Sparky so that the three of them can build a bunch of gadgets. They build him a steel suit, a hammer, magnets, and even a grapple hook. Steel is ready to bring on the hurt, but can he really hope to stop these villains?

Right away you can tell that Steel is going to be pretty fun. The opening action scene with John chasing one of the teenagers who fired at the cops was pretty fun. They weave their way in and out of the subway system and John has to use his super strength to keep up. He lifts a gate off its hinges and this is all before he even gets the steel suit. It was also fun because it shows what a heroic guy John is.

Is John a little on the cheesy side? Sure. The whole film is rather cheesy and campy and feels a little older than it actually is. I’m fine with that though as I’ve always been a fan of both those genres. John himself acts like the perfect hero as he looks out for his community and always does the right thing. Everyone can count on him and he has a really good reputation. He has no dark secrets or hidden memories, he’s just a nice guy. The fact that Shaq isn’t much of an actor only helps this case as he’s constantly grinning and acting like a nice guy that you might meet outside. He doesn’t use as many puns as I was hoping for, but he gets the job done.

Sparky is the main heroine and she’s a fun character. I was worried that she would be lost in doubt for a while as getting crippled really got to her, but she got past this. It was cool to see her gun infused wheelchair and every hero needs good tech support. I imagine we would have seen more of her fighting crime in the sequel if the franchise had ever gotten that far. Uncle Joe is the other supporting character who helped Steel out. He has connections and can get any piece of tech that he asks for. The guy may push Steel rather hard, but he’s another likable old chap. There’s not a whole lot to him, but sometimes there doesn’t need to be.

Finally we have the main villain, Burke. His name doesn’t exactly strike fear into your heart now does it? I couldn’t really take him seriously, but I do admire the fact that he doesn’t waste time. After murdering one of his subordinates, he is subtly threatened by the secretary. At this point, I thought Burke wouldn’t live through the film and she would get the last laugh as a stinger to the next film. Instead, he takes her out of the equation 2 minutes later with an elevator stunt. I came to the realization of what was happening at the same time that she did and it was rather unexpected. As I mentioned earlier, some of the deaths I didn’t really see coming because of the happy tone that the rest of the film had.

Still, that’s not enough to make Burke a good villain. None of the others were any better though so he’s the best by default. The guy he tricked into letting him be the big boss was probably the most gullible gangster boss I’ve seen in a while. Did he really not see Burke’s betrayal coming? I have to give one of the minions some props though because he looked exactly like the Donald Trump impersonator from SNL. It was uncanny and a bit distracting, but pretty novel.

Surprisingly the best fight scene here was the one with the trains. It was more of a chase than a fight, but it was still pretty fun. Once Steel was in the suit, we actually didn’t get many action scenes. He’d usually just use the magnet and then everyone would run away. He didn’t fare well against the tank, but fighting a vehicle isn’t much of a fight either. It would have been cool if Burke had made his own suit, but I suppose you’d wonder how he made it or why he’d bother.

One of the things that really helped the film stand out was its intense soundtrack. The themes were all really cool and particularly Steel’s theme. It would play for quite a few scenes when Steel would show up and it helped get that freestyle vibe to the film. A good soundtrack can absolutely go a long way and I was pleasantly surprised to see that Steel had one.

Overall, Steel has aged well and it’s a fun film that you can watch while eating a bowl of popcorn. It may not have the effects and explosions of a modern action film, but it has all the heart and wit that you could ask for. It’s a simple film at heart and it’s not too ambitious. It just adapts a straight forward plot and keeps it moving. I’d recommend checking it out and I have a feeling that you’ll enjoy it a lot more than you would have expected. I definitely wouldn’t mind a Steel reboot at some point although it would be hard to top this one. Throw in the cape and give us some good action scenes and it’s anyone’s game though.

Overall 7/10

Flip’s Twisted World Review


It’s time for one of the lowest budget, glitchiest games that I’ve ever played. Flip started out as a reasonably fun game, but as the worlds went on it got worse and worse until it was finally sitting at the bottom of the pile. I’ve been working on this game off and on for years and I was finally able to conquer it. It’s a journey that isn’t for the faint of heart and I certainly wouldn’t call it an enjoyable game by any stretch of the imagination. This is one game that should stay forgotten.

The game follows a magician named Flip. He gets into some mischief and is involved with the 7 World Pieces being stolen. His former friend turns evil with power and now we have to find them all before the other kid destroys the world. Flip’s not a very nice guy though and will do whatever it takes to win on the way there. Don’t bother begging for mercy because Flip won’t offer it. He’s after one thing and one thing only…the Universal Scepter. Once he has that, Flip will be the king of the world.

The gameplay tries to be like a 3D Mario, but with a gimmick. Uh oh…here come the gimmicks. Why do games always feel like they need a cheesy gimmick? In particular, why do all Wii games have motion controlled gimmicks? I don’t understand anymore. The gimmick is that you can shift gravity in 4 directions which lets you walk on the walls or the ceiling. It has potential and can be interesting, but Gravity Rush exists. It completely invalidates this game because the whole gimmick was handled so much better. It’s a shame, but the games aren’t even in the same league.

Flip also gains a new ability in each world. By the end of the game, you’ll have Thunder, Water, Fire, Ice, Metal, The Book, and another ability that I’m probably forgetting. You’ll rarely use some of those abilities, but others like Water are always useful. Ground Pound is underrated as it’ll help you get through all of the obstacles. It’s your best option in about 90% of the tasks that you’ll be faced with. For most of the levels, you just have to get to the end, wherever that is, and find the Chapter Stone. Each level is extremely long and has around a dozen rooms which all function as mazes. Suffice it to say, you’ll be here for a very long while.

Lets talk about why this game was bad. First of all, the level designs are terrible. When you walk into a room and have absolutely no idea what you’re supposed to do, that’s a problem. The game also lets you go back through the door you came from for no reason. It’s never helpful as there is never a point in the game when you have to backtrack and the worst part is that you’ll typically have to clear the trial again. For example, I was in one of the last rooms in the final chapter when I fell through an old door. (Gravity shenanigans) and it took me to the start. I now had to clear about 6 mazes again to get through. One of those I initially cleared through a glitch so it took a while to figure out. You should never have to redo what must have been 30-40 minutes of work just because you took the wrong door.

There is also an infamous cave level that is pitch black. The point of it is that you use your fire abilities to light the way, but they barely give you any light at all. You’ll still be stumbling through the dark the whole time and as always, the old doors are around so if you go through them by mistake, you have to find the 3 switches again. This is the level that had me stumped for months and after a while I was too triggered to even watch the Youtube video on how to escape. I had to conquer the game so I grabbed a few bottles of Water and a lot of big dinners and months later…I did it. It wasn’t fun though, it was simply a challenge and that level alone doomed the game to a negative score.

The boss battles are also tough to figure out at times. You don’t know when they are actually taking damage and it’s just a lot of testing until you find the right strategy. None of the bosses were designed very well. The final boss is the only one that at least came with a cool character and stage design. Still, it wasn’t a fun boss either as he kept spinning the stage and glitching through it so you’d have to die and come back again. The good news is that jumping off of a stage doesn’t count as a death, it only counts when you lose to an attack. That’s nice since the game would be that much tougher without such a feature.

The audio is also pretty iffy here. Sound effects rarely ever occur except for a very long end cutscene. Most of them just have music and sometimes even the music will cut out. There isn’t much variety either as the game maybe has 5 different tracks that it plays. The standard one keeps on ringing for quite a while. I don’t know how long it took to beat the game, but I’d wager that it’s around 20 hours or more. It’s a long game so I can’t even say that I’ll breeze through it. Nothing’s worse than a long game that is boring and not fun to play. It’s a bad combo.

It almost goes without saying, btu the graphics are very bad as well. Flip’s always wincing or using recycled footage for his celebration. His level “celebration” is that he clenches his fists, closes his eyes, and looks at the ground. Then the screen starts spinning around him while he remains as still as a statue. He does this for every chapter, which gets old fast. The glitches make things even worse on the graphics and overall, the less said on this the better.

I feel like the game wasn’t even trying with the plot either. You’ll have characters talk to you and stuff, but it all feels like empty fluff. Nobody is actually doing anything and after a short while you’ll forget what they’ve said. It’s just a very empty game and one that probably isn’t even worth the 2 dollars that I got it for. There’s nothing driving you to this game at all and I don’t know what the developers were thinking.

Overall, Flip’s Twisted World is a bad game. There is replay value technically as you can go collect all of the maps and silver coins, but I can’t picture anyone actually wanting to do that. It just wouldn’t be fun and it would simply be a grind just so you can say you completed the game 100%. While it may have tried to be a big 3D adventure like Mario or the others, Flip failed miserably. Even without the glitches, the levels just weren’t thought out very well. They feel like they were slapped together with no heart or thought put into them. I can safely say that I consider this to be the worst game that I have ever played. While I probably wouldn’t give it a 0 overall, I can’t imagine what a 0 star game would be like. Rather, I can imagine what it would be like, but I can’t imagine myself ever playing one like that. While a 2 may seem generous for good ole Flip, at least it was a game. It still had platforming, levels and the like. I think giving it a 0 would be harsh, but we all know where it stands.

Overall 2/10

Kingdom Hearts Review


It feels like I’ve been reading this novel for months, but I have finally finished! As you can probably guess, this book covers the plot of the first Kingdom Hearts game. It does a good job of going through all of the important events and really covering the worlds. This does come at the expense of the fights which is unfortunate, but it’s a great way to catch up with the series if you’re not really a video game player. After all, the plot is fairly engaging on its own and with the movie/TV series probably not coming for a long time, this is your best bet! (Perhaps the manga as well, but the novel seems to handle it with greater detail)

The plot of this story revolves around a kid named Sora. He lived on a peaceful island with his two friends Riku and Kairi. Unfortunately, he wakes up one morning to find that the ocean has turned to darkness and a tornado is ripping the island off the ground. Riku vanishes in the waves and Kairi also disappears. Sora tries to keep himself together, but then he also fades away. He wakes up in a mysterious town where he meets up with strange people who tell him that all of the worlds are connected…and dying. Sora shakes this off and meets up with Donald Duck and Goofy from the classic Disney movies. They explain that they are looking for King Mickey and were told to travel with Sora in the meantime. This is because Sora is the chosen Keyblade Master of destiny who will find the keyholes in all of the planets and restore balance to the universe. Sora gets his game face on and prepares for this endeavor, but it’ll be tougher than he dared suspect.

It’s a pretty fun story that works well enough even if you switched out the Disney characters for made up ones. That being said, it certainly has more of an impact when you throw the crossover angle into the mix. It’s pretty fun to see the characters show up and help Sora out in each world. Sora gets to travel to Aladdin’s world, Peter Pan’s, Alice in Wonderland’s among others. It can be pretty nostalgic to see them and while those characters can’t fight all that much, Sora doesn’t really need any help.

As I mentioned earlier, the one drawback to this novel is that the fights are very short. Most of them are over in a couple of hits and don’t usually last more than a couple of pages. Some of them seem to be over in a single page. I hope we can get some longer fights in future adaptions, particularly Kingdom Hearts II since that should have quite a lot of fighting in it. I don’t mind if they have to skip a few worlds as a result, the action will be worth it.

Sora’s a likable protagonist and a good kid. He loses confidence a little too easily at times which is his main character flaw, but I’ll certainly take that one over most. He seemingly gets over this by the end of the novel, but it’ll be difficult to say for sure until we actually get there. There are quite a few plot twists and villains who like their mind games coming up so that could rattle Sora quite a bit.

I didn’t like Donald or Goofy though. They showed their true colors when they chose to leave Sora after the keyblade vanished. Friends shouldn’t just leave each other so easily. While they eventually went back to Sora’s side, it feels like he can’t really trust them as much as he thought. That test of loyalty was one that they failed. It’s not as if they’re great fighters either. Goofy’s shield and Donald’s magic will never be quite as effective as Sora’s sharp keyblade. It’s just the ultimate weapon.

Riku also shows up and part of the drama with him is that he has been tempted to the dark side. He thinks Sora is having too much fun as he goes on side trips while Kairi is still in a coma. Riku decides that he’ll have to save her on his own and goes through a lot of dangerous quests to get to this point. The darkness starts to overwhelm him by the end though and he loses sight of his goals to an extent. With his character arc coming full circle as Sora convinces him to join the light once more, he should make for a good ally in the coming volumes. While he may have had a point initially with Sora, he was also pretty unfair about it since Sora did try to find Kairi and just failed to do so. Riku had the advantage of having an evil witch on his side….if you can call that an advantage.

Maleficent is one of the big villains here, but her role is greatly reduced from the game. She gets to appear a few times, but comes across as an underling who was being used the whole time. Unless she redeems herself in the sequels, I’m going to say that the author probably wasn’t a big fan of hers. Ansem shows up at the end of the novel as a fun final boss and he makes for a good opponent. We certainly haven’t seen the last of him. Once Organization XIII shows up, it’ll help the series as it will finally have recurring villains who will last for a very long time.

This novel is of a pretty good length so it should last you a while. It’s about 300 words and the font isn’t all that big either. A lot of stuff happens over this time and as I mentioned, the book was able to fit in a lot of worlds. Each of the Disney worlds gets a good amount of screen time. While the Beast may have only gotten to appear without his world, he still looked pretty good since he was able to follow Belle when all of the other main heroes failed to do so. Following someone through a portal is rare no matter what medium you’re in. Characters just tend to hesitate a little too much when the going gets tough.

Overall, It’s fun to revisit the original Kingdom Hearts story and to finish another book in general. It’s been a long time since I played the first title so this is always nostalgic. I remember the series very well so it’s not as if it’s new to me, but it is fun to see how the series was before the deep plot started. Make no mistake, the seeds had sprouted for the plot with hintings all around. The writers likely had a good portion of the sequel all planned out and that’s one of the fun things about the franchise. It’s all connected and you always feel like it’s planned out well. I’ll be reading the sequel right away, but it’s a lot longer than this one so it could take a while to finish. I definitely know it’s going to be fun as well and it may even be better since Chain of Memories had a more engaging plot with higher stakes than this one. If you haven’t played the game, I highly recommend reading this book to get you into the franchise. Alternately, you should take the plunge and finally buy the original game.

Overall 7/10

Taken 3 Review


Uh oh, Taken’s back for another copy of the same plot. Who’s going to die/get kidnapped this time and why do they never let Bryan have a happy ending? In truth, the film was actually decently good the whole time except for…a scene with animal violence. Why did they feel the need to destroy the dog? That was sloppy writing and that’s putting it nicely. I expected much more from this film, ah well. Conceptually, having a Taken 3 makes sense for that “One Last Ride” kind of feel and the poster is actually very good. The execution just wasn’t ready for it.

Well, Bryan is having a good day as per usual until he heads home and finds out that his ex-wife has been murdered. He is framed for having done the deed and must prove his innocence while finding the real crooks. It’ll be tough though since they are after his daughter as well now and these guys don’t play by the rules. Furthermore, Bryan is being hunted by the FBI and CIA so that complicates things. Ah well, he’s a pro so he should be able to get the job done.

I don’t really talk about cinematography or camera work much because I don’t really care much about it. Unless it’s really bad camera work like objectionable zoom ins (Michael Bay films) or something then it’s all the same to me. Still, it’s worth mentioning how the camera constantly cuts away in this film. Action scenes use dozens of different camera angles and they all barely last over a moment. It’s like the director was panicking the whole time. It’s unintentionally funny, but I don’t think that’s what he was going for.

The film’s mostly not all that violent which is nice. I dare say that it’s probably the most tame of the 3. After all, this one is really focused on being a big action film as opposed to a dark, more serious kind of revenge tale. That being said, the waterboarding scene was a bit much. Bryan puts the guy under 3 different times in a scene that drags on way too much. The guy will sputter and gargle, talk a tough game, then rinse and repeat twice. I was expecting it to happen twice, but not a third time. That was definitely a twist, just not a good one.

This film wasn’t even all that dark. Again, it’s just a generic action thriller with some iffy plots. One of those plots was that his ex-wife is unsatisfied with her current marriage and wants to cheat on the side with Bryan. He is too honorable for that even if his reaction time is suspiciously slow for breaking it off when she attacks him. We didn’t really need this and it does seem like she’s floating back and forth a little too much. The characters all talk about how her current husband is pretty bad and he does turn out to be one of the big villains, but I don’t see what she saw in him the first time.

The husband is basically just one of those guys who owes a bunch of money to gangsters and is now caught in a position where he owes them a lot of money. Ah well, that’s why you don’t deal with gangsters. The film never tries to get you to sympathize with him and that’s good since I wouldn’t have bought the act. The actual villains are pretty soulless though and don’t get any personality. They’re literally just guys with guns and this isn’t personal for once. I guess there wasn’t as much of a focus on them for a change.

For once the cops actually didn’t look that bad. They still let their guard down a little too quickly at times and lost quite a few rounds, but they tried. While you probably won’t believe how easy Bryan knocks them out and escapes, he’s the main character. The primary detective for the cops ended up doing a good job though. At times the film tried too hard to make him the “tough but laidback” character as he’ll sit down and enjoy a few bagels. He’s clearly still thinking about the case, but tries to get everyone to let their guards down. It was nice to have at least one cop who was fully competent since he helped to elevate everyone else.

Bryan’s daughter got a mild role here as well, but her whole subplot was basically filler. It wasn’t the best time for having a kid or even distracting Bryan with that revelation since he is a wanted man. I can’t say that I care for her friend at all since he vanishes whenever the villains appear and seems to be a little too interested in wine. The daughter also just annoyed me with how ungrateful she was for the bear. I get that it’s not the present she would have wanted, but you should really appreciate any present that you get or at least put a brave face on in the moment. It’s important to take these things in stride.

I can at least say that the pacing is pretty quick. The film goes by in a flash considering the actual time and that’s because the plot is interesting and the characters are rather familiar by now. I do think that Bryan’s friends are given way too much hype at times as they can pull guns on federal agents and just walk away calmly. Does nobody care that these retired pros are interfering with the law? It feels like they can get away with anything so it’s good that they’re heroes at the moment.

Overall, Taken 3 is mostly decent. Take away the animal scene and the random waterboarding and it would grab 2 stars back. Still, there’s nothing original about the film and it does end up as a very generic action movie. It never managed to carve out an identity for itself which is unfortunate. I suppose this was just too much for the movie. If you enjoyed the first two films and don’t mind seeing another rehash then this is the film for you. Keep in mind that nobody is really taken for about 90%n of the film unless you take the title more literally this time around. The first film is really the only one where the plot focused on someone being taken for the majority of the movie.

Overall 4/10

Woman of the Year Review


I’m glad that the poster mentioned how this isn’t suitable for general viewing because it really isn’t. Yes, I’m talking about the content. It’s not violence or fanservice, but just a bad message that the film churns out which basically says that the heroine tried to step out of her designated gender line and so she was in the wrong. Lets delve into this film a little more, but it all feels like some kind of big scam considering that the title suggests that this will be a very empowering film.

The film starts off with a reporter drinking away his sorrows at a bar. He’s your stereotypical American. Sam like sports, has an over inflated ego, and drinks constantly. He hears a coworker by the name of Tess on the radio who says that sports are basically pointless and she wouldn’t mind if they were banned. He gets incredibly triggered and starts yelling a lot as everyone gently kicks him out of the bar. He writes a quick editorial back at her and the wars start. She’s completely destroying him in these written arguments and the boss begins to worry that it’s getting too personal. He tells them to knock it off and Sam realizes that he’ll have to “win” some other way. He invites Tess to a baseball game and they almost immediately decide to get married. Phase 1 of Sam’s plan is complete…time for phase 2!

Sam wants Tess to stop overshadowing him and making him feel bad. While they are co-workers in the magazine, they are on different levels. Sam writes pieces on sports and nobody really cares about him. Tess has connections within the army and ties to foreign ambassadors and people of very high stature. She speaks dozens of languages and is also rich and known as one of the most charitable individuals in the world. Sam is jealous and I suspect that he has been for some time now. He wants her to be a normal housewife or he’s going to embarrass her socially. He decides to skip out on her father’s wedding because he’s a jerk like that and does his best to destroy her legacy as such a pioneer for women’s rights. Can he succeed?

Short answer: Yes. Long Answer: He causes a lot of damage and does undermine her efforts at every turn. Towards the end of the film, Tess starts to get over dramatic to make Sam look good in comparison but it’s far, far too late. While the film doesn’t necessarily say this either, the whole thing seems like a plan of Sam’s from the beginning. I feel like he only married her so that he could try to get her to retire from being super successful and then he can finally feel superior. The whole thing felt like a way to put her down and the film never made this out to be a bad thing.

On the contrary, most of the climax is about Tess trying to make him a breakfast. Plot twist! Despite Tess being a super genius she has never been inside of a kitchen before. She doesn’t know how to make Toast or how to crack an egg. You’ve gotta be kidding right? That’s such an exaggeration and there is no way that she wouldn’t be able to do these things. I was getting triggered myself during the scenes as Sam is still being petty the whole time. He just sits there making mean facial expressions and mocking her efforts the whole time. She shouldn’t even have to be making it up to him since he was in the wrong the whole time.

Lets backtrack a bit though. When they first went out to the baseball game, Tess made an effort to learn it. Learning a sport and all the positions can be pretty tough if you’re not familiar with it, but she used her analytical experience from solving foreign matters of great delicacy and did it. She was then able to really get into the game and have a good time. Next, she invited him to one of her diplomatic meetings. Sam quickly found out that nobody there spoke English so he took the chance to make fun of someone since the guy couldn’t understand him and then Sam dashed out. He gets pretty full of himself from then on and tries to visit Tess in her office without talking to her secretary. Why would he be allowed in without an appointment? He has absolutely no respect for her position or duties and seems to think that he should be given priority over all of them. “Drop your appointment with the Prime Minister…I want to go to McDonalds tonight!” is essentially his attitude.

The only real mistake Tess made was to try manipulating Sam. She made him breakfast in bed for the first time and started talking about having a kid out of the blue. Sam was thrilled about this since having a kid would in theory mean that Tess would be focusing on her job next. She then lays the atom bomb on him by walking in a fully grown kid that she adopted from an unsafe environment. The kid’s a refuge. Sam’s immediately apprehensive, but you can be sympathetic to him. It’s like waking up on Christmas and your parents saying, “Remember that Nintendo Switch bundle that just came out with Mario Odyssey?” Me: Yeah! Them: “Well, we got you a Nintendo 64 and a used copy of Superman 64” Me: “Nooooooo!”

Superman 64 is actually a good game and adopting a kid is a really nice thing to do. They can easily turn his life from a very tragic one into a blessed one. The problem is that it’s not fair to just push this onto someone with no warning and even more so when you bring their hopes up only to smash it down. The kid can’t speak English either which makes the situation worse and the whole thing is unfair to Sam. This is the one part of the film where I don’t blame him for being upset and returning the kid to the orphanage was the right thing to do. The pair couldn’t handle the kid, but none of them really had a discussion with the other. This was also a pretty tricky moment since he did it as she was supposed to accept her Woman of the Year award. He naturally decided not to attend either although to his defense again, she claimed that he had no life so he should come. That’s kind of a mean thing to say.

You can tell by this point that the film was now trying to make her so exaggeratedly mean and insincere that we’re supposed to root for Sam. The problem is that I’d never do so in a million years. You really have to watch the film to see what a terrible character he is. At the very least, he does believe in getting even and tries to do so every time he is slighted.

It’s a shame that the film had to die in the writing department/plot because it could have been good otherwise. It’s part comedy and the humor is handled rather well. I liked one of Sam’s friends who is always talking about how well he fights. The guy came through when it counted and I always like the genuine friends like that who enjoy a good beer but are around when it counts. The scenes of Sam getting embarrassed are also pretty fun as you’d expect. It’s just all for naught in the end…such is the power of a bad ending.

Overall, I’m clearly not impartial in this film. I was on Team Tess the whole time. If you were rooting for Sam then I imagine that you would probably like this film quite a lot as he gets the last laugh time and time again. I never like seeing someone running around trying to please the other when it’s the mean character’s fault in the first place. It’s just unsavory and brings this film down quite a lot. I recommend avoiding it like an old Cheese stick and just watching something a little classier like The Magic School Bus. At least that show is educational and always leaves you with a heartfelt message.

Overall 3/10

Scooby-Doo! Shaggy’s Showdown Review


As you may remember from older Scooby Doo films and episodes, Shaggy has quite a large family. Many of his ancestors are famous for something or other. We deal with another one of them in this film so Shaggy has to man up and do the impossible. More on that in a second. It’s a pretty fun Scooby Doo film as you’d expect. By this point, you either like the format or you don’t. I still get a little irritated at how Shaggy and Scooby never get braver even if that is the point. Still, since this film is about Shaggy getting tough when necessary, it’s less of a problem than usual. If anything, I pin most of the blame on Scooby in this movie.

So, the gang heads to a ranch that is owned by Shaggy’s cousin. Unfortunately, Shaggy himself is given a rather poor reception as everyone either avoids him or gets terrified at the sight of the guy. While it’s true that Shaggy hasn’t shaved his hair in a while, he thinks this is a bit much. It turns out that Shaggy looks just like one of his ancestors who was a big outlaw who looks just like him. The outlaw’s ghost has been showing up around these parts as well to scare tourists. It’s getting out of hand and the ranch may be doomed. They need money and fast. Fortunately, there is a 10K prize pot for staying on a horse the longest. Shaggy figures he can win the money to save the ranch, but can he overcome his fears to do so? Also…what does the ghost have to say about all of this?

The plot twist about Shaggy’s ancestor is a little obvious. It turns out that he wasn’t actually a bad guy and he was just framed by the sheriff. I think that having him actually been evil would have been a pretty nice twist to be honest since they all tend to be good, but while it was pretty expected, that doesn’t make the twist bad. After all, the main part of the plot was in the present after all with Shaggy trying to prove his mettle once and for all.

His reasoning was morally dubious tough. Obviously, getting the money to save his cousin’s business was noble. That being said, he was confident that he could win because Scooby would talk to the horse ahead of time and tell it not to start jumping around. I’m pretty sure that this is totally CHEATING but hey…what do I know about horse racing? Fortunately, Scooby forgot to do this so Shaggy had to earn the win the hard way. He pulled it off though since he knew how large the stakes were. When the going gets tough, Shaggy manages to pull through and that helped him a lot in this film. I can safely say that he was likable here as a result..even if the scenes of him being scared are still a little too much.

As for Scooby, it’s a little hard to recover from this. He had one job, talk to the horse. Instead he decided to encourage a little kid who was scared of horses. It was a nice thing to do, but leaving Shaggy high and dry was not. I’m as a little disappointed in Scooby since you wouldn’t expect him to make a huge mistake like that most of the time. The rest of the Scooby gang didn’t get a particularly huge role this time around. Fred was great as always as he had the net at the ready and continues to be rather self aware. He’s by far the best character in the series. Daphne and Velma have their own sub plot as well as they do some sleuthing and the store owner is only willing to help Daphne. That seems to always happen, but Velma took it reasonably well and I’d say that she was decent here. Daphne was fine as always so Scooby is really the only bad character this time around.

I have to give the film some kudos for its climax. It almost felt like the film was going to be wrapped up a little too easily, but fortunately the film villains decided to make a break for it. Nothing quite as exciting as having the villains decide to run and giving us a nice chase scene. Shaggy actually chasing after the villains is definitely very novel and this really could be the first time where this ever happened. Seriously, for once nobody threatened Shaggy or forced him to do so. It was his own idea since he knew that if the villains got away it would be all over for the ranch. This is probably the most heroic that we’ve seen Shaggy yet. It was a solid way to end the film off.

The soundtrack is fairly decent. It’s mostly free domain stuff so it’s not very unique, but it works well enough for the scenes. The animation looks pretty crisp and Scooby Doo does get noticeably clearer as it goes on. It’s fairly subtle if you look at it film by film, but if you look at a film from a few years ago and skip to this one, then it’s a little more evident. It’s a simple look that is easy to look at and understand what is happening in a flash. I definitely appreciate the style. The series is very consistent when it comes to these technical areas.

If I have any complaints here, it’s that I want them to experiment with the opening credits more. For a while, the series had some really awesome opening credit themes and then they just stopped. I’m not sure why, perhaps fans didn’t like them, but I personally thought they were really fun. The intros used a lot of different animation styles and intense music to work as a backdrop for it. I miss those and hope to see them make a return.

Overall, This is a pretty good Scooby Doo film. It was nice to see Shaggy act tough as we don’t get that very often. Nothing will beat the time he broke into a bar and beat everyone up, but this will rank as one of his best appearances. It was a satisfying way for him to get some character development over the course of the film. Whether you’ve seen the last few Scooby Doo films or not, this is one that you’ll want to check out. It’s a fun film and it’s not even that long. It embraces its mystery/comedy set up without going overboard on each one. I guess you could argue that the actual mystery is less front and center here than usual as it’s more about the horse race and getting the money, but the mystery is still there. I recommend trying to guess who the culprit is after the first 30 minutes since that’s enough time to meet most of the suspects without getting too deep into the film. If you go deep enough, then it usually starts to get clearer and clearer who did the deed so it’s not as legitimate of a guess.

Overall 7/10

What Lies Beneath Review


It’s time to look at a horror/thriller film. This one’s about what you would expect. It’s not very good with a bunch of plot twists that don’t help its case. I’ll give the trailer some props for being incredibly misleading with a plot twist. It’s a clever misdirect. Of course, if you were excited for that plot line, it also means that you could be in for a disappointment when you watch the film. Needless to say, I didn’t mind that plot line being cut, but the actual plot in the film wasn’t any better.

Claire and Norman have been married for a long time. Norman can be a little too attached to his job at times, but he’s been a good person. Unfortunately, mysterious things begin to happen. Claire hears voices, she sees things move, her computer even starts typing MEF as much as possible. Norman thinks that she’s just being silly and tells her to cut it out. He’s never very understanding of the whole thing. Then Claire sees her neighbors acting suspiciously. They always seem to fight and the wife was crying about being terrified of something. Claire then becomes confident that she is murdered by the other neighbor and seeks to prove it. A lot of things are happening, but is Claire just making hasty conclusions?

Well, lets talk about some of the twists. We’re entering heavy spoiler land with this review so prepare for that. It’s an old movie so it’s all fair game, but I figure that I’d warn you in advance. One plot twist is that the neighbor’s wife just gets terrified and emotional whenever her husband is away. She has panic attacks, yells, and cries every time he leaves and she just doesn’t want anyone to know which is why she cries in the backyard and then runs if anyone notices her. It’s a very strange explanation and not one that you are very likely to believe. It was a red herring of course, but it’s like the writers couldn’t figure out how to add one in so they just made a very fake one. Not a great move.

You’ll be glad to know that the supernatural part of the film is real and isn’t just a hoax. That being said, it’s one of the weakest spirits in horror movie history. It figures that the one time the ghost is basically a good guy it happens to be weak. I can’t imagine the Grudge or the Ring looking like this. It can’t destroy a single person which is kind of sad. The invisible Ghost want to take him down for the count, but it seems like she needs a lot of help. It also forgets who the main target is at times and just goes wild on everyone. I can appreciate the determination on that, but it just feels very random for the sake of being a red herring once again.

So, one of the big twists revolves around Norman. Apparently he cheated on Claire and then murdered the person to save his own career. This naturally led to her turning into a ghost and vowing to destroy him. Norman also turns on Claire and tries to take her down for the count as well. It’s a very cliche’d route and one that has never worked. Norman also isn’t very thorough as picking another method would have allowed him to have destroyed her a lot quicker. Good thing he likes theatrics.

Claire is an okay character at best. Even as she puts the pieces together, she doesn’t give herself any kind of insurance in case the villain is near. To her defense, it would be hard to guess that Norman is actually evil, but she had cracked a decent amount of the puzzle so she should have thought about it more. Beyond that, Claire also gets possessed rather easily by the ghost or just suffered a nervous breakdown as she helps him relive the moment. It’s another scene that has no purpose in the film.

Lets face it, the romance in the film was poorly handled. The scenes drag on and are mostly just Norman saying “That’s too rough” over and over again during the scene. We get it, Claire’s not acting like herself, no need to keep repeating it. That possession scene was just so random. The film also has an obsession with the bathtub as we get really long scenes of the characters in there. Since Claire is nearly drowned in the bathtub while she is paralyzed, the film uses that as an excuse to keep the scene going. I don’t care for bathtub scenes in any context so that didn’t work for me. Especially not as a climax. We do have some driving at the end as well though and the ghost finally gets to make a move. Better late than never.

The film only works in the first place because of a ton of convenient elements. Claire suffers from intense memory loss because she was so traumatized that she blocked the memories out of something. If not for this, she would have known most of what happened right from the start, but then we’d have no movie. Naturally the cops never figured out the connection between Norman and the girl who went missing either. I like to think that someone would have known what was going on. The ghost was also really weak and couldn’t even help that much before the climax. She could have finished off Norman so easily in many different scenes.

Overall, What Lies Beneath is a thriller that cheats. It doesn’t have much foreshadowing for the events and makes characters act out of character when it suits its purpose. The film should have just played it straight with a vengeful spirit trying to destroy them all. We didn’t need Norman to crack and for the bathtub to be used multiple times as the weapon to destroy them all. There’s nothing really nice to say about the film. The romance is terrible and the film ends on a whimper. None of the characters are likable or even realistic. There’s not much of a soundtrack although I won’t call it bad either. The tunes that were there were likely okay. I can’t recall something sounding out of place at any rate. The film avoided all animal violence and wasn’t that violent in general so that’s a consolation. Still, if you want a good horror film, watch something like The original Mummy film instead. At least it had that retro feel and good writing to back it up.

Overall 3/10

Bon Voyage, Charlie Brown (and Don’t Come Back!!) Review


As you can tell from the poster, things aren’t looking good for Charlie in this film. It’s been a tough journey and he has to deal with all sorts of threats. The Charlie Brown luck is as consistent as ever. This film switches up the locale which is definitely a blast. I wouldn’t want the series to permanently leave the iconic town, but a switch now and again is always cool. It’s a fun movie and while it isn’t the absolute best Charlie Brown adventure up there, it’s definitely solid.

The time has finally come for Charlie Brown to leave the country. He has grown accustomed to America and isn’t in a real hurry to leave it, but these things happen. There is an international exchange program going on and Charlie Brown has actually been accepted along with Linus, Marcie, and Peppermint Patty. The 4 of them head over to Europe to have a grand ole time, but the experience turns out to be a little different than expected. In particular, Linus and Charlie have a rough time as they approach a deserted mansion during a crazy storm. Why is Europe making things so hard on them?

It’s safe to say that Snoopy has the best plot as always. We find out that he is actually a Tennis superstar who has access to his own court whenever he wants to play. Unfortunately, his reflexes are a little slow due to jet lag so he gets hit by a lot of balls. I don’t think it’s his fault since the situation is obviously rigged against him, but you can’t help but feel bad for the guy. Snoopy entered the court with a lot of enthusiasm and confidence, but things still got tricky. Regardless, he was fun to have around. Snoopy even helped the others with the bread when it counted.

Charlie and Linus’ plot was pretty fun. Charlie made sure to mess things up quite a bit as per usual though. How could he not think to enter with the bread sideways instead of breaking it at the door though? You can’t even blame bad luck or external elements for this one. It’s just a classic Charlie Brown mistake through and through so it makes sense that he wouldn’t be able to have lunch that day. While he may have slipped up a bit, I do think Charlie fared better here than in most of the other specials. When you think back to the film, Charlie didn’t get into a dozen disasters like usual. The bread was mainly the only thing that went seriously wrong….depending on how you look at it at least. The whole being stuck outside during a thunderstorm was some pretty bad luck as well, but it all turned out all right. The ex soldier just needed to let off some steam.

Patty and Marcie’s subplot wasn’t quite as interesting, but I had a feeling about that from the start. They stay at a farm where a kid tries to become Marcie’s friend. Patty makes sure to block his every move though and show the kid the friend zone card. He may have been rather confused at the whole thing, but fortunately she put him in his place. The plot just needed some more star power like Charlie or Snoopy. It’s hard to really have a Peanuts subplot without them although I suppose the point of a subplot is not to have any of the main characters in it. It’s a difficult issue, but that’s just the way it goes.

It was nice to have a change of scenery though. The gang seems to leave their home town once every 10 specials or so as it has happened a few times, but still isn’t the norm. The mansion was fairly atmospheric although you’ll find yourself missing the school. It always reminds me of the Spelling Bee and to this day that is one of the best subplots in a Charlie Brown film. It was just great and a competition that didn’t drag on or last too long. It was just right if you ask me.

The animation is good. The character designs are all on point and the animations are smooth. Snoopy’s tennis match showed that quite well as he dashed from side to side. He just couldn’t be stopped or slowed down as the dog was on a roll. At this point though, you likely know the animation very well. There are dozens of specials and the animation is the same for just about all of them. It’s a very consistent style that is easy to make yourself familiar with. As for the soundtrack, there’s not much of one this time, but not all Peanut specials can have a big one I suppose.

I haven’t talked about the original characters in the special much, but there’s not much to say. I didn’t like the kid from the farming plot but I did like Patty’s rejection of him. The girl from the ex soldier plot was nice enough. For the soldier, I suppose I can see why he wouldn’t be too thrilled about kids being in his house since he’s trying to live the retired life. Doesn’t make up for him being so cold, but it happens I guess. Either way, the main characters and how they handle the new situations are typically the more important part of these specials. While I would have dropped Marcie from the cast here, the rest of the picks made sense. I’d have switched her out for Lucy since having her around is always a chance to get Charlie into more tricky situations thanks to all of her insults.

Overall, It feels like I’m actually near the end of the Peanuts franchise. At the very least, you can see how much progress I’ve made by checking out my older reviews. I’ve been able to get through quite a number of them so I like to pat myself on the back for that. It’s a fun franchise and the specials are all fairly short so they are very convenient. This one would probably be closer to the bottom half of the specials than the top but it’s still a good special. I suppose I enjoyed the traveling to Europe part than actually being over there. Still, if you haven’t seen this special yet you should definitely hurry and fix that.

Overall 6/10

Lego DC Comics Super Heroes: Justice League Gotham City Breakout Review


It’s time for another lego film. In this one, we get 2 main plots instead of 3 or 4 like usual. This allows each individual plot to be fleshed out more but of course it means that you have to like both or you’re out of luck. Fortunately, both plots are pretty solid. The Batman plot ends up winning for me, but both of them are on the up and up.

The film starts with Batman’s friends deciding that he needs to take a vacation. As such, Nightwing and Batgirl take him to the place where he first learned how to become Batman. Batman’s master is known as Madame Mantis and she is the one person that he actually fears. It can be a little novel to see Batman actually scared of someone (for 2 seconds anyway) but the next twist made the whole thing even more interesting. Basically, Mantis had actually been kidnapped and Deathstroke had taken her place. Here’s why this is interesting.

For starters..Mantis had actually been beating Batman. That means Deathstroke is even more lethal than he used to be. He also saw a side of Batman that few ever have..his nervous side. Now, Batman claims that he knew this from the start which was a nice save but you have to decide whether you believe it or not. At the very least, Batman did end up winning in the end. It was a great way to start off the plot, but maybe that was also a bad thing. The rest of the story (Batman’s side) isn’t quite as exciting as this initial confrontation. The fight was epic, fast paced, and well choreographed. It was just hard to top it.

Batman and friends discover an underground bunch of beings who work under Madame Mantis and together the gang teams up to take down Deathstroke and foil his evil ambitions. I can’t say that I liked the Trogowogs much and I had to look their name up online because there is no way I was gonna remember it. The revamped origin story of Deathstroke and Batman was pretty cool though. I wouldn’t mind if it became canon since it adds an extra layer of intensity to their rivalry.

Meanwhile, Superman is left in charge of protecting Gotham while Batman is away. Arrogant and over confident as usual, Superman believes that the city’s villains are a joke. This leads to him being tricked by the Joker and losing to Poison Ivy. The whole film is a lesson in humility for Superman. While I could start talking about plot hax and how Batman’s villains really would be a joke to Superman…it’s so self explanatory that I won’t even bother. I don’t mind seeing Superman get put in his place either. His over confidence is why I like the character, but I definitely don’t mind poking a little fun at him. Superman is eventually forced to call in Cyborg and Wonder Woman although they also have a hard time with the situation. It’s a little odd since they certainly aren’t overconfident, but it proves what Batman has been saying for years. He’s the best member, the other Leaguers are just here to back him up!

A big part of the plot is that Robin wants to help out, but Superman constantly patronizes him and reminds the poor boy that kids can’t fight super villains. Superman’s technically correct if this was a normal universe, but in comic book land we all know that kids can be pretty tough. Robin works on his homework for a while, but eventually realizes that without him the team is doomed. He gets set to win and ultimately proves to be the League’s secret weapon. Who’d have thunk it?

As per usual I have to give a shoutout to Batman’s voice actor. The specials really wouldn’t be the same without him since the dialogue is part of why the specials are so fun. Batman just steals the show with ever appearance that he has. The rest of the characters are solid as well and fulfill the parts as best they can, but Batman’s just feels totally legitimate. He sounds like the guy from “How it should have ended” and maybe it’s just easier to voice Batman. Who knows, but either way it works well.

The soundtrack is also pretty good as per usual. The Lego films have been getting progressively better with the fight scenes or at least consistent. The format has shown that it can actually deliver serious fights when it wants to do so. The fight with Batman’s teacher at the beginning was definitely the best one in the film. I’m still not crazy about Lego animation and at this point I don’t think I’ll be changing my mind on that anytime soon, but it won’t take you out of the film. If anything, I’m fairly used to it by now and it still beats Stop Motion. That one’s definitely aged the worst.

The film’s pretty short as always since it’s just over an hour. 70 minutes seems to be everyone’s favorite go to for short films. The old films from the 40’s-60’s were always around 70 minutes like the Universal Monster films and same with anime. Maybe there’s some kind of research which shows that 70 minutes is just right. I do admit that it helps the pacing to stay consistently fast so I suppose it has worked out quite well. With the Lego style, I suppose going to 2 hours could be hit or miss, but if done well it could definitely work.

Overall, This is a pretty fun DC special. It’s not the best Lego adventure, but it can hold its own with ease. I am glad that Batman’s plot got a lot of screen time since a DC special without him just would not work well. This one also didn’t have Supergirl rhyming the whole time like a certain other special so I was down with that. Aside from her, there haven’t really been any poorly written heroes in the Lego specials. We’ve had some bad villains like Vandal Savage, but that’s all. I’d recommend checking this one out if you enjoyed the other DC specials. It’s fairly similar to them and follows a rather safe formula. It hits enough of the right notes to certainly be counted as a good film.

Overall 7/10