Revisions Review


Revisions should remind you a lot of Attack on Titan in several ways. The main character is big into revenge and the world is quite apocalyptic so it’s got those vibes right from the jump. A whole lot happens in the show and it’s got a satisfying ending so this makes for an impactful 12 episodes. There’s a whole lot left to look at for future seasons so hopefully we get a sequel at some point.

The show starts by introducing us to Daisuke who trains hard every day. The reason for this is that he was kidnapped as a child and saved by a mysterious lady named Milo. She told him to train because one day he would have to save everyone from an impending disaster. Many years have passed though and everyone thinks that Daisuke is crazy. Even his friends don’t have his back and prefer not to even think about that incident which disturbs Daisuke. It’s like they’re just trying to forget everything for some reason. Still, the prophecy comes true when the city is suddenly transported into a desolate future where monsters have invaded. Milo appears again and gives Daisuke a mech suit which he can use to fight the invaders off. Finally all of his training has paid off but Daisuke almost seems happy about this which concerns his friends. Their friendship will be tested as humanity tries to survive this crazy situation.

Right off the bat this is a great premise. For once it’s not just one character who has been isekai’d but the entire city. So you’ve got a bunch of people all trying to adapt to this crazy situation in the future going up against monsters and the like. It also gives us a rare opportunity to se the government’s reaction to this. Naturally some of them crack under the pressure immediately while others stay the course and do what they can to help. It’s a nice dynamic that we don’t see too often. Additionally there’s an alien race that is here claiming they can help but it all could be a trap. So there is a lot going on in every episode.

This show starts off strong right out of the gate with a very powerful first episode. While the show is usually not all that violent, it does go all out in the first episode as the monster shreds everyone to pieces. We get to see which characters are brave like Daisuke and which ones end up cracking like the teacher but more on her later on. I thought the show did a good job of not dwelling on the violence too much while still emphasizing the danger here. Daisuke was also a great character right out of the jump and the mystery about what Milo said at the beginning was also very interesting. I do think that the show doesn’t capitalize on every plot that it throws out there like one involving memories that I thought was going to be a big deal but it covers a lot in 12 episodes. I actually thought this was going to have to run for 24 for a minute there but they do tie just about everything up.

This is an example of higher quality CGI as well. It’s still CG so I won’t say that it’s perfect but we have some solid action scenes here and the character models are good. There are a lot of great still shots that really stand out as well. The soundtrack is also good. I wouldn’t call it great, but I liked a tune or two in there and the opening is definitely catchy. On a technical level the show doesn’t falter and since the story is already good that’s a double winner right there. The pacing is really good and the story is on point so there’s a lot to like here.

The show doesn’t have any real big negatives either. The cast is strong and there’s never a dull moment in the series. There isn’t much fanservice at all and the violence is manageable. This has to be one of the rare apocalyptic shows that doesn’t feel it has to shove numerous character deaths in your face every episode and have everything be grim dark. There are some intense scenes like someone being destroyed in their suit, a few characters get blown up and squashed but it’s usually not as graphic as you would expect. Things are dire for the heroes but they still keep their hope up all the time. Some characters can be annoying and others are traitors but at the end of the day part of the theme is about humanity relying on each other and strong community spirit which works out well.

As I mentioned earlier, I liked Daisuke a lot as the main character. People called him crazy and gave him a hard time but he didn’t let that stop him. He still trained each and every day and never lost sight of his goal. I really like that kind of dedication in a main character. It’s certainly not easy and yet he was still able to pull it off. I doubt very many characters would have that level of conviction. While the characters get worried about him, I do think that Daisuke had his head on straight the whole time. Of course he is excited to be saving lives and using his abilities but I never thought this turned into anything twisted or that he lost sight of the overall goal. Everyone was just really hard on him the whole time and I thought it was a bit much.

He even gets locked up at one point after saving people. A lot of times the characters really don’t appreciate the hero until after the fact, that’s for sure. Then you have Milo who has a big role here. So we get into a little time travel with her and it’s time for me to explain more of the plot. So with the city trapped in the future, the way to go back is to destroy the main core device at the villain’s base. The Revsions (villains) seem to have the tech to voluntarily bring people through but don’t want to. They claim that Milo’s group, the AHRV are the real villains here and want to keep humanity trapped in the future for their own gain. So they will bring some selective people back to the past and this is part of what gets the local government into a civil war. Some believe the revisions and others do not.

It gets a bit deeper from there but you’ve got the basic structure now. Milo is sent on different missions across the timestream in order to ensure humanity’s survival and that is what led her to the past to save Daisuke and the other kids. That past hasn’t happened yet for her though as she doesn’t jump until the future so she doesn’t know Daisuke and friends. It makes for an interesting dynamic where they are just complete strangers to her. Milo is a solid character for most of the show though. She’s a good ally and someone who can actually fight.

She tries to play nice with the government and just be helpful as needed but sometimes this does put her in a tough spot when they get corrupt. On the whole I was on her side a lot until the end where she really started to fall flat. My big issue with her is that she goes way too far in following orders. I figured she would have her big moment where she just tells off the group and does the heroic thing but it doesn’t happen. In fact, she was seemingly about to follow their last order which would have made her a huge villain.

That was disappointing and it did do a lot of lasting damage to her character. It’s difficult to recover from this and so by the end she became a bad character. She cracked under pressure is what it boils down to. She was someone that I thought all of the characters could trust and in the end that was not the case. I like my characters to be independent and break the rules when they have to. Someone who mindlessly obeys all orders will always falter when it counts.

Of course she still isn’t close to being one of the worst characters. For starts you have Yumiko who is a teacher that can’t handle the pressure at all and goes as far as to lock a bunch of students on the roof so that they can get eaten by one of the Revision monsters. Gee that’s real helpful…it would have been bad enough if she just ran off but locking them up there was awful. Then there’s also a brief moment where she seems to be making a pass at Daisuke who is one of her students just so that he can protect her. As the protector of humanity he would have saved her anyway but that was a really bad moment on her part.

We can’t forget about Mr. Muta either. He’s the mayor and the guy is the biggest coward in the series. He agrees to all demands by the Revisions without complaint and doesn’t seem to care about how obviously shady they are. From his perspective, as long as he lives he doesn’t care how many people they murder. It’s a shame that he had to be the leader since he gets the humans into a whole lot of trouble on multiple occasions. Things would have gone quite a bit smoother if he wasn’t involved that’s for sure.

So lets talk about the good government figures here. First up you have Izumi who is a very loyal cop who works for Ryohei and does a good job of watching over the kids. It’s a really dangerous task since she has no mech suit and any of the Revisions could destroy her in an instant. Unlike certain other characters Izumi doesn’t crack under this pressure though. Instead she continues to fight hard and does well within her role.

Another solid character is Ryohei and he’s the guy who really takes charge while everyone else is in a panic. He gets some good plans and actually listens to the other characters as a good leader should. Muta gives him a lot of issues throughout but once Ryohei is really on top then he does a good job of gripping the reins. He’s also one of the few characters who will give Daisuke the time of day. Ultimately he won’t always have the kid’s back but at least he tries from time to time.

As for the other kids, most of the time they tended to annoy me. First up is Gai who seems incredibly jealous of Daisuke for the most part. He really dislikes how Daisuke is always talking about being a hero and saving the day. Gai even tells Daisuke off after the lead saved his sister from almost being hit by a bike. Sure Daisuke may have been a little over the top but the fact that he is trying to protect everyone should really resonate as a positive thing for Gai. I don’t get why he is so upset the whole time. Tensions run even higher when Gai is chosen as the official leader of the mech unit over Daisuke.

Gai gets even more unreasonable from this point on to the point where he asks for Daisuke to be kept off the team for the final mission. He’d rather that the guy rots in jail even if it means they have one less mech suit to fight off an entire Revisions army. Gai lets his personal feelings cut through way too often. He has his share of hero moments but ultimately he’s a really annoying character that is hard to root for. I never thought he was a good choice as leader and most of the fights between the characters are directly his fault.

Lu is much more reasonable and one of the few characters who would stick up for Daisuke at times. She is careful not to rock the boat too much though and tends to not get involved in the discussions too often. By the end all of the kids have mech suits so she is able to help out in the fights too. I thought she did a good job and was one of the nicer characters, I don’t blame her for not speaking out more too. It would be tough to do when everyone is against Daisuke.

I was not really a fan of Marin though. She’s the classic shy character of the group and has a hard time voicing her feelings. She wants things to stay the same as they used to be with everyone being friends but that really has not worked out for her at all. The group is just drifting apart and there doesn’t seem to really be a way around that. She has her spotlight moments in the show but on the whole I wasn’t impressed.

Daisuke’s final friend is Keisaku and boy does he go through a lot. The guy got sent to the future along with his mother so that’s a massive red flag right off the bat. Parental figures tend to have a rough time in these things. Daisuke has his uncle warp with him too but the mother angle will naturally be a whole lot more personal. Keisaku is fairly quiet and also just follows Daisuke’s lead but that means he also bottles things up a lot and is under a lot of stress.

He goes to great lengths to try and find his mother when she is taken and of course most of the characters say this is reckless but Daisuke is eager to help. Again, Daisuke is leagues above the rest of the characters. So I’m with Keisaku on this because with Revision monsters running around there is no time for a slow and steady approach. She needs him as soon as possible after all. Even if he enters a fight that’s a little bigger than him, he doesn’t go down without swinging and doing damage of his own. He did his best to surpass his limits and cause as much damage as possible which I appreciated. He was a very solid character throughout.

Chiharu is the first main Revisions member to get a role. She tries to smooth out the negotiations with the humans and even takes a humanoid form in order to chat with them. That said, I’m not sure that her plan was very well thought out. Her current form at least has some superhuman abilities to it but ultimately she wants to switch to a fully mortal body. I guess everyone wants what they can’t have but it’s a downgrade and puts her in immediate danger. The way things work out for her certainly wasn’t great and in general I would say that the villains in this show were on the weaker side.

The next villain from the big 3 is Mukyu and she has the form of a little girl. She likes beating up on Nicholas while he’s in the teddy form but is more of a follower than a leader. Chiharu makes all of the tough calls and Mukyu just roots for her from the sideline. She doesn’t see the writing on the wall until it’s too late either. The only villain who really looked impressive was Nicholas, but perhaps too impressive. He has advanced gravity powers that can even render a mech suit helpless.

He seems like the most powerful members of the villains by far to the point where the heroes have no shot. I think the show should have absolutely toned that down a bit. It then goes even farther when he has powers that are basically cosmic in nature. Revisions may not be a realistic show but the power levels were very grounded throughout so this sort of broke the logic of the universe. There was just no way the heroes could realistically take this guy down and so the climax does get a bit iffy on the power levels. I would say that the writers got themselves into a hole here. He did make for a good villain though.

There is also a mysterious creature/robot hybrid that shows up once or twice and is pretty cool. This fighter is incredibly powerful and really gives the heroes more than they can handle when he appears. I liked his savage fighting style and for a while there I figured he wouldn’t even be able to get this plot wrapped up before the season ended. The show pulled it off though. This is perhaps another area where the villain was a little too strong but it did make for some good fights. Maybe the show should have just boosted up the heroes a bit to even things out. That would have solved the power level issues and also been cool visually.

I did mention there was one plot which didn’t seem to be resolved though and that involves their memories. So when Daisuke remembers the past and is always talking about being a hero, the rest of the characters aren’t so sure. So then they try to recall the past but all of them remember Milo saying completely different things. In one flashback she says to trust the others, in another she says not to trust anyone, in Daisuke’s she says to be a hero, etc. Nobody can agree on what she said and it’s like she talked to everyone at the same time with different conversations. I thought this was going to delve into multiple timelines or something but it’s never acknowledged or brought up again.

That means we’re probably supposed to just take it as the characters not remembering properly due to stress or something but it’s a bit hard for me to swallow. I wonder if the writers just forgot about this. In general the time travel is a key part of the show so you’d think it would be top of mind but at the same time there isn’t too much depth into the mechanics. Basically the patrol agents go into the past which directly effects the future but seems to not actually create a new timeline. It’s an interesting mix of sorts and I’d like the series to have explained how it works a bit more in depth here.

Agents of AHRV can apparently see multiple timelines at once due to their quantum brains which is another concept that isn’t really explored much. I can’t say that the time rules here make a lot of sense but it does give the writers a lot of freedom to do whatever they want. This is especially crucial in the climax of the show when one character is messing around with multiple points of time at once. It’s a pretty interesting group of scenes for sure and I like the Sci-Fi concepts that mess with your head a bit. I’m sure if needed you could make it all work out with a long thesis and with more time I’d like to do that, but either way it’s an enjoyable scene. Again it stacks the deck too much against the heroes but lets not dwell on that.

The series leaves room for a sequel with how it ends and that’s always a good thing. It would be interesting to see how this all plays out because none of the groups seem all that trustworthy. AHRV is clearly one of those really shady groups that believes any sacrifice is worth it if it will save humanity. The issue is that they have absolutely no scruples as a result and will do whatever they feel is necessary. Probably not the most trustworthy group to have your back right? Of course they’re still better than the Revisions who are basically using sacrifices to power their human bodies.

If they do a sequel, I could see Milo being the only returning character. Have her assist a different timeline with a new temporal problem and that could be the format for the series as it goes on. I think that could be a good focus but it’ll be tough to have a main character as good as Daisuke was. It’s hard to have lightning strike twice like that. As for the villains, we’ll see if they try to go for a bit of gray again. At the end of the day the Revisions were basically victims of how things turned out. They just ended up taking thing way too far in their attempt at revenge and equalizing things. I don’t blame them for not trusting the heroes since the humans are often super corrupt and all but they’re no better with how they sacrifice people all the time. I think the Revisions as a concept were interesting and how they became Revisions but it never went to the point where I found them to be too sympathetic.

There is even the twist about the Revisions monsters which as I mentioned you will see coming right from the jump, but it doesn’t land nearly as hard as this twist in other titles because we’re not given as much reason to doubt if destroying them is still the right thing to do. Based on how it is presented here, you still need to take them out at the end of the day so it doesn’t really change anything as far as the objectives go. I assume in a sequel the whole concept of them would be gone though. Only way I could see them returning is if it turns out that the future didn’t actually change yet and a big plague is still coming. Then the heroes have to try and change the future again and I guess the theme would be that the future is impossible to change and they have to try and beat it somehow.


Overall, Revisions is a great show and I would recommend it. It does a good job of showing characters under stress and bringing some fresh perspectives into the apocalyptic future. You will probably see some of the twists coming while others you will not and it’s just a really solid sci-fi show. It’s got a nice blend of action and fun sci-fi concepts to play around with so you can enjoy it as a fan of many different genres.

Overall 8/10

ID-0 Review


Now this is an anime that I had never heard of before. It’s a Sci-fi title with a fairly original premise and it’s very unique. You couldn’t say that this one was emulating any other anime on the block. That said, while being original is good and all, I can see why this one didn’t ultimately get a second season. It starts off very slow and while it builds up by the end, it’s a little too late for this one to have really hit it big. I liked it well enough, but it does have its share of issues.

The show starts off by explaining that we are in the distant future and now one of the big ways to get rich is to farm the material known as Orichalt. It’s sort of like the great gold rush has returned, only now everyone is working on getting this material. You’ve got the government who is going after this as well as local pirates and such. In order to extract this material from deep space, people can put their soul inside of an I-Robot and control it virtually. It’s very safe since if the robot dies you just get booted back to your body at least. That’s true for most characters at least.

The main character here is Maya and she is still a student but has big aspirations for the future. Unfortunately there is a hitch to this plan as she has a run in with local pirates and is now framed for working with them to steal the Orichalt. Until she clears her name she will have to work with this group but gradually sees that they really aren’t bad people. Why was she even framed in the first place? She will have to work through these answers while also getting to know her new friends who are actually permanent I-Machines meaning that their bodies are long gone. This means that if they die, there is no coming back from that.

So lets tackle what I would consider to be the weak points of the show first. One is the main thing you may have guessed from the poster and that is that the animation isn’t very good. This is a CGI show and one that is very rough around the edges. While I’m not the biggest supporter of CGI, I can say that there are high end shows, medium, and lower tier. This one would be in the fairly low side as it’s all just very janky and at times the movement is off. Not to say there are no cuts here as the show does turn it up for the climax but for around 9-10 episodes it just doesn’t feel very natural.

A visual issue isn’t one that would hurt the series all that much on a score level though. While it may prevent it from taking the next stage, it wouldn’t make it a 4 or anything like that though. Animation is more like the frosting on top of the foundation so if your foundation is good then you’ll be okay. The other weak part I’d say is the story which is a bit more serious. It feels like the show is a bit more aimless for the first half and things don’t kick off for a while.

It’s hard to really care about the hunt for Orichalt. There is some tension between the government and the main pirates group regarding the hunt and how the government monopolizes this. The pirates basically hunt for it because they need the funds and there aren’t many other options. They also do like the thrill of the hunt as well. The show doesn’t pause on the ethics of this too much as it’s fairly direct. Think of these guys like the Strawhat Pirates. They’re on the wrong side of the law but at least they don’t hurt anybody and so it’s still easy to root for them. We’re not really given much of a downside to the pirates going hunting with how much Orichalt there seems to be everywhere.

The characters are fairly dry though and so you need something from the story to really get the cast going. Once the climax does start, then things get more interesting. We actually get a fairly deep dive into personas, the soul, and how it all intersects. One character has amnesia for example and part of the show is about finding out more about his past and the inevitable dilemma of what he’ll do if his personality was different back then. We’ll get into that more later but the show does get really interesting by the end, I just wish it did that a bit sooner.

The soundtrack is also virtually nonexistent for the most part. I wouldn’t say I remember any tunes and the theme song wasn’t my favorite. It wasn’t catchy and there wasn’t a whole lot of animation in it. So the show just feels low budget on all fronts and that spills into the experience a bit. Now lets talk about the characters. Maya is the main heroine here and she’s a nice enough person. There isn’t much to her beyond this and she goes through a fairly standard character arc of not trusting these pirates until she finally sees what nice people they are. By the end she is ready to take more risks and is more confident in her navigational skills.

Ultimately there isn’t a ton for her to do beyond that especially as Ido seems to be just as good as her in this area. Often times he will come up with a plan and just ask her to confirm it or vice versa. It helps the group be doubly sure about everything but for the most part she doesn’t change much of what would have happened without her. She is here to give them a bit of an emotional push though as it can be easy to think of everything scientifically after being a robot for so long. Maya is still more on the emotional side. It’s annoying when she gets held hostage but in the end she’s okay, there’s just not much to her.

Ido is the best character though and does his best to hold up the show. So he has lost his memory which is why he calls himself Ido. (Get it? ID 0? As in his Identification is zero because he doesn’t know who he is) Ido doesn’t exist on any record and he doesn’t have an ID code like every other ID machine. He wants to find the truth to his past but without any hint at all it seems like a lost cause and so he’s really thrown himself into his work, almost to a dangerous degree. He takes a lot of risks because he just doesn’t think it matters all that much.

This all changes when a little girl named Alice appears and then we start to slowly get more info on the plot. I’ll touch on that second half a bit later. Going on with the character introductions, Alice is a little kid so there’s not a whole lot that she can do. She seems to possibly have some kind of powers and at the very least everyone is after her but there’s not a whole lot that she can do about it. Alice is mainly a tool for the plot but barely a character for most of this.

Grayman is the leader of the pirates and is always ready to make the tough calls. He’s a rather stern guy who is nice deep down but is careful not to get too entangled in the emotions from the crew. His role is a bit smaller than you’d expect but he does a good job of leading the troops. Rick is the comic relief member of the group although his backstory is rather tragic. The guy is always joking around and he can go really fast which comes in handy by the climax. It would be nice if he could dial down the flirting a bit though. They really need this guy to focus instead of trying to make moves all the time! Plus as a giant robot who will never have a human body again, it feels like he may be out of luck there. It’s good that he stays optimistic though.

Karla is a character who was good for the most part. She was a reasonable member of the crew who kept everyone grounded and was good at strategy. Unfortunately I lost a ton of respect for her later on. Lets just say that she made a deal which was awful and took huge risks with very limited upside. It leads to Ido’s best scene in the series but it wasn’t something that was going to help her win back any points. She really lost all likability from this point on and got off rather easy. This is not the kind of character that you want to have at your back.

Clair probably gets the smallest role in the group. As Grayman’s daughter she helps to be a mediator when he is arguing with someone. She’s always calm and nice about everything but there just isn’t much of a role for her here. I expect she would have done more in season 2. Amanza joins the crew later on in the show and she was a fun addition. She can fight which is always appreciated and has some good plans. The group would have had a much tougher time without her and she starts to contribute right away.

There’s a character in here called Sam Taylor who only appears for one episode but was a great character. Not only did he nearly outsmart the whole crew but he was talking really tough considering that he is only a human while they’re in giant mech suits. That takes a whole lot of confidence in your own abilities and he pulled this off with ease. On a separate note, the heroes do need to work on keeping their guards up though. They seem to drop their guards immediately when they let people in which is something that Amanza took advantage of as well. This guy just left a big impact and I remember him partially because this was the first really solid moment in the show that made me take notice.

Okay so now I’m going to talk about the meat of the plot from episodes 9-12 so big spoilers will ensue from here on out. Skip to the last paragraph if you haven’t seen the show yet and don’t want to know about this yet. This is when the series got really interesting and ambitious. If you ask me this should have been the focus from the start and that would have been perfect. So Ido used to be a guy named Kain. He was actually a rather extreme scientist back in the day and was willing to do anything to save his daughter Alice. This led into him working with the Orichalt and messing with its very essence which was related to a dark god. So Addams stopped Kain by sealing him away and Kain effectively died but was such a genius that he was able to transfer to an I-Robot but lost his memories.

Then we had Kain mass cloned and one of his clones got big ideas to replace him and assume his identity. It gets more convoluted by then and it’s all very interesting. This is the kind of story I like to see because while it can be tough to follow, it lends itself well to a lot of theory crafting. It’s just interesting to ponder all of the possibilities and the show gives you a lot of ammo for this because there is a ton of dialogue and flashbacks in these episodes.

It’s also interesting how Kain an Addams basically reversed positions after the memory erasure. Now Addams is the extremist while Kain has mellowed out and is trying to find a solution for everybody. I actually thought Addams was a really good villain throughout this. He is absolutely a villain of course but the objectives were sound here and you could absolutely see why he was going with the old plan. The situation was tricky enough where saving everyone seemed impossible so the idea was to guarantee a few rather than risking everyone.

At the end of the show the government has to decide if they trust Ido’s gamble to use the last of the Orichalt to possibly save everyone or everyone will die, or go with Addam’s plan which guarantees survival for a group but will definitely doom the others. Always a tough decision but I tend to go with the group of either everyone lives or everyone dies. It’s an equal playing field and no time for regrets since everyone will be dead anyway.

I haven’t even touched on this yet but with the dark god, basically he needs to reabsorb Alice to be complete and it’s why those dark crystals are constantly chasing her and attacking the heroes. It’s like a living version of Orichalt but interestingly his weakness is to weaponize actual Orichalt and stop him. Of course the ship can only carry so much of it and it’s like shooting money at the guy so that’s not unlimited either. It’s an interesting concept going on here.

Although I wouldn’t say it’s the most visually interesting plot. You can only see the heroes blasting away as pixelated objects for so long. The objects can’t even fight back per say, but touching them is bad and they can crush you with sheer numbers. It’s like fighting a never ending blob of pure matter which is certainly dangerous in space since if you’re caught, that’s it. It just doesn’t make for particularly interesting action scenes.

We do get some real mecha fights near the end though. Addams has his own mech suit of course and Ido is able to have a proper fight there. We also got an excellent scene where Ido was seemingly cornered but then moved with incredible speed and took out quite a few fighters. That was one of the best animated cuts in the show and likewise for the fight with Addams. It felt like they saved up a lot of budget to spend on the end and they delivered there.

The ending is fairly definitive so it’s the kind of show that did not need a sequel anyway although it still would have been pretty fun. I think if they built on the ending well enough then season 2 would have been stronger. You could mostly avoid the slow start because we already know the characters and that way you could jump right into the story. While I didn’t think the cast was very impressive, maybe they would be able to look better in a high stakes environment.

With the whole clones angle, there could always be another one out there so you could use that as a plot thread and of course even if the dark god is gone, you could have other pirate groups that are less friendly show up. Just don’t focus on the actual mining too much, that’s the part that won’t be as interesting even if we do understand that it’s super dangerous. One wrong move and you could die while getting the Orichalt but that would be such an anti climactic way to go out.

Overall, ID-0 is a unique show that just suffers from a very slow start and a fairly low budget. Once we get to the meat of the plot then things get very interesting. As long as you enjoy the discussions and what they’re talking about then you’ll love the climax. If you don’t tend to like all of the sci-fi jargon then you may not enjoy it quite as much but we also have a lot more action so that should help balance things out. I can also finally say that I’ve seen a whole anime about space miners so that’s nice bragging rights. The show is very short either at 12 episodes so I’d still say it’s worth a shot if you’re looking for another sci-fi show. Think of this more like an adventure like Star Trek as opposed to an action and you’ll be going in with the right mindset.

Overall 6/10

Look Back Review


Look Back is a very emotional one shot and it’s impressive that the Chainsawman author keeps churning these out. He seems to like drawing stories about everyday things that tend to get dramatic or have something tragic happen. In this case it would have been nice if he went all the way with something that seemed a bit sci-fi but in the end it wasn’t to be.

The story kicks off with a girl named Fujino who is really interested in being a manga author. She submits stories through the local newspaper and has done rather well for herself. Alas, there is one person who defeats her in each submission and that’s a fellow student named Kyomoto. Kyomoto doesn’t actually attend school and is a shut-in at home so Fujino believes this is unfair. How can she compete with someone who can draw manga 24/7 with no other responsibilities? Can she hope to surpass Kyomotoi or is she just doomed from the start?

They meet up soon after and get along though. One of the main themes of the oneshot is their bond of friendship and how they’re united through manga. Working on the manga helps both of them to become better and stronger than they would have been on their own. It’s nice to see their progress over the years as they team up on the manga and really create a name for themselves. They’re the only two important characters in the oneshot so they really get a lot of screen time this way.

Fujino is a likable lead who may have a hard time expressing herself but she balances her manga and school lives rather well. She’s rather reluctant about having to meet up with Kyomoto at first but it all works out. At the end of the day she doesn’t actually back away from any challenges which is a good thing. Fujino also has a good imagination which gives us a fun segment that’s the best part of the story. It still would have been nice if that could have worked out as it would have been a perfect ending to the story.

Still, this is a very realistic tale so don’t be expecting any miracle endings. Then you have Kyomoto who is gradually taken out of her shell by Fujino as they become good friends. Kyomoto does seem to have more overall talent at least in art but isn’t as outgoing as Fujino so they are a great pair when creating their work. Ultimately Kyomoto has big ambitions for herself which leads her to want to go to a school to learn how to draw even better. It would have been nice if they could have parted on better terms but both characters aren’t really great at talking through emotional moments.

I would say that the art isn’t all that great as I’m not a big fan of this style. It’s very detailed and goes for a rather gritty look to it so that works on how these stories tend to have something traumatic happen but I would prefer a more streamlined look. Something to really make the characters pop out at you. This author’s done well on quite a few of the stories so I think most people do like the art but it just hasn’t worked out for me yet. I think the story holds up in spite of it though.

The oneshot doesn’t get too depressing or anything but I would say that the ending keeps it from going to the next level for me. With a better ending this could be an easy 7 but I just don’t think the conclusion was necessary. Don’t the characters deserve to have something a little happier? The oneshot even wrote in a little side path that could have been used but ultimately it was more of a tease. I won’t spoil what happens to one of the characters but it’s definitely not a happy moment.

I’ll give the manga kudos for not being graphic about it or dwelling on the moment. It just happens quickly and suddenly without warning just like it would in real life. The scene is meant to be rather disturbing for sure because there is no way out and it’s just something that could happen at any time. I was rather taken aback when this happened myself because I can’t say that I was expecting this to happen.

So if you’re reading this one, definitely be prepared for a more emotional read as opposed to a happy one. This is definitely not the kind of title that leaves you grinning at the end. It’s more about pushing through even when things get hard and just never giving up. None of the characters are happy at the end either though and so you’re putting the book down knowing that nobody ended up in a good place. Almost sounds depressing when you think of it like that.

Overall, Look Back is a well written story. While I didn’t care for the direction it went, it was handled carefully enough where I wouldn’t give it a negative score. I still thought it was good and would recommend it to someone looking for a rather intense read. Everyone deals with some kind of tragedy in their life so reading a scenario like this isn’t a bad idea and as it’s a oneshot, this works as a very self contained story. It would probably have been a lot worse if this was an ongoing title because if something with 5-10 volume had this ending then I dare say that it would be bad. That would feel more like a waste, but a oneshot is the perfect place to attempt this kind of plot. I’ll be interested to see which oneshot the author does next, at least when there is time away from the main ongoing.

Overall 6/10

Ranking all of the RWBY Episode 2s

It’s time to rank all of the episode 2s! The episodes in general are shorter than the premieres so there is less opportunity for quite as much plot development and action but at the same time that means we can really judge how the series tries to follow up the big premiere. Do they go small scale and try for character development or blow it all up and go as big and bombastic as possible? IN general I’d say the series goes for the former and that definitely makes sense. It’s rare that you do back to back battle episodes like that.

9. Volume 4

It’s been a rough start for Volume 4 as it has to come in at the end here. Mainly that’s because not a whole lot happens in this episode. We get a lot of info-dump as we learn a bit more about Atlas and Ruby’s team visits a village that was destroyed by bandits. Not the most exciting episode 2 but it’s not irregular. It was nice to see Whitley being supportive to Weiss though. Low key he never seemed like a bad guy throughout the show and he went through a whole lot while she was gone. Everyone ditched him but he still warned her about Ironwood’s arrival and genuinely seemed to care so that was nice. I think he tends to get a bad rap. It’s also nice to see the seeds about Ironwood getting a little aggressive start here.

8. Volume 6

In this episode the gang catch Ozpin lying to them again as usual and so we get quite a few heated arguments here. It eventually even leads to the genie finally appearing and the cliffhanger lets us know that we’re about to learn the truth about Salem’s past. So it’s a very important episode but the main reason it’s low is because it’s all set up for more exposition. Build up for a fight can be pretty hype but build up for knowledge is less so since you wish they could just fit it all into one episode. Ozpin is always annoying with his secrets as well since you’d think he could trust them more at this point. He also just made a big mistake with Lionheart so you feel like he should probably own up to that a little more.

Instead he goes on the defensive side right away and it looks suspiciously like he was going to attack Ruby at the end. So all in all it is a very important episode to be sure and a very interesting one at that but without any real action it couldn’t quite keep up with the others. The Cinder subplot was very intense though and since the opening was already hinting at the fight with Neo coming up, that’s definitely something that everyone was looking forward too.

7. Volume 1

The original volume’s a bit low this time around but that’s because it’s more of a build up episode. Aside from being super short, we don’t even get to the first challenge yet. The episode is mainly about the main characters finally meeting up a bit. It’s got a lot of nice humor like Ruby and Weiss meeting up or Yang dashing off with her friends. Since Weiss would eventually mellow out, it’s always nice to see her during her mean phase where she and Ruby didn’t get along at all. The banter between them is always a lot of fun. The show has a lot of spirit at all times and it was a fun appearance for Jaune as well. He cements himself as the big comic relief character right away here and can’t keep up with the others. Little did anyone realize that he would eventually become one of the big characters.

6. Volume 2

Like Volume 1, Volume 2 has a lot of that classic humor that I enjoyed. If it’s one thing that RWBY hasn’t captured nearly as much since the old days, it’s that fun humor that it always had. The heroes playing that Yugioh homage game was a blast. They got the trap cards and everything. There aren’t any big fights this time around and it’s a short episode so it’s not going to rank too high but it’s still a pleasant watch. We also have Cinder and the gang infiltrating the school at the end which is a big deal.

We even get a brief Ironwood appearance where he tries to talk with Ozpin but that conversation doesn’t really go anywhere so he leaves. It feels like nobody really wants to have an actual conversation with him which is rough since it does seem like he is trying hard at this point in time. It was also nice to have the team get Blake to open up to them instead of flying solo again. Flying solo is always fun but since the rest of the group is ready to help out, there isn’t really a need for that.

5. Volume 8

This was a fairly somber episode as the heroes are still trying to pick up the pieces in Mantle. The hero groups are also split up since they have different approaches to things. While it’s mainly a low key episode, we do have a very intense climax with the new hybrid Grimm coming out. There were a lot of fun theories about this possibly being Summer or another old character back in the day because of how it could talk and strategize. It was a great way to end the episode even if I think that Yang and friends looked a little too weak now. I have a hard time believing that they would have so much trouble against a single Grimm, even if he does have intelligence. The fight did boost this episode above a few of the other episode 2’s.

4. Volume 7

In Volume 7 we finally got to go inside of Atlas and actually talk to Ironwood. This is definitely a very dialogue based episode but it was a super important one with the major players finally getting to decide what to do about Salem. As interesting as it is, it can also be a frustrating one though with the heroes lying to Ironwood at literally every turn. By this point there is no reason to think he would make the wrong move and moreover, I don’t think he would have gone down the wrong path. Ironwood’s big plan here is to let the world know about Salem and the heroes are absolutely appalled. (In volume 8 they end up going with his plan anyway)

This is before Ironwood went off the deep end and I was supporting him every step of the way right now. Look, Ozpin’s plan of keeping everything a secret just didn’t work and he ended up just putting everyone in danger. In just about every other series, letting the world know the truth is the good option and even here it would be in the next volume. If Ruby and friends had sat down with Ironwood and told him the truth of all that they learned then they all could have finally started to do something. They could have come up with a plan and I believe they also could have figured out a way to help Mantle as well. They just didn’t help Ironwood at all and ultimately that would come back to bite them.

3. Ice Queendom

Once again the quick pacing really helped this one jump up near the top. You could feel the budget already dropping from episode 1, however they quickly increased it again for the climax which I appreciated. The fight with the Nevermore was a lot of fun and it’s always nostalgic to see the group in the old days. The episode speeds through several from volume 1 and makes for a really satisfying watch. It still feels like a best hits montage but of course we’re getting closer to the original story so then we can see how that stacks up. Will Ice Queendom still be one of the best or will this be where it falters?

2. Volume 5

Volume 5 is rather high this time eh? Well, we get a good mix of plot and action this time around. Weiss got to fight the hornet queen which was a lot of fun with that epic song playing in the background. Things may not have gone well for pilot boi but he did good while he was around. We also got the really epic subplot with Adam finally taking control of the White Fang. This would be one of his last really hype moments before the series started to drop the ball with him. This was a great example of his strategic awareness and making everyone his pawns. Even Hazel from Salem’s cabal wasn’t able to keep him in check. His speed was also really good since Sienna Khna wasn’t able to stop him.

It was a natural progression for Adam’s character and a big part in why this episode was so good. He really made a name for himself here and I was super eager to see how things would play out. The cliffhanger was also massive with Raven finally appearing for the first time. That’s something everyone had been eagerly awaiting for a very long time and the appearance lived up to the hype.

1. Volume 3

Volume 3 is on top again eh? Well, it’s not too surprising as this is the tournament volume though so you can expect a whole lot of action. We get two tournament fights in this one with Jaune’s team first and then Sun’s team. The fights themselves are on the weaker side of Volume 3 and aren’t even taken as seriously but it’s still fun to see the characters fight. The team that fought Sun’s group even got to appear quite a bit in the novels so it was interesting to see them here even if they still feel like NPC’s. The fight choreography of the old volumes is always just so good! The new volumes eventually did manage to catch up but for the most part the other volumes don’t have big fights in volume 2. That should slowly start to change though and then I think you’re going to see more of a shake up in the rankings.

So that’s all of the episode 2s. We’ll see how the episode 3s go. As always it’s nice to see how the animation style and tone changes throughout the volumes. You can also try to see common elements or strategies in the episode 2s for each volume but as of now I wouldn’t say there’s much of a pattern. It makes sense since each volume is all so different and so it’s not like you can always call episode 2 the setup episode or anything like that. Some will jump straight into the fights while others go for a more emotional feel.

Drag Me to Hell Review


It’s time to take a look at the grossest horror film that I’ve ever seen. No, not the most violent, not the most scary and not the most exciting. The grossest, it gives the Garbage Pail Kids a run for its money with how much everyone’s throwing up and just splattering all over the place. Any good will the film built up is destroyed in an instant and this destroys what would otherwise be a very interesting film.

The film starts off with Hell taking out one kid and a lady swears revenge. You’ll be forgiven for forgetting this scene because the payoff takes forever and a day. You figure that this lady will be a main character but it doesn’t quite play out like that. It’s too bad because I think that would have been more interesting to see her show up and try to fight for a while. It would probably change the genre a bit but that was actually my expectation for a while there.

Instead we cut over to Christine where life is going rather well. She’s close to a promotion and just needs to defeat her rival Stu. Stu has decided to take the quick ladder through life so he’s trying to bribe the boss and also flex his superiority over Christine in front of the boss in the hopes that it will make him look more impressive. It’s a highly risky strategy since he isn’t even hiding the fact that he’s being a jerk. Low key I think the boss knows this and is just using both of them in order to make less work for himself. At the end of the day this plot isn’t super important but I actually thought the work dynamic was nice to have. It’s a little chance for downtime for Christine between supernatural incidents.

The main plot starts though when an old lady named Sylvia comes in and asks for a loan. She’s already gotten 2 loans from the bank and still doesn’t have the money so Christine makes the hard call of declining the request. Sylvia gets violent but is thrown out of the office. She later assaults Christine and then curses her before running off. Now Christine is doomed to fall to hell soon and starts to have a lot of creepy visions. Will she be able to escape the curse?

Lets tackle the elephant in the room here. Christine made the right choice. Yes, you do feel bad for Sylvia and Christine had the chance to give her another offer but this would have been the third time. We’re also shown that Sylvia isn’t the best person out there as she steals all of Christine’s candy and is generally not very hygienic. It seemed like the film was going out of its way to show how she wasn’t great. It’s left for the viewer to decide if this was the right move or not and I think it was. What makes my decision there even easier is how Sylvia attacks Christine afterwards.

This is not a stable person if she can’t handle being told No. She’s a psychopath here. I get why Christine feels guilty later on but once you make a decision then you’ve got to stand by it. I was surprised at how long the fight with Sylvia was in the car though. It’s a really extended fight scene that keeps on going and going for several rounds. There’s some good music and the fight itself would have been really cool if the film didn’t keep going for gross moments throughout.

Also, I think Christine should have won that fight a lot easier. C’mon, this is an old lady! Stop celebrating prematurely and just drive off or knock her out. Every time Christine lets her guard down, Sylvia just attacks her over and over again. It has to go down as one of the most embarrassing losses I’ve ever seen. How do you lose to an old lady whose teeth have already fallen out? That’s just crazy. I’ve heard about one horror film where a lady loses to an old man on life support who is crippled and stuck on a chair so that will take the cake if I ever watch it but in the meantime this is going to be hard to surpass.

It’s all surreal but if the film was trying to make this a scary scene then it didn’t work. In general the film is too busy being gross to be scary. So by gross, I’m talking about characters barfing, throwing up ooze, throwing up blood, blood coming out of food, etc. It’s just all so over the top that it’s crazy. The film isn’t even super violent for the most part but it’s gross enough where it’s almost the same effect in that it cripples the score right away. Man that just made me shake my head the whole time.

The worst part is that the music is actually pretty good here. The movie has a lot of tense themes and it almost sounds more like an action/comic book movie than a horror title. The film goes in hard with this but it’s all for naught because the film just can’t match this energy and intensity. A true shame if you ask me.

As a main character Christine is pretty solid though. Fighting skills aside, she’s a reasonably nice character who is doing her best to get through an impossible decision. She pulls out all of the stops in trying to break free from the curse and doesn’t crack too easily. I wouldn’t say that she made any really bad decisions here and in the end things just had a hard time of working out properly. When a character doesn’t make big mistakes I won’t blame them even if things don’t work out.

Then we have her boyfriend Clay and I actually liked the guy. He had some good banter with the fortune teller Rham and I liked how even though he was super skeptical, he did go with Christine to the shop. He had her back in every scene and never tried to tell her that she was crazy or anything like that. It’s clear that he didn’t believe in the supernatural but that didn’t stop him from throwing $10,000 at the psychic to help her. Clay was as supportive as he could be and I appreciated that.

As for Stu, the guy is so petty that it’s comical. I liked that the film actually gave him a role and a conclusion in the end. It’s easy to root against him the whole time and it was nice to have a human antagonist outside of the supernatural one. It was like a little comedic subplot but nothing too silly. Just a little levity in what’s otherwise a fairly serious film.

Rham also serves that role to an extent but his role is a lot smaller. The guy at least has good advice even if I thought he would take a more active role in helping out. Finally we have the main villain Sylvia and I can’t say that I have any sympathy for her. She’s just cruel especially with the lengths she goes with the curse. If she was truly a good person then she wouldn’t have reacted that way when the bank loan was turned down. It’s also quite extreme that she went after Christine rather than the boss for this. Of course it turns out that Christine had the final say but there’s no way she could have known that. Sylvia is very short sighted with her goals.

All horror movies with a few exceptions need to have a twist ending. As far as this one goes I’d say it was pretty solid. The end result is more or less what you expected but the path to getting there was really clever. I thought the twist was really solid. It can certainly be frustrating for some characters but that’s just how it goes. A sequel would be pretty interesting to try and go down to Hell to put an end to things but it’s unlikely. Most likely more characters would just end up getting bumped off instead but that would have potential.

The film just needs to stop with all the barfing and goo flying everywhere. Seriously if you take that out then the film would jump up several stars. It’s all completely unnecessary and doesn’t need to be there for a sequel at all. Stick to the jump scares of Sylvia’s ghost appearing everywhere and picking fights. I think the mini boss fights scattered throughout the movie would be pretty cool otherwise. Bonus points if the film plays actual boss music whenever she appears.

Overall, The concept and world building around the movie is actually rather good. There are a lot of times where you see a lot of potential here. The soundtrack is better than average and I thought the visuals were good here as well. I appreciated how Christine reacted to all of the attacks. She didn’t just panic every time and instead was ready to fight each and every time. That’s absolutely what I want to see from a main character. It’s a shame that she wasn’t stronger since she got dominated in most fights but the attempt is what counts. I highly advise avoiding this movie anyway though unless you have a reallllllllly high tolerance for the gross stuff. There’s even a certain scene with a fly that is rather stomach churning as well. There is absolutely 0 replay value to the film because of this as well and if I’m eating dinner as the film goes on TV I’m switching channels immediately!

Overall 2/10

Update 10/12/2022: Wait a minute, I’d completely forgotten about the scene with Christine and the cat. With that in mind I must retract the positives I said about her earlier. This was definitely a moment of crossing the line and negates her being a good character. In fact, it makes the ending a lot more fitting because it’s not a crime that you can just walk away from. It’s also a bad look for the film in general because it adds animal violence to its list of negatives. Totally spaced on that moment but yeah it was definitely a bad scene. I must have tried to block it out!

Straight Outta Nowhere: Scooby-Doo! Meets Courage the Cowardly Dog Review


Scooby Doo has returned for another feature length film but unfortunately this one is rather weak. Usually I love crossovers but I felt like for this one they decided the film barely needed a plot as a result. Most of the movie is really just the characters hanging out until the climax. The script isn’t particularly great and the characters aren’t able to hold a story like this up on their own. As a result what you have here is a very unfocused movie with scenes that drag on quite a bit.

The movie starts with the Mystery Gang taking down another criminal when Scooby Doo suddenly runs away. He seems to be possessed due to this weird sound reaching his ears which causes him to dance and move around in rather weird ways. It’s definitely not something he has encountered before and meanwhile this appears to be happening to Courage as well. The two groups meet up and have to try and figure out what’s going on here. This will be one of their toughest cases yet though as the monsters here are very real.

Right off the bat I have to say that I found the sound gimmick to be really annoying with Scooby Doo just having a seizure the whole time. Perhaps it was an excuse for the animators to really show what they’ve got but the scene was dragged out immensely. It was the first hint that the movie was not going to have great pacing this time around. Far from it, instead the movie was going to take up as much time as it could. We then get the same scene with Courage and later on we see it happening to both of them.

It may be quirky and all but it’s not very interesting to watch. It’s just something where you’re waiting for it to end. Unfortunately Courage isn’t a very interesting guest star either. Pretty much all he can do is repeat what someone else has already said. He’s not mindless but he doesn’t have a whole lot of character on his own which hurts the character quite a bit. I was hoping that we would get to see him do something really cool but you have to wait until nearly the very end for that. I was glad he got something though but in the end I can’t say I’m a big fan.

Muriel is nice enough but there isn’t much for her to do. She’s the really pleasant character but that’s the extent of her character. At least Eustace has a lot to do since he’s the super mean/grumpy character who is always complaining about everything. I can admire the consistency there if nothing else. The guy is so over the top that it actually gets to be fun as you try to see what he’ll say next. That said, his character is hurt quite a bit by a random song that comes up during the movie. The song wasn’t even remotely good and was just a waste of time.

When your movie doesn’t have a big focus then you have to throw in scenes like this and it’s a really bad sign. It’s the definition of a filler scene. I also thought that the running gag of him grabbing a mask to scare the characters was a bit overdone. They are short scenes each time but you didn’t have to recycle the same joke over and over like that. At most you do a joke twice but when you do it more than that there better be a really good story reason for it or something. Otherwise it’s just obvious stalling again.

It just felt like the movie didn’t have many ideas for this film. There were some brief things I did like though. We had a nice action climax at the end with Courage and the monster. The various creatures reminded me of the Brood with how many there were and how they would hide underground. It was nice to see Daphne, Fred, and Muriel taking them down during the movie. That probably could have had more of a sense of danger but I’ll take a fight whenever I can get one.

We got some nice visual effects during the climax as well like one character turning 8 bit. In general the animation here was really solid as always for Scooby Doo. I’ve always liked how sharp the colors were and it really has a similar style to the DC movies. So on that end the movie hasn’t faltered. The music is okay, I did like the opening credits song at least even if Eustace’s song flopped.

So there are good things in this movie and ultimately it’s fairly short. So even though some scenes dragged on and it had some issues, I wouldn’t call it a bad movie. It’s absolutely one of my least favorite Scooby Doo movies and it has very low replay value so I probably would not end up watching it again but if I had to, it’s not like it would be a big ordeal or anything. It all just feels like a big missed opportunity. A crossover absolutely needs to relish in that fact and just have a lot of fun with the character interactions.

There just isn’t much time for that since Eustace and Courage don’t talk much. Meanwhile Muriel doesn’t have much to contribute in the banter department so we’re not getting far there. The rest of the mystery gang are around but nobody gets any big spotlight moments for the most part. The movie is by the numbers but executing on a lower level than it should have and it’s one of the only Scooby Doo movies where you may even start to get a little bored at some points.

Overall, It’s a fairly harsh time for the film but the positives are still there. It may not have met expectations but it’s still a decently good movie and I’d recommend it to people if they wanted more Scooby Doo to watch. Perhaps it’s a film that will age better in the future although I have my doubts. I’m eagerly awaiting the next Scooby Doo movie to get us back on track. We’ve had so many subversions, crossovers, and themed movies so maybe we should go back to a classic mystery. A haunted library or something with a few suspects and the heroes have to follow the clues. I may not be remembering a movie but I feel like we haven’t had a straight mystery adventure in quite a long while and that’s something I’d like to see.

Overall 6/10

EarthBound Beginnings Review


After all of these years I’ve finally played the original Earthbound game. It’s pretty nostalgic to hear some of the old tracks here and the game certainly has a lot of memorable moments. It is significantly held back by the fact that it is missing a lot of quality of life features and the villain encounters are way too frequent. You’ll want to have a book on hand to read while playing the game or some online videos to look at because otherwise you will feel the time going by.

The story follows a kid named Ninten who is one day attacked by an evil teddy bear. He stops this menace and realizes that the world isn’t quite right. He has to travel across the globe to track down the source of evil and his father is too busy to help but will give you money every now and again. If you save the world, perhaps you will finally be able to see him. Does Ninten have what it takes to pull this off?

One thing the game has going for it right from the start is how odd everything is. The whole game has an air of mystery and you get the feeling that the world Ninten has grown up in is not ordinary by any stretch of the imagination. Around every corner you’ve got monsters and psychic phenomenon. There seem to be a lot of random crooks as well and there are giant mechs and everything. The mystery is part of the fun though and I could see this inspiring Undertale in the future.

It’s just got those fun vibes throughout and it works well. I think with a little more story and cinematics the story could have been downright amazing. As it is, the story is fun but there are long periods where the story just vanishes and I would have liked to have seen more of it. Even the final boss pretty much comes out of nowhere. She’s a cool creature and everything so it makes for a hype climax but it’s like we just jumped through to the end. Talking to NPCs will give you a better picture of the plot but I’d like more of it on the direct path.

The gameplay is your classic turn based system. You can use standard attacks, PSI abilities, or items in your bag. Most of the time you’ll be using normal attacks but for tough bosses then you want to switch to PSI right away. Even then you can expect the bosses to be quite difficult to take down. Some of them are even invincible and you’re meant to lose while others will just give you a run for your money. The final boss in particular took me many tries because of how powerful the strikes were. One wrong hit would just decimate your team.

I was apparently under leveled for the final boss even after fighting tons of monsters so the grind is definitely meant to be real in this game. A lot of time running away is actually longer than just beating the enemy so fortunately because of that you will rarely be tempted to run away. I did it a lot during the final chapter but otherwise I would just fight everyone. The EXP goes rather slowly though even against tough enemies so this is one game where it can be worth it to grind against weaker ones. Just try to find the sweet spot where they go down easily while being close in total XP.

The graphics are also pretty good. This is a game with the AAA Nintendo seal of approval. So you know that they definitely didn’t hold anything back here. The soundtrack is also a lot of fun and very distinctive. That’s another core strength of Nintendo’s without a doubt. On a technical level the game is absolutely on point and it’s pleasant to listen to. There are a lot of mechanics with the items to get used to. I recommend you familiarize yourself with how the bread works in particular since it can save you a lot of time in running.

Now’s where my issues with the game come in. First off, there is an encounter in what feels like every 5 steps. I literally had to have Reddit open in the background to read while the enemies kept spawning since all I had to do was keep pressing A to knock them out. Most of the minions you can defeat with ease but they still keep on coming and there is no quick way to run so this gets really tedious. It is absolutely the weakest part of the game and something that would need to be changed in a modern remake. It got really tedious and is what took up most of the game. Without this then the game would be a lot shorter so it’s like artificial padding.

Running from town to town takes a really long time as well. You don’t unlock teleportation until the very end of the game so until then you will be running everywhere. That means more villain encounters and everything. You have to revisit towns quite a bit as well. Usually that’s not a bad thing but considering that you have to do this while fighting the enemies then it becomes a problem. The whole game just isn’t very optimized and that isn’t as bad as it would be for a modern game since this one is older but it makes things tougher in the present.

A lot of the time it can be hard to know where to go as well. There is a map but it’s missing most of the locations on it so it’s not as much help most of the time. The story can go to a stand still at times and so you have no idea where to go. This happens quite a lot as the game goes on and it reminds me of Final Fantasy VII. It can slow down the momentum quite a bit just when you figure that you’re on a roll. Whenever the plot does continue it’s fun and I do like the story setup but it’s old and it feels old which isn’t a great combo.

It’s a major issue I have with the game along with how it tries to trick you. If you do something out of order then you’re going to be in a lot of trouble later on. There is also one dragon that won’t wake up until you reach level 25 but without looking up a guide I would have had no idea. So I trained for about an hour to get there but otherwise I would have just been running around panicking the whole time. I like a good mystery but in a video game it can definitely be out of place without proper clues. It’s hard to go get those clues in this game though since you may end up in an area with more monsters.

Overall, It was fun to finally play Earthbound Beginnings but it’s a game that would be virtually unplayable without the Switch Online services. Without all of these features it just feels like the game would be impossibly grindy. I’d eventually be able to pull it off but it wouldn’t be the seamless experience that you would expect. Additionally, the game can just be way too vague at times and the monster encounters are relentless even while you level very slowly. It’s probably best to jump to the second game first but I’ll be playing that one soon so I’ll let you know if it does get the quality of life updates that I’m hoping for like a better map, early teleportation, and less monster encounters.

Overall 5/10

Pinball Review


You can’t say that this game isn’t trying to be direct. With a title like Pinball, it’s letting you know up front what kind of game this is going to be about and I can definitely respect that. This was the final NES game on the Switch Online service that I had not completed yet so it felt good to knock it out. It’s fairly basic though so whether you like it or not will depend on if you like Pinball.

That’s because this is the only mode in the game. It’s literally just playing Pinball over and over again on the same field. There are no other levels or bonus features to play. I imagine that I probably would have been a little disappointed if I had bought this opening day but I dunno, maybe it would have been nice. I imagine it saves you a lot of money to play this on the console than to go to the arcade every day. Technically you do have a lot of replay value to try and beat your high score all the time.

Of course for that to mean anything you’re going to need to not use the rewind or access points since then you could create as high a score as you want. Without any extra features though, I can say that this is one of those games I played for 30 minutes or so and then put down. At this day and age there are just other Pinball games I could play instead that have more features and all of that.

Not to say that this is one to be forgotten but unless you’re playing it for free like I did, then I don’t see why you would purchase it. There really isn’t an incentive to go out and buy this game when you could play something like Metroid Pinball instead. Granted, that one wasn’t amazing either. The single best Pinball game would be Mario Pinball because it actually had a story and even took place in the 64 continuity which was a blast. Now that is a Pinball game that I won’t be forgetting any time soon.

In terms of the graphics I would say that it looks pretty good. It’s not amazing or anything but you can always tell what is happening which is the important part. Mario even makes a little cameo here during the bonus level where you have to catch Pauline and escort her out safely. This gets you a ton of points so it’s definitely worth doing. Beyond that, just play your hardest and you’ll get great scores in no time.

I always felt like there was a bit of luck in the game with the ball just falling straight down the middle though. Like what can you possibly do in a situation like that? It feels like you’re just out of luck at that point whereas in the arcade as least you could jiggle the table or something. Not officially recommended of course heh heh. There isn’t much of a soundtrack here but the steady music that is around is nice and soothing so it works well enough with the game.

Now if this ever got a remake then I think there’s a lot you could do with it now. Have stages for each of the Nintendo mascots. Like you could have a Mushroom Kingdom stage where you see Mario and friends with the obstacles and bumpers being related to the characters. One for Metroid, etc. At the end of the day it’ll still be the normal Pinball that you know and love but with a lot of visual effects that would be fun. Bumping up the visuals and the soundtrack is the best way to enhance a Pinball game to the next level. Of course adding a story is also great but I feel like that would be rare for the genre so I wouldn’t hold out too much extra hope on that.

Overall, Pinball is a decent game. There just isn’t a lot to do beyond playing Pinball and there are so many free games for that at this point. If you really like Pinball then it’s nice that you have something to play on the console but otherwise I’d say you can give this one a pass. Maybe play it for a few minutes but I don’t think it’s something that will hold your attention in the long run. There’s just too much other competition out there.

Overall 5/10

House of Dracula Review


We are now entering the climax of the Universal monster movies. This one is definitely more of a standard experience as it doesn’t really do a lot with the premise but at least it’s fun to see all of the characters together. It would be nice if they all could really interact and have a big fight though. It feels like the film always finds some kind of excuse to keep these guys separate for the most part and I feel like that’s odd. People get excited for crossovers for…the actual crossover after all. So we want to see these guys mix it up.

So the movie starts with Dracula showing up to the well respected Dr. Franz asking him for a cure to being a vampire. The Doctor is ready to help but is Dracula on the level or is this some kind of scheme? Larry Talbot shows up shortly afterwards looking for a cure to being a Werewolf and the Doctor is eager to help him as well. Unfortunately he is rather busy so it’ll be tough to help them. Talbot doesn’t want to wait and jumps off a cliff but there he finds Frankenstein’s monster. During this chaos, Dracula makes his move and kidnaps Milizia. Can this monster be saved and will Talbot finally have his peace?

There is one plot that is very satisfying here at least and that is that Talbot finally gets some peace. After all these years of constantly being on the run or forced to turn into the Werewolf, it was nice that his plot had a satisfying conclusion. He was always the best part of this shared universe and so it was important that he got a good ending here. I don’t think this movie would have been as good otherwise.

It’s always fun to see him here and Talbot certainly aged quite a bit since the first films so you can really see how he was dealing with this curse for a long time. The other characters aren’t quite able to match him in terms of being as intense or interesting. First off we have Dracula but he doesn’t look very good here. He mainly relies on cheap tricks and deception in order to get ahead but his weakness to the sun is still quite massive. There’s one scene where he looks real awful because he’s running from the doctor so that he can get to his coffin. He goes in and locks the door. Well….the doctor just walks in and opens it so he dies instantly to the Sun.

I know time was of the essence but that’s just a lousy way to go. Meanwhile Frankenstein’s monster shows up to just be a mindless monster that is quickly dispatched. He has almost nothing to do with the actual story at all. He’s basically just here for the crossover so they awaken him just to take him out again. It’s all so brief that it’s almost funny but I don’t think any Frankenstein fans will be super satisfied with his portrayal here. It could have been way better is one way to put it at least.

As for the Doctor, well the power gets to him and he loses control so he gets no points for having any kind of strength of will. It’s good that he’s super smart and able to pull off some cures but he’s probably not the guy that you want on your side. If anything he was going to easily fall for Dracula’s tricks if the girl hadn’t given him a heads up. There’s also an inspector who appears briefly as always but he doesn’t get much to do. In effect this film is like a speed run through the usual Universal monster film template only with a few extra monsters.

The writing is decent at least, it’s always fun to see the characters having a polite conversation the whole time. The cast is small but I’d say they were mostly decent even if they weren’t too memorable. Seeing Talbot use a gun near the end was also fun since he’s more of a hand to hand guy usually with the Werewolf skills. It would have certainly been better if the movie embraced the crossover factor more but in the end I’d say this was a good movie. Maybe not “Very good” the way that it should have been but I could watch this one again.

The movie is short so it doesn’t drag on and meanwhile the pacing is on point. We don’t get too much of Dracula running around and causing trouble which is good since he’s usually the one who could make things a little dicey. If you’ve seen the rest of the Universal movies then you should watch this one. It’s not going to change your life but even if you’re just watching it for Talbot, it’s a nice way to end things off.

Overall, The House of Dracula forgot that it was a big crossover film and kept the plots a bit separate. Not completely separate like in the last one but I’d still like a modern remake to go all in with the premise. There’s really a lot you can do with all of these monsters meeting up and having it out. Well, this movie plays things by the books so if you want a low key Universal monster movie then this is a fun one to check out. Give it a spin and feel nostalgic as you know that you’ve arrived at the end of the journey. A small part of me will miss these titles or at least I’ll miss Talbot with all of his fun adventures.

Overall 6/10