

This is a tribute to Carrie and Samaritan. Carrie ultimately was not able to stay strong in the end and let her powers rage out. Samaritan is a hero who has to keep his powers under control at all times or innocent people can get hurt. He’s done a good job of that though to the point where most people don’t even know that he is real. He may not be the most powerful hero but he should be able to muscle through her TK abilities and quickly take her down. He has the edge in tactics and experience. Samaritan (Mythos) wins.
Tiger vs Scooby Doo


This is a tribute to both the first Tiger & Bunny film as well as the Scooby Doo crossover with Courage. Usually Shaggy ends up getting these tributes but Scooby got a lot to do with how he was mind controlled/cursed and all. Ultimately he didn’t look good though, I couldn’t believe it when he just ran out without telling the group. That was crazy and it’s hard to get back from that. Tiger may not be the strongest hero but at least he makes the right calls. Tiger wins.
Larry Talbot vs Nemo


This is a tribute to the House of Dracula. You may wonder why Dracula didn’t get the tribute but his role isn’t as big as you would expect and Larry has the benefit of being a reoccurring character who actually has his plot completed here. That goes a long way and he had the most impact so it just made sense. He looked good when it counted and Nemo won’t be doing much of anything against him. The gap is just too big at this point. Larry Talbot wins.
Oliver (Promised Neverland) vs Green Lantern (Stewart)


This is a tribute to Green Lantern: Beware my Power. Green Lantern was able to go with the flow fairly quick and made the most out of his GL Power Ring. Oliver may be a good leader but in the end he won’t be quite strong enough to take GL down. The constructs are just too powerful and versatile to easily be overpowered like that. A gun isn’t going to do anything here. Green Lantern (Stewart) wins.
Cody Travers vs Black Adam


This is a tribute to Black Adam. Cody Travers may be a decent hand to hand fighter but he doesn’t stand a chance against someone with abilities as powerful as Black Adam. Black Adam has the edge in all real categories here and that’s what will make the difference here. Cody will be on the back foot the whole time and won’t even be able to catch his breath. There’s just nothing he can do. Black Adam wins.
Cumber vs Jiren

Suggested by BassisweakerthanBruceLee This is always a fan favorite matchup so it was cool that they got to fight briefly in the show. It was looking rather evenly matched there even if the gap seemed to be a bit bigger in the manga. Ultimately while Cumber has had a very impressive track record, I’d say that Jiren has got him beat. Jiren fought in many back to back battles in the TOP and his upper limit just kept on increasing. While Cumber should be able to follow suit, he hasn’t shown the pure speed needed to topple Jiren. This fight should go down to the wire but Jiren will claim victory. Jiren wins.
Broly vs Vegeta

Suggested by BassisweakerthanBruceLee Broly is back but he’s a little out of his depth this time. He absolutely crushed Vegeta the last time they fought but Vegeta has gotten a new mode since then and we also can’t discount the fusion option. As long as that is on the table, Broly just won’t be able to defeat Vegeta. Goku and Vegeta will always be the 1A and 1B fighters of the DB verse. It’s hard to picture anyone surpassing them for very long and Broly would need another super big power up to try and make it close. Vegeta wins.
Broly vs Cumber

Suggested by BassisweakerthanBruceLee Both of these guys are some of the toughest Saiyans in the cosmos. Their abilities are absolutely insane. That being said, I would edge towards picking Broly here. His showing in the Super movie was fantastic with how he handled both fighters and he also has a SSJ4 form in the back pocket. Meanwhile Cumber’s overpowered Ultra Instinct Goku in the past. It’s a close one but Broly has more options and I’d say he has a slightly high power level overall. Broly wins.
Time Crisis 3 Review

This one’s fairly similar to the last Time Crisis in a lot of ways. It’s got the fun cinematics that you always want to see and has a good soundtrack but the game is just so short and it’s hard to get around that. It’s over in the blink of an eye and before you know it, it’s time to put the game back in the drawer. Still if you liked the second game then you’ll like this one since they’re very similar.
The game starts with the VSSE agents on another mission. They are attacked by another evil group and have to put these guys down real quick. Fortunately they are professional so this shouldn’t be hard. Along the way they meet up with a lady who is here to bail them out of some tough situations. The 3 of them are ready for any danger that comes their way because they know that their victory is inevitable!
I wouldn’t call the game identical to the last one per say but it is similar. The game has 3 levels and each one is divided up into 3 areas. You have to blast your way through every enemy in order to prove that you really are the strongest guy on the block. You have 40 seconds for each mob rush and so you have to blast them all away. Don’t get hit by one of their attacks or you will lose a health point. Lose all 4 health points and you lose a life. You gain a new continue each time you get a game over so eventually you will have unlimited lives. You can’t move so the only two controls are to shoot and hide. Of course you can move your curser though.
Now this game is considerably tougher than the last one. Remember that in Time Crisis 2 I didn’t actually have to wait until the unlimited continues to win. It took me a few game overs but eventually I was able to beat the game. Not this time, I couldn’t come anywhere close and just had to keep on losing until I got the free continues. Only at that point was I actually able to hold my own here. This game was just impressively difficult because there are so many enemies and their reaction times are amazing. I know this isn’t my genre but even so it is no easy feat to get me to have so many game overs.
The game still feels fair all the way through though. Every time I got hit I knew that it was an attack that I should have been able to avoid. Whether I was getting too greedy in getting extra shots off or not ducking when I needed to, each of the hits made sense. It’s just hard to stay super alert and consistent the whole time. The penalty of making even one mistake is really quite large in this game. So focus up and do your best but don’t feel bad if you need the unlimited lives by the end.
Like with the last game we get a good amount of cinematics here. This time you get one for each area in addition to each level which was nice. You also have some returning villains from the first game and the villains all have solid designs. The game is as out there as ever and that’s a good thing. It’s just all so chaotic but in a good way. You don’t really know what’s going to happen next and that’s exactly how you want it.
The soundtrack is also still very exciting. The rock themes just keep on coming and they help to get you pumped during the levels. I had a good time with the story and James Bond could take a few lessons from these games on how to make your secret agent stories as good as possible. This one just had the right formula in order to make everything feel like a win. It’s not as easy as it looks.
There isn’t much replay value here though which is why I have to dock a point from the game again. Ultimately after you spend an hour beating the game there just isn’t a lot left to do. You can do the normal stage levels I suppose and there seems to be some kind of rescue mode but it’s all still very short. It’s a byproduct of being an arcade game but there should be some way around this. In fact, Time Crisis 4 did get around this so stay tuned for my review of that game soon once I complete it.
As it stands, you’ll only want to buy this game if you can get it for a really good price. If you are able to get it for cheap then there is really no issue here. You can play through the hour and have a good time. If it’s expensive though then you may feel like you’re losing out so bide your time and wait until you’ve found a good deal. Then you’re really all set here.
There is one difference though which is that you can now switch weapons. It’s surprisingly not a big deal most of the time as you’ll stick to your pistol but now you can also use a machine gun, grenades, and a shotgun. I mainly would save these for bosses as it can be tough to get the ammo that you need for them but they do help to save you some time there. I would spam them as soon as a big opponent showed up and the grenade can take out half a life bar which is great. I think there is more you could do with these weapons but I understand why they don’t give you unlimited ammo. If they did that then who would ever use the normal gun right? One risk with the other guns though is that you could be having so much fun that you don’t notice when someone is about to fire and take some extra damage. That definitely happened to me at times.
Overall, Time Crisis 3 builds on what worked in Time Crisis 2. It’s virtually the same game just with a different plot this time around. The graphics and soundtrack are similar but that’s a good thing since I enjoyed them in the second game. Sometimes it’s not a bad thing to just be a copy of the last game since what worked before will still work now. That said, it really needs to improve the length because you’re done with the game way too quickly. Increasing the difficulty may buy some time there but ultimately it’s not enough. (I am glad they still give you more continues for each game over though. Getting rid of that would have been a big mistake)
Overall 6/10
Time Crisis II Review

I’ve had Time Crisis 4 on the backlog for many years so it was finally time to go ahead and buy games 2 and 3. Well, this one is fun and while I do think it’s a bit too short which takes a point off at the end, it’s still a fun game. First person shooters aren’t typically my favorite games and even less so when you cannot move since this is a rail-shooter but the game has a fun plot with several cinematics so that keeps things moving well.
You play as two VSSE agents who have to stop another villain group from setting off nukes and destroying the world. It’s a fairly simple secret agent kind of storyline but one that works well within this setup. There are 3 levels in the game and each level has 3 areas. So you’re going to be completing this game in under an hour but the catch is that there are no save points. If you get a game over then you have to start from scratch. That’s quite difficult so the game does throw you a bone here. Every time you get a game over, you start the next playthrough with an extra life. Obtain 7 game overs and you will finally unlock unlimited continues which is where you can really have fun.
Personally I’d like to have unlimited lives from the jump but I do get the rationale of having it be an unlockable. Ideally it means that you try as hard as you can on the first playthroughs and if you still couldn’t beat the game then now you can at least see the cinematics and everything with no pressure. Or if you don’t want to do that then you can quickly tank the playthrough and get a game over as soon as possible. The game tries to discourage that by making the first level rather easy so you feel like if you’re in that deep then you may as well finish out the run.
The game is very difficult though so good luck trying to get all the way to the end. I didn’t need all of the continues but I wasn’t able to win until I had 7 saved up. With those I was able to plunge ahead. The way the game works is interesting as you’ll always see a lot of people shooting at you but half the time they aren’t actually doing anything. The ones you have to watch out for are the enemies in red and blue since they mean business. When a real shot is going towards you then the screen will flash red so you know to dodge.
To dodge you have to let go of the square button which is what lets you aim. This makes you hide back behind a wall or another object. When doing this there is no way for you to be hurt. The reason you can’t do this forever though is because each minion rush has a 40 second timer. If you don’t beat them within that time then you lose a health point and each health point is crucial here since each life only had 4 HP. The trick is to react quickly so that you keep on firing and then dodge as needed. It’s easier said than done though that’s for sure.
The graphics are pretty good here. This is a PS2 game with a rather decent budget at least based on the looks. I was satisfied here. Then with the cinematics they’re a lot of fun. We’ve got full voice acting and a very intense soundtrack with a lot of rock. Mix in the explosions everywhere and the game went all out in making this as exciting as possible. I think the Time Crisis series would make for a really exciting action series if they ever wanted to make a TV show or movie out of it. In the meantime these games will do.
As I mentioned the actual game length is less than an hour but for replay value you could always try to beat your high score or do some free play. You’d probably need to be a fairly big fan of the gameplay to do that but it’s an option at least. Personally I wouldn’t try getting the game unless you can buy it for $10 or less because there just isn’t enough content. It’s a good game and I got it for a good price but otherwise if I had gotten this on launch day then I probably would have been a little disappointed.
Perhaps it comes with the territory of being an arcade game but even so I need some serious replay value to keep things moving at a high level. Titles like Pac Man and Galaga have a ton of replay value built in so serious fans of the shooter genre may find that same value here but for me it just isn’t the same. This is the kind of game you beat straight through in order to see the whole story and then you call it a day.
My final tip when playing through the game is to just hide as soon as a blue or red fighter appears. Technically you can try to shoot them before they get off the first shot but it’s risky. Your reactions really have to be great whereas if you hide right away then you have a good chance of their not shooting when you return. The game is realistic in that you can’t tell what they’re doing while you hide though. So be prepared to react quickly when you go out there again because if your timing isn’t good you’ll be escaping just to take a direct shot which would defeat the purpose of your hiding in the first place.
Overall, Time Crisis II is a good game. I wish that it was longer but at least it does still make for a complete story experience. You’ve got a serious plot here with quality characters and an engaging story. Full voice acting and cinematics is something that will always elevate a game for me. The actual shooting gameplay is smooth enough as well. It isn’t really my thing so the game felt extremely difficult but it seemed polished for what it was trying to do. If you’re looking for a quick PS2 game to add to your collection then this could work out. Otherwise you may want to pick up one of the newer installments instead.
Overall 6/10