Madden 20 Review


It’s definitely been a long while since I played a Madden game. It’s always somber waiting for the next one because even if there aren’t any big changes, the series just has fantastic gameplay. To date it has to be one of the all time greatest series out there. This one’s certainly no different even if I wouldn’t say that it is quite able to compete with some of the older ones. Mainly I feel like scrambling has been nerfed and the deep ball is still nonexistent. Still, if you’re looking for a quality Football game you can’t really top this one.

Right off the bat you can jump into a ton of different modes like franchise, story mode, play now, online modes, or the skill trainer. Of course for me the first stop is just the quick matches to get a feel for the game. I always make sure to do one game on each difficulty level before I review the game so see how I stack up.

I was able to defeat most of the difficulties but I did get stomped in All Madden. I kept it rather close in the first half at 17-6 but as I got more and more desperate the A.I. would take advantage of that and ultimately go on to score a total of 40+ points. All Madden is as tough as it ever was but this time it did feel pretty legit. Usually I walk away shaking my head but in this instance I thought it was fine. I just got out played there.

The gameplay is pretty much the same as always. The goal in Football is to carry the ball across the goal line. At that point you will have claimed victory and will be in the home stretch. If you allow your opponent to do this, then you have to do it again as well. Whoever scores the most points at the end of the game is the winner and then that would be a wrap. It’s easy to understand if you’re familiar with the sport but otherwise Madden would not be the best place to start learning. I would recommend watching a real game first to see this in action.

Granted, you won’t be calling plays as if you were a real team but it’s still helpful for learning the fundamentals. As mentioned the game is a blast but there are a few aspects that are weaker than in most of the other titles. One of those is the QB scrambling which is when you decide to make a break for it instead of throwing the ball.

I can see how this could be a little overpowered in some of the games but I just love doing it. Often times I will make a break for it instead of throwing the ball because I don’t really have anyone open. Now you have to be a lot more careful because it takes a lot longer to actually start running and that’s an issue for when you just want to take off. I’m thinking it’s the game’s way of telling you that you should be throwing.

The QB throwing accuracy has also been given some more in depth features such as your ball not being thrown where you want it to be if you’re under pressure. You’ll suddenly throw in odd directions and while this is an interesting way to factor pressure in, I don’t think it’s needed. It should all go to your individual skill and where you throw the ball. That’s definitely a lot more straight forward.

I also just miss being able to toss the deep ball around. Find a receiver in a 1 on 1 matchup and just throw the ball over. Nowadays if you try that it will be incomplete 6/10 times and intercepted the other 3/10. Actually completing one of these balls is never worth the risk and that’s a shame because they’re the most fun to complete. Instead it’s often best to go for most short length passes and chip your way to the goal.

Running the ball is as solid as ever though. I don’t typically run a lot but it does make me feel like I’m using some real plays so I’ll do it here and there. You always get that feeling of being so close but so far away when running the ball because every time you get tackled you’ll think about where you should have run instead. It’s definitely a blast making your picks.

A lot of the modes also have the ability to skip all defensive drives which is pretty cool. Defense isn’t bad but I definitely do prefer being on the offense so that’s definitely more my speed. You have control of the ball and what you do with it at that point which is what makes the game fun. There is a lot amount of RNG in most of these plays.

As for the other modes, well there is a classic Story Mode once again but as always the cutscenes are completely unskippable. This has been the case for 3-4 years now and that’s unacceptable. Surely the devs have heard of the complaints before now so there’s no excuse for not being able to skip these. Especially since the story mode just isn’t all that engaging. You’ll really only be playing through the mode for the trophies.

Outside of the story mode the graphics are very solid though. It’s always great just loading up the game and seeing how nice the uniforms and backgrounds are. This is where 99% of the effort goes into so it makes sense that this part would look good. The soundtrack is very forgettable as while you’re in the games you won’t be hearing it anyway. You’ll just have the classic Football sounds at that point which is really what you want to have to focus on anyway.

Beyond that there is naturally a whole lot of replay value here. You can play games endlessly with a variety of different things to do. If you have the PSN subscription you can also take advantage of the head to head battles which is probably the most enjoyable mode. There’s nothing quite like battling others online. It’s why I would snap up a Switch version if that ever came out, but alas it doesn’t look like EA and Nintendo are ever going to mend the fence here.

Overall, Madden 20 is definitely a blast. While there are some specific changes that make it weaker than some of the other installments, ultimately it’s the core gameplay that you know and love. The series gets a lot of shots fired at it for not changing things up between years and keeping in every glitch which is valid. Still, you’re unlikely to see much of that while playing normally and it’s just too fun to put down. So ultimately the positives vastly outweigh the negatives.

Overall 8/10

Grandia II Stats and Records

Stats time!

Play Time 30h 39m

Ryudo Level 57
Elena Level 56
Millenia Level 57
Adventure Book Level Max
Book of Warriors Level Max
Book of Gales Level Max
Book of Swords Level Max
Book of Priests Level Max
Book of Wizards Level Max
Holy Egg Level Max
Chaos Egg Level Max
Mist Egg Level Max
Gravity Egg Level Max
Soul Egg Level 66
Star Egg Level 82
Ryudo 3/4 Moves Maxed Out
Elena 4/4 Moves Maxed Out
Millenia 5/6 Moves Maxed Out

Rodan vs Sauron



Suggested by Destroyer This is a pretty close one. Both of these fighters aren’t playing games and can land absolutely devastating attacks against each other. That being said, Sauron definitely has the edge here. He can actually channel his energy into energy blasts now and has enough speed to stay one step ahead of Rodan. Rodan is a powerful Kaiju but he has no way way of landing any blows here. Sauron wins.

John Shepard vs Luke Benson


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Suggested by Destroyer John is back once again and this is another quick win for him. Luke has a gun but if we’re being honest there isn’t a whole lot that he can do with it. He can fire it but John’s armor has him covered there. So that means at the end of the day Luke has no real way to injure John so that’s game over here. One blast from John and that’s it. John Shepard wins.

John Shepard vs Chunk



Suggested by Destroyer The Chunk is a man of great ability. There aren’t a whole lot of people who can take him down without some kind of super power. Fortunately for John, he is definitely the right man for this job. Not only does he have a lot of incredible tech at his disposal but the guy can fight in his own right as well. One good sonic cannon and that’s it for the Chunk. John Shepard wins.

Ancient King vs Deep Sea King



Suggested by Destroyer The Ancient King never got to do a whole lot since Tatsumaki took him down in an instant but presumably he can hold his own with any of the other kings. That’s the kind of ability he’s got but there’s no chance of victory for him. At the end of the day feats are what really counts and Deep Sea King was able to go up against guys like Genos and Sonic. Deep Sea King wins.

Mr Game and Watch vs Shark



Suggested by Destroyer A Shark may be a rather fierce animal but he won’t be doing anything against someone like Mr Game and Watch. G&W has a few techniques of his own like his torch and mighty hammer. A Shark won’t be able to get anywhere close to him and will ultimately go down in a flash. Mr Game and Watch wins.

Omega (Zero) vs Aile



Suggested by Sonic Aile has a lot of abilities in ZX since she has absorbed all of the main reploid heroes. That said, Omega was one of the most powerful villains in the entire Zero series and has more than enough power and speed to stay on the winning side here. Aile is skilled and should make this a close fight but ultimately his core stats are just better. Omega (Zero) wins.

Pegasus Seiya vs Yubel



Suggested by Sonic Yubel is one of the strongest Yugioh cards out there. The fact that she is immune to all spells and traps while reversing damage from normal attacks is absolutely crazy. That’s definitely not a balanced card but it won’t make a difference to one who is as attuned to the cosmos as Seiya is. His Pegasus Meteor Fist will definitely strike her down right away and she has no hope of dodging. Pegasus Seiya wins.

Flashy Flash vs Yuno



Suggested by Sonic Yuno is someone who is beloved by mana and has quickly risen up the ranks. While I would say his speed is very impressive, I don’t really think it will be enough to win this match. Flashy Flash is just on a different level in terms of speed and it will be difficult to catch him. Yuno’s also best at mid-range and Flashy will force this into a close quarters battle. Flashy Flash wins.