Next Review


It’s time to take a look at a thriller from the not too distant past. This is one of those films that I figured I would have heard about, but I don’t recall ever seeing anything about it before watching the movie recently. It’s got a pretty cool premise and I liked the story but some parts definitely didn’t mesh as well as they could have. The ending for example was nearly perfect if it had just cut out a few minutes earlier.

The FBI has grown desperate since the Russians are preparing to nuke the U.S. They stole some nukes a while back and the FBI wasn’t told about it for around 2 weeks. Now they know that the timer is close to 0 but they have dug up no leads. Special agent Ferris has some ideas though. She’s been tracking a psychic named Cris who has the ability to see into the future. She plans to have him uncover the Russian plot. Meanwhile Cris has been doing his best to lead a normal life. He’s learned some magic tricks and makes a steady income. Unfortunately since he can see 15 minutes into the future he’s always getting into a lot of trouble as he stops people from shooting everyone up, but has no proof.

Why hasn’t Cris just skipped town? Well, he’s been having dreams about meeting someone named Liz at a certain cafe. The reason why this is important is because as I mentioned he can typically only see 15 minutes into the future and it has to directly be relevant to him. Why is he able to see weeks in advance when it comes to her? Cris isn’t sure, but he feels like it is destiny and decides to wait for her. This increases the stakes though and can he possibly convince her of their destiny before she calls the FBI in on him?

Being able to see 15 minutes in advance is just as overpowered as you would expect it to be. It’s hard for anyone to stop Cris because he’s already played this out in his head. To me it seems like the ability is always on and he just keeps auto jumping back whenever he dies or gets into a corner. It makes for a lot of fun visuals where you’ll be enjoying the movie and suddenly an old scene pops in with no transition. You just know that he’s gone back 15 minutes. Technically it isn’t time travel as it was just a vision but since it’s basically always activated it sure feels that way sometimes. A cool scene is when he uses this to evade bullets and actually close in on a gunman. There’s just no way you can lose when you see this far in advance.

That being said, I wouldn’t call Cris a great character. His romance with Liz is handled pretty poorly. Naturally the do-over attempts are pretty manipulative here as he just keeps re-rolling his answers like in a gatcha game until he gets the ones that he wants. He claims with Liz that he doesn’t use his abilities with her, but we know for a fact that he does, both in the cafe scene at the beginning and a scene near the end of the film. Since the ability seems to be automatically activated I don’t think he could totally turn it off even if he wants to. The film is a little unclear on that but that’s how my interpretation of it works at any rate. He knows Liz for as few hours and is sold. Sure, he’s been seeing her every night for ages but from her point of view this is some random stranger who says a lot of odd things and is always staring at her. How would she turn this into a proper romance? She definitely gets super comfortable around him pretty quick and considering that she just dumped someone, a period of time without rebounding would make sense.

So the romance here is just weak. Liz is a decent character otherwise as at least she doesn’t get suckered too easily. Going into a car with someone who claims to be an officer is never a good idea though. I don’t care if they show you the badge, you don’t get into the car the way that she did. That’s always a big mistake. Meanwhile the main FBI agent is Farris and she is definitely convinced that Cris can help. I don’t think that she thought her plan over very well though. She figures out that he can only see 15 minutes into the future so how is that going to help? Her plan is to have him watch the news until the bomb is mentioned so they know where to go, but 15 minutes isn’t a whole lot of time. Depending on where in the city the bomb is there is no way they’d make it in time. His power just doesn’t matter in any meaningful way. So her boss was actually right in not hedging their bets on Cris even if his methods didn’t work either. 15 minutes isn’t enough time to find and deactivate a bomb. It’s just not happening, especially not when the villains have a lot of other bombs and guns at the ready.

The best part of the film is definitely the various action scenes. The climax is particularly solid and we get to see Cris really go all in with his pre-cog abilities. Knowing exactly what’s going to happen and having infinite live to do it with is just cool. I also like how they introduced his abilities at the beginning with how he evaded everyone at the casino. You will feel bad for the informant though as things never go well for him. Next has a really solid soundtrack as well to go along with the cool visuals. The film’s just a lot of fun and the quick moving plot works well here. There’s always something happening.

It may not be a film that will win any awards, but there’s a lot to like here. Really if you just take out the romance and fix the ending then I dare say that you might even have a great ending here. I won’t go into detail on the ending because there really isn’t any way to say it without spoilers so I’ll just say that cutting out a few minutes earlier would have been amazing. When you watch the film you’ll know exactly what I mean. It definitely would have been unexpected, but still pretty satisfying in its own way. It also works within the limits of the ability without stretching things to the max. The ending that we do get just isn’t as satisfying. Meanwhile the villains really don’t get to do much at all. You’ll forget that they exist at times because of how little presence they have here. They’re not bad, but they almost feel superfluous.

Overall, Next is definitely a very unique film. On the surface it’s your average thriller, but the time ability definitely throws a nice wrinkle in there. Since Cris should be invincible there are still some moments where you might have to suspend some disbelief, but at the same time maybe he just wanted to go down this route because the other futures he visited were worse. The ending also is a potential plot hole if you ask me. You can reasonably make sense of it, but I just feel like it’s a little beyond the scope of ability shown til now. If you haven’t checked this film out yet then you should go ahead and give it a watch. It’s pretty fun.

Overall 7/10

Mario Tennis Aces Review


I didn’t expect that I would be able to play this game for a few years, but fortunately Nintendo stepped up and made this game completely free for all online members. You get a 5 day demo and that was more than enough time for me since the story is only around 4 hours long. It’s definitely a fun tennis title, but one where I think Nintendo went a little too far in adding extra mechanics and gimmicks. The tennis gameplay was already amazing back in the Gamecube days. Nothing else really needed to be added to take it to the next level. Finally adding a full story was cool though.

Mario and Peach were busy winning another tournament when Wario and Waluigi show up holding a mysterious racket. Luigi manages to snag it and the dark power turns him evil. Mario must now travel the world to find the 5 power gems which will allow him to subdue the racket. This will be difficult though as the villains are after the gems as well and a powerful guardian protects each of the gems. Mario will really need to bring his A game if he wants to triumph here. He’s survived some tough odds before so I’m sure he’ll be fine.

The story is surprisingly good for a Mario game. We get actual dialogue for the characters aside from Mario and Luigi. They talk through recycled voice clips which may be a bit lazy, but it’s certainly better than talking through gibberish like in Yooka Laylee. I do think that the opening cinematic was made in a hurry though because the sound bites there are especially out of place. For the text box cutscenes it was all standard enough. Bowser gets to join in the story too as you would expect and the background elements of a dark and light god running around feels like something out of Final Fantasy. It’s a short story, but definitely a fun one and I was also glad that Daisy manages to get involved this time around.

As for the gameplay, at first it seems like your traditional tennis set up. You can hit lob shots, ground shots, power moves, etc. Your goal is to score points by getting the ball past the other player. Well, this all gets thrown for a loop when the tutorial continues and they introduce zone shots. This occurs when you have some special meter and an opponent hits a ball to you that bounces a little high. You can stop time for an instant and hit the ball wherever you want. If the opponent is slow to react or hits at any point but the proper one then their racket will take massive damage and potentially shatter. If their racket shatters then they lose the match instantly. Typically you start with 2 rackets so you’re fine if just one breaks.

On the defensive side of the ball you can also choose to slow down time at any point in order to make it easier to take the shot. Finally, you’ve got your final smash which is 3 times as strong as a zone shot so it will instantly break the opposing racket unless you perfectly block it. I used this quite a lot in story mode to win most of my matches via KO. It saves time compared to going the whole 9 yards. Still, I didn’t particularly like these extra mechanics. I feel like it takes away from the actual tennis fundamentals since these abilities really take over. You just can’t win without mastering them. Especially because you’ve got a new dive which takes you almost halfway across the screen in an instant. That mechanic also went a little too far if you ask me.

The gameplay may not be perfect, but it’s still fun. If you really enjoy Tennis then you should still have no problem with it. It was fun enough where I went back to story mode after clearing it and beat the extra dungeon as well as most of the bonus missions so I got all 5 rackets. Online I got destroyed by the other opponents so I’ll need some extra work there. The demo only lasts for another 2 days though so that’ll probably be it for me. In terms of offline content there isn’t actually a lot to do so hopefully you love the online. You’ve got tournament mode and a ring mode to pay through. Gone are the days when we had a dozen minigames to have fun with. I think the problem is that there is less incentive to play all these offline modes in Aces because you won’t really get anything.

I do think Nintendo has done a good job of continuing to support the game with DLC though. When you first boot up the game you’ll see that you’ve unlocked an extra 5-6 DLC characters right away. That’s pretty neat since it’s all free. Meanwhile the graphics are definitely quite solid. I don’t care for Mario’s new design, but you are able to switch back to the standard costume as long as you unlocked it from the trial copy a long time ago. The stages and the details within are all very clear so you always know exactly what is going on at any point in time. The soundtrack is not very notable for a Mario game, but I wouldn’t say it is bad. It just doesn’t have that all star quality that you’ve come to expect from Mario.

Overall, Mario Tennis Aces is a fun game. It’s the perfect rental for a nice weekend as you just relax with the characters. That being said, there is nowhere close to enough content to justify a 60 dollar purchase unless you really love the online. After 2 days you’ll likely have finished all of the offline content so online will be all that you’ve got left. I think once the price is around 20 then it’s not a bad purchase, but until then it’ll just feel like not enough content considering how much you’re spending. Hopefully Nintendo continues to add more and more to this game with each update and then my recommendation for the game will get stronger and stronger.

Overall 7/10

Golden Sun: The Lost Age Review


The first Golden Sun was a really great game. Definitely one of those RPGs you probably won’t be forgetting anytime soon. As The Lost Age is the direct continuation (Even called Book II in the opening credits) I expected more of the same. Unfortunately, it does suffer from it’s unclear directions and a slow first half for the plot. The second half picks up quite a bit, perhaps not enough for me to call it a great title like the first, but certainly good enough that it’s still worth getting to complete the saga.

Last time we followed Isaac as he and the gang were sent to stop the villains from lighting the lighthouses. A cosmic being told them that if this happens the world could be plunged into darkness. Unfortunately the villains lit up 2/4 of them and so the game ends with a whole new level of urgency for the heroes. This one picks up with the villains on their quest to light the final 2 houses. The game keeps their reasoning hidden until we get near the end of the game but you’ll probably suspect that something is up. These guys used to be friends with Isaac and the others so how could they defect so completely? Then you’ve also got the more supernatural villains who seem a lot meaner than the humans. It’s definitely a game where some communication would have gone a long way. Can you help these guys light the final 2 lighthouses or will you ultimately throw the fights and lose on purpose to protect the world?

The plot is definitely more expansive than that but the rest is pretty heavy with spoilers so you need to experience it for yourself to really appreciate it. I will say that the game does give you a lot to think about on which side to root for. Also make sure you stick around past the credits as there are quite a few scenes and they are all massively important. The third game definitely looks like it’ll be starting a completely new story in the saga.

The best moment in the story is definitely when Isaac and the gang return though. In the first game since you played as Isaac you didn’t really get to see his character so now that he talks you really get into it. Seeing his team take on the villains is definitely hype and I dare say that Isaac would have won if he didn’t get distracted. The game’s best theme popped up for the scene as well. There aren’t a lot of plot heavy moments until the end of the game so this was definitely one of the best scenes. I also like how Isaac’s group made it before ours, showing that they are still the best adventurer group in the biz. The other best scenes all involve the big villains as well.

The game took me a little over 40 hours to complete but from that time the villains only show up for around an hour or two. Surprisingly most of the game is pretty laid back. It’s not filler as we explore the world and light up the lighthouses, but the main plot surprisingly doesn’t come into play for quite a while. As a result the stakes feel a lot lower than the first game even if that isn’t actually correct. It’s just the way that it goes. I have no qualms with the story though. The main issue I have with this game is that it can be very hard to know what to do next.

Part of why this is the case is because The Lost Age is supposed to be more of an open world RPG. You can actually tackle most of the islands in any order you want as either way you’ll need to do a lot of backtracking once you get more abilities. You do have a map, but the issue is just that you don’t know what direction to go. Of course you will eventually go the right way, but that can feel like a small consolation when you are wandering aimlessly. Even when you do go the right way you can go for hours without a single cutscene. We do get more cutscenes once the second half starts though.

Without an online guide I probably still would have not beaten the game. There’s also the matter of the data transfer. The game has a cool set up where if you played the first game then you could transfer your data into the sequel. Since Isaac and the crew don’t show up til near the end it wouldn’t make a difference until then but it’s pretty neat since you keep your abilities. Of course, that does mean you get heavily penalized if you didn’t play the first game. There are whole areas that you cannot explore and multiple Djinn and weapons that you can’t obtain. It’s a little harsh, but I do like that the developers really wanted you to play both games. It did make this feel like a true saga and seeing the characters you were playing as from the outside is cool. It’s a missed opportunity that the two groups didn’t get to fight though.

The graphics definitely still look good like in the first game. I also enjoyed the soundtrack. In particular the villain theme was downright amazing and I listened to it on loop for over an hour. It really ramps up the tension for whenever they appear. This game definitely didn’t pull any punches on a technical level. Make sure you stick around after the credits as there are quite a few extra scenes and bonus content to absorb. It changes the ending entirely and makes it so that a sequel wasn’t really needed. There are some plotlines that could become loose ends, but if they never continued you could also interpret them as a full ending.

I didn’t really mention the gameplay but it is as solid as ever. The turn based system works really well here and I like the added dynamic of choosing to get your summons ready or just making the base character stronger. In the first game I went with the latter while in this one I did the former with the exception of the final boss. Both strategies definitely have their merits and there are so many different ways that you can approach a single fight. The gameplay is really advanced and while I did have to spend a lot of time leveling my characters up for that sudden spike in difficulty with the final boss, you get the level ups pretty quickly at the turtle cavern. Whenever you spend 40+ hours on a game you know that the length was quite good.

Overall, Golden Sun: The Lost Age is a solid game. It’s a big drop down from the first game thanks mainly to having a weaker main cast and less of a focused plot compared to the first. (The Ancient One’s final test still makes no sense even after you think about it) I think making an RPG non-linear isn’t a bad idea in theory, but it should still be a little easier to know where you’ve got to go. One of the big benefits of being a long game though is that your good memories quickly overwrite the rocky start that the game has gotten. Even if the first 10 hours are pretty rough, if you get a great 30 hours after that then it’s easy to let bygones be bygones. It still does hurt the score compared to the first one, but at the end of the day I’ll still give this game a thumbs up. I’d recommend checking it out, but you should definitely get the first game before this one so you can take advantage of the data transfer.

Overall 7/10

Lucemon vs Vegeta




Lucemon has mastery over darkness while most of Vegeta’s attacks are light based. It’s a nice contrast in their moveset, but at the end of the day the critical factor here is simply that Vegeta is way more powerful than Lucemon. Lucemon can’t hope to grasp the limits of Vegeta’s powers, nor would he stay in the match long enough to truly comprehend them. A Saiyan is simply not to be messed with. Vegeta wins.

Beast Quest Review


Looks like it’s time to jump into the world of Beast Quest. After getting the game it was tempting to check out the books, but since there’s well over 100 of them I quickly backed out of that idea. This game’s got a very retro feel to it. It reminds me of the old PS2/Gamecube games from back in the day. It’s hard to describe as you just had to be there, but the platforming elements are basic and to the point. There’s no extra flash or specific techniques here. You’ll learn all there is to know about the gameplay within 10 minutes. From there it’s off to the races. It’s definitely the kind of game where you can also feel your progression right away.

So the plot of the game starts with an old wizard heading off to meet with the son of a legendary fighter. He tells the kid that only he can save the world from the evil which plagues it. This kid is eager to get started so he quickly gets ready with his sword and shield. The old wizard lets him know that he has to free the 4 legendary beasts which have been put under the control of an evil wizard. Along the way the kid meets up with a girl and her wolf. Together the group must accomplish this quest and make the world safe to live in once more.

It’s a humble plot but a solid one nonetheless. The accents are on point and the game has quite a few cutscenes. Voice acting is definitely important for the immersion in a game like this one so I was glad to see that. As I mentioned this is a 3D platformer so for most of the game you travel through the lands following your compass and fighting enemies that you run into along the way. When you meet up with an enemy the game turns into a close quarters combat style. You can use a horizontal slice or a vertical one. You also unlock other attack options like a flame slash or an ice blast. You can block attacks with your shield or do a crispy dodge which allows you to counter attack. As you attack you gain more meter which you can use for other special abilities. As you attack you fill up a second meter that you can use for final smashes. Additionally you have potions to heal yourself with. The game’s difficulty is pretty balanced. You’ll have a hard time at first, but then it gets easier from there.

You have an extensive level up system. You get orbs from enemies you defeat and you use them to increase various stats like attack, defense, critical, health, etc. I highly recommend going for attack first. See, in any game with an EXP system my first order of business is to increase the exp you get. Likewise in mobile games where you have to collect orbs to buy things I always buy the orb extender first. In this game attack translates into orbs and I’ll tell you why. Unlike traditional EXP, you get orbs by beating opponents without getting hit or landing a multi-KO. That means you need to be able to swing hard so you can beat them before they have a chance to counter attack. if you max out your attack then you can beat virtually any enemy in the game before they launch a counter attack which is absolutely crazy.

The attack difference is also incredibly noticeable. You do almost 4X the damage by the end and even bosses will go down in an instant. Also, if you want to grind EXP then go to the very first level in the game. Since they’re the weakest enemies that means they ironically give out the most EXP. It’s definitely an interesting system and one that I can get behind. Then with your coins you can also buy health upgrades from the shop. I recommend buying more space in the bag so you can hold up to 7 potions. Once you have that then it is very difficult to lose. The collectibles are handled really well.

The graphics may not be all that impressive, but again they have a very retro look bout them. It looks like a PS2 game. There are some glitches sadly like when the ground fell away during a boss fight, but it did make for a good view. That was a glitch that I can get behind. The soundtrack is less inspired and you’ll forget all of the tunes almost immediately. They’ll go in one ear and out the other.

There is quite a bit of replay value here. The reason for that is due to the game having such a short length. You can beat it in about 4 hours and the trophies are all surprisingly easy. After collecting everything you just need to beat the game on hard mode and then you’ll be all set. It’s tempting to go for this platinum. It’ll be on the top of my list once I become a trophy hunter again someday. It does really help cover the 4 hour campaign and since the game is fairly cheap it makes for a good value buy nonetheless.

As for the characters, they aren’t anything to write home about. The main character is your average hero, but he is very quick to let some secrets out while he is chatting with total strangers. Fortunately the heroine is here to keep him on the straight and narrow. She’s definitely a lot more on task and her pet tiger is definitely fun. The old wizard seemed shady the whole time and I was expecting a twist but it just didn’t happen. The main villain isn’t too smart though. He arrives to gloat at the characters but then you find out that he actually can’t fight. A single shove nearly destroys him and after that somebody finishes the job. It’s definitely a brutal end for the character. Maybe next time he’ll think of a good spell to use before walking into such a dangerous situation.

If I have one complaint with the game it is that its map function can break at times. By clicking on the right hand side of the PS4 controller’s touch screen you launch a glowing mine that shows you where you have to go. You chase after it like in Mirror’s Edge until you get to where you need to be. The problem is that it gets confused sometimes and just leads you in circles. At that point you have to use the master map and just find the next location the ole fashioned way. I don’t get why the map wouldn’t work at times. I’m thinking this part just wasn’t play tested the way that it should have been.

Overall, Beast Quest is more fun than you would expect at first glance. I definitely recommend checking it out. Once you’ve gone on the quest there is just no turning back. It’s a real page turner in video game format. I think one of the reasons why it works so well is because the layouts are all very clear. It’s got a clean interface and you actually feel like doing the side quests and such because they’re all just a lot of fun. So pick up this game and if you’re having any difficulty just make sure to upgrade your attack and you’ll be just fine.

Overall 7/10

Reign of the Supermen Review


It’s time to look at a pretty recent Superman film. This one is the follow up to the big battle with Doomsday that came out a while back. It’s a solid follow up that doesn’t quite match the action and intensity of the earlier film, but does give Superman’s supporting cast more of a role. If the last film was an end of the world type event then this film is the quick breather before things get back to end of the world stakes.

The film starts off by introducing us to the Supermen who have arrived to take over for Superman. One of these guys is Superboy who was created by Lex to show the world that the new Superman is under his leadership. He is fairly strong, but definitely has an ego and doesn’t seem ultra heroic. Then you’ve got Steel who doesn’t have any fancy super powers, but he does have his hammer which is pretty sturdy. You’ve got the Eradicator who is the most merciless of the Supermen and has made it his life
s goal to destroy all of the criminals. Even if the law doesn’t recognize someone as a criminal like Lex Luthor the Eradicator will try to take him down. Finally you’ve got the Cyborg Superman who claims to be the real one. He definitely seems the most compassionate of the 4 and the most powerful as well, but is it too good to be true? Lois must get to the bottom of this and get some closure on the status of Superman.

I’m less familiar with this follow up arc compared to the Doomsday one, but the film seems like a good take on it. Definitely more of a loose adaption since it’s putting this one in the New 52 continuity along with the Justice League. I miss the Blue and Red Supermen since I think they were in the original arc, but it is possible that they came in a little after. Either way, the important thing isn’t so much the adaption, but just how it stands up on its own.

First off the animation is still really good. I like the New 52 style animation, it’s actually decently close to how DC used to look at its peak. It may not be the DCAU, but it’s one of the next best things. It works well for the action scenes as well as the general landscape around the fights. Then the soundtrack is decent although not really memorable. The sounds and such work well during the film which is what counts.

From the 4 Supermen my favorite is still Cyborg Superman. He’s always been one of the better Superman characters so it’s nice to see him here. He may not be one of the most popular Superman villains, but he is still known well enough where people will probably be able to see through him pretty quick. His character arc goes down a pretty different path here as he actually works for someone which is a bit out of character. He does rectify this by the end which is good though. Then we have the Eradicator who is the next best member of the Supermen. It’s pretty interesting to see a Suprman who uses energy blasts instead of his fists. There’s a twist about his identity which works pretty well. It also makes him very versatile since he can really go anywhere.

Superboy is fun enough. He feels like the B grade version of Damian though. He is super confident, but tends to lose the fights he is in. It’s not his fault that he happens to be in a film with guys who are way stronger than him, but you would think that it would tone down his confidence a bit. He also has one critical moment where he just abandons someone to die as well. As I said, he’s just not very heroic. I think he’ll only get better from here on out though. Then you’ve got Steel who is the most out of his league here. He’s got a hammer, but what’s that gonna do against people who are as strong as Kryptonians? They can just shatter the hammer with ease. Steel means well though and he’s definitely a nice guy. He always gives me flashbacks of the old Steel film. I’m sure he’ll continue to be a useful ally as the films go on.

I do think that including the Justice League and the Darkseid plot was a bit of a mistake though. The main issue is that it brings in a lot of extra power level situations that aren’t actually needed here. One big question you’ll have is where are the League and what are they doing about the Superman situation. Well..not much of anything. Wonder Woman mentions that they’re stretched thin and then later on when they show up to help the President none of them actually want to go talk to Cyborg Superman. The way that they are written out of the film is also on the lazy side. You won’t actually be able to buy the scene for a second, not as long as someone like the Flash is there. This subplot does lead into the after credits scene which will likely be one of the best of the new line of DC titles. It still could have happened without the League actually appearing though. Just have the Cyborg Superman plot twist happen at the very end as he’s being defeated which leads to the cliffhanger. Darkseid and the gang are hype, but you know there’s no time for a proper round 2 anyway, that needs its own film.

The writing here is pretty solid. You’ve got an interesting plot that, while it may not have a whole lot of replay value thanks to the minimal amount of fights, makes for a good watch. It’s a fresh story so you’re ready to see where it leads you. The pacing here is good and it’s always interesting to see a world without Superman. The only scene that does drag on quite a bit is when Lois meets up with Wonder Woman. It seemed like a homage to one comic where they met up, but the dialogue was a lot stronger there. This scene mainly feels like it’s trying to buy time and it didn’t seem like it really set anything up either. Good to see that WW and Lois get along, but you could have probably guessed that anyway. I think if that had led up to a cool team up as they infiltrate LexCorp or something then that would be hype. Lois also has to use her charms to try and get some info at LexCorp so in general her plot was definitely one of the weak links here.

The best scenes are all when the Supermen are around and picking fights with each other. I haven’t mentioned Superman himself much yet, but he’s solid as always. He’s not really at full power here or even close to it so you don’t get to see him really taking it to anyone this time around. No worries, I’m sure he’ll get a lot of cool fight scenes in future movies as it is.

Overall, Reign of the Supermen is a fun concept and makes for a solid movie. It won’t go down as one of the more memorable DC titles, but there’s nothing really wrong with it either. It’s more of a low stakes film that focuses on the character development side of things. As Superman hasn’t gotten quite as much time in his Clark Kent form in this continuity I’m sure fans will like seeing how everyone reacts to him being gone. With this film done I’m pretty close to being caught up with the DC titles. Hopefully we get another Superman or Justice League film soon, but in the meanwhile the Wonder Woman one looks like it should be solid and Batman Hush always had an interesting plot.

Overall 7/10