Madden 18 G.O.A.T. Edition Review


It’s time to look at the next Madden title. I’m really close to being caught up now, but I’ll likely wait a year before getting 19 so it drops down to the 5 dollar bin. The Madden games have historically been great. They’re consistently solid across the board and 18 is naturally no exception. This one even added a story mode of sorts although I didn’t try it this time. Basically you start out as a college kid who gets signed on to a team and during the game you rise up the ranks. It’s a pretty cool concept and while I would mainly be sticking with the tried and true quickplay battles, more options is never a bad thing.

Madden 18 has really got everything you can ask for. You can practice, play online, start a franchise, play the story, etc. They even added more options for the gameplay. You can now choose between arcade style, basic, or online for glory mode. I choose the last option of course because I want to be ready to take down an opponent at any time. It was definitely a lot of fun too and they finally brought speed back into the equation. Yes, you can run fast again and that is huge. I’m wondering if Madden 17 might have had some option in the back end where you could have switched the style. Either way, 18 definitely gets credit for showing you how to do it. It makes running the ball a lot more fun when you can just take off like this.

The gameplay is the same as it has been for the last 18 years so there isn’t much to say about it. The goal is to get across the opponent’s end zone to score some points. Score enough and you’re home free. On Offense I really like passing the ball, but it is always a lot riskier. Thanks in part to the whole “aggressive ball” mechanics you never really know if your guy is going to make the pass. There’s an equal chance that the other team’s player is just going to rocket from across the sidelines and knock the wind out of you. If that happens then you’re gonna fumble or you’ll end up throwing a pick 6. You want to only throw bullet passes and you want to do it when your guy is wide open. As a result I have to be really careful about where I throw it. You just can’t toss the ball in the air and make a play anymore.

Fortunately as I mentioned they brought the running game back. My favorite thing to do is pick a Hail Mary play and then run it with my quarterback. Most of the time you can gain an easy 10 yards. I average 10-11 yards per run with the quarterback. He almost always gets 100 yards by the time the game is over. It may feel a little broken at times, but I think a quarterback should be really mobile like that. It really opens up the offense. I get how it makes the defense a lot trickier to control, but I think it’s a fair trade considering how much better the ball covering is now. Running the ball traditionally is also good. You tend to pick up 2-3 yards. Madden continues to feel more and more like the real deal. I even get final scores that are like real games like 10-7.

On defense I’m mostly still at the mercy of the computer. I always pick a guy to try and sack the quarterback, but I only get 1-2 sacks a game. Otherwise I just hope I’m in the right place at the right time to make the stop. Otherwise I just get to watch and weep as the guy shakes a bunch of tackles and breaks an 80 yard run for a touchdown. In my defense, I usually shut the run down pretty well but when it comes time to pass then it’s all up to the luck of the draw. The computer either runs right through me or they throw some terrible passes and punt.

Special Teams is always fun even if it’s very brief. You get to do some free style running and that never gets old. Kicking the field goal and punting are still not my favorite with the new system though. It’s a lot harder since you have to press the X button at just the right time multiple times to launch a kick. It definitely does make kicking a little riskier so if that was the goal then the game succeeded. I just don’t think it was necessary. Ah well, it’s not like that really hurts the game all that much at all. A large part of the Madden experience still comes down to how quickly you can react. On any given play there is always an avenue for success when you’re on the offense. The defense’s job is to give you as little time as possible to make the right call. It’s just really hard to keep track of so many guys running on the field at the same time, but it’s exactly what you’ve got to do if you want to secure the win.

The graphics here definitely look quite amazing as expected. The players are all so lifelike and the presentation is still quite amazing. I enjoy the sound effects and the music doesn’t seem bad. You won’t really notice it aside from the main menu though so unless you stick around there for a while you really won’t notice it. The game has limitless replay value with the online mode and all the other content it has got. It’s always hard to see how you’d be ready to switch up to the next game in the following year. I suppose if you’re playing this full time then maybe you can get through it, but otherwise it probably feels like the next title is right around the corner.

Overall, Madden 18 is definitely an excellent title. Sadly the G.O.A.T. version doesn’t really change anything for me since I don’t have the online and it’s all expired by now, but the vanilla version will do quite fine. For 5 bucks you also can’t go wrong here. It’s a big upgrade over the last Madden I played and this one will rank up there with some of the classics that I’ve played. If you even remotely like Football then you’ll love this game. EA may not have the best rep, but I can say that they’ve never phoned in a Madden title. They give it their all year after year.

Overall 9/10

My Little Pony Equestria Girls: Sunset’s Backstage Pass Review


It’s time to look at the next big Equestria Girls special. This time Sunset takes center stage once more as she tries to enjoy a show despite Pinkie Pie’s best attempts to sabotage the whole thing. Sunset’s a very crafty character though so she definitely has some plans on how to stay ahead this time around. It’s a pretty nice homage to Groundhog Day which makes for a fun plot.

So the special starts off with Sunset and the gang waiting for the event to start. Sunset is hyped and the others are glad to be here even if they aren’t really planning on checking out the show. Only Pinkie Pie also wants to go, but she chooses Churros over everything else and a series of wacky circumstances causes Sunset to miss out. She wishes that she could try again and her wish comes true. Now she has a chance to go to the event. The problem is that the day continues to reset every night so now Sunset has to try and get out of the time loop, but is that even possible?

You definitely feel pretty bad for Sunset here since she is trying her best to accomplish her goals, but Pinkie Pie is here to stop her best attempts at every turn. That’s not the kind of friend that you want to have at your corner. You can maybe make the argument that Pinkie Pie doesn’t know better at first, but in some of the attempts Sunset really tries to explain to Pinkie Pie why she doesn’t want anything to go wrong and Pinkie doesn’t care. She even leaves Sunset alone to fight the villains while she grabs her Churros later on. It’s clear that Pinkie has got her priorities in a pretty iffy order here. She’s really a bad character in this special. Pinkie Pie has always been one of my least favorites as the series went on and she became more annoying than quirky, but this special probably takes the cake.

The rest of the Mane 6 don’t get to do a whole lot. When push comes to shove they do take Pinkie’s side over Sunset’s which is understandable since they are closer friends, but they aren’t particularly useful in this adventure. Twilight in particular may be disappointing for fans because she just restates the obvious and barely even tries to help Sunset. Sunset is truly on her own in this one, but she does a good job all things considered. She continues to learn more each time the day is started over and tries many different ways to get out. Her idea of being nice to Pinkie Pie in one timeline was good even if that surprisingly wasn’t the way out. Then she tracked down the villains who were red herrings.

Make no mistake, there are some villains in this special, but the old ones aren’t actually behind this latest series of events. They are really just around to sing songs and try to make a career. That doesn’t leave too many suspects, but I suppose I still won’t say who the villains are just in case. I didn’t mind the actual villains. They were pretty reasonable even if they didn’t get a lot of screen time. Their goals are a little weaker than the previous antagonists, but I still wouldn’t say they were terrible or anything. At the end of the day the still did manage to go pretty far.

As always the animation isn’t bad. It’s definitely not really my style, but it’s all pretty clear so you always know what is going on. That’s a good thing. There aren’t any real action scenes to test the animators this time, but you can’t win em all. Surprisingly we didn’t get a lot of songs this time. In fact, the mane 6 didn’t get to sing so it was up to the supporting characters this time. The song was actually fairly catchy though. I don’t think you’ll really remember it for very long, but just having a song can definitely go a long way.

As always there is a moral here, but how effective it is will depend on how you tolerate Pinkie Pie. The message is that even if you have to miss an event, being able to hang out with your friends is more important. That’s certainly true, but there’s also a reason why they say you never take a close friend to your favorite cafe. You want to keep your spot separate in case things don’t go well. So since Sunset was really looking forward to the play it may have been safer to go by herself, but these guys usually do everything together so it makes sense to go with Pinkie and the others. I just think that Pinkie should have been a lot more considerate all things considered.

The writing is strong and the pacing is good. I do think this special threw more twists and turns at you than some of the previous ones. At around 25 minutes in Sunset realized that her whole theory was wrong and the characters had to do some backtracking. The kept evolving with their theories and wasn’t very linear which is good. You’ll definitely be engaged with what’s going on and while it’s played for humor, you can also feel Sunset getting more and more desperate since literally re-living an entire day is definitely rough. She was here for weeks which would drive anyone crazy. Sunset managed to keep it together, but I’m sure she’ll be a lot more careful about what she wishes for going forward.

Overall, Sunset’s Backstage Pass is a fun special. It definitely delivers on the usual MLP qualities you would expect here. The characters are nice enough and it’s just a pleasant plot that you could really show anyone. It may not be ground breaking or one of the all time greats for MLP, but it was solid and a pretty good way to end the Equestria Girl movies. Of course I do hope they keep the brand going though. You never want to see something just end like that. If you haven’t checked this one out yet then I’d recommend changing that.

Overall 7/10

Cris Johnson vs Isaac




This is a tribute to Next. Cris has some really cool abilities for sure, but as a character I wouldn’t say that he was all that great. Even with the incredibly awesome ability to see into the future he made quite a few mis-steps. He wouldn’t be able to stop Isaac because even if you know what’s going to happen, it doesn’t mean that you will be able to stop it. Isaac is simply on a whole different level. Isaac wins.

Wonder Girl vs Oberon




Suggested by iKnowledge Oberon is surprisingly powerful. He’s got a large array of abilities including super speed, strength, energy barriers, flight, and much more. He’s a jack of all trades who will keep Wonder Girl quite busy, but ultimately I believe that she surpasses him in the stats that really matter. She is strong enough to simply overpower him and fast enough to make it happen. It won’t be an easy fight, but definitely a very winnable one. Wonder Girl wins.

Zero Exe vs Max




Suggested by Anonymous Max has always wanted to be a great Pokemon trainer but it just hasn’t happened yet. He would probably do well, but as it stands he has no real way of defending himself against Zero. Zero has the edge both in attack power and speed. He utterly dominates Max in both stats and that means that he won’t be losing anytime soon. It’s been a while since Zero got his last win so we’ll see if this is the return of a larger comeback. Zero Exe wins.

Purple Man vs Raven




Suggested by iKnowledge The Purple Man is pretty good at manipulating people. Once he is in your thoughts it can be game over, but Raven has dealt with literal demons in her head. His abilities definitely wouldn’t have much of an effect on her and once it becomes a physical battle on the outside then he really has no shot here. Raven is on a whole other level compared to this guy and all she has to do is conjure a few shadow monsters to end him in an instant. There can only be one master of the shadows. Raven wins.

Dr. Mario World Stats and Records

Stats time!

Name: DReager1
Battle Point Record 1365
Tier 4
Stars 380
Current Stage 153
Consecutive Win Record 8

Characters still not unlocked 24

Character levels
Dr Mario 1
Bowser 1
Bowser Jr 1
Ludwig 1
Wiggler 2
Swoop 2
Porcupuffer 2
Clampy 2
Boom Boom 2
Goomba 1
Bob-omb 1
Cheep Cheep 1
Piranha Plant 1
Paragoomba 1
Sumo Bro 1
Crowber 1
Amp 1
Pom Pom 1

World Stats

World 1 Area 1 60/60
World 1 Area 2 60/69
World 1 Special Cube Complete
World 2 Area 1 50/60
World 2 Area 2 47/69
World 3 Area 1 49/60
World 3 Area 2 44/69
World 4 Area 1 41/60
World 4 Area 2 29/69
World 5 Area 1 0/60
World 5 Area 2 0/69

Dr. Mario World Review


It’s time to look at another mobile game that I’ve been going through. This is definitely more of a Fire Emblem than a Madoka in terms of how long I’ve been playing it. Dr. Mario World is a simple yet addictive mobile title which will keep you coming back for more. With over 200 levels available at launch Nintendo really did a good job of making sure there was a lot of content here.

The basic plot of the game is that viruses have launched an invasion on the mushroom kingdom and even on surrounding lands like Bowser’s kingdom. The only way to stop these viruses is to have them take some medicine. Dr. Mario and Dr. Bowser form a reluctant alliance to end the threat, but will they really be able to stop these guys?

So far we’ve only had the one cutscene after the opening which is where Bowser stepped in. I honestly think more cutscenes could have easily been added considering that they are basically just still images with the characters. It wouldn’t be too crazy to have added them after every world right? In the game’s defense, it did freeze after I beat world 3 so I had to restart and enter world 4 so there is a slight chance that there was a cutscene there I suppose. I haven’t looked on YouTube or anything but at least in my experience I’ve only seen the one cutscene.

The gameplay is basically an upside down Dr. Mario which is pretty interesting. I’m thinking they switched the gameplay style so it would be easier on the mobile but that is just speculation. Regardless you’ll quickly come to love the style. I dare say that I much prefer it to the classic gameplay. It’s a lot easier for me to dive into and I’ve been tearing through the levels. You have to match 3 of a color to eliminate the locks and viruses. Most levels are won by eliminating the viruses but some are about collecting coins or other such goals. The game is very clear about the goal from the start so there is no guess work. As you go through the levels the game continues to add new versions of enemies and obstacles. New things continue to be added after level 100 and I wouldn’t be surprised if the game isn’t done yet.

Graphically, Dr. Mario World doesn’t pull its punches. All of the screens are quite clear and the visual effects when eliminating the viruses are pretty satisfying. All of the visuals can hold themselves over as if they were from a big console game. The soundtrack is very small as is usually the case for mobile titles but the main theme just fits the game so well that you probably won’t notice.

As for replay value, the game definitely has a lot of that. As mentioned the main game has 200 levels plus speed levels in each world. These levels get progressively harder so even if you beat a lot of the early ones in one shot you definitely won’t be doing so in the later ones. You also do have an energy meter so if you lose a level 5 times straight then you will need to take a break for a few hours. That hasn’t been much of a problem because of all the maintenance though. They give you an extra 10 hearts for that each time. While going through the levels you will also be earning coins which you can use to buy more doctors and assistants from the shop. These guys have effects that are pretty subtle but they add up during a match. You can equip 2 assistants to help you. As for the doctor, you get to pick one at the beginning of the game and get a random one later on. I decided to go with Dr. Bowser and have not regretted that decision at all. His ability to destroy 2 rows is very handy and makes up for the fact that he is pretty slow.

Then we can’t forget about versus mode either. The gameplay is similar but more like the speed version. You get the matches as quickly as possible in order to launch an attack at your opponent and cause more lines to appear. The actual levels are a lot simpler than the story ones but that goes both ways. I really found my stride in this mode and got up to 1200+ points which brought me all the way up to tier 4. Now I’m starting to have a win ratio close to 50% so this seems to be the right area for me. It’s definitely a lot of fun going through the matches and after every 7 wins you get a box filled randomly with coins or other collectibles. I do think that throwing viruses in there was unnecessary though as getting nothing as a prize after 7 wins is pretty harsh. After your 7 wins in a day the rest does not help you get another box. Only 1 box per day.

There isn’t much negative to say about the game except that it’s maybe a little too stingy with how you get new doctors and collectibles. If you’re playing to get everyone that will probably never happen or at least not for a very long time. I do like how once you’ve maxed out a character they take him out f the pool so you won’t get duplicates. More gatcha games need to do this, but since even maxing out one character is incredibly difficult it won’t really come into play. The game also has a habit of freezing at times when you’ve won a level and then it only counts the win sometimes. That one is a bug that should be pretty easy to fix though. It’s definitely an annoying one but it hasn’t personally affected me much yet and I’ve played a lot of versus battles.

Overall, Dr Mario World is definitely an excellent game. It’s a very simple title with straight forward controls so you never have to worry about getting lost or being unsure what to do. It may look like there isn’t a lot to do here but the amount of content is definitely satisfactory. I recommend checking it out and since the game is free it’s not like you will be risking much in doing so. Just give it a whirl and if it’s not your thing then you can delete it just as quickly.

Overall 8/10

One Piece Strong World Review


This has definitely been a movie that’s been on the backburner for quite a while. Strong World is known as one of the better One Piece films or at least when it came out it was known as such. After that we got some heavy hitters like Z and Gold which have also forged a name for themselves. Strong World is definitely a fun film but definitely a step under Gold and I get the feeling that Z will win. It’s a good all around adventure, but does have some issues.

The film starts off with the Strawhats scattered once again amidst a bunch of flying islands. We then see that Nami has been captured by the pirate known as Shiki, the strongest man in the world. Luffy and friends will have to hurry if they want to save her and after this we also learn how she was captured in the first place. Shiki has amassed a large pirate army and many other crews have also gathered to help him wipe out the East Blue. The stakes are high and continue to escalate as the terror approaches the home of the Strawhats.

Shiki is definitely established as a powerful villain here since he is untouchable for most of the heroes and even Luffy has to play defense for most of their encounters. The film makes it very clear that Shiki is stronger than Luffy. In a straight fight the hero just has no shot to win here. While not unheard of, it is still rare to see Luffy losing like this. He takes quite a lot of hits throughout the film. Shiki’s ability is to manipulate gravity and that helps him enhance his speed and power as well. Shiki is definitely a powerful enemy, but I can’t say that I cared for him.

He’s super quirky to the point where it is hard to keep thinking of him as a threat. He panics with his subordinates quite a bit after all and has a very short memory span. Nami manages to escape from him several times as well so you do have to doubt his security measures. Being good in a fight is not enough to make you a great enemy. His two lieutenants also aren’t all that good. One is basically King Kong and the other one is decent with a sword, but too busy trying to keep up charades to actually remain as a threat.

As expected the animation is quite good. Surprisingly the film doesn’t lead off with the big high budget scene. Typically the films love to show the environment and the animation in the first shots like in all of the Pokemon films. For the One Piece film it starts off with a Shiki scene first and then cuts away to Luffy which is where the animation goes way up. The visuals for the jungles are definitely quite solid and the whole thing is very smooth. This is one area where it can definitely hold its own against the newer titles.

I also really liked the soundtrack. The tunes are a lot more fun than what is in the actual show. It’s going for a very “nature-esque” array of themes which makes sense since Luffy is in the jungle the whole time. It’s all very fast paced and high energy. The film definitely went all in on a technical level.

So where does the film falter? Well, it does have a fanservice issue. To an extent we can always expect that with One Piece with Nami around, but Gold for example did a good job of restraining itself. Maybe a tiny moment here and there, but Strong World just keeps it coming for quite a bit. It’s enough where it is noticeable. As mentioned, the villains are also a little on the weak side. The ones in Gold had a lot more character. Brook also still exists and so naturally most of his dialogue is terrible.

It is also a bit iffy to see Luffy and the others get wrecked so badly, but that I can roll with since you can’t ask for the strongest villain to fight and then be upset when he clobbers the heroes. At least Luffy and the others put up a fight although Luffy should have gone into Gear 2 as soon as Shiki went after Nami. There’s no real reason to hold back when lives are at stake right? Zoro and Sanji are definitely shown to be out of their league this time, but they do get to contribute a little at least. The scene of the whole team trying to fight Shiki was cool because they almost never get to fight an enemy like that. The only time I can think of off the top of my head is when they all fought Aokji. I love group fights like that and for One Piece I feel like that may never happen again, but the series has a ways to go so hopefully they do get to do that. In the meanwhile the movies help with this since it’s a lot easier to have the whole group assemble here.

A standout character was actually a thunder bird named Billy. At first you expect he’ll just be a fun animal mascot to aid Nami, but the guy can fight. He takes out a ton of giant monsters and without him Luffy wouldn’t have stood a chance against Shiki. Billy’s the kind of movie character you want to have. He doesn’t steal moments from the main cast, but does assist a lot so he doesn’t feel like a filler character either. The guy just wants to help his friends out and you can’t go wrong there.

One key part that the film does right is keeping the adventure very fast paced like all good fantasy films should. There’s rarely a time where the film really slows down so there is a lot of replay value. I may not call this film great, but I did have a fun time and there’s a lot to like here. It’s just a good popcorn fun adventure where you get to see all of the characters unleash their signature abilities and take down some villains. It’s a little contrived that both Sanji and Zoro’s opponents escaped only to have to fight them again though. I’m thinking they wanted to include their second intros, but you do have to wonder how the villains would have escaped in the first place.

Overall, Strong World is definitely a fun film that I’d recommend. Whether you’re a fan of the series or not you’ll definitely enjoy it. There are enough recap nods and such to ensure that even people unfamiliar with the series can get into it. I thought the opening showing off all the members of the crew was handled really well. They all get the name bumpers and a quick scene so you can see what they can do. Nami is the last to be shown, but I think you’ll still be able to tell that Luffy is the main character since his segment is the longest and he just feels like your classic Shonen lead. I’ve always loved character intros like this so One Piece really nailed it here. I look forward to seeing what the next film is like.

Overall 7/10

Space Godzilla vs Redips




Suggested by Anonymous Space Godzilla is a very powerful Kaiju. It can’t be denied that this guy could literally step on a bunch of the fighters from this site and win matches that way. Still, it will not be enough to take down someone like Redips. Redips turned out to be one of the strongest Mega Man X villains and the guy is a tactical genius. He can just blast Space Godzilla to smithereens. While the Kaiju is huge, that size will be his downfall here. Redips wins.