Touhou Genso Rondo: Bullet Ballet Review


This is my first Touhou shooter game so I’ve finally been able to start a new franchise! The gameplay is certainly a lot of fun and it is a solid game. The plot is the main thing that holds this title back, but not enough to really take any points away this time. There’s a good amount of replay value after all and that tends to help quite a bit.

So, there is a story mode, but most of the stories don’t really have anything to do with each other. You play as one of the magical girls as they go around picking fights. The fights are called Danmaku battles and in cannon it seems to be similar to the actual gameplay, but naturally it is not lethal. One girl’s story has her beat everyone up because her mistress told her that dinner would taste better after these tough battles. In the end, it all turned out to be a lie though. Another story had a girl host a tournament and then she went around beating everyone up. The others didn’t want to enter the tourney, but they had no real choice in the matter. Another girl needed inspiration for her puppet shows so she went around challenging everyone. Rinse and repeat.

The story suffered from the same problems as AquaPazza. There just were not any real interesting characters and none of the stories were particularly interesting either. There simply were not any stakes to be had here as they were all just having fun. That can work out fairly well of course, but the game didn’t do much with the concept. It doesn’t help that there are no actual cutscenes here either. There is a still image for the beginning and the end as well as quick text conversations between the characters prior to each fight. It’s just not much though. Ah well, you’re really here for the gameplay anyway.

Each character has a standard attack where you can shoot a barrage of bullets at the opponent. You really want to land as many blows as possible since the opponent can absorb the energy from the stray hits. That means that the closer they get to the bullets without getting hit, the closer they will be to a final smash attack. Aside from the standard bullets, you also have power bullets and alternate bullets. I call them all bullets, but they won’t all necessarily look standard. One character’s alternate bullet has her summon a doll which shoots lasers and one power attack has a lot of energy stars appear and blow up, which sends energy everywhere. Each character can also move in slow mode, which decreases your speed, but also allows you to absorb more energy. There is also dash mode where you can quickly move with a burst of energy and you also have access to 3 new bullets. Speed Bullet, Speed Power Bullet, etc.

Once you have gained enough energy, you may use your final smash. This takes you to a new field where you will try to land hits on the opponent. While in this mode, the opponent cannot escape and can only leave by waiting out the timer or eliminating all of your health. Not to worry though, the health that you lose during the final smash has no effect on your actual health bar. That will only change if you activate your final smash when you have exactly 1 HP left. When you reach 1 HP, all bullets vanish for a second to give you a chance to launch a counter attack. The Ultra Smashes never work on computers, but I’m sure that they would be decent against a second player. If you don’t want to engage in bullet battles for long, you can also quickly turn things into a hand to hand battle if you charge into the opponent’s circle. There, you can use 2 attacks, standard and power. Standard attacks can be blocked and countered while power attacks beat the counter, but lose to standard.

As you can see from all of this, the controls are really quite complex. There is a lot happening in the game at all times and this is certainly not a cash in. It’ll take a little while to get used to all of the controls, but you’ll get the hang of it soon enough. It’s the kind of game that is definitely a lot more fun against actual players than against CPUs though. CPUs are simply too good at perfectly dodging the bullets and predicting your every move. Not to mention the fact that they are able to defeat your final smashes in an instant. I always thought that was pretty suspect.

On a technical level, the graphics are quite good. With all of the bullets hitting the screen at once, the area always looks very colorful. The game never starts lagging up either so they did a good job with the coding. The soundtrack is very limited though so that isn’t quite as impressive. None of the themes are particularly good either so that’s something that I would like to see improve in a sequel. At this point, a sequel is certainly not in doubt so if it is licensed as well, that would be the top priority for improvement. I’d also like a better story mode if that’s possible.

Aside from Story Mode, there is a good amount of other content to play around with. There is boss battle mode, where you only fight against Ultra Smash opponents. If you can beat 8 opponents with any character, you will get a trophy. I was only able to beat 3 opponents myself when I gave it a whirl so that sounds incredibly tough. You need to get really good at the game if you want to pull something like that off. There’s also Arcade Mode, which basically seems to be Story Mode without the story. I haven’t actually tried that mode yet though so maybe there are some wrinkles to be found there.

The main incentive for playing around in these modes is definitely the fact that this game has a lot of trophies to grab. Almost all of them were listed as Ultra Rare when I last checked so they are certainly no joke. I don’t see myself getting the Platinum anytime soon as I would need to get a lot better, but it’s a fun goal to strive for. You also can’t underestimate how good simply having Multiplayer is for the replay value. This is the kind of game that you can play and have fun with at any time.

Overall, Bullet Ballet is a fun title to have. I have not played a whole lot of games like this and the one that I have played didn’t have a multiplayer option so that was completely new for me. It’s a novel concept and if you have seen the game, but weren’t sure if you should take the plunge, I recommend jumping in. You will have definitely not played anything quite like it.

Overall 8/10

Digimon Adventure 02: Revenge of Diaboromon Review


Our War Game was definitely a great Digimon movie and my personal favorite from the collection. Making a sequel to that one makes a lot of sense and Diaboromon was a really cool villain so I was glad to have him back. Unfortunately, they only gave the sequel around 30 minutes to work with which limits this movie to a noticeable extent. It is still a fun film, as a result, there just isn’t a lot of time to do just about anything. It’s very rushed, but we do get 2 big fight scenes so that’ll do. Considering the players in the actual battles, it still has more stakes than 2 out of the last 3 Digimon films.

The film starts off very quickly as Diaboromon returns and decides to wreck havok on the world once again. Luckily, the DigiDestined have learned of his plot so the main characters of the first two seasons have a meeting on what to do about this. They ultimately decide to send in Omnimon to take care of Diaboromon while the other characters handle the rookie Digimon that are infesting the city. Sounds like a good plan, but can Omnimon really win? After all, he only beat Diaboromon the first time because they used emails to slow Diaboromon down from the inside. Otherwise, Omnimon was much too slow to do anything about the villain, which continues to be a bit of an issue for him here. Davis may have to step in if things get dicey!

The film has no time to waste so that’s why things happen very quickly here. As with the last encounter, some of the Digidestined are a little too busy to help out, but most of them are ready this time. TK and Kari are probably the most useful characters aside from the main 4. They may not have super strong Digimon at their disposal like the others (They don’t want to use their strongest forms or haven’t mastered them I assume since they go with the standard modes) but are still able to give Diaboromon a good tackle and dodge his array of lasers for a good amount of time. They handled the situation well and I would have liked the other members to have helped out as well. Perhaps in Tri we will finally get to see the whole team help out.

I’m still not really a huge fan of the animation style used in this film. It’s a style that has been used for most of the Digimon films at this point and makes all of the characters very wavy. It makes for good explosions, but also makes the movie lose a lot of its color. For example, just about everything and everyone are faded out as opposed to the bright colors from the original TV show. It looks more like Seinen character designs as opposed to Shonen or Kodomo. It’s not necessarily bad of course, but the humans lose a bit of their individuality and I’d just like to see more color introduced.

I also think that it could possibly be linked with how Omnimon looks a lot weaker here than he should. He’s portrayed as extremely slow to an extreme level. It may be because of how the Digital World works in the film universe, but it definitely didn’t make him look all that impressive. In the human world he was a bit faster though so it may not be an animation/directing thing and just Digital rules that came into play. Imperialdramon got to show his stuff though and the hyped Paladin Mode was fun to see. With the raw power of a quadruple Mega, he should definitely be a force to be reckoned with. In Cyber Sleuth he had the ability to take out an entire team of 12 Megas in a single shot so even today he is considered to be one of the strongest of all time.

The final fight scene on Earth is quite good after all. The shots of Diaboromon’s true form slowly approaching were handled well and his rematch with Omnimon was good. It’s a shame that his fight against Paladin Mode only lasted a few seconds, but this is where the short length of the film really came into play, similar to the Janemba DBZ film. It also shows how strong the form is of course as it would look less impressive if it was more of an even fight. I’d still take Omnimon over Imperialdramon in a fight any day, but both of them are strong fighters since Imperialdramon has his humanoid mode. If he was stuck in Dragon form, things would be pretty tricky for him.

It’s pretty neat that now most of the kids in the world know about the Digidestined. It should make their work a little easier if they don’t have to hide the fights each time. Plus, since emails can slow down the villains, having the aid of the other kids can really be useful. Most of the adults will probably still be left in the dark since they can’t really comprehend the world of Digimon, but that’s okay. It made for a really fun plot in season 3, but it would need a lot of screen time once again so it would deserve its own movie if the series ever gets that plot.

I think it is safe to say that Tai is the best character here. He’s pretty serious the whole time and doesn’t hesitate to go into battle. Matt’s a close second though as he is also ready for action and has matured a lot over the years. He even acts as the leader a bit although Tai will always be the true commander of the team. Izzy helped out a bit from his end as well with a little aid from Yolei. Of course, the whole situation was Yolei’s fault as well so she was really trying to fix her own mistakes at that point. Mimi and Joe didn’t really get to do much, but at least Joe lent his bike to Davis and Ken so they could make it in time to help out. Ken and Davis were solid characters as well. I definitely agree with Davis that he should have been allowed to go and help from the get go. If Diaboromon had to deal with 2 Mega level Digimon at once, there is a chance that he never would have made it to the human world. The small Digimon weren’t really causing all that much damage anyway so they would have been fine even if they had been left to their own devices. Ah well, they got to prove their worth in the end after a rather long run to make it.

The soundtrack is all right here. As with most of the Digimon films, it takes a rather serious, Godzilla esque tone for the music. There was a nice quick theme that played near the end during the battle on Earth though. I remember that one being pretty solid. I do miss my classic English Dub Digimon evolution theme and hope to see it a bit in Tri or some kind of remix at some point, but I know it can’t always be around.

Also, one thing I definitely like about this film is the fact that the Digimon just hang out with everyone in the real world. I never liked the fact that they were forced to part ways at the end of Season 1, but the films helped to correct that. Now, the Digi Destined can hang out with their Digi partners whenever they want. Even when the Digimon go back to their world, you know that they can always come back to hang out as well. It also gives the humans more options since they can quickly summon a Mega to defend themselves if an enemy suddenly attacks the human world. Otherwise, they’d be defenseless and that would certainly be a problem. The season 2 cast is still basically defenseless without Davis and Ken (I don’t count TK and Kari) so they shouldn’t go too far. I’m still interested in how the 02 cast could lost in Tri, the main two members are fairly tough. Ah well, we’re getting closer to Tri so the mysteries will start to become clear.

Overall, Revenge of Diaboromon was a good way to bring back the fan favorite villain. I’ve always considered him to be similar to Broly in that sense as he is one of the only movie villains to return and it always takes the full cast at their peak in order to stop him. Without the season 2 guys, the DigiDestined would have been doomed against Diaboromon and his new power. He had the complete edge in the Digital World thanks to his army and in the real world his new form’s durability was quite impressive. Omnimon’s attacks couldn’t make a dent in his armor. It was a fun way to say good bye to the original cast until the new Digimon Tri movies. I do wish that the film could have been longer and I’d like the movies to start adding a little more color. It doesn’t have to be a lot all at once as a gradual effect will do, but I like my sharp colors. However, the film still holds its own and I’d put it in second behind Our War Game.

Overall 7/10

Little Battlers Experience W Review


It’s been a while since I reviewed the first series. I actually finished this one a while back and am getting closer to finishing the third series which is why I needed to get this one out. The first LBX series was a lot of fun and a great series all around. The characters were solid and we got a lot of great fights. W ups the game to another level and I don’t see any other LBX season defeating it. Wars has the best plot, but W has the best action scenes and the power levels were a blast. They were all over the place, but pretty hype all the same. With 2 arcs and a whole lot of tournaments included, W couldn’t get much better.

It’s been a while since Ban and friends won Artemis so they’re taking a long break from saving the world. Ban was hanging out at the mall when LBX robots suddenly go on a rampage and start attacking civilians. One kid is targeted so Ban quickly gives him a robot to fight with. The kid’s name is Hiro and he’s a natural prodigy at the game. It’s not surprising though since he is proficient at every video game that he has ever played, including the LBX game inside of the Arcade. The two of them fend off the robots, but at a lethal cost to Ban’s LBX from the original series. No worries though, he gets a new one and the two of them are set to save the world.

Who is threatening the world this time? A mysterious group of terrorists known as Detector are behind it this time. The stakes are quite serious this time as the terrorists are attacking countries around the world and destroying national landmarks. They won’t stop until every country bows before them. Naturally, America doesn’t negotiate with terrorists, but they are sitting ducks against the legions of LBX robots that assault them. Detector has the power to take control of any LBX and since America has hundreds of them lying around, it is a sticky situation. Ban and Hiro join the government in order to put a stop to this and are aided by American representative Jessica and Japanese brawler Ran. Jin and ex villain Yuuya also decide to come and help. The heroes have a lot of members on their side, but they are still outnumbered 100-1. It also gets personal when most of Ban’s friends from season 1 are kidnapped and brainwashed into joining Detector. Ban has to stop them now…no matter the cost!

The tone of this series is certainly more serious than the first season which makes sense, but it keeps a good balance of also being light hearted. Between the super serious fights there is still time for tournaments. The animation is very sharp and I’d say that it is noticeably improved from the first season. The best fights from the original series can still hold their own of course, but this one consistently had a lot of great fights and good speed showings from the characters. We even got a space fight in this series which was certainly a treat to watch. The series also kept the recycled footage to a minimum with the special attacks so the actual fights still had good animation. The special attacks always look nice and flashy as well so I still like to see them.

The soundtrack is excellent. There are a lot of great battle themes to be found here and the music can always be heard over the sound effects. Some shows put the music on a little too low at some points or you just can’t remember the music by the end. That’s not the case with W as most of the themes become fairly iconic by the end. I also really liked the first opening. The 2nd and third openings weren’t quite as good, but they weren’t bad either. Well…the third one may have been a little bad, but it wasn’t terrible. The first one was easily the most energetic though and it was the most fitting for this series.

Ban is the main character of this adventure once again although this time he shares the role with Hiro and Ran. I’d say that Ban still is The main character in the end though and he still gets the most hype. Several fighters like Kirito and Jessica wanted to fight Ban right from the get go since he has the reputation of being one of the world’s greatest players. He does a good job of upholding that title as well. He takes a few losses during the series when the big villains start to show up, but in 1 on 1 fights he always holds his own. If his robot hadn’t been broken in the first episode…things could have been very different as well. Ban’s a great leader and a super solid main character to have around.

Hiro had me worried when he first appeared. I really didn’t care for his design as the glasses were a bit much. Luckily, the show was just trolling and after he fell into a fountain, his hair style switched and the glasses broke. Suddenly he looked like the hardcore main character that I had been waiting for. In any other show, Hiro could have easily passed as the main character and nobody would blink an eye. His personality is a little different from Ban’s as he is less serious and likes to have a good time. In that sense, he’s like Ban from season 1. Unfortunately, saving the world so many times has taken its toll on Ban and he seems to have less fun than the others. Jin and Ban both reflect on this at one point as they may not be much older than the others physically, but it sure seems like it when the two groups are together. Hiro really likes superheroes and classic anime which makes him even cooler. His natural battle skills are great and while his special reaction ability isn’t really delved into…at all in the series, it is finally explained in the third title.

Ami and Kazu may have had a huge role in season 1, but their roles are minimal here. Ami doesn’t look bad, but she simply can’t fight alongside the others anymore. Her LBX has been completely surpassed even if it used to be very powerful. Kazu has also changed quite a bit as he worked out a lot and is more outgoing. Unfortunately, he developed into a completely terrible character. It involves a plot twist that I’m about to mention, but it erases any chance of me ever liking the character again. So much for character development.

Professor Yamano is to blame for Kazu’s downfall. So, remember the terrorist group known as Detector? They went around blowing up landmarks and terrorizing people. Yamano claims that they never destroyed anyone, but I find that incredibly difficult to believe based on the first episode. The LBX robots were blasting away at the entire mall and this was happening on a large scale around the entire planet. There were definitely casualties if we’re being honest here. They threatened all of the countries around the world and used fear tactics to accomplish their objectives. The big twist behind this is that Ban’s father created the group. What was his reasoning? He needed to steal a few vans worth of some material to stop the real villains from getting it and getting to space where they could destroy the world….

So the show is trying to say that Yamano…with his political clout with all of the high ranking officials, couldn’t have simply explained the situation? Even if he thought that the government was corrupted, he could have told just about any smaller security group or even have hired Ban and friends to secure it. Creating a global terrorist group and actually attacking all of these locations just to legitimize his group as a serious one is inexcusable. I don’t care what his excuses were, Detector did way too many horrible things to be forgiven. The twist made no sense and Yamano should have been arrested. No matter the reason, he caused a lot of large scale destruction and likely many murders. He shouldn’t be walking around the world carefree after all of that. I was really hoping that the final scene of the show would be him in jail. Even the cops and his friends barely seemed to care. Kazu knew about this and joined anyway…so he’s just as guilty. This is a good way to destroy 2 characters in one easy step.

Cobra is the American liaison who helps the characters get flights and whatever resources they need. He doesn’t really add anything to the show though. If he had been cut out, I wouldn’t have minded at all. A lot of the season 1 supporting characters show up during this title as well. Most of them don’t get much of a role, but it’s always fun to see the Power Rangers return. Otacross would have been better left to our memories though. Gouda and Sendou get decently large roles here. Surprisingly, they can still keep up with the new robots. Sendou isn’t too surprising I suppose since his Joker was all about speed and that keeps him relevant. His skills are actually pretty good and I find him to be significantly stronger than Gouda. Gouda feels like a parody at this point. His LBX is extremely slow and all of its attacks are predictable. How he manages to win anyway is beyond me. It’s a good thing that the show doesn’t really care about power levels. It’s fun to see them, but most of the new supporting characters are more likable.

Ran is the third main character of the group. She’s always eager for a fight and likes to brawl without a weapon. That’s certainly not how most LBX fight so it’s fun to see the hand to hand battles. Unfortunately, her LBX does start to get seriously outclassed by Ban and Hiro’s after a while, but she managed to keep up with them for most of the series. She’s definitely a likable heroine and a solid addition to the cast. I ended up liking her more than Ami from the first series. It certainly does help that she is a fighter.

Jessica is the other heroine and I feel like she had potential that was never reached. For example, she is very confident in her abilities. She believes that nobody can beat her 1 on 1, but why does she think this? Jessica never gives the viewers a reason to buy into this self hype since she never seems to be nearly as strong as Ban and Jin, let alone worthy of the title World Champ. Her gun skills are good, but her LBX doesn’t seem all that impressive otherwise. Ah well, I still like to see the characters have confidence. She just needs to prove herself a little more and since she missed out on the third season, she may not get that opportunity.

Jin may have been the big rival in the first series, but his role is a big smaller this time around. He’s a main supporting character, but his robot never got any real improvements so he is no longer to fight on par with Ban. It’s a shame, but you could tell as soon as he appeared that he wouldn’t be much of a threat this time. That’s because the design for his new LBX simply wasn’t that good. It had a throwaway feel to it and the writers didn’t even try this time. He still talks a good game and comes up with good strategies though. With some plot hax, he was even able to take Ban down once. He’s a fun character, but much like Zoro from One Piece, the time skip seems to have dulled his competitive flame. Jin is now content to just be an ally, as opposed to trying to surpass Ban.

Asuka is one of the new rivals who shows up. She was able to take on Ban and Hiro at once so her skills are certainly for real. I don’t believe she should be portrayed as quite That tough though since Hiro and Ban were given custom LBX robots that should be the strongest on the planet. How is Asuka’s so much better than theirs? I do like the design of the Vampire Cat though and Asuka certainly lives up to her hype. She even steps up to aid the heroes against the villains and ends up being one of the better new characters.

It was fun to see Yuuya return in this season, but I was never a big fan of the guy. His character is certainly very different since he isn’t being mind controlled anymore. He is just too serious and I typically disagreed with him whenever he was on screen. I wouldn’t have minded if he didn’t join the others as a main character and would have preferred that. Another old face to show up was Kousuke. He was a surprise stand-out character from the first series. He really just appeared as a cameo and got wrecked by Hiro, but it was nice to see him. I do think that the character was nerfed though as he should have put up a better fight.

Kirito had an intriguing plot during the series. He wanted to use a program to help bring his sister (I think it was his sister) back to life, but naturally this kept leading into dead ends. His journey was a futile one, but at least he learned how to like the LBX game again by the end. He is one of the stronger players and he made for a nice rival to Ban. Since Jin no longer counts, Ban needed someone who could compete against his skills. While Kirito may not live up to his name compared to then more popular Kirito, he is still a solid character. The fact that he is proficient with just about every robot is quite impressive as well.

Dr. Mummy is a villain that I couldn’t take seriously. I didn’t like how he had to take a deep breath between every sentence. That gimmick got old incredibly fast. The character gets a pretty big twist at the end. I can’t say that the twist really mattered all that much though and didn’t help the character much. It did get rid of the gimmick though so I was super glad about that. At least Mummy had more of a purpose here than Gojou though. I always like seeing villains betray each other and Mummy pulled that off. Gojou is an Egyptian LBX player who randomly shows up, gets wrecked, and then shows up again. There’s no real rhyme or reason to the character and he is really pointless. As you can tell…I’m not a fan.

While not a character, Achilles Deed was a fun villain to have. Someone is operating him of course, but the mystery of it all was neat. Achilles was such a fun robot from the original series and I was always a little sad that Ban never got him back. Seeing a new and improved evil version of the robot was definitely a lot of fun. It could fly as well, making Deed one of the most powerful LBX robots of all time. I was definitely very impressed with it. Another robot that got a lot of hype was Killer Droid. It’s not an LBX, but it is a robot that was created to destroy them. It is rather large, but I don’t consider it to be that fast. The problem is that it is incredibly difficult to injure the beast at all. Speed is great, you don’t get hit by Killer Droid, but if you can’t hit him, then it is an endless stalemate. He does get a weakness by the end though so suddenly everyone can beat him.

An underrated character is Jack Gelato and his LBX Proto-1. It was one of the original LBX robots and it is so powerful that it was able to take on the hero group. Hiro, Ban, Ran, and possibly some others were there, but Jack was handling them all rather well. He’s a great character and a government agent who is actually portrayed as really competent. His Proto-1 can hold his own against any robot based on that impressive fight and it’s good to have a government agent who can rank that high. Sadly, he only appears a small handful of times, but his opening fight is what really sold me on the character.

There was a random episode to tie into the Izuma 11 Go vs LBX movie. It was really good though as aliens suddenly show up and challenge Ban and Hiro. Surprisingly, the duo is completely overwhelmed and the aliens leave right before the heroes would have been destroyed. If that episode is any indication, then the movie must be incredible. I love the concept of alien LBX robots showing up and just dominating. Aliens are always a good story device to use in order to give the series some fresh and powerful villains. It was easily one of the best episodes in the franchise and I’d say that it was the best movie tie-in episode of all time. It was straight to the point and the whole episode was basically just one big fight.

After the initial arc with Detector, we get a mini arc after that. The LBX robots are on a rampage again and this time it is because of an A.I. program known as Mizel. The arc felt like filler and it didn’t really serve much of a purpose, but we got some more good fights so that is always a plus right? Mizel’s robot can infect other robots so you must defeat it without making any kind of contact. That’s incredibly tough, but it made for some good fights. The arc itself is rather bland, but I don’t think it could have passed the first arc anyway. At least Mizel has a good character design. We also get to see what a giant life sized LBX would look like. That made for a fun villain and even Godzilla may have had to back away from this foe.

One thing I have to say though is that the Chief of Security wasn’t too smart in the series. At one point, he finally figures out that the Vice President is one of the big traitors who is working for the villains. So…what does he do about it? He tells the President while the Vice is still in the room. Naturally, this results in the President getting kidnapped along with the Chief since the foot soldiers were also in on it. Aside from how terrible a decision that was by the Chief, I also just can’t buy it. I don’t care how much corruption there is, not all of the guards would be bribed and the President was in the White House. I don’t think you could kidnap her so easily. The whole thing just screamed plot hax.

Also, as mentioned earlier, the power levels are all over the place. At least the show doesn’t even pretend that it is logical though. Characters just fluctuate constantly with Ban having trouble against light-weights and then going on to fight the strongest villains. Everyone gets speedblitzed from time to time and the characters have to keep upgrading their robots to stay relevant. This typically happens with toyetic shows though so it’s to be expected. Just look at the first fight between Bass and Slur from Stream. That was lunacy!! It’s not something that would hurt the score though. It can still be entertaining although I admit that I would love to see the power levels be straightened out. It would make the villains more impressive when they beat Ban and Hiro. Instead, it happens so often that it becomes expected.

Overall, LBX W is a superb title. With its constant action and great characters, it’s virtually a perfect anime. There is no fanservice, language, or other such negatives that plague the average title. It’s a blast and a half from start to finish. It always remembers how to be a fun show and there are only 1-3 episodes that may have not been all that entertaining. For a long show like this one, that’s mighty impressive. The fights are so good that something should always be happening. I highly recommend this show to anyone who likes a solid action scene. One of the best fights in the series is the 5 way free for all at the Artemis finals, but there were dozens of awesome fights so I couldn’t even say which one was the best. Even fights that seem like throwaway battles have a tendency to be awesome by the end. Just look at Jack Gelatto? That didn’t seem important, but ended up being epic anyway. This has definitely been a fun franchise to get into and I look forward to reviewing the final installment in this series!

Overall 9/10

Sorcerous Stabber Orphen 2: Revenge Review

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It’s been a while, but it’s finally time to look at the sequel to the first Orphen show. Interestingly enough, this show took a dramatically different approach compared to the first one. While the first season was very dark, somber, and dramatic the entire time, this one shifts gears into a full on comedy. You can see what the writers were going for here though. In the first show, there wasn’t a whole lot of time to see the cast just hang out and have fun since there were always a lot of things at stake. With the world completely safe once more, it’s the perfect time to pit the cast in all kinds of wonky situations. For the most part, this works well, but some parts of the show really just make no sense. Plot points are brought up and then completely forgotten. It makes for an odd blend, but at the end of the day the show is fairly good. The first season definitely takes the win here as I did miss “hardcore” Orphen from the search for Azalie, but this title has a lot of great moments as well.

Orphen has been having a lot of strange dreams lately. He’s trapped in a cave and bad things always seem to happen. He’s chased by giants, laughed at by the unknown, or even attacked by monsters. The one constant is that whenever he wakes up, he finds the main heroine Cleao in his room to the dismay of both of them. The shenanigans continue for a while until a new character, Licorice shows up. She wants Orphen to come with her to the royal knighthood of honor chaps so that they can properly award him. Orphen refuses so she decides to follow him until he relents. The upside for Orphen is that she is backed financially by the group so now he can use her money and live a decent life instead of scraping for pennies.

Meanwhile, a Red Haired girl continues to follow them and plays the piano during the night. Her plot twist is really obvious and I guessed it as soon as she appeared, but for those who are not too familiar with the trope, it may take a little longer than that. There are also a lot of monsters which keep showing up and try to destroy Orphen from time to time. There seems to be a mastermind behind them, but who can it be? One thing’s for sure, Orphen and the others are not going to be getting a lot of rest this time!

As mentioned earlier, the show doesn’t really know where it’s going at times. Let’s take the first plot, where the two heroes keep waking up in the wrong room. This is never resolved. There is no actual reason for the characters to be sleep walking and if the show intended for this to be a pure comical subplot, then it was not handled well. During the entire show, you’re waiting for the revelation of what is causing this, but it wasn’t to be. We can’t forget Orphen’s dreams either. He gets them constantly and some of them are even used purely for comic relief and have no purpose. One of them does come true by the end, but what about the rest? Has Orphen’s imagination just started to run away with him in his old age? I dunno, it just felt pointless once again.

Finally, Orphen’s new magical symbols are also odd. As opposed to the first show where he could just send off a spell at will, we now get a visual of an odd looking circuit board. We can definitely assume that Orphen is drawing energy from this tech to use his magic. I had a theory going on for a while that this Orphen was a clone and that was going to be the big twist. That would have really been something and I think it could have been handled very epicly. Unfortunately, it just wasn’t to be I guess. It was purely an animation change that the show did for kicks. Gotta save the budget whenever possible right? There is certainly a decent amount of stock footage in this season.

That being said, the animation is reasonably good here. It hasn’t changed all that much from the first season, but it didn’t really need too. As it stands, everything looks to be on point. The fight scenes are always exciting and all of the character designs make sense. It’ll remind you of the classic 90’s days for sure. The soundtrack is pretty uninspiring, but we have 1 or 2 very catchy themes. The theme songs look pretty good animation-wise. I’d say that the first theme song of the original series is probably the best. As for the music of these intros, I’ll update this review with something on those once I listen to them again within the next day or two.

As mentioned earlier, most of the show is rather lighthearted and fairly aimless. While this may not sound good to the action readers in the room, it was rather nice to see the group just hang out and engage in witty banter. There are some shows where you never really get to see the heroes have fun like in DBZ so this is a welcome change. Let’s face it, Vegeta and Goku bickering could make for a lot of good episodes. This cast isn’t quite as dynamic, but they can do a good job so long as the two trolls and Orphen are the main focus. My favorite episode of this season actually wasn’t an action episode, but a comedy one instead.
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In this episode, Orphen gets cloned so that there are 4-5 other Orphens chasing him. Orphen even compliments this concept since the only one who can defeat him must be another him right? I can actually follow this train of logic. The fight scenes in this episode are a lot of fun and the dialogue is also rather strong. This episode simply could not be surpassed no matter how much plot they crammed into the final episodes. Some of those titles did put up a good fight, but none could match the brilliance of this event. If you thought that clone episodes couldn’t really be all that good, you’ll want to watch this one to reassess that statement.

The characters haven’t changed all that much since the first season as you’d expect. Orphen’s still the tough main character who is always ready to throw out some insults. He’s still a tough mage as well, but is portrayed as being a lot lower on the totem pole than usual. He is actually on the losing side of just about every serious fight in the series. He loses to all three of the main villains in one on one fights and ultimately only proves to be dependable against comic relief characters. I don’t think his fans will be too pleased at that part. I really thought that the writers didn’t give Orphen enough credit in this season. Maybe that will change if we ever get a season 3. He’s still a great lead though and I’d definitely say that he is the best character in the series.

I still have to give Volkan the runner up spot. He’s actually a really great comic relief character and puts most others to shame. He’s very consistent and never has a moment where you’re supposed to feel bad for him or respect his abilities. He plays the role of the comic relief guy right up until the end and that’s how it should be. He never loses his nerve and we’ll always see him try to make Orphen’s life more difficult. It would simply be odd if he ever switched from this tactic. I still don’t care for Dortin though. He doesn’t pull off the road nearly as well. His voice actor does a good job of giving him a very old/raspy voice, but that’s the only real positive for him. He really needs to get behind Volkan and help him out more against Orphen.

Majic is not nearly as terrible as he was in the first show, but there’s still little reason to root for him in this one. He’s still letting Orphen cheat his father out of a small fortune via the tuition when Majic isn’t actually learning anything. We had a whole episode about this and the moral was basically that Orphen is a terrible teacher, but Majic may as well continue to pay him out anyway. Not the greatest ending for Majic fans. He’ll have to really improve for me to like him more as a character.

As for Cleao, she’s still a good main heroine. It’s definitely fortunate for her that she has a super powerful dog in the form of Lucky. Even Orphen’s afraid of that little guy. She may not be able to fight all that much on her own and it can get old to see her quit the group so often, but at least she can be reasonable and her arguments with Orphen are always entertaining. Unlike Majic, she’s actually a very good supporting character who helps to push the show along. There are other characters from the first season who show up like Orphen’s child hood friend and the new leader of the spell castors, Azalie. Unfortunately, they don’t do a whole lot here and their roles aren’t great. You’d think that Azalie would get a lot of hype since she is one of the strongest mages in the world, but her quick cameos are just there to remind the fans that she exists. She doesn’t really get to do anything in the grand scheme of things. As for the child hood friend, his hobby of transforming into a superhero identity is still around, but beyond that he mostly spends his appearances getting beaten up or beating up on weaker monsters. There’s no real middle here and he can’t hold a candle to the stronger fighters. Neither can Orphen though so I suppose we couldn’t expect much more out of him.

Licorice is one of the newer characters and she gets a large role. Unfortunately, she is a pretty bad character. She wasn’t too bad at first as I didn’t mind her gimmick of always mentioning the Royal Knighthood. It could be catchy and she wasn’t bad. However, she started to get a lot worse once she started uncovering the truth behind her past. Suddenly, she would start getting very snippy with everyone and had a tendency of running off into the rain. She tried destroying herself 3 times or more and tended to get in the way of the heroes at all times. She lost any dignity she had by this point and ultimately the show would have been better off without her.

Erukarena is the final boss of the show and is an example of how you make a good final boss. She is a high above being who just so happens to look like a little girl. Don’t let her appearance fool you though, her powers are immense. She has super speed and a wide variety of spells to the point where she is able to take on McGregor and Orphen teaming up. They really don’t fare very well against her at all. She may look innocent, but takes great joy in making life tougher for everyone else. She may not have many goals or aspirations, but at least she makes sure that the heroes feel her sting. The design really worked well this time.

McGregor was the big villain for most of the series. (When he appeared anyway) He got to show off his skills quite a lot as he took Orphen down rather easily. He moves pretty fast for an old man. The show tries to make him a sympathetic character by the end as we find out a few plot twists about his past. It’s all pretty intriguing and while most of his decisions were good, it doesn’t really excuse the fact that he went off the deep end. Whatever the intentions may be, it doesn’t change the fact that McGregor was a complete villain by the end of all this. He was someone who needed to be taken down for the count. At least he made for a good villain though.

As far as the villains go, the final one is Flamesoul. Surprisingly, the show presented him as a greater magician than Orphen. The court room scene with Flamesoul interrogating Orphen was handled pretty well. He’s not the greatest of villains as he can be rather dramatic at times. He doesn’t know that Orphen was actually framed for murdering his mother so he seeks revenge throughout the series. He is definitely lucky to have an array of monsters to back him up, but he actually does a very good job. He came so close to completely getting his revenge here. I definitely liked him a little more than I thought I would by the end, but he does lose to the first two.

Finally, we have Esperanza. I would have liked her character more if she had stuck to playing the piano in the background. Instead, she gets a lot of development and is unsure of what she should do. Protecting Licorice is her main goal, but she also wants to take Orphen down which would be bad for Licorice emotionally. It’s definitely a tricky call either way as it will be tough for the two of them to get along. I also have to say that the kiss between her and Orphen felt very random and out of nowhere. That scene definitely had no real purpose if you think about it. Esperanza may have been mysterious, but unfortunately she was not a good character. I also happened to be playing Sword Art Online Lost Song at the same time as I watched this and that game had the very same twist as this title involving a mysterious red haired girl. It made the resolution to this plot that much more obvious.

Holding back this show from getting a complete 7 is that it did have a little more fanservice than it should have by the end. It’s nothing too drastic, but the little scenes here and there do add up. Most of the comedy episodes weren’t bad, but they were also pretty devoid of action, which widened the gap between this season and the first one. It was very close to matching the score, but in the end it just couldn’t pull it off. I’m sure that a season 3 would likely get the job done though.
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Overall, Revenge is a fitting title for this season as several characters have this motive over the course of the show. It’s not as fitting though when you find out that this season is mostly a comedy. The action scenes do look really good when they show up of course, but it does take quite a while for them to really get going. Once you’re in the climax, you get a glimpse of how epic the show could have been had it stuck to this genre. We do have the first season for that though. If you like the characters then you will still enjoy the show regardless as the comedy is handled rather well. Had some plot points actually ended or been removed entirely, the show would have been even better. As it stands, I’d certainly recommend this show. The franchise may appear to be about 95% dead, but there’s always a chance that we will get a movie or another show someday. Never stop hoping for that sequel!

Overall 6/10

Mega Man X The Day of Σ Review

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It’s time to quickly review a short Mega Man OVA that came out a while back. This one was pretty fun and it was definitely cool how it came with the Mega Man X remake. I’ve seen it a few times over the years and it certainly holds up well. This OVA reminds me why we need more specials like this one in the future. The possibilities with Mega Man are simply endless!

The special is a little under 30 minutes and it shows how Sigma became the leader of the Mavericks. It works as an origin story and explores a time period that we never got to see much of. Mega Man X and Zero are tasked with finding out who is manipulating the reploids and turning them against their allies. The mystery takes them through a few massacres until they arrive at the deadly truth. Zero handles the shock of Sigma being a traitor pretty well while Mega Man X is a little more shocked. The special is fast paced as you would expect and the ending is open ended since you need to play the games to see how the saga really ended.

The animation is quite good. Zero’s character model at times felt a little too tall, but I’m just used to him looking a little more hunched over. The design is quite good if you look at it without thinking about the others and likewise with Megaman X. The energy blasts and effects look great. This could have easily been turned into a TV show and I’m certain that fans would have been very pleased with the results. The soundtrack is all right. It doesn’t use as many video game themes as I would have liked, but it still does sound nice and futuristic. The theme when Mega Man X was getting the charge shot ready was solid and overall it worked pretty well here.

The power levels are a little wonky as I feel like Mega Man X and Zero should be portrayed as much stronger. One Mechaniloid (I doubt that is how it is spelled, but close enough) should not last so long against a combined assault. Zero should have taken out his sword unless he acquired it later on. That would have been very handy. Mega Man X’s fully powered charge shot looked very accurate though and it is good to see. His power level should really be off the charts since he was essentially built to be the ultimate reploid. Also, Zero knew about Sigma which is how he countered the Maverick’s stab, but he looked pretty bad in that fight anyway. He should have been thinking about how to land a hit of his own instead of bragging for so long. I like his overconfidence, but landing at least one hit would have certainly helped a lot as well. Sigma is strong so it should be a good fight, but Zero’s no slouch either.

We got a cameo from Doctor Light and Doctor Cain as well. This helped to tie into the classic universe and I’m still waiting for the game where we see the events between them. I know that a popular theory is that Zero destroyed Bass and supposedly he may have destroyed Mega Man as well, but most of that is speculation. Others believe that Mega Man X was built from Mega Man’s parts. Personally, I’m hoping that this theory isn’t true since I want them to be completely separate. The special ends in a very sad way for Doctor Cain since he really underestimated the Mavericks. It seems like this was all just a game to Cain though so he may not be too distraught about his fate.

There were also cameos from other Mavericks and the legendary Vile. It would have been great to have seen Vile more since he is such an awesome character, but I suppose that I’ll have to wait a while. Maybe if the Mega Man show does well they’ll eventually introduce the X characters. It may be more of a comedy than anything, but hopefully they’re portrayed right. At least we have the Mega Man X episode from the 90’s cartoon. Mega Man X was nice and heroic here unlike his extreme cartoon version (to an extent) so that was nice to see. He definitely was not going to put the hostage at risk although he should have at least tried going for a leg or something. It was also interesting to note that Zero did hit the hostage in the training simulation, which basically proved that Mega Man X made the right call here. The hostage was grateful as well, which was a nice touch since they can be silent or condeming at times. The reploids here seemed very reasonable. The universe built around the characters definitely has a lot of room for growth and there is still a lot to explore.

Overall, Day of Sigma is a must watch for all Mega Man fans. It finally shows the story of how the Maverick war started in the first place. This war would basically not end for quite a few games so this trigger is very important. Unfortunately, it does go against canon events so it is considered to be more of an AU/non canon adventure than anything, but it still gives you a lot of context. The original version would likely be very similar as well. With solid animation and a good soundtrack, this OVA has all of the tools necessary to succeed. Mega Man X is a great main character as well and Zero is as cool as always. One day, maybe I’ll be saying the same thing about Mighty No 9, but it is unlikely.

Overall 8/10

Air Review

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It’s time to look at an anime that’s a little different from the average title that I review. For starters, this is not an action anime. This is a tragedy mystery story where a guy must try to repair the lives of 3 girls and their respective families in the process. It’ll be tricky and the show will take you on quite the roller coaster. It’s definitely a solid title and a show like this can be a nice change of pace, but unfortunately it is hurt by the terrible ending. I had to slash away a full 2 stars on account of that and was tempted to take more away, but the rest of the show had been consistently good and the ending, while dark, could have been darker.

Yukito, a homeless guy with no possessions or money, finds himself in a small town after walking for a very long time. His mission is to find a girl with wings that his mother told him about. He doesn’t stop to question if this was literal so he continues to search. The main problem is that having no money really limits his options so Yukito tries to put on little shows with his telekenetically controlled puppet for the kids so they can pay him. As you may expect, this isn’t his greatest plan and he never makes any money off of it. Luckily, a nice girl by the name of Misuzu shows up and offers him a home and 3 square meals in exchange for being her friend for the summer. Yukito grudgingly agrees and so begins his adventures in this crazy town.

The show really has 3 main arcs, one for each dilemma so let’s take a look at each one individually. First up is Kano’s plot. Yukito was given a job by her mother (or if not mother, a close relative) Hijiri. His job is to do odd jobs around the house and to entertain Kano at times. Unfortunately, it turns out that Kano has been cursed by a feather and has a split personality. This new personality shows up once in a while and tries to destroy herself. If she is not cured soon, Kano will end up being gone for good. As you would expect from Air, there are quite a few fakeouts and even a scene where you’re led to think that Kano’s other side may have succeeded. It’s definitely tricky to stop Kano when she’s always vanishing and her alter ego has super strength as well. One grab was nearly lights out for Yukito…permanently. The arc went over smoothly though and the resolution was good. It definitely had its share of sad moments, but had a happy ending in the end.

Next up was Minagi’s plot. Her mother suffers from forgetfulness and has been unwilling to accept that one of her daughters died at birth. As a result, she believes that Minagi is actually her dead sister. As a result, Minagi’s been forced to assume this identity for years, resulting in a very awkward dynamic in the house. Things get worse when the mother finally realizes that the sister is dead, but then goes to the other extreme as she forgets that she ever had any daughters. Distraught, Minagi is forced to move out and live at an abandoned train station. Now she’s finally in Yukito’s home turf so he decides to help out a bit. He gives her the option of leaving the town with him or finally confronting her mother about who she is. There is also a plot twist about Minagi’s friend Michiru who happens to have the same name as the dead sister. Makes for an interesting dynamic although it leads into the arc’s sad ending. It’s sad, but at least it’s not tragic and all of the characters still had a good time in the end. Minagi is also given a nice epilogue as she leaves this mysterious town and gets to go to a happier place and meet up with some relatives. It was another solid ending to the arc.

Next was the big final arc and unfortunately, it was the one that didn’t go over so well. Misuzu has a unique condition, derived from a curse and a fate of an infinite time loop of very limited possibilities. She can never get a friend as she suffers from painful spells and seizures whenever someone gets too close. The curse also gets partially transferred so if someone wants to be friends with her anyway, then they will both die. There is no way to break the curse and Misuzu is even given the extra discomfort of knowing when she will die. As the show repeatedly states on this tale being the 1000th summer and how this show is essentially about having the best summer ever, it is also her deadline. Misuzu will not outlast the summer, try as she might. She will also have to continue to die every summer, forever and ever. Meanwhile, her aunt Haruko has decided to never get too close to Misuzu. She inherited Misuzu when the girl’s mother died and her father decided to run off. The problem is that the Dad could reclaim her at any time so Haruko didn’t want to get attached. As a result, they’re on good terms, but you couldn’t really call them great friends. They each lead their own lives.
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As a result, Misuzu’s been all alone right from the start. Nobody even wants to be her friend no matter how much she asks. Well, Yukito’s helped out a few people already so this shouldn’t be a problem right? Well, unfortunately this is not the case. In fact, he just adds to her troubles by helping her emotions seesaw all over the place as he leaves and returns multiple times. In the end he realizes that this was a mistake and wishes for a do-over, but things don’t go as planned. Now, it should be made clear that Misuzu did get to have some fun in the end and you’re supposed to be content with the fact that she finally got to walk and go to the beach. If there was never any hope given for her to avert this fate of death then that probably would have been okay. It would have been a little more somber throughout, but so long as the core anime was not really changed, it may not have affected the score all that much. Unfortunately, the show keeps on giving you hope that the powers of friendship will be able to free Misuzu. There are dozens and dozens of fake outs that keep occurring and the viewer is left to think that we have finally made it past the darkness and into the light. Over and over again until you finally realize that the anime has just been toying with you from the start. Yes, I’m still irritated at the ending and just thinking about it makes me annoyed.

It doesn’t help that this infinite loop of 1000 summers will never end. If you decide to believe that the kids at the end are the final reincarnations of the two main leads, then it’s possible that this was the final death Misuzu had to endure and now she’s free. It’s a bit of a stretch if you ask me though and either way this version of Misuzu will keep on dying. If Yukito had found Misuzu’s winged form after being given a random speech in the final minutes of the show, then that would have helped to clear things up quite a lot. Instead, it turned into another fruitless search for the guy.

Still, as a lead, Yukito is a good protagonist. I found him to be a lot more enjoyable than the guy from Kanon as he was nicer and more understanding. He did his best to help all of the characters out and did so without having to flirt with everyone. He helped the other characters out as a good friend and he got a pretty sad fate in return. Ah well, he was never looking for a reward in the first place. He’s not too smart though as trying to earn a living by entertaining little kid in exchange for their pocket money will never work. Not to mention that his show was rather lackluster since he could only make his puppet walk back and forth in a straight line. In his second reanimated form, he lost all of his personality so he couldn’t really add much to this.

Misuzu’s a solid heroine as well. I found her to be more likable than any of the other girls. As we get to see her events twice, once from an outsider’s point of view and one from within, she does a good job of keeping up a brave face even when she’s feeling down. She’s had a rather miserable life after all, but always does her best to make the most of it. She turns sad ending into a happy one for herself. The only time I found Misuzu to be annoying was when she lost her memories as she suddenly became a mean person. I don’t think memory loss should change your core personality and subscribe to the Medaka Box theory instead. I feel like Misuzu would still be super polite even if she had no idea what was happening. Regardless, her likable personality is why I was hoping she would have a happier ending.

Kano’s not bad either as she would love to fly, but real world physics don’t allow it. Her dog, Potato, is pretty cool and Kano’s nice as well. She just never got a whole lot of personality besides being a nice person. I guess the split personality counts, but luckily she grew out of that. Her mother, Hijiri was good as well even if she never actually got to even try and help out Misuzu. She’s a doctor so it would have been nice to have seen her make an attempt even if Misuzu claimed that it would be of no use.

If there’s a character that’s a little weak in this series, it would be Minagi. That’s more due to the fact that I don’t really care for soft spoken characters though. There’s really nothing concrete to dislike about her and she has a lot of things to deal with as well. She’s always glad to help out someone in need with free coupons and a place to stay. Air doesn’t just give characters annoying gimmicks to make them different. The show did a really good job of making everyone very nice and sincere even if they end up being pretty similar at times as a result. Michiru was more entertaining as she was very over the top. She constantly beat up Yukito and the two of them were always getting into fights until Michiru became super serious towards the end. She certainly had a lot of energy and I was glad that she channeled it into productive things like blowing bubbles as opposed to constantly accusing Yukito of stuff that he wasn’t guilty of. That would have gotten old very quickly if she hadn’t stopped.
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Haruko is Misuzu’s aunt and she gets a very large role in the last 2-3 episodes. She started out as a supporting character and quickly replaced Yukito as the main character once he died and reincarnated the first time. The new scenes gave her a lot of extra character development and ultimately turned her into the best character in the show. She drinks a lot and certainly isn’t the most responsible parent. It took her a while to realize that she should be more helpful, but was better late than never. The ending is particularly rough on her since she will always have some regrets as a result, but at least she’ll have a few fond memories from the last days. As for Misuzu’s dad, the show tries to make him seem like a reasonable character, but it’s hard to buy it. He completely ditched her for 10 years and shows up out of the blue to take her back. If she hadn’t gotten amnesia at the time, his offer would have completely been rejected. He never even has any defense to explain why he left. I’m glad that he didn’t appear as a super evil character or anything like that, but there’s no way that you can root for him by this point.

There was also a random flashback mini arc that happened after Yukito died. It involved three new characters which included the original winged girl, Kanna, her friend, Uraha, and her bodyguard Ryuya. They decide to flee the land so they can have some happy adventures, but they’re caught and Kanna is destroyed. The other two decide to have a kid so that he can keep on being reincarnated to protect her future versions. It’s a very flawed plan at best. This episode gives you some extra context I suppose, but honestly I’d call it total filler. These guys will never show up again after all and they weren’t useful in the fights. Kanna and her Mom could level mountains with a single slash and yet they die to a casual arrow? That was probably the worst showing that I’ve seen from such a powerful being in some time. Not to mention that the Mom could have mentioned that she was cursed before Kanna made contact with her. It would have been more effective than simply saying “Don’t touch me” for no real reason.

The show did do a good job with the following episode though as it played out like a bit of a mystery. Why are we reliving the first episode? Has Yukito been given a chance to change everything? At first it seemed like that, but instead he gets a double take in addition to his original version so there are now two of him living in the same place and time as each other. It’s a pretty novel concept and as mentioned earlier, it’s interesting to see everything again from a new angle. If only the ending hadn’t spoiled its efforts.

The animation looks good. It’s not particularly awe inspiring, but it does look a little retro. (In a good way of course) We do get a quick action scene that is good and the character designs are all solid. I enjoyed the soundtrack to an extent as well. The themes in the actual episodes are all forgettable, but the opening is good. It’s an emotional theme that fits very well with the episodes. As a result, it’s not something that you are likely to listen to for fun at any given time, but if you just saw an emotional movie, then it’s a fitting theme to look up on Youtube.

As for negatives, there really isn’t much here. There is a little fanservice as characters dramatically shed their clothes to embrace the sky as they fly around. The aunt is also very casually dressed so she isn’t wearing much most of the time. Luckily, this show isn’t a shonen so the camera angles never really focus on it. I am still of the opinion that a risque costume does not necessarily have to be fanservice as long as the camera handles it appropriately. Air is a good example of this. There’s certainly no problems with language or violence here. This is something that you could easily show a kid although he/she would likely get bored due to the limited action scenes.

In the end, how does this compare to Kanon? Well, Kanon takes the definitive win here, but it’s not a lopsided contest by any means. Air has the better characters including the lead and has a better resolution to most of the plots. Kanon counters this by having the far superior ending and much better animation. Kanon was a lot sadder than Air despite the ending, but I’m not sure if I’d really call that a good thing per say. The soundtracks were more or less equal. I think “Ugu” beats “Gao” as a character gimmick as well. Really, the only thing separating these two series is the ending. Without it, Air actually takes the solid win here. After all, with better characters and better arcs, how could it lose? Kanon does have less filler though so that’s something to consider. Both deal with amnesia plots, but Kanon’s was more enjoyable.
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Overall, Air is a solid title, but the ending really saps the joy out of it. As they say, an ending can make or break a title. It breaks this one, but it still makes for a good ride to I’ll recommend it to you all. If anything, just watch the final episode until the initial commercial break and you should be okay more or less. It’ll have ended on a much better note for you or even just ending on the second last episode although I forgot exactly what the cliffhanger there was. The town’s certainly very deserted so it makes you wonder how living there would be. I doubt the wifi signal would be all that good so you could forget about online gaming for the most part. With this title down, it’s back to action titles. Still, we’ll see if the next tragic title can beat this one. It’ll likely all ride on the ending rather than the journey, but you never know.

Overall 5/10

Future Card Buddyfight 100 Review

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Buddyfight 100 started off really great and it was looking like it would easily be the hype replacement for the original show that I was hoping for. The first few episodes were loaded with high stakes and awesome fights. Unfortunately, the middle of the show is bogged down by an incredibly large amount of day to day monster filler. It doesn’t really get great again until we start nearing the end and by then there was no way that it could catch the original Buddyfight. It’s still a fun show and one that I’d recommend, but it’s a step down.

The immensely powerful Yamigedo has arrived on Earth. He has already devoured many planets and even the universe is not safe from this beast. Gao Mikado and his friends must stop him, but the only way is to find the 8 Omni Lords so that they can seal them. Yamigedo’s human partner is Ikazuchi and he has the 100 Demons on his side so the heroes will have to fend those fighters off as well. It’s going to be tough, but Gao has a lot of friends on his side and together, they can do just about anything!

Right from the get go, Buddyfight 100 tried to have more tension. Gao’s first big duel with Tenbu was great and Ikazuchi has a great design. Yamigedo’s an imposing villain and even the intro before the theme song was epic for once as it has Tasuku and Gao talk about how they’re probably doomed and that they might not be able to save everyone this time. Considering the fact that Yamigedo can literally eat planets as well, this should have been awesome. Let’s tackle the main issue with the series right off the bat.

After the initial attack and the villains retreat for a while, Ikazuchi decides to send one of the 100 demons each episode. We have around 20+ episodes of that being the plot. He sends a monster, Gao defeats it, rinse and repeat. It doesn’t help that Shido is typically the host for the monster so it’s like watching the same duel over and over and over again. Once in a while the formula is changed a little as a friend gets mind controller or something, but it doesn’t help. I don’t mind seeing the same duel a few times, but it gets really stale after a while. The episodes may hold up well against the average show, but certainly not one that I had such high hopes for like Buddyfight. The plot would move at a snail’s pace as a result. A similar formula was used for finding the 8 Omni Lords and it definitely took a while.
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The Omni Lords plot was infinitely more interesting and satisfying, but it doesn’t change the fact that it was very formulaic. You knew everything that was going to happen in the episode before it ever did. There were twists and surprises regarding the identities of the Omni Lords though and most of the true forms were satisfying. The only disappointing part is that Kazane was not an Omni Lord, nor was her buddy even though there was a lot of foreshadowing for her to get a big role. In the end, the twist was that someone she barely knew was an Omni Lord. That twist fell flat if you ask me.

By the end of the series, Buddyfight regained its stride. It was definitely too late to boost it to the original Buddyfight’s level, but it was great to see the show end on a high note. We got back to the high stakes battles and there was even a celebrity guest star who dueled Gao and helped him get back to dueling with his heart. The final episodes involved a lot of big duels against Yamigedo including one where the beast had a super ability that was basically unbeatable. You have to defeat him 20 times for the monster to stay down and that’s never going to happen. Luckily, Gao had a deux ex machina card that is just as crazy strong. Lucky eh?

Gao remains as one of the cooler main characters out there. He’s not quite as awesome as he was in the first show though. He went around wrecking everyone there and managed to go and defeat everyone who stood in his way. Here, he finally goes through the “shaken confidence” phase that most heroes seem to go on at some point or another. It gets to the point where he can’t hold a card without getting severely burned, which puts him in a pretty rough spot. You can’t duel if you can’t hold onto a card right? Once he gets over that he goes back to being the hero that I remember though. The good news is that this likely won’t affect him in the third show since most of the time this just happens to someone once. He’s easily still the best character in the show even if that was a bit of a set back.

Drum makes for a decent partner. He isn’t quite as charasmatic or likable as most toyetic partners like Megaman or Pikachu, but he’s not bad. Drum’s matured a lot since the first show so he’s no longer running away from Gao or being rebellious the whole time. By now, his bond with Gao is quite strong. He’s done well in preparing to be the leader of the Dragon Clan someday. At least he gets a role unlike Gao’s two friends. They never quite became big and that’s the problem with not being able to duel. You end up getting written out of the plot right away.

Tasuku still gets a large focus in this season as with the last one. Jack gets damaged at one point so he goes on a quest to find someone who can fix him. It involves a lot of time travel and traitors, but Tasuku always gets down to the bottom of a mystery. He’s always pretty serious about how to handle a situation and it’s good to have a pro on the team. Due to Jack not being around as much as usual, he doesn’t get a whole lot of duels this time around. Still, you can always count on Tasuku in a pinch and he makes for a solid rival to Gao. I dare say that he has been surpassed by Noboru so he would be my third favorite character in the show now. Still pretty high though and he appears a lot more than Noboru so it’s always good to see him.

As with Drum, Jack has gone through a lot and he’s had many different forms. I wouldn’t say that his personality has changed all that much since he’s always been reasonable. His quest for vengeance on Variable Cord at the end never really went anywhere and came out of nowhere, but I suppose he really doesn’t like traitors. Who does right? I definitely prefer Jack to Drum and he is the best Buddy Monster in the show.

Noboru finally comes back to town and I’m instantly reminded how much I’ve missed the guy while he was away. Noboru made for another good rival to Gao and his overwhelming confidence is always good to see. He immediately challenged Ikazuchi and nearly defeated him which was definitely impressive. Having him as a big villain for a while was also cool. His evil personality was just as likable and I’m just disappointed that he never got to have a big fight with Gao in the end. I was waiting for that since it’s been ages since they’ve gotten to fight. Speaking of which, while there were a lot of throwaway duels as a result, one good thing about the episode count being so long is that every character got to have his/her share of fights. Pretty much everyone from season 1 got to Buddyfight and Noboru eventually turned almost everyone evil so they could fight the heroes again. It may not have been the most thrilling thing in the world since I can’t take most of the season 1 friends seriously, but it’s good for their fans. Having the 8 Inverse Omni Lords was definitely quite the stretch though.

Tetsuya’s about the same as last season. He’s a nice enough guy who always dances and sings while he duels. It’s an intriguing way to fight, but not any more so than wearing actual bananas on his head. He gets a medium sized role as he gets a few episodes to himself and gets one of the big final duels. His skills aren’t that bad and he gets a lot of character development, but he really should take the duels a little more seriously. It’s easy to see why Zanya gets so annoyed with him. Tetsuya could get away with his antics more if he was one of the greatest duelists out there, but that’s not really the case. It’s good that he’s forgiving though since Asmodai constantly tries to keep secrets from him. The two of them need to work as a team more since trust shouldn’t be an issue at this point. It’s a little sad for Asmodai since most of his plans don’t work out so well, but he does come through quite a few times for the heroes.

Zanya gets a new ninja in addition to his normal one for this season. The ninja’s gimmick is that he’s super chatty so now Zanya won’t have to always be so silent all the time. The talkative one is actually pretty decent though and he is certainly cooler than the silent ninja. Zanya helps the heroes out and gets quite a few episodes of his own during the adventures. His “must avoid girls at all costs” shtick can get a little tiresome, but this running gag isn’t used quite as much as it was in season 1 so that’s a good thing. He’s one of the more skilled supporting characters, but I don’t see him ever getting a huge role again. He has basically been replaced by the newer fighters to an extent although him and Tetsuya still had the biggest roles this time.
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Rouga was a big rival in the first season and keeps that role here. He is still always eager to enter a fight and plays by his own rules. The show makes it a point to show off his advanced skills, but Rouga’s role was still very small in the end. He never got to fight Ikazuchi and only had a few battles in the entire series. I was expecting more of a reaction when Kyoya appeared as well since he wants to be friends again someday. Rouga’s my kind of character and I hope he gets more of a role in the next season. At worst, he can be a little generic, but for the most part he performs his role quite well. He just needs a cool new monster since he hasn’t gotten a power up since season 1.

Kiri gets a huge role here. In season 1, his personality did a 180 towards the end as he became a hardcore fighter instead of the little kid who looked up to Gao a lot. That happens here once again as he realizes his destiny of being one of the big Omni Lords. As a result, Kiri becomes a pacifist and prefers not to use his super powers. His new form has a cool design, but my favorite version of Kiri was probably his hardcore one from the end of the first series. This is still a big improvement over his initial form though. I’m assuming that he is one of the people to decide to stay on Earth, but if he did leave, then I guess he may return as a guest star someday.

Sofia has always had a lot of hype and is always making plans in the background. Her teleporation ability is incredibly useful and makes her a dangerous character to have as an enemy. That being said, she does get intimidated by Gratos and playing all of the sides was a very dangerous way to go about things. The show still hasn’t really discussed what her motivations are for working with the villains yet. After two seasons she is still as mysterious as ever. Sofia’s a solid character, but I want to see the heroes directly challenge her a little more. It’s the opposite with Shido as he gets completely wrecked numerous times throughout the series. He rarely ever wins although he does get one serious fight at the end where he proves that he is actually a very good duelist when he is trying. I thought that it was actually a very solid episodes and it occurred during the final 4 of the series so he got some major props there. Shido is a likable character. He’s typically used for comic relief and doesn’t mind being a villain if it’ll help him out in any way, but he’s ultimately not going to try and destroy the world or anything like that. Now that the villains are gone, he may be able to finally have some peace and quiet for a change.

Kazane was one of Gao’s rivals to an extent, but that’s not really her role this time. She has to prove to the Count that she can protect herself and helps the rest of the heroes in the final battles. Ultimately, her role was not as big as I had anticipated it to be. She still had a pivotal role in the end I suppose. Cracking under pressure when fighting the frog guy was not great though. Between her and Gao, we had a lot of cracking in this season. She still should have gotten some kind of twist after all of the foreshadowing. Jin and his fellow season 1 fighters deserve a quick shoutout here, but that’s about it. They all returned for some quick fights, but they don’t really do anything here. They’re really meant to be cool guest stars, but these guys were never all that great so it doesn’t work too well. Jin and the others aren’t bad characters, but to be a cool guest star you need to be someone a little better like Noboru. Now having him return works a lot better as a guest star.

Ban Enma is one of the new characters in Buddyfight and he’s definitely cool. He’s a good fighter like Gao and it’s always fun to have some hand to hand fighters around. His true form is just as cool and I’m glad that his personality didn’t change. In another series, he easily could have been the fan favorite character or the big rival. This series has enough rivals at this point so I’ll just call him a friend, but Ban is definitely a likable guy. I would definitely love to see him have a big role again next time. His followers are definitely some of the more loyal ones around and that’s because of Ban’s charismatic personality.

Mukuro is a character that I actually mixed up with Variable Cord the first time around. I just figured that they were the same character. Mukuro’s big plot twist in the end about how he’s actually a hero was definitely out of the blue and felt a little off, but he’s a cool character anyway. All of his appearances signified that something epic was about to happen. His deck was really cool as well and in the end he proved just how heroic he can be. His role wasn’t huge, but he made his presence known. I’d say that he’s even a little cooler than Ban.
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Tenbu is one of the 8 Omni Lords and he is unfortunately a pretty bad character. Just think of Brock from Pokemon or a similar character like that. He flirts quite a lot and spends most of the time getting beaten up or knocked out. He even lost his memories of why he was trying to warn the heroes in the first place, which ends up making him a huge liability. If the heroes had known what was going to happen a little earlier, it’s safe to say that things may have turned out very differently. He never got better as the series went on.

Ikazuchi was a really cool villain in his debut. I didn’t care for the plot twist that he used to be a hero though and ultimately that’s the route he took. Ikazuchi made the right move of course, but it also resulted in random hijinx of him trying to live a normal life and then getting wrecked by Yamigedo for a while. He was cool as a villain, but we rarely got to see him actually do anything. His first duel with Gao was still the highlight of this character’s career. That being said, I like him more for the design than for his personality so it barely counts in the end I suppose. If handled right, he could make for another good rival in the next season though. He is apparently skilled enough to win 99 games against Gao after all, although I find that hard to believe.

Yamigedo was the big hyped monster and he got a big role. He even got to talk quite a bit in the end during his final form. There’s definitely no reason not to like this fighter. He’s huge and is one of the more impressive giant monsters that I’ve seen in a while. His ability to petrify anything that he touches is quite the lethal ability as well. His best deputy, Gratos was also pretty cool. Gratos was actually treated like The main villain for a while and he was certainly very imposing. He never backed down from a fight and he handled the situation very well the entire time. He even seemed to figure out that Sofia was hiding something, although he never really made any moves to stop her. He relied on scare tactics and they were effective to an extent. He even came with his own throne. It’s hard not to recognize this guy as the best villain. If we don’t count Kyoya since his role was small and he is supposed to be more of a hero nowadays, then Gratos definitely takes that honor.

Count Dawn is an all right character I suppose. His gimmick of constantly turning to dust can be a little repetitive though. He also goes a little power crazy in my opinion. He’s a relatively new character and yet he quickly assumes command and acts like a big shot. I don’t think that it has been earned. So, maybe I’ll downgrade him from all right so slightly sub-par. Captain Answer finally gets to fight here which was pretty neat. He had one fight in the first show as well I believe. My main problem with him is that his human alias is completely unlikable. I can’t believe that the guy was ever a big hero based on how he acts. It’s too extreme and he never got to do anything cool since he was mind controlled almost immediately. It’s a shame since I love Answer himself.

Variable Cord is an intriguing character. While he may not have had his memories for a while, I can’t say that it really excuses him from being a total villain for most of the series only to let us know that he was a hero all along. I didn’t buy it and I feel like he was just playing all of the sides until a victor was near. He has a really cool design and he’s definitely a very powerful foe, but I feel like you’ve got to count him as a villain. Regardless, his episodes were always fun and the subplot with him and Tasuku’s future adventures was always enjoyable as well.

Kyoya was the big boss of season 1 so it makes sense that he would show up here. I’m glad that he didn’t deny being the hero by the end even if it wasn’t true. Still, I feel like the writers dind’t think his plot through all that much. His big plan is hyped up for many, many episodes. Yet, when he finally goes through with the plan, it fails miserably. It wasn’t even close to succeeding and it has to be one of the worst attempts that I’ve ever seen. Even his cool monster which made a lot of big threats back in the day got one shotted by Yamigedo. I think Kyoya was squeezed into the plot for no real reason and ultimately his plot never actually went anywhere. He’s still a cool character though and easily one of the most charismatic figures in the series. I think it’s safe to say that he’s still the best villain since I find it hard to believe that he’s really turned over a new leaf.

Well, one thing’s for sure, the moment where Gao lost his first duel was a pivotal moment in the series. It was treated as a major event which is what should happen. Gao has never lost a duel before and he’s dueled all of the strongest fighters in the world. This showed just how much of a threat Ikazuchi and Yamigedo were to have such a feat. Instead of the episodic One Hundred Demons and Omni Lord finding episodes, I would have continued that with a big training montage. Maybe send Gao to the future where he is trained by himself or something like that. I think it would have made for a very epic adventure.

The animation is solid as expected. I wouldn’t necessarily say that it is a big step up from the original Buddyfight show, but it is a little better. You can see the difference if you watch an episode from both titles, but it’s a subtle one. It’s probably just because the series came out afterwards by a week so it had about a year’s worth of time to beat the respective episode from the first series. Regardless, it’s definitely solid. When it comes to the soundtrack, it is a huge improvement over the first series. Most of the themes are catchy, but there are 3 that stand out above the rest. One is a “hope is lost” theme that plays whenever something super tragic just happened or when the villain is winning. The cool thing is that the theme only consists of a single sound for the most part that keeps on repeating. It has some background elements after that, but it’s quite effective for being so simple. A second really good theme is another despair one that pops up quite a bit for the villains. A third one is your average battle theme. There were probably a few others in there as well.

It’s also worth noting that the openings for this show have been much better than the first one. The main one with the Giant Monster running around and Gao vs Tasuku the mini fight is the best one. It feels more like an anime opening than the first Buddyfight show, where it was a little too unfocused and just about showing off the visuals. This show remembered that foreshadowing and a good amount of action can go a long way in an opening.
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Overall, Buddyfight 100 was a good sequel to Buddyfight. Considering how many great new characters were introduced, you’d think that this series would have beaten the original. Unfortunately, the bad pacing ended up hurting the series quite a bit. Still, with its length and solid replay value, Buddyfight 100 is still a series that I’d recommend to anyone. It’s one of the weaker card shows overall and I’d say that it may be the weakest unless we count Capsule Monsters, but that just shows how high the bar is set for these kind of titles. I’m confident that the next series for Buddyfight will reclaim its former glory even if it’s not off to the greatest of starts. It feels a little like a soft reboot and the characters are certainly a lot more expressive than they used to be. It’s very odd and I’m waiting for the twist that this is actually a parallel universe. Well until then, wait and see what other anime reviews I’ve got in store for you all soon.

Overall 7/10

Cardfight Vanguard G Review

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It’s time to take a look at G, the next era of Cardfight. It already has three seasons so this era could end up being just as large as the original. That’d be great since Cardfight’s been a great franchise thus far and a worthy rival to Yugioh. G is the weakest installment so far, but that’s typically the price that you pay for pushing the old cast to the side and introducing new main characters. It’s still fun though and a good show in its own right.

A decently large amount of time has passed since the previous Cardfight Vanguard season. The world that Kai and friends protected has finally arrived into an era of peace. Aichi has taken the time to head to America after quickly bumping into Chrono. The other Vanguard warriors still reside in the city, but they mostly just stop by for the occasional guest star appearances. Kamui is the semi manager of the new cardshop though so he is a main character. He meets up with Chrono, the new hero of this story. Chrono isn’t a very approachable guy and typically looks like he has a bit of an attitude so he doesn’t have any friends. That’s when he is introduced into the game of Vanguard. Through it he finally starts to make friends and really gets to know two other characters, Shion and Tokoha. The three of them decide to form a team known as Try3 and go around entering tournaments. The more tournies that they win, the higher that their ranks will get.

This series is mostly a slice of life adventure. There is a bit of a plot towards the end and a lot of foreshadowing, but this season is mainly used for character development. At 48 episodes, that is definitely a lot of time for it. The cast is quite large though and this gives the show time to ensure that everyone gets a fight. It’s also used to have the main characters go through their slumps early on. Chrono doesn’t really know what he’s fighting for and works to get better at talking things out. Tokoha wants to get out from her brother’s shadow and Shion has trouble balancing his duties as the heir to the Kiba family while still playing Vanguard. The three of them all get through these troubles by the end of season 1 so the good news is that we won’t have to worry about this for season 2.

As for the bit of plot that I mentioned, one of Chrono’s friends used to love Vanguard. Then he made the mistake of joining a clan to work on getting better and has lost all of his nice emotions. Chrono figures that the training regime is not good for the kids so his team goes to their headquarters to see what’s up. They will have to defeat the head honcho there though and the guy is fascinated with the mystical Depend Cards. Those will become more relevant in the next season. Either way, Chrono can’t back down now! Of yeah, did I mention that Chrono has been mysteriously receiving cards for the one of a kind Gear Chronicle deck? It’s part of what gets him into the game in the first place and also helps to give him a bit of an edge since nobody’s even seen the deck before. Chrono’s Dad also mysteriously vanished a long time ago and is presumed dead, but is he really?

One unfortunate change for Cardfight G is that the card fights are no longer shown in their entirety. In fact, most of the time nearly the whole fight is off screen. The next season fixes that a little, but it’s still nowhere near the days of old. In the original Cardfight show, you would see each move and you would always see the characters activate their counter blasts and triggers. It was more fun that way, at least for big card fighting fans like me. Instead, the fights will either start in the middle here or just show us the virtual reality part so we see the avatars making moves, but they don’t explain what happened in real time. You can get what’s happening anyway for the most part if it’s just an attack, but not if an ability is used. It also makes the characters make some odd decisions like just attacking with the vanguard and not summoning any support units. It feels like an easy way out for the writers since they don’t have to think up a whole duel this way.

I like seeing the virtual part, but not at the expense of my thrilling card fights. As I mentioned though, you want to go into this show with less of an emphasis on the action and cardfights and more on just watching the characters have a good time. The main cast is likable so that helps quite a lot. Some shows can’t handle this approach very well, but even if it’s just an episode of the characters going shopping or fishing, it will still be fun. In that sense, the show was definitely not going to go under a 7, but it wouldn’t go higher than it either. This is probably the limit for a show like this, but so long as the show was fun in the end, I can say that the approach was successful. In theory, it should be all uphill for the show from here.
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The animation is nice and sharp. I always thought that this company did a good job with the animation. I’d say that Legion Mate and Link Joker still defeat it, but this show can hold its own with the average modern show. It’s not going to be making a run at the top shows of course, but the animation isn’t lazy or sloppy. It works well here. It’s always good to see the monster fights and the character designs are always a bright contrast to the surrounding area so they stand out. Unfortunately, I can’t say that the soundtrack is quite as good. I actually liked the English theme song for this one by the end. That being said, I can’t say that it’s really fitting. It’s pretty emotional and downcast while the series is always very chipper so it’s an odd contrast. It’s the reverse of Madoka Magica in a sense. There aren’t any really good themes here. Not to say that music is all bad though. The themes are fairly fitting for the scenes and maybe it’s just because there haven’t really been any scenes that would need great themes. Cardfight Vanguard just had a very large array of awesome themes back in the day. G’s are more on the generic side. It’s not so much that they’re too upbeat, but where aren’t any real battle themes, which is my problem on that side. Still, it’s not a bad soundtrack by any means and while you’re watching the show you probably won’t think about it all that much.

Chrono is the main hero and he’s a solid lead. His character arc of looking mean, but actually being a nice guy on the inside is a good one. Not everyone can come across as super happy or approachable like Naruto or Aichi. Some people just naturally look mean and Chrono’s haircut in and of itself probably makes him look tough. Once he starts dueling, Chrono develops into a very good character. He definitely looks out for his friends and does his best to rescue the various duelists from the final boss of the series. With the various mysteries plaguing him from all sides, Chrono will have to keep his guard up at all times. In a show like this one, a character’s duel avatar is important and Chrono Jet Dragon is a solid go to card.

Shion has to balance a whole lot of duties so he probably has the toughest time behind the scenes when compared to the other two characters. Attending a lot of functions, being a kendo master, and an expert duelist is a lot to ask of a kid who still has to attend school as well. He does a good job of completing it all silently and without a complaint though. At first Shion is very with drawn, hiding in the shell of formality, but by the end he warms up to the others. Chrono’s still my favorite character of the main 3, but Shion makes for a good rival. He blurs the line a bit in the sense that he may count as more of a friend than a rival at this point, but he could work as both. Either way I want a Chrono vs Shion rematch at some point with high stakes. Maybe fighting at a tournament soon once they are both at peak strength. Shion uses the Royal Paladins so I certainly want him to fight Aichi at some point.

Tokoha is the third member of the group and easily the most outgoing person on the team. She really keeps the team together and helps to jump start their bonds by having the team help in clean up activities and volunteer all over the place. Her subplot of getting out from her brother’s shadow definitely would have been annoying if it had lasted too long so I’m glad that it’s over now. She came to terms with it well and now she has less drama to deal with than the others. Shion’s troubles carry on into the next season along with Chrono’s to an extent. All of them will still deal with future troubles, but for the most part their core personalities have been solidified. Tokoha uses the Neo Nectar Deck so she has a lot of grass based fighters. The deck doesn’t look as imposing the other two’s, but her skills are certainly at their level. At the moment, I would consider Chrono to be the strongest followed by Shion and then Tokoha. At least by the end of this show, but we’ll see if that changes at some point.

Kamui is a main supporting character which was good to see. He was always one of the weaker members of Q4, but he is still a world class duelist just the same. At this point, I feel like he should definitely be considerably stronger than the main 3. If the world is ever in danger again, Kamui would likely be the first line of defense. He still uses a very offensive deck to suit his fire style and he’s a solid character. Since Emi is rarely around, he is usually fairly serious the whole time. His character has a lot of depth and that’s the result of being a main character for all 5 seasons.

Kanzaki is the final boss of the show. He doesn’t have much in the way of charisma or development though. He gets a cool flashback where we find out that his horse can run on skyscrapers though. He wants to be ultra strong and to be the best. Those are decent motivations though, but he is certainly a villain with how he handles his base. The kids there also just have low will power, but that’s a whole other issue. Kanzaki is certainly powerful though and winning 3 duels at the same time was certainly very impressive. I wouldn’t mind seeing him again at some point.

Shouma is certainly a more interesting villain though. He likes to take shots at those who were born with enormous riches and political power. He loves to see his opponents humiliated before defeat and has a lot of mind games against Shion. His abilities are certainly quite real and he even has a short physical fight against Ibuki. I’d actually say that Shouma is easily the best villain in the series and it’s safe to say that he should have a big role in the next season right?…..

Rin is Tokoha’s rival. She makes sure to remind Tokoha about how her big brother Mamoru is a much better duelist than her all the time. The tactic works a little too well, but once Tokoha got over that she was able to surpass this villain. Without her mind games, I’m wondering if Rin has enough character to make another appearance necessary. She’s rather similar to Ren’s teammate after all. She wasn’t a bad villain, but not as interesting as Shouma.
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Sugiru easily had the smallest role out of the three villains. He made the mistake of underestimating Chrono and that’s never a good move to make. He was basically written out after his defeat so there’s not a whole lot to say about him. I suppose that we needed an expendable and he fit the bill. He’s rather similar to Shion’s fencing rival. The guy is around and he’s relevant I suppose, but he really just stuck to having a bit role.

Kouji is a mysterious figure. You can’t really call him a villain although he is hyped like one at first. Unfortunately, I just couldn’t take him seriously as a result. His duel against Chrono was probably the first epic episode in the series, but after that he had too many happy scenes just drinking and eating with Mamoru. That was around where I started to figure out that he couldn’t be a villain. I think the show handled his approach incorrectly and he still hasn’t had much of a real duel at this point. I do think that his character design is good though and having a mysterious rival for Chrono could be good. I think they should just save him for moments like that though or just make him a total good guy. The second season basically does this and that’s an improvement over straddling the line between protagonist and antagonist. He was never meant to be a villain so it was misdirection, but it wasn’t needed.

Mamoru is Tokoha’s big brother and the head of the Dragon Empire branch. He’s a relatively powerful fighter and he gets a good amount of hype. I want to see him have a serious duel before I buy into it, but he’s a good character. He just hasn’t had anything really big to do at the moment. Jaime is another character who gets hype, but I don’t like this guy at all. His constant flirting got annoying the instant that he first appeared and his catchphrase of (My Heart!) is always annoying as well. The show couldn’t have made this guy more irritating if they tried. It gets worse when you consider the fact that he is actually portrayed as a tough character so he’s going to be around for quite a while. Noooooooooooooooooooooooooooooooooooooooooooooo. He’s easily The worst character in the show.

Trinity Dragon has a catchy jingle whenever they appear so I’ll give them that. They’re basically the equivalent of Dex from Megaman. They’re comic relief characters who can’t duel for beans, but they always have a lot of confidence anyway. They don’t back up from any group and are always determined to one up Chrono. I like the leader of the group, but I don’t care for the other two. They’re doomed to their roles for the duration of G so if you don’t like them in their first appearance, odds are you won’t like any of their moments after that. There are a lot of them so hopefully you become a fan. Shin was a big supporting character in the original Cardfight show, but he never got to do anything. It was said or implied that Shin was a world class duelist at some point, but it was never really delved into. Even during the Link Joker debacle where Shin stepped in a little, he never got to do much. G is setting him up to be a bigger player this time around. He has a serious duel with Chrono and you can bet that he’ll still be around for the next season. Shin does get serious from time to time and this upcoming fight involving Chrono’s past will be more personal than usual. I’m ready for a serious Shin, but hopefully the contrast between him being serious and comic relief isn’t too drastic.

There are some other minor characters who appear in the show like Takeru. He faces off against Chrono in a tournament and they become friends while travelling across town. He’s a fairly strong duelist and I would definitely expect him to appear again someday. That being said, Naoki returning makes this guy a little irrelevant since they are so similar. Tokoha also has a friend who wants to learn how to duel and loves eating pastries. I don’t see her ever being a big character, but it’s always nice to have a supportive friend. The final big character is probably Taiyou. He’s the kid who is brainwashed by the evil branch and wants power at any cost. He is shown to have a lot of latent potential as he quickly surpasses almost everyone and nearly defeats Chrono. Now he’ll learn how to win the right way. Taiyou was fairly annoying the whole time though and added a lot of drama by letting himself be warped so easily. I didn’t care for him, but with that whole situation behind him, he should start being a good character now. At the very least, his plot did add some real stakes and tension though so it was good that he was in the show. The fights with the villain group were some of the best in the series.

This show is at its best when the tournaments are going on or when Team Try3 is having its grudge matches against Kanzaki’s group. Those episodes felt like they could have been right out of the original series. That’s the personal level of stakes and trash talking that I missed in this season. Tournament battles are always cool after all and remember earlier that I mentioned how the series did have 1 or 2 good tunes. If I recall correctly, both of those played during the fights with Kanzaki’s team. Still, G’s character introduction approach works well. The characters have all been securely introduced and most of them got a lot of development. Just look at Jaime, he had 3 episodes to himself although he’s still a terrible character. This show won’t be beating any of the Cardfight or Yugioh titles anytime soon, but it does defeat BuddyFight 100. That’s a start and with how much the next season has improved, it could make it back to 9 territory someday.
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Overall, Cardfight G is another solid show to add to your collection. It’s the definition of a fun Saturday Morning Cartoon. It all goes back to my definition of what a good TV show, Comic, Manga, Video Game, or any sort of media should be. It should be fun. You should walk out of the experience knowing that you had a good time. A grin should be on your face and you should be glad to talk about it for a while. If those things didn’t happen, then something went wrong. The term “slice of life” may have a bit of a negative connotation to it when placed in the context of a show like Cardfight, but it really shouldn’t. The Earth isn’t always in danger and you know that the show will get back into the action genre soon. Having some time for the heroes to actually enjoy the world that they have protected these all years is good. G is a show that is very easy to talk about and there is a lot to discuss. Each episode was a blast and I can’t recall any bad ones. A lot of plots have been set up for the next season so there is a lot to wonder about. Most of the episodes also have an after credits scene so I recommend being on the lookout for them. One of them even solves the mystery of who has been leaving Chrono his new cards. Whether you like Card fight shows or not, I recommend checking this one out. Just about any kind of anime fan can get into this one with ease. I’ll have a review for the next season shortly.

Overall 7/10

AquaPazza Review

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AquaPazza is a game that I really decided to buy on a whim. It is a 2D fighting game with random anime characters, how could this not be epic? Well, the story mode is unfortunately very bland and the gameplay is rather lackluster which makes this one a bit of a miss. It is still a good game purely thanks to multiplayer, but there is so much lost potential here that it is quite scary. Seriously, the series that the characters are coming from are either the most bland ones ever or the writers just didn’t understand them. I can say with confidence that even if I did not know who the characters from Dengeki Bunko were, I would have still enjoyed the story quite a bit more.

As for the gameplay, it is your average 2D fighter, but it is simply not as smooth. The gameplay can be very choppy. This seems to be due to how slow the gameplay can be at times. After working on some trophies for a while in vs. mode and score attack, I grew a little more fond of the game. Not enough to say that it beats any other big anime fighting game, but I suppose it will still be a positive in the end. It is cool to see that every character has a fully animated super attack. That is a solid amount of dedication and work from the game.

Unfortunately, this game is also a prime example of cheating A.I. programs. The semi final boss/ final boss both have incredibly high attack power. This means that you can be winning the whole match only for you to die in one super attack. The opponent also gets to rewind time and get a full health bar back. It took me many tries to beat the semi final boss and I didn’t want to burn another hour or two on the next one so I just left by that point. The trophy was all that I needed, but I do think that the attack power was too high. If I had been playing the mode for fun, I would have definitely been more upset.

The story is as bland as you can imagine. A comic relief witch unleashed a spell that merged all of the worlds somehow. As a result, the heroes have to join forces and stop her. Unfortunately, the characters are not interesting. For some reason, none of them are intense characters. None of them are overconfident, tough talking heroes like I would have wanted. It is possible that a different story would be more interesting, but after the first one I knew that I was done with it. I even tried out the second story for the initial character, but it was not any better. Story isn’t too crucial in a fighting game but every pebble ends up hurting the final product a little more.

There is a decent amount of replay value to be found here. You can probably forget about getting the Platinum since nobody really plays online anymore, but you can still get a lot of the other trophies in the game by learning how to pull off some rather advanced combos. I grabbed quite a lot of them and someday I’ll go back to get a few more. It is definitely rewarding to pull them off. You can also work on clearing score attack and both stories with each character. That should definitely take quite a while and vs. Mode itself should add quite a bit of time to the overall length.

I didn’t really go into the specifics of the gameplay earlier, but each character has around 5 super attacks and one ultimate move. They all take up meter so you can choose to wait for the ultimate or go for a lot of supers. You also have an assist character at the ready who will jump in to help when you summon him/her. Some are better than others since they are vulnerable to attack so you probably want long ranged assist. As mentioned earlier, it is a little slower than most other fighting games. Getting close to the opponent can be tricky as a result since neither side will really want to approach as a result.

At the end of the day, I am still surprised that the character models are so bland. Most anime games are hype because the characters look really cool. Only a few of the characters have interesting designs in this game and most of the movesets could use some work as well. It is a PS3 game, but it is not even close to being as polished as Dengeki. I don’t see this one getting a sequel, but I’m sure that it would be able to improve most of the complaints that I had with this one.

Graphically the game holds up rather well. The animated attacks look sharp. The character models aren’t bad either and the stages are all right, although they can be a bit bland. The soundtrack is also on the generic side. I believe that I only particularly liked one theme and it was for the final boss or the semi final boss. The rest of them weren’t bad, but I certainly forgot them. I could use the time to compare this to Dengeki again, but by now you can the general idea. Anything AquaPazza can do, Dengeki can do better.

Overall, AquaPazza is a decently good fighting game, but that is where the buck stops. The story and characters aren’t all that great. Some of the designs aren’t bad, but the personalities just aren’t there. That being said, it is not all that strange for this to be the case in a fighting game. To an extent, this was the situation in Virtua Fighter and King of Fighters. That being said, Virtua Fighter had the clearly superior graphics and gameplay on its side. It was also more interesting due to how you would rise in rank as you fought stronger and stronger opponents. I’m very early in the King of Fighters series so that title still has time to improve as well. If you’re looking for a solid action title to last over the weekend and play with some friends, this could be a good purchase. Otherwise, you are better off….just buying Dengeki Bunko.

Overall 7/10

Dimension W Review

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It’s time to take a look at a recent anime. Dimension W is only 12 episodes long so it is definitely a short title. Nonetheless, it makes sure to give us some filler episodes here and there to “keep it real” for those of you who prefer not to have a big plot. Unfortunately, the show is quite terrible no matter what it tries to do and ends up making a bigger mess the longer that it goes on. While the show could have at least tried to go for a 6 towards the very, very beginning, it continued to shoot itself in the foot right up through to the very end.

This show takes place in the future. Another dimensional axis has been discovered and it has been called Dimension W. Through this dimension, Earth can now receive unlimited energy and essentially making companies like General Electric obsolete. To control this unlimited energy, towers were placed around the world and while the Earth still suffers from just about every modern day problem, lack of electricity is no longer one of them. The problem is that Dimension W can be a little unstable and that is an issue because it is what’s used to power “coils.” Think of coils as batteries that run on this new form of energy. Everything uses them now and they have revolutionized how people live their lives.

The downside of being so dependent on Dimension W is that when the energy goes out for a little while, so does everything else. Dimension W’s energy allows you to do things like enhance weapons and even travel through time. Naturally, this means that people also want to use it to further their own ambitions. In the center of all this is Kyouma. He is a bounty hunter who takes down villains, but he does it the old fashioned way. This guy doesn’t like coils because they were involved with the death of someone he knew back in the day. He gets along just fine anyway, but one day a scientist blows himself up and his robot (Mira) decides to join up with Kyouma.

Seeing as how Kyouma is a bounty hunter who also collects Coils to give to the people who hire him (Or just to destroy them) Mira figures that being around him will help her achieve her goals. Before the scientist died, he told Mira to find all of the coils for some reason. She doesn’t know the specifics, but a little thing like that won’t stop her. This is essentially the pre arc as they have a lot of adventures along the way. The main plot starts when a rich guy hires a bunch of collectors (The bounty hunters who capture coils) to go find the original numbered coil on Easter Island.

This gets personal for Kyouma because that’s where he was wrecked so convincingly that he lost his memories. It’s also the reason why his friend died. Still, he heads on over and he’ll have to fight quite a lot to get out of there alive. Especially since the other Collectors aren’t exactly team players and Salva (The rich guy) can’t be trusted. This should have been epic, but it simply wasn’t to be. Let’s start with some negatives before we talk about the characters.

For starters, this anime falls for the oldest trick in the book, the trap of fanservice. The main heroine is a robot, but she is (Of course) very well crafted so the anime constantly has her be scanned as fanservice for the show. Mix that in with a whole episode where she is stuck in a bath towel and other shenanigans throughout the show and you get some sad scenes. Salva is the rich villain who appears midway through the show and he doesn’t help matters. He uses a bind technique to inflict pain to his assistant and naturally this affects her in a specific area. Unfortunately, she has been brainwashed to the point where she still serves and admires him the entire time. It is very twisted and even more so when the show tries to present Salva as a good guy by the end. I really hope nobody actually bought that and it was going to be impossible to make him likable after his initial scene. It’s simply not going to happen.

The show is also very boring and tries to take all of the most boring cliches that it can find and merges them into a single episode. We get a mystery “thriller” where the heroes end up getting knocked into the past thanks to Dimension W and find out that people were still fairly sinister even back in the day. Another filler saga shows how a guy murders a security guy for no reason and as a result, all of his friends end up drowning. He’s left with two options, try to save a few people or save his girlfriend. (Who tripped and sprained her ankle so she can’t move) He ends up cracking in one timeline and doesn’t do much of anything while an alternate him tried to help people. Either way, they end up toast so it didn’t matter much and the guy was not sympathetic. The entire thing would have been avoided if he had not murdered the innocent security guard.

For some more context, he was trying to hide a body that his friend murdered in self defense, but didn’t have the confidence to back up her story before the cops. That’s why he decided to drown the evidence and murder someone else to increase the body count. It was a terrible story. Another boring installment to the series was the series of flashbacks that we got for Kyouma. We kept on seeing the same things time after time after time. I was glad when he finally got his memories back to we wouldn’t have to keep revisiting them. The problem is that they were still boring.

His old friend who died thanks to a malfunction of the coils didn’t feel like much of a character. She appeared and instantly fell for the main guy, but it felt forced. It was just there for our cliche romance and to make the main character have a tragic backstory. Getting stuck behind a bus somehow was also a very odd scenario that doesn’t seem all that realistic or likely. Instead of getting over it, Kyouma’s memory loss is an excuse for him to suddenly have a lot of doubts in the final episode. He’s a bad character without all that, but it meant a few more minutes of nothing happening while Mira had to jump in his mind Sailor Moon style.

While we’re on the subject, let’s talk about why Kyouma is a bad main character. For starters, he is not heroic nor is he even close to that. He tries to punch Mira in the face after being frustrated at how badly he was humiliated in one case. Sure, Mira’s a robot, but she’s also a robot of a fairly young teenager and the principle of punching her in the face is quite sad. Luckily, Kyouma basically broke his wrist on the punch and decided not to do that again. He spends the entire show calling Mira names and insulting her. It’s supposed to be endearing, but I don’t think that plot line ever turns out to be endearing in the end and it just makes him look overly mean. Kyouma only cared about himself and while the show tries to prove to you how good Kyouma is deep down…I’m not buying it. He even goes into a rampage and attacks his old friend who saved his life many times over the years. That’s not being very grateful.
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Mira is around for most of the series, but never turns into a good character. When she’s not being insulted or used for fanservice, we are reminded that since she is an android, she is technically fairly strong. She just never exhibits this and when she finally starts to fight more, she is outclassed by random robots who have been sleeping for decades. Yes, this show isn’t very nice to her. Even kids end up picking on her. Mira tries her best to be a nice robot and follow the rules, but she is simply too much of a pushover. She should have left Kyouma to find her own way a long time ago.

Loser was easily the best character in the show. He wants to collect the numbers so that he could go back in time and save his wife from being destroyed by the main villain. (Haruka) He has to do this very cautiously so that nobody suspects anything and gets the reputation of being a loser since he always fails his “mission” but actually ends up succeeding in his primary goal. Unlike Haruka, his motivations are ones that I can get behind and he proves to be a likable character from the start. He has a lot of plans and he treats his assistant (Elizabeth) with respect. The two of them make for a good team and since Elizabeth is a kid, it’s easy for her to go places without arousing suspicion.

As good as Loser is though, he’s only human. That puts him at a bit of a disadvantage when up against guys with powers like Kyouma (Mild super physical stats) and Albert. He has gauntlets which can amp up his physical power and he has some fire tech as well, but most of it is never shown. His only big fight in the series is completely off screen and he decides to let his guard down when fighting Haruka and gets crushed. He goes out in a very anticlimactic way which was disappointing. Despite all that, he was easily still the best. Personality trumps combat results after all.

Albert (How is this is name? Either the dub changed it or my memory is really out of whack. The name also doesn’t really fit the character imo) was my second favorite character. He’s a nice guy who works for the government. This often puts him at odds with Kyouma even though they don’t need to be. Kyouma just likes to stir up trouble for no good reason. Albert is a good fighter and an excellent sniper. He was one of the only survivors of the tragic mission due to his impressive skills. It can be hard to understand what his stake in the whole matter is since he treats everything like a game, but at the very least he seems to have heroic intentions/goals.

Haruka is the main villain and he fills all the stereotypes of “Evil Mad Scientist” 101. He wants to change things to prove that his teacher’s invention was actually awesome. It was taken by the government so Haruka decided to use the original Coil to destroy everyone, but the heroes stopped him. Luckily, he was able to keep on existing within dreams so he traveled through dreams into the present time and reclaimed his throne. He decided to use this strategy to do the plan all over again. He wasn’t ready for a positive dream though, which led to his demise. There’s nothing that makes this guy interesting at all. It probably would have helped (A little bit) if he could fight, but he can’t really do that either. In the end, he’s really just a ghost from the past who gets one last laugh.

Lwai is a cyborg who meets up with Kyouma and has some cross dressing adventures for his debut. He then proceeds to get completely wrecked by KK, the assasin. He has multiple bodies so he’s okay for now, but it does show that he’lll need to train some more. He’s not tooooo bad, but the fact that he follows Salva and doesn’t realize how corrupt the guy is can be a bit much. This is the part of the show where he would typically confront his brother and remind him how to be a hero. We don’t get any of that, although there isn’t much time for it either since Salva is knocked unconscious for most of his screen time.

The other bounty hunters who arrive on Easter Island all try to be hardcore and tough, but they end up being rather shallow. I would have liked the American one a lot since he was strong and had a good design, but he also had James Bond qualities to him, which destroyed his chances. KK randomly turned out to be an inside agent and started taking them all down one by one. His method of attack was decent I suppose, but he focused so much on mind games that he forgot how to fight by the end. The two drillers also didn’t really have a purpose in the story and they were just around for laughs.

The animation for the show was decent, but not nearly as good as it seemed to think. Most of the into is about Kyouma dancing to show off how smooth the animation is, but instead it came off as rather flat. Scenes that should have been used for action were just wasted. Plus, it’s easy to look decent when the show doesn’t have all that much action. The animation is still good, but it’s definitely nothing great and I’ve seen shows a few years older that looked better like Sword Art Online.

The music was all right as well, but it was on the bland side. The only memorable theme is the ending theme. It would pop up in some episodes as they were ending. That theme was fairly catchy and did a good job of making the episode’s cliffhanger feel a little more epic, but that’s it. A whole show can’t rely on one or two good themes if the rest are super bland and nonexistent. Maybe if Dimension W had more of an idea of where it wanted to go with the whole concept, then things could have turned out a little better. As it stands, I’m glad that the show was only 12 episodes.
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Overall, Dimension W just was not a good show. As you read above, it simply made too many mistakes and rare did anything right at all. Whenever a promising moment started to approach like a big fight or some kind of hype scene, it would be quickly destroyed. Loser’s big fight against the American hero? That ends without us getting to really see any of it although we still get strategic “hype” talk as the villains mentions how strong Loser is. Kyouma gets a rage mode, but it is quickly nullified because of a plot twist and it didn’t do much for the show because KK barely even tried to fight back. The time travel shenanigans ultimately had no point except to pad out the episode count and buy some time. If the show had played it straight with no fanservice and annoying characters, then this show had potential. Still, you can say that for most shows so I won’t give Dimension W any credit here. It simply failed totally and completely. Also, the show had some animal violence at the very end involving some innocent mice so that’s another problem to add to the bucket list.

Overall 3/10