Kingdom Hearts III Review


It’s time to look at a game that fans has kept fans waiting over 10 years. There have been a lot of spinoffs and such after KH2 which were all pretty solid but everyone was ready for 3. After all, this one was going to end the arc and wrap up the organization plot. It’s definitely a fantastic game and an excellent end to the trilogy.

Following the events of KH2 Sora and Riku took the mark of mastery exam so that they would be strong enough to stop the mastermind Xehanort now that he has returned from the grave. Unfortunately Sora failed and lost all of his powers. To reclaim them he must go to a bunch of Disney worlds and reaffirm his reason for fighting. Riku and King Mickey head to the world of shadows to save Aqua and to begin gathering the 7 Keyblade masters. Will that be enough to stop the newly resurrected Organization XIII?

As always the gameplay here is a blast. I always enjoy a good 3D action game and the combat is very well done here. There are a bunch of different mechanics to learn and utilize as well so you always feel like you have a lot of options. It’s all very fast paced and one big change is instead of forms like Master, Final, you have temporary super attacks or weapon changes. It’s effectively pretty similar although I liked the outfit changes that the forms had. The super moves range from things like boats to cars, tanks, etc. They’re all pretty handy although their damage output never seems to get any better so towards the end of the game I’d like to have turned them off as the would take up space in my combat zone. (I’m sure there’s a way to select a different super attack when you have more than one option but I was not able to find that out.

To make the worlds a little more special in this game, each of them have their own unique gameplay element. In Toy Story you can control a robot, in pirates a ship, etc. It’s pretty cool that they developed so many game modes for this title. It does help to make the whole experience feel even more polished. While playing through the game everything is really sharp. I don’t think you’ll have any gameplay complaints. It’s pretty much perfect and all that you could expect here.

Naturally the graphics are quite good as well. The opening is extremely sharp (Although 0.2’s intro is probably still the best animated one) and the graphics in game are also still very impressive. Square is always at the forefront when it comes to graphics and this game does not disappoint. It’s all very detailed and bright throughout. Then we’ve got the soundtrack which is also very solid. The new intro may not be quite as good as the older ones but it’s almost impossible to top those. We still get quite a few solid battle themes here and the final boss theme is pretty intense.

The story mode lasted a little over 20 hours, but typically is seems like it usually lasts around 30. III does feel shorter than the first two games and was one of our least played KH titles, but I have to factor in the fact that I was dashing through the game for the most part. I haven’t gone back and done all of the bonus content. Once you do that the game will definitely get very long. The Platinum trophy could take as long as 60-90 hours which is crazy. There’s no shortage of content here, that’s for sure. You’ll also want to make sure that you unlock the secret ending or at least watch it on Youtube since there’s more to the story than meets the eye.

While III is a near perfect game, it still does have some issues which keep it from beating KH 2. I’d also say that in terms of the plot it’s the third strongest behind Chain of Memories as well although as a complete package I would put it as the second best KH title. As I mentioned, the game does feel a bit short. This isn’t really a complaint because once a game is 20+ hours it is certainly long enough. I just feel that given how long this game took to come out it could have been longer. If anything it feels like they probably just had this game on hold for most of that time because development wise it doesn’t feel like it should have taken much longer than the usual 3 years for a new game. It took so long that I wouldn’t be surprised if some of the code got outdated for the older gen and they had to restart development at times.

The story also doesn’t always go in the direction I’d have wanted it to go. I think adding the dolls was maybe not a good move although this technically started a few games back. By creating a life like doll, a soul can go into it and the character is effectively reborn. As such, you’ll see a bunch of old characters in this game. For the villains it can feel a little redundant because we already dealt with these guys a while back. Do we really need to deal with all of them again? Even more than that though, the villains all seem way too strong. The heroes never seem to even stand a chance against them.

You know that things are getting dicey when one enemy is able to take out all 7 Keyblade masters. How can they beat 13 Organization members then? The power levels definitely seem more than a bit wonky here. Going back to the plot, I also thought Aqua’s plot was a little off. It seems to me like she could and should have left the dark realm a long time ago. There wasn’t much of a reason for her to stay and doing so almost backfired. Finally, I didn’t care for the ending. Granted, the after credits scene certainly saves it, but otherwise the normal ending will definitely be very unfulfilling when you see it. It makes the whole journey less satisfying because try as he might, one character couldn’t outrun his destiny which sort of proves the villains right from the start.

That’s enough of that though. This is still the climax of the arc so we’ve got a bunch of hype moments throughout. If anything you’ll be blasting through the Disney worlds extra fast here because you just want to get to the plot stuff. Typically something plot related happens whenever you leave a world. Naturally the climax is pretty intense as it’s fight after fight. We finally get to see Roxas again which is one of the best scenes in the game. Dark Aqua was also cool and Riku gets his moments even if he does get wrecked quite a bit here. You’ll quickly see why the Heartless tornado is probably the strongest character in the franchise. You’ll be engaged from start to finish during this game. The Frozen section was also impressive as we got the full Let It Go song. I wasn’t expecting that.

Lets talk about some of the characters. Sora’s come a long way from the old days and is mostly past his shaken confidence. Still, he has lost most of his powers and has to train up once again. He does begin to lose his way towards the end of the game, but stays strong when it counts. I do think he was right to suggest trying to save Aqua sooner. Without him the others were definitely doomed. Goofy gets a lot of hype in this game as he’s constantly making the most sense. I think the writers were going for some irony here as Goofy appears to be the smartest of the heroes despite the character not usually having that rep. Then we have Donald who is a good ally as always. He gets slightly less to do but his flare spell near the end was definitely hype.

King Mickey is solid as usual but he has been heavily nerfed. Roxas is a scene stealer and whenever he shows up you can feel the hype. The guy can dual wield Keyblades so you know that he is serious. If anything it’s too bad that he couldn’t appear more, but I do like the possibilities of him being more of a main character in future games. Axel gets quite a bit of screen time here, but at the same time he doesn’t really do anything. He sort of gets hit by the hero curse where now that he is a hero it seems like he can’t really fight all that well. I think he should go back to using his twin discs instead of a Keyblade.

Kairi fans will probably be pretty disappointed with her role. She doesn’t do much of anything and is mainly just a liability. Meanwhile it is nice to see Aqua and the gang also showing up. Aqua definitely looks solid here and Terra has his key moment. Ventus doesn’t do quite as much but he’s always eager to help out, even if everyone tries to stop him. For the villains, most of them don’t get to do a whole lot. They basically just follow orders or pay the price. Two of them start talking about possibly betraying Xemnas, but they never get around to it. Ansem from game 1 doesn’t do much but he’s always a cool villain regardless. Just showing up is neat. Xemnas’ voice feels even deeper than usual and he always makes for an epic boss. Then we have Xehanort who may not be as cool as the first two Ansem versions but he makes for a good final boss as well. I do think there is some plot hax with Sora being able to take him on, but maybe Xehanort underestimated the kid’s potential.

Either way, with the organization gone now that means that new villains will be showing up. The game’s ending does give us a glimpse at who these guys will be. I think the heroes can probably school them if it’s a fair fight, but this is Kingdom Hearts so that is unlikely. There will probably be a bunch of mental battles as well as emotional ones. I also get the feeling that we won’t see the 7 Keyblade masters teaming up for quite a while. The villains will probably separate the team and without Sora they’ll all be lost. Sora, Roxas, and Aqua are probably the 3 strongest Keyblade masters at the moment so the rest could all be in danger.

Overall, Sora takes the line “My heart’s a battleground” to the next level. Things are constantly happening to him and his friends and their battles aren’t always limited to traditional planets. One of the big bosses is literally fought inside of a heart. It’s definitely refreshing to play a Kingdom Hearts game again and hopefully the wait for 4 isn’t nearly as long this time. I’m ready to continue the saga and hopefully this time we’ll get some actual Final Fantasy representation like Cloud or Lightning to show up and help out.

Overall 9/10

The Black Hole Review


It’s time to look at a film with a title that you figure you would
have seen more over the years. After all, black holes are pretty
interesting and when you throw in some sci-fi wrinkles they get even
better. While this film had a good premise and can be fairly
interesting, it also starts to drag on a little by the end which
limits its ultimate potential.

The film starts off with a Star Trek type crew wandering trough space
when they notice a distress call from a ship stuck near a black hole.
Naturally they are obligated to go and help but everything about this
scenario seems highly suspicious. This ship is from an expedition
launched 20 years ago and the crew was presumed dead. Well, one member
apparently survived but regrettably the others did not. This doctor
was able to create a robot army though and now he wants to try and
slingshot his way through a black hole. The captain realizes that this
guy is insane, but it may already be too late to leave.

The plot is fairly standard but always a good premise for a title like
this. It’s basically a Star Trek episode with the crew quickly
realizing that a guy marooned on a lost ship was able to advance the
art of robotics more than a planet of scientists with proper
equipment. It’s pretty surreal. Naturally the main villain isn’t all
that subtle with his ambitions. From the start you know that something
is a little off about the guy. Too bad the scientist of the main crew
couldn’t realize that though. He is ready to abandon the Earth in a
heartbeat so he can go through a black hole with the villain. It’s
almost tragic because that basically means that there’s not much
waiting for him at home. Still, it doesn’t excuse how slow on the
uptake he was. The guy nearly doomed them all.

Then we have the main heroine who isn’t all that subtle on learning
that the main villain is nuts. I guess I can’t blame her for trying
over and over to help the scientist see the light since staying behind
would certainly be lethal but I think she should have prepared herself
for what was to come.

The captain is pretty solid. He basically takes all the good qualities
of Captain Kirk without any of the bad ones. He’s a capable leader and
probably the best character here. He’s suspicious of this whole thing
from the start and is always on guard. I think if you take him away
from the flick the whole movie gets weaker.

I do have to also give some credit to the main robot though. Typically
the robot companion ranged from rather weak to just being very
ineffective. This robot is none of those as he has perfect aim and
even manages to take on one of the big villains. I may not have been
sold on him at first, but he backed up the tough talk by the end. You
can’t deny that his confidence is well warranted.

Where the film suffers a bit is that it can feel aimless once in a
while. The plot is very straight forward. The heroes voyage through
space and try to learn more about the universe. They see a ship and
you know that the man inside of it is very dangerous. It’s not like
any of this is unexpected for the audience so you feel like you’re
just going through the motions until the end. There is a decent amount
of suspense, but it’s drawn out just a little too much. You get the
feeling that this film could have been trimmed down.

There’s really nothing negative about this film which is also pretty
important. It can be hard for a film not to make some kind of error
during its duration so whenever this does occur it is pretty
impressive. It’s not as if you will be super bored or anything during
the film either so I wouldn’t dock the score much for it. The writing
is pretty solid and while not all of the characters are likable, I
think they’re handled pretty well. You can clearly see why the captain
was selected as the leader because the other members would surely lead
the crew to ruin.

The end of the film does try to be a little too “deep” and moving
though. We get a lot of trippy colors and the heroes effectively
travel through hell in order to get back home. It goes for a very 2001
vibe although fortunately it stays classier than that film could ever
try to be. It’s a very odd way to end the film as it doesn’t seem to
match with anything we had seen earlier, but maybe the film had some
extra budget leftover and wanted to use it. I can’t really fault them
for that and it can be a little humorous unintentionally.

Overall, The Black Hole is a fairly good sci-fi film. I can see why it
didn’t get too popular since the film does start to drag on by the end
but it’s still a fun enough story. It doesn’t get too detailed in
explaining the universe, but goes far enough for you to understand
what you need to. If you haven’t checked this film out yet then you
should. It’s an interesting look at how a Star Trek from Disney
probably would have played out.

Overall 7/10

Kingdom Hearts HD 2.8 Final Chapter Prologue Review


It’s time to look at the recent Kingdom Hearts 2.8 Collection. I’ve played all of the Kingdom Heart games previously but this collection brought a new adventure featuring Aqua and also has a movie which serves as a prequel to the series. As a result, I played those, but didn’t play the Dream Drop Distance remake so my review will not be addressing this one. I also won’t count it towards the score to make it fair despite knowing how the game works. Just a slight disclaimer up front.

Following the events of BBS, Aqua is now in the shadow realm. She been here for many years to the point where she had lost track of time and is slowly falling into the darkness. Still, Aqua has not given up and continues to try to find a way out. Can she escape this place?

0.2 is very short of course as it’s more of a prologue than a full game. I wouldn’t be surprised if this was initially going to be included in KH3 as the intro. It would be an ambitiously long one which would fit the series. It’s a lot of fun and also works well as a preview of how the next KH will play. It has a lot of polish in the gameplay and it’s fun throwing out the ole combos. A new mechanic or a least one that I didn’t remember is that you can now charge up a flurry of energy blasts to send at your opponent. It came in real handy during the final boss. The game is actually fairly difficult as you can’t really grind your level up to make it easy. You’ve just gotta roll with the level that is pre set. There did seem to be at least one cluster of heartless that you could maybe stay with to gain levels but it would take a long time and since the game isn’t very long it wouldn’t be all that worth it.

The graphics are definitely excellent and could pass for being a movie. 0.2 still has the best opening out of all the KH titles as well, managing to beat out KH2 from the top spot. The song is definitely on point and I think it works as a good recap to BBS. These openings have always been very recaps and I look forward to seeing KHIII’s. As expected the soundtrack is also very good. I’ve heard the final boss themes many times as it played during the modded Smash 4’s final destination. It’s a 5 star ost to match the rest of the game.

As far as replay value goes, there isn’t much here but you could try to grab all of the treasure chests and such to make sure you get all the trophies. Beating the game on proud mode will also probably be very hard and time consuming. The game thrives on quality over quantity.

Of course we also have the movie which is about an hour. This serves as a prequel to the whole franchise which is cool. Of course we learned about the Great Keyblade War from BBS, but the movie shows what got the war started. There was a mysterious being who could see the future and he quickly got some pupils. He gave them all different tasks which nobody else could know. Then the master vanished. The prophecies quickly start to create a gap between the pupils and by the end you feel as though the war is inevitable. It’s definitely one of those fairly mysterious films where it doesn’t answer too many of the questions you may have. It’s more about understanding the basic premise of the origin and how we got to the war than exploring the timeline.

It does a good job of doing that and each of the characters got a good amount of personality in this stretch in time. Prophecies can make people paranoid so it’s no surprise that everyone started to turn on each other by the end. They definitely don’t have the bonds that Sora and the others possess. The film is pretty fast paced and it will keep you entertained. I think showing it all at once like this is better than just giving bits and pieces through a game as it would probably be jarring to be fighting Sephiroth and afterwards you are suddenly in a flashback.

Overall, Kingdom Hearts 2.8 is definitely a great game. 0.2 is another excellent expansion to the Kingdom Hearts series and the movie was pretty interesting. It is fairly short which just barely keeps it from the 9 but keep in mind that this is all by not counting the first game. For those of you buying the game and haven’t played the first one, then this quite easily jumps up to a 9. Either way I highly recommend buying this game and you better hurry since Kingdom Hearts III is right around the corner.

Overall 8/10

Incredibles 2 Review


It’s time to look at the second Incredibles film. It’s naturally been a long time since the first one so the question was really whether this sequel would go for nostalgia or just pick up where the first one left off. I think it did a good job of getting some nice nostalgia in the opening scene and then just going for the plot. Of course, you can do both and nostalgia is often a good thing, but with this method it’ll make watching both of them back to back very easy.

After the Incredibles save the day once more we find out that times have changed. Heroes are now illegal so helping save the day is considered a crime. It’s related to the whole vigilante argument. The heroes come in and save the day but usually with a lot of property damage of which they aren’t exactly held liable. Heroes must go underground or be arrested. Mr Incredible doesn’t like this and wants to keep on being a hero while Elastigirl believes that they have to follow the law.

Fortunately their debate is postponed when a rich guy named Winston shows up and declares that he will make heroes legal again. Of course, it’s going to be tricky to do so. First he thinks Elastigirl is the key as she can stop minor crimes and do so with no actual damage. He’ll even give her a camera so that the public can see how heroic she is. A new villain even shows up which is convenient for her. Maybe…too convenient. Is this guy hiding something?

With the way the plot is set up you can probably guess right away that something is shifty here. Still, while you may guess part of how this will go down, it may be difficult to guess it completely, at least for a little while. It’s a good plot set up so it definitely works well. I do think the film did a good job of making Winston fairly likable. He’s a rich guy who is actually using his profits for good. He’s a slick business man but one with morals. That’s always nice to see. His sister Evelyn is a genius and is the other half of how the two became so rich. She does tend to bring up how Mr Incredible used to overshadow Elastigirl quite a lot though even when the heroine tries to debunk it. I’m glad that Elastigirl didn’t fall for the bait each time.

Going back to the opening scene, it was definitely a solid way to start the film. Seeing the situation from this random kid’s perspective was pretty hype and worked to make the opening a little more suspenseful. It was also great to see the memory manipulator as it not only destroyed a possible romance plot before it even got started, but it felt like a homage to Men in Black. That’s definitely what you want to see.

Meanwhile the animation still looks pretty nice as always. The character costumes are cool and the battles are fun. I don’t really think the first film had any big fights since there were no other heroes so it was cool to see them here. Lucius did a good job in the house where it was basically just him against a bunch of opponents. His ice abilities are very useful for such confrontations and I think he could have easily claimed a full win if he had just been a little more careful in the matchup. The soundtrack is less impressive as I can’t recall any really memorable tunes, but it wasn’t bad.

Mr Incredible is good for the most part even if he does get pretty jealous of Elastigirl almost immediately. I would have thought he would be a better sport about the whole thing. I did agree with him on the moral debate of following a law though. They can’t just follow every law the way Elastigirl was saying they should. If a law is bad then it’s bad. You can’t quite follow it at that point. Still, Incredible did his best to look after the kids and did a good job there. He may not have done very well in the climax at times, (Losing in a battle of super strength to a random hero) but at the end of the day he did what he had to.

Meanwhile Elastigirl was good. She used her powers very strategically throughout the film. This is particularly evident when she has to stop a train as that is pretty tough for someone with her powers, but she is able to maneuver very well. Her fight scene against the guy with the mask was also pretty solid. I like how he would throw in cheap shots while they were running. It’s the kind of thing you would expect a villain to do.

Violet and Dash aren’t quite as solid. Considering that Violet knows about the memory manipulation I feel like she should have realized what was happening a lot sooner. It would have made more sense if she didn’t know that the heroes ever did that. Her barriers are handy though so I’d like to see her get in more fights. She just happened to fight someone that was a bad matchup for her. Portals are hard to defend against. Dash is still too young to be of much help in a fight which is a shame since his power is probably the best of the bunch. No way you should lose when you have super speed.

As expected, Jack Jack doesn’t add much to the plot as he is just a baby. Still, he could have been worse. At least he doesn’t get too many scenes to himself. Meanwhile, Lucius continues to excel and is certainly the best character in the film. He does a good job during the house fight where it was 1 vs around 6 and shows a lot of natural leadership skills. He’s definitely the kind of ally that you want on your team. He seems more skilled and competent than Mr Incredible if we’re being honest.

I do have some questions about the superheroes becoming illegal bit though. How are the heroes able to hide in plain sight so easily? Is this one of those laws that the government doesn’t really care about? Sort of a “look the other way” kind of deal because that’s the only way I can see them not arresting the heroes by now. Especially with how active they are. Maybe they would get fined the next time or something. It is taken to the extreme for humor of course like showing how they would rather the heroes not even try to stop the villains, but of course some media try to seriously make that case as well. The bottom line is that the citizens and government in these things don’t usually appreciate the danger of a super villain. It’s only once they blow up a city or something that they see why heroes are needed.

Overall, Incredibles 2 is definitely a fun sequel. It brings back everything you enjoyed about the first film and even manages to improve upon that. This is certainly a success in my book. While Mr Incredible himself may not be quite as impressive as he was in the first film, he’s still a fun lead at the very least. Hopefully by the third film he’ll be back to being the heroic lead that we’re used to seeing. If you haven’t seen this film yet then I’d say that it’s time to change that.

Overall 7/10

Disney’s Magical Mirror Starring Mickey Mouse Review


It’s time to look at a retro Mickey Mouse game. The moment you boot it
up the game has a nostalgic feeling to it as the graphics are the kind
that you could only find on GameCube. It just looks really hype, alas
there isn’t much gameplay to support that.

The game starts with Mickey going to sleep but then his ghost wakes up
before his body does. Seizing the opportunity, Mickey jumps out of bed
and heads to the world of the ghosts. Unfortunately, the mirror that
he used to leave his human world had been broken by some tricky
ghosts. He will now have to find all of the pieces before he can
leave…or will he?

This game actually had two endings which is pretty interesting. There
are 12 mirror fragments scattered throughout the mansion. Your
mission, should you choose to accept it is to find them all. That will
unlock the good ending. Alternatively you can find most of them,
enough to piece the part of the mirror together with a gap big enough
to jump through. Then you unlock the “bad” ending.

Naturally when I saw that the portal was open after getting most of
the pieces I jumped through. Keep in mind of course that at this point
you aren’t given any indication that the game will end if you do this.
The cutscene starts and you quickly realize that there is no turning
back. The ending is actually a little tragic, almost dark. As you head
through the portal, the ghost begs you not to go but you decide to
leave anyway, all the while wondering if maybe the ghost wasn’t so bad
and just wanted a friend. Either way it’s too late now as there is no
way back.

There isn’t much of a story but what we do get is pretty emotional I
suppose. The whole world is definitely creative as the house has a lot
personality. Think of any classic room you’d expect to have in a
mansion and this place has got it. The levels are fairly large. The
game is very short but the time can be extended a bit if you try to
100% the title. There isn’t much replay value though as beating the
game locks you out of it as a lot of older games used to do.

As I mentioned earlier the graphics are very solid. The art style is
on point and the game just pops out at you. It’s the kind of title
that you just can’t forget. There isn’t much of a soundtrack though so
the graphics have to hold the game up on its own but it is more than
ready to do so.

So this is all well and good, but what about the gameplay? Well,
that’s the part that sinks the game. It’s effectively an I-Spy game.
As a result you aren’t doing a whole lot of actual playing here. In
fact you can’t even move. You click on parts of the screen to try and
move there. Then you click on objects to interact with them. You get
trick points for scaring Mickey which you can then use to attack the
ghost and get a fragment. There are a few issues with this. The first
is that while at the start you will be able to remember which objects
you’ve already tried out, that will be very difficult by the end of
the game where there are a ton of them. This is a problem because the
object interactions never go away so each time is treated as the
first. Some objects have more than one resolution as well. Some need
specific items to activate but you don’t know which item or how to
find them.

The game has a lot of rooms to explore which is good as it shows that
the developers put some effort into making the game as big as
possible. On the other hand, this makes the game feel a lot slower
than it should have been. There is no way to quickly go from room to
room and you better memorize where each of the rooms are because if
you go through the wrong one there is a chance that you won’t be able
to turn back. Some doors only work one way which is definitely not
what you want to see.

I think ultimately what this game was lacking was quality of life
enhancements. 2 simple things that would have increased the game quite
a lot would have been to have added a map so you know where you’re
going and to remove interactions from items you’ve already done. That
way you know which items you’ve done already because they won’t give
you an option to click them. Put these two in and I think I’d give the
game another star. It’d be a lot easier to complete the game that’s
for sure. Difficulty isn’t a problem, but this is really more of a
developmental flaw than a difficulty issue. After all, you can
eventually beat the game, it’ll just take longer. Even if you have to
see the sad ending you’ll probably think it’s worth it to escape the
house of mirrors.

Overall, Mickey’s Mirrors is a pretty nice game. It’s definitely
something that would be easy to have a kid pick up and play. The
concept of I-Spy isn’t that hard after all. I do think kids would get
lost after a while though. I-Spy type gameplay can work pretty well,
but typically it would need to be for a horror esque game or something
like that. Likewise, visual novels work because it’s like you’re going
through a movie. However, you can’t go with this strategy if there
isn’t much of a story to follow. It’s not a bad game, but you can
barely call this a “game” because there is no movement or actions to
take. All you do is click a button and hope for the occasional mini
game to show up. If you can get a good price then go for it, but
otherwise this isn’t the platformer that you might have been
expecting.

Overall 5/10

The Little Whirlwind Review


It’s time to look at another Disney short! This time Mickey is back in the lead but he’ll have to deal with some pretty powerful opponents. You’ll probably feel bad for Mickey here because it seems to happen quite a lot that he has to go up against beings which aren’t quite human and have a lot of supernatural abilities. How is Mickey supposed to handle these beings? Well, he’ll certainly give his 100% into stopping such a threat.

The short starts off with Mickey finishing up a hard day of work and heading home. That’s when he notices that Minnie is baking a pie and asks if he can have some. She explains that he can only have some if he does all of the yard work for her. Mickey agrees and begins the task. Unfortunately just as he is finishing up a tornado appears and begins to try and sabotage all of his efforts. Mickey doesn’t know what it wants, but he’s got a pie to eat so the mouse tries to end this fight.

As you can probably imagine the majority of the special is about Mickey trying to capture the tornado. Mickey tries everything from tying it up to beating it into submission. Unfortunately nothing appears to work and the tornado even calls in a few of his buddies. At that point Mickey can’t even afford to worry about the pie as his life is in jeopardy. Unfortunately Minnie doesn’t notice any of this so you can probably guess who will get the blame once the town is leveled into the ground. I mean, Mickey doesn’t look like he’s quite that strong, but if it’s believable to Minnie then who am I to argue? Yeah…Minnie definitely had a pretty rough time of it in these last two specials.

The special can be a little tragic, but on the other hand Mickey does get his pie in a way. I suppose that beats not getting it at all right? The animation is on point here and the battle between Mickey and the tornado is on point. You can feel the emotions at play here as the fight gets brutal. I’d say that Mickey may have even had the edge by the end since the tornado had to call for backup. If Mickey had backup of his own like Donald then the whole situation may have turned out a little differently. Still, he didn’t back down.

Overall, This special was pretty fun. As all of these specials are all just a few minutes long it’s all about trying to squeeze in as much content as possible. You want to keep the audience engaged as much as possible and have a memorable ending. While the ending isn’t a happy one for Mickey it certainly could have been considerably worse. All in all he did all right for himself and I did think that this special was more interesting than the last one. I’d recommend checking it out. As long as you don’t mind seeing the heroes on the losing end here it makes for a pretty fun special.

Overall 7/10

Pluto’s Sweater Review


It’s time to look at an old Disney special about Pluto. Pluto typically can’t hold his own special as well as Donald or Mickey but the character always has potential. After all, Snoopy ended up becoming quite the hit in Peanuts even if their circumstances may be a little different. This special is also a lot less tragic than Pluto’s last one which helps quite a bit.

The general premise is that Minnie has made a new sweater for Pluto. The problem is that she’s not the smartest character on the block and made Pluto a pink sweater despite knowing that he wouldn’t want to wear such a thing. She forces it on him and Pluto spends the remainder of the special trying to get it off. It’s tough because the sweater is sentient and wants a host so that it can continue to survive and thrive. Honestly it really isn’t a bad strategy when you think about it. The sweater just wants to live so you may be rooting for it.

Naturally as with most of the Disney special this one is only a few minutes long so it goes by real quick. The pacing is on point and it stays interesting throughout. As I mentioned this special isn’t tragic which is definitely important. There is a cat that mocks Pluto for a while, but eventually the tables are turned and it learns that embracing the sweater ultimately isn’t a choice. You just have to roll with the punches, better now than later. Pluto is now safe once more, until next Christmas.

As far as the animation goes it is just as solid as the rest of the Disney specials. The colors are all pretty vibrant and the characters are on point. Consistency is the key to success and it’s an area where Disney has excelled for years and years. There is always something happening on screen whether it is in the forefront or in the background. Part of what makes the specials a lot of fun is how chaotic and energetic the animation is. It’s something that you simply can’t duplicate with traditional CGI or some of the more low budget hand drawn stuff that you see nowadays.

I do have to say one last time that Minnie wasn’t a great character here though. She is brought to tears way too quickly and basically starts to guilt trip Pluto. Naturally the fact that she didn’t notice how much Pluto didn’t want to wear the sweater is used for comedy, but it doesn’t make you any more likely to take her side. If she had noticed that Pluto didn’t want to wear the sweater then she probably wouldn’t have felt quite as bad about it being shrunk down to size.

Overall, Pluto’s a fun character but I still do think he can’t hold his own specials quite as well as Mickey of Donald. That’s not to say that the special is bad or anything, but the other two just add an extra element through their dialogue that Pluto can’t match. He has to rely on pure animation as a visual medium which is fine, but it just won’t have the same impact as the others. How could it? Dialogue (With good writing) is just too powerful to be matched in most situations. If you haven’t seen this special yet then I would recommend checking it out. You’ll get to see the sweater in action and what could be a greater honor than that?

Overall 6/10

Magician Mickey Review


It’s time to look at a very quick Disney short. Now, most of these old shorts were quite…short, but this one really takes the cake. It’s listed as 8 minutes online, but it seemed to only be about 2-3 minutes while watching it. Maybe the special was just that good, but it does seem like the shortest of all the Disney shorts and that is actually pretty impressive. There are really only 2 main characters here, Donald and Mickey. Naturally they are on opposing sides here as you might expect.

The film starts off with Mickey performing some tricks on stage. He is a magician and not simply one who uses parlor tricks to get by. Mickey knows real magic so I assume this is in the same continuity as that other special where Mickey was learning spells under the tutelage of that random magician. Unfortunately Donald isn’t a fan of Mickey’s act and decides to sabotage the mouse. Mickey doesn’t really like confrontation so he avoids Donald for a little while, but eventually he decides to put the duck in his place. Sparks fly and both characters really get into it. There is a winner here though as the special doesn’t end on a cop out.

It’s a fun enough short. I like seeing this more confident version of Mickey. He isn’t about to let Donald just get his way without a fight. Still, Mickey is a professional so he tries to end the situation in a way that is still entertaining to his captive audience. I have to admit that this is one of his best appearances in the various Disney shorts. Then we have Donald who is pretty fun as always. He is definitely the antagonist here, I don’t think there can be any doubt on that fact. Still, while Donald is unreasonable he is still entertaining as you would expect. He’ll definitely give you flashbacks to any hecklers you may have faced in showbiz. They can’t be pleased and they won’t be silenced. All you can do is listen to them and wait for an opening to use your next act. Of course once the heckler gets violent as Donald did then you can be all set to use your skills to wow the crowd and stop this disruption.

The animation looks pretty smooth as always. I like the character designs here and the stage looks pretty nice. There was definitely a lot of care that went into this. There isn’t much of a soundtrack, but I suppose you wouldn’t reasonably expect one here. On a technical level this special delivered just as well as it did with the writing and the characters. It’s a solid short from whatever angle you decide to look at it from.

Overall, Magician Mickey is a nice short to watch while you polishing off an afternoon snack. It’s the perfect amount of time for that and it’ll feel pretty nostalgic. There’s nothing wrong with the special and it only takes a few minutes to watch so why wouldn’t you take the plunge? Because it is so short I don’t think it will wind up being one of your favorites or anything like that, but I’ll still give the short some props for doing a good amount in its limited time frame. We’ll see if any upcoming short can hope to match this one.

Overall 7/10