Mega Man X Dive Stats and Records

Stats time!

Play Time: Infinite
Level 146
Story Levels Completed 156/156
Total Achievement Points 6870
Current Power Level 836339
Character Gallery Level 129
Weapon Gallery Level 91
Card Gallery Level 130
Skills Level 380
Characters 53/106
Weapons 68/88
Chips 14/17
Research Level 9

Chip Stats

Mega Scorpio

Level 79
Rank 5/5
Analyze Max

Maoh The Giant

Level 79
Rank 4/5
Analyze Max

Gigantic Mechaniloid CF

Level 79
Rank 3/5
Analyze Max

Chill Penguin

Level 79
Rank 3/5
Analyze Max

Overdrive Ostrich

Level 79
Rank 3/5
Analyze Max

Sting Chameleon

Level 79
Rank 3/5
Analyze Max

Boomerang Kuwanger

Level 79
Rank 2/5
Analyze Max

Storm Eagle

Level 79
Rank 1/5
Analyze Max

Mad Nautilus

Level 79
Rank 0/5
Analyze Max

Weapon Stats

Sniper Buster

Level 75
Rank 1/5
Skill 30

Gravitational Pulse

Level 75
Rank 1/5
Skill 5

Air Buster

Level 69
Rank 0/5
Skill 5

Destructive Laser

Level 74
Rank 1/5
Skill 5

Demon Blade

Level 34
Rank 0/5
Skill 5

Beam Machine Gun

Level 70
Rank 0/5
Skill 5

Purgatory Machine Gun

Level 70
Rank 0/5
Skill 5

Poisonous Cloud Spray Gun

Level 30
Rank 0/5
Skill 5

Electric Current

Level 37
Rank 0/5
Skill 5

Destroyer

Level 51
Rank 0/5
Skill 5

Arrow Buster

Level 30
Rank 3/5
Skill 25

Shadow Blade Buster

Level 30
Rank 0/5
Skill 1

Triangular Saber

Level 79
Rank 5/5
Skill 48

Elite Lance

Level 75
Rank 2/5
Skill 0

Gatling Gun

Level 73
Rank 5/5
Skill 5

Shotgun

Level 30
Rank 0/5
Skill 0

Ion Rifle

Level 10
Rank 0/5
Skill 0

Snowy Spray Gun

Level 30
Rank 2/5
Skill 0

Crushing Spray Gun

Level 30
Rank 0/5
Skill 0

Drill Head Cannon

Level 30
Rank 0/5
Skill 5

Heavy Blaster

Level 59
Rank 0/5
Skill 5

Military Buster

Level 79
Rank 5/5
Skill 47

Wind Pressure Buster

Level 30
Rank 5/5
Skill 0

Standard Saber

Level 33
Rank 1/5
Skill 0

Beam Rapier

Level 30
Rank 5/5
Skill 0

Laser Rifle

Level 30
Rank 5/5
Skill 0

Triangle Gun

Level 30
Rank 5/5
Skill 0

High Speed Rifle

Level 30
Rank 5/5
Skill 0

Gas Emitter

Level 30
Rank 5/5
Skill 0

Compressed Spray Gun

Level 30
Rank 5/5
Skill 0

Burning Spray Gun

Level 70
Rank 5/5
Skill 5

Energy Cannon

Level 30
Rank 5/5
Skill 0

Cannon

Level 30
Rank 5/5
Skill 0

Mega Buster

Level 30
Rank 5/5
Skill 6

Skill Stats

Electric Spark

Level Max
Rank 1/5

Sub Tank

Level Max
Rank 2/5

Ray Arrow

Level Max
Rank 2/5

Crescent Shot

Level Max
Rank 2/5

Astro Crush

Level Max
Rank 1/5

Restriction Off

Level Max
Rank 1/5

Ray Splasher

Level Max
Rank 0/5

Perfect Protection Program

Level 20
Rank 0/5

Character Ranks

Ultimate Armor X 1/5
Cinnamon 4/5
First Armor X 0/5
Zero 2/5
Alia 3/5
Vile 2/5
Marino 2/5
Roll 1/5
Zero (Z) 2/5
Aile 2/5
X 4/5
Massimo 3/5
Axl 2/5
Pallette 3/5
Mega Man 5/5

Card Stats

Spiral Blast Shot

Level 79
Rank 0/5

Ciel System

Level 59
Rank 0/5

Cyber-Elf

Level 60
Rank 0/5

Command Mission X

Level 55
Rank 0/5

Supporting Beat

Level 47
Rank 0/5

Super Mega Man

Level 58
Rank 0/5

Proto Shield

Level 42
Rank 0/5

Big Bang Strike

Level 79
Rank 0/5

Dr. Cain

Level 79
Rank 0/5

Model ZX

Level 57
Rank 5/5

Aile

Level 36
Rank 1/5

Zero Knuckle

Level 39
Rank 0/5

Z Saber (Z)

Level 70
Rank 5/5

Mummy Armored Soldier

Level 56
Rank 1/5

Alia

Level 45
Rank 0/5

Layer

Level 51
Rank 0/5

Marino

Level 34
Rank 0/5

Vile

Level 58
Rank 3/5

Explosive Round

Level 63
Rank 0/5

Zero

Level 56
Rank 0/5

Z Saber

Level 45
Rank 0/5

Raider Killer

Level 47
Rank 0/5

Maoh The Giant

Level 31
Rank 1/5

Frost Walrus

Level 39
Rank 2/5

Hell Crusher

Level 31
Rank 2/5

Volt Kurageil

Level 41
Rank 4/5

Mole Borer

Level 40
Rank 1/5

Press Disposer

Level 39
Rank 1/5

Old Robot

Level 39
Rank 4/5

Launch Octopus

Level 32
Rank 3/5

Anglerge

Level 51
Rank 3/5

Gigantic Mechaniloid CF-0

Level 34
Rank 1/5

Pallette

Level 65
Rank 5/5

Massimo

Level 37
Rank 5/5

Axl

Level 38
Rank 5/5

Strafing Barrage

Level 38
Rank 5/5

X

Level 37
Rank 5/5

Charge Shot

Level 37
Rank 5/5

Victoroid

Level 34
Rank 5/5

Hoganmer

Level 57
Rank 4/5

Pararoid R-5

Level 36
Rank 4/5

Dig Labour

Level 38
Rank 5/5

Notor Banger

Level 39
Rank 5/5

AxeMax

Level 38
Rank 4/5

Barrier Attacker

Level 39
Rank 4/5

Ball De Voux

Level 38
Rank 3/5

Jelly Seeker

Level 38
Rank 3/5

Garakuta Robot

Level 31
Rank 3/5

Earth Commander

Level 45
Rank 4/5

Metall C-15

Level 38
Rank 4/5

Batton M-501

Level 43
Rank 5/5

Crablaster

Level 40
Rank 4/5

Mad Pecker

Level 46
Rank 4/5

Refleczer

Level 38
Rank 4/5

Pokemon Go Update


I have now reached Level 48! It’s been a long road but I’m now one step closer to Level 50. It’ll probably still take a very long time before I’m there, potentially even years but I’ll keep at it until I’m at the top! This has definitely been the one mobile game where I’ve been in it since the start although at this point Mega Man X Dive is starting to keep up. Go may have finally found its first rival.

Mega Man X Dive Review


I downloaded this game as soon as it came out in America but I hadn’t actually reviewed it until now because I wanted to clear all of the story levels first. Well, I’ve done that and so now it’s time to give my thoughts on the game. Needless to say this one is a definite masterpiece. It’s a mobile game that will have you spending many, many hours on it. The game is highly addictive and just a whole wave of fun.

There is a story mode here although it almost feels like a formality at times as it doesn’t really go anywhere. Basically you are the “Player” someone from the real world who has played the Mega Man games and knows them well. It turns out that someone is ruining the data for each of the games and causing anomalies. It’s now up to the Player to save the day along with Rico and Via, two characters who mysteriously look like existing characters. Can we really destroy all of the corrupted mavericks and is there something more behind the scenes?

At the time of this review there are 14 chapters in the Global version. Each chapter has 6 levels so that’s almost 100 levels and the story hasn’t changed much at all. At this point it’s clear that Via is hiding a lot from the heroes but they aren’t able to do much of anything to stop him so those plot elements may as well not be around. It is nice to see the Mega Man characters so that’s cool but you feel like they could do so much more with the concept. It’s extremely formulaic and with this kind of character roster there’s a lot of experimentation that could and should be done.

It almost goes without saying that the graphics are excellent. Mobile games have been knocking it out of the park in that area for a very long time so there’s no surprise there. The soundtrack is also a 10/10 with all of the amazing Megaman tracks at the game’s disposal. It’s really fun to hear all of those nostalgic tunes one more time. You won’t have to turn the music off because it’s just so catchy.

If you want to talk replay value, well there is a whole lot of that. Now as a disclaimer, if you want to play story levels or boss battles those do require energy so you can’t play them for an unlimited amount of time. You are given a free 80 energy pack 3 times a day though and can get another 80 from friends each day so that’s an easy way to replenish. You also get full energy from leveling up.

Aside from Story Mode, you have 3 modes in Challenge. Boss Battles, The Ladder, and Race Mode. Each mode is important to play each day to grab the rewards. Then you have the event modes, you can complete each permanent event twice a day and then the limited ones have a meter as well so you can usually clear those 3-4 times. The Raid feature was also just introduced into the game and in that one you can fight a giant boss and hopefully contribute a lot of damage to the team. The more damage you land, the more reward points you will get in the end.

There are also the online arena battles and you can play an unlimited number of those. Just keep battling and keep winning to rise up into the ranks and maybe even make it up to GA which is the highest rank in the game. Trust me when I say that running out of content is unlikely. Even just trying to complete all of the daily tasks to maximize your rewards will take a while. I’m talking 3-4 hours a day which is a serious commitment. I make sure to at least get 100 points for the day to open all of the daily prizes but I still lose out on a bunch of rewards by not doing the ladder and various other modes each day. I just don’t have enough time.

But the game does reward your dedication. You will level up quicker and gain more power if you play a lot. Your power level is incredibly important here because that determines how much damage you deal with each attack and how much you take from enemy fire. My power level right now is 424,000 which is enough to clear all story levels even though they have a higher recommended power level but it’s close enough where I need to work on that. I’m at level 78 right now, I feel like if I can reach Level 100 then the sky’s the limit.

There are a lot of other things to keep in mind as well like ranking up your characters, weapons, chips, lab skills, etc. There are just so many mechanics and items in the game that I wouldn’t even know where to start on listing them all. The key thing here is to use your materials carefully. Don’t just start using them all at once. In fact, I would say to hold onto your metals and anything that looks precious until you really start to learn how the game works. Especially because at the beginning of the game you are given a ton of rewards which quickly start to dry up. Definitely keep that in mind.

Still, here are two quick tips to help you get started. One is to always complete the daily tasks as best you can. They add up quick and get you the most amounts of EXP in a short amount of time. This includes cranking your free gatcha every day. The second is to always upgrade your armor, weapon, and chips every time you level up because those have a direct effect on your power level. Keeping those at the top is a good way to keep making progress.

Additionally, you will want to keep working on completing your gallery by playing as different characters and using different weapons because that really makes a difference. Each bit helps after all. Also, you gotta be patient with your metals. That is how you spin the gatcha to try and get a new character. Let me tell you, it’s a very brutal system where you won’t always have great luck getting a new character. I’ve spun the wheel many times and still don’t get the new characters. If you’re patient enough to wait until you have 25000 metals and use them on a dive fest banner then you can guarantee a character but that’s a lot of metals. For context you will probably get around 100 metals a day after you’ve cleared all of the main content.

There are always events running around which give more though so the wait won’t be as long as all that. Personally I just wait until I reach 1000 metals each time and just try my luck. I like to see quick returns but am determined to also stay as a freemium player. Spending money on the app just doesn’t seem worth it to me and I’m having a lot of fun anyway. This is the kind of game where you can still do really well as a freemium player. You might not be at the top of the ranks but you’ll be close enough.

Final tip, I almost forgot to mention this but it’s huge. If you don’t have time to play the game much in a day, don’t worry about it. You can auto skip levels in story mode that you have already completed with 3 stars and it won’t cost any skip pass. The rewards are lower but that’s well worth it for beating 10 levels in a second. The key thing is that you don’t want to waste your energy since you can turn it into EXP. So if you know you won’t play for a few hours, just auto skip all the levels with the click of a button to get your EXP. Note that doing this for special events will cost you auto skip tickets but they are so plentiful that you should just do that. The number one rule for gatcha games like this is that you don’t want to waste your resources if you can help it. So keep on skipping and you’ll see your levels rise at a steady rate.

Overall, Mega Man X Dive is really the dream game for any Mega Man fan. You can play through the levels as many times as you want and you can even play as fan favorite characters like X, Zero, Proto Man, Bass, etc. The roster continues to grow and as long as people spend money, this game should keep on going for years. I certainly hope it continues to go strong without ever stopping at least. You can expect this will be the one mobile game where I am in it for the longhaul alongside Pokemon Go.

Overall 9/10

Pokemon Unite Review


Pokemon Unite is the latest free to play Pokemon title out there. It’s loaded with all the microtransactions you want though so you can buy just about anything if you want to give some money to the gam. There was some potential to be had here for sure but ultimately I don’t think Unite quite lived up to it. The main issue with the game is how long each battle takes so I feel like you need a complete overhaul of the gameplay mechanics in order to go farther.

When you first start the game you get a pretty nice cinematic. The graphics are really on point and you can tell that you’re about to jump into the crazy world of Pokemon. I allowed my hopes to jump up as I told myself that this would be one of the greatest Pokemon spinoffs of all time. Then you’re taken to the main menu where you learn about the game. There’s a lot to the gameplay so it’s tricky to explain but here’s the basic rundown.

Unite is a 5 on 5 Pokemon battle that uses a real time overhead view. The goal is to knock out wild Pokemon or opposing team members to store up some energy. You then go to one of the opponent’s cores and use the energy to take it over. When you have accumulated enough energy to do so, you slam the energy down in a Basketball slam dunk of sorts and take over the area. Rinse and repeat until the time limit is up and the match is over.

Each match is around 10 or more minutes so that’s a lot of time to run around and explore. You will want to try and coordinate with your teammates but that isn’t easy in an online lobby. I’m not sure if you are able to connect your microphone but if you can then that is probably your best bet to get everyone on the same page. You can send generic orders using the control pad as well though.

Whether you run straight at the enemy or try and protect your own bases initially, it’s your call. There’s no best strategy I’d say, it’s really about how you execute it. Each Pokemon has their normal attack, two special moves, and a final smash. Yo want to master each ability so you’re ready for action. Of course, when the match is starting everyone has to scramble to choose which Pokemon they want to play so the odds of you getting to play the same one a lot is pretty rare. Unless you like playing as Slowbro or something since nobody seems to want to play as him.

Charizard is probably the best Pokemon from the ones that I played. Note that you start out as the Pokemon’s rookie form and gradually move up by defeating opponents. Eventually you will level up during the match and then you repeat the process for future rounds. So this all sounds pretty decent right?

Well, the gameplay is good in theory but it just didn’t really mesh with me. The time limit is too long for starters, I’d prefer a stock ruleset as opposed to time. Maybe do it by score instead but the problem with time though is that you will probably know if you are going to win or lose by the middle of the match. So you can either quit and live to fight another day or just stick it through. I’m not sure if you keep the EXP if you quit so keep that in mind. I didn’t put that to the test here.

The battles also feel repetitive very quickly. You don’t feel any real weight behind the blows. I think a 1 vs 1 battle or 2 vs 2 would have worked better than 5 v 5. This is really aiming more at the World of Warcraft/League of Legends crowd with the widespread battles. I can’t speak to those titles since I haven’t played them but for Pokemon it hasn’t yet worked. The game is a little too limiting.

So even though it’s free I don’t see you sticking with this one for very long. Ultimately it’s a fun game to bide your time with but that’s about it. Eventually you’ll be ready for the next thing. Still, I will say that the graphics are good even after the opening cinematic. The Pokemon character models are on point. Additionally, I’d say that the soundtrack is pretty solid as well. You get some classic Pokemon themes. Maybe nothing too exciting but it’s good enough as background music to keep you going.

Ultimately to move up this game just needs more content. Whether they add in a 1 vs 1 mode or maybe even a story mode, that would help immensely. You need that here to give the game an extra kick. Something to help it stand out in a crowd and give you reason to play it. Otherwise there are just too many good alternatives out there and you don’t want to miss any of those.

Overall, Pokemon Unite may not have lived up to the hype for me but it was fun to give it a shot. The game may appear very greedy with how it wants money for everything but it is still a true free to play in the sense that you don’t need to buy anything. Stick on the free path and you will still have every option available to you. Now that’s a good bargain if I’ve ever seen one right? What we need now is a free to play Pokemon runner game. Now that would have lots of potential.

Overall 5/10

My Hero Academia: The Strongest Hero Review


The next mobile game I gave a whirl was the My Hero Academia title. This one was getting a good amount of promotion and it’s clear that there was a good budget behind it. As MHA is really big right now they wouldn’t want to weaken the brand with a total cash-in. The title definitely delivers on that front although at the same time it’s so high budget that it has the same weakness as the Sword Art Online title in that it’s a lot harder to just pick up and play.

The game starts you off with a nice introduction movie complete with cinematics and voice acting. You learn about who Deku and All Might is before being thrown further into the story. You’re working with pro heroes on taking down crooks so I want to say at minimum this takes place midway through season 2. Deku seems to have a good handle on his Full Cowl already after all and while the gameplay uses his shoot style, that may be more of a mechanic than confirming that this is in season 3.

The story is separated into chapters which are separated into acts. Each act has a few missions which range from finding civilians to taking down villains. You can also navigate through the city to locate radio towers and collectibles which increases your view of the city. I have no doubt that the objectives in each level will continue to expand as you play through the game.

For the combat this is a 3D action title. You use the buttons on the touchscreen to attack, use super moves, and dodge. By mixing light and heavy attacks you can also perform various combos to take the enemy down more quickly. The gameplay is pretty versatile with each hats yet having many moves and they are all upgradable.

The hub world is also quite large. You aren’t really allowed to explore until you cover the first 2 chapters but after that you can have some fun looking around. The graphics are really solid and would not be out of place on the home consoles. Once again I wonder why mobile games are not automatically ported to console at this point, perhaps there is some kind of licensing angle that would make it slightly more expensive than being a mobile exclusive. Since being a mobile title can be super profitable anyway, I could see that as a reason on why you would not port it. 

The soundtrack has a lot of the classic tunes from the show so you’re in good hands there. It goes without saying that there is a tremendous amount of content here. Just completing the current story chapters available will take you several hours. After that you also have all of the bonus missions to go through and then you can work on leveling up your characters as you wait for the updates. Usually this kind of game will update fairly quick with new levels and event missions so I don’t think you will have anything to worry about on that front. Each special event gives you the chance to farm materials and gems. Right now I’m not too familiar with each of the gem mechanics but one important rule for all gatcha games is that you want to save your gems for a long while. Never spend your gems early on because you need time to understand their true value and the game itself. Only then should you start spending them. The replay value here is quite extensive.

As mentioned, the game’s only weakness is in how expansive it is. One of the strengths of mobile games is being able to just turn it on real quick and knock out some levels. Perhaps while you are on the train or playing a bit before bed. This one needs a solid WiFi signal at all times so the train is out of the question. It also isn’t easy to just play for a few minutes because the loading times are quite long to boot up the game as it goes through the companies and loads the environments. It’s something you don’t really care about if you’re about to play the game for hours but if you’re looking to play for 20-30 minutes then suddenly that seems a little less worth it.

The Strongest Hero is definitely a game meant to be played like a console title. To make the most of it you really need to have some time and then crack down on it. It will be a very rewarding experience but at times you will feel like this should have gone on the PS4. I haven’t rolled too many characters yet so I can’t speak to how good the gotcha system is. At first they always appear to be pretty good and this one’s no different. Of course it’s easy to roll a new character when I only had one previously. I got Kaminari on my first spin which is cool, his gameplay is definitely fun to have. Naturally I was hoping for Bakugo but I suppose you can’t get there best character on your first spin. Right now characters are still being added to the game but we already have most of the important Class 1A characters waiting in the lottery zone.

Overall, My Hero Academia The Strongest Hero is definitely a mobile game I would recommend. It may need some more time than the others on the market but at the same time that speaks to the level of effort that went into this game. As I mentioned many times, it really could pass for a console experience. I definitely couldn’t complain if all mobile games were at this level. I’ve had a rather rocky string of mobile games up til this one so I was glad that it broke the streak.

Overall 8/10

Kaiju Brawl: Godzilla vs Kong Review


Over the years there have been quite a few Godzilla app games. One of them was really quite great while a lot of the others have been fairly mid to even awful. Unfortunately this one’s not very good either. It definitely does beat some of the others I’ve played but it’s weighed down by constant ads and glitches. Not exactly the mobile atmosphere you were hoping for. I’ll give the developers credit for actually getting this published though because it does not look official in the slightest.

The game has 2 real modes, Arcade Mode and Survival Mode. Survival puts you in nonstop matches against monsters while Arcade mode is sets of 3 rounds. When you clear them all you’ve completed the first level, then rinse and repeat as you go through. The game only has a small handful of monsters so expect to be fighting them over and over again. You have King Kong, Godzilla, Mecha Godzilla, the Skullcrawlers, and some jello thing. That’s it, so each level you will see one of these guys.

As for the gameplay, it’s a 2D brawler. You move the character by tapping on the screen and then you can use a few moves. You have the close quarters combat attack which is what you will mainly be using. If you wait a bit, your special meter will charge and then you can fire your ultimate attack which does a good deal of damage. The final button lets you jump but there’s no scenario where that is even slightly helpful so you don’t need to bother using it.

There’s not much point to playing Survival mode but I made it through around 10 rounds to be safe. You get money to level up your characters so that’s a start. Arcade Mode is where you feel like there is at least some progression. I think there are 60 sets available in the game currently so clearing all of those should take some time. The main issue is that after playing 1 set you will already have seen exactly what the game has in store for you. It’s not a very elaborate title.

Now that’s not a bad thing per say but the game also feels very low budget. It crashes quite a bit and sometimes the icons will disappear from the game. You won’t be able to see your level or attack meters so you have to hope for the best. It doesn’t look like the game was formatted all that well to the screen size so some things will usually get cut off. That’s all the tip of the iceberg though. I could get around that but not the next part.

After each set you have to watch an unskippable commercial for another app game. This is also true if you click the wrong button after finishing a survival mode or when trying to navigate the menus. If this happens you have to either wait or just close the app and re-open. The game feels incredibly greedy with how frequent the ads are. The ads should be something you watch as a bonus but not something you have to watch. That’s an easy way to take someone out of the game immediately. Ads have no place being an intrusive mechanic when you’re just trying to play for a bit.

That alone meant that this game wasn’t going to get a positive score. Still, it had help from all the other aspects of the game being underwhelming. Just take a look at the graphics, it’s not that good. I’ll give them credit for the drawings I suppose as someone probably had to work on those characters models but it doesn’t look nearly as good and detailed as it should. The lack of content is also quite telling since the game has to throw a bunch of levels in just to inflate the count.

There are no good themes to listen to hear so you can forget about that. The menu says there is a Story Mode coming soon but I have serious doubts on that. It’s one of those “I’ll believe it when I see it” kind of things. Not that I’ll have the game still downloaded on my phone by the time this review pops up though. Space isn’t exactly unlimited so these games get the boot as soon as I’m done. The only nice thing about the ads was I found another Godzilla ripoff game so I’ll be checking that one at some point.

What does the game do well? Well, I suppose the actual combat gameplay is really not that bad. It actually has some reasonable mechanics to it even if it’s extremely basic. Like I said earlier, I could get behind this if you just take away all of the negative aspects. Then you would really have something here. Maybe if they worked on it another year or so to add content before throwing it in the app store then I’d be singing a different tune.

Overall, As it stands there just isn’t anything to really keep me here. A story mode of some kind would have really helped. There isn’t a lot of replay value and earning coins seems like a long process from what I got so far so unlocking the other characters without paying the big bucks would take way more of an investment then I was planning to give. If you want to play a Godzilla mobile game definitely give this one a pass.

Overall 5/10