Pokemon Scarlet Review


It’s time for the next big Pokemon event game! It’s always fun to have the Gym Leaders and Elite 4 running around. It’s been a little while since we really got to have that whole setup here as Arceus was a bit different from the usual path. All in all I would say this was definitely a big success. The plot may be the weakest one among all of the main-line Pokemon games but the gameplay is nostalgic and you should have a really good time here.

The game starts you off as a new student who will be attending a fun Pokemon school. There are 3 paths for you to embark on, the Gym Leader course, the Titans course, and stopping the Starfall group. Only after you have completed all 3 routes will you be able to unlock the final story and complete the game. Initially I thought it was going to be more like you complete one path and beat the game, then optionally play the others but in the end they’re all interconnected. The levels also match up that way and each path has their perks so I recommend just always going for the one closest to you.

The game has a map which is handy since the world is so big but it also does have its limitations. You can’t tell what level a raid is until you walk over there. It’s also hard to tell which gym/encounter is next on the list but I was okay with that one because it does help to emulate how a trainer might tackle things out of order. I found this to be the most difficult Pokemon game by far as I actually lost some battles and had to go back and train. It turned out that I was playing the Gym Leaders in reverse order by mistake. No wonder one of them had Level 50s early on. I must have taken a wrong turn on one of the routes but either way it was cool.

It did mean that the second half of the game mostly turned into a cakewalk though as I fought a guy with level 15s near the very end of the game. It did explain why my rival Nemona was so much weaker than the gym leaders at first since I guess the programming has a set level for her Pokemon based on how many badges I’ve obtained as opposed to which ones. Once you unlock sprinting and gliding you have a lot more fun traversing the world. It may be hard to adjust to the lower speed after playing Sonic Frontiers for so long but you get the hang of it. It was an ambitious map and I would say the game did a good job of it.

The gameplay feels like classic Pokemon once you actually get into the battles. For the first time in a while I also got to fight blind to an extent as I don’t know almost any of the new Pokemon and their types. It was fun getting that sense of mystery as I struggled to find the right attacks to use. This especially became big during the Elite 4 battles which are handled perfectly. You feel the majesty and mystery surrounding each fighter and the new musical theme that is introduced there works really well. Definitely no issues on the gameplay here.

The game succeeds because it’s just a lot of fun. At the end of the day who doesn’t like just getting out there and fighting in Pokemon battles right? What does hurt the game when comparing it to other big ones like Ruby and Fire Red is the story though. As I mentioned earlier, it’s just not that good. Most of it feels rather aimless and low stakes even for Pokemon. You fight a Titan and get a little cutscene, then this is repeated over and over for each fight. Likewise the Starfall events all have you beat someone and then see their tragic story. For the first time that I can think of, there is no evil group here. (Pokemon Shield may not have had an evil group either although I’m not 100%. If that is the case maybe they’re being phased out) So you’re never in any actual danger there.

The gym leaders are fun even if it’ll take me a while to learn their names. Larry is definitely the highlight there and it’s extremely impressive that he actually performs double duty as a gym leader and an elite four member. That has to be a huge time commitment and he makes it look easy. The game does start to turn up in the climax though so at least the final story event is pretty hype. I enjoyed the last battles but it felt like a preview of what the whole game could have been like. I’m not asking for anything crazy but even having an antagonist like Team Rocket running around would be fun. Give me some kind of trial to surpass as I prove that I’m the true Pokemon master.

A highlight from the characters perspective is Nemona though. She’s your rival here and while she is on the nicer side, she really likes battling. She constantly talks about challenging you and is very enthusiastic. Nemona is a supportive character who just wants to help the lead do his best and the fact that she beat the Elite 4 and the old champion so easily is impressive. Not only was she holding back but she was fairly young when she conquered them based on the dialogue. Yes, this looks really bad on the original champion who may be the least impressive one in the franchise but Nemona makes up for it by being the most memorable rival in a very long time. I am inclined to say that she beats every rival after Ruby in the game series.

As for the graphics, you’ve certainly seen the memes all around. There are a lot of visual glitches running around here like things popping in and out, character models being off point, and some severe lag. It’s clear that graphics weren’t a big point of emphasis here but ultimately it still looks good. In the context of this being a AAA Switch title then it’s well below expectations as it looks more like a Wii game but ultimately you can always tell where you’re at and the colors are fun. I didn’t really have a problem with it and you likely won’t run into any real glitches that affect gameplay so you’re good on this end.

The soundtrack is definitely on the weaker side though. Most of the new tracks don’t really land all that effectively. I liked the Elite 4 theme and the final boss theme but the rest weren’t so great. Still decent though and I don’t mind listening to them but they are a step below what you would expect. I think the issue is that most of the themes try remixing older tunes or taking elements from them instead of trying something completely new and that was a mistake. You always have to try and innovate as much as possible.

The campaign took me around 20 hours to complete so that’s a pretty reasonable amount of time. Between the 3 paths and then the last one it felt like there was a lot of content to play through. The game also has a post game that you can work on completing as well which involves a lot of battles. The game isn’t afraid to get a little difficult so you could look forward to some fun challenges there. In the end it did a great job of not being a cakewalk and so you do have to actually put some effort into the game if you want to complete it.

Overall, Pokemon Scarlet is a great game. At the end of the day it gives you all of the classic Pokemon staples that you would hope to see here. There’s a whole lot to enjoy and just filling up the Pokedex will likely take a very long time. I believe I caught less than 40 Pokemon and there are several hundred in here. Go forth and try to claim your mantle as the champion! Not sure how long it’ll be before we get the next big installment with a bunch of new Pokemon but this game can certainly last a whole lot longer if you want it too and then the gap won’t feel so large.

Overall 8/10

The Legend of Zelda: A Link to the Past Review

The Legend of Zelda series has returned and while this one did feel like it’s visually improved a whole lot over the original titles…I can’t give it too much credit either. My main issue with the game is one that tends to occur with a lot of older RPGs which is that the game isn’t too clear on what you’re supposed to do. Towards the end this starts to come back to bite you as the final boss is completely invincible without very specific weapons. This means it’s time to backtrack once again and it gets rough. There are areas that show promise here but ultimately the game just feels too dated and ends up being a miss for me.

The general plot is that Link is called into action to save Princess Zelda. She is in a lot of trouble because a new evil threat has arrived and the castle is taken down. Link must rescue a bunch of princesses and grab some super powerful weapons in order to save Zelda. He definitely needs to hurry but if he can pull this off then it will truly be one of the ultimate feats of a hero. Get ready for a long journey.

This game feels a bit longer than the first ones. You not only have the first hub world to go through but after clearing that then there is a whole second part of the game where you go to all of the areas again but this time in the dark world. So there is a lot going on here for sure but fortunately you actually have a good map this time around. That is massive to have here because without a map you’d be getting lost constantly. It’s a really good upgrade here and near the end of the game you also get a quick travel option. Yes, the quick travel is very limited but it still beats walking everywhere.

Only thing I would change would be how moving between the different worlds works. Instead of only being able to do it at designated areas or using the mirror to go to the light world, you should be able to move between both worlds freely. This would be way more convenient and would be a substantial improvement if you ask me. Not having that ability just slows you down throughout the game and at times you have to backtrack a lot just so that you can change worlds. This doesn’t seem like a necessary feature.

Of course my biggest gripe with the game is how you have to go back and complete side missions that you never remember encountering in order to fight the final boss. There is no indication of what exactly you need either so I don’t think I would have ever figured it out without a guide. To be extra sneaky, for the final boss you can’t even tell that you’re hurting him and just have to keep swinging until he goes down. I had assumed I wasn’t attacking the right way and tried switching things up only to find that it had been working. A little sneaky but not in a good way.

On the positives side, the game does look nice as I mentioned before. This is an SNES game that really used the visuals to its advantage. The soundtrack is also on point with a lot of really memorable tunes. The series is really able to hold its own against against the Mario series with its wide array of themes at the ready. While you’re playing, the game at least looks and sounds really good so that’s also a plus.

I would also say that in terms of raw gameplay the game is solid as well. Overhead Link style may not be my favorite and occasionally you will get hit and feel like that shouldn’t have really hurt you but still, it’s a good style and it can even be a little difficult at times. You need quick reaction times in order to win here. In terms of replay value there is a good amount with a lot of areas to explore and collectibles to find. Don’t expect that you will get all of them in one playthrough as they can be hidden really well.

The dungeons are also crafted better than normal as most of the puzzles in there actually made a lot of sense. Getting to the dungeons is the hard part but once you’re there, then you’re good. If the hub world was a little less confusing and there were less mandatory items that you needed, then the game really could have gotten a thumbs up. I would say this one just had some missed opportunities for me but if you enjoy the exploration aspect of the game and have fun uncovering the secrets within the world then you should have a good time here.

I can’t picture playing this one without the Switch Online features or a guide at the ready because it would just take too long though. So it really depends on what you’re looking for in a game. I tend to want to just blast through to the good parts and enjoy the boss fights so backtracking doesn’t feel great unless the game is super smooth like Shantae or something like that. Give me a good indicator of where I need to go or the general location of a collectible and I won’t mind going back to have to grab it. If it’s something I have to find out with no clues so I have to talk to everyone and run around, then it doesn’t work quite as well for me.

Overall, A Link to the Past is okay but I wouldn’t directly recommend it. You should check out Skyward Sword instead or Wind Waker. That said, if you do like the retro Nintendo games then you can access this one for free with the Nintendo Switch Online subscription so you can’t really go wrong there. Who doesn’t like playing games for free right? One of these days I’ll grab one of the more modern overhead LoZ games and then we’ll really see how they have amped up the quality of life features since the SNES days.

Overall 5/10

Star Wars Knights of the Old Republic Review


This was always one of the most well known Star Wars games. It’s pretty much a living legend and for good reason as it is a very detailed action RPG with a ton of mechanics and a detailed story. I would say it lives up to the hype as I had a blast with it. Get ready for a very difficult final level though, the more you train the better.

The game starts off by introducing us to the main character who has amnesia and is aboard a republic ship that is crashing for some reason. He manages to escape with Carth, a reputable republic soldier. They end up rescuing a Jedi Warrior known as Bastila and the three of them have a very uneasy alliance. The main objective is to stop the Sith and to do that they need to find out how the villains have amassed such an unending army. There has to be foul play at work here but finding the source of that won’t be easy. The only clue they have to go on is something called the Star Forge but what that is remains a mystery.

Right away one of the things I enjoyed about the game is all of the dialogue options. You can constantly act like a jerk, take the nice guy approach, or just go for pure chaos. The dialogue options also have a big impact on the game itself so it’s not like you’re just fluffing out the game length. I ended up not getting to recruit two members to the team because I didn’t say the right things. The ending was also very different because of the route I went. It helps to make the whole experience feel a lot more authentic to me.

The story here is also very long so you can expect to be playing this game for a long while. There is a lot of time for the characters to develop and there are tons of side quests and extra content to play. For the most part I stuck to the main story beats but you could easily add several hours onto the play time if you want to go and explore. It can also be useful for EXP as this is one game where it’s not so easy to grind. Most worlds don’t allow enemies to respawn once you defeat them so you will be stuck after you have defeated them all. I recommend beating as many enemies as you can.

The gameplay is pretty much that of an auto battler where you keep changing the moves as they fight. Think of it like you’re the head coach and the fighters have to do whatever you tell them. I would have liked to actually do the battling myself so that part of the gameplay can be a little weak. The whole “Let the A.I. decide what to do” angle usually isn’t really my thing. That said, I would say the game has a good amount of polish to it so it works out well enough. There is definitely a whole lot of depth to this system as well.

Whenever you level up you get to decide which stats and skills to increase. It’s a bit overwhelming with the amount of options so usually I would do the auto level and just let the computer decide. This can make the end of the game even more difficult so it may be worth researching what the optimal build is. Of course it can be fun to just go with your gut so choose the option that seems like it will be the most enjoyable and you can’t go wrong there.

The graphics really hold up here. I like the designs of the levels and characters. Then the actual combat looks good too and it’s all got a very distinctive style to it. It really holds up while playing this port. I also liked the soundtrack well enough although it doesn’t stand out as it’s mainly the kind of Star Wars themes you’d expect to hear. Perhaps they are iconic but at this point you’ve really heard them all before.

The character cast is one of the biggest strengths here. The main character gets a lot of development and of course because you can decide how he develops then that makes the whole game more interesting too. In fact, your choices even determine how you will fight the final boss which is massive. I had to break out all of the cheese strategies for him including using some rather villainous tactics. Look, this guy was going to keep regenerating all of his health over and over so I had to put a top to that. I succeeded and then ran away a while to regain my strength. The final boss ended up being really long but I won in the end so that’s what counts right?

The game also has some quality of life features that I would highly recommend using. For starters you can save the game anywhere. I highly advise having several backup slots at different points so you don’t get stuck. There is one game breaking bug after all which I got trapped in but fortunately I had a backup save just a few minutes away. In one of the final temples just save a lot because the glitch room is the one where there are two light towers. I can’t say I remember the exact planet though so just keep your guard up.

Then for the final boss, don’t be afraid to just run a lot. It may take a while but you’ll win in the end and that’s what counts. The Star Forge itself is incredibly difficult but one thing you should know is that the enemies actually aren’t endless. After a bunch of waves they do finish so just heal up and save between waves. Eventually you will beat them and can move forward. It had to be one of the most challenging final areas I’ve played through in a long while so it felt nice knocking that one out.

As for the other characters, Carth was one of the big ones. I like how he can’t really trust anyone and always seems like he’s about to pick a fight. The guy may not use the Force but he can defend himself and knows how to fight. He was responsible for a lot of the great banter along with Bastila. Bastila is a Jedi who is very by the books so naturally she tends to have a lot of disagreements with the main character since I tend to be more on the impulsive side. I would say the script was always at its best when these 3 were fighting.

Then you also had characters like Canderous the Mandalorian who naturally didn’t get along with Carth due to their respective backstories. Malak also made for a good villain. He perhaps gets a little overshadowed by some of the heroes but he was a very imposing presence all the same. There are a lot of other characters who get big roles here so you’ll want to play the game to see them. The game is also long enough where you really feel like you’ve gone on a full adventure by the end of it.

Overall, This is a great Star Wars game that you don’t want to miss out on. You feel like you were watching a movie here and this could really be adapted for the big screen. It was definitely a lot of fun playing it on the Switch and I can also confirm that it’s the hardest one that I’ve played. An RPG with limited leveling up functionality is definitely not something to take lightly. That said, just fight smart and have a lot of backup saves. You’ll be just fine by the end of it and if you absolutely need to, you’ll be able to go back and level up. Just don’t use up all your saves in the final dungeon because then there really is no way out!

Overall 8/10

Fire Emblem Warriors: Three Hopes Stats and Records

Stats time!

Play Time 15h 26m
Camp Level E
Facility Effects 2
Current Renown 173 Points
Achievements Completed 70

Character Levels

Shez 61
Edelgard 56
Hubert 56
Ferdinand 42
Linhardt 12
Caspar 28
Bernadetta 27
Dorothea 15
Petra 15
Monica 51
Ashe 16
Lorenz 22
Ignatz 22
Yuri 39
Balthus 22
Constance 10
Hapi 10
Manuela 25
Jeritza 25
Shamir 60

Congo’s Caper Review


Congo’s Caper is a fairly traditional platforming title. You get to travel through different lands as you jump and fight your way to the goal. You can swing at enemies with your club and duck under obstacles. It’s a fairly short title but a fun one all the same. If you like platformers then you’ll definitely enjoy this and you can’t go wrong since the game is free after all.

The main character was enjoying a nice peaceful day when the heroine gets kidnapped by the main villain. He now has to save her before all hope is lost. The characters are now monkeys but with an item he can turn into a human. It’s an interesting gimmick. Instead of shrinking like Mario when you’re hit, the player turns into a monkey. I can tell you that the gameplay is a lot smoother when you’re a human so I advise you not to get hit. Sure, that’s easier said than done but I recommend that all the same. It’s just way easier to land blows and fly through the stage when you’re a lot bigger.

Each level is fairly different so the game deserves a lot of credit for keeping things fresh. You never feel like the levels are recycled or anything like that. The stages are also at a good length where they don’t drag on or feel too short. It’s actually a rather well polished game considering that you’ve probably never heard of it before. The gameplay is smooth as well and some of the bosses can actually be rather difficult. You’re probably going to have to break out the rewind and access point features a whole lot here.

Now the story is rather basic and by the numbers so you’re definitely here for the gameplay. The heroine getting captured is extremely standard but at least the game has her getting captured more than once which is a little different. Clearly the heroes need some kind of security detail at the ready since the villains can just waltz in and do whatever they want otherwise.

The bosses have cool designs and the boss battles themselves are rather creative. For one boss you have to avoid all of his legs and wings as you try to hit the head in the center. This boss is particularly difficult because he can move so fast and making any kind of contact with him will damage your health. You really need an air tight reaction time and a good plan in order to take him out. Otherwise you’re just doomed.

Throughout the game there were several moments that seemed incredibly difficult. You had to run ahead of some spikes or the ground collapsing. I died so many times to that and had to keep rewinding until I cheesed it. It wasn’t until the final level that I realized what was going wrong..there actually is a run button. It explains why the character was moving so slowly. I was actually walking for the majority of the game. In my defense the game didn’t make that particularly clear. It was fun to finally have this at the ready though.

The graphics look pretty good. I’d say that the style they used is one that ages really well. The colorful animations and character models are still rather sharp and the same is true for the environments. It’s closer to the high end on the side. The soundtrack is more on the forgettable side. Some decent tunes and all but nothing that will keep you up at night. It could have used some more high energy tracks which would have taken this to the next level.

Overall, Caveman’s Congo is a solid game. I won’t overhype it and say that it’s great or anything but you’ll have a good time with it. The game lasts for about an hour so if you need something quick to play then you should just jump on this one. You’ll be glad you did and I think it could do really well with a modern remake someday. Caveman type stories aren’t really my thing but for a platformer the gameplay is the most important part and I think this game proved that it could make this work.

Overall 6/10

Fighting EX Layer Another Dash Review


Whenever there is a free fighting game to check out, it’s definitely worth a play. Fighting Ex Layer is much like Street Fighter X Tekken in that you can see the full game content right out of the gate in the menus but you just can’t interact with them unless you pay the full price. I went into this one with the freemium version of course so I stuck to my selection. The game’s modes aren’t too extensive anyhow.

The modes here are vs mode (Online and Offline), Arcade mode, and Training. There isn’t a story mode here and Arcade only has one block of text as a character ending of sorts. So this is really a game that is focused purely on the combat. For most that will probably be enough for them to spend money on the full version so they can play the online vs mode. Battling against people online really throws in the replay value after all. If you stay strong on that though then your best bet is playing through the Arcade mode.

You get 4 fighters to play with and each one has their own special techniques and attack options. Mastering each character is your best way to win. I was able to complete the Arcade mode on normal and easy and they were reasonably tough so I imagine going on hard mode would really be a tough ordeal. Definitely not something to do unless you’re really confident in your own abilities. You have to have absolute confidence in yourself or it’s all over. I recommend going for the leg sweep, they seem to have a hard time blocking that move.

Mix in a few aerials and just keep swinging buttons. I can’t say I had an easy time finding out which attack combo’s into another so just find a 2 hit combo and you’re set. You can at least launch a flying kick and then go for a sweep which should work for any character. Pull that off and then you’re in a really good spot. You can also use an unblockable attack by pressing the A and X buttons at the same time. It’s super slow but gets the job done in a pinch.

Another benefit to jumping a lot is that if the opponent counters you will be just out of range. A final tip I should mention is grabbing is really good here. Just throw the opponent all over the field and you won’t have a problem. It’s a great way to keep the momentum at all times. It also deals quite a bit of damage so the game reminded me of Street Fighter V in that sense. Man I used to throw all the time there and it would just work. That’s how good the throws were.

The graphics are definitely really solid here. The game looks new and has a fairly sci-fi kind of feel to it. You feel like it’s a modern title and I would like to see the characters show up in a game with a story mode someday. Now that would absolutely have a ton of potential behind it. The soundtrack is more on the forgettable side. No real bad tunes or anything but none that you’ll remember once you finish the game. It could really use one rock solid rock theme if you ask me.

In general the game is just lacking in content kind of like Super Mario Run’s free version. It would be good to have added some more things to do here or maybe we could get a story mode at some point. The best thing to do if you ask me would have been to have added some text before each opponent so the arcade mode feels like a story. I think that would have hit the best balance by far and it’s a relatively low impact way to enhance the game as a whole. I’m surprised more titles don’t quickly slap a little story together like that. Would be a perfect way to pull it off.

At the end of the day the game is still good because the gameplay is solid though. It may not be the fastest paced fighting title but the moves make sense and you always feel like you have a chance. It’s got a higher bar to really learn the controls than a lot of the other fighting games so you can’t expect to just pick it up and start landing combos. This is one of those games where actually learning the moves will be absolutely mandatory.

Overall, Fighting Ex Layer is a game that I’d recommend giving a download. After all, it’s free so there’s no reason not to. Way I see it, downloading a free game is always worth the effort. Even if it doesn’t light your world on fire, you’ll have still gotten to play a nice game and it won’t have cost you anything. I don’t think you’ll be playing this game for very long as there isn’t much to do on your own but you can enjoy the nice gameplay and characters. Slap on some more content for this without having to purchase it and you’ll definitely have a winner here. It just has to be done soon before people have forgotten about the game. Honestly the marketing wasn’t that intense so you very easily could have missed hearing about it even from the start.

Overall 5/10