Stats time!
Shadow Level 3/5
Beginner’s Class Tournaments 4/4 Completed
Advanced Class Tournaments 5/5 Completed
Master Class Tournaments 0/6 Completed
Stats time!
Shadow Level 3/5
Beginner’s Class Tournaments 4/4 Completed
Advanced Class Tournaments 5/5 Completed
Master Class Tournaments 0/6 Completed

Cave Story is a retro side scroller that was a pretty big deal when it came out for the 3DS. I remember seeing it all the time back in the day. After all these many years I finally got to play it and it is definitely a pretty solid title. It has a good amount of difficulty which should challenge and frustrate even the most skilled players of the genre.
The game starts off with two “kids” (seemingly) chatting through their computers. One of them is locked up in a hut while the other one has managed to escape from the villain organization. Their predicament still isn’t great though as the villains are looking to kidnap Sue again. (The one who escaped) Fortunately, a Robotic soldier from the surface has shown up and decides to help these guys out. He will stop the nefarious organization and save the world. This soldier may be brave but is he up to the challenge?
One thing you’ll notice right away as you play the game is that the title is very cryptic. You are kept on a need to know basis as everyone makes references to past events or tell you parts of stories that you have to fill in on your own. As you talk to more and more NPCs you will likely have more and more questions. The game is definitely trying to set up a lot of lore and I’m sure it was fun for some people to decipher it all and put it in a wiki. I’ve always been content to figure stuff out in my own as well and don’t think the game/any form of media should spoon feed you all of the info. Let us figure out most of it on our own and only give the really crucial parts.
The gameplay is like the classic Mega Man games. It’s primarily run and gun as you go through the levels. It is part RPG though so it’s not as simple as merely running to the goal each time. You will have to talk to people and go back and forth to get the necessary items to carry on. The backtracking isn’t all that extensive though so I wouldn’t really worry about that part. You start out with a classic beam gun and quickly get missiles. How the game works is each gun starts out at level 1 and can be upgraded to level 3. Enemies drop the energy that you use to power up the weapon. Taking any damage will then cause you to lose the energy. Thus, the game highly rewards a patient approach as you try to clear the game without really getting hit. You gather energy quickly so it’s not as if you can’t afford to get hit but I like to see how long I can last. One thing to note is that level 3 of the upgraded machine gun you get later on allows you to fly by shooting at the ground. Unlike the jet pack, you can fly forever this way once you also get the quick ammo reload power up. There is apparently also a powered up Jetpack you can obtain which may do the same thing but I never found it so this is a great alternative. As you play you will have to decide which weapons you really want to level up. You can level them all up of course but there is rarely a need too. Some abilities like the sword slash feel like weaker alternatives to your regular weapons anyway.
Each boss has patterns that you can learn and exploit through experience and quick reactions like the Mega Man games. There doesn’t seem to be much RNG (if any) in this title which is good since it comes down to skill. Even then I was glad that we got consistent save points throughout or it would have been a tough trek. As it stands, there are two parts of the game where you go a long stretch without a save point and those parts was tough. In particular, the triple final boss is really difficult and I definitely had to retry that one a few times. Find each boss’ weaknesses and learn how to win while taking minimal damage. It’s a considerable challenge, but I’m sure you can get it done.
The main character is a nice enough guy but of course he doesn’t have any actual personality. Sue seems reasonable enough but she basically spends most of the game getting kidnapped so it wasn’t her best role. The guy who was on the computer turned out to be a rather old guy and one who wasn’t very brave. When push came to shove he was ready to abandon ship and even offered us a ride home. I wasn’t having any of that and stayed in to fight. The bad ending was tempting to watch though, but I was on a mission. Either way, that guy is ally that you don’t want or need to have on your side. The villains were pretty interesting and charismatic though. Not really the main villain though, but his partners. The scientist comes off as rather generic. His plans aren’t bad I suppose and he had a good super form but he just didn’t look as cool as the others.
One big villain who kept showing up was this sentient Toaster. Perhaps the game meant for him to be a boom box or an oven but he looked like a Toaster to me so I’m sticking with that. He even had his own theme music which was really fun to listen too. While the Toaster’s redemption arc may be rather cheesy and hard to buy into considering just how mean he is, it could have been dragged out a whole lot more. He is the best character in the game for sure and you have to admire his drive and persistence. No matter how many times you defeat him he will come right back. Another villain who was cool was this evil fire mage/fairy creature who is bound to serve the one in control of the temple. As a result she works for the Scientist. She’s a good fighter and her abilities seem similar to that of Infinite’s. She doesn’t get to do a lot in the game but at least we do fight her once so that was neat.
The soundtrack is limited but fairly good. As I mentioned, the Toaster got the best theme in the game. It’s just excellent and really makes you enjoy the fights. The rest of the themes aren’t bad, but you will hear them a lot so get used to it or it’ll be a tough time. The graphics aren’t quite as good as the music though. The levels are all fairly dark and the sprites are small. This makes it rather easy to get hit by stage hazards and the like even when you would have dodged them otherwise. This happened to me a few times in the final level with the stone spires. The graphics aren’t bad, it’s just that the lighting was dark which hurts the overall look. It’s still bearable though and just make sure you play in a well lit area. I also wonder if it might just be my 3DS since screenshots of the game look fine. In my playthrough you wouldn’t have even known how the main character looks if not for the cover. It’s like it was zoomed out too much or my 3DS is getting ready to kick the bucket.
The game is reasonably long and took me 8 hours. I can’t say that there is much replay value beyond beating the game but there is enough. You can keep on chatting with everyone to find out more about this war torn world. You can also grab new weapons and I believe you do unlock a new level so that would be pretty fun. All in all, it’s definitely enough content to justify the price. The game will last you for a satisfactory amount of time and the level of difficulty will ensure you don’t beat the final levels too quickly. I died quite a lot in this game so I can definitely vouch for the game’s difficulty.
Overall, Cave Story 3D is a fun game. The gameplay is on point and I did like how the weapon levels worked. It’s a very unique take on the leveling system in general and one that I’d say works. The plot may be vague and even by the end you don’t know what the full situation is, but the mystery aspect can be enjoyable in its own way. You don’t always need all of the answers. I’d recommend checking this game out. It’s a very solid side scrolling adventure with a lot of options on his to play the levels thanks to your array of weapons. When in doubt, just fly. That’s my motto in this title.
Overall 7/10

I got Mario and Sonic at The Olympic Games a long while ago so it’s cool to finally get to play it. I did dabble around with the game briefly before now but the intense difficulty and length of the games temporarily caused me to retreat. Going back to the game, it’s still quite difficult but fun nonetheless. It’s just made solely for multiplayer as the 1 player option just won’t have a great deal of entertainment value in comparison.
There’s no plot of course as you are here for the games. There is a reasonable amount of variety with the games although there isn’t quite as much as the game will have you think. You unlock a game after each tournament but these are effectively just longer versions of the games you already have. Of course I’m still glad to have more options so it’s not as if this is a bad thing. For the first game in the series it’s a rather solid start. You’ll be spending most of your time in this game in the Circuits. There are 5-6 tournaments in each difficulty level. Progress as far as you can in order to beat them all and unlock all of the games. The tournaments tend to have 4-5 games inside. You are given a token which you can use to double your points for claiming victory in one event per tournament, but use it wisely. If you don’t come in the top 3 at the event where you’ve bet your chip, it will be lost. If you use it right, you can afford to bomb one event as long as you do well in the other ones.
Another mode is Mission Mode. There you play one event at a time and accomplish the objective. Finish in 2nd place is one for example. It’s a pretty nice little mode although I didn’t play it too much. I completed Shadow’s missions and called it a day. It’s a nice way to add in some replay value though. At the very least you can’t say that this game was lacking in content. It’s got enough to keep you busy for a very long time and then some. You can unlock emblems, music, and of course the games. Completing all of the tournaments should also take a while. I’d say we’re looking at a game that’s at least 10 hours which is really solid for a Sports title. Although I guess sport titles usually last a while if you think about it. Lets talk about the games.
The first one is the Swimming event. This one’s pretty fun as you just push and pull the Wii Remote/Nunchuk as fast as you can while pressing whatever the screen tells you too. It takes fast reactions to complete, but is certainly a game of skill. There is no luck to be found here and it’s pretty satisfying. I was able to wrap my head around this one pretty quickly. Next up is Archery which isn’t nearly as good. The instructions were unclear and it felt heavily luck based with the wind factor and all. I may just not be properly appreciating the nuance of this event though, but it was one of the weaker ones for me.
The sprinting event is the best one. It’s very simple, just shake your remotes as fast as you can and get to the goal. You’ll get a real workout here, especially in the longer versions. You also have to jump over obstacles in some versions, throw a baton to a teammate, or even use items to slow the others down. I enjoyed these levels quite a bit and wouldn’t have minded seeing more of them in the tournaments. It’s just an event that you can get behind really quickly and we never did get that Track and Field Mario game that I always wanted.
There are also the jumping/spear throwing minigames. Essentially you have to make a throwing/jumping motion as you approach goal. The problem is that the game is incredibly unclear and misleading on when you have to time your jump so you have to do it quite early in order to get it right. Otherwise the game penalizes you. I figured it out the hard way after several shots, but with something like this you should be able to tell where you have to jump on the spot.
There’s also sword fighting which is pretty decent. I’d enjoy it more against a human opponent, but any kind of combat is always hype in my book. It plays out like a Pirates of the Caribbean game as there is a lot of parrying and feints. There’s also a Trampoline minigame which is handled really well as you press a lot of buttons and go for a high score before you finally land. I feel like this was my best minigame as I always beat the computers here. Finally we can’t forget about Ping Pong. That game is a classic and certainly one of the best ones. The computers don’t just roll over either so you really have to earn your win here. Watch out for their slams.
There are quite a lot of games here and for the most part they were all solid. There were a few lackluster ones, but they were in the minority. While these are all of the main minigames, there are also several variations of each one so the gameplay stays fresh. I do have to question what Nintendo was thinking when they made the A.I. though. I seriously can’t imagine a kid being able to beat most of the tournaments. The computers are simply too merciless and you have to really compete to take them down. I beat all of the tournaments under Beginner and Advanced, but Master Class is really something else. Even Beginner was really tough at first and I lost a few times there. Having a practice run before doing the real minigames would help a lot since I didn’t understand quite a few of them.
The graphics are really good and certainly hold up well. It’s definitely nice to see Mario and Sonic racing side by side. I feel like Sonic was still faster, but Mario did a good job of keeping up. The music is also on point to be sure. The technical aspects of the game were certainly on point and as a result this is a very complete game. You’ll have a lot of fun playing it for sure and at this point you can get the game at a good price. I will say that the game is a lot more fun when you’re playing with someone else though. As with most party games, the minigames are made for multiple people. With the emotionless computers, it’ll feel a little repetitive after a while. They’re also surprisingly good as I mentioned earlier so while you may post a score that you feel would have won the bout in multiplayer, that may not be the case here.
Overall, Mario & Sonic at the Olympic Games is a lot of fun. If the game didn’t have a multiplayer mode, then I would take off one star so keep that in mind if you’re buying it to play by yourself. I’ve played a lot of party games over the years so I can definitely confirm that this is one of the better ones. Actual effort is put behind it and there were no glitches that I could see. I already own the next game in the series so I’ll definitely be playing that one pretty soon. I remember thinking it was a significant upgrade so I’m excited to check it out.
Overall 7/10
Stats Time!
Play Time 2hr 38m
Game Completion 35%
2/21 Levels 100% Complete
Stats time!
Play Time 1h 1m
Z 21

The Powerpuff Girls is one of those franchises that was a little before my time but it certainly looked like a lot of fun. The style of the show also gives the series a lot of potential for games. I’m pretty interested in trying out the GameCube title but I figured I’d settle for the GBA one this time around since the big game slot was already filled for Christmas. The title basically spoils the final twist of the game but I suppose by then you’ve already played through the game so it barely matters right? It’s a decently fun game but one that is extremely short and just couldn’t live up to its full potential.
The game starts with the girls hanging out at school. Their teacher tells the class that they will have a Scavenger Hunt and whoever collects the most items gets a gold trophy. The heroes are hyped about this and begin collecting while thwarting the many thugs who hang around the school. Can the team save the world and their school reputation or have they finally bitten off more than can chew? One thing’s for sure, you’ll find out very quickly.
The game is only about an hour long. You can certainly complete the game in less time than that if you hurry. It took me around an hour, maybe a few minutes longer so I fit into the curve. That’s definitely a very short game by any stretch of the imagination. This is a big part as to why I can’t give the game a full 7 Stars. It’s over in the blink of an eye so no matter how fun it may be, it’s still an issue. I gave Sonic Forces a lot of heat and that game was at least 3 times longer. Sure, this is a gba game but even then you definitely expect a little more to be honest.
So the gameplay is akin to your typical side scroller. Think Teen Titans as opposed to Mario though. You fly around and beat all of the thugs up. You can fly up and down as well as left and right. Just bumping into an object that is in the list will allow you to obtain it. Every area has at least two story objects to find and they typically have collectibles for others as well. Talking to the people around town will get you the rest. The collection aspect is fun enough and as a kid I probably would have tried to 100% this game since is seems like it would take a reasonable amount of time to do. Seeing the characters get the Gold Trophy is sure to be satisfying.
Some of the bosses can provide a reasonable challenge if you just have one Powerpuff Girl left but this is nullified by the fact that you instantly respawn with all 3 members back to start the fight, it makes any battle trivial in the end since you effectively have 3 health bars at this point. I would definitely give the gameplay a pass. It’s pretty easy to pick up and play while still remaining enjoyable. It feels retro and nostalgic in a good way. That’s why it’s a shame that the game is so short. There’s a lot of potential here and you could draw some similarities to the Legacy of Goku series. Of course, that series also has a great level up system and solid transformations so it’s not as if this game was ever going to pass that one. Still, it’s worth thinking about.
The only issue I’d have with the gameplay here is that it was hard to navigate around town at times. There is a map of the various areas but it wasn’t created with a lot of thought behind if and doesn’t even show you the exits that lead to the various places. Even with the NPCs trying to be helpful you are likely going to waste a little time going from place to place. It’s sort of like Breath of the Wild where you can’t run for very long so prepare for a lot of “walking” (slow flight)
The graphics are okay. The Powerpuff Girl designs are on point and they did a good job of recreating the city. It actually holds up pretty well in this regard. Unfortunately the music is less inspired. There aren’t really any memorable tunes. The only music that will really get you going is the game’s opening with is basically the opening from the show, but abridged. I would have liked more cutscenes but at least we did get illustrations for the big bosses so I guess we take those.
Overall, Him & Seek is a fairly decent game. There aren’t a whole lot of scavenger hunt games so it was pretty unique. Nostalgic Powerpuff Girl fans will definitely get a kick out of this game as well. It’s a solid title that I would recommend but you definitely need to be aware of how short the game is before you agree to purchase it. It’s a single hour long so unless you find a great price it’s not worth spending a lot of money on. Even this review was short as a result since there’s not a whole lot to talk about here. There are plenty of other games that you could buy which would give you far more entertainment. That’s why my recommendation is rather half hearted as you could certainly buy other titles that handle the genre more effectively.
Overall 6/10

Overlord Dark Legend is one of those Wii games that I found in the 5 dollar bin. It stayed in the backlog for quite a while though as the game just didn’t inspire much confidence. Still, I looked up a gameplay video and figured…why not? Anyway it’s a reasonably fun game with some nice mechanics but also some glitches. These glitches could be fairly big ones as well like in one of the final bosses. It was actually handy this time around though so I wasn’t really upset about it.
The plot follows the prince of an old kingdom. His Father went off to fight evil but while he was gone his step wife’s two kids decided to take over the kingdom even though the main character was supposed to take it over. Our young main character decides that he will take the kingdom back using the powers of darkness. He will prove once and for all who the most evil prince is. Can he really hope to stop his siblings and their armies of Elves and Dwarves? Well, The Overlord has his own army of Goblins so perhaps they are up to the challenge.
The execution may not have been amazing but the actual plot really wasn’t all that bad. A villain having to stop two worse antagonists in order to reclaim his kingdom makes you wonder if perhaps this time you should root for the villain. There’s also a big Elf vs Dwarves was going on in the background and you trick then into escalating it even further. Then there are even some Fairy Tales like the Gingerbread House here. That part actually gets pretty dark. There aren’t really any cutscenes so the game has to make up for this with the text and constant banter of your partner. That guy was a little annoying but he didn’t appear too often so it was never much of a problem. The NPCs were more annoying as their sound byte would just keep replaying over and over again. Once you’ve heard them once you were good. By the 19th time you will be ready to leave the Kingdom.
The gameplay is standard 3D and it’s a platformer. You don’t do much jumping so maybe that isn’t accurate but you traverse through the levels and typically try to get to the end or destroy something. You have a sword and a variety of attack spells, the main gimmick for the game is that you also have a bunch of minions following around. They come in different types like Fire, Water, and Poison. Each type has a different specialty in combat and also a special ability during the platforming parts like retrieving items from the water or inside a poison smoke ball. Dont worry about forgetting any of the abilities since the levels force you to use all of them at many points in the game. When fighting you can order all of them to help you or split them up. This has a good amount of potential with all of the strategy involved here but the Wii remote ensures that your decisions aren’t as precise as they could be. Throw in the glitches and poor A.I. and you’ll soon find yourself just sending the full group after any enemy you come across. It’s typically the best move anyway.
Speaking of poor design, there’s a boss in the game that you can defeat without getting hit once. This isn’t even due to a glitch. You fight a giant robot in a fire area. The part that the game forgot is they left you a high platform that was needed earlier. So just head up there and tell your Fire minions to attack. They will throw fireballs at the robot and eventually you will claim victory. The robot has no projectiles so he can’t fight back and the A.I. doesn’t even know what to do so the boss just ends up standing in place. It may be a cheesy way to win but the game really should have thought that one through. Despite this boss, the game does start to get a little difficult by the end. It certainly never stops being manageable but you do have to wonder how much harder the game could have been if it had continued on for another level or two.
The game certainly isn’t pretty to look at. That will certainly be one of your first thoughts while traversing through the game. The graphics are definitely pretty low tier for the Wii and the style itself doesn’t help matters. The level backdrops seem as if they were intended to be known a game like the Ocarina of Time but with the grit of the World of Warcraft. I can confirm that the game could not pull this off. There also isn’t much of a soundtrack to listen to here as it is all instantly forgettable. It feels like it was probably just a lot of public domain music. A game doesn’t need to sound or look good in order to be a quality title but those aspects would have helped.
The game is also quite glitchy as I mentioned earlier. One of the final bosses is supposed to slam you with his sword as you slam back. Once enough damage has been done then the boss will teleport around the level and start to gain health until you track him down. This was pretty tricky since the level is quite large and after a while you will simply run out of minions to fight with. I lost to this guy a few times but then something happened. I left the area by mistake and cane back. The boss restarted but this time he had forgotten how to heal or teleport. He just stood in place halfheartedly flailing around with his sword but not actually dealing much damage. Without his special abilities it was fairly easy to take him down for the count. A pretty big glitch but one I could work with. Honestly it was mostly the bosses in general who seemed to glitch a lot as it also happened in the gingerbread house. There were times where a minion would get stuck in an action or freeze inside of a boulder. It was just a very glitchy game and something that you would expect given the price.
There definitely isn’t much in the way of replay value either. Once you beat the game you can try to get some more upgrades and fight the boss but there is no real reward for doing so. That may work in some games like Mario Odyssey where it’s all about the pride but for the most part that just isn’t good enough. I want to have a reason for doing something and especially for a game like this one. The actual campaign is a reasonable length and will definitely last you some hours. It’s not short but certainly not long. I’d place the game closer to the middle as far as action platformers go.
Overall, Overlord is definitely a unique game. Playing as the villains is already something that you wouldn’t really expect and the Pikmin mechanic isn’t something you see often either. For good reason though as I prefer to just be running through the level solo so I don’t have to watch out for my minions. I suppose I’d recommend this game as there at least was some effort put behind it. It’s not exactly Shakespeare but it does have a real story and plot. It was fairly interesting and while the gameplay wasn’t polished, it’s hard to deny that the 3D hack and slash gameplay was intense. If you do check this game out, I’d recommend sticking to the Lightning.
Overall 6/10
Stats time!
Play Time 13h 21m
Shadow Pokemon 32
Purified Pokemon 7
Poke Dollars 109521
Poke Coupons 1100
Pokemon Levels
Ampharos 53
Espeon 52
Starmie 41
Lapras 44
Marowak 44
Solrock 41
Mawile 22
Makuhita 18
Duskull 19
Delcatty 18
Voltorb 19
Snorunt 20
Pineco 20
Roselia 22
Meowth 22
Baltoy 17
Raticate 34
Lunatone 25
Aron 19
Teddiursa 20
Hondour 20
Seel 23
Zangoose 28
Snorlax 43
Poliwrath 42
Dugtrio 40
Kangaskhan 35
Farfetch’D 36
Lugia 50
Moltres 50
Carvanha 15
Spinarak 14
Schroomish 17
Numel 14

There are a few games that you see as a kid but simply weren’t able to get because they were too pricey or simply lost out to other games at the moment. This is one of them and I decided that it had simply been enough time of not owning the game. It’s a solid Pokémon adventure but one that keeps the negatives of Colosseum without embracing its positives making this a rather lackluster title compared to the others in the franchise. It’s a relatively weak Pokémon installment but certainly still a solid entry overall.
The game takes place 5 years after Colosseum. Terry has seemingly retired or something as he is nowhere to be found. However a new protagonist has arrived, Terry. I’ll put the older version in bold to differentiate them. Terry is a nice kid who helps out a professor when performing his crazy experiments. This Professor has hit the jackpot though as he has figured out a way to purify Pokémon through your PC. It takes a little longer but this way you don’t have to personally fight alongside each Shadow Pokémon for a while. Of course, buying Perfume is still the easiest way to go about it but it’s only viable if you have a lot of money. The villains over at Cipher hear about this and steal the device. The organization had seemingly been destroyed in the last game but they have regrouped and are stronger than ever. They now want to make the ultimate Shadow Pokémon who cannot be purified. Terry decides to stop them but as the professionals would say, “What can some kid do!”
Terry is a good main character. He gets the job done and is always ready for a fight. Unfortunately he also doesn’t have a shred of character personality. I’m serious here, he doesn’t do anything. He saves the day and beats all of his opponents but he doesn’t really have any expressions beyond his neutral face so it’s hard to know what he’s thinking. Ah well, he’s still a good lead who doesn’t mess around so I’ll roll with it. You just can’t compare him to Terry as that guy really stole the show with his cool motorcycle and trench coat. The character was more of a rebel and was always making the tough calls.
The blame may also lie in part with how low key this story is compared to the last one. It’s fairly short as it ends in only 13 hours so you feel like they could have done more with it. It’s mostly just a matter of showing up to each location and winning. Their big plan of creating a bunch of Shadow Pokémon to take over the world is solid I suppose. It just never felt like as big of an adventure as it really should have. More like a sequel dlc than anything else. It’s not as if it’s a slice of life adventure or anything as it’s still about action but it just doesn’t come across as all that dramatic.
Further supporting this is the fact that the game feels rather low budget. Almost all of the stages in the game are taken straight from Colosseum. I somehow doubt that they were rebuilt from the ground up either. The budget just begins to show itself. Just about every character has the same fall animation and even the length is artificial. If you didn’t have to fight the same minions over and over again in battles that are basically 10 minutes long each time, it would be a lot shorter. Honestly if we just look at the plot moments then the game would probably be half its length.
Now Colosseum has this problem as well so it’s not XD exclusive but the long loading times for each battle need to be mentioned as it’s an issue that has plagued the home console Pokémon games for a long time. Even Battle Revolution has this to an extent and Yugioh is another offender. On the portable consoles the battles go by very quickly which is why they’re fun. On the big consoles I guess they want to show off the graphics as every Pokémon gets a big animation for attacking and getting hit. There is no way to turn this off which is why every battle takes forever. I actually ended up marathoning Detective Conan while playing this game. Just pick the two attacks you want to use and read in the meantime. You’ll be surprised (Or not really) at how many chapters you are able to read while waiting.
As a result, I knew from the start that leveling all of my 6 Pokemon was not going to be a good idea. Instead what I did was I just picked two of them and focused on them exclusively. I basically didn’t even use the other Pokemon and if my main 2 died I just knew that it was game over. It was a risky strategy sure, but it saved me a lot of time. I’m definitely glad that I started out with Espeon as well since Psychic attacks are good against just about everyone and Espeon even knows Bite so he can shut down other Psychic types. It’s the perfect starter and I highly recommend using that strategy if you ever play this game.
The soundtrack is decent. A lot of classic themes are in here so those are nostalgic, but not much in the way of new ones. I believe the final boss theme may have been new but since it appears whenever the trio of villains shows up it may have been in the first game as well. Hard to say, but if so then it loses some points for originality. The graphics are pretty good. They haven’t really changed at all since the first one, but I guess in this case you don’t really need to change things up. As long as it looks clear enough where I can tell what I’m doing and enjoy the backgrounds, then it’s all good. The game definitely gets a passing score there.
As far as replay value goes, there is certainly a lot of it. The main game is around 13 hours so that’s already a good length and throwing in all of the Shadow Pokemon that you can catch just makes it all the more impressive. You could stick with this game for a Very long time and still have more to do. With how long the Pokemon battles take I wonder how long it would be to complete the Tower of 100 Pokemon battles. I think the most devastating part would be making it into the 90s and then losing though. Now that would just be tragic and I don’t plan on tackling that challenge. After all, I’d have to level up all 6 of my Pokemon to stand a chance and we know that would take a while. Still, for those who really enjoy this game there’s definitely a bunch to do.
Definitely don’t get the wrong idea, Pokemon XD is a solid game. It may not fare well against the original in any category, but it’s a good game when standing on its own. The plot is decent, there are a variety of levels, and there are a bunch of fights. The gameplay is slow, but it’s smooth and it looks/sounds good as well. The game will breeze by as long as you have something to do during the fights, but that shouldn’t be too hard. Purifying a Shadow Pokemon may seem tedious at first, but once you buy perfume and unlock the second way to purify them then it gets very easy. I’m not sure about some of the extra features like leaving Pokemon some food to try and capture them since it adds luck to the equation and stretches the game out even further, but maybe it’s handy to have around. All I know is that I’m really glad I stopped to read the email and went back to the lab to grab my Master Ball. Without it the Lugia fight could have actually been difficult as opposed to just catching him on my first turn.
Overall, I have finally gotten to play the sequel to one of my favorite Pokemon games of all time. I definitely recommend the game. You’ll enjoy it a lot if you haven’t played Colosseum and if you played it when you were a kid then you’ll also enjoy this game for all of the nostalgia. Just don’t play both games back to back as that doesn’t seem like a good idea. Sequels can’t always beat the original and I’ll have to accept that, but this is one big game that I can check off my list. My Gamecube collection is one step closer to being completed as well as I have just about every interesting game for the console. More are still on the way for someday though, but the next game I review will be a newer title. It involves the iconic Pac-Man in one of his startling adventures!