Mario & Sonic at The Olympic Games Review


I got Mario and Sonic at The Olympic Games a long while ago so it’s cool to finally get to play it. I did dabble around with the game briefly before now but the intense difficulty and length of the games temporarily caused me to retreat. Going back to the game, it’s still quite difficult but fun nonetheless. It’s just made solely for multiplayer as the 1 player option just won’t have a great deal of entertainment value in comparison.

There’s no plot of course as you are here for the games. There is a reasonable amount of variety with the games although there isn’t quite as much as the game will have you think. You unlock a game after each tournament but these are effectively just longer versions of the games you already have. Of course I’m still glad to have more options so it’s not as if this is a bad thing. For the first game in the series it’s a rather solid start. You’ll be spending most of your time in this game in the Circuits. There are 5-6 tournaments in each difficulty level. Progress as far as you can in order to beat them all and unlock all of the games. The tournaments tend to have 4-5 games inside. You are given a token which you can use to double your points for claiming victory in one event per tournament, but use it wisely. If you don’t come in the top 3 at the event where you’ve bet your chip, it will be lost. If you use it right, you can afford to bomb one event as long as you do well in the other ones.

Another mode is Mission Mode. There you play one event at a time and accomplish the objective. Finish in 2nd place is one for example. It’s a pretty nice little mode although I didn’t play it too much. I completed Shadow’s missions and called it a day. It’s a nice way to add in some replay value though. At the very least you can’t say that this game was lacking in content. It’s got enough to keep you busy for a very long time and then some. You can unlock emblems, music, and of course the games. Completing all of the tournaments should also take a while. I’d say we’re looking at a game that’s at least 10 hours which is really solid for a Sports title. Although I guess sport titles usually last a while if you think about it. Lets talk about the games.

The first one is the Swimming event. This one’s pretty fun as you just push and pull the Wii Remote/Nunchuk as fast as you can while pressing whatever the screen tells you too. It takes fast reactions to complete, but is certainly a game of skill. There is no luck to be found here and it’s pretty satisfying. I was able to wrap my head around this one pretty quickly. Next up is Archery which isn’t nearly as good. The instructions were unclear and it felt heavily luck based with the wind factor and all. I may just not be properly appreciating the nuance of this event though, but it was one of the weaker ones for me.

The sprinting event is the best one. It’s very simple, just shake your remotes as fast as you can and get to the goal. You’ll get a real workout here, especially in the longer versions. You also have to jump over obstacles in some versions, throw a baton to a teammate, or even use items to slow the others down. I enjoyed these levels quite a bit and wouldn’t have minded seeing more of them in the tournaments. It’s just an event that you can get behind really quickly and we never did get that Track and Field Mario game that I always wanted.

There are also the jumping/spear throwing minigames. Essentially you have to make a throwing/jumping motion as you approach goal. The problem is that the game is incredibly unclear and misleading on when you have to time your jump so you have to do it quite early in order to get it right. Otherwise the game penalizes you. I figured it out the hard way after several shots, but with something like this you should be able to tell where you have to jump on the spot.

There’s also sword fighting which is pretty decent. I’d enjoy it more against a human opponent, but any kind of combat is always hype in my book. It plays out like a Pirates of the Caribbean game as there is a lot of parrying and feints. There’s also a Trampoline minigame which is handled really well as you press a lot of buttons and go for a high score before you finally land. I feel like this was my best minigame as I always beat the computers here. Finally we can’t forget about Ping Pong. That game is a classic and certainly one of the best ones. The computers don’t just roll over either so you really have to earn your win here. Watch out for their slams.

There are quite a lot of games here and for the most part they were all solid. There were a few lackluster ones, but they were in the minority. While these are all of the main minigames, there are also several variations of each one so the gameplay stays fresh. I do have to question what Nintendo was thinking when they made the A.I. though. I seriously can’t imagine a kid being able to beat most of the tournaments. The computers are simply too merciless and you have to really compete to take them down. I beat all of the tournaments under Beginner and Advanced, but Master Class is really something else. Even Beginner was really tough at first and I lost a few times there. Having a practice run before doing the real minigames would help a lot since I didn’t understand quite a few of them.

The graphics are really good and certainly hold up well. It’s definitely nice to see Mario and Sonic racing side by side. I feel like Sonic was still faster, but Mario did a good job of keeping up. The music is also on point to be sure. The technical aspects of the game were certainly on point and as a result this is a very complete game. You’ll have a lot of fun playing it for sure and at this point you can get the game at a good price. I will say that the game is a lot more fun when you’re playing with someone else though. As with most party games, the minigames are made for multiple people. With the emotionless computers, it’ll feel a little repetitive after a while. They’re also surprisingly good as I mentioned earlier so while you may post a score that you feel would have won the bout in multiplayer, that may not be the case here.

Overall, Mario & Sonic at the Olympic Games is a lot of fun. If the game didn’t have a multiplayer mode, then I would take off one star so keep that in mind if you’re buying it to play by yourself. I’ve played a lot of party games over the years so I can definitely confirm that this is one of the better ones. Actual effort is put behind it and there were no glitches that I could see. I already own the next game in the series so I’ll definitely be playing that one pretty soon. I remember thinking it was a significant upgrade so I’m excited to check it out.

Overall 7/10

The Powerpuff Girls HIM and Seek Review


The Powerpuff Girls is one of those franchises that was a little before my time but it certainly looked like a lot of fun. The style of the show also gives the series a lot of potential for games. I’m pretty interested in trying out the GameCube title but I figured I’d settle for the GBA one this time around since the big game slot was already filled for Christmas. The title basically spoils the final twist of the game but I suppose by then you’ve already played through the game so it barely matters right? It’s a decently fun game but one that is extremely short and just couldn’t live up to its full potential.

The game starts with the girls hanging out at school. Their teacher tells the class that they will have a Scavenger Hunt and whoever collects the most items gets a gold trophy. The heroes are hyped about this and begin collecting while thwarting the many thugs who hang around the school. Can the team save the world and their school reputation or have they finally bitten off more than can chew? One thing’s for sure, you’ll find out very quickly.

The game is only about an hour long. You can certainly complete the game in less time than that if you hurry. It took me around an hour, maybe a few minutes longer so I fit into the curve. That’s definitely a very short game by any stretch of the imagination. This is a big part as to why I can’t give the game a full 7 Stars. It’s over in the blink of an eye so no matter how fun it may be, it’s still an issue. I gave Sonic Forces a lot of heat and that game was at least 3 times longer. Sure, this is a gba game but even then you definitely expect a little more to be honest.

So the gameplay is akin to your typical side scroller. Think Teen Titans as opposed to Mario though. You fly around and beat all of the thugs up. You can fly up and down as well as left and right. Just bumping into an object that is in the list will allow you to obtain it. Every area has at least two story objects to find and they typically have collectibles for others as well. Talking to the people around town will get you the rest. The collection aspect is fun enough and as a kid I probably would have tried to 100% this game since is seems like it would take a reasonable amount of time to do. Seeing the characters get the Gold Trophy is sure to be satisfying.

Some of the bosses can provide a reasonable challenge if you just have one Powerpuff Girl left but this is nullified by the fact that you instantly respawn with all 3 members back to start the fight, it makes any battle trivial in the end since you effectively have 3 health bars at this point. I would definitely give the gameplay a pass. It’s pretty easy to pick up and play while still remaining enjoyable. It feels retro and nostalgic in a good way. That’s why it’s a shame that the game is so short. There’s a lot of potential here and you could draw some similarities to the Legacy of Goku series. Of course, that series also has a great level up system and solid transformations so it’s not as if this game was ever going to pass that one. Still, it’s worth thinking about.

The only issue I’d have with the gameplay here is that it was hard to navigate around town at times. There is a map of the various areas but it wasn’t created with a lot of thought behind if and doesn’t even show you the exits that lead to the various places. Even with the NPCs trying to be helpful you are likely going to waste a little time going from place to place. It’s sort of like Breath of the Wild where you can’t run for very long so prepare for a lot of “walking” (slow flight)

The graphics are okay. The Powerpuff Girl designs are on point and they did a good job of recreating the city. It actually holds up pretty well in this regard. Unfortunately the music is less inspired. There aren’t really any memorable tunes. The only music that will really get you going is the game’s opening with is basically the opening from the show, but abridged. I would have liked more cutscenes but at least we did get illustrations for the big bosses so I guess we take those.

Overall, Him & Seek is a fairly decent game. There aren’t a whole lot of scavenger hunt games so it was pretty unique. Nostalgic Powerpuff Girl fans will definitely get a kick out of this game as well. It’s a solid title that I would recommend but you definitely need to be aware of how short the game is before you agree to purchase it. It’s a single hour long so unless you find a great price it’s not worth spending a lot of money on. Even this review was short as a result since there’s not a whole lot to talk about here. There are plenty of other games that you could buy which would give you far more entertainment. That’s why my recommendation is rather half hearted as you could certainly buy other titles that handle the genre more effectively.

Overall 6/10

Overlord: Dark Legend Review


Overlord Dark Legend is one of those Wii games that I found in the 5 dollar bin. It stayed in the backlog for quite a while though as the game just didn’t inspire much confidence. Still, I looked up a gameplay video and figured…why not? Anyway it’s a reasonably fun game with some nice mechanics but also some glitches. These glitches could be fairly big ones as well like in one of the final bosses. It was actually handy this time around though so I wasn’t really upset about it.

The plot follows the prince of an old kingdom. His Father went off to fight evil but while he was gone his step wife’s two kids decided to take over the kingdom even though the main character was supposed to take it over. Our young main character decides that he will take the kingdom back using the powers of darkness. He will prove once and for all who the most evil prince is. Can he really hope to stop his siblings and their armies of Elves and Dwarves? Well, The Overlord has his own army of Goblins so perhaps they are up to the challenge.

The execution may not have been amazing but the actual plot really wasn’t all that bad. A villain having to stop two worse antagonists in order to reclaim his kingdom makes you wonder if perhaps this time you should root for the villain. There’s also a big Elf vs Dwarves was going on in the background and you trick then into escalating it even further. Then there are even some Fairy Tales like the Gingerbread House here. That part actually gets pretty dark. There aren’t really any cutscenes so the game has to make up for this with the text and constant banter of your partner. That guy was a little annoying but he didn’t appear too often so it was never much of a problem. The NPCs were more annoying as their sound byte would just keep replaying over and over again. Once you’ve heard them once you were good. By the 19th time you will be ready to leave the Kingdom.

The gameplay is standard 3D and it’s a platformer. You don’t do much jumping so maybe that isn’t accurate but you traverse through the levels and typically try to get to the end or destroy something. You have a sword and a variety of attack spells, the main gimmick for the game is that you also have a bunch of minions following around. They come in different types like Fire, Water, and Poison. Each type has a different specialty in combat and also a special ability during the platforming parts like retrieving items from the water or inside a poison smoke ball. Dont worry about forgetting any of the abilities since the levels force you to use all of them at many points in the game. When fighting you can order all of them to help you or split them up. This has a good amount of potential with all of the strategy involved here but the Wii remote ensures that your decisions aren’t as precise as they could be. Throw in the glitches and poor A.I. and you’ll soon find yourself just sending the full group after any enemy you come across. It’s typically the best move anyway.

Speaking of poor design, there’s a boss in the game that you can defeat without getting hit once. This isn’t even due to a glitch. You fight a giant robot in a fire area. The part that the game forgot is they left you a high platform that was needed earlier. So just head up there and tell your Fire minions to attack. They will throw fireballs at the robot and eventually you will claim victory. The robot has no projectiles so he can’t fight back and the A.I. doesn’t even know what to do so the boss just ends up standing in place. It may be a cheesy way to win but the game really should have thought that one through. Despite this boss, the game does start to get a little difficult by the end. It certainly never stops being manageable but you do have to wonder how much harder the game could have been if it had continued on for another level or two.

The game certainly isn’t pretty to look at. That will certainly be one of your first thoughts while traversing through the game. The graphics are definitely pretty low tier for the Wii and the style itself doesn’t help matters. The level backdrops seem as if they were intended to be known a game like the Ocarina of Time but with the grit of the World of Warcraft. I can confirm that the game could not pull this off. There also isn’t much of a soundtrack to listen to here as it is all instantly forgettable. It feels like it was probably just a lot of public domain music. A game doesn’t need to sound or look good in order to be a quality title but those aspects would have helped.

The game is also quite glitchy as I mentioned earlier. One of the final bosses is supposed to slam you with his sword as you slam back. Once enough damage has been done then the boss will teleport around the level and start to gain health until you track him down. This was pretty tricky since the level is quite large and after a while you will simply run out of minions to fight with. I lost to this guy a few times but then something happened. I left the area by mistake and cane back. The boss restarted but this time he had forgotten how to heal or teleport. He just stood in place halfheartedly flailing around with his sword but not actually dealing much damage. Without his special abilities it was fairly easy to take him down for the count. A pretty big glitch but one I could work with. Honestly it was mostly the bosses in general who seemed to glitch a lot as it also happened in the gingerbread house. There were times where a minion would get stuck in an action or freeze inside of a boulder. It was just a very glitchy game and something that you would expect given the price.

There definitely isn’t much in the way of replay value either. Once you beat the game you can try to get some more upgrades and fight the boss but there is no real reward for doing so. That may work in some games like Mario Odyssey where it’s all about the pride but for the most part that just isn’t good enough. I want to have a reason for doing something and especially for a game like this one. The actual campaign is a reasonable length and will definitely last you some hours. It’s not short but certainly not long. I’d place the game closer to the middle as far as action platformers go.

Overall, Overlord is definitely a unique game. Playing as the villains is already something that you wouldn’t really expect and the Pikmin mechanic isn’t something you see often either. For good reason though as I prefer to just be running through the level solo so I don’t have to watch out for my minions. I suppose I’d recommend this game as there at least was some effort put behind it. It’s not exactly Shakespeare but it does have a real story and plot. It was fairly interesting and while the gameplay wasn’t polished, it’s hard to deny that the 3D hack and slash gameplay was intense. If you do check this game out, I’d recommend sticking to the Lightning.

Overall 6/10

Pokemon XD: Gale of Darkness Stats and Records

Stats time!

Play Time 13h 21m
Shadow Pokemon 32
Purified Pokemon 7
Poke Dollars 109521
Poke Coupons 1100

Pokemon Levels
Ampharos 53
Espeon 52
Starmie 41
Lapras 44
Marowak 44
Solrock 41
Mawile 22
Makuhita 18
Duskull 19
Delcatty 18
Voltorb 19
Snorunt 20
Pineco 20
Roselia 22
Meowth 22
Baltoy 17
Raticate 34
Lunatone 25
Aron 19
Teddiursa 20
Hondour 20
Seel 23
Zangoose 28
Snorlax 43
Poliwrath 42
Dugtrio 40
Kangaskhan 35
Farfetch’D 36
Lugia 50
Moltres 50
Carvanha 15
Spinarak 14
Schroomish 17
Numel 14

Pokemon XD: Gale of Darkness Review


There are a few games that you see as a kid but simply weren’t able to get because they were too pricey or simply lost out to other games at the moment. This is one of them and I decided that it had simply been enough time of not owning the game. It’s a solid Pokémon adventure but one that keeps the negatives of Colosseum without embracing its positives making this a rather lackluster title compared to the others in the franchise. It’s a relatively weak Pokémon installment but certainly still a solid entry overall.

The game takes place 5 years after Colosseum. Terry has seemingly retired or something as he is nowhere to be found. However a new protagonist has arrived, Terry. I’ll put the older version in bold to differentiate them. Terry is a nice kid who helps out a professor when performing his crazy experiments. This Professor has hit the jackpot though as he has figured out a way to purify Pokémon through your PC. It takes a little longer but this way you don’t have to personally fight alongside each Shadow Pokémon for a while. Of course, buying Perfume is still the easiest way to go about it but it’s only viable if you have a lot of money. The villains over at Cipher hear about this and steal the device. The organization had seemingly been destroyed in the last game but they have regrouped and are stronger than ever. They now want to make the ultimate Shadow Pokémon who cannot be purified. Terry decides to stop them but as the professionals would say, “What can some kid do!”

Terry is a good main character. He gets the job done and is always ready for a fight. Unfortunately he also doesn’t have a shred of character personality. I’m serious here, he doesn’t do anything. He saves the day and beats all of his opponents but he doesn’t really have any expressions beyond his neutral face so it’s hard to know what he’s thinking. Ah well, he’s still a good lead who doesn’t mess around so I’ll roll with it. You just can’t compare him to Terry as that guy really stole the show with his cool motorcycle and trench coat. The character was more of a rebel and was always making the tough calls.

The blame may also lie in part with how low key this story is compared to the last one. It’s fairly short as it ends in only 13 hours so you feel like they could have done more with it. It’s mostly just a matter of showing up to each location and winning. Their big plan of creating a bunch of Shadow Pokémon to take over the world is solid I suppose. It just never felt like as big of an adventure as it really should have. More like a sequel dlc than anything else. It’s not as if it’s a slice of life adventure or anything as it’s still about action but it just doesn’t come across as all that dramatic.

Further supporting this is the fact that the game feels rather low budget. Almost all of the stages in the game are taken straight from Colosseum. I somehow doubt that they were rebuilt from the ground up either. The budget just begins to show itself. Just about every character has the same fall animation and even the length is artificial. If you didn’t have to fight the same minions over and over again in battles that are basically 10 minutes long each time, it would be a lot shorter. Honestly if we just look at the plot moments then the game would probably be half its length.

Now Colosseum has this problem as well so it’s not XD exclusive but the long loading times for each battle need to be mentioned as it’s an issue that has plagued the home console Pokémon games for a long time. Even Battle Revolution has this to an extent and Yugioh is another offender. On the portable consoles the battles go by very quickly which is why they’re fun. On the big consoles I guess they want to show off the graphics as every Pokémon gets a big animation for attacking and getting hit. There is no way to turn this off which is why every battle takes forever. I actually ended up marathoning Detective Conan while playing this game. Just pick the two attacks you want to use and read in the meantime. You’ll be surprised (Or not really) at how many chapters you are able to read while waiting.

As a result, I knew from the start that leveling all of my 6 Pokemon was not going to be a good idea. Instead what I did was I just picked two of them and focused on them exclusively. I basically didn’t even use the other Pokemon and if my main 2 died I just knew that it was game over. It was a risky strategy sure, but it saved me a lot of time. I’m definitely glad that I started out with Espeon as well since Psychic attacks are good against just about everyone and Espeon even knows Bite so he can shut down other Psychic types. It’s the perfect starter and I highly recommend using that strategy if you ever play this game.

The soundtrack is decent. A lot of classic themes are in here so those are nostalgic, but not much in the way of new ones. I believe the final boss theme may have been new but since it appears whenever the trio of villains shows up it may have been in the first game as well. Hard to say, but if so then it loses some points for originality. The graphics are pretty good. They haven’t really changed at all since the first one, but I guess in this case you don’t really need to change things up. As long as it looks clear enough where I can tell what I’m doing and enjoy the backgrounds, then it’s all good. The game definitely gets a passing score there.

As far as replay value goes, there is certainly a lot of it. The main game is around 13 hours so that’s already a good length and throwing in all of the Shadow Pokemon that you can catch just makes it all the more impressive. You could stick with this game for a Very long time and still have more to do. With how long the Pokemon battles take I wonder how long it would be to complete the Tower of 100 Pokemon battles. I think the most devastating part would be making it into the 90s and then losing though. Now that would just be tragic and I don’t plan on tackling that challenge. After all, I’d have to level up all 6 of my Pokemon to stand a chance and we know that would take a while. Still, for those who really enjoy this game there’s definitely a bunch to do.

Definitely don’t get the wrong idea, Pokemon XD is a solid game. It may not fare well against the original in any category, but it’s a good game when standing on its own. The plot is decent, there are a variety of levels, and there are a bunch of fights. The gameplay is slow, but it’s smooth and it looks/sounds good as well. The game will breeze by as long as you have something to do during the fights, but that shouldn’t be too hard. Purifying a Shadow Pokemon may seem tedious at first, but once you buy perfume and unlock the second way to purify them then it gets very easy. I’m not sure about some of the extra features like leaving Pokemon some food to try and capture them since it adds luck to the equation and stretches the game out even further, but maybe it’s handy to have around. All I know is that I’m really glad I stopped to read the email and went back to the lab to grab my Master Ball. Without it the Lugia fight could have actually been difficult as opposed to just catching him on my first turn.

Overall, I have finally gotten to play the sequel to one of my favorite Pokemon games of all time. I definitely recommend the game. You’ll enjoy it a lot if you haven’t played Colosseum and if you played it when you were a kid then you’ll also enjoy this game for all of the nostalgia. Just don’t play both games back to back as that doesn’t seem like a good idea. Sequels can’t always beat the original and I’ll have to accept that, but this is one big game that I can check off my list. My Gamecube collection is one step closer to being completed as well as I have just about every interesting game for the console. More are still on the way for someday though, but the next game I review will be a newer title. It involves the iconic Pac-Man in one of his startling adventures!

Paper Mario: Sticker Star Review


Paper Mario has always been pretty ambitious for a Mario series. The plots could get pretty serious and were certainly darker than the main series as they selves into Luigi’s psyche and had Peach turn evil. The Thousand Year Door was the peak of the series and could hold its own as an rpg against the mainstream ones like Final Fantasy. Then….this game came out. It’s basically a Mario game masquerading as a Paper Mario title.

The plot is paper thin compared to the old ones as Peach is kidnapped. Bowser has taken her away to his castle and Mario is going to need some help if he wants to save her this time. Fortunately he had a pal named Kersti who is some kind of Princess I think. I can’t remember to be honest but she talks a really good game and insults anyone who gets in her way. She reminds Mario that he will need to obtain the 6 World Crown Stickers to save the world and stop Bowser’s evil plan once and for all. Can Mario do it or will he end up panicking throughout the entire game!?

Right away the game’s main problem presents itself in the form of the stickers. Not only is the entire game built around them, but the mechanics aren’t even fun. You need them to perform any kind of action in combat from jumping to using your hammer. This means you really do need to take the time to pluck them off the walls or you’ll run out during a boss fight. The stage will throw you a few extra ones when you’re empty but only cheap stickers that won’t do a lot of damage. This gets very tedious very quickly. It doesn’t help that the bosses have an enormous amount of hp so the fights drag on for eternity. That’s also why running out of stickers becomes a legitimate concern since you will need a lot of stickers to finish them off.

The final boss in particular has around 5 phases and keeps healing between each phase. This just drags on the fight more and more as opposed to being exciting. You can’t jump on this opponent either so even though I made it to the final phase with a lot of stickers left, I couldn’t do anything. None of my jumps would do anything but hurt me and so I had to watch as my efforts went to waste. The game is built around trial and error to a large extent which is certainly not how a game should be if you ask me. You should be able to reasonably guess what to expect and win if you thought about it enough as opposed to just needing more stickers from the shop.

You’ll likely need to farm some coins at one point or another so I’d recommend 4-1 for that. There’s a shiny goomba right when you enter the level and a ice flower in the box next to him. Grab the flower and you can beat him in one hit which will get you around 100 coins. You can do this very quickly so just keep at it. I saved to about 2500 coins for the final boss and it was certainly worth it. The super stickers do have cutscenes that are unskippable which is unfortunate but they are worth it for the damage they dish out.

Another massive problem with the game are the puzzles. You probably know this if you’ve been reading my reviews but one thing I’m really not a big fan of are poorly made puzzles. It’s to the point where they can easily lower a game’s score on their own like Final Fantasy VII, Metroid, and Majora’s Mask. The same thing happens here but to a larger extent. Some puzzles require you to go all the way back from world 5 to 2 for example as you look for an ice sticker that can freeze the volcano. I had to resort to Gamefaqs a few times here because these puzzles are absolutely terrible. How could you possibly think to search a new world? Why would the ice be in the desert world instead of…..the ice world? The game is actively trying to troll you which I don’t appreciate and there are so many puzzles here that don’t make any sense. I think the only way you would figure some of these out is if you were planning to 100% the game anyway so you investigate every book and cranny. Even then, the same thing happens with the bosses as you have to try and figure out how to deal with them. My sticker “pal” mocked me after every fight as she pointed out that I used too many stickers so certainly don’t use my tactics.

This game just wasn’t all that fun and it’s a shame because the gameplay minus the stickers was good. Some of the levels had a little platforming so you would jump around and try to reach the goal. It gives you a small glimpse of what the game could have been like without the odd gameplay style. It also makes you wonder what the point of the stickers was because at the end of the day it is still basically a turn based style of gameplay. It’s just far more limited than the usual ones since you always have to worry about running out of stickers which is a really pointless feature. Throw out all of the many, many puzzles and this could maybe will be a good game even with the sticker system. Of course, then we are looking at a completely different game since this one was really built with all of those puzzles in mind.

As far as the characters are concerned, this Mario game plays it by the books. Mario is your classic lead who is always ready for a good time but really does panic at just about everything. Peach gets kidnapped as per usual, but gives a pretty nice speech at the end so that was cool. Bowser essentially gets controlled by the stickers so it wasn’t his best appearance. Seeing all of the old bosses was pretty cool like Gooper Blooper and Petey Piranha. Bowser Jr and Kamek also has pretty solid roles. The main heroine Kersti was also pretty decent even if she was rather generic the whole time. The big sacrifice at the end was certainly a pretty emotional moment when you think about it. Mario didn’t really put up much resistance to the plan but I guess we can assume that he knew about the true power of the stickers and figured it would all work out. The climax was pretty intense and in a main Mario game it would have looked awesome since Mario effectively got Super Saiyan mode at long last. If you ask me, it’s about time.

As far as the presentation goes, Paper Mario’s graphics hold up pretty well. They’re certainly. not amazing or anything like that, but they are good enough and get the job done. The character models are solid and the level environments are pretty striking as well. It’s a oh as good as I’d expect a modern Paper Mario game to look. The soundtrack is certainly less impressive compared to the average Mario games but it’s not bad. At the very least the main menu theme is quite iconic after hearing it so many times. I’m not likely to forget it anytime soon.

In terms of the replay value Paper Mario is fairly decent. There is a set amount of large stickers to obtain so gathering them all would be an accomplishment. You can also try to find Luigi in his 5 appearances which will hopefully trigger some kind of cutscene. The main game is around 15 hours of more if you get stuck so that’s a very good amount right off the bat as well. So technically there is a lot to do here but you probably just won’t be all that tempted to accomplish all of this since the fun factor isn’t quite there. The post game is st least more enjoyable than the main game since the puzzles are already taken care of. It becomes a little more of a straight job from start to finish while you complete everything. Prepare for a lot of back and forth either way.

Overall, it’s rare for me to say that a game is actually bad. Over 90% of the games I’ve reviewed at least make it to 5 and most are over 6. This one just goes way too far with the sticker mechanics and the problem that the game isn’t fun. It’s not really a title that you look forward to playing which is the problem. It has its moments but every time you think the game is hitting its stride it comes back at you with another puzzle. They just keep on coming and never stop so the game could not save itself. I highly recommend playing the other Paper Mario games first as this one will really give you the wrong impression of the series. I can only hope that the next Paper Mario game has improved a lot from this one.

Overall 4/10