Dynasty Warriors: Gundam Review


It’s time to look at another Dynasty Warriors game. It hasn’t been so long since I beat the last main title so now it’s time for a spinoff. I’ve owned the Gundam game for a very long time and did complete two of the Arcade modes a while back. I never actually reviewed it though so I went in and did another one for the review. It definitely still holds up as an excellent game and there’s a world of difference to me compared to the mainline Dynasty Warriors games. Even the gameplay itself just feels a lot better which I’m not sure is because of the character models or for Gundam they had a higher budget.

So there are two different story modes for the characters. One is the classic story which is based on events from the TV show. Then you have the original story which is the crossover epic. The crossover story involves a planet that is heading towards Earth. If it lands that will naturally result in the destruction of both planets so Amuro is ready to put a stop to this. Char has arrived and is asking for help. Can Amuro really trust Char to help him save the world or is this all an elaborate double cross? Either way the stakes are high and so Amuro really doesn’t have time to worry about this. At the end of the day he has a world to save.

The story is pretty basic outside of the main premise. You see all of the characters from the other series but we don’t have any big interactions with them or any of that. I haven’t seen the Gundam shows yet but you do at least get the general feel of their personalities. It’s sort of like a tribute to the fans but I would have liked some more bantering. Part of the fun with crossover games like Marvel vs Capcom is seeing these little interactions/potshots at each other. It’s hard to say who my favorite Gundam character is at the moment but I did like Heero here. He was all about attacking and attacking until the enemy goes down which is a pretty good plan if you ask me. You can’t win by playing defense so he made some really powerful points here. All the characters look pretty fun as expected though.

The gameplay as I’ve already hinted at here is a classic 3D Beat em Up. The idea is to take over portions of the map to weaken the opposing army. After a while their general will come out and the goal is to defeat him. I recommend taking over as many parts of the map as possible, but you do want to be careful not to overextend yourself. In Co-Op this becomes pretty easy because you can split up and each take over half of the map. When you’re on your own you just have to remember that a lot of your allies are fairly weak and will be destroyed pretty quick. Fortunately you don’t typically lose the mission on account of that. If someone specific has to live the game will tell you in the victory conditions page. I recommend looking at this page before every mission. It’s always good to know exactly how the fight must go to win or lose so you know who to prioritize.

At its core I think that’s why I really love beat em up games. On the surface it looks like you’re just an overpowered fighter taking down armies, but when you drill in to the specifics it’s really about learning how to strategize. Unless you lower the difficulty to easy you’re not going to have time to help everyone. In these games you’re highly encouraged to follow the plan of attack. If you deviate then you’ll probably lose a lot of allies. A lot of time you have to keep zipping around which will even mean retreating at times because the bosses take quite a bit of time to defeat. If you make the wrong choice you may end up losing. Your character is a lot more formidable than in Dynasty Warriors which helps you deal more damage to the army, but even here I did have to retreat and regroup a few times. I also appreciated the fact that the A.I. here is a lot better than in Dynasty Warriors. They actually assist you in a meaningful way which I was happy about.

As for the graphics, they are definitely high end as you would expect. The robots all look good and the explosions are definitely pretty intense as well. The level designs are also really great to look at. I particularly like how they incorporated space into this as one level in particular actually has to fighting in the vast unknown. That’s certainly not something you would see in a normal Dynasty Warriors game for sure. There are also some full cinematics that play through the game which all look very good. The various Gundam designs are all pretty unique and it’s fun to see them engaging in battle. The soundtrack is fairly large and works well. Admittedly you won’t hear it a whole lot as you’re blasting through everyone but it’s there all the same. The themes are suitably intense for the big moments and will give you the energy needed to clear these levels.

For replay value the game has quite a lot of it. Each story mode should take you a little over 2 hours. You can multiply that X2 for the characters who have both stories and then there are around 20 characters or so which makes for a lot of levels. You can also work on maxing out every character to improve their stats and gathering the items. All of this will take quite some time so you really won’t be running out of content anytime soon. There’s simply way too much to do and it’s part of what makes this game the complete package. The company clearly put quite a lot of time and effort into this one which keeps on holding it up as one of the best beat em ups.

Overall, If you like a good beat em up game then you’ll love this title. The gameplay is very smooth and there is a whole lot of content to absorb here. Each of the character attacks are different enough where you’ll see the benefit of switching things up. I can definitely say that the sequels are higher on my list although right now they seem a bit overpriced so I’ll hold off on that for a bit. Playing as a Gundam is just a lot of fun because of how many attack options they have as well as the stage backgrounds. It all feels very high tech and sci-fi which has really held up over the years.

Overall 9/10

Dynasty Warriors 4 Stats and Records

Stats time!

Play Time 2h 32m

Stage Stats

Stage 1

KO’s 67
Clear Time 5m 58s
Points 3522

Stage 2

KO’s 83
Clear Time 13m 50s
Points 4364

Stage 3

KO’s 196
Clear Time 27m 45s
Points 1722

Stage 4

KO’s 111
Clear Time 14m 22s
Points 3581

Stage 5

KO’s 101
Clear Time 7m 57s
Points 3451

Stage 6

KO’s 66
Clear Time 8m 18s
Points 3571

Stage 7

KO’s 106
Clear Time 14m 11s
Points 3246

Stage 8

KO’s 11
Clear Time 6m 14s
Points 2400

Stage 8B

KO’s 496
Clear Time 54m 16s
Points 6270

Final Fantasy VII Remake Review


It’s time to take a look at 2020’s Game of the Year title. I’ve been waiting many years for Final Fantasy VII Remake to come out and it was all worth it. You can feel the polish and development time that went into this title. It’s easily the most theatrical game I’ve played since FF XIII-2 and it is fair to say that this one is even higher budget. You could make a case for this being the best Square game yet. I would have to ultimately have it top FF XIII-2 and Kingdom Hearts 2 as the best RPG. It’s really just a definitive title and one that has a ton of content. After beating the game which took around 24 hours, that’s just the tip of the content here.

So the story starts by introducing us to Avalanche. They are a group of terrorists who are trying to blow up various Mako reactors across the planet. The reactors are controlled by a company known as Shinra which basically owns the planet. While this does make life a lot better for many, Shinra excludes the poor who have to live under a dome. Avalanche intends to bring the world back to how it used to be by blowing everything up. There will be a lot of casualties but the idea is that it will ultimately make the planet a better place. To this end, the group has hired a mercenary named Cloud. The guy’s an Ex-SOLDIER which means that he is pretty tough. SOLDIERS in this universe are people who were bathed in Mako and trained by Shinra to be ultimate fighting warriors. Cloud’s just in it for the money but sooner or later he’s going to have to make a decision. Keep on helping Avalanche and fighting Shinra or going his own way.

The plot is ever changing in just about every RPG but especially in something like Final Fantasy. That plot really describes the first few hours and then things change quite a lot. Part of the fun is seeing all of those story details so I won’t go much farther than that. As it adapts the content you’re used to, you will notice one new subplot involving some ghosts that keep flying around and messing with people. It’s a pretty interesting plot and the game gives you a lot of foreshadowing that this will be important. The game goes in some pretty interesting directions by the end. I can’t say much more than that, but what I will say is that I’m not even more hyped for the sequel. It’s really a superb ending in every way.

The climax is pretty great. You certainly have a lot of boss fights to sift through and great visuals. It’s also pretty challenging so make sure you’re ready. I lost the fight the first time so I had to regroup and barely clutched it out the second time. That’s one of the fun parts about the game. There are a lot of times where you will be at the edge of your seat throughout a boss because you’re so low on health and it feels good to get the win. A lot of the battles came down to a last hit situation. It’s a tough game that doesn’t feel unfair. You can always polish up your fundamentals in order to have an easier fight. I didn’t notice many locations for grinding EXP but you could also do that if needed. This is probably the first RPG in a while where I didn’t do any grinding this time. There just wasn’t a need to do so for me.

Some bosses did take around 30-40 minutes as a result though. It’s the price of being low level but it was worth it. I admit that if I had lost any of those fights that would have been unfortunate though. I came really close so many times. My advice is to always make sure you have a bunch of Phoenix Downs and potions. Keep in mind that you can’t use any items unless you have an ATB gauge loaded up so you may also want to equip Revival earrings as well just in case. Those activate automatically so you don’t need to worry about not using the item in time by mistake.

As expected the graphics here are absolutely top tier and same for the audio. It feels like a full movie experience and this game could easily pass itself off as a movie if needed. You could stitch these cutscenes together and just add a few new ones for fights and it could be ready for theaters right away. In particular a game like this always needs a great opening and FF VII delivers absolutely. Then we’ve got the soundtrack which is over 6 hours long according to Youtube’s playlist. That’s pretty crazy. I love to see all the variety here and the various remixes of the classic themes are intense. One of them even seemed to borrow from Advent Children which was a really nice touch.

I haven’t really talked about the gameplay but it is naturally pretty great. It’s a real time 3D hack and slash as you try to destroy the opponents in front of you. One change here that makes it a bit more like an RPG is that you can’t use any items unless you have enough meter which effectively makes it “your turn” to do an action. It makes the battles more intense because you can always choose to use a super attack, use a summon, use an item, or use a spell. Each one costs a spell bar and the only way to build it back up is to attack an enemy with normal attacks. What this means is that if you’re on low health and you just used a bar on an attack, it’ll be a little bit before you can use a potion. Keep this in mind when planning what you will do.

In most battles there will be 3 of you in the party so you can switch to them at any point. You can also just give them orders like which attack to use. For the most part they will never use any super attacks or spells unless you tell them to so when you switch over to them they will probably have a full bar. I recommend telling them to do something whenever they charge up. Also if you have it, give one of them the auto cure spell as soon as possible because that’s a spell they can use on their own whenever you’re low on health. The parry technique is also very handy here. Try to block and counter as often as possible because it builds up the opponent’s stagger meter pretty quickly and can put them in a pressured state. There are a lot of nuances to the gameplay but you’ll pick it up pretty quickly.

There is also the occasional level that uses different gameplay. I always think it’s pretty impressive when a game adds a new gameplay style even if it will only be used for a level or two. A good example of this is the motorcycle levels. There are only two of them in the game but they’re both a ton of fun. It’s a nice change of pace and as I also love racing games what beats mixing the two up like this right? In Advent Children Cloud was definitely a really good expert on a bike so it’s good to see him get to use those skills again here.

As mentioned, the length here is pretty good. It took me around 24 hours to beat the main campaign and that’s considering that I didn’t really do any side quests. The closest to that was when I decided to quickly take a ride on the slide at the park. Beyond that I just played the game straight through and never looked back. I can also see the Platinum Trophy for this game being pretty difficult so that’ll take time too. Even without a post game this would be worth the 60 bucks and with all of the extra content it goes without saying. It’ll be very difficult for any game to take this one down even in the next few years unless they suddenly announce the next Super Smash. Final Fantasy VII Remake did what all Final Fantasy games tend to achieve, it has once again set the bar higher for all AAA titles.

The game has a ton of highs and no real lows so what was the best part? Well, the best part of the game to me would actually be the opening act. Everything up til they destroyed the first Mako Reactor was my absolute favorite part of the game. In part I think it’s because it was the intro so I was still absorbing everything as this really fun movie. It’s all incredibly impressive and while the game never lets up, it’s hard to forget such a beginning. I also liked Cloud’s personality quite a lot in the intro with how direct he can be. The guy was pretty fed up with everything at that point so it made for a lot of great banter between him and Barret. Of course, they had a lot of great scenes after that as well like running up the stairs to the top floor. That segment is great so I hope you don’t choose the elevator there. In general the first act just feels like a really solid mystery thriller. I also liked Cloud’s first confrontation with Reno and Rude. Considering how terrible they looked in Advent Children it’s nice to see how they used to be fairly powerful.

There aren’t a lot of boss fights against human type opponents so enjoy them when they show up. From fighting another SOLDIER to taking on a Shinra boss, it’s always hype fighting another human. These battles really test your knowledge of the parry system as well as your pure fundamentals. You’ll need them if you’re going to take them out. In particular the fight on the roof against the gun wielder was a lot of fun. The fight against Rude was also a lot of fun with the various hand to hand techniques he would use against you.

The cast is also pretty great as expected. Cloud’s basically a perfect lead who does whatever he can to help his friends out. It’s also pretty nice to see his character arc here now that you know the events of Crisis Core and Advent Children so you’ve already got a pretty broad scope of what he’s been through/will go through. Tifa is also a lot of fun as always and tries to be a moral compass for the group. Barret’s probably been helped the most by this remake as I didn’t really notice the guy so much in the original but here he is one of the starring characters. He gets a lot of great moments throughout the game and I really like all of his enthusiasm for the cause. This guy definitely believes in saving the planet whole heartedly even if Cloud thinks he is crazy.

Aerith is more of a mixed bag for me though. She keeps a lot of secrets throughout the game and is intentionally not helpful. Talking a little more early on would have helped out quite a bit. I’m sure she has her own reasons for doing all of this of course, but until we see what those are she can be more annoying than helpful. It doesn’t help that in a fight she’s my least favorite ally to have. She’s good for aerial enemies but beyond that give me Tifa and Barret any day.

The other fighters from Avalanche are cool as well. I’m not a fan of Wedge and he’s mostly there just to give the group more of an unguarded fellow. Biggs is a solid member who seems like your average soldier. He’s got a sense of humor and is a nice guy. I liked having him around. Then you have Jesse who gets a big role here. She’s fun and charismatic although based on some dialogue from the other members she does like stringing people along. Cloud doesn’t fall for it, but this is a bit dubious so it’ll keep her from passing Biggs here. There are a bunch of other supporting characters of course but those are the main ones.

For the villains, well Sephiroth is awesome as always whenever he shows up to mess with Cloud. A lot of the time you have to decide if he is really there or if it’s just Cloud’s head messing with him. Get ready for a lot of seizures. Cloud had a lot of those in Advent Children but he usually didn’t get them quite so much in the OG timeline so you have to wonder what’s affecting him so much. The SHINRA vice president Rufus is a lot of fun here. I didn’t care for him much in AC, but here he seems like a pretty tough boss and in general just a guy that you don’t want to mess with. The other SHINRA leads are less memroable but serve their purpose as good villains. The mad scientist is more on the iffy side. He’d be my least favorite villain if not for the Don also being around. That guy was definitely the weakest one.

Reno and Rude are solid villains as well. Despite all their tough talk and how they act like they have morals they still do everything their boss tells them to do so I still see them as villains. There’s also another SOLDIER who shows up at one point which was interesting. I thought all of the SOLDIERS were already dead by this point outside of Cloud so I wonder how he will play into the sequels or if other SOLDIERS will show up. I guess it makes sense there would be more, we just usually don’t show them. Assuming they are all First Class level that will make for some pretty fun boss fights soon. Somehow I doubt any of them would be quite as strong as Sephiroth, Genesis, or Zack so Cloud should be okay though.

Overall, Final Fantasy VII Remake is a superb game. It is excellent in all aspects and there is not a single weak point to be found in the game. The gameplay is stellar, the cutscenes are out of this world, and the soundtrack is quite dynamic. When you mix all of this together then what you have is an amazing package that ism’t likely going to be defeated anytime soon. I’m hoping the wait for the next installment isn’t too long though. Now that we have all of the character models and assets (Aside from new characters who need to show up) I like to think that we could have part 2 by late 2021 but most likely I guess it would be late 2022. That sounds like ages away though. Ah well, in the meantime it’ll let us discuss the ending a lot more. I’m looking forward to reading the Reddit theories and watching the Youtube ones.

Overall 9/10

Disney Classic Games: Aladdin and The Lion King Game Review


It’s time to look at a recent HD collection which brought two Disney games from a while back. I’m sure you know these two games or at least heard of them when they first came out. They were not very accessible until this remake came out though so you had to hope that you had one of the older consoles. Otherwise you would need to settle for online videos of the game. Aladdin was a lot of fun back in the day so it was nostalgic to play it again. I can definitely see how I got stuck in the fire level because that one is still pretty insane. This is a quality collection to check out.

First let’s talk about the Aladdin game since that’s the one I have nostalgia for. It follows the movie’s plot naturally and the gameplay is that of a 2D platformer. You run and jump across obstacles as you slay enemies and reach the finish line. The gameplay is pretty smooth so you don’t have to worry about glitches. If anything the difficult part is that you move very fast so a lot of the time you may run into enemies. It can also be hard to defeat them without taking damage so as the level goes on you may end up dying a lot.

It’s a pretty short game so you should have it beat in around an hour or so. The toughest level is definitely still the fire cave. In that level you ride the carpet and have to move up and down to avoid obstacles. The tough part here is aside from how fast the obstacles show up after the warning, towards the end there are one or two obstacles that don’t have a warning. It doesn’t really feel like you have much of a chance outside of luck to beat the level on your first shot. Eventually you can memorize where the obstacles will be though but without the handy save feature that we have in this collection it would still be incredibly difficult to clear this level. Ultimately you could do it with practice and determination, but it would not be a cake walk.

Then you’ve got the Lion King which is also pretty difficult. In this game the platforming is what will take some time to get used to. There is a lot of climbing and jumping across enemies involved which has to be done quite precisely or you are out of luck. The second level took me the longest to beat because I just kept dying before I would make it past all of the jumps. The other really tough level is the maze near the end of the game where there are a bunch of tunnels and you have to pick the right one. Each time you choose the wrong one the enemies all re-spawn and you have to take them all down win order to win.

The final boss is definitely a lot of fun as Mufasa really gets a lot of props. You’ve got a thunderstorm in the background for dramatic effect and the background is even on fire. Mufasa also puts up a really good fight. I was landing blows on him for a long time before I realized that there had to be some kind of trick to this. After button mashing for a bit I found out you could flip Mufasa so the trick is to jump him over the cliff. If you do that then you end the fight and claim ultimate victory.

Both of the games are pretty short when it comes to length. Each one is about an hour or two so you should have the collection done in about 4 hours I’d say. It’ll depend on if you use the new features or not. The game added a new save feature that you can use after each level which is definitely handy. Alternatively you now have a rewind feature which you can use whenever you die. With this feature there is no challenge too difficult to overcome since you can just keep redoing your actions until you pick the right one. It’s a nice quality of life upgrade and I’m always game for this feature to be around.

In terms of replay value there isn’t much inside of the actual games but the collection does give you other methods for playing them. You can play different versions of the game like the console port, game boy port, arcade edition, etc. both games have several versions to choose from which is pretty cool. It may not be extra levels but it should make the experience a little different so you have more reason to replay the game. You can also aim to get all of the PS4 trophies in the game as well.

The graphics for both of the games are pretty solid. It’s nostalgic to see the old sprites and the artwork does a good job of resembling the actual backgrounds of the movies, there was certainly a lot of effort put into this part. The cutscenes also used illustrations to get the story across. As for the soundtrack, both games went for music that would be fitting in the setting. Neither ost is super memorable or anything like that, but they work well during gameplay.

Overall, This is a fun double pack for all to enjoy. It’s a pretty difficult pair of games to try and complete if you don’t use the new features in game. I at least recommend the save feature between levels even if you don’t want to use the rewind button. The difficulty also helps to extend the overall game length since it is unlikely you will be able to beat the levels on your first shot. Perhaps if you go really slowly but I always like just charging into the fray and taking names. Now that they’ve been remade it’s time for a AAA sequel to one of these. I’d vote for Aladdin since there’s a lot you can do with a 3D adventure through Agrabah.

Overall 7/10

Ghostbusters: The Video Game Review


Time for another film type PS3 game. This one got a lot of hype since it plays out as a sequel to the original Ghostbusters films which is pretty cool. It’s nice to get some extra closure for the characters and it feels nostalgic right off the bat. The main character doesn’t add much but it gives the others an extra target to talk about so that works out well. It’s a very fun game and I can see why it ended up getting a remake. You really can’t go wrong here.

The game starts with the Ghostbusters hiring a new guy to help them out. It’s been a bit of a tough stretch lately with the mayor hiring someone to keep an eye on the team. (Peck) Peck really doesn’t like the Ghostbusters and aims to run them out of town even if it means losing his job. I guess you have to give the guy credit for persistence because that’s really taking his job to the next level. I feel like a lot of other guys would have quickly faltered once their job was on the line. There’s no time to waste on him though as more and more ghosts have been appearing around town. Looks like the Ghostbusters are going to need to bring their A game here.

It’s nice to see fan favorites like the Marshmallow Man making an appearance here as well. He makes for a pretty intimidating boss in the early levels. The plot is solid and the main villain finally fighting himself instead of summoning more monsters was certainly impressive as well. The game gets to go all out with the supernatural aspect this time around as the characters go to different dimensions and the ghosts really mean business here. All of them are pretty fun even if the romance bit doesn’t really work out so well. I think the gag should have ended with the main character failing once again. The guy was persistent so getting one last rejection would have been perfect.

The game has pretty strong writing throughout as we get quite a lot of solid banter. All of the characters have an answer for everything and they’re constantly bringing up the past to try and mess with each other. You can really see how they are a close knit group that has been through a lot. They all make fun and stuff, but at the end of the day end up helping each other out. It reminds me why we need a proper third Ghostbusters film. Not what we’ve gotten lately. Hopefully the new one is good, but the focus on the kids is an early red flag.

As for the graphics, they’re definitely quite good. Like Terminator Salvation this is a very cinematic heavy game. It feels like an interactive movie to an extent as the story keeps going and you throw in your guns to blast away at the enemies. The gameplay is like your typical shooter only with a Pokemon capturing thing thrown in. The goal is to capture the ghosts in little devices that you carry on hand and then you keep it moving. The game also has various detective portions of the level where you have to find the ghost or solve some kind of mystery. For that you have a pair of goggles that let you see the invisible things in the air. This may sound like a lot, but you’ll quickly master the controls.

You can also buy upgrades for your various guns. By the end of the game your gun has 4 modes. The ones you’ll be using the most are the ooze version and the standard laser. All of them have their perks though. Then the game has a great soundtrack with the iconic theme showing up every time you hit the main menu or lose a life. It helps you not feel so bad about losing because otherwise it is a bit of a long loading screen. Throwing in a fun little song like that was the way to go for minimizing how long it feels.

In terms of length this is another short one at around 5 hours. There are a lot of collectibles to grab and monsters to scan though. If you’re aiming for the Platinum and have to grab these then the game’s play time should likely double for you. There’s a good amount to do and the price is still quite low here so it’s a good investment. What else could last this long and be this cheap to buy? There is also one puzzle that can be a bit tricky so if that ends up stumping you then you may end up being here a little longer than you would have expected. It took me around 10 minutes before I cracked it. In terms of difficulty you shouldn’t have any big problems although one level near the end with fire owls crashing everywhere was tricky. I definitely lost that one quite a few times before being able to take them all down.

Overall, Ghostbusters the Video Game is a solid experience and I recommend checking it out. It’s one of those games that just flies by because of how much fun it is. The characters all act the way they do from the original show and the gameplay is solid as well. Your A.I. partners may die quite a lot so you end up having to carry but that’s fine because you are the new recruit so it’s to be expected. I’m certainly down for a new Ghostbusters game. Building off of the story in this one would work quite nicely.

Overall 7/10

Ghostbusters: The Video Game Stats and Records

Stats time!

PS3 Trophies 24/51

Level 1

Artifacts 2/6
Ghost Scans 1/6

Level 2

Artifacts 0/6
Ghost Scans 0/6

Level 3

Artifacts 0/6
Ghost Scans 0/10

Level 4

Artifacts 0/6
Ghost Scans 1/11

Level 5

Artifacts 0/6
Ghost Scans 1/6

Level 6

Artifacts 1/6
Ghost Scans 0/6

Level 7

Artifacts 1/6
Ghost Scans 1/10

Jak X: Combat Racing Review


It’s been a long while since I played a Jak game so it was good to see the franchise once more. The racing game always looked like a lot of fun back in the PS2 era so it’s about time that I got to give it a spin. It’s a racing game that’s really worth a purchase because it has the best racing plot I’ve ever seen as well as the best soundtrack. It’s a blast and a half while also being a little longer than the average racing game. That’s a winning combination if I’ve ever seen one.

The game takes place after Jak II and the main characters are all invited to hear Krew’s final will and testament. Since the characters were all involved with his demise in one way or another they decide to attend. Everyone pours a drink and while Jak refuses at first, he decides to drink anyway when he sees that Krew’s daughter drank as well. Unfortunately his initial suspicions were correct as Krew explains in his recording that he has poisoned them all. The only way to get the antidote is to win the world grand prix on Krew’s team. The heroes don’t want to help this guy even if he is dread, but now their lives are riding on this outcome. The heroes swallow their pride and get ready to race.

There are quite a few subplots here in the meantime. On one hand you’ve got the TV announcer who is enjoying the races because he is earning a ton of money. They had all been fixed for many years so with the addition of Jak and friends it is adding some extra spice to the whole event. The gangsters are also watching the races closely since the winner of the tournament will have a very strong standing in the community. It should be noted that most of the people entering these races are gangsters and crime lords.

The actual gameplay is like a typical racing game but with an extra big emphasis on combat mechanics. You obtain many weapons as you go through the course which range from machine guns to rockets. You can also get defensive weapons like land mines and little turrets you can leave behind to blast away at enemies. Then there are boosters to power up your boost meter and little health packs. Usually you will have to choose what to go for as when you get to the item points in the race there will be an option to grab either a weapon or a booster for example. The items are pretty frequent so you can always just alternate or something like that. The best weapon in the game is the satelite as everyone in front of you instantly crashes. It’s an amazing item but one you won’t likely see very often.

My recommendation is if you’re in first place then always go for the defensive item or the booster. You can use any defensive item to block a rocket which is very handy and boosters help you stay in first. If you’re not in the lead then always go for the attack item since you want to be back up there as soon as possible. The races are about 4-5 minutes at times so you don’t want to lose since you’ll need to start it again. In each world you need to collect 50 points to play the Grand Prix. 1st place is worth 3 points, 2nd is 2, and 3rd is 1. SO if you get a lot of 1st places it’ll help you get through the game a little quicker. I never lost a Grand Prix so I don’t know if you’d have to replay the whole thing or not, but each Grand Prix is 3 races so that would be a lot to replay.

Not all stages are typical races though. You’ve got 4-5 other kinds of gameplay. You’ve got time trials where you run into clocks to keep your time up and you try to complete the stage as quickly as possible. Then you have Death Races where you have to blow up a number of cars before time runs out. There’s Traffic where cars will run at you and you have to run through them as you get to the end. Death Matches have you try to earn 10 points in eliminating other players. Then there’s Artifacts Race where you scramble to grab them before the other players and capture the flag where you try to get an orb into your base. There’s also booster mode where you’re at top speed and have to power up as many orbs as you can.

There’s a lot of variety here so the game has quite a lot to offer. It’s clear that this racing game had a lot of effort behind it. The graphics are top notch and I’m glad that they went to the trouble of adding so many cutscenes. It has more of them than the average platformer game which is pretty cool. Then you have the soundtrack which is great as there are a lot of rock themes. Every time you unlock a car you get a great tune and the stage themes are excellent as well. It really fits in with the game’s atmosphere.

The main story mode should take you around 7-8 hours I’d say. After that the main replay value will be trying to get all of the stars and maxing out each car. There’s not much reason to do the latter but I’m assuming you get something for doing all cars. Ironically powering up a car can backfire at times as it’ll go too fast and you’ll crash so my advice is to be careful with it. I did a lot of upgrades in the final world and it nearly cost me everything.

The writing here is top notch so all of the characters are entertaining. There are a lot of twists in the stories and a fun cast of characters. It’s nice to see all of Jak’s friends show up. Not all of them were the nicest to Daxter, but it’s hard to be when he’s always lying and you can’t tell if he’s on your side or not. The opening cutscene of the game is a good example of this as Daxter starts on one of his crazy adventures again. Jak’s appearance ends up hurting Daxter’s credibility, but it was already shot. You really have to experience the story to see why it’s so great. Jak’s the standout, but the reporter and Jak’s friends are also pretty entertaining. They all don’t tend to get along very well but in their defense, being poisoned does spoil the mood.

Overall, Jak X is a terrific game and it reminds me of why Jak is such a great character. He’s the best Naughty Dog lead for sure. Pretty much every line he gets in this game is terrific. He’s really not about to get intimidated the way a lot of others characters do when the villain shows up. Now that’s what I call talent. If you don’t have this game yet then you need to change that. It’s a lot of fun and really changes the way you think about racing games.

Overall 8/10