Pikmin Bloom Review


Niantic really hit a home run with Pokemon Go. It’s gone on to be one of the greatest selling app games of all time and is still a household name even after so many years. Unfortunately for them, their other projects like Harry Potter have not been quite as successful. Pikmin has the Nintendo brand behind it but I can’t see this one lasting too long either, at least not in its present state.

Pikmin Bloom takes a lot of the mechanics and visuals from Pokemon Go while also removing a lot of the aspects that make it so much fun. Basically when you start the game you are introduced to the concept. The goal of the game is to walk around and you can create memories with your Pikmin as they bring you back snapshots of where you have been. At the end of the day you can even watch a little video showing where you’ve been and how you did in terms of steps and planting flowers. It’s been a few days and this info is still saved on my end so that’s a cool way to look back at things. That also gets to the core of whether you will like the game or not. A big chunk of it is really about creating memories and having a good time so if you’re not into that then this probably won’t hit quite as hard.

To level up you have to walk a certain amount of steps and also complete another task. Typically this is something like raising a Pikmin, completing an expedition, or planting flowers. Each mechanic is completed through walking. Someone called this an official pedometer game online and I would agree with that. The whole intent seems to be to get you to walk and at first the levels are quick. I walked enough in 3 days to get through the first 11 levels so only completing the other tasks is what would take a little longer. I’m not sure how many levels there are but it seems like a game where you should level up pretty fast.

You can also keep the game off and it will track your steps so that part’s convenient. But aside from walking, what can you do? Well, you can plant Pikmin by putting them in the soil but they are raised only by walking so it once again comes down to just taking a good walk. Most Pikmin wake up after 1000 steps so you’ll be hatching them really quick. You need the vase to put them in though and to get those you have to send your Pikmin off on expeditions which takes around 3 minutes on average with the longest ones being 3 hours.

You can feed your Pikmin honey and then have them send you flower petals to plant flowers in the world around you. You can see the flowers go up as well which is fun. That’s really the extent of the game though. As you can see, there isn’t a whole lot of gameplay. It’s really just a fun way to encourage people to walk and I’ll give a thumbs up to the game for doing that but it’s hard to truly call this a game. It’s more like an activity to do. Niantic is trying to really be at the forefront in terms of locational data and AR so this should help them get a lot more capture data. It’s a good way to help the company out while also having fun. That said, I only really have time for one main walking game in Pokemon Go

The graphics are good though. The game is very bright and vibrant. It’s clear that Niantic didn’t spare any expense here. It looks almost identical to Pokemon Go so I wouldn’t be surprised if they reused those assets here. If it’s not broken why fix it right? Pokemon Go has always looked really good so it makes perfect sense as a template for other titles. The soundtrack is more on the nonexistent side but Pikmin’s always been more of an experience title so usually it doesn’t have any really eye catching tunes like that. You play it to enjoy nature after all.

There is a lot of replay value here for people that are hoping to get their steps up though. While most phones do have built in sensors that track your steps, this is a fun way to get rewards for doing so. If you’re a big Pikmin fan then this will be a must have. That said, I do think Niantic is going to have to add some new features quick to keep people engaged. I just don’t know how long you would go on with this without some other kind of features. Maybe bonuses that you can transfer to Pokemon Go? Something like that would be huge but otherwise just like how you may set a Summer goal to walk more, it’ll usually be gone with the season. Likewise I don’t see this game staying big for very long although it’s certainly getting a ton of promotion everywhere.

Overall, Pikmin Bloom is a calming experience but I wouldn’t call it a very fun one. It’s made to be relatively low effort to play which is nice since you can just keep the app off all day and just open it for 5 minutes to plant a Pikmin. That said, for that I may as well just keep on with Pokemon Go where the gameplay options are truly endless. At least to me that seems like the way to go but I’ll certainly stay on the lookout for the next Niantic adventure. Now if they finally come out with the Shonen Jump Go game, that would be a blast.

Overall 5/10

Monster Viator Stats and Records

Stats time!

Play Time 22h 44m
PS4 Trophies 21/27
Bestiary 78/81
Quests Completed 31/34

Character Levels

Terry 73
Aira 73
Gonya 73
Molmol 73
Ishiri 73
Levi 73
Brave 73
Alulu 65
Windie 73
Flaire 73
Yucklew 73
Boros 73
Khid 66
Girua 70
Ellen 66
Tetsu 70
Julius 63

One Piece: World Seeker Stats and Records

Stats time!

Play Time 12h 33m
PS4 Trophies 30/44
Pirate Rank 60
Items Acquired 109
Materials Acquired 614
Equipment Made 1
Explore Requests 3
Chests Opened 76
Enemies Defeated 435
Most Enemies Defeated Simultaneously 6
Objects Broken 26
Longest Gum-Gum Rocket Air Time 13s
Total Gum-Gum Rocket Air Time 11m 6s
Longest Continuous Air Time 38s
Perfect Guards 32
Perfect Dodges 32
Critical Shots 288
Enemies Defeated with Takedowns 54
Damage Inflicted 952021
Distance Traveled 141612

Batman: The Long Halloween Part 2 Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative

Part 2 picks up right where the first film left off which certainly makes sense. The Long Halloween crosses a full year as we end up right back with Halloween at the forefront here. This film has a lot more action though as Batman’s famous rogues show up this time. No more just fighting the mob, everyone wants some action now. I would say it’s slightly better than part 1 although they are both quite close.

Last time Poison Ivy took control of Batman using her plants and for months he has been forced to do her bidding. Catwoman finally shows up to save him and now they have to put things right. Is it too late to stop the mobs now that they have gained more control? Additionally, Dent is going further and further off the deeper end and of course Holiday is still out there. Gotham’s really in a bad spot right now and the only person who can possibly end this is Batman himself.

Harvey Dent really had a solid character arc and this movie did a good job of wrapping up. He did make for a very interesting DA and while everyone was expecting his Two Face persona to show up eventually, he didn’t suddenly go over the bend. There’s even a good amount of history behind the signature coin he uses as well. His methods may have ultimately gone the wrong way by the end but he definitely did a whole lot for the city.

Catwoman fans will be pleased at her role here since she really does look good in the fights. Without her Batman would have been checked out early. Additionally her fight with Poison Ivy may have been the best one in the film. It really leaned into the metahuman angle more than the other action scenes. It takes a lot of speed to get out of the way of her attacks and Catwoman was able to pull it off. She also helped out after the nerve gas angle so she was a very loyal ally throughout.

As for Gordon, he’s around the whole time too. He may get less to do in terms of helping out directly but he did keep signaling Batman even months after the guy had vanished. Gordon doesn’t give up easily and while the partnership may not have been perfect in the end, he seemed to have kept up a more optimistic view on how things went compared to Dent and Batman. Since this is a Part 2 the cast is quite a bit bigger than the first film since most of the characters return (The ones who weren’t destroyed) plus we get more of the villains.

Now some characters like the Penguin still don’t do much at all here. He just shows up to fire his gun and get one shotted. I still think Grundy didn’t really have any point being here but he does throw a punch and get mildly involved in the climax. From the new villains, Scarecrow gets a decent role. His fear toxin is definitely still a threat and a good reason for the heroes to take him out almost immediately or things can get ugly. His ability is super useful but since he has no immunity to it you can usually see how his plot will end. Surprisingly the Calendar Man still only gets a moment or two and then vanishes from the film.

Mad Hatter appears for a bit although I can’t take him too seriously. He’s only tough when the heroes can’t fight back, otherwise I wouldn’t say you should ever consider him to be a true threat. Poison Ivy is a much more deadly villain considering how versatile her moveset is. I would go as far as to say she is the strongest villain in the film as she has a way to take everyone else out. If she didn’t let her guard down that would have probably been game over for the heroes.

As for the reveal of who Holiday is, I would say it’s a satisfying reveal. The character makes sense and in the end I thought the mystery angle of the film was handled really well. That being said, you may still question some scenes from the first film. Is this character really strong and quick enough to outrun Batman during part 1? To always be one step ahead of the mobsters, jumping from shadow to shadow and nailing every shot? I suppose there may have been off screen training but you may be a little skeptical about this part by the time you’re done with the film. It’s nothing egregious enough where you could call it a plot hole but it does make you think twice.

As for Batman himself, well this appearance was probably tougher for him than the first one. He gets mind controlled for the opening part of the movie and then gets humiliated by the Scarecrow’s fear toxins. He loses quite a lot of fights here to underscore how new to the game he is. It’s certainly not the kind of portrayal you’re used to seeing from Batman but at the end of the day he steps up when needed and is still the best detective in Gotham.

I’m still not a big fan of the animation style but by part 2 you’re used to it. At the very least you’ve still got a good amount of motion like in the Catwoman fight and so I wouldn’t call this low budget or anything. I would have certainly liked a more dynamic art style but you deal with what you’ve got. The writing is still strong enough where you are never distracted during the movie and will have a good time either way.

What other film could ever develop Falcone into a mobster that’s actually very interesting? He’s a villain through and through but an interesting one. He will keep your attention the whole time and that’s not an easy thing to do. He certainly made a tricky call in bringing super villains into the roster but the plan was working well enough. If anything he may have been too cautious in how he manipulated Bruce Wayne and should have moved quicker. On the whole I like to see super villains as the focus but the film showed how the mobs can still put up a fight when needed. Additionally most Gotham villains aren’t bullet proof so I wouldn’t be shocked to see the mob hold their own.

Overall, Batman The Long Halloween Part 2 keeps up the energy from the first film. It may put more of the focus on the action compared to the detective work but that makes sense since part 1 had a lot of the setup. This film balances the two genres well. Then at the end of the film you have a quick scene after the credits start so you’ll want to be ready for that. It’s a fun scene and while I wouldn’t expect it to be leading into anything in particular, I’m always glad for a reminder of this being a shared universe. This is a solid Batman film and certainly one I’d recommend checking out.

Overall 7/10

Batman: The Long Halloween Part 1 Review


You always know a story has to be big when it gets adapted into a 2 part movie event. Not just any story can pull that off. Well, The Long Halloween is a story that just about every Batman fan has heard of so it’s pretty fitting. This one takes the franchise back to its detective roots and works pretty well. Definitely a strong Batman story you could recommend to anyone.

The movie starts with one of Carmine’s nephews being murdered on Halloween. The culprit left a jack-o lantern at the scene of the crime seemingly to taunt Carmine about this. Interestingly, this works out in Carmine’s favor since the guy was about to spill the beans on the whole mafia enterprise. Gordon calls in DA Harvey Dent as well as the Batman so the three of them can team up on this. They need to find the murderer but they also have to put the crime family away for good. This won’t be an easy mission but between the 3 of them they have a lot of energy. Batman is still in his younger days at this point and Harvey just became the DA. They all want to get some kind of win under their belt.

This isn’t going to be an overnight case though. This villain who has been dubbed Holiday has been murdering a different member of Carmine’s family or gang members on every big holiday. Unfortunately Batman and co. are never in time to stop him. Batman’s going to have to do some detective work to figure out who is behind this but the issue is that there are quite a lot of suspects. Sure, Holiday is murdering these suspects one by one but ideally Batman would like to catch him before they’re all dead. Will he be able to pull this off or is this one case that even the Dark Knight is not ready for?

First off, I definitely like the mystery vibe here. It feels like a reason long time since a mystery was the main plot of one of these films. I dare say that the last time may have been Under The Red Hood. You could make a case for Hush as well but I want to say that’s more on the action side. Although you could make that case for the Red Hood as well in which case we go back to Mystery of the Batwomen which did have the classic “Pick the right suspect” structure which makes sense as a mystery. Gotham is always a mysterious place where you would never want to live and the movie shows that off pretty well.

Batman also looks good here even if it is not one of his stronger appearances. A lot of the characters insult him like one of the mobsters who says he isn’t much of a detective and even Gordon criticizes him. At the end of the day he still makes a lot more progress than they do even if it’s with extensive help from Catwoman. Batman does well in narrowing down the suspects either way and he explores every avenue to stop the villains. He even meets up with the Calendar Man briefly. (That’s one guy I thought would have a much bigger role in the film)

Really Batman doesn’t let his guard down until the climax where he ends up getting punked twice but beyond that he did well here. At the end of the day he’s just a likable character as always and made sure not to do business with the mobsters. He makes it clear from the start that he’s going to do things by the book as Bruce Wayne and doesn’t cut any corners there. Gordon is one of the other big heroes here and he looks good. He is constrained a bit since he has to follow the rules more than Dent or Batman but he was the one to get the team together so he gets full credit for that. He’s always a very loyal ally for Batman and that’s important in a city like Gotham.

Harvey Dent gets a big role here and it’s always fun to see him in his career prior to becoming the famous Two Face. In basically every continuity including this one we see that he really was a great DA. Unfortunately you’re always just waiting for some acid to show up at some point for his origin. In Part 1 at least you feel bad for him though because the justice system in Gotham is just as corrupt as every other part of it. It seems like for every arrest that sticks, another few don’t. The gang have more connections than the super villains after all so nobody will testify against them. Still, he does his best each day.

His wife Gilda seems a lot more depressing in comparison. The film hints at a dark past here as she is permanently depressed and it doesn’t help that Harvey always has to run off on police business so they can’t be together for very long. It’s put a big strain on their relationship without a doubt. Speaking of relationships that aren’t working, Catwoman has a rather big role in this film. It seems like in this continuity she either began her career before Batman or just got good at it a bit quicker. She just knows more about the city and helps him out quite a bit but their careers are so different that they have to settle for just being allies. That’s always made the most sense anyway though.

Fans should certainly appreciate her role here. It’s got to be one of Catwoman’s most impressive appearances as she is strong and smart, a deadly combination for her adversaries. It’s also always fun to have more supervillains running around. It’s a bit of a loose term for her, but she is presumably still robbing people so she should count. The film is very grounded for the most part and that works well within the story but every time you see a costumed fighter it’s always a good thing.

The most random addition to the film is Solomon Grundy though. He feels extremely out of place and it’s not the kind of thing that would hurt the film or anything like that. You just wonder why he is here, you could take him out of both parts and nothing would really change to be honest. Then you have the Joker show up for the climax. He’s as crazy as ever and certainly elevates the threat to the next level. If you want to see the danger transition from being a street level threat to the whole city under fire, well Joker’s the guy for the job.

He’s clearly more dangerous than the mob so it’s good to see him getting his respect. Honestly the mob is only doing so well because every super villain is in jail at the moment. Otherwise it’s hard to see Carmine and his crew lasting very long at all. I may touch on this more in the part 2 review but it’s crazy to see how successful the mob is here. It sort of shows that if super villains weren’t around they would easily own the city without any real opposition.

As for Carmine himself, well he’s a fun mobster. I liked him as one of the big villains, he has an old school vibe to him. Picture any mobster/gangster from an old film and that’s the kind of guy he is. Carmine has absolute confidence in himself at all times and makes sure that the world doesn’t doubt how tough he is. Each of his scenes are interesting and it’s a good reflection of the film’s writing since whether it’s the heroes or villains on screen, you can always be sure of an entertaining scene.

When it comes to the animation style, this definitely doesn’t look as good as most of the older DC animated films like the New 52 ones or the films that came before that era. It’s definitely going for a different look but it just isn’t as colorful or detailed if you ask me. By the end of the film you’ll probably be used to it more or less but I would definitely be on board with a style that’s more eye catching. The one credit I’ll give the animation is that since it looks so much older than some of the other DC films, it does work to bring back that whole mob vibe.

The movie really flies by and has good pacing throughout. This is definitely a must for a mystery film and this movie nails it. There’s even a scene after the credits start which really leads in well to the next film. Lets just say one characters lets his guard down and then things go crazy. Now that’s a good way to build up hype for part 2. I’ve already seen Part 2 so you can bet that review will be up shortly.

Overall, Batman The Long Halloween may have a title that doesn’t really encompass the whole film but it does set the stage well (Would have called it Batman: The Long Year) since I saw this around Halloween. I don’t really have any negatives to say about the film aside from the animation not really being my style. It’s a strong adventure from start to finish and it maintains that pacing for the sequel. A whole show set with gangsters roaming the streets along with the villains would certainly be fun.

Overall 7/10

Thor vs Eliwood



Suggested by Jean Eliwood may have his flame sword and a whole lot of experience under his belt but it just won’t be enough to take down someone like Thor. Thor still has the overall power advantage at his side plus he has better long range options. It will be extremely difficult for Eliwood to dodge his attacks for long and ultimately his durability isn’t quite high enough to tank any direct hits either. Eventually he will get tagged by a hit and that will be it. Thor wins.

Bug Fables: The Everlasting Sapling Review


Bug Fables is a fun story about a group of bugs that must ultimately band together to save the world. It’s fairly common knowledge that this was inspired by the Paper Mario series and the game does a really good job there. It does feel like the classic paper experience with no gimmicks to hold the title back. The story is definitely fun and there is quite a lot to do here so this is the kind of RPG that can really last you for quite a while.

The story starts with Kabbu and Vi both trying to convince the kingdom to let them become explorers. The thing is, both of them aren’t exactly qualified for this. Still, a concession is made and they can do this if they team up so they at least have a 2 man squad like everyone else. They reluctantly agree to this and head off to the first dungeon to prove themselves. That’s when they meet up with a guy named Leif who seems like he may have time travelled or something as his descriptions don’t match with the current reality. There is little time to think about this though as the Wasp Kingdom continues to make moves against the Ants. The only thing that can stop them is to find the Everlasting Sapling to give to the queen and we will need to find some relics to locate that. It is a race against time!

As you gather the relics in the game you gradually begin to learn more about the kingdoms and exactly what is going on here. Think of it like Dynasty Warriors where you have multiple warring countries and nobody gets along due to grudges passed on through generations. Vi is a bee, Leif’s some kind of cricket, then you have Kabbu the beetle. The kingdoms are run by a bunch of different insect tribes and none of them get along very well in part due to the current Ant Queen not being a great diplomat. As the game goes on all of the kingdoms start learning to work together against the wasps.

It’s a fun story and the main villain is solid as well. His fire abilities are impressive and he has some solid lines like when the heroes say “Think we’ll fall for that again?” to which he responds “Yes” as he one shots them with his fire abilities. As the characters are all insects you can imagine how useful a fire technique would be. Most fighters go down in a single hit to that kind of move and it’s what makes the main villain such an impressive threat. The cast is fairly memorable here and the adventure is long enough where everyone gets to have their moment.

There are even some rivals at the ready like a famous singer and her bodyguard who tries to keep up a tough image while he is in her presence. Ultimately he is always ready to put up a tough fight although it’s safe to say that the main characters are the strongest ones around. From the 3 I would say that Vi steals the show. Vi’s always talking tough and is the most aggressive of the 3. If anyone tries to talk the team down then Vi will set them straight. Kabbu is also solid and he’s the wise mentor of the group. He doesn’t jump into action as quickly as the others but has enough power to defend himself.

Then there’s Leif who is a lot more sarcastic compared to the other two and isn’t quite a people person. That said, you can certainly count on him in a pinch. Even the Ant Queen gets some solid development by the end of the game and isn’t just some figurehead that you don’t see until the end of the game. She does contribute in the game when needed instead of staying in the shadows the whole time.

The graphics are good and are certainly Paper Mario inspired just like the gameplay. The worlds are colorful and quite memorable. The towns can be a bit large though and there is no map so you really have to find everything out through trial and error. If there’s one thing the game lacked, it’s a better map system. Something to let you know where to go and what to grab. It took me a while to find one of the shops for example but at least once you find a place you are unlikely to forget where it is.

The soundtrack is also good. In particular there’s one danger track that I liked a lot and it shows up whenever a boss is approaching. The main campaign is also fairly long so you’re going to get the full RPG treatment here. On the whole I wouldn’t say the game is too hard but there will likely be one or two times where you may need to get an extra level up. As far as RPGs go I would consider this to be one of the ones on the lower rung in terms of grinding. You don’t need to worry about spending hours fighting minions or anything like that. If you’re really in a pickle, just buy some recovery items and you’ll be all set.

After each level up you can decide if you want to increase your health bar, magic meter, or badge space. Personally I recommend focusing on magic meter and badge space since those are crucial. You can use badges to increase health as well so that’s why I rarely went with Health. Maybe upgrade that 2 ties but the rest you can pour into the other attributes. There are only around 37 levels in the game so you want to choose where you allocate everything pretty carefully so you’re in a good position.

The gameplay is a turn based system where you use your reaction times to maximize the damage and how much you shield from their attacks. For example you may have to input commands as shown on the screen or tap one button repeatedly. The more you master each skill, the better you will do in a fight. When you’re not in combat there are some puzzles you will need to solve by using each character’s signature move. The puzzles here are well done though and you shouldn’t worry about them being unclear or cheesy. Each one can definitely be solved with the knowledge the game gives you.

Overall, Bug Fables is a solid RPG. It’s a good bit of fun throughout and the characters are likable. The story gradually raises the tension throughout to the climax so you get to end off with a bang. There’s a decent amount of replay value here as you take on the side missions. It seems like doing so will allow you to learn more about each of the characters as finishing up their stories is like a post game to each of them. It’ll be cool if the game gets a sequel, there’s definitely more you can do with this world for sure.

Overall 7/10

One Piece: World Seeker Review


I remember World Seeker was getting a lot of hype when it was first announced but it seems like the hype died out when it came out. I just happened to run across it at a Gamestop and figured that was a good time to see if it was any good. Fortunately this is another great title to add to the One Piece collection. The franchise has really done well in that arena. While most of the other games were big beat em up titles, this one’s more of an open world action/adventure game. It works out really well and feels like a Breath of the Wild type experience.

The game starts out with a very cinematic approach as the credits roll while we see Luffy getting ready to be executed by the government. Fortunately he is able to get out of there just in time but the whole crew has been split up. They were lured to the island with treasure but it turns out to all have been a trap by Isaac and the World Government. Luffy and friends need to get off the island but the Sunny won’t be repaired for a few days so there is no escape. Additionally, there may be something more to this situation other than a simple trap as famous pirates, admirals, and many other figures are all converging on the island. It’s time for Luffy to help Jeanne save her island and prove that even a pirate can be a hero.

Right off the bat you’re thrown into the rather large island and then have to make your way from place to place for the missions. The hub world is quite large to the point where you will be using the quick travel mechanic a whole lot. It’s not as big as Breath of the Wild, but the size is impressive enough where it’s worth noting. They did a really good job there. There is a whole lot to do in the various areas as well with side missions everywhere and a whole lot of treasure chests. This is good because the main campaign is really not that long. I cleared it in around 8 hours which feels short for this kind of big open world adventure.

Throw in the replay value like grabbing all of the PS4 trophies and the deal looks a lot better though. It’ll take a while to get up to rank 100 and take down all of the quests which helps put in a lot of extra value here. The game uses Luffy’s rubber abilities well as you can swing from place to place almost like Spider-Man and all of his classic moves are in the game. I would have liked some kind of flying option though as some mountains are just too high to jump onto so you have to go the long way around the valley.

I suppose it shows that even Luffy has some limits but I wouldn’t have minded the game helping me out a bit there. Just give me a bit of a boost so I don’t have to do the leg work, that’s all I wanted. As for the combat, it’s definitely really solid. There’s a bit more variety here than your average beat em up so you can have fun with your combos. That said, I would make the case that some tactics are simply better than others. For example, against the robots, just use your fire fist because it’s a guaranteed 1 hit KO. I used that technique for 90% of my battles simply because it was so efficient.

There are two weaknesses that the game has though. The first is that there are a ton of loading times. Any time you want to quick travel somewhere you have to sit through a full loading screen which is quite long. Keep in mind that you will be using quick travel dozens of times since it is always significantly faster than running the full distance. The missions will usually have you crossing large portions of the map so walking just wouldn’t make as much sense. The loading times just seemed excessive though and something that could have been improved.

Then there’s the story which is ambitious but felt really choppy at times. There are no smooth transitions between lines so the screen will go black and then they’ll say the next thing. It’s really noticeable while playing through the game. Also, there is almost no voice acting here which feels a bit lazy for a PS4 title. Most of the time they’ll just grunt or say 1 word. It was cool to see all of the characters showing up on the island but half of them don’t get to do anything. Sanji’s family show up for a transaction for example and then dash off. The admirals appear to get in their fight and then run off.

The amount of times a villain is about to beat Luffy but is told to let him go is crazy. I feel like Luffy could take some of these guys at this point in time too. Gone are the days where he had to run off just because an admiral was around. When we do get a cutscene they’re fun like seeing Zoro take on Isaac. We just needed more of that and the story doesn’t necessarily have to be longer. Just cut out some of the mandatory side missions and you’re good. I see what the intent behind the side missions was. It was to introduce us to all of the islanders so it’s emotional when they come together in the climax. I get the logic there but personally I’d have liked to have seen more of the actual Strawhats taking names. Even Law vanishes early on although he apparently got his own DLC pack so I suppose you would need to play that to see what’s going on with him.

As for the graphics, those are definitely really good as you would expect. The game looks sharp and feels like a PS4 title. It helps that the island is just a lot of fun to look at and the city was developed well too. Then you have the soundtrack which is actually really solid but they don’t play the tunes very often. You might hear a theme that sounds great but then it never appears in the game again. This is the kind of soundtrack you’ll want to look up on Youtube afterwards to see if you can find all of the cool tunes.

Overall, One Piece: World Seeker is definitely a winner in my book. The story could have been a lot stronger to be honest but it would make for a fun movie. Just needed to focus up a bit more. I appreciate that the game went with an original story though and the execution on the open world concept was really solid. Open world can absolutely be a blast when it’s like this. In a lot of ways it does remind me of Breath of the Wild, just with Luffy as the main character. If I had any more nitpicks on that I would like Luffy to be a little faster when moving around so I didn’t have to rely on quick travel so much but the speed isn’t bad either. I’m also glad there is a quick travel since that’s an absolute must have feature for any open world game.

Overall 8/10