
We finally have all custom specials! At long last, it took 1100 hours, but now we have almost every milestone in the game!
Author Archives: dreager1
Street Fighter Ex 3 Stats and Records
Stats time!
Medal Collection : 1
Arcade Mode High Score 1066800 (Bison)
EXP: 100
Normal Trials Completed 25/30
Hard Trials Completed 4/10
Attacks Unlocked 14/20
Street Fighter Ex 3 Review

With Street Fighter V out, I decided that it was time to actually get into the Street Fighter franchise. It has always looked like an epic franchise, but SF IV is the only game that I had played. Well, that’s all changed with Ex 3 and I also bought the Alpha collection as a nice backdrop for after this title at some point. Ex 3 feels like the good ole Arcade Style of the olden days and it works really well here with one of the best Arcade Modes of all time.
Unfortunately, there is no real story here. Usually Arcade Mode has a nice opening and an ending, but that isn’t the case this time. There is a small block of text for each character upon beating the game, but that’s all. No rival cutscene and no opening makes this a standard fight the CPU mode. Luckily, that’s where the cool design comes into play. The first battle is always a 3 vs 1 fight. Let that sink in a bit since it’s rare to see this in a Street Fighter title. It’s a blast! You then grab one of your defeated foes as an ally and rinse and repeat as you go through the mode in other formats like 2 vs 2 and 2 vs 1. Finally, you go up against Bison in the ultimate battle as it’s 4 vs 1. I have to say that it would feel pretty bad to lose to him with the odds so heavily stacked in your favor. It does make the fight that much more epic though.
There are 27 fighters in the game, which is definitely an impressive amount. Oddly enough, it seems like over half of the characters (Or roughly half) are made up for the Ex series. You can tell because while their designs may have some slight personality, they feel a little generic. One character is literally called Area and some of the others have names that may sound eccentric, but probably didn’t have a lot of thought behind them. The characters were quickly just created and thrown into the game. Most of them at least seem to have fairly good controls and combos so there’s always that. I like the two Superhero/Supervillain character combo. Those guys are definitely a blast.
The actual gameplay is what you would expect to find in a Street Fighter game. It’s 2D and you have to punch and kick your opponent until his/her health bar goes all the way down. There are a lot of combos that you can work towards completing and you can learn them in the trials/training mode. More on that in a moment. Street Fighter basically invented the term “Button Masher” so you can still do pretty well against the computer is you just keep on pressing buttons. Due to the retro feel of the game, it feels like you can move very fast and fluidly. I also can’t forget to mention how the team function is so fun. You can switch out and pull off a devastating team combo before your partner leaves. It’s also risky if your partner gets hit in the crossfire though because you’re then taking roughly double damage for each hit. So, watch out, but it adds another layer to the game. The Arcade Feeling is cemented in the game and that’s definitely a good thing.
Back to the Trials Mode. This mode has you pull off combos and challenges so that you can gather EXP to unlock new attacks with. They can then be used on your original fighter so you can give him your personal 4 best special abilities. Imagine having Zangief’s Cyclone and Ryu’s Shoryuken. The possibilities are endless so your fighter will be very tough by the end. I did a lot of the challenges for fun, but they do get really difficult later on and without any actual prize besides buying abilities for a character that I’ll never use…there’s not much else to do there. Before going to multiplayer mode, you’ll just want to make sure that you have all of the characters. Beating the game 10 times will get you the 10 normal unlockable characters, but you have to beat it 8 times as Ryu and 8 times as Bison to get their true forms. They’re really like glorified alt costumes, but you’ll still want to have them unlocked for parties.
The true replay value as always is simply playing the multiplayer mode with friends. There are enough characters so that you won’t ever have to get bored. Whenever you want a break from Ryu, try out Bison for a bit and then go back to Ryu. Evil Ryu and Bison 2 are secret characters, which also shake things up although they are not quite as intense as they will be in future installments.
The graphics are a little more pixelated than you may have assumed, but it does help that retro vibe. It’s also interesting to see the characters use their moves from SF V. It shows how true to its history Street Fighter has stayed over the years. Just about every combo in SF V is still around here even if it’s no longer a true combo or the attack may have become less effective. The final stage in particular looks great and I’m sure that a lot of effort was put into that one.
As for the soundtrack, it works fairly well. Once again, I’ll give a shoutout to the final stage for that. Beyond that level, the themes are a little more forgettable than your average Street Fighter game. It’s a good soundtrack while you’re playing, but you probably won’t remember it quite as vividly as you would for a title like Street Fighter V. I haven’t played that game in a while and I can still recall all of the big themes. Still, Street Fighter can’t knock it out of the park every time.
In case you’re curious, this game still loses to Street Fighter IV and V. It’s a blast of course, but those games are simply too good. I also have my doubts on whether or not it’ll be able to beat the Alpha games. It probably beats the original though (I played the mobile version) so there’s always that. Getting another Ex game someday would be a blast. Bringing back that team angle would make for some fun tournies!
Overall, Street Fighter Ex 3 is a complete success in my book. I know that reviews for the game weren’t quite as positive as the others, but it shows what a high standard Street Fighter games have set for the franchise. I’d still say that Ex 3 isn’t just a good game, but a great one. It really forces you to put on your nostalgia goggles and the gameplay has aged very well over the years. You can just pop it in the console and play it at any time and you’ll have as much fun as someone who played it when it first came out on March 4th in the year 2000. If you don’t own this forgotten Street Fighter game yet, then I highly recommend goinng out there and getting it ASAP!
Overall 8/10
Lampshade Spider vs Fred


This is a tribute to the Beach special. Fred showed the world that he wasn’t crazy, they were. Surpassing the rest of the cast like that and still being able to capture the villain shows just how valuable and important Fred is. You don’t want to count this capable leader out of any fight and the Lampshade Spider is outmatched here. One good punch will result in his loss. Fred wins.
Scooby Doo vs Nemo


This is a tribute to the Scooby Doo soccer special. Scooby really got to show off his moves this time and he actually attacked the villain in the end and did his best to keep the ball away from him. That is a thumbs up in my book and I can’t say that Nemo’s ever had a feat to match that one. Nemo would quickly be overwhelmed here and is forced to utilize the classic tactical retreat! Scooby Doo wins.
Scooby Doo vs Cloud


This is a tribute to the Scarecrow special. Once again, Scooby Doo couldn’t be counted on when it counted most and he refused to go up against the villain. Cloud has fought many powerful adversaries and wouldn’t think twice about standing up to any villain. Clearly, Scooby Doo still has a lot to learn from his elders and he can’t hope to win this fight. Cloud wins.
Scooby Doo vs Ryu


This is a tribute to the Mecha Mutt special. Scooby Doo should have done a better job of keeping the robots at bay and protecting his friends. He was simply too scared to really help out and that means a visit from the ultimate Street Fighter. A single Shoryuken should be enough to stop Scooby so he should probably quit while he’s still ahead. There’s not really anything Scooby can do in this matchup. Ryu wins.
ScoobyDoo and the Beach Beastie Review

It’s time to review the final special from the 4 Scooby Doo specials marathon. This special sees the group head to the Beach for some much needed RnR, but things don’t turn out that smoothly because a Water Dragon has begun to attack them all. Saddle up guys because we’re in for one epic show! The gang’s really going to have to bring their A game this time…not that they usually don’t of course!
See, Fred was traumatized because nets are and always will be his life. That’s the real reason why the group needed the RnR in the first place, but they took Fred to a net hotel, which may not have been their best move. That’s when the Water Dragon shows up and wrecks the place, which leads to our usual array of suspects. We’ve got the shady hotel owner who admits that he is a little crazy and he certainly has the motive. An accident of this scale could get him quite a lot of insurance money. We’ve got the owner of a dog who has ensnared Scooby Doo with her chibi charm. Perhaps this is just a tactic to get the heroes to lower their guards so that she can steal the place. There’s also the owner of a rival company which is getting some water exhibits soon…one of them uses solidified water. Hmmmmm. There’s also the dog owner’s husband who lately has no time for her and the dog, which has made them all tense. So many suspects and so little time!
As always, the special is around 20 minutes give or take so the pacing is solid. The animation is solid and the soundtrack is nonexistent, etc, etc. I may as well not repeat myself from the last 3 specials right? The water dino is pretty hype since it busts into the Hotel and is actually there. No smoke and mirrors this time folks, since we have solidified water, this dino/dragon is actually a very real threat. There’s definitely quite a bit of plot hax about the design once we find out the twist though. Are we expected to believe that nobody noticed a person in the center of the dragon? I don’t think so!
Unfortunately, this film was bogged down by a really annoying subplot involving good ole Scooby. As mentioned earlier, he takes a fancy to another dog and then decides to stop being pals with Shaggy as he even gives away his Scooby Snacks. If the other dog had any personality and if she could talk, then maybe (I doubt it) this plot would be more bearable, but as this dog seems rather generic and forced into the plot, it just comes off as unnecessary. Luckily Shaggy drags Scooby back to reality by the end, but trust me when I say that this was a pretty rough side plot.
Another iffy scene is when Velma grabs the owner’s priceless necklace and then uses it as bait for the monster without any actual plan. Granted, we find out that the necklace was a fake, but the owner didn’t know that and there would be no way to prove it if Velma had actually lost this prize. That would have been quite the blow to the team’s public relations image and that’s why you should solve cases without putting innocent items in the line of fire.
Naturally, a good chunk of the main plot was about helping Fred to cope with his obsession with nets. He prefers to dodge the issue by running away and yelling, but eventually everyone admits that he’s actually got the right idea. Nets are the future and we just have to learn to accept it. This does lead to a plot hax moment where Fred turns the brown VHS cords into a clear net that looks nothing like his materials, but we can assume that he gave up and just grabbed a proper net. That still works when it comes to my head canon.
On a final note, this film definitely cements the fact that the Mystery gang depends on Fred. Without him, they were toast since the rest of the members couldn’t think of any good strategies to deal with the water monster. They were simply out of their depth by that point. The Fred plot would have been even more intense if they had gotten his old rival from the prequel show, but I’m going to assume that they’re saving him for a huge film that’ll come out and rock our world. The other Mystery Inc. members are good as per usual with the exception of Scooby Doo.
Overall, This was a solid Scooby Doo film. The Scooby subplot was disappointing, but you can’t go wrong with a Fred plot to headline the story so go check this one out! Technically, the film is consistent as always and throwing in the cool villain and original locale makes for a fun special. It’ll be over before you know it and the experience should be a good one. Just sit back and enjoy the adventure. I’m not sure when I’ll be checking out the next Scooby Doo special or film, but there are always more of them out there so stay tuned!
Overall 7/10
Madden Mobile Stats and Records
Stats time!
Level 20
Coins 20518
Cash 10$
Achievements
General 1/8
Head to Head 11/20
Live Events 0/1
Season 22/41
Friends 0/6
Leagues 3/22
Sets 1/5
Fans 28921
Tier: Pro 1
Madden Mobile Review

I don’t play mobile games all that often, but when I do you can bet that I take the experience as far as it can go. Pokemon Shuffle was a FTP game that was a lot of fun for a while and I probably did around 50 levels before deciding to go away from it. It’s hard to say how long I played Madden Mobile, but it was for quite a while. It’s very fun and well done for the most part, but eventually its limitations wil start to show. That is the fate of all mobile games at some point I’d say unless they start to actually have endings or are some kind of multiplayer experience like Super Smash Flash. I’m not positive, but I believe that I read somewhere about the data being deleted at some point so you’d start the next season fresh. Hopefully that’s not the case and the data is still here at the moment so I won’t deduct any points there. Just keep in mind that if this is true, it really does hurt the overall score.
I found out about Madden Mobile through a commercial and quickly figured that it would be a fun game. The gameplay as you would expect is a replica of the normal Madden games, but drastically simplified. You can choose from a variety of kicks and passes as well as go for the occasional field goal. You can also play defense, which really makes this feel like a complete game. There are 2 different control types to be found here. I choose the control stick type to further the realism of the simulation compared to the real Madden. It was fairly smooth and as this is apparently a new feature, it was handled very well. Once in a while your stride would go past the stick, which would lead to an unfortunate play, but that was rare once you got the hang of it.
There are several modes to be found here. The main one is Season mode, which pits you against 16 opponents and then the Playoffs start. It’s very easy, but a good way to learn the controls, earn money/exp and knock out some achievements. I had fun clearing a season. There is also the daily challenges, which will give you all of the rewards as Season mode, but in smaller chunks. They also cost more energy points to use so they are less efficient. Of course, The card rewards may be worth it at times since a lot of the daily challenges are special events towards the end of the series. You will want to grab as many level ups as possible before that happens to have more energy at your disposal.
Each energy replenishes itself in half an hour. Each activity will likely cost 3-4 points with super special ones costing 10. I got over level 20 so energy wasn’t a huge factor by the end, but this is where the FTP part comes in. If you want to just keep on playing the game instead of constantly stopping to let the energy come back, you will have to cave in and just pay out some money. Obviously, I’d personally recommend just waiting it out. As it stands, I did form a very impressive team by the end and made it quite far.
I also did well in the Head to Head mode where you battle other users. I moved up a few ranks and gradually just stopped when I stopped playing the game. The ranks are easy to climb through so you can easily get to the final rank if you want that achievent. Especially considering that I didn’t start the game until around half of the season was already over. It’s too bad that you can’t actually fight someone in real time though. Instead you alternate drives and whoever scored the most by the end wins.
The graphics are fairly good. It’s a mobile game, not a AAA title so don’t expect Madden console graphics here, but the animations are clear. The soundtrack can be a little sad though. There are barely any tunes to be found and more effort certainly could have been placed here. Sport games aren’t known for their great soundtracks, but Mario Strikers pulled it off.
Unfortunately, the servers are not all that great. You will find yourself being disconnectes from the game many times and the servers will refuse to operate at other points as well. It happened a lot more than I would have expected so that was a disappointment. Part of the point about having a game like Madden Mobile is that you can play it on the go or when you have a few minutes of empty time. If the servers aren’t working once again, then it makes the situation a little less ideal.
Overall, Madden Mobile was a fun mobile game. Apparently it continues to improve year after year so I look forward to seeing where it goes from here. I still hope that the data isn’t deleted for the next season though. The exp and level ups should just be a sign of dedication from the hardcore Madden fans who have been sticking around with the series for quite a while. The hours will go by very quickly as you play the title, although eventually the nature of this FTP game will start to be a little taxing. You’ll be less willing to wait until your energy replenishes and you will want to just play a console Madden. I got burned out towards the end although it’s been long enough that I could easily get back into it. It’s easy to see how these mobile games can get to addicting. You’re technically doing the same tasks over and over, yet the game never stops making it feel fresh. It’s hard to describe exactly what makes it so appealing, but either way my Madden Mobile experience has come to an end, but yours may just be starting!
Overall 7/10