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Sacrificial Princess and the King of Beasts Review


All right it’s time to take a look at this fantasy romance manga from a while back. It’s always interesting to be looking at the same title twice in a row like this within such a short time frame. The anime was also pretty faithful to the manga so it’s not like there are a lot of changes here. That said, you can be assured that I will be doing fresh writeups for all of the characters and won’t be reusing anything. This is still a complete review in its own right so that fans of the manga are not left out. Lets jump into this one.

The series starts with the humans offering Sariphi up to the monsters as their latest tribute. The world is divided into the human kingdoms and monster ones. There is a rough peace treaty going on which involves the humans sending a sacrifice every year and the monsters leave them alone. Sariphi is surprised though when the beast king Leonhart says that he won’t eat her and to just go away. He’s never destroyed any of the sacrifices and only keeps the tradition alive so that the peace isn’t lost. When Sariphi refuses to leave, he decides to make her queen but this doesn’t please most of his subjects. They insist on her going through many different trials and challenges to prove her worth. Will she be able to pull this off?

Leonhart doesn’t look great for most of the series because of how much he puts up with here though. He’s the king so why is he letting the followers dictate what he can or cannot do? I would understand if he was a president or someone without absolute power, but he is the King. Moreover, he is the strongest in the kingdom. The way I see it, he should just shove aside anyone who gets in his way. It shouldn’t even be a contest, he just needs to tell them what he wants.

Unfortunately he does have some confidence issues despite his bravado. He has a tragic past involving being part human and so a part of him is always worried that this will come out. It’s unfortunate because this really holds him back in a big way and even by the end of the series everyone is pushing him around. He leans too heavily into trying to be a reasonable, democratic leader which doesn’t work when you’re the King. So while I give him some credit for not being evil and destroying the hostages, I didn’t think he worked very well as the main lead.

As for Sariphi, she’s a solid heroine but definitely one who can be rather naive at times. She readily goes into enemy strongholds to prove herself as the upcoming queen and nearly dies several times. She does not put herself in the best positions to win here. I know that she doesn’t want to make herself a burden to the King but without plot armor, that’s exactly what she would have been doing there. If she died in any of the battles then there would have been no chance for peace. She tends to trust everyone right away which isn’t a good idea in this environment. Early on she was good at reading facial expressions and I thought that might play a bigger role later on but it never really did. So I appreciate her bravery but often times it wasn’t really warranted here.

Anastasia has a very small role but ends up looking a lot more formidable. She has survived a long time by keeping to herself and not making big waves. You get the feeling that she could defend herself if needed though. I liked her quiet confidence here and if anything it’s too bad that she didn’t get more of a role. She’s really good for the info dumps but that’s about it.

Now for a great character we have Lanteveldt. He goes from being a lone wolf type figure to Sariphi’s most reliable attendant. The guy has serious skills and while he isn’t quite the strongest fighter in the kingdom, he always gives it his 100%. I like his confidence and in this case it’s a loud one. The guy will talk tough to anyone and doesn’t back down just because someone else is royalty. This kind of character is always a lot of fun and he elevates the series whenever he appears. He gets some critical fights throughout and even when he loses, he prioritizes protecting Sariphi whenever he can. Now that’s what I call a quality character.

We also have Bennu who does his best to protect Sariphi at all times. He has the abilities of the Phoenix so he is in a good position to do this, but at the end of the day it does take time to transform. So I would say that Lanteveldt is still a bit more reliable in that sense. Also, Sariphi tends to have Bennu wait instead of attacking immediately which also stacks the deck against that character. Not much you can do when your leader says to stand back right?

Ilya thinks of himself as a protector but he looks really bad right out of the gate. He really doesn’t read the situation at all and part of the problem is the way he handled the situation. Even if she was kidnapped by evil monsters, Ilya treated Sariphi so roughly the whole time. There’s no way it would have gone well and she would have resented him regardless. The fact that he refused to listen to her at all was crazy. Yeah he gets his big redemption arc in the end but the guy had so much potential and squandered it immediately.

Now Fenrir at least makes for a very imposing villain. He’s the second strongest character in the series behind Leonhart and the guy has a lot of aura. He does get a little whiny at times and I didn’t buy into the origin story much but he does serve his roll well as a villain. I definitely have to give him that. When he appears, you know that he is going to go all out and he gives us one of the rare fights in the series. Ultimately he may not have been a match for the king but at least he tried to fight him fair and square without cheap tricks.

His right hand man Gleipnir was really solid and definitely one of the standout characters. Now he definitely had a really tough backstory. Things really did not go his way at all and yet the guy continued to stand strong. Once he was saved by Fenrir, he proved to be super loyal and did everything he could to make him the king. The guy was also super powerful in his own right and I dare say he would be 3rd in the series in terms of power level. With his battle IQ I wouldn’t even be shocked if he could dethrone the top two.

Then we have Set as another one of the big villains but he is the kind of guy to use cheap shots the whole time. He plays politics and uses optics to try and take Leonhart down since he knows that victory would be impossible otherwise. Hey, it’s a valid tactic considering how weak the guy is but ultimately I couldn’t take him seriously. His entire plan revolves around all of the guards being mentally weak, the country turning against Leonhart, and Anubis being a big traitor. So in my mind this was not a good plan at all and should have failed right out of the gate. The fact that it didn’t fail basically comes down to luck which is why it was not a great plan. I was just waiting for Set to go down the whole time. Somebody needed to teach him a lesson after all!

Anubis is a character I lost a lot of respect for. I talked about loyalty a lot for Landeveldt and Gleipnir. It’s what made them such great characters because they would follow their leader no matter what. Ultimately the problem with Anubis is that he could not keep that same energy. When the chips were down and the situation got tough, he folded immediately. Not what you want to see out of a character like this. Even though he eventually sees the light, I couldn’t forget this. Whenever a character betrays a close friend like that just because of third party sources or without confronting the guy directly. Anubis doesn’t have a true confrontation with Leonhart before going crazy.

Jormungand is a hero who actually has loyalty and does his best to protect the king. He doesn’t hesitate when the truth of his past comes out and continues to fight. Honestly, it’s rough how many people were quick to turn against Leonhart when he was exposed. He’s still the same guy after all. A lot of them really got lucky with how nice he is because there would be a ton of people in jail after I rose back up to power. A lot of them were actively trying to murder him as well which is downright crazy.

Joz and Galois were fun supporting characters who tested Sariphi. What I liked about their test was that it didn’t involve mortal danger or putting her through a whole lot of risk. They just wanted to assess what her character was like and they did good in that respect. It makes sense as a test and once she passed it, they knew she could be trusted. Anubis could learn more things from this instead of trying to undermine her at every possible opportunity. Then Tetra also got to test Sariphi even if it wasn’t quite an intentional test in the same way. Sariphi still showed that she was a good person at her core. She may have had a hard time establishing boundaries but I did appreciate that she was always there to make the world a better place in any little way that she could. If she could just have a little more confidence to shut characters down in their tracks, that would have been perfect!

The art in the manga is pretty good. It can actually get rather intense during some of the battles. The enemies and heroes are stabbing each other after all so some violence is actually expected here. The backstories can also get rather intense. It’s nothing too crazy and this is still a Shojo but the art was ready for whatever tone the manga wanted to present.

In the end it’s still a bit ironic that the series didn’t land any of the romances since it is a romance title but that’s just how it goes of course. With the main romance it’s still hard to get behind the beast thing. It’s a mix of him just being too much like an animal and Sariphi looking like a kid. Even once Leonhart has his human form, you’re just not given much of a reason for her to have fallen in love with him. If anything it feels more like gratitude for being kept alive which is fine but that feels different from love. Then you have Jormungand with one of the attendants but it feels like a one sided crush for most of the series. Once they finally get together it is just a bit too rushed.

While I can’t quite co-sign any of the romances in this series, I do think it handled the other kinds of relationships well. The different friendships in the series are really solid and I liked the master/student dynamics. There was always a great sense of honor and chivalry to be had here. While I don’t care for old settings as much as being in the city, the world building was handled well. It doesn’t feel like all of the issues got to be handled just yet but you have to assume that the main duo will eventually be going around fixing all of the other kingdoms. Ultimately it’s also not like you can just fix everyone but the world is definitely in a much better spot than it had been in previously.

Overall, This is a manga that is fairly strong in some areas but also weak in others. The main flaw is the romance which is really on the weak side and it’s rough because that is such a focus in the story. I ultimately couldn’t get behind the main pairing and that’s hard to get around. In the end the manga couldn’t surpass this, but it’s not a bad read by any means. I would still be able to recommend it if you’re a real big fan of the Beauty and the Beast since it’s going for those vibes. There are definitely better options for Shojo titles out there which is why you would not likely need to resort to this one.

Overall 5/10

Donkey Kong Jr. Math Review


Am I being too harsh with a game that is meant to be for kids while also being educational? Hmmm….nahhh they could have done more with this one. The basic idea is that you’re taking the gameplay of Donkey Kong Jr but adding numbers everywhere. So for example the top screen will show that you need to get the number 50. You then have each math sign at the bottom and have to grab numbers until you’ve gotten that number. So for example you grab a 5, then find the X sign, then get a 5. You now have 25. Grab the X and then grab 2 and now you have 50. Congrats, you’ve won the round!

There is one fatal flaw to the game though and it is what destroys the whole experience. Are you ready for this? Where the game ultimately falls short is that there is no computer to fight against you. That’s right, in single player mode you just walk around and do everything yourself. There’s no timer, there’s no way for the level to end in anything except your complete victory. This is where the game made the mistake because there should be some kind of competitive experience here. Even if you’re teaching kids how to look at numbers and such, wouldn’t it be a good idea to have someone to fight against? I would have thought so at least. Instead you only have the multiplayer mode which is fun enough but a game should never depend on multiplayer exclusively.

So there ends up being nothing to do here. You walk around solving math problems but of course since you have to jump and climb for each one, it takes a whole lot longer than if you had your calculator with you. I don’t see it being a very effective way to teach kids either. Perhaps it would have some novelty factor for a little bit there but I don’t think that would last very long. After a little bit the kids would want to go play a real game and that’s how you feel by the end of it. So just to be clear on this, the game itself has potential but it’s all in the execution.

All you would need to fix this one is add a computer to fight against. Immediately now there is some point to playing the game because you’re fighting over the symbols and the numbers. Without that level of battle going on, it’s just not going to hit right. Trust me, I don’t like it any more than you do, but we need some kind of a system here. Without a purpose, even a game loses its entertainment value. We need a way to balance out the fun with learning and there are a lot of ways that this could be done. Ultimately Donkey Kong Jr. just wasn’t able to figure that balance out. It’s a shame that it had to go this way but that’s just how it is.

The graphics are at least reasonable since it’s got that classic Nintendo look to it. It’s functionally no different from the main game. The soundtrack definitely feels forgettable though, I can’t think of any themes right now. Certainly nothing that really sticks out and makes you want to play the title again. With no replay value and not much initial value either, this is a game that was ultimately always doomed to fail in the end.

Overall, This is a Nintendo game that I would say to avoid. If you need to brush up on your math skills, there are definitely much better ways to do it. Ultimately, this game just takes too long to solve any question. It gets rough when you need a number that is too small for multiplication but really high for addition. You just have to keep adding 9 until you’re close and it definitely does not feel optimized. Nintendo should not give up and come out with an even better learning experience some day. Part of me feels like the chance to make a really educational video game has passed but where there is a will, there is a way. If anyone could solve this dilemma. It would definitely be Nintendo.

Overall 2/10

Mach Rider Review


It’s time to bring in the Mach Rider! The gameplay isn’t my favorite but the game deserves some props for actually having a story. That’s a whole lot more than I can say for some games, that’s for sure! It’s not a whole lot of a story of course, it’s mainly a prompt that you get before every level but the main theme here is that aliens have taken over and we have to take them down. It’s what the Mach Rider does!

The story mode is 10 levels long and basically you just have to survive until you get to the end of the level. This may sound easy but the game is actually fairly difficult. Basically you have to drive through a fairly narrow road while dodging any obstacles and pitfalls in your way. You have 4 speed levels, if you stay on 1-2, you will be slower than the CPUs so they will ram into you which causes you to lose. If you go on 3-4 you will stay ahead but will have a really hard time controlling your car. Other times the enemies will come from in front of you so you need to blast them away with your machine gun. It’s definitely a handy weapon to have but you can run out of ammo so be careful how you use it.

With the power of rewind and access points I did good, but this would be a super difficult challenge without it. I can’t imagine that you would have had too much fun at that point because when you lose you go all the way back to the first level again. That’s always a pet peeve of mine in any game. Be as difficult as you want to be but at least restart me on the same level. If you take me too far back then that’s just rough. There are more modes to be played though.

You have endurance where you just drive without any computers around. You have to make it to a certain distance within the time frame and then you win. It’s a pretty interesting way to go about things and I thought it was actually the most fun mode. You really had to be careful here and I made it pretty far even without using any of the Switch features. I always felt like it was mostly luck though that kept me from crashing because I really could not see where I was going at all. The objects were coming in at the speed of light, even the game couldn’t always process them in time.

There were also battle challenges about seeing how many racers you could beat. This is more effort than the average NES title so I appreciated that. The graphics aren’t bad for their time and the music is okay. Alas, at the end of the day gameplay is the King when talking about a game. You need that to be on point and the style wasn’t really something I was super into. For racing games I always like the 3D titles so you know where you are going and can make plans. In a more overhead setting like this, it’s harder to see the object before bumping into it which is my main problem. So no matter how much content the game has, it can only go so far for me as a result.

Overall, Mach Rider is a fun game in super short doses but doesn’t have the staying power for me to call it good. I’m ready to call it quits after 20 minutes which is just way too short. For a game to be good, it needs to be one that can last and ultimately this was just not up to the task. If you have the Switch Online then there is no reason not to check it out but ultimately it will be forgotten in the end. There are just better racing games that you can find around every corner that exceed this one and outplay it at every turn. The concept of the Mach Rider is solid though. Make a modern 3D remake of this game with a big story and there is a lot of potential to be had.

Overall 5/10

Golf Review


Uh oh, now it’s time for a game that I actually did not like. Golf is one of those sports that I’ve never been a big fan of but I feel like you can absolutely adapt it to a game if you try hard enough. Just look at the Mario Golf game for Gamecube, that one was actually pretty fun. I spent a lot of time in that game and it was definitely rewarding. It had a lot of depth, multiple levels, etc. You could feel the passion behind every level and that is what’s missing from this older Golf game. See, the original Golf doesn’t have a lot of color or energy behind it.

Yes, the game is ancient so I will cut it some slack, but not complete slack. I think they could have done way more with the game. There isn’t much in the way of animation or soundtrack. It’s just you whacking the ball and seeing it go forward. There is no passion, no creativity, no nothing tbh. It just keeps on going and going. I played all 21 holes and got destroyed but I wasn’t even sad because I just wasn’t invested. I didn’t care if I won or lost because the game did not give me a reason to care. It’s just boring and that’s the worst thing you can say about a game.

The controls are easy enough to learn although I would say that they are hard to master. Basically you choose your golf club based on the distance and power that you need. You are aiming to get the ball inside the hole in as few turns as possible. So you want to learn the distance of each. I recommend watching Rising Impact to learn about the different pieces more in depth. From there it’s all about your skill and timing in using these items. There aren’t really any big unlockables or bonus content modes to play through though which is unfortunate. Again, this is where the game could have tried harder.

Mario Golf had a ton of different minigames like hitting your ball through rings and such. That would have really helped to shake things up a bit. As a result there is no replay value here and there is barely enough content to have fun going through the main campaign. The most enjoyable part of this is trying to point out similarities in the main character to Mario. That’s where the fun is really at but I don’t think that it’s quite enough. I wanted more…I needed more! Throw in some kind of a story or fun cutscenes. The graphics aren’t bad but there isn’t really any kind of animation to show it off anyway.

Golf is a sport that tends to be slow in real life as well. Unless you are playing directly then you are probably going to get bored quickly. That’s the same with this game, only to a greater extent because you get bored even while you are playing it. That should not be possible and yet it is what happens so what can be done to fix this? The answer certainly eluded this game, I can tell you that much.

Overall, Golf is not a fun game. I don’t see any reason to play it. There’s almost no content here and tons of games have been made that go more in depth about the whole thing. The only possible way you can have fun with this will be if you are playing with someone who is very witty so you can just be having a good conversation during the game. Otherwise yeah I don’t really see the potential here. Ultimately this game will not be getting my recommendation and I was glad to put it down. It may sound harsh but this was easily one of my least favorite games. It barely feels like a game because it’s not even super interactive.

Overall 2/10

Wario Land 3 Review


All right guys, it’s time for a game that was really trying to be different and I can respect that to an extent but ultimately this was definitely not the way to go. The gameplay gets overshadowed by how often you have to keep replaying the same levels over and over again. The bosses tend to be rather annoying and you don’t get stronger by enough of a margin to make the whole experience worth it. And so in the end this game could not surpass all of these hurdles.

The game starts with Wario messing around a bit too much and so he crashes and then falls inside a music box where he is isekai’d into a whole new world. There, a mysterious being asks Wario to free him and stop the dark lord. If he does this then he will be given a ton of treasure and can go back home. Wario is never one to turn down a bunch of treasure so he gets to work. The musical instruments are scattered across the planet and all of them must be secured in order to rescue this guy. The problem is that each one is guarded by a monster and then those monsters can’t be accessed without different power ups that are found by getting other treasures.

So you get the idea, this is a game about journeying through the different worlds and finding all of the items that you need. You start with only basic moves like being able to run and jump. Then as you beat more levels you obtain stronger abilities like ramming through walls, picking up enemies, etc. Each level has 4 treasures. The treasures are hidden through different obstacles and paths so generally they are blocked behind obstacles that you cannot get past with your current skill level. What this means is you will be replaying the levels a whole lot of times so get ready for that. There are 25 levels so you will be playing through 100 times if you get everything.

Fortunately you don’t have to get all 100 in order to move on so you can skip some of them. That was definitely a relief because they definitely get old after a while. A game only works like this when you get noticeably stronger to the point where you can blow through the levels. Let me just blast along but the problem is that the distance tends to be the same in this one. So you are stronger but you don’t feel nearly as strong as you should and that’s the real problem here. I think there was a reasonable amount of potential here but the level designs would have needed to be just a little bit better.

At least we did have a quality of life feature where the guy trapped in the chest would tell you which level to go to next if you were lost. This is good because you rarely know where to go next after you beat a level. It’s annoying that you have to run to the guy constantly but I do appreciate that this was at least a feature since other games would have definitely missed out on that. With this, you will eventually be able to beat the game even if it will still take a while to clear.

The length is actually fairly solid so I can give the game some credit there. It may be forced because of having to replay it so much but you won’t be beating this game in an hour or two. This is a full length Nintendo title so we’re looking at around 5-6 hours I’d say. Add more if you get lost since it is quite easy to do that. The replay value is also there in getting the rest of the treasures so you don’t need to worry about that either. This is definitely a game that will be there for you…for better or worse.

The graphics are pretty good. I thought the colors were on point and the level designs were fun to look at. I may have had some issues with the layout at different points but definitely nothing against the look of the game. As for the soundtrack, that’s more on the underwhelming side. There are no tracks here that will really excite you or anything like that. A modern game could at least fix this aspect which would definitely make things more fun. The game is also desperately missing more of a story. If we had more cutscenes in between the levels that would do a whole world of good for the game as a whole. It would absolutely jump to the next level and could actually be a good game.

Overall, Wario Land 3 is definitely not one of Nintendo’s stronger titles. I would say it has enough going for it where I’m not jumping right into the negative score levels but at the same time it’s definitely not doing wonders for itself either. It’s a game that tried too much and got too ambitious in the end. It should have focused on having more levels instead of having to replay the same ones over and over again. Just focus on the platforming. If you don’t really have anything to play on hand then at least the length ensures you will be kept busy for a little while. It can pass the time but I wouldn’t actively recommend it to anyone when there are way better games out there.

Overall 5/10

Pokemon Go Update


I finally got Naganadel! This one took a long time to get all of those candies so that definitely felt good. Was one of my last remaining spots on the Pokedex.


Double update! I was able to go out and catch enough Necrozmas in order to get both his day and night forms. (Speaking a bit early here. I can’t formally fuse the day one until it becomes day time over here)

My Pokedex is now at a nice crispy 844/844 although I am still missing Zygarde’s evolved forms and Charcadot. Once those 3 have been caught I will really have made it all the way!

Sacrificial Princess and the King of Beasts Review


It’s time to take a look at a romance anime from a little while back. This one had a lot of mountains to climb to try and be solid though because right from the jump I had my doubts about the main romance. It’s going for clear Beauty and the Beast vibes here which is admirable about inner beauty and everything but it’s still hard to root for. The main guy is…well he’s a beast and the main heroine looks like a child. Mix that together and this romance is going to be a super hard sell. We’ll see if the anime manages to pull this off or if it can at least succeed in spite of this.

The series introduces us to a girl named Sariphi who has been shipped off to the land of monsters as a human sacrifice. It’s not exactly a great honor, it’s much the opposite. She was an outcast in the realm of humankind and was always treated horribly. At least now she could have a quick death but to her surprise, Leonhart says he will let her go. He actually never eats the human sacrifices and only keeps up the tradition for peace between the realms. He lets them slip out the back and presumably when they go back to the human world they live a brand new life. Sariphi has nothing to go back to though and decides to stick around. This forces Leonhart to name her as his bride to be. She will be queen over the kingdom and this news shocks all of beast kind. Is the King being seduced by the human? Many monsters will have something to say about this.

Naturally it’s not surprising that this would cause a lot of friction. It’s completely unheard of after all since humans and beasts are completely different. At least in this series both are totally humanoid and everything but yeah I’d suspect foul play if I was one of the monsters as well. It’s all just so sudden after all and the King doesn’t really go in depth on explaining his pick. He’s the king so why should he right? But the ole “Because I said so” is never a very convincing argument when you really think about it.

So lets dive into the romance right now. Why wait right? There are two main romance plots here. The first is with Leonhart and Sariphi and yes I could not really get into this. At the end of the day, he is in his beast form for nearly the whole series and she’s still super in love with him here. The problem is to me this just feels more like a gratitude thing. She went from a kingdom where everyone wanted her dead or out of the way to a beast that has made her queen. Naturally she owes him a lot and so she is super thankful to be alive. I don’t think it translates very well into the romance though.

I also just can’t really get past her design which is a little too small and the beast being a beast. So with those 3 factors in play, this was a romance that I was not rooting for. I’m afraid that the show will have to try and succeed in spite of it. The other romance with Amit and Jormungand is better but also still underwhelming. It tends to be a little more on the cringe side at times. Amit is just way too nervous the whole time and can barely have a real conversation with the guy. We would have needed a much longer time frame for this romance to really work at all.

Hey, this series isn’t only about romance though so lets get into the other aspects of the show. As far as the animation goes, I would say it looks reasonable. It’s clearly not a top tier contender or anything like that but I wouldn’t say it’s super cheap or anything either. I suppose it’s what you would call average. It checks off enough boxes as needed and will show up a bit for the fights when they occur. It’s not something that would hurt the show but it’s not something that would help it either.

The soundtrack is mainly forgettable as well. The opening songs aren’t bad though. Not my favorites or anything but they have a good beat to them. The second opening definitely wins from the two in terms of audio. So I give the series some props there. Generally the plot and atmosphere are solid as well. The show can get a bit violent and the sob stories can get rather sad but the series is never too drastic about this. They set up the world and have all of the details in place but don’t go out of their way to make everything too gritty to try and set up your sympathy. I can appreciate that.

The cast of characters is also reasonable. I don’t want to sound like a broken record, but much like the rest of the show they fit the bill. Nothing too great or too weak. This series manages to keep up a fairly average level in most areas so I could see this one being a bit forgettable after some years. Ironically what will keep it most memorable is the main romance since you’re not likely to forget that even if it’s not for the greatest of reasons.

As far as Sariphi goes in terms of being the main character, I thought she was okay. She has her brave moments where she steps up to to protect her friends and face off with the villains. Ultimately what hurts her is she can be a little too naive though. For every risk she takes that is good, she will take a few that just put her in too much danger. Going along with the main villain Fenrir at one point is an example of this. She gets lucky a whole lot and I think she should stand up for herself some more.

The fact that she is a human going up against powerful monsters does stack the deck against her but at least she has a powerful Phoenix in Bennu. She should use this beast more since it can be super handy> Those flames will burn anything in their path after all. With the exception of Fenrir and Gleipnir, I think these would be enough to protect her from virtually any character in the series. She just needs to play things a bit more cautiously.

Then we have Leonhart and I’m afraid I’m not a big fan of this guy either. He’s the king, yet he lets himself be pushed around by traditions all of the time. How I see it, if he was a villain then he would ignore everyone and just make Sariphi his queen. Anyone who didn’t like it would just be wiped out. I’m not saying Leonhart needs to wipe anyone out but they should be respecting his authority as King. So if he says that she is going to be the queen then I need everyone else to back off.

Every time they take Leonhart to the table with threats about how she will be kicked out and everything, it’s just super insulting. Ultimately she usually says that she wants to take the challenge and he relents, but it’s not a great look on his end. This is when I need him to man up. He’s one of the wimpier kings that I’ve seen in a series like this. I know that tradition is a big thing but being King gives you the option to toss this away. No matter how many times he roared in the series, he couldn’t make me forget that.

Then you have the super “loyal” butler Anubis. He’s constantly trying to get rid of Sariphi and even thinks about murdering her at one point. This is not the guy that you want to have as your right hand man by any means. Anyone who would even consider murdering the queen to be like that can definitely not be trusted. Like that was just completely insane. Then later on he also doubts Leonhart himself. Yes he ultimately finds his way back to being a decent person but there should be absolutely no doubts. His actions put everyone in danger time and time again. Some would say that true loyalty is being able to make a move against your master and I would argue that it means always making sure they are safe and get what they want.

It’s an oversimplification and there are other factors at play but murdering the queen to be is not one of them. Then we have Ilya who is a terrible character through and through. Where to even start with this guy? He claims to be in love with Sariphi but was never around when she needed him. Then he shows up causing all kinds of damage to “save” her when she was doing just fine. I would get it if she was super beat up, bruised, or seemed off like mind control. The problem is that it was obvious that she was doing find.

He goes as far as to tie her up and everything which makes him look absolutely terrible. I like the drive of wanting to save her but he took it the absolute worst way possible. The instant he was not willing to even hear her out when she was explaining things was when he was completely doomed. You can’t come back from that. He also would not be able to protect her. If they go to the human world she will be murdered and if they wander around, a monster will eventually take them out. He is strong, but he is only human and that is not enough in this world.

If you want a real protector, then you have to go with Bennu. Bennu can have an attitude and is rather slow to protect Sariphi sometimes. But you know what? Bennu is still ready to help when it counts and trusts her completely. That’s the kind of bodyguard you want to have. I’ll take the loyalty any day.

Back to the army forces, we have Jormungand who is a really powerful fighter. He is very serious and always on top of business. I can respect that and his skills are legit. He is very quick to side with the king even after a lot of people start turning on him. This guy has actual loyalty and so he was always a welcome sight. In a lot of ways he’s what Anubis should have been.

Another good loyal character was Lanteveldt. He can be a troublemaker and always keeps everyone on their toes but he will protect Sariphi. He takes on a lot of injuries as the series goes on but never falters. By the end I would say he is one of the stronger characters even if he will never rise to the top. The fact that Fenrir and Leonhart have actual aura blasts and projectiles makes that matchup just plain unfair. Lanteveldt has his quickness and agile moves but at the end of the day those simply aren’t going to be enough to win sometimes. Still one of the best characters though. I like his confidence and you always get bonus points for not just following royalty.

Then we have Joz and Galois who are fairly minor characters but do a good job of testing Sariphi. What I liked about their test is that they weren’t risking lives or doing any of that crazy stuff. No, they just wanted to see how Sariphi would treat those who appeared to be lower in station. And she did very well of course because she’s really not into any of that stuff. Considering her background it makes sense, but even without it she just has a code of ethics that the other characters lack.

She also to show her kindness with the minor character Tetra. Tetra got to see why Sariphi made for a really good queen who would rule with a just hand. It’s definitely not something that you could really say for any of the other ladies who wanted to be queen. Most of them tend to look super petty throughout the series. Tetra is a nice kid, she doesn’t do a whole lot here but it’s always nice to have more allies around. Anastasia is more of a random character who appears near the end but she is able to read the ancient scripts which is handy. Honestly it’s impressive that she has survived so long while being an outsider and not really having any connections. Definitely not something that just anyone could pull off. She has a tough aura to her so even though her role is fairly small, I thought she was fun.

Now we get to some of the big villains. First up there is Gleipnir who is a super good assistant to Fenrir. The guy has unwavering loyalty which is second to none in the series. Fenrir saved him from a very short life filled with nothing but negativity and gave him a solid purpose. Gleipnir was eternally grateful and really honed his skills. In terms of pure skill he is probably the best in the series. I really liked his automatic weapons and I dare say only the top two would be able to defeat him. He would wipe the floor with every other fighter. He’s my second favorite character in the series behind Landeveldt.

As for Fenrir himself, he’s a solid main villain. The guy has a pretty tragic backstory and basically wants to prove that he is actually the best. The thing is that his abilities are nowhere close to Leonhart’s and they never will be due to how the power levels work in this series. The guy wouldn’t have made a good king anyway. I found him to be a bit whiny at times so if he got more screentime then it would probably get even worse. He worked because he didn’t appear for very long and that was probably the best way to do it. Also, his abilities were impressive. The show didn’t have a ton of action scenes so this guy got to help change that.

Finally we have the villain Set who is super petty and only gets as far as he did because the king is too soft. This guy wants to uncover the big conspiracy and set everyone against Leonhart. Great, I get what he is doing here but the thing is that it should not matter at all. Leonhart is the king no matter what shape or form that is. Set could and should have been stopped very early on but of course Anubis fumbled the bag which was the big mistake here. So yeah I never really liked Set and only plot armor let him last as long as he did.

Overall, Sacrificial Princess is a good reminder of why you have to be strict and tough as a King. The role of a King is different from that of a president or governor. A King has absolute power and so you must remind others that you have this power. You never have to be cruel or do anything crazy with this, just make sure that your decisions are respected. Pretty much the whole series only happens because everyone feels like they can talk back to the King and do what they want. Even the minions try murdering him during the climax of the show. That is absolutely crazy. Leonhart’s goals are good but at times he can just be a bit too naive. Ultimately it’s not a bad show or anything but I don’t think there is a whole lot here to capture your attention. I’d keep it near the middle for that reason because without the romance there isn’t a lot left. It’s not part comedy so there isn’t a whole lot of humor here either. The fights are good though when they happen. Ultimately, how much the show catches your attention will be completely dependent on how much you enjoy the characters and the setting. We’ll see if the spinoff/sequel/follow up gets animated at some point.

Overall 5/10

Dragon Ball Z: Burst Limit Review


It’s time to jump back into the world of DBZ. Things definitely get rather intense there so you can be sure that this would be another great game. While I do think it is completely inexcusable to not have the Buu saga, the rest of the game is still really good. It’s interesting to see which fights were made into stages and which weren’t. The game is fairly short so it definitely won’t last very long but you will have a good time throughout the adventure.

This story mode is definitely made with DBZ veterans in mind more than the average DBZ game. While it has more battles than the original Budokai, this one rarely gives you any real context to the battles. You’re thrown right in, sort of like a best hits kind of compilation to the title rather than a true story mode. Each arc has around 20 levels in it. There are also alternate paths/stories where you can relive the Broly movie, the Bardock special, and then a few random fights thrown inside. That does help extend the story play time a little bit although it’s still fairly short in the end.

Most of your playing time here will likely be in the vs mode which makes sense. This is a fighting game after all so that is mainly why you are here. The character roster is fairly small but all of the core characters are here which is what counts. It is interesting to hear Cell’s first form with his Perfect voice since they seem to share a character slot though. In the cutscenes he sounds normal so I’m surprised they couldn’t set it up that way in gameplay. Unless maybe it is and this is just a glitch in the story mode. I can’t say that I went into the vs mode myself to test this out.

The graphics are really good. I like the dynamic designs and artstyle used for the characters. The game places a heavy emphasis on the aura that each character admits, so you should get ready to see a lot of bright colors. I imagine this might be tough if you have any vision issues so keep that in mind. It can be a bit overdone at times but all in all I would say it ages pretty well. I don’t always get the point of spiking up my aura but I’m sure that’s more of an advanced gameplay mechanic.

As for the soundtrack, it’s fairly decent. There aren’t many memorable tracks here so I can’t give it a higher rating than that. It works well for the scenes that it is in but the whole time you do feel like they could have some richer tunes. Something more along the lines of Xenoverse 2 which sounds amazing in all of the levels. DBZ on average should be leaning towards hard rock music that really gets you into the match.

One thing this game does which is fun is throw in a quick fight that is pre rendered before every story battle. You quickly see how there are only 3-4 variations that are looped to each character model but I still liked the effort. I always like seeing the characters mix it up before the actual battle starts and it adds more of a cinematic flair to the fights. These are battles that all DBZ fans will be super familiar with since every game has them so this helps the game to stand out a little more than it would otherwise.

There are no PS3 trophies to add to the replay value for single player content but you could try to unlock all of the special conditions in each fight. There are a bunch of them based on different techniques or actions that you need to take. I’d say that would be a fun way to test your limits and everything. Ultimately the unlimited replay value is in the vs mode but it’s still important that there is some more single player content to have past the initial hours. How long it takes to get the complete requirements in each level will likely vary dramatically with your skill level but for even the best of players this should at least double the run time.

I will take one last shot at not having the Buu saga though. This is something that you absolutely need to have. To say that there wasn’t enough space or budget in a PS3 game is something that I would have a hard time with. Saving it for the sequel is also not a good enough excuse because that is the devs getting really greedy. I could see this absolutely lowering the hype for a lot of people because cutting out one of the biggest arcs like that is crazy. I still can’t get over that part. I’d still be playing the game right now if there was a whole other big arc of battles left to play like that.

Overall, Burst Limit is definitely a great game. It is one that feels like it was made with a rather narrow budget at times but all in all it’s still a lot of fun which is the important thing. The gameplay is rather advanced so it is difficult to craft the combos that you want. You will really have to study up in this game and learn all of the moves if you want to pull that off. It’s not an easy feat by any means. I suppose in that way it is definitely a lot more like a true 2D fighting game. You can have endless fun with friends here which definitely keeps the title at a high level.

Overall 8/10

Journey to the Seventh Planet Review


It’s time for a film that mixed in the themes of sci-fi with temptation and the importance of willpower. You may think that you don’t need any willpower in space because you’ll just be with your friends but what if you run into aliens? The characters didn’t think about that and so unfortunately you’ve got yourself a very weak group right here. All they do is hold each other back which is definitely not good since negative peer pressure isn’t exactly helping things. The film has an interesting idea and reminds me of Star Trek a lot. That being said, I didn’t think it succeeded nearly as well as it could have thanks to the characters not being so good. That really makes a big difference in the end.

The film starts off by introducing us to the main crew as they are heading into space to check out the 7th planet. Unfortunately they all black out at the same time. When they wake up, a whole lot of time has passed but hey they have made it to their destination. Instead of a dead planet though, they’re on a pretty nice one that even has houses and stuff. It’s all really weird but they start investigating. The weirdest thing? Girls from their past have started to show up. It’s hard to say how they arrived in space before them but the researchers are pretty hyped. Can they keep their head focused on the task at hand though?

Okay so naturally this is already looking bad for the scientists but it gets worse. Early on they are able to figure out that obviously the girls are not real. Some kind of entity is using their memories to get to them and make sure they either don’t leave the planet or that they take it with them. This should make the whole thing fail right off the bat but instead they are just so happy to see these ladies around that they ignore their senses the whole time. Talk about acting crazy right? It’s a really bad look for them but also I didn’t like that the entity doesn’t have much of a plan for a while there.

Towards the very and I mean very end of the movie the villain finally starts some sabotage attempts and everything but it’s way too little too late. Taking them all out early on would have been super easy. The film has a nice twist ending at least but for the most part you’re just wondering what the point of all this is. If you have as much power as the entity and it clearly had a ton, then you should just take the humans out. They all should be getting bumped off with how weak willed they are. Turn this into the first space based horror film as the girls separate the guys and then take them down.

Yes I know there have been other space based horror films but none quite like this. It would really be about the characters being unable to confront their past and fears so they are easily overpowered. Then just have one or two characters who don’t fall into the trap and actually stand by their guns. That would definitely be the best way to handle this. This gets worse when you realize that the entity actually has creatures and stuff at the ready but doesn’t bring them out until later on. I know the main plan was to take control of the human bodies and use them but why not do that right from the start?

The entity clearly has enough power to easily knock everyone out while they were on the spaceship and they were apparently knocked out for a very long time. If you can do that from long range then you can probably do that from short range as well right? So just do it again and keep doing it as long as you need to in order to take over the body. Now it’s possible there is some restriction that the film mentions about his needing to be right next to the victim or to be in contact for this to work. I don’t think so but throwing that out there in case I’ve forgotten something but even then, knocking them out first makes the most sense.

Ah well, while the film may not be super exciting or action packed, I still enjoyed the writing. It has that old school dialogue that I always tend to enjoy and of course the pacing is solid. It’s fast and goes by real quickly. You definitely aren’t wasting any time here and even if I didn’t think the film was all that good, I like the vibes. The idea of going to a planet where you have to literally face off against your memories is interesting. I think a better film could easily do wonders with this kind of premise. Unfortunately it just ended up being wasted here. So you can watch it to think about the premise or skip it, it’s really on the fence.

Overall, Journey to the Seventh Planet is not the most exciting film. It would have been nice if the characters could have had a bit more agency here and not just fallen for their desires the whole time. After a ton of in fighting and everything they eventually get their act together but it took too long and by all rights they should have been dead by then. So I’m definitely massively skeptical about the whole thing. I was entertained at least but yeah this could have been more dynamic. Have the girls start bumping the guys off or something to increase the drama like I mentioned earlier. Now that would have been interesting. Instead you are just reminded how the average guy in these old films was super desperate and seeing a girl was enough to shake him to the core. They are definitely not ready for deep space and any tough alien would immediately be taking them down for the count. They were literally not built for this.

Overall 5/10

From Here to Eternity Review


It’s time for a very dramatic war film. Get ready for a lot of unlikable characters running around. It’s a film that will keep you engaged the whole time to be sure but I do think it could have used a few boosts to really make it a very solid title. Maybe more war scenes since surprisingly that doesn’t actually happen until the very end of the film. Most of it is really just setup and a bunch of hazing.

The movie kicks off with Prewitt being transferred over to a new war base. He was unsatisfied at the last posting because he didn’t get the promotion that he felt was deserved. Warden’s job is to see to it that Prewitt joins the army’s boxing club because otherwise his boss will be upset. Prewitt refuses due to an incident that happened back when he was a boxer so now he has to try and stay strong while the army attempts to bully him into submission. Will he be able to stick to his guns or will the army break him? That is really the core plot of the movie and that seems to happen a lot in these titles. Half the time you feel like if these army guys are your allies then you’re already in hot water.

The movie does have a few subplots though but they don’t do much to help the movie. For starters we have Warden getting into an affair with his boss’s wife. Huge fatal mistake right there. As I’ve always said there is no real coming back from cheating and when the Warden made a conscientious effort to get to her, he was already doomed. It’s a shame because he had a lot of entertaining scenes otherwise. He makes for a pretty solid boss. Certainly a corrupt one, but a guy who is very crafty and careful with his wording. Warden knows how to manipulate people and how to stay safe amidst all of the inter army politics.

He prides himself on being a very smart guy so it’s a shame that he makes such a dumb mistake. Ultimately this subplot persists throughout most of the movie until some stuff happens in the climax and he decides to switch goals. Not due to any kind of redemption arc though so his personality hasn’t gotten any better. He’s still not someone you can possibly root for. Naturally the boss’s wife is also pretty bad in having her affairs. Everyone is cheating on someone in this film and it plays a big part in why all of the romances are so weak.

Prewitt has a romance going on too but it’s also not a great one. He falls in love with one of the girls at the club he visits and doesn’t seem to understand that it’s their job to act nice with everyone. He immediately gets super possessive and starts to cause a lot of trouble with everyone. The guy can’t hold his drinks super well and gets really annoying for large parts of the film. Ultimately when the chips are down he doesn’t listen to the girl and runs off which is always a trend in these things.

He only has one friend in the army who has his back, Maggio. Unfortunately Maggio is even worse at holding his liquor and picks a bunch of fights as well. Ultimately this doesn’t end well for the guy which is unfortunate. The film is definitely filled with quite a few tragedies as all of the characters tend to end things off worse than how they started. Most of this is because of drinks or generally just not being great people though.

In general the film’s writing is good. When you take away the individual characters for a moment, you’ve got a strong film about trying to resist everyone forcing you into a path you don’t want to follow. It’s incredibly difficult when everyone is against you and there is all kinds of corruption within the ranks. I do think it would be enough to completely turn you against the army and try to get out of there. If this kind of thing happened to enough folks there would be so many mutiny attempts and the army would really go crazy. It’s always unfortunate to see so many people within the film be okay with it though.

These are theoretically the heroes we’re supposed to be rooting for when the villains attack but it’s hard to do so when you see how cruel they are. This leads to vigilante justice as the film goes on which is really shown to be the only effective way to stop them. You basically have to root for Prewitt because otherwise nothing is going to get done. The ending feels a bit unnecessary as the lead didn’t think things through but the final fight was on point. Felt like a grim ending that happened because it was planned out (Or I guess that’s how it happened in real life perhaps) but the setup in the film really didn’t make any kind of sense. Like going out to try and prove something that didn’t need proving.

Ultimately this is a movie that is really just held back by the characters. They all have significant flaws which keeps them from being likable. Any character who seems nice enough quickly has a film ending flaw before the adventure is over. Whether it be getting drunk the whole time, having a quick temper, not being very smart, cheating, etc. The idea is probably to be as realistic as possible which can be a depressing thought in itself. The film is based on true events to an extent so I was mixed on whether I would give this one a score or not. Ultimately it was about a 50/50 since a lot of events were true but it seems like the names were switched and a bunch of extra stuff was added. Might as well throw it in.

Overall, The movie had some good ideas but ultimately I would have to give it a thumbs down. After a point having a cast filled with unlikable characters will often bring down the film as a whole. The whole thing feels pretty unfair to the main character the whole time and things never really went well for him. Again you’d feel sorrier for him if he was more likable but that’s how it goes. If you really enjoy seeing the inner workings of an army base and what the day to day could look like then you should have a good time here but you can definitely do a lot better with these old war films.

Overall 4/10