Claymates Review


Claymates is the next platformer in line and this one always looked like fun. You get to turn into different animals and run through a variety of levels. Who wouldn’t enjoy that for a while right? Well, it’s a good game but one that is limited by some questionable decisions like a whole bunch of puzzles that you have to play through. Cut those out and this would be even better if you ask me. I guess we do have to roll with it in the end though and it’s still not bad. You should be able to have some fun with this one for a few hours.

The game starts with the main character being turned into clay by the villain who kidnaps his father. The lead must now master his abilities before it’s too late. The gameplay here is your classic 2D adventure as you have to run through and take names. You get to the end of the level and then you’re taken to the hub world where you have to clear a puzzle and then start the next level. There are 4-5 worlds to conquer here and each one has a few levels. It’s not a particularly long game but I would say that some of the levels can be a bit longer than what you might be used to. They aren’t always linear too so sometimes you will have to go backwards.

It’s not one of those games where you can hold right and go all the way until you beat it. You will actually have to change directions at times and the game won’t hold your hand so bring your best. Any big mistakes can definitely cost you some time like some teleporters that take you back to the beginning of the level. Now those are really hard to deal with so make sure you dodge them as best you can. The 10 minute timer for each level is generous but you still want to try and minimize how often you have to go back and replay portions of the level right?

Each animal form has a different attack/ability although all of the offensive moves tend to work the same way. One of them has a projectile instead of a close range attack which is good. The others mainly alternate between bites and scratches so you’ll have the same effect. You can also run really fast in these forms. 9 times out of 10 this will cause you to get hit but it’s still fun to just run all out real quickly. It temporarily feels like a Sonic game that way.

So the gameplay is a lot of fun and I don’t really have any issues there. The platforming parts are handled well and with care. The plot is also pretty good and the cutscenes we do get help to show their personalities better than the titles with no cutscenes. It’s not a lot or anything like that but every bit helps. So that’s taken care of but the biggest tricky thing here are the puzzles between levels. Basically you have to help navigate 2 robots over to the end where they can use a bomb or a hammer to get rid of the obstacles. You can’t move the robots directly so you have to move obstacles to guide them there. At first they are fun enough but as this goes on you end up needing more and more complicated ways to move them which can be a bit tedious.

You’ll make it through eventually but once the puzzles start taking longer than the actual levels you feel like it’s gone too far. It just doesn’t make sense since the main gameplay is presumably why you are here in the first place. Also, I seemed to get caught up in a glitch near the end of the game where one of the cars vanished so I couldn’t use it to manipulate the robots. That felt really cheesy especially since I was so close to the end of the game. Sure, there’s probably a way to fix the glitch like going into an old level and completing it again but I didn’t know that for a fact and wasn’t sure I wanted to go back and replay anything.

So instead I figured that would be where I ended things. At least I did save the father so I ended up beating most of the game. Perhaps it wasn’t 100% but it was close enough. Glitches just take the fight right out of you. I want to assume it’s a fairly rare one though so hopefully you shouldn’t be affected by it if you decide to play the game through. Then you can really enjoy it.

As for the soundtrack and graphics, those are good enough. The game’s got a good amount of energy going for it and you can tell they put some effort here. Visually the game holds up quite well and the music was catchy enough from what I remember. So in the end this is one I could recommend as long as you have the Switch Online. It’s free that way so you may as well right? While the puzzles take away from the fun, the actual levels are crafted well and the length also isn’t bad for the SNES. The transformation gimmick works well. Between Kirby and Jelly Boy it seems like I’ve been running into that a whole lot lately.

Overall, Claymates is an interesting game with a fun premise. A modern remake with some more dialogue and cutscenes would absolutely be a full win if you ask me. Just keep those puzzles out of this and focus on it being a platformer. Let me speed through the levels like I did here but maybe give some opportunities for me to run without being hit. It’s not like Sonic has the exclusive copyright on going fast so lets get this job done. Bring back the big villains and boss fights to make the whole thing feel authentic. We’ll see if the next SNES game can beat this one but ultimately I would say this was still a good title. It gets the job done, glitch or not.

Overall 6/10

Burnt Offerings Review


Burnt Offerings is a film where the story was cooked a little too much and so it all drags on quite a bit. The characters have virtually no willpower so the house is able to give them the hands right away. At no point do you think the main characters stand any kind of a chance here and that’s an issue. How can you possibly root for the characters when they’re all so unlikable? The movie makes a lot of mistakes and barely stumbles to the end.

The movie starts with the main characters getting ready to rent out a house for a while. It’s summer and the time for relaxation and adventure. They find a large house that looks like a bit of a fixer upper but the owners are nice enough. They say cryptic stuff about the house looking after itself and that it’ll look good soon but the main characters don’t mind. The place is super cheap, even suspiciously so you could say. Still the owners say that it’s a deal and then vanish. Only one elderly lady will be staying with the family but she never leaves her room so she shouldn’t be much of a bother. Well the characters have their house but they all start acting rather oddly right away. Should they leave before it’s too late?

Now the haunted house genre isn’t anything new. We’ve had haunted houses for as long as I can remember. The real issue with this one is how fast is effects them. Usually it might take a few hours or something for this to go through but instead it’s nearly immediate. Ben goes crazy first as he tries to drown his son Davey but ends up being foiled before it’s too late. Then Marian gets really serious about this house to the point of yelling at Davey about it. Finally the grandmother starts feeling really tired all of the time. The only common element is the house and yet nobody really wants to leave it.

It’s all just way too fast. Do these guys not have a single oz of willpower within them at all? That would have solved this issue right off the bat since they could have escaped. You probably suspect how things will play out right from the jump but that doesn’t mean the series couldn’t have just thrown us a curve ball somewhere along the way. Instead they just get possessed as if this is the ghost busters and are overwhelmed at all times. As a result there is no time to find any of the characters likable since they all seem so unhinged.

Ben never recovers from the opening scene. He probably should have gone to greater lengths to make sure they all left the house. Maybe even burn it down as a last resort. The ending is frustrating in that sense as Marian ignores them all to dash in the house. Honestly at that point you probably just need to keep going. At the very least you need some semblance of reaction times. One thing that hurts Ben at the end is that he’s impossibly slow. Seriously the guy can’t move an inch when it counts and that really comes back to bite him. If he could move an inch then that would have helped him out a bit.

Meanwhile Marian is no better as she is quickly absorbed by the house. She never makes the right decisions as a result and yells at Davey for minor things. She also doesn’t stick up for the grandmother at all and just leaves her feeling underappreciated the whole time. Marian ends up allowing the danger to become real each time she strengthens the house. The grandmother is a little less responsible for the bad things that happen. She at least tries to resist the whole being sleepy thing but the other characters don’t exactly help her out in this. Anyone would have cracked eventually.

Davey is reasonable enough the whole time but probably should have also encouraged them to leave the house after the crazy events kept on happening. By the end, running for the hills would have been best. He’s rather young so he wouldn’t get far but that would have helped a bit to at least escape the immediate area. The only winners here are really the two owners of the house who knew what was going to happen but stayed quiet. They ended up being rather talented masterminds the whole time.

I do enjoy the idea of a house that feeds off of the owners in order to look great every Summer but the characters should have been able to resist a little better. At least make the house work for the victory instead of surrendering immediately and making everything so easy. That’s the worst part of it all, this is incredibly easy for the house. I doubt it even broke a sweat messing with these guys. The visions they get aren’t even that scary. Ben keeps seeing a guy with a cap driving around in a black limo? Okay….not too scary for him.

The context is a bit hard to follow and we have to assume he was being scared because of a previous inhabitant’s feelings but he should be able to overpower that, at least a little. The fact that he couldn’t do anything about it was the worst. Marian never even seemed to try with this either. For what it’s worth, Ben still got a few scenes where he was upset. Marian seemed positively thrilled the entire time. Nothing would dampen her mood at all and she didn’t even stop to think twice about why the phones wouldn’t work for Ben but worked when she grabbed it.

At best I can say that Burnt Offerings did have some decent visuals. I thought it illustrated how the house would visibly change really well. I wonder if they shot images of a different house or had to set everything up with physical props. Either way that was effective and the film does have a rather ominous atmosphere at times. So at the very least this did have that horror feeling and the writing was also decent. It may not have been out of this world but the characters all talked in reasonable ways and I liked this style of writing. It’s not enough to overcome the film’s flaws but at least it’s something.

Overall, Burnt Offerings really skips a whole part of the movie that should have existed where we see the main characters resisting the mansion’s influence. By not having that, it makes it seem like the heroes have no self control. They just joined the darkness immediately. None of them are pro active about changing the situation even though it’s clear that this has all happened after moving into the house. They should have left straight away. By not doing so, it can feel like the film has stalled out at times. Always a risk with a slow burner type like this one. I’d recommend checking out a different Haunted House film instead for a better experience.

Overall 3/10

Gifted Review


Whenever you are born with incredible gifts there will be some temptation to use them and make a name for yourself. Sometimes you may prefer to hide them away and live as a normal person though. This film delves into that classic debate and makes for a fun drama. It goes by reasonably fast and has a lot of strengths to it.

The movie starts by introducing us to Mary who is currently being looked after by Frank. Her mother destroyed herself a while back and seemingly it was due to the pressure of being a genius who had to try and solve a math problem that was so difficult it took her whole life and was nearly unsolvable. Frank wants to make sure this doesn’t happen to Mary so he’s kept her enrolled in a normal school and tries to make sure she doesn’t spend too much time studying. It’s all going rather well until her grandmother Evelyn shows up to try and take custody of Mary. If she wins then Mary will be going to a school for the gifted and put on an accelerated track to stardom. Can Frank put a stop to the madness?

Now in terms of the debate itself, naturally it should be left up to the kid eventually but while they are so young, they can’t reasonably make that decision. For example, Mary may like studying a lot but if Frank tells her to stop then she will. Likewise if Evelyn decides to put her in a big school and encourages her to live her life studying then she will do that. Because the kid is so susceptible right now you have to make the choice and ultimately I would be more on Frank’s side. Now, I think he should have taken her to the advanced school because she was so bored in the current one but she shouldn’t need the pressure of thinking she has to succeed.

Mary should still be in a lot of extra curricular activities and playing around outside to keep her balanced. I’d say it’s clear that Frank was doing a better job of watching over her than Evelyn ever could have. As the main character it’s not surprising that he would be the best pick but I wouldn’t even say it was that close. Evelyn wasn’t around all this time and I’d say she could have found Frank and Mary sooner if she really wanted to. So from the start you have some doubts.

As for Evelyn, she makes for a good antagonist. As the villain you don’t expect her to play fair and she certainly doesn’t but she makes for a good opponent. If anything I think the film lets her off rather easy by the end. She did actively try to murder Mary’s cat and that’s really a nonstarter. From that point she went from being the antagonist who still had Mary’s best interests at heart to someone who only saw her as a tool to be famous. Evelyn lost all sympathy points from then on and I think they went a little too far in making her so unreasonable. For most of the film it was a fairly decent back and forth where you could respect Evelyn even if you didn’t agree with her. That was thrown out the window with the cat part.

Frank is a good lead but I do think he made some really poor decisions that came back to bite him here. For starters, having an affair with the teacher was absolutely awful. That’s the one thing you really can’t do, particularly when Mary is right next door. Sure, he didn’t expect her to walk in but she’s literally next door. The odds of this happening are not 0. If you have to have an affair then go to a motel or something. Considering the high stakes though Frank should have absolutely been on his best behavior and not doing anything like this.

As for Roberta, she was a nice neighbor who did her best to look out for Mary. She calls Frank out whenever he is making a mistake and also serves as a good friend to Mary. Mary didn’t exactly get along with the other kids at school so this way she at least had someone to talk to. As for Mary, she’s a decent enough kid. She does tend to overreact to things as they do but since she was smarter than most, her dialogue was also a bit better than some of the other kids you would tend to see. Would have been nice if she didn’t decide to just ditch Frank though. I know she was disappointed but cutting him out of her life was a bit disappointing.

Again, Frank could and should have been better like not blowing up at her about the weekend part but they had gotten along for so long that you think she would have given him another chance. As for the teacher, she’s okay but like Frank I have to blame her a bit for this affair as well. Having a relationship with the parent of a kid in her class is really a bad idea. I don’t see any way that something good can come out of that. It will backfire horribly every single time without fail.

Going back to Frank making mistakes though, another one is at the ending. So he catches Evelyn breaking the arrangement they had by seeing Mary in secret. He should have ran over to the judge and told him everything. Get her to move out of the place and then not even give her the notebook from Mary’s mother. I don’t think Evelyn earned that and having the judge give a complete victory to Frank would have been ideal. I think it would have been very difficult for Evelyn to have talked her way out of this one. The very fact that the foster parents were bought out should also get them into trouble for being negligent guardians.

Taking the cat to a shelter to be executed makes the whole thing even worse. I feel like a lot of characters got off easy now that I think about it. Frank should have taken them to town. Well, I suppose the important thing is that Mary’s in a good space now though. Hopefully everything will be on the up and up now as she has a good balance of being a genius and doing normal things. A sequel about her while Mary is grown up could be a good amount of fun.

Overall, Gifted is a solid film. There are some questionable decisions and moments that keep this one from being a bit better but in all you’ll still have a good time. The pacing is on point and the film has a solid cast of characters. I thought Mary’s character was handled well here and the ending should be satisfying for all parties involved. It’s a drama that never tends to get too dramatic and the writing is good so it was a well made film all around.

Overall 6/10

Nami vs Kalifa Review


I know what you may be thinking here…DReager1 is reviewing individual fights now? Well, that would be interesting but also a little overwhelming with how many there are so that’s not the case this time. this is another one shot by Boichi which adapts a part of the One Piece manga. This absolutely would not have been my first choice from the CP9 arc but a fight’s a fight I suppose.

Basically the plot is that Kalifa just absolutely devastated Sanji in their battle. He has a rule about not attacking women which is nice enough. I never hold that against him and won’t fault him for sticking to the rule but at least get out of there right? If you can’t fight back then you have to leave or keep dodging with speed. Instead he ate every attack and got wrecked so now Nami has to try and avenge him. Can she really beat someone like Kalifa though?

One issue with this fight has always been that Nami is absolutely no match for Kalifa. I mean it’s not even remotely close. Nami only has the speed, strength, and durability of a normal human. Her main weapon is the clima tact which can simulate weather conditions but takes a lot of time to work. She doesn’t have any real close combat abilities either. Then we have Kalifa who is a professional government agent who knows the 5 methods of death. (Shave, Sky walk, Finer Bullets, Hardening, and the 5th one I always forget) Her speed alone means that she should be able to dodge every single attack from Nami and one well placed finger pistol would end the match in an instant.

That’s not even counting Kalifa’s devil fruit ability which allows her to make people really smooth so they slip and slide while also becoming rather chibi. It’s not a very good devil fruit to be honest but that’s still more than enough to defeat Nami. Now, why pick on this fight out of all of them? Well, it is what I would argue to be the most lopsided fight in all of One Piece. I just don’t see any scenario where Nami should have had even a ghost of a chance. Particularly since this was a 1 on 1 fight with no interference or third parties getting in the way. Nami should have absolutely lost and there’s no way around that.

Now with the power level concerns out of the way, the only real issue here is that the fight is also an excuse for a lot of fanservice. Unfortunately rather than cutting it out, Boichi only serves to enhance this part. The characters are quite exaggerated during this fight with their reactions when the blows aren’t even all that powerful. The chapter is definitely trying to go in a fanservice direction which hurt the overall experience. It’s a shame since I’m sure you could have made the fight more interesting with that effort instead.

Boichi’s artwork is quite detailed so he can do really well on the fights like with Ace and Zoro. There was less hand to hand here but it would have been a good addition. I think he’s worked on Dr. Stone for so long that it has been ingrained into his artwork now though. While the first pair of oneshots looked fairly more like One Piece, lately his characters all completely have a Dr. Stone look to them. It’s a bit on the surreal side. Not a bad thing since the Stone characters have good designs but it feels like they are really barely One Piece characters at times.

The chapter goes by quickly even though it’s so long and you have to give the artwork credit there. The fight may be fanservicey but the action we do get is good. While I don’t buy into the plan working at all, Nami does incorporate strategy into her fighting style. Her illusions really make Kalifa have to work for the victory.

Overall, if you’re a big fan of One Piece then you’ll enjoy this one shot. It’s pretty cool how the series is so big that it can have chapters remade by different authors. I’d like these one shots to keep on coming since it is nostalgic. I like to think the next action chapter will be for a better fight but even if not, I am pleased to have more content to read. Even more than the normal illustrations each artist gives in appreciation of One Piece, seeing a whole chapter/fight redrawn by someone else gives you a good feel for how the series would look if they were in charge. I’m not sure this would be a fair way to gauge the series if you hadn’t read it before though so I would read one of Boichi’s other one shots to start off with. If you’re a One Piece fan then you should definitely check this one out though.

Overall 5/10

Bleach the 3rd Phantom Review


Now this is a game that I’ve owned for generations but never went around to beating it. The game’s just so crazy long and back then I wouldn’t have made it. Well, I finally got to play the game from start to finish now and it’s a lot of fun. Be prepared to be here for a while though as the game definitely takes its time with you. Be prepared to grind out some extra level ups and use some cheese as well. Without that you will be in for a rough time here.

The game starts off by introducing us to two siblings named Fujimaru and Matsuri. They grew up in the rough part of Soul Society but get taken in by Captain Seigen and his sister Konoka. They decide to look after the kids and eventually they grow up into fine Soul Reapers. Their time together is cut short when they disappear into a time portal through to the future. Now Seigen is on the side of darkness along with Matsuri while Konoka is no more. Can Fujimaru find out exactly what happened? Also…why is Aizen poised to be the greatest threat that the heroes have ever fought?

The game has 25 chapters and each one can take over an hour so you’ve got a lot to do here. I dare say that you may even spend over 50 hours here by the end of its run. The game does not hold back on how long the levels can be and even some of the cutscenes can be on the long side. So this isn’t a game that you can rush through and as a result we also get quite a lot of story to discuss. That’s for sure. A lot happens here across the two time periods.

First we should talk about the gameplay style here. It’s a tactics game so the idea is to maneuver your pieces around the board and attack the enemy when you have a type advantage. Don’t get greedy here and just take what they give you. You will be moving up to 9 characters at a time. Once you have moved everyone once then it is the opponent’s turn so you have to wait as they attack. The idea is to pick your moment so that you can attack and take the opponent down without eating a counter attack.

There’ a whole lot to describe here if I was going to go into detail on how to play a tactics game but I’ll let you look that part up. It’s fairly self descriptive anyway. You just have to find out exactly how to move everyone and what combination of moves to use. Once you have that figured out then you’ve already won half the battle. Each character can move, attack, use a skill, use an item, or raise spirit pressure. Raising your pressure lets you recover spirit energy quicker which is used to activate your skills or bankai. So naturally you want to have a lot of that at all times.

I didn’t take advantage of the items much until the end but I can definitely tell you that they came in handy. One key thing to always remember here is to keep your healer in the back. Healing usually takes up a lot of health if you’re Orihime or isn’t versatile if you’re using someone like Shiho. You have to take all of that into account when playing through the levels.

Additionally, be careful when you have to split up your team. If you put everyone on one side then the other team will end up being in a tough spot. Try to keep it as balanced as possible. Worst case if you forget you can quickly grind by using free battle. You can do this while at the character selection screen through the options. This lets you raise everyone’s level in the bonus stage. Still, you need to be careful because hypothetically you could find yourself in a position where your team is unable to beat the practice level. If that happens then there is no way to train and you’d have to start the game again. I can definitely say that I did get a little nervous during some levels in the game due to this.

Also, one tip for the final boss. The final level is a really long one and the final boss has 8000 health points while more enemies only have about 1000. That means you’re going to be in for 30+ turns of trying to take him out. The thing to know is that he can attack in any row he is facing and can seal your attacks if you get too close. He cannot hit you at a diagonal angle though so that’s how I got him. Slow and steady was my measure as I gradually drained the energy out of him while he couldn’t retaliate. It’s a tough strategy but one that saved my bacon there. I highly recommend having a strong projectile user like Uryu at the ready to pull this off. Also make sure that you upgrade each character between levels.

I’m mixed on if you should upgrade your sword or go with pure stats. I went with the sword but there were a lot of times where it didn’t seem to help much and I wondered if I should have just paid more attention to health and attack points. Those were the 2 main stats I would raise aside from the sword. Personally that’s probably a better deal than the sword so keep that in mind. I could talk more on the gameplay but I do think you get the general idea here.

The graphics are pretty solid. I would have liked some true cutscenes though instead of images all the time. I feel like the DS could have pulled this off. Ah well, the story is a lot of fun either way and I do like the visual effects here. Activating Bankai always feels fancy in a very good way. You can tell that the technique will make a difference in combat. Some Bankai are better than others but they’re all still better than not having one. I didn’t unlock Fujimaru’s though so I ended up playing without it.

The soundtrack is surprisingly good as well. There are some fun tunes here and the game knew how to get that danger feeling across. There’s a good variety of tunes here as well so you don’t have to worry about hearing the game one too often. In terms of replay value, the main campaign is so long that you don’t even need it. Still, there is a lot since you unlock the Bleach Tower where you get to go through all of the floors and take out a bunch of enemies. Apparently the main campaign is short next to the tower so take that as you will. I can’t say I would be too tempted to try my might up there. It would just take too long plus having the story is definitely a good chunk of the fun.

It was nice to see Aizen and friends here to take some names. He definitely gets a lot of respect in the game as you’d expect. Fujimaru is the main character here and I thought he was okay. He’s not really my kind of character as he slacks off/goofs off way too much but he tries his best by the end. Matsuri is way too gullible which hurts her character. She doesn’t have a lot of conviction of her own which ends up putting her in a sticky situation. Seigen suffers from the same issues to an extent. He gets suckered a lot but the guy does have conviction. Unfortunately he just tends to join the wrong side which isn’t a good look. You absolutely understand why he’s so upset but even so, he’s just going to the wrong side here.

Konoka is more on the side of reason. She’s a fun character through and through who tries her best. Finally you have Shiyo who is a bit too clumsy for her own good. This holds her back considerably. I would have liked to have seen Ichigo be the main character here and I suppose he already gets to be the lead all the time but it would have been nice to see him take names. Now he’s got to share the spotlight for a change.

Overall, This is a game that will require a lot of patience because of how long every match is. Tactic type games really are meant to have you focus on every play so it’s hard to go too fast. I would often be reading while playing because of how long every turn takes. I think there should have been a way to turn off attack animations or something like that but it’s not the kind of thing that would end up hurting the game’s score. I would still say this one was great. There is a lot of attention to the Bleach mythos so you really shouldn’t be disappointed here. It did everything it could to be one of the definitive Bleach titles and it was also cool to see the Wii game’s villain return. That guy was always pretty fun even if he couldn’t match up to Aizen. If you want to check out a tactical game, this is the one for you!

Overall 8/10

Jelly Boy Review


Jelly Boy is one of those games that very easily could have been a really good one. Instead it made the big mistake of trying to force collectibles onto you instead. Let me tell you, that was not a good move. By the time you finish the first world you’ll need to turn back and nobody wants to do that. It’s a bit sloppier than other platformers but I wouldn’t call it a bad game. You’re just not likely to go back and finish it.

You play as a little Jelly guy and can go around punching your opponents. Along the way you can turn into a variety of items like a hammer which will certainly keep your opponents on guard. This helps to ensure the gameplay is always adapting since you’re never in any one form for too long. Turning and jumping can be a bit more on the annoying side here but you do have some features like the rewind to help with that. It’s not exactly Mario in terms of how smooth the game is, but few titles are right? It’s not exactly a knock against the game because nothing should be expected to go toe to toe with Mario like that.

As mentioned earlier though, the biggest issue here is really the fact that I could not get into world 2. Seemingly this was because I didn’t have the piece of the puzzle from every level but they’re really hidden. I only happened to come across one of them so the rest are probably buried deep into the levels. This really goes against the concept of a platformer in the first place since it’s supposed to be a very calming experience where you have fun with the levels and keep it moving. By giving you something to look for, the game is no longer than leisurely experience you once craved. Quite a few platformers seem to make this mistake.

Now the graphics are good at least. I thought they did a good job with the artwork for each of the characters and the color schemes as a whole. The game looks good even though it’s so old. The soundtrack is also okay. Nothing super memorable but it is catchy enough and so the game flows rather well. On a technical aspect I do think they did their best here and you can tell that some effort was put in.

There’s not a whole lot more to say about this one. It’s always fun to play the more retro games but in some cases like this one, it just reminds you how far we have come. Nowadays a game like this would probably still be a little bit better because either there would be more of a real story or the gameplay would just be smoother. This one hasn’t aged particularly well and that’s probably why you wouldn’t have heard of it before Nintendo announced that it would be in the next online wave. A title like this just would not have stood out for very long at the toy store. Not when you had bigger titles always coming out to overshadow it.

Now if you could remove the collectibles and tighten up the gameplay a bit, then I think this would have really had some potential. The gimmick of turning into objects and other people is one that would work really well. Right now that’s still a big thing like how Odyssey let you control others with the hat and Kirby would transform in the latest game. People like to have different gameplay styles and that’s where Slime Boy would come in. Who knows, maybe one day they will make a sequel or a full remake. The odds seem slight but you never know.

Overall, Jelly Boy is okay at best. You can see some promise in the game as you go through it but it just made too many mistakes and that’s why this one never hit it big. The biggest thing to remember is you never want collectibles to be mandatory. Perhaps there was another reason I couldn’t get into world 2 but if there was then that’s just as bad because there was no indicator of that. All in all, it just means that accessing the rest of the game is more difficult than it should be. You’ll probably want to avoid this one but if you need a new platformer to check out then I suppose this one will do the trick at least for a little while.

Overall 5/10

Bombuzal Review


It’s been quite a while since I went back to play the old SNES titles so this was certainly nostalgic. Can the new ones possibly beat the classics though? Bombuzal has an interesting concept that reminds me of Bomberman to an extent. It’s an interesting puzzle game but one that ultimately could have benefited big time from actually having more of a story or at least some kind of illustrations between the levels. It would make the whole thing come alive because otherwise you don’t see the point of continuing after a while. There are a ton of levels here so you’re absolutely getting a lot of bang for your buck but it all starts to feel the same after a while.

The gameplay has you starting on a field with a bunch of bombs. The idea is to set them all off without being caught up in the explosion. Initially this just means setting them off and walking away. You can only move 1 space after setting off a bomb so you would go in the opposite direction. The levels quickly get more difficult though as you have to set off multiple bombs and stay out of the way. You can even cause a ripple effect where everything blows up except your square.

If you pick the wrong spot then it’s all over though. Additionally some levels will have switches and other gimmicks to help you move the bombs around. There are even teleportation squares and naturally ones that disintegrate so you can’t use the same route to go back. The puzzles are impressive here because the levels are really not that big and the controls are simple so you’re surprised that you don’t find the right answer right away.

With the game being on the simple side, you really feel like the difficulty is earned and nothing about it is cheesy. If there’s a level you aren’t able to beat then that’s on you and not the developers. Yeah some of the controls may not be made apparent at first but you’ll certainly get it after some trial and error. Some bombs even move around so you have to time it carefully on when you want to detonate them. Do it too quickly or too late and it will wreck your chances at clearing the level.

The soundtrack’s okay. The game feels like it has one main theme but it’s a catchy one that works for the levels. I’d also say that the graphics aren’t bad and hold up fairly well for their time. The explosions are nice and the controls are smooth so you don’t feel like you’re just stuck. If you lose it’s because you didn’t interpret the level correctly, not because you slipped or something like that.

With over 100 levels this game will last you quite a while. As mentioned earlier, I just think it could have used more of a story or something to break up the monotony though. Now if a gameplay is good enough then you don’t need anything else. You can play endless levels because it’s just that fun like Lollipop or Fruits Mania. The problem is that Bombuzal just isn’t in that league. If I had to guess on why that is, I would say it’s because the puzzles are a bit longer but less active. You’ll spend a lot of time thinking about what to do as opposed to just doing it. In other puzzle titles you are always moving things around to try and get a clearer picture. So in a way this one has you in the backseat for a bit. It makes all of the levels a bit longer.

There’s not much bad to say about the game except that it’s just very limited. There really isn’t a whole lot to do here and so you’ll probably grow bored of it long before you end up beating all of the levels. I would say it’s one you can just pick up and continue in the future but it’s not an easy one to plug and play since you’ll have to remember how each of the bombs work through the level designs. Otherwise you’re just going to be dying a whole lot.

Overall, Bombuzal is a reasonable game but one where the limitations really show themselves. This is an example of an old game that feels old. It couldn’t pass for more of a modern title and needed some other options to improve its replay value. If you have the Switch Online this is free so you should definitely check it out for a little while. I don’t think you’ll be going back to this one though so it’ll likely end up being forgotten after that.

Overall 5/10

Goodbye Eri Review


It’s time to look at a one shot that just came out recently and it’s a very interesting one. It gets rather meta to the point where it’s hard to interpret just how it ended although I’ll throw my take in there later on. The one shot is 200 pages long which is crazy but at the same time there are so many pages that are recycled or just don’t have art in them that I can see why it was so long. I’d say the ending goes a long way to making the story as it helped make this one real memorable. Even as I type this I’m still sorting out exactly how good it was in my head but by the end it’ll be clear.

So the story starts by introducing us to Yuta whose mother is terminally ill and will be dying soon. She has asked him to start recording her daily life and eventual death so that she can be remembered. Yuta does this but at the last second he doesn’t have the heart to record her death and storms out. Fast forward many years and he has decided to show the video at school but edited in a scene where the hospital explodes as she dies to make up for the fact that he doesn’t have the footage. The entire student body and faculty are furious at how he handled his mother’s death and he grows suicidal until he meets a lady named Eri.

Eri says that she liked his movie but that he wasn’t very professional in how he crafted it so she will train him to make a new one. They’ll meet every night and weekend to watch a bunch of movies at an abandoned building she hangs out at. Yuta agrees to do so and now he will be recording her but will this really give him peace and is she really just trying to help him out or does she have some kind of ulterior motive?

To be honest if she had an ulterior motive then Yuta was probably doomed from the start since he went along with her plans anyway. At its core this is a fairly emotional story about overcoming loss and grief while trying to restart your life. The story is self contained in this adventure so there is a beginning, middle, and ending. The cast is very small though with Yuta and Eri being the only real characters with a big role. Yuta’s father does get some solid scenes near the middle though which I thought were handled well. He comes across as a very understanding guy and one who made his share of mistakes but does his best to make things right.

So onto the positives, I thought Eri was a solid character. Whatever her reasons may have been, she did stop Yuta from taking his own life which is massive as a start. From there on she helped give him courage and drive to keep on going and find a new path. Even when she was sick she handled it well and ultimately was the kind of character who helped make a difference in the world. To combat that, I did not like Yuta. The explosion at the end of the video was fine enough, I can see how it would be a scandal but apparently that’s how he usually tends to end his videos. He likes putting a fantasy element in it.

My real issue with him is that he’s not a very classy guy. He throws in some crude humor here like filming himself using the bathroom. Really? That’s just taking things way too far and he’s also not very classy about the kinds of movie scenes that he likes. He’s so obvious about it that he even has to comment on those moments. So yeah Yuta’s not a very stand up guy and probably not someone that would be super easy to get along with. I think he could have toned down these parts of his personality. It’s probably to show how comfortable he is with Eri but it doesn’t make him look any better.

The story can be rather dark although you probably guessed that by the subject matter. Even towards the end we get some sad twists about the mother and it all plays into the theme of how people can be very different in real life than they are from the recordings. Even though Yuta is recording these characters himself, it is only a small part of who they really were and anyone can fake things in front of a camera. I thought the twist about the mother was a bit much tbh, particularly as it doesn’t directly impact Yuta all that much. It’s more of an effect for the reader at this point.

As for the artwork, it’s okay. It’s not one of the better art pieces that I’ve seen but it does the job. I’d consider it slightly below average but you always know what’s going on. It’s also partially the style as it’s trying to be very live action-esque which often does not translate quite as smoothly into manga. I also think you shouldn’t even strive to look as realistic as possible. There’s a fine line between coming close in a stylized way like One Punch Man and then just not being visually appealing.

Now I was mixed on how much I should put a spoiler warning for a one shot because either you’ve read it or you haven’t but I’ll throw it in just in case. Skip the next 5 paragraphs if you haven’t read the one shot because there are a lot of twists at the end. As I said earlier, the twists are what make the story after all so you probably don’t want to know them ahead of time or it’ll take part of the fun away. It is the kind of story that could change a bit when you know the twists though so either way you may want to re read parts of it.

Okay so in the end Yuta makes his new movie about Eri as he is able to film her all the way to her dying breath this time. The movie is received very well by the school this time and Yuta goes on to have a family and live a good life. The life has its ups and downs but then his family is in an accident one day and they all die so he is the last survivor now. He decides to take his own life once again and goes to where Eri used to hang out except she is still there and hasn’t aged a day. She mentions that she is a vampire and will never die but her brain resets so she had him create the video so she could remember her old life and never be sad anymore. This gives Yuta a new lease on life so he heads out…and then the building explodes.

So what does this mean? Was the entire adventure actually a part of his movie? If so, when did the movie start and was any of this actually real or was it a video the entire time? Did he actually blow up the building because he was that insane? There’s a lot of ways to read this and you could have fun bouncing it around in your head for a long while. To be honest this was probably going to be a 4 or a 5 without the twists at the end because it would have been relentlessly sad if Yuta survived all of that only for his whole family to have died. If he also died in the end the score would have been lowered even further without a doubt.

Instead, this actually ended things on a more positive note. Whether you think it’s real or not, it’s at least a little upbeat that he got to walk out and the explosion was a nice touch. Still, I’m not going to cop out on you here so I’m going to give you a real answer on how I interpreted this. I was on the fence about the two so real quick here was my runner up theory. At the end Yuta really did blow up the place so this way there would be fantasy in his story again. There really was no vampire (Is what he would rationalize in his head) and the ending would have been true from his story. It’s an interesting theory but I don’t think it’s right.

So what I think is that everything until he meets up with Eri is completely real. Yuta recorded his mother’s life and then he made a movie which was shunned by the school. He met up with Eri in the shed and they watched a ton of movies together. Eri got sick and then she died. This is the turning point. At this point Yuta started recording the extra scenes including the fake ending. The fantasy angle that he always talked about is why he added a vampire at the end and the big explosion. He didn’t actually grow up and have a family. That was all narration from him inside the film. So every scene after Eri dies is a part of the actual movie. It would be easy to fake his being older with special effects and since he discussed with Eri the whole film before hand, they would have filmed the scene in advance.

To me this makes the most sense. I feel like the constant mentions of his wanting to add a fantasy edge to it were all leading up to this. The strongest counter argument to this is how strongly you believe the narration that isn’t within the film panels. Alternately you could just say that the whole thing is a movie to be extra meta but I think doing that weakens the story as a whole. If nothing was real then it’s all a bit pointless. I also just don’t think that’s even a possibility. I’m sure there are a lot of other fun theories you could come up with after this one shot, but this is the one I stick to at least. Eri’s death was the final real scene here and the rest was within the film that everyone was watching. Of course if you play it straight and everything was real including the explosion at the building that would be a really intense way to go. It’s why I was torn on which option to go with and that ended up being my runner up.

Overall, Goodbye Eri is one of those stories teetering on the brink of total destruction and being a good story. I was even a bit stressed for it the whole time because it was hard to tell just how it was going. Fortunately the ending pulls through and in the end this would be a story that I would recommend. It’s sad without throwing this in your face the whole time and while none of the characters are particularly noteworthy, they all accomplish their tasks well enough. The writing is solid enough to hold this all together and so overall it holds its own. It’s long enough to be collected into volume format one day so I wonder if this would ever get printed over here. Who knows, maybe one day it’ll turn out that this was actually the pilot to an ongoing story.

Overall 6/10

Divorce American Style Review


A film about divorce is definitely something that you don’t see very often. Showing this as a comedy is also something you probably would not have expected right off the gate. Unfortunately it doesn’t work as well as it could have because both of the main characters just go away too far so by the time everything is said and done, it’s hard to see them being together again. You just can’t believe it and that’s not a good sign since they’re the main characters here. I think if they could have stayed off the rebound then this could have really worked.

The movie starts off by showing us a lot of couples having a ton of fights every night. We then cut to the main duo of Richard and Barbara who are definitely not having a fun time at the moment. They fight about everything and the rift between them is only growing larger and larger. They used to be so close so it’s a shame o see what has happened to them. They just can’t have a single conversation without something going wrong and so they end up going for a divorce but who will ultimately win? Barbara and Richard both want to keep as much of the money and assets as possible but only one can have a favorable deal.

Lets dive right into why this film doesn’t ultimately end up being as good as it should be. When the two characters split up, you figure they’ll be back together by the end of the movie. That’s just how these things go. The real problem is that you then have to make sure that both parties don’t do something they’ll regret like having an affair. Unfortunately they do, both characters immediately go back onto the dating scene and seem to be incredibly desperate. They date quickly and move on with their affairs without any delay. So as soon as that happens its just hard to look forward to the ending because they were so quick to have a moment with someone else.

If the two were really as close as all that, they should not have dated anyone even after splitting up. If you were going to have them do this then they shouldn’t get back together at the end of the movie. It all just doesn’t track well and hurts the two characters quite a lot. It even puts a bit of a damper on the humor itself because the characters just aren’t likable anymore. Maybe you should just root for the rebound characters to win instead at that point although you know they’re doomed from the start.

Now on to who was responsible for the issues. Well, it seems like Barbara was the instigator from how the film picks up. Of course we know that they’ve been having a lot of issues so it’s hard to say who really started it but from how the film makes it appear, Barbara is at fault in most of the circumstances. She’s overly critical when Richard comes in and really just keeps going at him the whole time. Richard was at least trying to ask questions about what was wrong so they could talk things over but she didn’t seem to want to talk most of the time. It takes ages to get anything out of her until Richard starts breaking dishes.

It was interesting to see that the kids even had a scorecard because of how often this happens every night so they would tally up each fight. Clearly this dynamic has been the same way for a very long time at this point. From there things only escalate as this goes into court but even then Barbara’s demands are all outrageous. Richard basically has to pay for everything even though she owns it now in addition to making the regular payments. It doesn’t seem very fair and of course this is part of the humor but throughout the film it felt like Barbara was delivering gut punches to Richard while he kept holding up the white flag.

She would act apologetic at times but it doesn’t mean much when she’s still having a blast out there. So no matter how you slice it, Richard was really getting the short end of the stick here. He’s lucky that prices were so low back then because otherwise he would have really been doomed. Seeing him order a full McDonalds combo for under $1 was crazy. It reminds you just how much prices have changed over the years. Nowadays even with the app that would probably be close to 10 bucks.

Richard was a fun character but he wasn’t without his faults either. The guy did get drunk quite often and that would put him in sticky situations like when one of his friends tried to get him to have an affair. That would have really been a bad move. Fortunately he was able to get out of that in time but he should never have been in that situation in the first place. Then later on he does break down and gets together with Nancy which was also a shame.

As for the rebound characters, both Nancy and Big Al seem decent enough but you know that they’re doomed so it’s hard to get too invested. I’ll at least give Big Al some credit for not getting involved until the divorce was actually complete. It seemed like Nancy was ready even while this was in progress which is really not a good look for her. She also seems quite well off so why even get another partner? Apparently she still likes her husband but can’t get together officially again or it would cut off her finances. Why not get together unofficially though? Seems to me like that would be easier.

The writing and dialogue is fun as always though. I always liked those old time scripts with everyone talking in such a dignified way. It’s something that you can’t really capture in a modern title. Not in the same way at least, people just talked differently back then and it was very entertaining. The humor works well in some scenes too. It’s definitely not their most entertaining picture but Richard really manages to sell his scenes. I think his booming voice definitely works well for when he’s shocked and starts yelling about it. Even the scenes where he and Barbara are fighting tends to be entertaining as a result.

I’d say the film is fairly long but doesn’t really end up dragging out. It just boils down to the fact that the romance was really on the weaker side here which ends up impacting the whole experience. This is not a film that should have had a rebound romance at all and including that in there ends up weakening the film a lot. It’s a film that should have focused more on the comedy aspect of their being single again. You know, as much as I’m glad that the kids didn’t have a big role here, it might have been better if they were fighting to impress the kids instead of focusing on the romance angle of it. That would have been an improvement.

I’d say the weakest part outside of the romance is the scene where we are introduced to the guy with a ton of kids from various marriages and the hypnosis scenes. Both of these scenes have a common factor which is that they are extremely stretched out. The best humor scenes are the ones where you’ve got a witty retort or some quick gags to run through. When you take that same gag and just keep on going it ends up losing its steam immediately and that’s what happens here. I’d have cut the hypnosis scene out entirely and for the multiple marriages guy I’d have just reduced that by about half of its screen time. Instead give more time to the friends of each main character so they can dish out more poorly thought out advice. Hearing bad advice from the friends can always be entertaining in its own right as its a test to see how gullible the leads can be.

You could also have more fun with some of the supporting characters like the two attorneys. I liked those guys right off the bat and how they knew this wasn’t personal. They may have been opponents in the court room but were still friends outside of it. It was a fun dynamic and that’s the kind of humor that the film is best on. Focus on that and you’d have a stronger experience all around.

Overall, This film certainly shows how expensive divorce can be and why you want to make sure that you’ve found the right person so you don’t have to be going trough this process. While likely not as exaggerated as it was depicted here, things can definitely go quite poorly for you if you get divorced. These two characters ended up causing each other a whole lot of damage so even once they are back together again you can’t help but feel that things will take some time to get back to 100%. If anything it’s like nothing has changed so they’re one step away from doing it all over again. Check the film out if you want some laughs and don’t have a better comedy film on the docket but you can do better than this one.

Overall 6/10

Paris Blues Review


Paris Blues is one of those films that is very dramatic the whole time with each character really making the wrong moves here. Be careful who you choose to go out with because it could come back to bite you. That’s the lesson that the characters here desperately needed to learn. It would have made them all quite a bit happier in the end. I wouldn’t say the movie succeeds because I didn’t really care for most of the cast but you do get some fairly decent tunes to listen to which is always important.

The movie starts with Connie and Lillian arriving in France for their big trip. They only plan to stay here for a few weeks but they know that it’s going to be a magical place. A guy named Ram shows up to flirt with Connie immediately who is less than impressed. Unfortunately her friend Lillian insists that they go check out the guy’s little band setup in the cafe. So they go and Lillian is desperate for a relationship and goes after Ram the whole time. Meanwhile Ram’s partner Eddie ends up falling for Connie and so they start to get close. I guess that wraps up the film right? We’ve got the two pairings and everything’s going just swell.

Well, that’s not exactly how it plays out. For starters, Ram seems seems to like Connie more initially and doesn’t really give Lillian a second chance but ultimately goes with her because he wants to be with someone. The whole time Ram keeps letting her know that this won’t be serious though and it’s just a fling but she wants to change his mind on that. Meanwhile Eddie and Connie take it slow here. The dilemma in this pairing is that Eddie wants to stay in France. The people treat him well and he has a successful gig going as a musician. Unfortunately Connie wants to go back to America so they can help to change the world socially. At the time there was still a lot of racial division and Eddie just doesn’t want to have to go back to that. Defending himself left and right and having to prove himself each time while apparently that’s not an issue here in Paris.

So there are our two conflicts here and they stretch for the entirety of the movie. In both cases I’ve definitely got my stance here. With Eddie, I think he should stay in Paris. If Connie is ready to make this serious then she should definitely be sticking with him. He’s got his whole life here and would need to make serious changes to adapt to America. Connie certainly wants to change the world but I’d say it would have to come at the expense of losing Eddie. The advantages don’t outweigh the risks here. It’s relatively easier for her to talk tough about this when he’s the one who is going to have to get out there and try to get a whole new setup.

The romance definitely felt doomed here. Then you have Ram and Lillian. Well, I think Lillian shouldn’t even be trying for this guy so hard. Ram’s been a free spirit who messes around a lot from the start and even told her that he didn’t want to get serious. Then on Ram’s side, Lillian keeps throwing herself at him to the point where it seems a little suspicious. Perhaps she isn’t doing well financially and needs someone to support her? It would be hard not to start thinking that a bit since Ram even made it clear that he was not interested in her several times. So when she ignores that and keeps after him, it feels more suspicious than endearing.

Ultimately Ram doesn’t seem like the type who will ultimately commit to anyone. Music is his passion and he will stay true to that but that’s where the buck stops. Beyond that you have to decide if this could ever work and I don’t think that it could. He’s only just barely gotten over being with someone else so that shows how quickly he changes and moves on to the next thing.

I didn’t care for the guy as one of the main characters. He’s never portrayed as being all that likable. At best you just feel sympathetic when he is being shot down as the guy tries to get his music published. Then you have Lillian and I didn’t like her mainly because of how desperate she was the whole time. Like Ram she seems like someone who plays the field and again I don’t see how this would end up working very well.

Eddie and Connie are more likable than the first pair. Part of the problem is really just that Connie wants him to come to her side. I dare say that he has more to lose than she does so she should have stayed. Hopefully she does well in her quest to make the world a better place though. Then Eddie’s a fun character and someone who stays classy. He isn’t always thrilled at Connie’s conversations but still answers her questions and keeps things as civilized as possible. He helps to keep Ram grounded when that guy’s getting to be a bit much and he also takes things slower. You don’t see him just jumping into bed the way that Ram does.

Paris definitely looks really nice throughout the film and I’d say it did a good job with the location sets. The place is quite big and the heroes take in the sights. We also get to see how their music gig really works and it reminds you that they are not always in the best of company though. Everyone here seems to be a bit down on their luck or a little desperate. The lady Ram has a relationship with seems a bit too open to the fact that he is messing around all over the place so I wouldn’t have been able to root for them anyway. Then you have the one guy who is addicted to drugs and can’t break out of it.

The characters certainly had their share of issues. Mainly we just see what Ram and Eddie have to deal with but that’s because the others are on vacation so we don’t really see into their lives. That’s another thing to consider, the main guys really don’t know a whole lot about the girls as a result. They can only guess but the whole thing is too fast for this to be a true relationship. The girls have only been here for less than 2 weeks as it is. You probably just shouldn’t be starting a relationship while you’re on vacation. The odds of it working out successfully seems really slim to me.

Overall, Paris Blues is a film about two doomed romances where the characters are just never on the same page. While Eddie’s a good guy, Ram is hard to root for right from the start. He also plays a really big role in why the ending is the way that it is. Ram was just never going to work things out and in the process he may have stopped the rest too. He did make it clear from the start that music was his only priority but then he should have stuck with that all the way through instead of waffling. The movie’s fairly serious and could have used a little humor to it in the end. I think that would have only served to have helped the dynamic a bit. All in al, you can do better with romance films and you can do better with dramas. This one won’t end up being very satisfying and I think it could have used some more music to take the film to the next level. Focus on the goal and give us some competitions or challenges that Ram has to overcome. Maybe that could have helped him be a decent character.

Overall 4/10