The Happy Years Review


The Happy Years is a fairly happy film about a kid who starts off as a troublemaker but gradually learns what it means to be a respectable person in society. It’s a solid character arc that is paced well so you aren’t bored here. The main character himself may not be very likable but the film itself was good enough where you can get past that. The writing is on point and the story is good so you can’t go wrong there.

The story starts with Stover causing more trouble for his family as he messes with the horse and town property. He’s always been a bit of a wild child but this is getting to the point of being a really huge deal. So his family decides to send him to a strict school to see if they can finally knock some sense into him. Stover is determined to go in there and conquer the place, only the kids here are quite tough. Will Stover become a nice guy or will he be beaten up by the competition?

Now, as I mentioned I didn’t like Stover much. His whole thing is that he’s always rebellious and causing a lot of trouble which naturally means that he isn’t exactly helping to make the situation any better. On the contrary, he is often making things worse just by being around. He starts trouble on the ride to the school so he didn’t even wait until he was there to act up. He always talks tough to the teachers but most of the time you really feel like he starts the fights.

The only time he didn’t start it is when he got to the school and started being picked on by the other kids. I didn’t like Stover here either though because he was talking so tough but as soon as he got off of the wagon then he became timid. The other kids intimidated him almost immediately and it would take a while for Stover to really start fighting back. I would have liked to have seen some energy a little earlier than that tbh.

Stover also gets tricked easily and doesn’t even realize that one of the teachers is looking out for him. Even right through to the end he messes up on tests and doesn’t study. I know he’s a nicer kid at the end of it all but the character arc takes a while and so by then I wasn’t really rooting for him. He just never came around for me and should have picked his battles a little more carefully.

There are quite a few kids here but one of the most important ones is McCarty. He was one of the tough kids hazing Stove initially and then after the first semester he was willing to let the kid back into the group. He doesn’t seem to hold a big grudge the way that some kids would and meant well although you can’t really defend the hazing. I liked him more than Stover though, he seemed more mature and wasn’t just picking fights all of the time. None of the kids there are perfect but most of them are at least trying somewhat.

McCarty is really the one who has to do most of the work in getting Stover on their side and he does a good job of that. He’s someone you can certainly root for. By the end of the film the kids are all united and working as a team so it all ends on a wholesome note at least. The school deserves a lot of credit here as their good reputation is evidently quite deserved. No kid stays running on the wrong track while they’re at the school.

The bulk of the credit goes to Hopkins as the teacher who never gives up on Stover. He constantly gives him chances to try and do the right thing. He’s far more patient with him than most teachers would be and it shows why he is suited to the profession. He has a sense of humor and doesn’t really take things personally. I would easily put Hopkins as the best character in the film. Without him I don’t think the film would have had nearly the same impact. Certainly it wouldn’t have been able to have been as much of an enjoyable ride as it was.

For a slice of life film like this you need quality writing and good characters. Thanks to Hopkins these two areas were successful by a wide margin. The film has a satisfying conclusion and it really goes by quickly. I would have liked to have seen more of his family since it was fun to see how his father would react in the opening scenes. They don’t get a whole lot to do in the movie though and really just have a quick role in the middle and ending as they see his progress.

Maybe have them show up for one of the Football games. That would have been fun and a good chance to have seen Stover at his best. The football subplot was a fun one and I was glad that it was in the film. What better way to build up friendship and comradery right? It’s a game where you have to trust your teammates after all and played no small part in helping Stover make the right decisions. The scenes of replaying the final plays may have been a bit cheesy and I would have cut them out but that wasn’t during a Football game so it’s a bit different. In general the only negative for the film would be that some scenes can be very cheesy with the kids so you’re just wanting the story to move on. It’s almost unavoidable for films with kids as the lead though so in light of that the film did a good job in not letting this become overwhelming.

Overall, The Happy Years is a fun enough film. With the main characters all being kids you may not find any standout characters there but the teacher is a lot of fun. The movie also does a good job of showing you the day to day adventures like being in class or on the Football field. It’s not just blasting through the story here and takes its time. So if you’re up for a cheerful adventure then this is a good title to check out.

Overall 7/10

Paper Mario: The Origami King Review


At long last it’s time to check out the latest Paper Mario adventure. This was always going to be an emotional ride right from the start but I don’t think very many could have ever guessed just how emotional. I nearly got this game day 1 but the gameplay style turned me off from doing that. After playing through the game I can safely say that the gameplay is not very fun but ultimately the game still manages to be a good adventure. It easily has the best Mario soundtrack I’ve ever seen and I would go a step further to say one of the best Nintendo soundtracks out there.

The game starts off quite suddenly as Mario and Luigi head over to Peach’s castle only to find out that she has already been turned. The powerful King Olly has taken her down for the count and she has now joined the side of Origami. Mario and Luigi are tossed out as Olly seals the castle away and then ties down the world. Mario will now have to take down each of the streamers in order to save Peach. Fortunately he will have the help of Olly’s sister Olivia. Will they be able to save the day or are they getting into a situation that’s far above their respective abilities?

Well, the game doesn’t quite manage to match up to the sinister atmosphere that the first cutscene had. Then again, I wouldn’t expect it to. It was a really effective way to start the game up since if even Peach could be turned then that truly meant that nobody was safe. Peach is usually seen as the most pure of heart so you can see why this would be greatly concerning to all parties involved. From there we go onto the normal adventure but you won’t see Olly again until you start to get near the end of the game.

The Paper Mario games have always had pretty fun dialogue. I may give Mario & Luigi the slight edge but it’s close and this game does not disappoint. It has a lot of fun dialogue throughout the game and certainly a lot of puns to go along with that. the story will keep you engaged well enough as you’re going through it. The supporting characters aren’t even bad. For example, I liked Bobby a lot. He’s a bob omb who really means well and just wants some good friends. It takes him a while to get going but once he does, there’s just no stopping him. He adds a fun element to the whole adventure and I was glad to have him around. It’s a shame that he couldn’t have appeared longer.

Olivia’s not quite as interesting. She tends to panic a lot and doesn’t really adapt to the situation in the same way. It is probably the fate of being the main heroine the whole time though. After a certain point of appearing for such a long time, you’re bound to start faltering at some point. She can transform and fight though which puts her above some of the other sidekicks at least in a combat perspective.

There’s not much to say about Mario since he doesn’t talk here but Luigi gets his own sub plot about trying to find the key to Peach’s castle. You feel bad for him because you know from the start that this is doomed to be a gag so he won’t be helpful for a while. At least his misadventures do end up helping in other ways so it balances out. While it’s not a high bar, this probably puts him as looking better than in most games which is really crazy when you think about it.

Bowser’s role is rather small though which is too bad. The scenes that he does get here are great and true show stoppers. The whole time it’ll remind you why you wanted him to appear so much in the first place. He’s made for these kind of moments and it shows. Without Bowser things would not have gone well for the heroes. Kamek and Bowser Jr also show up with satisfying roles so fans of all 3 should certainly be pleased here. That about wraps it up for the characters aside from Olly.

So for King Olly, I like the idea behind the character but I don’t think the execution is on point. Perhaps the opening cutscene set the bar too high but he just never gets back up to that level of hype. By the end you start to almost feel sorry for him which is rarely a good thing for a villain. No, this did not end up going over very well for the guy at all. It would have been cool if Bowser betrayed him and became the main villain for a minute there although I understand why that did not happen.

So the story is fun. It lasts for quite a while at 20+ hours and there is really a lot to do here. There’s also some replay value as you try to save all of the toads and get the collectibles although I’m not sure if there’s any secret ending or any kind of prize that would really make the journey worth it. Hopefully though because it’d be a shame if there was no prize at the end of the tunnel or anything like that.

For the gameplay though, this one is quite unique. You have to spin some wheels with a limited amount of moves to get the enemies in position and then you attack. There are no level ups in the game so there’s no point in fighting except when you have to. The wheel makes each match take longer than it should and it’s always sad when you can’t win in one turn because your attack power is not high enough. The worst part is you can’t exactly increase your attack power aside from finding new health power ups so that’s that.

Not having a level up system is always a mistake in an RPG if you ask me. The ability to grow stronger by beating minions is part of the whole point of the genre. When you take that away, it’s like you’re taking the heart of the adventure away as well. It’s just not right and it certainly doesn’t suit the game. Because of that, every minion encounter just feels annoying because you couldn’t get away fast enough. The wheel also never feels fun so you’re constantly wondering why it is even here.

At least there’s no mysteries during the boss fights like in Color Splash or Sticker Star where you’d have to backtrack to get specific items. You never have to completely run away from a fight here which is a very good thing. That would have absolutely been annoying otherwise. I don’t like to have to backtrack unless there’s a good reason for it. So the gameplay does hold the game back to an extent.

The graphics look really solid here. With the paper style the game may not end up trying to look quite as impressive as the average big budget game but it’s still all very clear. You certainly won’t think this is an older game. The real highlight is the soundtrack like I said earlier though. Listen to any theme in the game and you’ll be pleasantly surprised at just how good it is. The boss fights all pop out at you and it’s like you’re in a whole new world. The themes are heavy rock and get you into the zone. It even makes up for the bosses having the most uninspired designs and names imaginable because they at least sound hype thanks to the music. The game should be really grateful for such excellent tunes.

Overall, The Origami King is a fun installment in the Paper Mario series. I may not have been a big fan in some areas but it’s definitely an improvement over the last two games. I’d like the series to go a little more all out though like how it used to be with the first 3 titles. There’s no reason why your villains should just be ordinary appliance or why you need gimmicks with the gameplay. Give us a normal RPG gameplay style with a solid story and you’ll have a smash hit guaranteed. Maybe Nintendo doesn’t have a lot of confidence in the series without a gimmick but they really should since people would buy this regardless. If you like Paper Mario then you’ll have fun with this one. It’s still worth a purchase and it gives you a lot of value for your purchase. Now it’s just the long wait until the next one.

Overall 7/10

Guardian of the Witch Review


It’s time for the next in the line of cancelled Shonen Jump titles. Guardian of the Witch is a title with a pretty decent premise and it’s one of the stronger cancelled titles that I’ve read. Unfortunately for it, this was not nearly enough to keep it alive. I certainly have my thoughts on why it was cancelled and how it could have improved but first lets dive into the story and see what it was able to accomplish in the 19 chapters.

The story starts off by letting us know that humanity was mostly destroyed by the titans evils. Now walls have been built around each little village that’s left and they are all referred to as city states. In order to fight off the Evils, each village has a Witch who protects them and her protector is known as the Guardian. The guardian is the most powerful fighter in the land while the witch is the chosen one who is able to use supernatural powers in order to beat back the invaders. It’s a tireless job but it’s one that has allowed humanity to stabilize so the witch is seen as a hero and revered by all.

The main character is Fafner and he can’t stand the Evils. He wants to destroy them all after his family was murdered by one. He doesn’t think witches are necessary since the humans are the ones who should beat them back. Of course the irony was that by honing his skills to fight them, Fafner became the guardian since he was the strongest. His life is turned upside down when he finds out that Witches are destined to become evils and his job is ultimately to murder Manasfa (The witch) when she starts to turn into one. Turns out that a whole lot of people knew about this by the way but he never did because he was busy fighting. Well, Fafner decides not to do it and takes Manasfa away. They are now wanted by the whole world but Fafner has decided that there will be no more witches as he’ll find a cure and then he’ll take out the evils. Will he succeed?

The series clearly takes quite a lot of inspiration from Attack on Titan. It’s also not very subtle about this like in the way Fafner’s family was murdered. It’s extremely similar to Attack on Titan. There’s also a very random moment where Fafner bites his wrist the way Eren does to transform. Only here he does it to “remember pain” so that he isn’t slowed down in a fight. It’s a very forced scene that is just here for the Attack on Titan comparisons. As soon as the heroes leave the village it starts to find its own identity but I imagine the start may not have given it the warmest reception among the readers.

Once we get going, there are really 3 arcs here and then the series just ends. In the first arc, the heroes are on the run of course and don’t get far before they’re attacked by a very powerful guardian and witch combo. Their names are Gen and Ruli who work directly for the government and don’t seem to have a village to protect. I’ll give the series credit for adding in the fights early on. As mentioned, the series isn’t even 20 chapters long and yet there really are quite a lot of fights. The powers are varied and the 2 on 2 style with the witches there works well.

The chapters go by very quickly too because the fights are a bit on the longer side. For example, once we finish this fight then the characters head right into a battle with a mysterious new character. This arc’s more of a training arc as this guy introduces himself as Drake. He’s a guardian who did end up murdering his witch as per the rules but has regretted it ever since. Now he lives a quiet life but is willing to help the main characters out. It feels a little bit early for training but it’s handled quickly and the characters were getting wrecked before that. At least this way they are ready for their next fight.

They don’t have to wait long for it either as the next village has them fighting another guardian/witch combo. By this point I should mention their main goal is to get to the final village to locate an old witch who is said to have retired. The reason this is important is because it means that she did not turn into a witch somehow so if they can get that secret then perhaps they can change the flow of the entire system. Nobody else is really buying it though and the heroes are still wanted fugitives so they have to deal with Spica and Claude next. This battle takes us to just about the end of the series.

Technically there are 3 chapters after that but I think the author may have been rebelling against being cancelled because a whole new arc seems to be starting at this point. The heroes head to yet another village where there’s another witch and they want to let her know about the possible cure. There’s not much time for anything though so for once there is no fight. We then get hit with the big 5 year time skip and a lot of emotional dialogue and convenient moments. The 5 year time skip does help make it seem like this wasn’t too easy though. 5 years is quite a lot of time even if the explanation may have sounded a bit too convenient.

So lets quickly talk about what went right and then what went wrong. First off, I definitely liked the art quite a bit. The action scenes flow well and the artist seems experienced to me. I didn’t have a hard time following the action at any point and the blows always landed with a good amount of intensity. The character designs are on point and I found it to just be very impressive. Additionally there is a lot of action throughout which is always a good thing. The series doesn’t take long to really get going. I felt like that should have helped the series last longer but I suppose it just wasn’t enough.

Fafner makes for a good character. He certainly does have his big mistake in the beginning with almost taking Manasfa down just because he was ordered too though. There’s no way he should have even been tempted there. It feels like a scene that just doesn’t make sense with the rest of his personality because he’s not really that kind of guy. Cutting out that scene would have done the whole series a favor. It’s hard to overlook that scene despite Fafner being great in the rest. He’s a strong fighter who never gives up. That’s always a good quality for a main hero lead.

Then we have Manasfa as the main heroine. She is fairly strong but can’t control her magic well and of course using it will speed up her descent into being a demon. These are two fairly good nerfs to keep her from dominating in the pre arc adventures. She’s a fun enough main heroine even if she tends to feel like giving up quite a bit. As the series goes on I expect we would see her be more and more confident. She also has a lot of banter with Fafner all the time. It may be basic compared to some titles but it works well enough and I always like some good back and forth dialogue.

The maid accompanying the two of them is called Nahta and she’s my least favorite member of the 3. Mainly because she spends most of her screen time early on explaining why Fafner should have just destroyed Manasfa. Keep in mind that Nahta is supposed to be the best friend. Her reasoning is that it would have been an honorable death but cmon now…that’s still awful. At least Fafner made the right decision in the end, Nahta is still clinging to her same lines for a while until she snaps out of it. Nahta can’t fight either so she would need something big to change things around.

For what went wrong, well you can probably see how every arc is fairly repetitive. The heroes enter a village and try to tell the witch that she doesn’t have to die in vain since there’s a cure. She decides to fight instead so the heroes get the win and then move onto the next village. Rinse and repeat for the entirety of the series. I don’t think I’ve seen a series start out quite so formulaic or at least not a Jump title. It’s really like the same thing keeps happening. Maybe that was the easiest way to keep on adding new characters but there definitely should have been a more seamless way to pull this off. Something more subtle or some way to change things up.

I liked each arc but I can see how it would feel like the same thing keeps happening. I already spoke about the Attack on Titan homages and usually the quicker you get your own identity the better. This title did get that but I wonder if it was too late. Mainly I think the series would have been able to survive if it had just kept the story switching up a bit. In an adventure title like this you probably want to spend a little more time on character development and a little less time just running around all the time.

Now lets wrap up the rest of the characters. First up we have Gen who is one of the strongest guardians around. He’s more of a villain though as he doesn’t care about his witch partner and just lives to fight. That kind of character can usually be cool but this one just felt more shallow than anything. It doesn’t help that Fafner beats him in the opening fight so there goes his hype. His being mean to his partner also just feels petty.

This doesn’t help Ruli either. She just lets Gen treat her like an item and is cool with it. She seems fairly emotionless so being a witch has clearly taken a lot out of her but it would be nice to see her have some kind of agency. She is able to strengthen her magic by getting injured which is definitely unfortunate. Clearly the team have come a long way in the rankings so this approach has worked but hopefully the power of friendship would have reached them pretty soon which could have helped.

Then we have Drake who shows up in the training arc. He’s a decent enough character. He messes with the heroes a lot by saying things like he may turn them over to the villains but you never really figure that he would actually do that. He has some skill which is good so he lives up to his hype of being one of the top ranked guardians. That said, I wasn’t very impressed with him. After all, he did destroy his own witch which was a really poor decision on his part. That’s never the right call.

Finally you have Spica who is probably the nicest witch. She is always breaking the rules to try and help the civilians who badly need supplies and other such equipment. Unfortunately for her she is always found out by her guardian Claude who puts an end to that. Spica may be a little too indecisive at times but I give her big points for trying to help people. She clearly has a better moral compass than Claude did.

Meanwhile Claude was a stickler for the rules but ultimately the main characters get him to see their side of things. He would have only continued to improve if the series had kept on going. His low points are from when he was a villain but as a hero he’d be fun enough. The guy just seems slow on the uptake with how obviously evil the king of his village was. You’d think people would have picked up on that. The king was the worst character though as we have a scene of animal violence thanks to him and he’s just too over the top. It’s hard to see how nobody has overthrown him by this point.

As a final note, I liked how the power system was set up here. Each witch has their own unique magic which they are then able to enhance the guardian with. The guardian’s ability will then be something related to that element while still being something a little different. I do question how all of these characters have cool elements like gravity and metal while Fafner has nothing but I bet he’d have gotten a power up at some point. You just have to question how Fafner didn’t know more about all of this since he was the top guardian. For now I’ll blame this on his village just being really behind the times. The power system would have likely continued to get even better as the series went on so it’s a shame that it ended so quickly. We could have gotten more explosive fights!

Overall, Guardian of the Witch is a fun series. It’s an action title that wastes no time in getting to the actual fights. The characters are good and I liked the art so you really can’t go wrong here. It’s a shame that it was cancelled, I think it really could have gone quite far. The ending is probably the most abrupt I’ve seen for one of these cancelled titles to the point where I think it should have just ended on a cliffhanger instead to leave room for a possible sequel. There is something fun about the series trying to genuinely have the kind of emotional final speech that you would see for a series with 20+ volumes. Lots of events are referenced that we never actually saw and it’s like for once you are hearing the speech from the point of view of the random townsfolk who have no idea what is going on. The series may have ended but I’d recommend checking it out if you’re a fan of action titles. The fights here are pretty fun.

Overall 7/10

Yugen’s All-Ghouls Homeroom Review


It’s time to look at a one shot in Shonen Jump from a while back. The idea of supernatural exorcists is nothing new but very few have used a school setting like this. Depending on when it came out I wonder if it was trying to capitalize on the success of Assassination Classroom. Well, either way this experiment didn’t really work. The title has potential and solid art but ultimately this did not work out. The main character hurts this series quite massively.

The story starts off with someone asking Yugen to help him with a supernatural situation. He agrees and then we never go back to that plot so it was a completely pointless opening page. The story really starts on page 2 as we’re introduced to Mishiro who is super excited to be a teacher at a very prestigious academy. She will be teaching a year 2 course and it ready to uphold the school name. Unfortunately one student named Saeri has not been feeling very well lately. She has become withdrawn in her house and refuses to go outside. This is bad news for the school.

See, the school is known as a perfect finishing school for young ladies and prides itself on a 100% success rate. They’ve never had a troubled student drop out or anything like that. They’re so desperate that they call in a local counselor who just so happens to be Yugen. Mishiro doesn’t like this because Yugen immediately sets a bad impression as he does not dress professionally and flirts with everyone. Can she keep him under control long enough to help Saeri or is this game over for all of them?

I can see what they are going for with Yugen (As the title throws this in your face throughout the one shot) but it doesn’t work. See, as an exorcist Yugen is completely oblivious to a person’s outside appearance. It’s why he falls for those who are much older and much younger than he is. He looks only to the soul and his goal in life is to one day find a wife. By the end even the main heroine starts to get on his side for that reason which is certainly cheesy and sudden but this is a one shot.

You can’t make a good main character like this though. The flirting kind of character is one I usually dislike and Yugen is no exception. He should be taking his job more seriously and not be flirting while on the clock. Naturally it turns out that he is a genius, but even so that doesn’t excuse him here. He’s easily the worst character in the one shot and since he is going to end up being the main focus, that’s a really bad sign for any future potential here. If you were going to do this kind of trait then the only way it could have worked would have been to make him a high schooler as well. He could just be a teacher because of what a genius he is. That would make the plot of him flirting with students not so bad and you could still have him irritate the other teachers. Of course then you can’t have a possible romance with the teacher but that shouldn’t be here anyway.

In this one shot Yugen quickly takes down the spirit possessing Saeri easily enough. It reminds me of Muhyo and Roji where it’s not really a fight so much as Yugen just pointing at the enemy and taking it down. I assume this would likely change as the series went on but I suppose that isn’t a guarantee. I’m not really sure at this point if the series would have turned into a full action or just been more of an adventure title as each kid has their own issues.

The artwork isn’t bad. The designs are suitably creepy and ominous for this kind of title. It doesn’t look like a brand new kind of series which makes sense since the artist is experienced. I do hope that whenever a spirit is exorcised this isn’t just an excuse for fanservice here as the soul ends up appearing each time. The one shot was fairly reserved so I won’t take that as a point against it for now.

As for the other characters, well Mishiro seems reasonable enough. You can tell her dynamic will be about calling Yugen out every time but always being surprised as his antics end up turning things for the better. Ideally she will be able to do more than that as the series goes on. Then you have Saeri who is the victim here so we don’t get to see her full character much. She seems nice enough though and now that she has learned to break the rules (The moral of the story here) she should be able to keep other spirits from possessing her.

Naturally the one shot does end with a big cliffhanger as more spirits attack and the students are going to be in a tough situation now. At the end everyone’s missing which seems to include Saeri. If that is the case then she is supremely unlucky to have been possessed twice. That or she’s in a different class which is definitely possible. After all it’s not the whole school that has vanished so this is certainly possible when you think about it.

A one shot should be intriguing enough to make you want to read a full series about the premise. That’s the entire point so the question is…did this one pull it off? I would have to say no to that. There is potential here but the one shot didn’t make the best use of that. As far as supernatural worlds go, this one has less to it than most. I wouldn’t say that there is a lot to make the series stand out in any way. As mentioned, it is definitely trying for a Muhyo and Roji kind of feel but without the humor and the main character is a big step down.

The series feels a lot more grounded than other titles as the rest of the characters all seem like normal humans. Of course they could introduce more tough fighters eventually but I don’t see as much potential in this one. Throw in how the main character’s not very good and I have to give this a thumbs down. It’s not a one shot that I can recommend and I can see why it has not gotten a full ongoing at the moment. It’s just not ready for that.

Overall, Yugen’s classroom is already out of session and I don’t think any more classes will be coming up. Perhaps we’ll see more of this title in the future but I have major doubts on that. The art is the strongest part of the story and that’s not really a good thing. Of course I am glad that the art is good but you seriously need way more than that if you want to end up being a big story. That’s just how it goes but as they say, it definitely could have been worse.

Overall 4/10

Frogs Review


I have to say, I had my doubts about a horror film based on frogs. After all, that has a lot of potential for animal violence and generally not being a good film. Well, it ended up not falling into that trap so I was glad about that. I do think the title is incredibly misleading for the most part and I would have changed it personally. Not like a title is going to hurt the score though. I wouldn’t call Frogs a particularly good movie but it does enough to stay afloat which is far more than I thought possible from this sub genre.

The film starts off with Pickett minding his own business as he takes photographs of the local animals. Unfortunately his boat is tipped over by Clint and Karen who were enjoying a nice boat ride. They tell him to come to their private island so they can give him a nice meal to make up for this and send him on his way. This is actually a very special occasion as it’s Jason’s birthday and that guy is the captain of the family. When it’s his birthday everyone has to attend and make a big deal of it. Jason says that nothing will stop this birthday celebration. That is put to the test when the big family starts to get bumped off one by one. It couldn’t be….and yet….could it be the Frogs taking them out??

If you told me this film was part parody I would actually believe you. The way the characters react to their whole family being destroyed can feel unreal at times. Jason is absolutely true to his word about sticking to the party celebration. Even with multiple family members dead he keeps on with his plan. The guy is certainly the main human antagonist of the film but it’s so overdramatic that it’ll make you chuckle a bit. Absolutely nothing phases the guy which is really quite incredible. By the time he takes the threat seriously it’s far too late.

The death scenes are crazy though. One guy walks into the greenhouse. I forget why he was there, but it might have just been to mend the plants or he was looking for medicine. Well, a snake starts to slowly toss each of the ingredients to the ground which gradually causes a poisonous effect. Now this isn’t a subtle poison but an obvious one as the smoke ends up filling the room. This guy…..walks towards the poisonous smoke instead of away from it…even as he sees that the snake is dropping bottles. Sure enough, the snake keeps going so the bottles keep falling and that’s it. There’s just no escape at that point but it was probably the oddest way to go out.

A close second though is one lady is taken out by a snapping turtle. Basically she tripped and couldn’t get out of the way in time…but it’s a turtle! They’re so slow I dare say you could outrun one while crawling or being on the ground. Honestly you could probably even defend yourself really well unless I’m underestimating them. No comment on the leeches death though, I guess that one’s hard to get around if they’re draining you dry at a rapid pace. I can also say the alligator death would be incredibly difficult to get around. Once you’re in the water with it I don’t see a way out so I completely understand on that one. It’s very understandable that this is a fight you cannot win.

So each of the characters is bumped off but you’re probably wondering…what about the frogs? Well, the frogs are there but they just don’t do much of anything in the field. Instead they seem to give orders as they are constantly yelling to each other in that way frogs speak. It’s not terribly exciting but evidently it gets the job done so who am I to argue with the results right? Having the frogs be the masterminds behind this whole plot is definitely interesting but I would have liked to have seen them fight more. I think the writers were probably wondering just how a frog could destroy somebody. Personally I’d go the poison route, like it’s so strong that the person can’t break free. That would work well enough.

Knowing that the characters are mostly all doomed, it’s hard to get attached to any of them. Pickett is the main character here and he’s reasonable enough I guess. He tries to stay out of the family drama for the most part which is really a smart move. At the same time, he’s trapped on the same island as the rest of them so there really isn’t much of an escape either. He’s just going to have to ride this one out and it’s tough to get off of an island like this when your enemies are all over the ocean. That’s something he has to deal with right from the start.

Clint didn’t seem like a very good guy. He wants to please Jason so that he’ll get the inheritance and unfortunately he chooses that over defending his wife. Then you have Karen who is easily the most reasonable member of the group. Unfortunately she is also hesitant to stand up to Jason which means that she delays the group in leaving until the last possible moment. That definitely doesn’t help matters for their chances of survival.

The film has a good twist ending but the problem is that it’s before the actual ending. Usually you want to have the twist at the end, at least that’s how I figure you would want it right? That’s not actually the case here though. It’s still a really good twist and I like how nonchalantly it’s handled but this absolutely should have been the final scene in the film. That would have really left a huge impact with the audience. It sets up the sequel quite nicely and that’s really how you want a horror film to end.

So, is this film taking itself seriously or is it a parody? Well, ultimately I do think it’s taking itself seriously and the victims are unironically making all the horror movie mistakes. Splitting up, tripping, etc. It’s just some of these decisions will really be having you scratch your head at how it all plays out. It’s also just a little hard to take Frogs seriously as the main villains even if they are having the rest of the animal kingdom helping out.

Most of the deaths aren’t really that violent. This is still part horror-thriller though so you can expect some painful ends. It has more restraint than most titles like this though so it should get some credit there. The writing is okay, nothing spectacular but I thought the characters were decent enough. The film will manage to keep your attention the whole way through too. You’ll even feel sad when the frogs end up crushing the birthday cake and all of the festivities. Those guys really were not holding back here!

Overall, Frogs may be a film that will have you chuckling half the time but it really does mean well. I think you may like it partially in an ironic way but that’s still enough to get it some points. I wouldn’t call it a bad film even if it’s really not very good. That’s why I have it squarely in the middle. You’ll have some fun with it, the film’s got good pacing so it doesn’t drag on and the film really goes all in on what it’s trying to do here. At the same time there aren’t many memorable characters and even fewer likable ones. There’s nothing about it that particularly would make it stand out as a good title.

Overall 5/10

Picnic at Hanging Rock Review


Picnic at Hanging Rock takes the term “Slow Burner” to a whole new level. It feels like nothing is happening for the majority of the movie which does end up hurting the experience. Ultimately the biggest issue here is that the movie is quite boring for most of its run which is too bad since if it leaned more into the supernatural angle then this could have been a little more exciting. It doesn’t quite go in that direction though and the odd vibes the film gives off is not enough to keep it afloat.

The film starts off with the girls at a private school getting ready for their field trip. They are going to Hanging Rock this time and are instructed not to get too close or wander off from the group. Naturally they decide to go up there anyway or at least a group of them do. At first they make it fairly far up the mountain without an issue and are even dominating the mazes. One of them is complaining the whole time but the others pay no heed. Just as it’s almost time to go back, they appear to get brainwashed by some kind of supernatural entity which forces them up while one of the girls ends up running back home. There is no trace of the girls except for one who is found later on. What happened to them and how will the school stay running?

The film is definitely going for one of those unsolvable mystery type angles. Even as a concept I don’t think that will usually work out well for a film though. It pretty much guarantees that the film won’t have much of an ending which is concerning. It’s also going to rarely be very satisfying as is the case here. I wouldn’t say you’re necessarily too invested in the film as it is but it makes the whole thing feel even emptier. A huge part of the film is in trying to locate the missing girls and find out what happened but at the end of the day there were really no answers to be found here.

Of course I would say it was definitely supernatural and the mountain itself based on how it’s presented here. We get a lot of ominous shots with the mountain glaring at everyone and it explains why the girls suddenly got so dazed. There’s always a lot of ominous music as well which works well for the scenes. One thing I will say for the film is that it does a good job of making a lot of the scenes feel odd and sinister. That’s definitely pretty impressive of the film. The problem is that it’s hard to hold this kind of atmosphere for very long without something happening. The film pulls it off for the opening segments of the film but then that’s it. The rest of the film goes back into slice of life territory that just isn’t entertaining.

While it’s always debatable whether it’s worse to be boring or to be bad, everyone can agree that a film wants to avoid both of those options. If this movie had just been more entertaining that could have helped a lot. Mrs. Applewood is probably the most entertaining character because of how she is so transparent in how she only cares for the school. If there is any human antagonist in the film, it would have to be her. She’s even saddened when they find one of the girls because she thinks this will mean even more bad publicity. You don’t get a villain more obvious than that here but she really goes all in on the role. There’s never any doubt.

A lot of the characters here are the main kids who are hardly that entertaining. Albert is a kid who’s a bad influence to Michael and is just around to cause trouble. He just lazes about and doesn’t do anything except watch the girls. Michael may not do much for a while but at least once they disappear he does his best to find them. He even has a trippy dream of sorts and never loses hope that he will find them someday. I’ll give him credit there since that’s more effort than most of the characters were putting into this.

In general the town did their best though. We get quite a few scenes of the townsfolk all launching searches and investigations into what is happening and to find the girls. While none of them is successful you can’t fault those guys for a lack of trying. There were quite a few investigations but when the supernatural is at work it’s not like any of that ever could succeed. Even the girls who do return are hardly much help since they don’t seem to remember much of anything.

Edith for example is still complaining when the grownups bring her back up the mountain to try and describe what’s happening. It’s why Edith has to be my least favorite character here. Lives are at stake and she’s complaining about being tired and sleepy. That’s just super selfish on her part. She doesn’t seem to have any sympathy towards the other kids who are missing which is a shame.

Then you have Irma is found and she really seems to be in a daze the whole time too. She doesn’t know much of what happened and is really quiet even during her goodbye scene until the class tackle her. I wouldn’t be surprised if she’s traumatized after the events on the mountain and has a much better reason to be stunned than Edith that’s for sure. Still, it would have been nice if she could have remembered more and clued the characters in. That would have at least given us something to go on.

Miss. Lumley is probably the only really nice character around. She does her best to instruct the kids and manage everyone’s sorrow. There’s only so much she can do in such a place though. With everyone being shifty and kids vanishing, it’s not exactly an easy environment to make the kids feel welcome in. I applaud her for her efforts but don’t blame her at all for leaving. There’s just no reason to stay in a place like this.

Overall, Picnic at Hanging Rock is a very dreary kind of film. It’s never really sunny over there and at all times the film feels rather grim. Even the ending is super dark and without a conclusion to the case the characters never had much hope. If the film had any hope, the ending would have destroyed it but it was already doomed by then. Nothing really happens for the whole middle act of the film which holds it back further. Throwing in some light hearted scenes or something would have helped a great deal. Instead the film just doesn’t move forward and the weirdness of it all isn’t enough to recommend it. This is one mystery you’ll want to stay far away from.

Overall 3/10

Toy Story 2 Review


It’s time to look at the manga version for the sequel. Much like the first one, the manga for Toy Story 2 does a good job of adapting everything and tying the story together well. The art is still clear and the writing is good even if the editor needs to check the text more closely for a proofread. It’s always good to see some new characters here like how we got Jessie into the mix. That definitely helps widen the character roster and I always thought she was a fun character. So you’ve got another quality character into the mix.

Things are finally going well enough with the toys when the manga starts off. They’re all getting along now while Woody and Buzz have become best friends. Unfortunately Woody is getting older now and is more prone to breaking. One day a collector happens to see Woody outside and figures that he can make big bucks by completing his Wild West set. So he steals Woody and now Buzz and the others have to find the guy before it’s too late. Meanwhile Woody meets the Prospector and Jessie, the two toys that he goes along with in the set. They really want him to stay because then they can all live forever in the museum. It is a rather tempting offer for the main character. Should he go with them or stay with his old friends?

This story has a bit more of a sense of danger about it thanks to the involvement of the Prospector. He makes for a solid villain because the guy is absolutely crazy with how badly he wants to be in the museum. It’s also more of a personal threat than the human because this time it’s a toy trying to mess Woody up. Woody isn’t exactly much of a fighter either so you can’t see him fighting the guy off without the team. If only he had chosen the old toys a little sooner, then he may have ended up getting out easier.

Woody is conflicted for parts of the manga and that makes sense to a degree. That said, I can’t imagine anyone being happy being trapped in glass at the museum for all eternity. If the case is secure he won’t even be able to move around. So he can talk but imagine not being able to move for the rest of your life? Now that would have to be really hard to deal with after a while. Don’t underestimate just how long a period of time the rest of his life would be. So if I’m Woody I still would have been going back with the main characters right away.

Meanwhile Buzz is the one who really has all of the answers in his sub plot but unfortunately for him he is taken out pretty early. The scene where he is stuffed in the toy box is pretty emotional because there was definitely a chance that he might not have gotten out. It was a nice excuse to see more of the classic Buzz though who still thinks that he is a toy. The fight with Zurg may be a bit on the anti climactic side but since they’re both toys that does make sense. It’s not like they could suddenly develop powers or anything.

Jessie also gets her character arc here as she was nervous the whole time about not being played with or being abandoned again. She’s already had a rough ride as it was but fortunately things work out for her. She adds to the character dynamics within the roster and will stay on as a good character for future movies. The Prospector is out of options but that’s what he gets for turning evil right?

Toy Story 2 does a good job of keeping in what made the first film good and then upping the ante with the stakes and villains. Seeing all of the toys getting along is also good since it shows how far we’ve come from the days where Woody and Buzz would fight all the time. It’s definitely been a long time since then and the toys need to stick together after all. Considering all the dangers out there, teamwork is really what keeps them together. Buzz deserves most of the credit for the gang being able to find Woody in the first place.

The art is also good like in the first one. Not amazing or anything but it’s all clear and the character designs are on point so you can’t ask for much more than that. For these adaptions I find that the art is usually clear and not too detailed or it tries too hard with the details and gets very messy. If I had to choose between the two options then I would certainly go with the former. You’ll end up blasting through this adventure really quickly that’s for sure.

While he’s not the main villain, I did like the toy collector though. He’s the kind of villain you can have fun with because at the end of the day he’s trying to get rich. It’s a classic motivation and from his perspective he’s stealing a broken toy and turning it into thousands. That’s quite crazy when you think about it. Even if this is what you would call a “petty” crime of course you are still hoping the heroes stop him. It’s so petty that it goes across the bend into being humorous though which is what really makes this villain work in the story.

Overall, Toy Story 2 is a good story. Like with the first manga adaption you still feel like it can’t quite match up to the film but all in all it does a good job of translating this over to the manga format. If you haven’t seen the film yet or are torn on if you should see it, then you’ll want to check this manga out. It’ll give you a good idea of the story and adapts all of the big moments but then you can always watch the movie afterwards if you liked this one. It could be a little while before I’m back into the Toy Story world so this is a good send off in the meantime.

Overall 6/10

Toy Story Review


It’s time to take a look at the manga adaption of Toy Story. It’s pretty fun to relive the film as a manga. This always seems like a good idea for someone who has no time to watch the movie or in general for manga readers to check out and then be inspired to watch the movie. I’d say the manga does a good job of adapting all of the events. Of course if you can only pick one way to experience the story then I’d probably say to go for the movie but all in all it’s a pretty enjoyable experience.

The story starts with Andy getting a new toy so all of his existing ones are very nervous. Up until now Woody has always been Andy’s favorite toy but what if that changes? Well, the odds of his fears coming true seem high as Andy’s new toy is Buzz Lightyear. The hottest toy on the market and this guy has a lot of cool gadgets like a button that has some snappy voice recordings and he can even glides thanks to his wings. That’s an awful lot for Woody to compete with. One day Buzz ends up falling out of the house and it seems like Woody may have done this intentionally so he has to bring Buzz back to clear his name. Can he pull this off or are the other toys going to forever think that Woody is very petty?

Describing the plot for a quick adventure is always tricky because you have to think about what the perfect cut off point is. I think that’s a fair description personally even if the story does change quite a bit as it goes on. You definitely understand why Woody is so jealous although at the same time it really doesn’t look great for his character. The guy doesn’t have much confidence to be intimidated like this on day 1. You’d expect him to hold down the fort for a week or so at least but playing with Andy is just too important to him. Woody would ultimately continue to improve as a character in the future films but just by this adventure you would probably put Buzz as the MVP.

He is a fun character after all. Buzz may not realize that he is a toy but partially due to that he does have a ton of confidence. There is no challenge that Buzz doesn’t think he can tackle and he does help the other toys out when they’re in a jam. The next door neighbor makes for a fairly imposing threat since the guy is absolutely brutal when it comes to the toys. It’s really fortunate that the toys don’t seem to properly feel pain like most beings because otherwise that would be really rough for them. It seems more like they just find the sensations odd at most like then the guy merges different toys together.

To think, if Buzz didn’t show up then Woody and friends might never have made a move against him. So Buzz was definitely a net positive for the whole team at large. I’d also say he gives us the best humor moments throughout the volume although Woody deserves credit there as well since the dynamic between the two of them is really part of the selling point for Toy Story in general. The other toys are nice enough like the Piggybank and Bo Peep but their role here is fairly minimal. After all the volume has to go through the events rather quickly so if you aren’t one of the main two then you’re basically out of luck.

As for the art, it’s fairly good. Nothing spectacular or anything as it’s really just going through the motions. It’s always very clear so you know what’s going on. You definitely would not say that the art ever gets cluttered or anything like that. The artist has fun with the expressions and the whole time you do feel like it all looks appropriate based on how the film was. So I don’t really have any issues there, it accomplishes what it set out to do.

The story is also fun enough like with the movie. It’s a pretty interesting concept about how the toys are alive. Naturally you’ll have a lot of questions about this because the implications are huge. Of course you’ll have to think about that on your own since this manga isn’t about to get into all of that. There’s really just not enough time for it but I’ll always give the film credit for really putting in a unique concept here. Perhaps the toys should go around from door to door to rescue other toys and make sure they’re all being taken care of. I suppose the world of Toy Story is likely a pleasant one but just like how they had a mean next door neighbor, I wouldn’t be surprised if other people are being mean to their toys. You could probably do a whole spinoff series about the toys trying to save everyone.

Overall, There isn’t a ton to say about this one. In part because I already reviewed the movie and also in part because it’s just so short. The volume is fairly small and it’s not like there’s a huge cast or anything. There’s no big topic that I have to spend a few paragraphs discussing or some kind of subplot I want to address. It’s a fairly straight forward adventure from start to finish and one that is executed well enough. It’s like a quietly good story that you had fun with. It wasn’t super or anything but you didn’t really have any big issues with it. That’s how I see the Toy Story manga. I probably wouldn’t read it again but it wasn’t bad or boring. It kept my attention and had good characters so you can’t really go wrong there. In the back of your mind though you can’t help but compare it to the movie the whole time though.

Overall 6/10

Pokemon Legends: Arceus Review


This game got a ton of hype when it was first announced. After all, Pokemon was finally entering the open world genre! That’s a really huge deal no matter how you slice it. I was definitely excited to see how this would go and I would say the game absolutely succeeds. I think there are a few small things that keep me from putting this at a 9 but either way it’s a big success and I want to see a sequel at some point. There’s just so much that you can do with this game.

The adventure starts off with Terry falling out of a portal and landing in Hsui. In this land, people are scared of Pokemon. There are two main factions, Diamond and Pearl. They both worship the all mighty Sinnoh but disagree on if that being is all about space or time. Terry ends up joining the Galactic Patrol which is a group that has recently moved into Hsui and doesn’t want to anger either group. As a result they do their best to help out whenever possible and now Terry will assist in this mission. Still, why has Terry arrived here? Is it possible that he’s a villain just here to stir up trouble for everyone? He will have to prove himself by completing missions which will raise his star rank. If he raises it enough then good things may happen.

There is a good deal of story here which is nice. I wouldn’t say it’s the most ambitious Pokemon story as that has to be Pokemon Black but a great deal of effort was put into this one without a doubt. For starters, there is a lot of good world building in Hsui and it all ties up nicely at the end. The supporting cast is also solid. Most of them may turn chicken at the end when the going gets tough but they’re all entertaining enough. A few characters get off real easy by the end though. So trust nobody and just keep developing your skills because not all of these guys are Terry’s allies. The game has quite a few twists and turns within it. Some you will likely see coming and others you won’t. There’s a good balance of things happening here and so you’re always kept on guard.

Arceus is also one of the more challenging Pokemon games by the end. You’re not necessarily playing Pokemon for the challenge but it does make the whole climax feel that much more rewarding since you really need to earn it. There are effectively 3 endings to the game here. The base ending, the post game ending, and then the true ending. I went for the first two and may go for the third at some point. The last one isn’t so much difficult as it is very time consuming. Although it’s fair to say that this is difficult in its own way since it’s hard to make up that much time.

The post game ending will put you through your paces though. I had to grind for a few hours to get my guys strong enough for the challenge and let me tell you…grinding is not exactly normal for a Pokemon game. It is very rare indeed that you will ever have to do it. This game embraces its RPG roots though as there are multiple phases to the final boss. I was rather impressed. I didn’t beat the boss in one shot but I certainly gave it a good shot right from the jump.

Now going back to the gameplay, there’s a lot to it here. For the free roam part, you run around the map with your items and Pokemon. You can throw Pokeballs at Pokemon before they spot you to try and catch them. Most Pokemon can be caught straight up like this. For the ones that are higher leveled and keep breaking out, you can throw your Pokemon out to weaken them and then throw your Pokeball. You can also use berries to get their guard down. Sometimes you’ll even want to beat Pokemon instead of catching them to improve your Pokedex.

See, there is a big difference here compared to other Pokemon games. Catching a Pokemon doesn’t end their Pokedex entry. You have to complete 10 tasks relating to a Pokemon to get it to completed status within your Pokedex. This will include tasks that range from catching that Pokemon to beating it, to feeding it, or even watching a move. Each Pokemon seems to have close to 50 tasks so choosing 10 out of those isn’t so bar. Of course 10 for each Pokemon means that you will have to complete over 2300 tasks. If you want a truly complete Pokedex (Not necessary for the true ending) then the number will be over 10,000. Quite the journey eh?

I don’t expect you will get very far in completing the Dex by the time you complete the game. That said, it is always fun to add a few more entries to your list. You can examine Pokemon from afar to see the status of all their missions so you know right away if engaging them is even worth it. Catching or defeating a Pokemon will always give EXP but in the latter parts of the game it is low enough where you’ll probably want to skip them if you’ve already completed the entry. The best place to farm exp is certainly by beating a wild Blissey over and over again. Nothing else is even close if you ask me.

You can also go around completing missions and finding lost items. The lost items seem to be infinite so you may not want to bother with that one. It increases your “merit” score though but I’m not even sure what that does. I got our score to over 1000 but didn’t notice any changes within the game. Completing missions is always a good idea though as it can help generate new missions plus there is a finite amount of these. So once you finish all of the missions that’s it. They give really good rewards too like rare candy. I managed to beat a good chunk of the missions, I want to say over half but if not, it was close to that amount. Some of the missions are simple like catching a Pokemon while others will require a lot of leg work.

As the game goes on you will be able to fly and swim in the water which are really handy. The sections of the world are rather big after all. Then you have the combat gameplay which is a bit weaker than the average Pokemon game. I suspect this is because most of the budget went into the open world part and this was just the bonus. It still works and the rules are pretty much the same but it feels like almost every attack takes the other out in one hit thanks to the new strong style feature. So if my opponent goes first then I lose a fighter and if I go first then I take one out. It feels like the attacks are just a bit too overpowered here.

I do appreciate how switching Pokemon doesn’t cost you a turn though. That is incredibly useful in the final battles as those could have been difficult without that feature. This way it’s like you get a free turn every now and again. You’ve also got crafting which is a way to build items out of resources. It’s a handy little feature but I never really used it much. In the early parts of the game you don’t have enough materials and by late game it’s easier to just buy whatever you need. I highly recommend completing the shop side quests whenever possible so you can upgrade his wares. Once you do this 3-4 times he will start selling Ultra Balls and Max Revives which are absolutely necessary. Earning money can be difficult here until you’re in the end game but then beating Blissey will get you a good amount of money through the item drops.

Now I do have some issues with the game. Mainly they are quality of life features or lack thereof which is what keeps this from being a 9. First off, the bag is way too small. You’ll get constant messages that your bag is full when you try to pick something up. I even went to the one guy who gives you more bag space and bought a ton of slots but it’s not enough. (Also it’s crazy how you’re charged big money for a single slot) There are way more kinds of items in the game than item spots to grab. The issue here is that you then have to throw stuff out which could be handy later on.

I didn’t think it was necessary to make the bag so small. Also, going back to the money angle, since it’s hard to earn money at times, that means you will often be running low on Pokeballs which can be a bit annoying when you are trying to catch a lot of Pokemon. You’ve then got to leave and return. There is no way to leave and then quick travel to a different location either. You always have to go back to home base and then set out again. It’s a small thing but that mans you have to click through the various text boxes every time you want to switch areas which adds up.

It’s little areas like that which feel like they could have been more polished. A few more months may have helped the game with a few of these features. Some missions give the compass some trouble and things like that. Still, these are all what I would consider minor quality of life improvements. The important thing here is that you will still be having fun the whole time. I could barely put the game down as I played through the whole campaign. The game’s length is also pretty good at around 20-22 hours. That’s a solid length and of course there is a ton of replay value.

I don’t see how you can catch all of the Pokemon to unlock the true ending in under 30-40 hours. If you want to complete all tasks for all Pokemon then that’s probably even longer. So you’re not going to run out of content here, that’s for sure. I still consider this to be a Pokemon spinoff game and not the next in the main line series but it’s got enough content to be one, that’s for sure. You can play this for a very long time and with all the missions around as well, you’re likely looking at 50-60 hours total.

The graphics were a big deal leading up to the game since everyone pointed out how they don’t look so great. Yes, it’s true that this doesn’t compare to any of the big Switch games. It’s GameFreak though and they’re known for being as cheap as possible while still coming out with the game. I can’t say that I’m surprised they did not spend the extra budget to make this title look amazing. Even with that being said, this is still a good looking game. Just because it’s not top tier doesn’t mean that it is bad. There are a lot of nice sceneries and effects thrown in here.

Trust me when I say that you won’t have any issues when playing through the game. It still looks good and I would play a sequel that looks just like this one in a heartbeat. The soundtrack is quite good though. I like all of the remixes here. The wild Pokemon theme and the trainer theme are both a lot of fun. The absolute best theme in the game is definitely the Giratina remix though. The most powerful moment in the whole game and the theme is very fitting. It really fills you with energy and after beating the game this was the first track from the title that I looked up. It’ll be hard to go back to the normal tune after this.

Overall, Pokemon Legends: Arceus is a very solid game. I think the lack of Arceus in a game named after him can be disappointing for some but I’m not particularly a big fan of his so I was cool with that. The game is great and I liked the story around it. We got some real villains here and a ton of lore. All of the final scenes are really serious and make you feel the danger surrounding the characters. Some quality of life updates would be greatly appreciated so maybe they could put in some free DLC. Like trying to find Pokemon when you have to deal with the usuals each time can be a bit tedious. If there was a way to filter out Pokemon that you have mastered the entry for, that would be awesome. With some Pokemon only showing up at night or in the day, I’m glad you can change the time at any camp but that also takes some time. With a little more polish this game would be near perfect but either way I would recommend picking it up right away. There’s just to much to do here that you almost don’t know where to start when talking about it. There’s plenty of stuff I haven’t even touched upon myself in this review so when you start the game you’ll be in for some surprises!

Overall 8/10

Megaman X4 Review


The Megaman X adventures continue as we head into X4. The manga has always made sure things were quite tough on X and this series is no exception. Just when X feels like he has finally beaten the bad guys and can relax, things go off the rails again. The series had to end rather quickly so we don’t actually make it to the ending of the game this time but it’s still a fun adventure. If you’re a Megaman fan or just want a good action title then this is a good one to check out.

The story starts with X and Zero enjoying the peace from the space station. It seems like the world is finally back to normal since Sigma is no longer around. X no longer has access to his post death environmental form and is back to his standard gear. For some reason Zero doesn’t seem pleased at how everyone is cheering on X as a hero but doesn’t say anything. Unfortunately peace is very short lived as a monster known as Eregion appears and immediately destroys an entire city. It begins laying waste to the world until X and Zero stop it.

The government needs someone to blame though so they say Repliforce is behind the incident. There is a lot of machinery around which does seem to link them. Repliforce is to be disbanded and all of the robots incinerated to achieve world peace. Repliforce doesn’t agree with this though and declares war on humanity. Zero ends up joining them as he doesn’t think it’s right for them to all be destroyed while X is left with the Maverick Hunter group to take them all down. Will X really be able to put aside his feelings and destroy Zero and the Repliforce members or will he have to abandon the fight?

By this point X is sick and tired of always having to fight off these mavericks. He takes it all rather hard and the worst part is how he can never save anyone in time. Later on the Repliforce group shuts off a power grid which ends up taking out a bunch of hospitals so many people die. As X watches all of this go on with no way to stop it. This has been a running theme in each series where X does save the day but only after major casualties. It’s why he has retired several times and why he detests the mavericks so much.

At the same time X has so much humanity within him that he is unable to keep from crying many times. He certainly cries a lot in this series as well and you can see how he’s emotionally unbalanced at this point. A ticking time bomb of emotion you can say and it does catch up to him. After X is defeated by Frost Walrus and he has to watch as another one of his close friends is murdered right in front of him, X goes completely insane. He turns into a dark form and just wants to murder everybody.

It was certainly a drastic shift although it’s one that doesn’t last long as the series quickly ends up finishing. I thought it was interesting although I think this already happened to X in a previous series. Either way it makes sense that this would all start to effect X quite a lot. You really do feel bad for him, I dare say that few main characters have suffered nearly as much as he has.

Meanwhile Zero is a mixed bag here. The mild subplot of him being jealous of X feels completely out of left field. By the end of the series we learn that what he is truly jealous of is X’s ability to feel emotions. Zero can feel sad and everything but he can’t cry, it’s just impossible for a robot like him and he takes that personally to the point where he even strikes X. Zero’s decision to stay close to Repliforce to keep an eye on them is very much in character with how he operates though and he got a lot of good fights. Having X and Zero in different locations was a good way to have each of them deal with a lot of mavericks.

Like with X things don’t go very well for Zero though as he can’t save everyone either. Being a Maverick Hunter is really a business where you shouldn’t expect any gratitude since nobody seems to like them at this point. Zero has his skills as always though and looks very impressive here. He’s still one of the strongest heroes on the block that’s for sure. At this point X and Zero are the only two good maverick hunters so they better keep their guards up.

As for the villains, Eregion was a cool one to start things off. He’s fairly mindless but still a strong maverick who really put the heroes in a tough spot. I certainly missed him when he was gone but you won’t forget that intro scene. Cyber Peacock is another fun one mainly because I enjoyed the mini arc where Zero enters the data world. In a way it reminds me of Battle Network which was always fun. Magma Dragoon doesn’t do a whole lot but I always like his Street Fighter type moveset which is handy for any fight like this. He is able to get up close and deal massive amounts of damage at any given point.

For someone with a big role though, Frost Walrus is your guy. This guy gets a ton of credit not just because he defeated a whole army of fighters but because he beat X and the Flame reploid in a 2 v 1 fight. Sure, X was using his base armor, but that’s been enough to defeat most fighters up until now. Against Frost Walrus that didn’t cut it. Walrus doesn’t really hold grudges either and approaches the fight as he would any other. He even lasted for a little bit against X in his rage mode. If not for Walrus doing so well and Double goading X on for a while, the hero may not have gone back into his more powerful forms to end the series off. Without a doubt you won’t see a villain more memorable than this guy here.

Colonel has a big role too of course since he is one of the Repliforce leaders. He has a big rivalry with Zero so they fight quite a few times but I definitely didn’t like him much. He’s never worried about putting Iris in trouble and puts her in a really tough spot all the time. He’s not as honorable as he tries to act. I agree with Colonel that Repliforce is being used as a scapegoat and of course he should be fighting back but intentionally targeting civilian areas like the hospital is really an underhanded play. There’s absolutely no honor in doing that.

Iris is a good character though. She does her best to keep Zero and Colonel from fighting at any cost. Additionally while Iris was conflicted about what side to join, she was doing her best to heal everyone she could. As a doctor she believed her role was to heal everyone regardless of faction and made good on that ideal for as long as she could. Then you have the General who is easy to mix up with Colonel. This guy’s a solid character and while he may not be the one giving out the orders, General follows them rather well. He’s just strong enough to be a threat without overshadowing the others.

It wouldn’t be a Megaman X manga without a traitor though right? That’s where Double comes in. By day he is the comic relief newcomer who doesn’t know anything but then he is one of the top mavericks on the villain side by night. Even his whole design changes into something that looks really cool. He works well enough as the traitor although it’s so fast that you don’t have a lot of time to process this on an emotional level. I don’t think X was particularly broken up about it at least. Man, robots don’t stay as Maverick Hunters for very long do they?

I would mention Sigma, but he doesn’t actually get to appear. As I mentioned earlier, this story ends early so the cliffhanger is the two heroes about to fight him. Too bad it couldn’t get 1 more chapter though since I think that’s really all it would have needed in order to have adapted that fight. It was soooo close, but it just wasn’t meant to be. Too bad too since I rather enjoy Sigma’s X4 design. I have a lot of nostalgia for the game in general since X4 is one of the first Megaman X games I played. It really holds up quite well as both a challenging and enjoyable game. The fully animated cutscenes were also a blast.

The artwork here is very nostalgia since it reminds you of the first 3 adaptions. That said, I do think the art has slipped a bit. Some of the action scenes can get incredibly chaotic to the point where it is really hard to know what’s going on. You know in a general sense of course but following the play by play during an action scene can be a bit of a trial. It means each chapter will take you a little longer to get through but ultimately I still want to emphasize that the art is good. Even if it may not beat the first 3, the action scenes are on point and the character designs are solid.

X4 tackles quite a lot of themes here so it’s a shame that it couldn’t have been longer to really expand on them. Like how X is the only machine who can cry and so Zero and the others are sometimes envious of this. Crying is a rather big theme in the manga and also the reverse which is that X can lose himself in the rage. I think if we had gotten more chapters we likely would have seen the two of them have a big fight to try and get X back to normal. He sort of just went back to normal on his own which was odd.

Then you can also see why X is so upset. He makes a speech about how he’s been stopping Mavericks since forever and saved the world a few times but it feels like nothing has changed. The depressing part is that nothing has changed. It’s hard to look at the world before he saved it and afterwards and see any kind of tangible change. It just isn’t there at all. Everyone is still dying constantly and the divide between robots and humans is as big as ever. After all, the government was very quick to say that every robot in Repliforce should be terminated.

X doesn’t have much time to even think about this before the group is committing terrorism everywhere. Otherwise though, you can see why Zero didn’t like this since it implies that the robot lives are meaningless. They can simply be snuffed out when they are of no more use to the government. By all means X needs to fight for the robot’s rights but once they start hurting civilians X is forced to go against them. It’s interesting because X really can’t reason with them at all right now since every minute spent talking is one where the villains are blowing more people up.

Zero quickly sees how irrational they are as well. The group could have made more good points but in the end they were just too quick to attack. So I would say they are all mavericks just using this as a convenient time to strike. Especially once we have the link to sigma. Some of them seem to really believe in the cause but then they should have been more careful with their targets. I’m convinced that they could have talked X into their side if they were more patient.

After all, X is someone who will absolutely be willing to talk and debate ideas. He’s that kind of robot but they didn’t give him a chance to do it. It was poor planning by Repliforce and another thing to blame Colonel for. As a final note, I really like the strong continuity among the X titles. We have flashbacks to the original series and even some previous guest stars. It’s always nice to be reminded that the previous adventures happened. Of course we know they did but that confirmation is important since otherwise it can quickly be forgotten.

It also gives us a chance to see why X isn’t using his big super powers from last time. It seems like he just lost them and for the upgraded armor he stopped wearing them since it was a time of peace. After being goaded on by Double, X was able to take these back out and go on the offensive. X is very strong in his own right so I can see why he left these initially but I was glad when he went back to get them. Underestimating the enemy is not something you ever want to do.

Overall, Megaman X4 is a great manga. You can certainly see where it starts to feel rushed near the end even though just one or two chapters could have made a difference. The series is filled with ideas even if a lot of them don’t really get to be completed. All in all, it still serves as a solid conclusion to the series. It would have been nice if it could have had a happier ending for X though as he still has no reason to feel anything but despair at how hopeless the whole situation is. To this day I will always be surprised at the absolutely massive body count in this series. Thousands die in every title like it’s nothing. X’s world is certainly the roughest timeline to be apart of. If you haven’t checked this series out then you definitely should.

Overall 8/10