Biollante vs War Wolf




Suggested by Destroyer The War Wolf is a pretty resourceful creature that will keep coming after you until it finally scores a win. That being said, they’re not very durable. Their regenerative abilities help to counter this but against a Kaiju the size of Biollante I don’t see that being very helpful. Biollante could wipe them away without a trace after firing one of her mega lasers. Nothing will survive such a powerful incineration blast. Biollante wins.

Blizzardman vs Vector




Suggested by Sonic Blizzardman is a pretty fun navi and one who can move quite fast on the ice. That said, will his skiing skills really be enough here? Vector definitely has the edge in attack power and I’d also give him the nod in speed. Blizzardman starts to run out of options at that point and Vector can also spit out fire which would be really lethal here. No matter how you slice it, I don’t see how Blizzardman can do a whole lot to start his counter attack. His best bet is run and gun style with his ice balls but they won’t be fast enough. Vector wins.

Cancer Bubble vs Bowser Jr




Suggested by Sonic Cancer Bubble isn’t exactly the most powerful Megaman villain out there but I do believe he has enough speed to end up claiming victory in this arena. As skilled as Bowser Jr is, he just isn’t ready for this fight. Cancer Bubble’s boomerang hands are quick enough to deal massive damage here and I don’t see how Bowser Jr can block the move. Additionally, Cancer Bubble can summon up large amounts of water which would mess with Jr’s tech. Cancer Bubble wins.

Black Tom Cassidy vs Bastion (Xmen)




Suggested by Sonic Cassidy’s actually gotten some reasonable power ups over the years including size manipulation and the ability to control plants. I wouldn’t have really expected that of him. Still, he’s absolutely no match for Bastion. Bastion has a very high level of durability and attack power at his disposal. He can very quickly overwhelm Cassidy in a 1 on 1 fight and just wins in every category that counts. Bastion (Xmen) wins.

Batgirl vs Spica




Suggested by Sonic Spica is a pretty solid detective even if she did have a lot of help in her cases. That being said, Spica is still completely outmatched against someone like Batgirl. Batgirl is also an expert hand to hand fighter which really makes a world of difference here. There’s just no way you can hope to beat a fighter like that. It’s simply not happening. Spica would need to train for years to get to that level. Batgirl wins.

Storm Trooper vs War Wolf




Suggested by Sonic A Storm Trooper is one of those fighters that you would expect to be a whole lot more powerful than he is. He’s got armor and a laser blaster. How is that not enough to win the big fights? Well, somehow or another they always go down quickly and this match will be no different. A pack of Warwolves were sent to take down the Phoenix so even if it’s just one of them, taking down a Storm Trooper will be no problem. War Wolf wins.

Icey Stats and Records

Stats time!

PS4 Trophies 10/34

Brutal Blade Level 2
Back Slash (Ground) Level 1
Cyclone (Air) Level Max
Skull Shaker Level 0
Cloudsplitter (Air) Level 0
Bounceback Level 1
Pummel Level 1
Skewer Level 1
Sweep Level 1
Uppercut Level 1
Deadly Disc Level 0
Shadow Dance Level 0
Overload Level 1
Shadow Slice Level 1
Vertical Cut Level 2
Vitality Level Max
Bubble Level 1
Perception Level 1
Regeneration Level 2

Yoshi’s New Island Review


It’s time to look at a game that I conquered really quickly. The whole game was over in one day which makes sense because the game is only about 3-4 hours. It’s also extremely easy to the point where you won’t lose much at all. Even if you do lose you can get back to where you were at within a minute or two tops. The levels are short and since you have endless health as long as you get to the baby in time there’s not a whole lot for you to worry about. There are no big gimmicks to worry about either so half the time you can keep running and jumping.

The plot of the game is that the stork actually delivered Mario and Luigi to the wrong house. Yoshi and his clan must now get them to the right place. If I were the Yoshis I would definitely be a little upset at this. Seriously they have to do this again? Well, at least they have a lot of experience in doing so. They will have to get past Kamaek and all of his minions in order to do this though. The heroes can’t lower their guard and must press on at all costs!

The gameplay is your classic 2D platformer. You jump past enemies and obstacles to get to the goal. Along the way you will see a lot of collectibles and may even solve a few puzzles. You can eat enemies and turn them into eggs. The eggs you shoot are used to activate controls and things like that. I guess the game’s main gimmick would be that Yoshi can turn into several vehicles. This doesn’t happen a whole lot though and even seems to be optional at times. Those controls were a bit weaker so I’m definitely cool with this not being a regular occurrence. I feel like that would not have been a good idea for the game long term. Part of why this game succeeds is because it’s going back to basics. It’s basically a Mario game just with the ability to throw eggs. It is fun to throw the large ones as well and it’s all well thought out. I had no issue with the gameplay.

The bosses also have a lot of variety. The Kamek bosses tend to be similar but even those switch up the background elements which is nice. Changing up the bosses so much is what separates Nintendo platformers from others. The final boss is also intense with quite a lot of forms and even a plot twist I didn’t see coming. It’s probably the most impressive part of the game because it feels like this is a moment when the game decided to go further than expected. It also had more difficulty than the rest of the game since falling into the lava would instantly cause you to lose a life. I imagine you would have to restart all of the phases again but fortunately I didn’t lose during the climax.

The level designs are on point as well. The levels are pretty short and you’re still given a checkpoint during the game so it never feels like you’re going to lose a lot of progress. It may feel unnecessary since the game is pretty easy but it’s the kind of quality of life enhancement that I always like to see. It’s important to have this kind of thing because it’s just a lot more convenient for the player. Who actually wants to have to replay a large chunk of a game that they have already cleared? It helps you improve but since this game is going for a relaxing feel then it works out quite nicely I’d say. You can play a few levels before bed or just blast through the whole thing at once.

The soundtrack is definitely very different compared to most of the big Nintendo titles. It uses the Kazoo a lot and most of the tunes sound like they’re just complete parodies of the normal themes. I suppose they would all technically be considered remixes but it had to be a little self aware. The soundtrack is just very unique. It works well enough I suppose but does make the game feel like it’s aiming even younger than usual. It does support the game’s low difficulty level though. The graphics look fine. It’s not exactly Nintendo’s A game but I think it’s going for a retro look so it succeeds in that approach. I’d rather they go with traditional graphics though because Nintendo games can look really amazing when they try.

There is a decent amount of replay value to be found here though. Each level has a number of collectibles. You can grab the red coins, flowers, and even medals. The medals are RNG though which sounds annoying to me. Fortunately the game made it so that you don’t need to grab these to complete the game which I thought was a really good move. Things like that should always be optional if you ask me. That way you don’t feel like you were penalized for trying to pay the game your way. It is part of why I cleared the game so quickly because I didn’t need to worry about stopping. If you want to explore then that’s fine but it shouldn’t be mandatory. So the main game is about 3 hours and if you try for all collectibles you can probably stretch this to about 7 I’d say.

Overall, Yoshi’s New Island is a pretty fun game. It feels like a standard platformer. It’s true that this game doesn’t really do anything new nor does it try to shatter its own limits, but that’s fine. I still would feel like i got my money’s worth on this one. It’s not the kind of game that I can find a lot of fault with. The level designs are on point and while the story is the bare minimum, I’ll give the title props for the final boss and actually having dialogue between each world. They’re little touches but things that add up. This feels like more of a complete experience than the Squeak Squad game I played for example because of this. The game may be short but it feels fleshed out. I’d recommend this one if you like platformers.

Overall 7/10

Makai Senki Disgaea Review


It’s time to take a look at the anime adaption to a game I played pretty recently. This anime isn’t a straight adaption and has quite a bit of fun along the way. It’s certainly not a great show and mileage will very but I thought it was solid. It’s certainly entertaining and the cast is strong enough to hold their own here. With solid writing behind it, Disgaea is a show that is good to pass the time with and they do quite a bit with the 12 episodes they had. I’d definitely be game for the second title getting an anime someday as well.

The show starts with an angel trainee named Flonne showing up in the demon world to assassinate the King. She finds a boy who is asleep and wakes him up. It turns out that this is Prince Laharl and his father actually died by choking on some food. Laharl is now the demon king and Flonne decides to accompany him and prove that demons have feelings too. Laharl isn’t thrilled to have company but he won’t let this distract him from assuming command. The demons won’t follow Laharl until he possesses the legendary book which proves ownership and also gets back to his real castle. His “loyal” retainer Etna also arrives to come with him on the journey. Will these 3 really be able to get alone and is Flonne right that Laharl has the potential to be a good guy?

This is a main plot in the show that is actually played pretty seriously or at least relatively so for this title like in the game. The idea of demons being capable of feeling emotions and being heroic is quite foreign for a lot of characters. The demons themselves certainly don’t think it’s possible but at the same time they all act like regular people so you never find the idea to be all that outlandish. If you’re familiar with this kind of plot you’ll also be very willing to believe that it might happen as well. Flonne can be a little naive about it but she’s still on the right track here.

I’d say that the biggest difference here compared to the game is while the game was a blend of action and comedy, this show is going for full comedy. There are rarely any serious moments until the final episode. For the most part the show is actually going for a slice of life feel as the main character visit different areas and have a lot of stand alone adventures. There are plots that reach through the whole series in the background but they don’t really take center stage here for quite a while. So how much you enjoy the series will really come down to how funny you find it to be.

As I mentioned earlier I thought it was pretty entertaining. The dynamic between the three main characters is a solid one. Laharl definitely takes everything pretty personally so he’s always fighting with the other two. Etna is openly antagonistic with Laharl and is constantly trying to get him assassinated which is a fun subplot. Then you have Flonne who keeps talking about love and forgetting that the mere mention of the word ends up weakening Laharl considerably. This also means that Laharl is rarely able to go all out in a fight. It might be for the best as he is clearly one of the strongest characters in the series and would end most fights really quick.

He’s definitely a solid lead character. Laharl’s design is certainly memorable and he would make for a really good overlord. The guy knows how to run a kingdom even if he acts like a kid a lot. The most memorable part of his character is easily his laugh though. It’s brilliant and I dare say it’s the best laugh in media. It’s just epic and the shows even ends off with this laugh. That’s when you know that the laugh itself has hit the big time. You just can’t watch this show without giving it some credit.

Etna is a fun side character to have around as well. I do think she looked a bit weaker than I expected at times though. If she really wants to be the overlord then she is going to need to hit the gym quite a bit if she wants to compete. As it stands right now she is nowhere near strong enough to become the leader that everyone will end up following. It’s another reason why the sequel needs an adaption because she got much more powerful in that title. She may be constantly trying to destroy Laharl but she’s still someone he can count on in the meantime. It may seem like a contradiction but that’s a crucial part of her character. Logic is flipped with demons so the fact that Etna wants to murder Laharl is why he wants her by his side. The show also has a nice gag with this when someone tries to take some demons hostage. As if that would work on Lahalr.

Flonne is definitely the nicest character in the series and always trying to convert the characters around her. She may not always live up to her standards such as accepting the Prinnies carrying the heroes around for a while even when told that she should probably get off to help them out. Flonne has her limits but at the end of the day she tries her best to make the right move. Laharl doesn’t make things easy for her though by doing things like stranding her in the desert and such. Flonne always takes on each new challenge with a smile. I would argue that she had no reason to accept such a punishment in the final episode of the show but heroic sacrifice is the whole idea of her character.

Then we’ve got the Team Rocket of the series which is Gordon, Jennifer, and Thursday. As the protector of Earth Gordon is pretty full of himself but he really can’t fight at all. I like the team because the camp works quite well in this setting. I would have liked Gordon to have looked a bit better against Curtis though. I think the fact that the show uses them as a full Team Rocket blasting off again approach weakens their characters a bit but they still work well enough. Similarly Kurtis doesn’t appear nearly as much here. He was one of the best characters in the game but I couldn’t rank him quite as high up here as a result. Still, he is fun to have around.

Then you have one of the standout characters, The Dark Adonis. The show pretty much spoils his twist early on but I suppose they thought people might find it obvious anyway. Now this guy is a show stealer. He’s always around with a cool line and shows up whenever the heroes are in trouble. Unlike Laharl he doesn’t mind being openly heroic although that doesn’t mean he will always do the right thing. The guy is as chaotic as can be and just does whatever he feels like. He is not someone you can count on. Even if he is usually portrayed as more of a good guy the fact that you are never sure means he is not the guy you want to absolutely have in your corner. You want someone that you know will have your back right?

Then you’ve got the Angels. Vulcanus gets a big role and is one of the main villains here. The guy can’t fight much though so he focuses on summoning demons to help him out. That definitely means you won’t really be seeing him as a threat here. The tougher angel is Lamington who is also a villain. The guy may try to justify his actions later on but there’s just no way he can. At the end of the day his decision was to try and murder a bunch of people to answer the question of if love was real or not. The guy does a lot of back pedaling. Laharl doesn’t buy it and neither do I. If anything Lamington seems to get off really easy by the end of the series. If only Laharl could have acted a little quicker.

While parts of the ending feel a bit forced due to one character making a terrible move, the show still manages to have a pretty satisfying conclusion by the end of it. The ending is definitely close to ideal if you ask me with the final twist being excellent. The ending could have easily swung the wrong way if you left out the final scene because that is critical. It just provides the closure we need for such an adventure.

The animation for the show isn’t all that good. I liked the art and the character model style though. The character designs look like they’re out of the show but when they start moving that’s when things fall apart. It’s not very consistent and a lot of shortcuts are taken. We maybe get 3-4 very solid animation scenes throughout the whole series. It’s rare to see so when the scenes pop up it’s pretty nice to see. It feels like the show had a very low budget and perhaps that’s why it decided to go for the comedy angle. That takes up less budget than if you decided to go full action. The soundtrack is certainly good and nostalgic though. It grabs all of the classic themes from the video game which work really well with all of the scenes. The game did a masterful job with all the tunes.

While there’s definitely lots of room for a sequel the show stands up well on its own so you don’t feel like there needed to be a second season. I imagine it would have gone more into some of the plots here like Laharl’s fake sister. At the end of the day that plot didn’t appear as much and goes about how you would expect. I have to say Laharl absolutely did get punked there though. It happens to him a few times though so it’s nothing new for the overlord. He’ll only improve from here though. I should also quickly mention that the Prinny makes for pretty fun creatures. Their plot is a little sad if you think about it, but they really are nice followers. They put up with a lot and their whole purpose is to support an overlord and his army of demons who don’t actually care for them in return. The idea is that they’re working towards their salvation in the end though so that’s probably what gets them going. The world has quite a few unique rules and the show lays them out nicely.

Overall, Disgaea is a solid story. If you could only choose one way to experience this series then you should do it with the games. The game does a much better job of telling the story. Still, if you want to see it in another way then going with the show is not a bad idea. The show is still a lot of fun. It may add a lot of gags and extra stories but at the end of the day it’s still relatively close to the main game’s plot. The creative liberties help you to experience things in a fresh way which is not a bad idea. It’s only 12 episodes too so you’ll definitely be blasting through it and whenever you see a critical story moment from the games the show does its best to adapt it sometimes even word for word. I definitely need to go and get Disgaea 3 at some point even if it will be with whole new characters.

Overall 7/10