Yugioh Ultimate Masters World Championship 2007 Stats and Records

Stats time!

Overall Duel Record 96-88 (I stayed in the green)
Duel Record against monsters W-L
Winged Kuriboh 5-0
Fox Fire 5-2
Des Wombat 5-2
Snipe Hunter 5-3
Eria the Water Charmer 5-6
Dark Red Enchanter 5-1
Ultimate Tyranno 5-4
Dark Ruler Ha Des 5-6
Tualatin 5-3
Hilta the Fire Charmer 5-6
Frostosaurus 5-8
Ancient Gear Beast 5-4
Yamata Dragon 5-7
Neo=Parshath the Sky Paladin 5-12
Allure Queen Lv 5 5-2
Infernal Dragon 5-5
The End of Anubis 5-4
Fusilier Dragon, The Dual Mode Beast 5-3
Levia Dragon 1-3
Sacred Phoenix of Nephthys 1-0
Cyber End Dragon 1-4
Horus the Black Flame Dragon Lv 8 1-0
Thestalos the Firestorm Monarch 1-0
Destiny Hero Dogma 1-3

Cards Collected 381

% of Decks completed below
Legend of the White Dragon 18%
Powerful Seal 14%
Established Chaos 7%
Shadow Magicians 61%
Scarlet Firestorm 10%
Summoning Thunder 9%
Ultimate Power 10%
Requirements of a Hero 98%
Confusion Envoy 5%
Toon Revenge 1%
Machines Unleashed 3%
Reboot Electronics 33%
Eternal Mentor 20%
Thirst for Victory 1%
Ominous Fiends 39%
War Against Dragons 75%
Gravekeeper’s Destiny 45%
Union Strength 1%
Sword and Sorcery Combo 24%
Messenger from the Sky 43%
Temple of the King 41%
Destroyer from Light 3%
Wrath of Evil 65%
Destruction and Rebirth 3%
Light into Darkness 48%
Deep Shadows 1%
Dark World Invasion 5%
Dark Collection 1 56%

Yugioh Ultimate Masters World Championship 2007 Review


It’s been a long while, but now I can finally jump onto the next installment in the Yugioh World Championships. I believe I am only missing around 4 of them now. The games lasted for quite a while back then and it’s a shame that they’ve stopped. Imagine how many cards a World Championship 2017 would have had. I suppose that with Duel Links the franchise may be wondering how they can top that, but I’d still like to see an attempt. While I prefer humanoid opponents to monsters in the WC series, this game holds up as well as any of the others. It’s pretty well optimized and the load times are nonexistent so that’s a win-win.

The main mode you’ll be playing here is the campaign. Essentially you start off at Level 1 where there are 6 opponents. To unlock the next level you must defeat each opponent 5 times. Fortunately this is now the only requirement to unlock the next level as previous games forced you to achieve a specific victory ratio. That required you to keep on resetting the game right before defeat which was tedious so this is a big improvement. There were opponents in this game that I had a losing record against so I am definitely glad that I don’t have to worry about that now. It makes gathering money a little easier since you actually get to keep it even through defeat.

There are 5-6 levels in the game, but only the first 4 are accessible without having to enter other modes so that’s where I stopped. My final record at the end was 96 wins and 88 losses which isn’t so bad if you ask me. I was just glad to stay above a 50% win ratio so that was satisfying enough. This main mode will likely take you at least 10 hours, but it’ll certainly depend on the deck that you create. Naturally there is a large amount of luck involved on which cards you get and such, but mitigating the risk is part of what makes you a good deck builder. Try to build a lot of combos into your deck so that no matter what you draw it’ll be a good one.

I focused my deck on Elemental Heroes. Sure, it may be borrowed from Jaden, but that’s exactly why I went with the deck. If it was good enough for him to wreck everybody then it’s good enough for me. I added in some extra spells and traps to make the deck a lot easier to counter with so at times it did backfire. Let me say that getting a hand with all traps and no monsters is no good. You always want to have a monster ready to summon or you’re really going to be in a pickle. At the same time, the final opponents all have very cheesy summons and combos so having a trap that automatically destroys the monster and wastes the last 5 minutes of their effort is a must.

The graphics are pretty clean. It’s not as if they’re doing anything too special but it’s easy to look at. The duel field isn’t cluttered and it’s always easy to see what is going on. As for the soundtrack, it’s okay. I think Tag Force has spoiled me a little as the themes there were just super awesome throughout, but the peaceful World Championship score isn’t bad. Honestly I’m usually way too focused on playing my trap cards and going through memes in my mind to actually notice it all that much.

It goes without saying that there is a ton of replay value in this game. After beating all of the main opponents you can go to the other modes that I referenced earlier. One such mode is the Limited Duel. Essentially you have to beat an opponent while adhering to certain limitations. Another one is the Duel Puzzle. You’ll be thrown in the middle of a duel and have to figure out how to win it in one turn. Despite the fact that there are only so many ways you can play your turn, this can actually be extremely difficult. Seriously, don’t underestimate just how tough this is. It’s pretty entertaining though so while it’ll take a while, you’ll have fun trying it out. Honestly it could probably take you as long as an RPG’s game length to tackle everything in this game. I won’t even count collecting all of the hundreds of cards since that would be even crazier. I have around 400 cards and I don’t think I’m even halfway there yet. Not to mention that you buy them lottery style so there is some luck at play there.

You couldn’t really ask for a better Yugioh simulator. Since the game even has mini animations for the big monsters, you really feel like you’re in the duel. The music will also change if you destroy your opponent’s ace monster. As I mentioned, the controls are really smooth so you’re not going to attack the wrong person by mistake. The turns are pretty quick so it’s not as if the long loading times exist to deter you. The amount of cards at play is also pretty good and earning money is quick so you are always ready to buy your next pack. As such I don’t really have any complaints for this game. A minor nitpick would be that I’d prefer to have fought some of Jaden’s opponents from the show instead of generic monsters. The classic Yugioh games all had you fight with iconic characters like Kaiba and Pegasus. There weren’t cutscenes or anything, but at least it would feel more like you were fighting an actual opponent. As you went up the levels you would fight stronger/more popular fighters. Here…I guess having Cyber End Dragon in World 4 makes a lot of sense, but I didn’t even know a bunch of the other monsters. It was just an odd change although the last Yugioh GX game did that as well so maybe it’s just GX’s gimmick or something.

One of these days I’m definitely going to have to make a list where I place all of the Yugioh Games from best to worst. Such a list would be super hype and perhaps I should make that an article. Keep your eyes out for that even if it may not have the clickbait headline that I usually try to have accompanying it. The highest game for Yugioh on my backburner is Duelist of the Rose, which will likely come up pretty soon. It technically is pretty short since there are only about 7-8 duels as opposed to close to 200 in this one, but I’ve heard they are super tough to compensate for that.

Pro tip for when you fight the opponents. Stalling them usually won’t work. I was able to really take advantage of that in the Wii game, but here they always have some kind of fancy combo to wipe the field so they can usually outlast you. If you have the edge in battle, just throw out an attack. Odds are that it will succeed and you’ll be glad that you did. Surprisingly most opponents don’t have a trap card to punish your attack in the later levels as mostly it’s just the intro opponents who will do that.

Overall, If you’re into Yugioh, then this is a solid game to get. My personal favorite World Championship game may still be 2006 because I felt the gameplay was the best from all of them, but I also may be bias because that game had my favorite deck. I went through all of the options for hours in that game and finally came out with a really hype fire deck. Every card had a lot of power behind it and I cruised through the game. Still, I made a pretty solid deck in the end through this game as well and it would be fun if I could fight myself with it. 2010 is also a pretty great title since that one did actually have a main story as well. I’m not sure which WC game I’ll get next, but 2005 is definitely the cheapest one which sounds good to me. I believe it is the final classic Yu-Gi-Oh title that I have not purchased yet.

Overall 8/10

Total Recall Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such. A review of the unedited version would likely be far harsher.

It’s time for an old action film. I mean, it’s not that old compared to some of the films that I’ve seen, but 1990 is definitely not in the current decade anymore. It’s definitely an exciting flick where the thrills never stop…but it’s not a good movie. Think of it like a classic horror film or an engaging zombie thriller where you’re entertained and invested while watching it, but afterwards you still admit it was a bad movie. This film makes far too many mistakes for it to get anywhere near a positive score, but at the very least you won’t be bored.

Doug is your classic film protagonist. He wants to leave his construction job and head to Mars. Unfortunately, there is a bit of a civil war going on there with terrorists constantly launching attacks and destroying civilians. As such, Doug’s wife rejects his request. Doug decides to do the next best thing, pretend to go to Mars. He had to a memory altering place so they can implant the fake memories. Unfortunately, the procedure doesn’t work as planned when Doug’s memories of the past come to the surface. Now everyone wants to murder Doug while he finds a recording of himself saying that he is a hero. Doug has to go to Mars for real this time and save the planet. Does Doug have what it takes to accomplish this mission?

While the film is action packed as I mentioned, it does have a very boring intro. The first 10-15 minutes feel like something out of a romance film as the characters exchange very poorly written dialogue with each other and everyone in the audience cringes. We finally move past this brutal intro and the film really starts once Doug has the procedure. You have to question what kind of guy Doug is even before it though. The memory altercation is essentially a way for him to cheat on his wife without actually doing it as he goes on a spy mission and has to do a lot of edgy things. Why do they have to make the leads so morally dubious? Couldn’t Doug have chosen the happy pizza salesman option or something instead of the double agent? It’s hard to be too sympathetic to Doug from the start.

Anyway, the fast paced nature of the film is pretty good from here on out. We get the classic chase scenes where Doug is chased by the villain organization. Fortunately for Doug, he knows how to use a gun and can handle himself pretty well. He makes use of an illusion device to get the drop on the villains and Doug is effectively a one man wrecking crew. He destroys dozens of guys on his own. He also doesn’t tend to backup from any threats as he fears no one.

I thought the soundtrack was fairly good. Not downright amazing or anything, but I recall enjoying it during the film. It wouldn’t do to have low budget themes during a big action scene right? The effects also hold up decently well for the overall landscape and gun design. There’s not much room for it to actually shine since by and large the place looks pretty realistic even though it’s the future.

Time to start looking at the negatives now. First of all, the film is incredibly violent. It tries to be grotesque whenever possible and playing the maximum grit card. Characters get burned so hard their eyes start popping out. Others have limbs getting severed or are blasted full of holes. The characters who survive get deep cuts into their skin which the film tries to show as much as possible. There’s rarely any happy scene aside from the main character as everyone has to suffer from being trapped without air or burned. There are no alternatives. If you try to help the main character, you’re probably doomed.

There’s also animal violence to look out for. Poor rats are shot for absolutely no reason and then a bunch of Goldfish meet a similarly fatal fate. There’s no reason to get the animals involved and that’s just poor writing. Speaking of poor writing though, the script is absolutely terrible and would fit in with the average horror movie. The amount of language in this film is crazy. Fortunately the TV airing I saw managed to air them all out, but with how often they had to do this you get a pretty good feeling on how much language was there. It’s a crutch that lesser writers use to make everyone sound edgy and realistic. In actuality, it just makes the film look amateur-esque compared to the big hitters. I’d expect nothing less though.

It also feels like the stories that take place in the future always focus on the wrong aspects. Instead of looking at how we’ve changed the world with science and how our weapons are better, it focuses on how society is more deprived now. We have very sketchy bars that have survived and they’re always about messing around instead of ordering a good burger. This film isn’t the only one guilty of it, but it doesn’t help to mitigate the damage either. These scenes are pretty bad and the romance in the film is laughable at best. The only thing the film was particularly good at was the action scenes and even those were wrecked by the gratuitous violence. The film should have quit while it was ahead, but then it would only be about 30 seconds long since it opened on a bad note.

The head honcho of the villains was fairly decent in his role. He just wanted to make a lot of money and keep up his success. Naturally he’s evil and all, but at least his reasoning for why he was evil was more original than some other villains. His main lackey wasn’t the greatest though and always got humiliated whenever he’d appear. Technically he is a competent fighter..it’s just that Doug is better. I didn’t like the leader of the rebellion, but his design was also pretty terrible once again just to mess with the film. The main heroine was all right I suppose but she didn’t have a lot of time to do much. At least she did well against Doug’s fake wife.

Overall, the reasons above are why the film’s just no good. It ultimately crosses the line from epic to edgy and it does this with no remorse. I certainly wouldn’t recommend this film to anyone and you’d be better off watching Jingle All The Way to see Arnold get into some good fights without worrying about the negatives. I don’t have a whole lot of hope for the remake either but surely it should be a little better than this one…..right? If not, maybe the film needs to try and focus on the whole concept of Total Recall a little more instead of everything else. Being given fake memories could be pretty cool, but that part never really happens at all. The film tries a misdirect at one point that the whole thing is fake, but I don’t think you’ll buy it at that point. I do have to give Doug some credit there though. He absolutely never believes the villains and always laughs at their attempts at a plot twist. He usually does get convinced or almost convinced once they activate their feigned outrage and start to show him videos, but he starts out on a solid note. I feel like there is a good and engaging movie hidden in here somewhere, but it just never broke out into the light.

Overall 2/10

My Little Pony: The Elements of Harmony Volume II Review


It’s time to check out the new My Little Pony guidebook. I read the last one almost 4 years ago so it has certainly been a while. I suppose that makes sense since each guidebook covers 3 seasons of the show and it takes a while for those to be produced. As it stands, I can’t see a third volume coming out for a long time since I think it is currently only 1 season out of date. It’s a very informative book and I can honestly say that it is pretty much perfect for learning about the ponies. I dare say that Megaman.exe and Transformers still had the most colorful and immersive guidebooks on the block, but this one keeps it close.

There are several sections in the book. First we take a look at the main ponies of course. The book talks about the Mane 6, their friends, allies, enemies, etc. It also talks about the surrounding areas and just about everything you need to know about the basics of Equestria. This section is always pretty fun and even if you already know most of the characters, it’s nice to see their write ups. It’s an essential part of every guidebook.

There is also a small section at the very end of the guidebook which talks about the songs. It writes down all of the lyrics for them so you can really appreciate the writing. I’m guessing they only chose some songs as I doubt there were 3 seasons worth of lyrics in there, but maybe there weren’t as many musical episodes as I had expected. The songs were nice although it’s always a lot more enjoyable to actually listen to them than read the lyrics.

The bulk of the book and the section where you’ll spend the most time are the episode descriptions. The guidebook goes through each and every episode from seasons 4 through 6 and gives a detailed look at what happens. They even post the moral to each episode on the bottom of the page. This is one of those areas that separates the guidebook from the rest. I can’t think of any other guidebook that does such a great job of showing you all of the episodes. You could theoretically be able to start season 7 feeling confident that you know everything if you read this guidebook. (And the last one of course)

There aren’t a whole lot of bonus features beyond that so I’ve pretty much mentioned everything there is to know about this one. So it’s pretty basic with the episode summaries being the main thing that makes it a lot of fun. Without it I’d probably have to dock a star, but it’s good enough with that feature. You’ll find yourself breezing through the book as you eagerly catch up on the latest pony knowledge. Now lets talk about some of the bonus features that the book could have had though.

I think some sections that could have made the book a lot more detailed would have been a nice Q and A section. Seeing the writers and voice actors talk about the characters and answer questions from fans would have been nice. Maybe hintings at future episodes or at Derpy’s big upcoming role would have been neat. Maybe some character popularity polls like which MLP characters are the most popular or something of that nature. These are all things that could have made the book more epic. “Top 10 MLP fights” may not be applicable for the average fan but what about something like top 10 songs or top 10 episodes? Those are a must for the average guidebook. Maybe what this series can do is make the next volume come out after 2 seasons instead of 3 and then they can pack in the empty space with some of these bonus features. Just a suggestion, but I do think it would make the book even better.

Overall, You’ll enjoy this guidebook. The only way you wouldn’t is if you aren’t an MLP fan, but if so then I doubt you’d be reading this in the first place. I suppose it could be a good launching on point for fans who haven’t had time to watch the show but in that case I would hope that you would have read the first voluem first. That would definitely be beneficial. It’s been a while since I read a guidebook, but maybe more will pop up at some point. They seem like an easy thing for a franchise to do so I wish more would do them. Imagine a nice Pokemon version where it’ll cover all of the episodes in a region? That’d be really nice. Meanwhile, now I just need to wait for my library to get the next My Little Pony comic to continue this marathon of the franchise.

Overall 8/10

Teen Titans Go! Volume 4: Ready for Action Review


Time for a Teen Titans Go collection! Of course, I’m not talking about the current flash animated show, but the original Teen Titans Go adventures. It’s basically the classic TV show team with the original designs so you can’t go wrong there. The art can be a little sketchy at times, but it’s definitely a pretty fun collection. We get quite a few stories and always some action around. As always, Robin also manages to steal the show.

The first comic deals with a bunch of zombies attacking. They seem to attack every place where a musician takes the stage so that seems awfully suspicious. The Titans head over there while Raven goes to fight the mastermind directly. He seems to have manipulation over the shadows so he is someone that you definitely have to be careful with. Of course, Raven has a lot of experience in this field herself so she’s certainly not worried. A pretty good start to the collection. It may not have had a lot of action, but I liked the mastermind who was in the shadows. Raven taking care of him with minimal difficulty definitely makes sense since there is no way this guy should pose much of a threat to her. Raven is simply on another level when it comes to powers from the shadows.

The next comic had Raven fall inside the video game world when Atlas made his big return. Cyborg has apparently been hiding from him for a while, but you can’t escape Wifi and lag switches. A lot of technical glitches occur which is why people keep falling into the game. Can the Titans clear the game and get out or will a cop out occur? Unfortunately it’s the latter, but it’s still a fun issue. The original Atlas episode is actually one of the most underrated ones in the series if you ask me and I thought it was pretty good. I would have liked for Atlas to have actually fought here. So it’s not as good as the first story, but still solid.

Next up is the Beast Boy adventure. He gets turned into a Godzilla homage so the Teen Titans have to team up with the East branch to bring him down. They take out the Voltron robot that Cyborg had been saving and manage to really knock the fight out of Beast Boy. Who doesn’t like a giant monster comic right? I prefer humanoid opponents, but it’s hard to say no to a Godzilla homage. At the very least it was also fun seeing the East squad again. Speedy and Robin had a nice team up as well.

Things changed a bit with the next comic as it was actually two mini stories. The first story is about Raven lending all of the Titans her super spooky book except for Beast Boy since she figured he couldn’t handle it. He’s not mature enough. He decides to prove her point by breaking into her room and stealing her book. It’s the wrong one though so he unleashes a monster to the world. Pretty decent comic and I’m glad we got the moral at the end that Beast Boy isn’t ready for it. The second half story was a lot better though as Robin faces off against Slade and they have an epic battle until Starfire wakes Robin up from his day dream. Hey, it might not have been real but it makes for a fun adventure. The art got very water colored for some reason for this issue. I’m not really a fan of that style, I’ll take the classic look.

The next two comics are definitely the best in the volume. First off is the return of Red X. He’s here with a vengeance as he starts committing a lot of crimes. The strange thing is that when the Titans try to stop him, he seems to be in 5 places at once. Most of them are robots but is the real one the real Red X? He’s never used such a tactic before. The Titans assemble and get ready to take him down. It’s a pretty action packed comic with Robin as the focus, how could this not win? Robin is also the only member to do well against his Red X counterpart which is worth mentioning. Yeah, all told, I was pretty satisfied with how the comic went. Even the art seemed to be at its peak here.

Next up was a sequel to the Master of Games story. The Titans are taking down crooks as per usual when a red gem shatters and they all switch powers. Robin gets Starfire’s abilities while Raven gets Robin’s hand to hand skills for example. It’s a pretty interesting development and as expected, Robin and Raven handle the changes the best. The others have a pretty tough time of it but they’ll have to stay strong since crime never takes a holiday. It’s not a super action packed episode or anything, but swapping powers can always be an amusing plot line for an episode. This one handled it pretty well at that.

Finally, we end off with a Christmas episode. The team has to deal with the Multiple Man. (I’m not positive if that’s his name, but it would make sense) He’s ruining Christmas for everyone. Robin manages to stop him with a good trick, but Beast Boy is sad because Robin has to give his present to a random guy whose present was ruined. The secret santa may not have worked out for everyone, but it’s the thought that counts. It’s a pretty happy comic that is fitting for a Christmas story and it’s a reasonable way to end the collection. It captures the spirit of the TV show as an action packed adventure that had a good amount of humor.

It’s always nostalgic seeing the old cast. The Titans Go series was definitely a blast so it’ll be cool seeing the other issues at some point. The art could use a bit of a tune up at times, but I like the overall color scheme and character designs. The author just has trouble with the faces from time to time. Either way it is certainly a style that is easy to read and stands out though so I’d call that a win in my book.

Overall, You should definitely check this comic out. Think of the issues as the lost episodes that you never got to see when you were a kid. Hopefully the series got quite a few more volumes before ending. The array of stories is pretty solid and it felt like a good amount of content was squeezed into the volume. In these troubled times of Chibi Teen Titans Go episodes, it’s always helpful to remember the original. Perhaps these stories will be adapted into a one season sequel show someday. You never know…it could happen.

Overall 7/10

Percy Jackson and the The Olympians: The Lightning Thief Stats and Records

Only one stat in this game!

Level 56

That’s all I needed to clear the game. Pro tip, keep your attack items handy until the final bosses, then you can just spam them.

Percy Jackson and the The Olympians: The Lightning Thief Review


Time to look at a movie tie in that came out for the DS. I actually miss these games. For a while (The Gamecube era) just about every movie got a video game adaption almost instantly. They were usually short and fairly low budget, but there were some really good ones like the Spider-Man games and the Matrix. Typically none of them were downright terrible or anything either so it fun to have them around. Lightning Thief is one of the last movie games left or at least comparatively so. It’s naturally not a AAA title, but it is pretty fun and I enjoyed playing through it.

The plot starts off with a bang as Percy is chased by a Minotaur. It ends up destroying his Mom and Percy is taken to a school for demi gods like himself. Percy doesn’t care about fitting in with the other kids and doing his studies though as he wants to go to the under world and save his Mom. The problem is that he has been framed by someone for stealing the Master Bolt. If he doesn’t find it within 24 hours to clear his name, Zeus will start a huge war among the gods and millions will perish. Percy decides this is important enough to make a sub goal on the way, but saving his Mom is the priority. Mission start!

The gameplay is a pretty simple turn based system. You have to tap on the screen at the right time to reduce damage from enemy attacks so that makes it a little interactive. If you land a critical attack then you draw on the screen to increase the damage. Each character can have 3 different attacks equipped and instead of everyone getting a turn, each party gets a turn. This means that you can just stick to using one character and the other 2 can act as shields in the meantime. Interestingly, Grover was the strongest character in the game so I rarely ever used Percy. I’m assuming that was an accidental game design choice.

To progress through the story, you go from level to level via a map. There are no random encounters like in a traditional RPG as you see each circle before you cross it. You’ll only be forced intro a non story encounter once in a blue moon so for the most part you’re always progressing through the story. That being said, the game does add a lot of henchmen and random bosses for you to fight in the story to pad the game out a little. It’s still not a terribly long story and you’ll probably end up beating it in around 10 hours or so. It feels a little artificial when you’re fighting the same enemies over and over again, but fortunately I like turn based combat so it wasn’t too bad.

There’s not much in the way of replay value though. You can level yourself up to 99 I suppose. There’s not much point to doing so, but I suppose it’ll feel good. There are post game bosses that you can track down as well and eventually you can clear the map. It doesn’t personally interest me, but it’s better than not having any post game stuff to do.

The soundtrack is rather limited, but it isn’t bad. I liked the main theme well enough. It may not have been quite as high effort as the average title, but I like to think it tried its best. The graphics are also rather underwhelming as the sprites can be really blurry. It looks slightly worse than the average PS1 game, but I like to think that it would have looked better if the developers had been given a few more months to work with.

One thing to keep in mind during the game is that items are extremely valuable. They usually don’t count as a turn so you can still attack afterwards and they also deal as much, if not more damage than your best attacks. I ended up saving all of the items I had earned until the final 3 bosses and I’m really glad that I did. I was able to beat them extremely fast thanks to this strategy as I just spammed the items. The final boss was only able to get in one shot thanks to my item spam. You get items with each level up so just follow that strategy. In the meantime, use your upgrade points to improve strength and accuracy.

My favorite combo that I used for the whole game was Percy’s Accuracy increase ability on Grover and then I’d use his heavy slash to take out the opponents. It’s full proof and will work without exception for the first 80% of the game. After that you may need other strategies at the ready since the villains really love to spam status effects against you. They’ll blind you, burn you, etc. You just gotta press on or use the overpowered healing ability which cures you of everything and also restores a bunch of health. Clearly this game wasn’t balanced all that well.

The game did a good job of making Percy a really likable main character in this game. He doesn’t back down from a fight and is always making the right calls. He goes to save his Mom even when everyone else tells him to back off and he handles the traitor twist pretty calmly. He’s pretty much the ideal main character and while in part that may be due to the game’s limited level of story telling it worked out well so I can’t complain. The other characters were around, but none of them were as likable or charismatic as Percy.

Overall, The Lightning Thief was a fun game. It’s not a masterpiece and the story is stretched out a little too much at times, but you won’t get bored. It’s repetitive, but after catching over 50000 Pokemon in Go, I chuckle at the average game’s repetition. It’s pretty easy so it’s not much of a challenge, but it doesn’t feel insulting either. I wish the game would chill a bit with the status effects as they barely hurt you and just stretch the battle out. At the end of the day though, it’s a solid portable game to keep you entertained for a few hours. I’d recommend checking it out and maybe it’ll inspire you to watch the movie.

Overall 7/10

Pennywise vs Solomon Grundy



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Suggested by Jimmy Pennywise is reasonably powerful when he’s fighting with frightened kids, but how does he fare against a fearless zombie? Not very good. Solomon Grundy will easily be able to punch his way to victory here as Pennywise can’t really do much to slow him down. Grundy has traded blows with Superman in the past, that’s all you need to know. Solomon Grundy wins.

Vaatu vs Kirito



Vaatu
Kirito is a powerful swordsman so taking on a shadow creature like Vaatu should be easy. Vaaty is no slouch when it comes to a fight so I’m not underestimating him, but Kirito is a lot faster and he’s also a lot more determined to win. Overcoming his fighting spirit is just not something that I see happening. He’ll keep chipping away at Vaatu’s HP until he’s down for the count. Kirito wins.

Han Solo vs Luke Skywalker


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Han Solo actually managed to get two straight wins to start off his blog career which is really impressive. The guy has definitely got heart which makes up for not having any powers. Still, he won’t be able to beat a Jedi half-master like Luke. Luke got pretty far in his training so deflecting gun blasts should be easy for him. There’s no way Han can break through his defenses. Luke Skywalker wins.