Pandora Hearts Review

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It’s time to look at a rather confusing and convoluted manga. This one lasted for a very long time so it got to set up a lot of plots and then end them. As opposed to other series, I didn’t find the ending all that rushed, which was definitely a good thing. At the same time, I can’t say that the series was that good though. While it never turned into a train wreck like Black Butler, it ultimately never got to be all that great either. 07 Ghost was a confusing title, but one that had potential and I think a re-read of it makes the series all the more interesting. With Pandora Hearts, I don’t believe that going through the series again would make it much better because it still has a lot of negatives that can’t really be scrubbed away. If anything, reading it in such a quick batch would likely just make me remember more negatives that I may have forgotten otherwise. As you can tell, this won’t be a very positive review. The series isn’t terrible though so the score won’t be super low, but low enough to keep it under the line.

The series follows Oz, a member of royalty. He was cast into the Abyss, which is the home of demons. They are called Chains in this series though and you can make a contract with them. It comes at a great price if you don’t do this the right way though and as a result, Oz now has a timer on his life. Once it goes down enough, he will die. Using his partnership is naturally now recommended all that much. One day, Oz meets up with his Chain, the B Rabbit. Her human form is that of a little girl who doesn’t know all that much about human customs, but she likes eating and can fight very well. This works for Oz as he finally has another fiend. His butler, Gilbert is the other. The heroes decide to help Alice (B Rabbit’s human name) find her memories, but this will put them in the way of many powerful aristocrats and evil organizations who have their own plans for this unique chain.

That’s the plot from the beginning at least, but it changes rather drastically as the series goes on. If you thought that you’ve read a convoluted manga before, I can assure you that this one is even more so. I pride myself on the fact that I never really get lost in any movie, anime, manga, or other form of media. This one is no exception, but sometimes it will be tough to get what’s happening. My advice is to just take it in stride. Whatever you gleamed from the scene you should simply add to your head canon and continue from there. That’s the way to do it if you ask me.

Now, what holds this series back? Well, there are a few things. For one, this is one of those mangas that can go a little overboard with how violent it is. In particular, this usually applies to the flashbacks, like one which involves Alice and her true origin. The massacre is mentioned and hinted at several times before appearing and it manages to live up to the name. In the present, the violence never gets to be all that bad so it’s really just flashbacks which make things dicey. The past can also be very dark at times, which can also be a bit much.

For example, one character is basically born to die. She must be sacrificed in an old ritual that has survived throughout the many centuries. Even her brother, who is a super honor bound guy that everyone looks up to decides not to try and save her. On the contrary, he is the one to do the deed. To fulfill an experiment, another scientist asks Alice if she wants to have a kid right before she dies and she agrees to it. That was really random and also pretty nonsensical. Alice’s ancestor should never have agreed to such a thing. It definitely cheapens her character. As a result of all this, the real Alice ended up being born in darkness and not having much of a life to start out with until she met Oz. Even from there, the other Alices all try their best to mess things up for Alice before going through quite a few 180s until they decided on a personality.

Unfortunately, the art is also not that good for this title. Quite a few of the characters have identical character designs so they all start to blend together for a while. By the end of the series, I was finally able to distinguish one of the blond villains from the other, but it certainly took a while. The art also can’t keep up with the fight scenes so whenever a battle occurs, you end up missing a lot of it. We get large visuals and double splash pages, but there’s simply too much happening for the page to contain it all and things get rather crazy. The artist could take some tips from how Bleach handles its fights.

I can say that there was some clear improvement from the start of the series to the end though. The artist certainly did his/her best to make the action scenes more legible. We also got many cool closeups and images of the hero with his monster/chain in the background. Two of the images that I used for this review are examples of that. The series had a lot of epic visuals throughout which is why its a shame that the series ultimately wasn’t better than how it turned out. The concept still could have been great and I think that Pandora Hearts could have been a great success if it had played it straight and acted as more of a standard action title with each character being able to summon his/her chain to do battle with. It could have been a tournament series of just an average Shonen battle manga. This didn’t happen, but it would have been neat.

All right, let’s take a look at the characters. Oz is the main lead in this series. He can be a decent main character at times as he tries to be a nice guy who gets the job done and takes out the villains. Unfortunately, he is very similar to Ciel from the Black Butler series in the sense that he also tends to crack a lot and go off the deep end. He goes on a big murder spree a few times through the series. Usually it’s because he’s either being mind controlled or the villains decide to push his buttons, but he does let loose quite a few times. It makes it a little harder to take him seriously later on when he’s giving friendship speeches. His weapon of choice (Large scythe) is pretty cool though and I’m glad that he can fight a little. I wish he were stronger so he could put up more than just a little fight, but it’ll do for now I suppose. What Oz needed to be a better character is a nice injection of confidence and consistency.

Alice was a likable heroine. I think she would have worked a lot better as the main character instead of Oz. She never seemed to fall for the villain mind games that Oz and Gilbert always stepped into. Her only annoying trait was that she always tended to act very uncivilized and would bite Oz as a greeting once or twice since she thought that was normal. It’s not taken to extremes like with other characters though so it was manageable and in the end she is one of the better characters. Having her as the lead over Oz would have been a great idea. Just seeing her deal with the other 3 Alices and convincing them to see things her way is an example of why she’s so good.

We’re going back to inconsistent characters with Gilbert though. He’s someone who I wouldn’t trust too closely. Technically, his goal is to protect Oz and that’s what he does for most of the series, but a spell was placed on him which sort of forces him to betray Oz at one point. Suffice it to say, this did not help his case one bit. I know that mind control’s an iffy thing, but it’s always a little hard to recover from that. Beyond this scene, he wasn’t all that bad. He did a decent job of protecting Oz and he did have a chain so at least he could fight when necessary.

Oscar is Oz’s uncle and the guy was definitely nice. Despite the tragic origin stories that came to light later on, he always had a positive disposition and cheered Oz on whenever possible. Unfortunately, he was also completely powerless and never really had an effect on the story. On the other hand, Zai was a pretty terrible character. He’s Oz’s Dad and basically a villain who hid among the rest of the cast. He barely appears and really only shows up to insult Oz and get the main character into another Shonen depressed state. The guy really didn’t have a purpose here at all.

Vincent is one of the antagonists although he tries to act like a good guy at times too so he’s really all over the place. Needless to say, I definitely didn’t like this character. He made some decent threats at times I suppose, but for the most part he was really just all talk. It doesn’t help that he got a fairly generic design within the realm of this manga. It’s a good design for the average series, but here it just looks similar to everyone else. There’s nothing really likable about him.

Echo’s a fairly decent character. She doesn’t really have any emotions, but gradually starts to get them during the series. Out of nowhere she does obtain a split personality though with a being named Noise. It acts as a puppet controller which can manipulate her actions and tries to sever her bonds. It definitely leads to some dark moments for the character and does wreck everything for her. Echo’s a likable character, but it’s a shame that she was really losing the mental battle against Noise. What happened to the heroes having strong will power? There is a lot of mind control in this series so it doesn’t stop with Echo.

Next up is my favorite character of the series. Elliot felt out of place amidst the others because he had a great moral compass and never wavered in his trust in justice. He constantly called everyone else out on the corruption afoot and he didn’t need any special powers to fight it out with the others. He only used a normal blade to fight for his ideals. I suppose that I can’t say much else due to spoilers and such, but needless to say I wasn’t crazy about how things played out for him. In my eyes it was a mistake on the manga’s part. Granted, it was certainly unexpected so I’ll give some kudos there.

Leo is one of the worst characters in the series and I certainly couldn’t stand him. Originally he started out as a soft spoken guy who always liked to throw insults for no good reason. It was supposed to grow on you, but it just came across as irritating the entire time. In the second half he gets a lot more vocal, but it’s because he’s being partially mind controlled for these sagas. Either way, it didn’t do anything, but make me lose even more respect for the guy. Leo’s powerful, but verrrry annoying and unlikable.

Break isn’t all that much better. He’s the “hype” character of the series who can even fight when he is completely blind. That’s impressive and all I guess, but he’s always very cryptic and it’s hard to find him likable at all. He’s certainly no hero and will do anything if it means that he will be closer to his goal. He’s one of those characters that no side can trust, but he doesn’t pull off this role all that well. Sharon is one of the main heroines, but her role is rather small. She can actually fight to an extent, which is nice, but she didn’t really do anything in the grand scheme of things. Getting into a fight does keep her from being too generic or powerless at least.

Rufus appears as the first big villain in the series aside from the Baskervilles. That’s how he appears at first, but then he starts switching sides like crazy. It doesn’t help that he’s a member of royalty either so nobody dares to mess with him. Even the heroes just allow him to have free reign the whole time. He gets a plot twist near the end, which does nothing to help him. After all of the hype that he got, Rufus didn’t do much with it.

Reim was a fairly good character. He was a loyal sidekick who would take a bullet for his friends. (And he did just that) He never became one of the more important characters, but sometimes the minor ones are the guys who steal the show. We’ve also got Jack, who gets a number of plot twists. They all serve to make him less and less likable until he ends up being one of the meaner/crueler characters in the series. At first it seems like he’s at least being evil in order to save someone, but then it turns into more of a classic revenge story, but on someone who doesn’t seem like she’s earned his wrath. Jack’s plot really makes no sense no matter how much they try to make him sympathetic. His plot is all over the place and he can’t even trust himself. It’s a shame since he started out as one of the more likable characters. When he told Oz the truth about the Rabbit, I did actually enjoy that twist.

As for the Baskervilles, they don’t actually get much character development. One of their members is a little girl who likes to murder people after playing them. On one hand, she acts rather innocent, but then that seems to be a facade on other occasions. By the end, it’s unknown which side was real since the manga plays up both aspects. There’s also an older lady who seems a lot more reasonable and offers to help prevent the end of the world depending on what the higher ups say. There’s a guy who is around to punch things…..that’s basically his role. You’re left to wonder why these villains work for the big boss since they seem rather confused about the whole situation as well. Why do they know some things and how do they ultimately fit in with this mystery? In the end, that is a mystery which engulfs the other mysteries. It may have been mildly explained at some point, but this group never gets a big flashback to flesh them out. Ah well, maybe a bonus chapter or a post series interview dealt with that.

The series takes a lot of cues from Alice in Wonderland so fans of the classic fantasy stories will likely enjoy this series a little more than they would otherwise. It’s definitely a nice tribute to those classics. I mentioned earlier that reading the series from beginning to the end in a quick batch or two probably wouldn’t help the series, but I thought I’d add a disclaimer that it could be the reverse. I really can’t say for sure until I re-read the series and it could be a long time until I do that. Naturally, it’s always a lot more fun to read a series all the way through with no interruptions, but that’s really not possible until a series is over and even then, only if your local library has it all or you already own the series. Plus, the double edged sword is that you will remember everything. The good and the bad will both be a lot more fresh and you simply have to hope that the former wins out. This series made it to 24 volumes and did get a pretty big fan base. There’s a lot of content to be found here so if you enjoy the characters, it makes sense that you would like the series a lot. It really just needs to start on the right foot for you.

I will also give the manga some props for the fact that it really didn’t have any fanservice. Perhaps I am forgetting something, but as far as I can recall, there was none of that to be found here. Considering how long the series lasted, this is actually quite the feat. It’s sad that this is actually a super rare occurrence, but that’s just how it is nowadays. The manga stayed classy throughout and I also can’t recall any animal violence although I say that with far less confidence. I wouldn’t be surprised if something happened at some point.

Overall, some may appreciate that the series is so convoluted, but that was not the case with me. As mentioned earlier, the series never got very bad and I certainly wouldn’t compare it to titles like Black Bird, Vampire Knight, or Black Butler, but I also don’t really want to put it in the same conversation as Pokemon Rescue Team or even the Kirby manga. At the very least, you can have some fun reading this manga and it is all very interesting even when it’s not all that clear what is happening. Complexity isn’t always a good thing. Typically it is as juggling several different plots at once can make for a fantastic read in the end, but it has to be juggled well. This series didn’t do that and the art certainly help its chances either. I’d recommend skipping on this title and if you want a good manga with a lot of depth, go read Death Note instead. I can guarantee that you will not be disappointed. (Now that will be a fun retro review at some points.) Still, if you do check this out, be sure to let me know what you think of it in the comments.

Overall 4/10

Twin Star Exorcists

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Well, I’ve started another new series! This one comes off as a little generic at times, but the action scenes are good and the main character has his moments. I am slightly worried that this series will be one of those titles where the main characters are completely outranked throughout the entire series, but maybe their power ups are close. I’ll have a review for the series when it’s done.

Overall 7/10

Star Trek Beyond Review

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The trilogy of Star Trek films ends with this installment. Does it go out with a bang? Not exactly, but the film doesn’t end on a whimper either. Rather than feeling like the climactic finish, this film decides to take the unique approach of being “just another day in the office” for the Star Trek cast. It succeeds in acting like an extended Star Trek episode which is a good thing in some areas. We finally get to see more interaction between the crew and the banter between “Bones” and Spock is something that the films had been lacking. However, the fun dialogue and adventure on the planet does come at the expense of stakes. Sure, the crew is in danger and technically the threat is real, but Beyond never feels quite as intense as Into Darkness. It’s a good film and Beyond is content to stay in that realm.

As you may remember from the ending of Star Trek Into Darkness, the crew has been tasked with a 5 year expedition into deep space. Naturally, this could be a little dicey for the rest of the Federation since the Enterprise is their greatest ship and the universe could probably use Kirk and the others if a firefight starts. Ah well, they’ll manage I suppose. 3 years have passed and Kirk’s group has to dock on a planet to grab some supplies. After doing so, they receive word that a ship is stranded past a cluster of asteroids. The crew walks into this trap and the ship is torn apart as all of the members are left to fend for themselves on this planet. Can they escape this ruthless alien race or is this the end for the crew?

One thing I feel that I have to point out is that the Federation feels doomed if they were to ever encounter a competent alien race. The Enterprise is apparently their best ship and it is extremely weak. For starters, while its design is legendary and iconic, it is not suited for combat in the slightest. There are weak points everywhere and it is not very agile. The villains in this film exploit this quite easily. It doesn’t bode well for the smaller ships in this alliance. In the entire trilogy, I don’t believe that we have gotten to see Kirk’s ship win a single round. Maybe in the first film as it has been a while, but I don’t recall that occurring. They definitely need a new ship.

I’d also like to point out that the plot does seem a little iffy when you take a close look at it. I’m keeping this review spoiler free, but the villains are not in a position to obtain a whole lot of resources. Even if they got off of their planet and toured the universe for a while, I don’t see how they could get such advanced weaponry. It’s one thing to see their ships take the Enterprise down after a quick fight, but it’s extremely one sided and apparently these mini ships can take down an entire planet in the blink of an eye as well. I feel this was definitely exaggerated a little too much. There wasn’t a whole lot of plot hax luckily due to the weakness working well, but I think the ships should have been nerfed a little.

As one would expect from a Star Trek film, the special effects were very well done. The space fights look great and the environments are also very good. That being said, I was super glad to see the city return at the end. Everything feels fairly glossy and futuristic as opposed to being super realistic, which is a positive for me. The alien world could have felt very Tarzanish, but instead it feels like a film version of the location, which is a definite improvement for me. The soundtrack is less impressive, but we get a throwback or two to the classic themes and one of the music themes from the first film of the trilogy returns. It definitely works well for the scene and I’m always ready for something that’s fast paced. It’s not a bad soundtrack by any means, but it does come across as a little generic.

As mentioned earlier, one of the strengths in this film is the banter. As a whole the writing was fairly good as well. Some language as I’ve come to expect, but not all that much and nothing super drastic. For the most part, if Kirk, Bones, or Spock is present in a scene it’s going to end up being a good one. It is good to see the team actually do some exploring for a change and we finally get to see more TV show related items. The team has their communicators out, they use the phasers a lot and we even have the Tricorder that Bones uses.

This is probably the first time that I can ever say this, but Captain Kirk was actually portrayed as a really good character. In the second film he was greatly improved from the first, but still had a pair of scenes to remind you that he was not going to rank too highly anytime soon. There is nothing like that here. He is still having some doubt issues, but they don’t play a huge role here and I do agree with him to an extent. A 5 year cruise in the middle of nowhere seems completely pointless and they should be doing something constructive instead. Unfortunately, Kirk is only human so he doesn’t do too well in the fight scenes, but he still tries his best. He actually comes up with plans and makes saving his comrades top priority from start to finish. He was definitely surprisingly good in this film.

Meanwhile, Spock is a fairly good deputy as well. One thing that definitely does get old is the fact that Spock is supposed to be the emotionless character, but he breaks character constantly. I think the classic show did a better job of only having him break character once in a blue moon. He still does look good for the most part though. I will be glad to have his romance drama with Uhura done with since the back and forth throughout the entire trilogy got old really fast. Considering that they are all stuck on the ship for such a long time, the constant separating and coming back together would make things awkward. On that note, it is completely Spock’s fault this time. It was Uhura’s in the second film, but Spock basically gave her no real choice in this one due to his making some fairly bad decisions. He gets one fight in this film, but is unable to join the fray for most of the film so that’s too bad.

Bones is the stand out character this time and is easily the best one here. His small role in the first two films may be part of the reason why the films never had a whole lot of witty banter up until now. Granted, there wasn’t a whole lot of time for it, which is one of the reasons why having more of an everyday adventure is a good idea once in a while. When the big events happen, it’s typically one fight after the other so there’s no time for dialogue. If you think about any great TV Show or film, you’ll remember that dialogue can be important as well. Just look at Yugioh, how much fun would the duels be without the constant trash talking and witty puns? It would certainly lose some of its depth without that element. Hopefully Bones gets a large role in the next film as well.

The main heroine of this title is Jaylah. Debatably Uhura’s role is almost as large, but Jaylah was made up for this film (As far as I’m aware) so she was more integral to the plot while Uhura spent most of her time trying to reason with the main villain. Jaylah’s a good warrior and she does a better job of being the hardened female veteran than most of the iconic ones. The lady from Alien, the warrior from the Hobbit, Gamora, Jaylah’s a better character than all of those if you ask me. Perhaps it’s because the film doesn’t really go into her tragic past all that much. It could also be due to the fact that the film doesn’t spend a lot of time trying to overhype her or having the characters all make statements to support this. Truly cool characters only need actions to back them up and holding her own against one of the main villains is a good way to accomplish this.

On that note, did anyone else feel like the hand to hand fight scenes had too much shaky cam and cutaways? Some of the fights were super chaotic as a result and hard to follow. The action scenes were still solid though and I would have liked to have seen more of them, but the camera work could have been better. Back to the characters, Scotty has a fairly large role here, but with Bones back in the center stage, Scotty didn’t seem as charismatic in comparison. I also don’t really care for his sidekick. It’s not at the point where he is a unlikable character yet, but I think reducing his role for the next film could be a good thing. Chekov has probably surpassed him for me although I suppose he may not return for the next film or he’ll be recast. Sulu’s role here is also a little larger than last time, but it’s mainly just used for real life politics. To the point where we got a whole press release statement about it. As a result, he doesn’t really contribute to the story at all. Seriously, he’s present in many scenes, but it’s always another character who actually performs the action. His only big moment would be letting the ship fall and then signalling someone else to activate the boosters. With the politics out of the equation, the next film should hopefully give him more to do. He’s one of the team’s best fighters so giving him a close quarters fight scene would be a good start. (I was actually expecting that. Overall, the film had less fight scenes than I would have liked)

As for the main villain, he’s quite possibly the worst one yet. I didn’t care for the villain in the first film either though so it’s a tough call. I liked the minions though as they looked like the foot soldiers out of Halo or something super sci-fi like that. It was a good armor, even if the actual aliens were incredibly weak. Uhura takes down a few of them pretty easily and most of the others prove to be human level as well. The main villain’s deputy can fight, but doesn’t have much character beyond that. The main villain goes for sympathy and is the classic delusional fellow who believes in the ideals of the past. Needless to say, this didn’t help his cause. I do appreciate the fact that his final moment wasn’t him going for the power of friendship or something like that. I thought this angle may have been taken and while it’s usually great to see a villain redeem him/herself…it would have been extremely unrealistic in this case.

If there’s any real issue with most of the cast here, it’s that they don’t care all that much about the supporting characters. Like always, the red shirts die by the dozens/hundreds. Everyone’s still fairly chipper by the end though and I suppose you must be good at getting over things to be in this position, but it does make you feel bad for all of the new recruits. It’s like being the best friend in a horror movie, you always know that the character’s days are numbered.

Now for the big question….did Star Trek Beyond manage to defeat the latest Star Wars film? I have to say that it did. As it stands now, Star Trek’s current trilogy has been handily defeating Star Wars no matter which trilogy you pit against it. While Star Wars may easily be the better franchise due to the superior video games, concept, and characters, Star Trek definitely has the monopoly on the films. If the rest of the upcoming titles for Star Trek hold onto this solid level of quality, the franchise really could make a nice rebound and become more of a well known product like the good ole days.

Overall, Star Trek Beyond does a good job of checking the right boxes while avoiding the mis-steps that plague many films. It was good to see that the critics got this one right. It’s a well written film that doesn’t go for any crude humor or inappropriate jokes like other titles. Captain Kirk was portrayed very well and the supporting cast did a good job of supporting the film. The fight scenes were handled very well and the movie never dragged on. There was a good deal of plot hax and I don’t really follow the logic of how this villain amassed such a powerful amount of resources to deal with the Federation, but no film can be perfect on that regard. I still wouldn’t call this film great as it would either need to be a little more exciting or be extremely funny to get that extra star. As it stands, this is a solid “lost episode” for fans of the original Star Trek. As an added bonus, Captain Kirk even sniffs out a trap for once! I’m also liking the new Trek costumes. The classic yellow is good, but the blue navy-esque uniform looks really sharp as well. I’m inclined to say that the next film will win as it’ll probably be more of a big event film like the last two, but at the same time it needs to be careful not to lose the fun factor that this one acquired.

Overall 7/10

The Legend of Zelda: Twilight Princess

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Twilight Princess has finally gotten a manga. It’s still the only big LoZ game that I have not played so it’ll be cool to see how this title pans out. Wolves better not keep perishing though or that could end up hurting the series quite a bit. I’ll have a review for the series when it finishes.

Overall 6/10

My Hero Academia

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I’ve finally started one of the new big hits. This series definitely looks like it’ll be a fun one even if one of the plot twists shouldn’t have happened. The fire/ice kid is definitely the best character so far so we’ll see if he can hold this place for the entire series or if he will be surpassed. I’ll have a review for the title when it is all done.

Overall 7/10

Reign of Fire Review

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It’s time to look at an old Game Boy Advance game that I’ve had for a very long time. I finally managed to complete it the other day as I just barreled through the game from start to finish in 2 batches. It’s a game that definitely feels like a cash in and even embraces this, but still has some potential. There are fun aspects to the gameplay, but the overall product definitely needed more polish. In the end, this didn’t end up being a surprise hit or anything like that, but if you’re looking for a fun way to spend 2-4 hours, this is your ticket!

The story of the game roughly follows the movie, but it only contains the bare minimum requirements of a plot. The game starts off with characters yelling about supplies and that dragons are dangerous. You spend a few missions growing crops, destroying Dragon Eggs and adding more people to your crew. Rinse and Repeat for 9 missions. I was fully expecting one of the groups to betray the heroes since I feel like that happened in the film, but instead they all jump into the alliance wholeheartedly and say the exact same things. “Why fight each other when we can fight dragons?” They all seem so sincere that you will naturally be very suspicious the entire time. I know that I was! Still, you probably aren’t playing this game for the plot.

Instead you are playing this for the gameplay. It uses an overhead style similar to Marvel’s Ultimate Alliance. You have an unlimited ammo of missilles that work just like bullets as you mow down the legions of dragons that chase you down. You don’t have to worry about the flying ones as they will rarely even fire a single shot, but the ones on the ground are the tricky ones. The Red Dinos can fire off multiple fire blasts and your allies will typically get hit every time, leaving you to fend off the armies on your own. You can find health supplies along the route so use them whenever necessary. Most of the missions will involve you searching for something so follow the compass and you’ll hopefully be fine.

The core mechanics of this game don’t seem all that bad. Walking and shooting can work well as a decent, linear experience. Think Super Mario or Pac Man, the games are simple, but effective. The problem is the technical limitations of the game. For starters, you can’t run. The characters move very slowly while the environments are incredibly large and sparse. This makes for a bad combination since you can be walking for several minutes in a row. There’s a reason why they give you a full 30 minutes to complete each level after all. Furthermore, the compass is rarely accurate. As I just said, the levels are huge and there are mountains blocking off several paths.

Let’s say the compass is pointing straight down. You’ll start heading that way only to be stopped by a long row of mountains as far as the eye can see. You must now guess whether the path to get lower is right or left. Choose incorrectly and you won’t make it back within 30 minutes. You can literally spend that entire time just walking around. This is partially due to the fact that all of the levels seem to share the same map and each level covers a different part of town. If you make a wrong turn in level 6, you may wander into the level 1 area and that journey takes a very long amount of time. Personally, I’d say that each level should have had its own stage. At the very least, you shouldn’t be able to walk between them by mistake, that doesn’t seem right.

That part was easily the most frustrating aspect. It’s not as bad as a bad puzzle or anything like that, but it really does slow your momentum down. The game isn’t very difficult once you understand what to do, but the game really does leave you to your own devices right from the start. For example, I died in level 1 many times because I didn’t know how to enter the Harvestor vehicle. Once I found that out, it was smooth sailing and the rest of the levels were pretty easy. There actually is a final boss so that’s neat. You have to fight against a giant dragon. The anticlimactic part is the fact that this dragon isn’t really any stronger than the minions. It has a lot more health, but it won’t even try attacking you since it just burns houses in the meantime.

After completing the human’s campaign, you unlock Dragon Mode. I wish this had been around from the start since it is certainly a lot more fun than the first mode. Granted, I probably would have started with the humans anyway. The gameplay is similar except you play as a dragon so you can fly and you also have super speed while walking. That really fixes one of the big negatives that I had with the gameplay. It is a little lazy that all of the dragons have the same emoticon/facial picture though. It’s interesting to see things from their point of view. I only completed two of their levels and probably won’t go and beat the others anytime soon. It would be fun, but I have other games to play and spent enough time on this one.

It does help the replay value though. Make sure that you jot down the password saves after each level because you likely won’t be able to find them online and then you’d have to start all the way from the beginning again. I do wish that the game had a save feature and I’m glad that it has become the standard for games nowadays. It really can make a world of difference. I would like to quickly point out that one of the pictures used for one of the characters instantly reminded me of a twitch emote. I dunno, the resemblence may not be all that striking from this angle, but go to Twitch chats for a while and it will all start to make sense.
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The graphics aren’t bad, but they’re not great either. The title didn’t put a whole lot of effort into the character models. Everything is clear in the sense that you can distinguish between all of the objects, but they do tend to be a little blurry and unrefined. The soundtrack is fairly limited although I did play most of the game on mute. I made sure to listen to it a little afterwards though. It’s just not all that special or spectacular and you may want to keep it off as the constant sound effects from shooting and all of the explosions make it a very loud experience.

Overall, It feels good to be done with this game once and for all. The first level had be worried that the game would be quite terrible, but it picked up quite a bit from there. It’s still not a great game or even a very good one, but it can at least hold its own now. I think you’ll enjoy playing it and the game should be up for sale at less than 5 dollars online. For that price, it’s a bargain to snag. There are around 18 levels if you play both campaigns so that should buy you enough time to make the purchase worth it. With this game gone, I’ll have to see which game takes the top priority spot next time. It may be time for Yugioh to make a comeback.

Overall 6/10

Superman/Batman Volume 3 Review

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It’s time for a Batman and Superman adventure. Typically these stories are all rather awesome and you’d expect an easy 9/10 or at least an 8 at the very lowest right? Well, for some reason the stories weren’t as great as I thought they’d be. The characters are all a little out of character at times, the writing can be rather bad and the art is really bonkers for some of the stories. It’s still getting a solid seven at least, but I couldn’t help but be a little disappointed at the result. Perhaps it will grow on me if I read it at some point in the future. Still, with a bunch of plots here, there are comics that are better than others so let’s look at each arc.

The first story involves the first time that Batman and Superman met each other in one of the timelines. This timeline is particularly wonky though as both characters seem a little off. It starts out pretty well with Batman and Superman having some of their usual banter. They are seeing who can find out the other’s identity the quickest. Back to the human plot, both of them are using the same cruiser. Bruce Wayne and Clark Kent have been assigned the same room due to a technical malfunction and Clark refuses to be bullied by the Wayne name. Both of them refuse to budge so they’re forced to share the room for the entirety of the cruise. This helps them learn each other’s identity, which is sure to be interesting since they were both being over the top annoying to each other. Granted, I was on Team Superman from the get go. Can’t let the money win!

Things take another odd twist as Owlman and another Superman show up along with Deathstroke and Deadpool. It was all a cosmic game and one that certainly did get on everyone’s nerves. It could have been crazy in a good way I guess, but it just didn’t work out for me and made for a very weak start to this collection. The art was also pretty bad, but this was possibly intentional to show how crazy things were. I do like the big and bold style of this era as it can make for great visuals, but this was not one of those times. At the very least, we did get some action here though.

Next up was a quick story in the far future about Power Girl and Huntress. Batman and Superman were both quickly cursed and trapped in their bodies. If they don’t escape soon, they will be mentally destroyed and unable to ever return. Power Girl and Huntress have a similar skill set so the two heroes get used to this easily enough, but it will still be difficult to find their bodies in time. They aren’t as young as they used to be after all. This was an okay story. There wasn’t a whole lot of action though and while the whole concept of body swapping is classic, it wasn’t really long enough for it to make much of a difference. Also, it should be Batman and Superman swapping bodies as that would make for a great story.

The next story was the first serious one. Batman was minding his own business when Martian Manhunter breaks into the Batcave and beats him up. Batman just barely manages to fend him off. Things get a little stranger as Superman is attacked by a bunch of people, the justice league shows up except they’ve all been mind controlled. Supergirl also arrives, but she’s mind controlled and then Superman is turned evil. Batman manages to fend him off and Lois Lane reminds Superman why he’s a hero. It was a little late for that though as Batman is now evil so we get a nice rematch. Then Superman takes on the Justice League and we find out that Despero and a race of ultra powerful aliens are behind this. The aliens can mind control anyone and they have these rocks that also help take people over. I think they’re confirmed planet busters as well by the way. Luckily, they’re nice guys in the end so they just leave thanks to Superman’s belief in the good that resides in everyone.

That story may have sounded awesome on paper, but it was super convoluted. Instead of being hype and awesome, it was just super confusing and the whole time you were just waiting for more action and fight scenes. Granted, this is another comic that I think would be a lot more enjoyable the second time around. It should have been better the first time, but some things do take time. I didn’t care for vinegar in my tea at first, but now it’s one of the best things to add. Fudge is still the coolest along with sugar though. Seeing more Batman vs Superman fights is always classic though. Not to mention that the art was quite good here as well. It was a huge improvement over the first two.

The collection ends with a final arc involving the Metal Men. They show up to attack a Gotham facility so Batman quickly calls Superman and the two manage to stop them. That being said, it turns out that they were just testing the security of the location. After the misunderstanding is over, this may as well have not been the case. The Metal Men are taken over by Omac and decide to destroy everyone that they can. Batman and Superman are called back into action, but Superman isn’t thrilled about Batman keeping more and more secrets. Not to mention that he also lied to Superman’s face the whole time as well. They’ll get over it though. This was easily the best adventure in the collection. This is a story that I could easily picture happening, not to mention that the art was also very sharp as well. It may not have been great for facial expressions, but the action scenes benefited from it and the characters showed a lot of emotion.

It’s also the little things that can help with a comic like this. I was glad to see Superman show up right away to deal with the Metal Men. Batman may not have done all that well on his own, but with Superman the battle was decided in an instant. The writing was also the best from the adventures and everyone was in character. If all the stories were like this one, I’d say that it really could have reached the elusive 9. There weren’t even any real guest stars here, Batman and Superman were able to hold their own comic with ease.

I’d say that the main problem with this collection was that it relied too much on gimmicks. Super powerful beings from other universes who were just messing with the heroes. I like having a villain that the heroes can punch. The writing was also an issue as good writing can make everything a lot more exciting. I’m just going to assume that this is an outlier and the rest of the comics will likely be a lot more fun. Batman and Superman still are the two best comic book characters in all of media and I don’t see that changing for me anytime soon. As the last story showed, they’ve still got it. As Bruce Wayne, Batman was annoying in the first saga, but aside from that both characters were great in the rest of the book. Superman being mind controlled has been done to death though and I still believe that he should be immune to it. Likewise for Batman. I wasn’t surprised about the Martian Manhunter being taken over though. He had a really poor showing the entire time although I did love his big twist. It helped to up the stakes.

Overall, This volume may not have been as good as expected, but it was still a solid comic in the end. I’d still easily recommend this to any Batman and Superman fans out there. There is a lot of action to be found and the banter between Batman and Superman is always classic. I do think that this collection is more fun the second time around so just enter this collection with that frame of mind. Once you know how it’s going to end, the stories should make a little more sense and not feel so random. It doesn’t completely excuse them, but at least it can possibly make them more entertaining. The stories can be fun, but the big alien takeover just felt like a huge missed opportunity considering how grand and large scale it was. It’s rare that a story is better the second time around, but just look at the Megaman NT Warrior manga series. I’ve read it dozens of times and it was only during my second last reading that I truly got to appreciate just how amazing the series was. Sometimes, things just get better with age and time. Another comic review with Batman and Superman is on its way so prepare yourself for that!

Overall 7/10

Independence Day 2 Resurgence Review

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It certainly took a while for this sequel to come out. In preparation I recently rewatched the first title and a review for that one will be coming fairly soon. Unfortunately, Resurgence isn’t quite as epic as the original and has more wince-worthy scenes….not to mention a lot more plot hax. This is always going to be the result when you make the villains absurdly powerful though. It’s good to keep them within reasonable striking distance. Still, Resurgence is still a good film, but it certainly can’t be called a great one. I think that the third film could reasonably beat this film if it gets made, but the series is certainly not going to feel like Independence Day anymore. The first film really captured the heart and depth of what this franchise was all about.

It has been 20 years since America defeated the Mothership and the rest of the countries allied together to stop the aliens. Now, they have finally returned and everyone who was connected to the aliens at one point in time can hear their telepathic presence. This wakes up one of the scientists from his 20 year coma and gets the old President back into action. The only problem is that nobody believes the former President until it’s too late and the aliens have returned. They quickly destroy a city and cause some massive damage. The heroes will have to do what they did last time and destroy the Alien Queen. If they can do that, then order will be restored to the universe. It’ll be significantly more difficult this time though since humanity has realized that sending a virus through a Mac is very tricky and won’t work a second time. We’ll need a more physical approach.

As you would expect, the special effects are quite good. As it is, the first film looked great for its time and this film shows how much our graphics have improved. The aliens can actually be seen without the smoke covering them all the time. We don’t get any visuals that are quite as powerful as seeing the White House get obliterated by a giant laser, but there are some homages to that moment. There are a lot of homages in general although they don’t work too well for the most part. The new version of “There will be no peace” comes off rather badly as the character who is saying this doesn’t say it in a commanding voice. Not to mention the fact that it probably wasn’t a great situation in which to say the line.

There are some retcons here as well. The scientist character was definitely dead in the first film. In this film they retconned the neck choke a little to say that it is purely just to talk to humans through the vessel rather than destroying someone and creepily saying stuff. The film pushes this point by having the alien do this against another opponent as well. It’s too bad because the scientist is a pretty bad character. In the first film his role was rather small so he didn’t get to grate on your nerves quite as much, but his role is definitely bigger this time around. He’s also completely used for comedy this time and results in most of the unfortunate humor moments that I had hoped to avoid.

Another weakness in this film is naturally the romance. The film justifies a “classic” love at first fight plot which is really terrible. On one hand we have the typical flirt who tries to go with everyone, but they all reject him. This time will be different he thinks as he likes an ace pilot who also loses someone rather close to her so he quickly takes this opportunity to show off and win her over. It’s sadly very successful as everyone in the theater probably predicted the instant that she first appeared. It really undermines her character to go with him so easily. We also have the romance with the main lead, which has no real point to being here.

Resurgence also takes itself a little too seriously at times with quite a few tearful goodbyes and characters barely holding it together as they give out a speech. Given that the film is constantly throwing comedy moments at you, these scenes don’t work well. Not to mention that so many characters die during the film in very sudden scenes that there is no real time to feel sad. The heroes just go back to joking right away anyway so the film doesn’t even take its own serious moments all that seriously.

My final complaint lies with the writing. The previous complaint is more or less related to this as well. Most of the characters are just written very badly. The main character is a good example of this. He’s supposed to be the tough and charismatic leader that everyone loves during the film. He breaks the rules and always ends up saving the day. Being grounded for saving dozens of lives after a tech malfunction was laughable so I don’t blame him there. Still, his “big” moment where he insulted the aliens was very bad. There are a lot of ways to have a cool moment without just being vulgar. Unfortunately, the crowd did laugh and cheer a bit during this moment. I got a very active crowd, but they help to remind me why these bad moments won’t end. Everyone always cheers at the moments where they are supposed too. Directors and Producers love this kind of crowd because they go along with just about everything. Crowd mentality is strong so a lot of people naturally just get taken in by it, but it also means that these kind of scenes will be sticking around for the long haul. It’s regrettable.

Back to the writing though. Towards the end of the film, a big point of emphasis is that all of the dozens/hundreds of alien ships are protecting the Alien Queen. That’s their whole purpose and yet, they sit by and just watch as the heroes attack her for minutes upon minutes. That was just terrible writing. The writers put themselves into a hole that they couldn’t get out of so they had to just throw logic out the window. It’s a shame. Still, the Alien Queen was cool and the armor that the aliens used was pretty neat. I’m not sure about them losing to a guy with two swords and a comic relief assistant with a blaster though. That seemed like a bit of a stretch.

All right, let’s look at the positives. The soundtrack was pretty solid. We had some pretty nice themes and it helped to carry across the film’s epic vibe. It was mitigated by the futuristic Earth that no longer looked like ours and the fact that you can never top the original Alien incursion. Still, it was cool to see the alien fleet arrive. I also think that it was good to finally see Earth shoot first when the aliens appeared. It was rigged this time, but I’d say that we made the right move. The film started out quite rapidly even if it slowed down quite a lot after that.

David was one of the big characters from the first film and he’s still really solid here. His romance with another scientist is terribly written, but beyond that he is a good character. A lot of his scenes are humorous, but in a good way as opposed to the majority of the other characters. I do disagree with some of his decisions like the “wait and see” approach, but on the whole he was smart and came up with his own ideas. He wasn’t a yes man the way that some of the scientists and government workers were. His dad was also a pretty fun character like in the last film. He gets less screen time here since his plot gets the shaft much like the driving plot in the first film. That’s probably a good thing if you ask me although it was fun seeing the dog stand up to the aliens. This puppy meant business and thanks to the Dad, the kids who were along for the ride will never forget this day as they got to meet some really important figures.

Thomas, the former president, was another solid character. It’s a little unfortunate that he is seen as a crazy guy on meds now instead of the world remembering him as an awesome guy. Although, the general public may not be aware of this and only select members since he does still get a lot of attention. People should be taking him seriously considering how well he did in the first film. Also, is it just me or did he look different in the flashback to the first film? I highly doubt they would have re filmed the speech for such a short clip so it must have just been my imagination. Thomas stepped up to the plate when the chips were down and turned out to be someone that the rest of the world could count on to fight the aliens. Being attacked telepathically may have weakened him, but he’s still the same likable character that he always was and is easily the best character in the film.

Even though I recently saw the first film (5 days before watching this one) it was a little hard to keep track of all the characters. I wouldn’t call it confusing as you know who everyone is in the context of this film, but as far as the homages and wink-wink moments at the audience go, I probably missed a few. The army guy sounded familiar, but I couldn’t place him. The character who was with David as a rival also felt like she came out of nowhere, but maybe she was actually one of the characters from the first film. Ah well, I suppose that a film like this one is supposed to have a huge cast. Perhaps it should have thought about getting rid of a few excess ones though.

Two characters who didn’t go over well were Jake and Dylan. It goes without saying that I didn’t like the comic relief, flirting sidekick, the two scientists who crossed the bridge of being quirky to over the top so those are already in the pile. The “tough” heroine who was the grand daughter of the army general was also destroyed the instant that she didn’t shut down the comic relief guy. Jake could have been cool since I like the tough rebel type of main character, but he goes a little too far as well. His plot of nearly destroying Dylan a while back wasn’t really handled well either. Dylan doesn’t come across as likable either for the fact that he held a grudge against Jake for so long and got a sucker punch in and then cracking when the chips were down. Sure, the two of them get along very well after a few minutes and it’s back to normal, but it was hard to recover from that so easily. I don’t blame Jake for saving lives after a mechanical malfunction since I didn’t think it was his fault in the first place, but that’s about all the credit I can give him.

As mentioned before, the action scenes are great though. The film also never drags on even though it’s around 2 hours. The pacing is good and I never thought that any of the plots were particularly boring. Some were fillerish, but at least things were still happening. The drunk fellows blackmailing the world for 100 million was one of those “interesting” plots that actually worked out pretty well though. They were certainly bold even if they didn’t do much. Seriously, that was probably the easiest 100 mil that they ever earned. All they had to do was keep drinking while keeping an eye on the equipment.

I won’t talk about the plot for the next film much, but the film does take a big turn. It’s hilarious for the wrong reasons though as someone talks really tough, but if you actually think about what she’s saying…then you’ll realize that they made all of the wrong decisions. I can’t say much more than that, but it’s intriguing. We could very well be going to Star Trek/Star Wars a lot sooner than we thought and I can picture other alien languages being spoken soon and intergalactic bars. Nothing is out of the question now and whether that is a good thing or not…we will find out soon enough!

Overall, Resurgence is a fun film, but one that does have quite a few problems bogging it down. For every good character there was a bad one and for every epic scene there was a wince worthy one. The topsy turvyness of the film is what keeps it from getting a really good score. Hopefully the sequel will be able to improve on this. At the very least, the action scenes and effects are quite good. I expect them to get even better with the next film. It’s definitely an ambitious plot line going forward and I can definitely see a lot of Star Trek comparisons coming out soon. The third film has the potential to be a completely different experience so I hope that the writers are ready for the challenge ahead. I’m not sure how much confidence I have in them after this though.

Overall 6/10

Teenage Mutant Ninja Turtles: Mutants in Manhattan Review

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It’s been a while since I played a Ninja Turtles game. Platinum has been doing a good job with their titles and they are well known for their combat mechanics so this definitely looked like a fun adventure. Reviews have not been kind to it, but this is definitely a solid game. It may not be quite as polished as their Transformers title or Bayonetta, but it’s definitely still a solid game. Platinum leaves their signature combat mechanics and level of difficulty on this title so don’t expect it to be a walk in the park.

The Turtles are called back into action when their old villains start to make some moves. Alien Invasions, Bank Robberies, and more things occur as the villains continue their onslaught of attacks. What is their goal and are these just distractions? The turtles will have to stay on their toes if they don’t want to be caught off guard, but can they really hope to defeat the Shredder? The plot is fairly standard for the TMNT and it doesn’t go for anything grand, but it’s possible that it’s meant to feel like a normal episode. To an extent, that’s what Platinum seems to do for their retro games.

While the gameplay is fairly intricate, I don’t think it’s all that good. The way that the buttons are configured does take quite a bit of time to get used to. You may have beaten the game by then so I suppose it could be useful for the second run through. R2 is to block and evade while attacking is with the SQ button. You can also throw shruiken with L1 although that is really never necessary. It is good for getting some trophies like blowing up cameras though. It’s just very difficult to utilize the blocking button on instinct with how quick the villains strike and how odd of a button it is. I’d prefer for blocking to be R1, but you can possibly switch that somewhere.

You do have quite a few options for attacking though and a lot of ninjutsu can be purchased. I personally liked Stealth Mode, Combo Attack, Super Shruiken, and Healing Circle for my set. You can have 4 at a time. Charms can also be equipped, but they didn’t make much of a noticeable difference. I may just need to buy better ones. You can switch between turtles at any time and you only lose a level if all 4 of them are defeated at once. In that case, you are taken back to the lair to eat some pizza and recharge your strength before going back to the level. For most levels, you are taken back to the exact point of time in which you died, but some bosses regain their full health. It seems to depend on the level.

There are a lot of collectibles and trophies so obtain so there is a solid amount of replay value here. That’s definitely a good thing because the campaign isn’t all that long. It’s around 4 hours, which is quickly becoming the average for games nowadays. That, or maybe games were always that short and I never noticed. Maybe that’s why people love RPGs so much. If nothing else, they’re always long, but I gotta admit that turn based gameplay can also be a real blast as well. Seriously, I love grinding those level ups. There are over 50 trophies so it should take you a while to collect them all. I only got 11 of them while beating the game. Most of them aren’t hard though, but simply rely on repetition. Play the levels again and again enough times and you’ll earn most of them. For example, one of them is saving 10 pizza trucks. I maybe saved one during the whole game. It’s partially chance that you end up getting that mission which is what makes it a little tricky. I’m not a huge fan of that and some trophies are tricky and may require online help from other players. It’s a doable Platinum, but not an easy one by any means.

As per usual, Platinum hits us with a great soundtrack. The rock themes are always a blast to have even if it seemed like the game started to reuse them a little after a while. It’s fine, I’ll still take this over 70% of boss fights in the average games. A good theme can go a long way. That being said, the actual boss fights could be a little annoying at times. I feel like the bosses had too much health and our attacks didn’t deal enough damage. It could take quite a while to take some bosses down and I can only imagine what it’s like on Hard Mode since they gain even more health on that difficulty. Each level isn’t all that long with the boss taking the most time, but it does hurt the replay value of the level a little. Especially with the annoying bosses like Wingnut.

Graphically the game looks good. There is only 1-2 day-time levels though so the graphics usually have it a little easy in the dark. It’s not as impressive as Transformers Devastation by any means, but it certainly doesn’t look bad. The graphics will suffice. Whether it was a glitch or not, a funny thing occurred during the final level though. The game actually replayed an old cutscene in its entirety. For a second there I thought I had clicked on the wrong level, but nope, it still ended up being in the right place. So…what’s up with that? It wasn’t a particularly good cutscene either which was unfortunate.

They reuse a lot of gags in the story mode even though it’s fairly short. For example, Michelangelo always wanting pizza. The turtles should be used to it, but they still act a little surprised and reprimand him each time. I mean, the Turtles are known for this and it’s supposed to be nostalgic I suppose, but this definitely wasn’t my favorite portrayal of them. Leonardo definitely looked the best as he was down to business and had a plan each time. Splinter isn’t quite as good as he seems rather nervous the whole time and subtly recommends retreating for a little while. Seeing Shredder actually be a lackey for once was also rather interesting. Krang’s the boss this time eh? He’s certainly moving up the ranks and if he also calls the shots in the new live action film, maybe he will eventually replace Shredder in that role completely.

I tried going to the online mode, but nobody was online. That’s not a good sign considering how new the game is, but I may have just missed everyone. The online mode is basically a way to play the game co-op, so I imagine there is not a whole lot of incentive for people to do that besides the trophies. Local Co-Op should have been a thing. This isn’t bad if you have a friend who is far away, but it’s definitely not optimal. I suppose TMNT fans will still be thrilled that the series finally has a new game. Granted, it wasn’t amazing, but this game is still a big improvement from games like De Blob and maybe it’ll get a sequel at some point. Platinum doesn’t really do sequels very often, but you never know.

Honestly, I’d probably say that this game does lose to the rest of the TMNT games that I’ve played except for the PSP title. They’re all fairly close, but the Gamecube game was just a little more fun and the plot was certainly a lot more intense. Being related to the 2003 show helped quite a bit as well. It just shows that the series sets the bar rather high though. Transformers is also held at a high level, but each game tends to be roughly equivalent to the rest. Likewise with TMNT, but in the end its weak plot and less likable characters hurt it a bit.

Overall, This is a solid TMNT game, but not one that I’d really recommend for 60 dollars. There’s not enough content here to justify the price, but once it goes down then I’d definitely recommend snagging it. It’s essentially a beat em up with today’s graphics and that’s always fun. In the end, the plot may not have been great, but the most important part is still the gameplay and that’s solid. There are a lot of attacks to mess around with and for those who like difficult games, you’ll get a kick out of this. I lost quite a few times, but luckily the other turtles would revive me. I only had my full team lose twice, but if you don’t adapt and block a lot, prepare for that total to go up quite a bit.

Overall 7/10