Blaster Master Zero 2 Review


After playing through the first Blaster Master I knew that it was definitely time to dive into the sequel right away. Blaster Master 2 definitely ups the stakes with more of a detailed story and more areas to explore. Rather than be stuck on one planet you can now travel across the universe. With the graphics and soundtrack being on point there is absolutely a lot to enjoy here. You just can’t go wrong with this classic gameplay.

The game starts with Jason and Eve attempting to find a cure for her mutant corruption. The first game ended with her deciding to destroy herself to prevent the spread while Jason was unaware but there was a true ending so I suppose in that version he was able to save her in time and this is continuing off of that. Due to this illness, Eve is unable to leave the ship so Jason has to explore on his own. He is determined to heal her and then they can destroy the mutant plague once and for all. Many planets have been affected already though and there’s a mysterious fighter who keeps getting in Jason’s way.

The gameplay is pretty similar to the first game. You pilot the tank and fly through the levels as you blast through any opponent in your way. You can also get out of the tank and go through dungeons as the pilot which takes more of an overhead approach to the shooting gameplay. As a tank you have a whole lot of defense so as long as you play things out carefully you should be able to take your opponents down. There is a greater emphasis on switching weapons to combat the bosses so some weapons are better for some occasions.

Your main blaster is always handy though so I definitely recommend it. As the pilot I like his L8 and homing variations as well but for most of the bosses I would just stick to the standard gun. It does a whole lot of damage. One thing that’s important is to really learn the boss attack patterns. Towards the end there is a big boss rush like a Mega Man game where you have to take down multiple bosses without gaining any health. That was pretty tough and definitely took me a few shots to get through.

Pure gameplay-wise I would say the game is a little weaker than the first one. It’s only really noticeable in the tank where it’s harder to hit enemies with how fast it moves. That said, it’s a very small difference. Also, it’s worth noting that this game is considerably harder than the first one so you need to take that into account as well. It’s definitely not exactly going to be a walk in the park that’s for sure. I would recommend at least grabbing some of the optional upgrades and power ups since they make a difference in a pinch. Without the extra health I would have certainly lost more fights since a lot of bosses literally came down to my final health point which was pretty intense.

For the story you should definitely be engaged from the start. The fact that we’re expanding the lore with other mech pilots running around was pretty neat. We run into 4 of them. 3 who are allies on different planets and then one who is out to murder us. The whole time I was expecting a plot twist that this guy was from the future where things didn’t work out for the lead. The game doesn’t go in that direction but I still like the theory and it hasn’t been ruled out so that’s my head canon for now. It explains why he really can’t stand Jason and keeps on trying to destroy him. Makes for a lot of great dialogue and boss fights too of course.

As good as Jason and Eve are doing in their campaign though, it does feel like they’re outmatched at the moment. For every villain they take down more show up. Even some bosses from the first game have returned along with the same name so I assume the mutants revived them? This game has a few bosses who are recycled so I won’t count the second versions of them but at least for the initial ones it does seem like they are back from the grave. With the heroes being away from Earth for so long as well you know that the main planet won’t be doing so well either. Hopefully if we get a third game they get some backup because otherwise they may be doomed.

The graphics are really solid. The sprites all look very good and we get more illustrations here for the story. Jason’s outfit is like something out of Kamen Rider or Power Rangers and he’s even got a cool cape. The main rival/villain also has a pretty great design as well. You’re always in store for something visually cool as you go through the levels so that’s certainly a credit to how solid the game is. For the soundtrack, it’s definitely got a nice Mega Man vibe going. All of the tunes were solid and definitely kept up the solid sci-fi themes.

The game took me around 6 hours to conquer. Outside of that there is a lot of replay value here as you try to assemble all of the maps, weapons, and bonus items. Then you can go back to conquer the true final boss and along the way collect the rest of the PS4 trophies. I imagine that this should extend you to at least 10 hours of play time by the time this is all over. You’re definitely getting good value for your dollar here.

Overall, Blaster Master Zero 2 is a great follow up to the first game. The ending is also pretty surprising although of course there is a true ending so you can always play through some more to get that as the more satisfying climax. It depends on what kind of ending you’re looking for of course. The sheer suddenness of this one was pretty intense though and you can also see how it would work as a real ending because there are still some glimmer of hope here. This would definitely make for a great anime someday. Well, I definitely recommend playing through this game, you don’t want to miss out on the hype.

Overall 7/10

A Certain Scientific Railgun T Review


Railgun’s definitely had a great track record so far to the point where it has even been crushing the main series and the spinoff led by Accelerator. To this day I still say that Railgun S was the best season for any of the Raildex shows so far. T comes pretty close and I would put it in second but ultimately I give S the slight edge. It’s just really difficult to take that one down for the count. There are quite a lot of story arcs and characters here to prepare yourself for quite the long review.

The first story arc takes place at the Festival and it’s certainly the longest story arc here. With the festival at play all of the classes are participating so they can prove that they are the best. During this there is a group that is trying to capture Misaka as well as the Misaka clones in order to gather information on the Misaka network and get the Level 6 project ready. Meanwhile Misaka’s friends have all forgotten about her and she suspects that Shokuhou is responsible for this. The tricky part is actually confronting her since it’s difficult to reverse the mind wipe and of course without proof it’ll look like she’s attacking another student without provocation. As her friends begin to get targeted though, Misaka grows less reluctant to cause a scene.

This arc was a solid jumping on point since it continues the Sisters plot and introduces a quite a lot of characters who would be important down the road. It also gave Misaka’s friends a chance to shine before she intervened and had some pretty intense moments. One of the scientists beating up on Misaka’s friends was intense because it took her so long to get there. If anything I thought that guy got off incredibly easy since he basically just got to escape after being threatened and didn’t even get beaten up a lot. I feel like after everything he did they should have at least taken him down officially and shut down the group before handing him over to the cops. I suppose with the threats that should be it for him though.

Kongo and her clique had their first really serious fight in this arc and it was nice to see what they were capable of. All 3 of them seem reasonably powerful but Kongo in particular has a great power set with air. If the circumstances had been just a little bit different then I dare say she would have been able to come out on top. I was glad she got her respect here because she has always been a very loyal ally to Misaka but rarely gets a lot of recognition. Kongo definitely had a very solid role here though.

Then you have the villain Mitori who is pretty interesting with her ability to create a metal version of herself that attacks and defends on its own. Naturally she’s not very tough when you take the clone away but getting past it is quite troublesome. It seems like she will be appearing more in the future but under Shokuhou’s watchful eye I don’t see her trying anything crazy.

With the Level 6 project completed here it feels like we ended a plot line that had been going on since forever. Even in the original days of Index people were trying to get Espers up to Level 6. I don’t doubt that more people will try in the future of course but now that we’ve actually seen Level 6 I feel like it won’t be as much of a focus. We now know what it can do after all so it’s no longer some kind of huge mystery.

As always Misaka is an excellent main character here. One of the reasons why she is so likable is that she is never afraid to just jump in and get on the action. She’s a very pro active character and if the red tape looks like it’ll take too long to go through then she just skips it and goes undercover with her baseball cap. It may not be much of a disguise but it works, particularly due to the fact that she tends to short-circuit the cameras and hide from building to building anyway. I didn’t expect we’d see Misaka acting as a renegade so soon after S so that was nice to see. If only her friends were more understanding she probably wouldn’t even need to hide this from them but until then I definitely agree with her decision to be low key about it. You never know quite how the others will respond.

Of course Touma shows up in this arc as well and it keeps showing me why the guy works even better as a side character than as the lead. He always looks really good in the Railgun titles such as him being able to help Misaka even as she’s a Level 6. The fact that he’s mastered his right arm here more than even in Season 3 of the Index show is pretty telling. He just launched those dragons out without a care in the world and it worked out. He’s just brimming with confidence here even with his arm canceling out good luck. If Touma was always like this then he would probably be one of the best characters.

Touma got to team up with a new character named Gunha who also stands out as an excellent character. He’s one of the other Level 5 Espers from Academy City but didn’t really get to appear much until now. Well, they definitely ended up saving one of the best characters for last because this guy really stands out. He’s just an excellent character all told. Gunha is all about fighting with guts and that allows him to really surpass his limits and get to the next level. It’s clear that his raw power would even rival that of Misaka’s and I would imagine that he could put up a decent fight against any of the fighters that we had previously seen in the series. The show hasn’t gone out of its way to explain his abilities yet but it seems to involve wind manipulation. That would be my guess at least and it helps him display feats of speed and strength as a result.

This arc also brought Shokuhou back into the mix. She would end up being a main character in most future arcs as well so get ready for that. Fortunately it works out because she is just a great character. Pretty much any scene that involves her ends with Shokuhou completely stealing the spotlight. Her memory manipulation ability is incredibly handy, especially mixed in with the fact that she has absolutely no qualms about using it. As a result she’s really got the city in the palm of her hands. Whenever she is in a jam she can just mind control someone to help her out. Shokuhou can be a bit spoiled as a result but she also uses her personality as a clever way to prevent other characters from realizing just how smart she really is.

Her ability involves a lot of mental mathematics and using her abilities super creatively. Her 1 on 1 battle with Gensei was a super intellectual battle and she held her own quite well. It’s effectively a battle of traps both physical and mental the entire time. There was a ton of back and forth with a lot of fake outs as well. Then we eventually see Shokuhou’s emotional backstory. As the show goes on and we learn more about her, Shokuhou goes from being a very good character to an excellent one. It seems like she will be sticking around as a supporting character down the road and that definitely sounds good to me. You also can’t help but like the fact that she never missed an opportunity to mess with Misaka. The fact that she has memory altering abilities makes it too easy. Misaka is just super lucky that her electrical abilities prevent such abilities from working on her as things would definitely get ugly otherwise. Low key her butler is also a great character. I do like that he actually knows how to fight and understands military strategy. He’s out of his league in this season but handled the situation as well as possible.

Gensei was surprisingly a solid villain as well. Usually with a guy like this you’d expect him to be a fairly boring villain who is just here for the plans and such but he surpassed my expectations. His goal was actually really well thought out and the fact that he even gave himself super abilities was impressive. He planned things down to a T and has to be one of the best mad scientists I’ve seen in a very long time. He’s a villain through and through but one who plans for every contingency. Usually you see heroes having to overcome great odds but in this case he was the underdog. Who’d have thought that an extremely old man with no way to really be able to fight physically could take on two Level 5s the way that he did.

Time for a mini arc about Indian Poker. This was definitely an odd little thing that has a lot of plot relevance to the rest of the season and even the future beyond that. It’s going for more of an emotional saga as opposed to being the next big thing. The first two episodes focus on Kuroko’s team. Saten as usual is trying to pick up on more hobbies to tease Uiharu about. Well, this new Poker system allows you to buy a card where you pick up on someone’s dreams. So for example, as the recorder you would go to bed and dream about eating pizza. Well, the dream is now recorded so putting it on your head will allow you to keep reliving the dream. You can also sell the dream so others can experience it.

In this way you can learn someone’s secrets or even their talents. The idea is that if you’re an expert at juggling you may dream about juggling as well and then when someone roleplays as you during the dream then you’ll be an expert by the end of the dream. I don’t think picking up a hobby would be so easy just from a few dreams but I guess if you do it enough you can become an expert. Naturally that also means a lot of people have rather sketchy dreams which they turn around for a considerable profit. The sketchiest dreams tend to be the most lucrative.

Now, the success of Indian Poker will depend on users actually controlling their dream so they sell a good product. That part seems easy enough though as controlling your dreams isn’t that hard once you actually try it out. For example I find that an easy way to target your dreams is to pick a scenario to think about and then as you slowly fade into sleep it’ll continue as your dream until you wake up. I use it quite extensively as I reimagine tournaments in Smash Bros going a bit differently or I win the lottery and have fun spending the money. It’s a good mental exercise as you retire for the night and then it’s also a positive dream which is fun.

Back to the arc though. One episode is mostly just a comedic one with Misaka fighting over cards and is forced to relive a lot of dreams to find the right one. The whole adventure ended up being a bust though. I’d have to put that as one of the weaker episodes. It had some fun moments of course but does take the low hanging fruit here at times with the dreams. The other two episodes have Kuroko and Uiharu meet up with a kid who can see the future. He uses the cards and his camera to record the dreams and hopes that Kuroko will be able to stop them. He only tends to see disasters after all. The heroes help him out and it leads to an emotional journey to save his dog as well.

These episodes can feel like filler to an extent and in the grand scheme I would say it’s fair to call them that. There are technically elements that make these episodes important though so it would depend on your definition there. The episode involving the dog could have gotten dicey for sure but fortunately things turned out well. I’m still not a fan of Uiharu or Saten so I don’t mind that they’ve had a very small role in the season.

Kuroko’s a fun character but ironically only tends to not be quite as enjoyable when Misaka is around. Kuroko’s always been a far better protagonist when she’s on her own. Some heroes are just like that I guess as being around others reduces their character personality to one note. So on the whole I would say Kuroko’s okay. At least in these episodes she did well. Teleporting is always a useful ability to have and when Kuroko’s serious she does get some good wins in this season. Her battle of wits with the living metal user in the mall was also very solid.

Next up is a 2 episode mini arc featuring Frenda and Saten as the main characters. They make for a very unlikely lead duo and the saga works out quite well. Frenda is a ruthless assassin after all but part of how she copes with this is by being a fairly cheerful teenager otherwise. She really likes her canned mackerel and that’s what leads her to Saten. Frenda repays the favor by saving Saten from being kidnapped but is then attacked by the assassin Yumiya. Frenda could win easily in most circumstances but they are fighting inside of a crowded mall and Frenda was already injured prior to the battle.

Now these two episodes were exceptionally good. It’s really the ideal mini arc as it’s a self contained story with characters who don’t get to appear a lot. It’s easily Frenda’s best appearance in the entire franchise to be sure. We really get to see her mastery of bombs and hand to hand combat as well as her solid strategy tactics when cornered. Saten may just hold her back the whole time but Frenda still doesn’t run away or anything. If anything the whole situation feels all the more tragic since you know what happens to Frenda in Index season 3. This way we at least got to see her a little longer.

Yumiya was also a pretty solid character. She’s a very delusional villain to be sure and has a complex personality. She wants to be popular at school and tends to misread everything. Her job as an assassin is also very inconvenient of course since it gets in the way of being at school. While she is very shy and timid at school, she is a vicious murderer otherwise who will use any means at her disposal in order to win. It’s a solid character contrast and it would be fun to see her return someday. Of course she will need to heal quite a bit in order to be as much of a threat as she used to be since Frenda did quite a number on her.

The final 5 episodes take us to the final arc and it was a great way to close everything out. We are introduced to Kuriba, a scientist of great renown. She has been experimenting with the idea of splitting a person’s soul in two and proving if one really exists. Well, she accomplished this but it may have been more of a dangerous experiment than she anticipated. There now exists a Doppelganger who has all of the same knowledge and experiences as Kuriba. When Doppelganger finds out that she is the fake she does not take it so well and is now threatening to blow up Academy City as well as murder Kuriba. A team of assassins’ are sent after her but they won’t be enough. Fortunately Misaka is also on the case and ready to take this foe down.

There are a few twists in store as with any big arc. The climax is also really high end as the Doppelganger continues to upgrade from form to form. She even brings out a giant Kaiju mode at one point which was really cool. Now, you can sometimes worry about a giant opponent taking on someone who’s human sized since it can devolve into 0 choreography where they whack at each other but this fight was handled really well and also animated on point. Misaka gets to unleash one of her largest Railguns in the series. I also liked that in this arc Misaka made more use of her black iron ability. I find it to be one of the most versatile weapons at her disposal but she rarely ever uses it in combat. I suppose she prefers to use electricity through her Railguns but I think long-term she may find even more success with this.

The Doppelganger made for a great character. It’s always tough finding out you’re not the real thing after all. It’s pretty understandable that she would go off the deep end. Additionally Academy City is so corrupt and we learn more and more with each arc. It becomes increasingly harder to defend them and if the villain were to destroy the city they would take out a lot of bad guys instantly. Of course they can never truly win because we would also lose a lot of heroes. Doppelganger’s plan is solid though and she’s also a terrific fighter with how quickly she can adapt and learn new techniques. She works out quite nicely as the final boss.

For the assassin group Scavenger, it’s fun to see them after they got trounced in the Accelerator series. Unfortunately for them they are once again completely out of their league here. There’s never a doubt in your mind that Misaka or Doppelganger could take them out. I’ll give props to the kinetic energy girl for actually trying but of course she was dispatched like an after thought. The group is very lucky that Misaka bought into all of their excuses because she would have been able to take down the rest of the group with ease. If anything they get off a little too easy here.

The final episode nicely wraps up all of the various subplots and gives the characters one last scene. Naturally there are still a ton of ongoing plots occurring in the background. Some of these would likely get wrapped up in other titles but I’m sure some will make it for the next Railgun series. It’s part of the fun of being an interconnected series. You really need to see all of the titles to get the complete context. Some characters show up here with direct repercussions from the Accelerator and Index series so if you came here directly from Railgun S there would probably be a bit of a disconnect there. You can just watch all 3 seasons of Railgun on their own and be okay of course but checking out the rest really helps to give you that extra context.

The only thing to say against the show would be that it has a decent amount of fanservice. Certainly the dream episodes have fun with that and Misaka’s ongoing insecurities are only magnified by having Shokuhou appear all the time. There’s a consistent level of this to an extent but the show always keeps this aspect reigned in well. It doesn’t really hold the show back much. It would be nice of course if the show side stepped this entirely but it seems almost inevitable that some fanservice would appear. As long as it’s always overshadowed and outnumbered by the high quality scenes here then we should be good.

As always the animation here is most excellent. The animation may have even gone up from the first two seasons. There are a number of excellently animated fights here like Misaka vs the robotic Kaiju, Touma and the new Level 5 taking on Misaka, and low key the battle with Frenda and the assassin. It never really lets up and makes for a very consistent experience throughout the show. There are no poorly animated episodes which is always great since it shows that a good amount of time and effort was put into the show.

Next up we have the soundtrack which is unsurprisingly very good. You’ve got a lot of the classic tunes here along with new ones. The new intro to the season is also very solid. I would definitely take the first one over the second but they both sound very good. The battle themes are on point and so on a technical level Railgun does really well as expected. The writing is on point and Railgun gives so many characters so much development that it’s just really impressive. I’ll definitely be ready for the next season. Each episode is just handled in a way where you’re always interested in what happens next. Even the bust upper episode which I consider to be the weakest one still has a lot of very solid humor moments. The sign of a great show is when every episode is engaging in its own way and Railgun T pulls that off.

One thing that the Raildex series has always done well is throw a lot of fancy terminology and lingo at you. I always love seeing characters babbel on about their crazy abilities and plans. Railgun T is no exception to that with a lot of great concepts thrown in there. It’s willing to tackle any idea or premise no matter how crazy and it works. I just really enjoy a good speech and the villains and heroes both make a lot of those. It all just ends up being very compelling and the series is so fleshed out now with over 10-20 groups running around that you never really know what’ll happen next.

While a big reason as to why the show is so fantastic is the fight scenes, it does manage to blend together a lot of different emotional moments as well. For example, Shokuhou’s backstory ties in with one of the sisters and another character. The 3 of them have a lot of pretty emotional moments there since they all grew up with rather tough backgrounds. To go from there to having a very light hearted episode would be tough for some shows but Railgun pulls it off. All of the characters get satisfying endings to their stories and so the sad moments have great payoffs. Then of course we have the action episodes where it goes without saying that those are really satisfying. The single best fight scene here would likely be Gungha and Touma’s team up against Misaka but I would put Frenda vs Yumiya and Misaka vs Doppleganger as close runner ups. There’s a lot of good action here to be sure.

Overall, Railgun T is a great successor to Railgun S and shows that the series has still got it. Not that there was ever any reason to doubt this after how good Railgun S was though. I’m wondering if the next season will be called Railgun U or if they’ll just switch to another letter. If we assume that each one meant S (Second) T (Third) then maybe Railgun F makes sense for Fourth. Either way I can’t imagine that they would want to wait too long before continuing the adaption but it is pretty cool how they keep on adapting more of the franchise. So whether we get more of the main series, Accelerator, Railgun, or another spinoff, it’ll be fun to see how that turns out. If you haven’t seen Railgun T yet then you definitely need to change that asap!

Overall 8/10

That Time I Got Reincarnated as a Slime Review


This is a show that you must have seen somewhere over the years. It’s pretty popular and there was always advertising for it. The idea of being transformed into a Slime when entering a fantasy world is pretty interesting. I would argue that the show cheats on the premise later on by including a human form but…..it’s good because honestly the human form is way better. I’ll talk about that more in a minute. The show has its ups and downs for sure, but I would say this is a pretty good season 1 to the show. It develops the cast and gets us some good action scenes. I see a pretty bright future for the title as long as it doesn’t get too cheeky with fanservice. If it keeps going at its present rate I’d say the pros will continue to outweigh the cons.

The show starts with an average guy getting ready for another average day at work. He’s content with his life but at the same time everything just feels so ordinary. Is this really all that there is to life? One day though he gets stabbed and ends up dying. He is then reawakened as a slime with a ton of excellent abilities. He is effectively impervious to damage and most elements while also keeping a good amount of strength and speed. Most importantly, he now has the ability to absorb other creatures and gain their abilities. That’s a pretty good deal eh? Before long he ends up helping out a village and quickly becomes the chief. He is now the head of the Rimiru Tempest alliance. His human name was something else but as a slime he will be known as Rimiru. Together with the villagers he will make the world a better place and fighting is only done as a last resort.

That’s a super loose premise but it’s in part because the series has several little arcs going on. For the most part Rimiru hands out in the village with the goblins, orcs, trolls, and other magical allies that are around him. Each arc typically expands his life of allies as well as his territory as more people join the alliance. Rimiru’s abilities are so vast that it makes sense to join him because if you don’t then you’re probably going to get crushed. The show has a pretty fun atmosphere about it. The fantasy world is well created and it’s vast enough where you can already see how countless stories can be placed in this world. You’ve got the demon lords, human kingdoms, and a bunch of other elements that season 2 will probably follow up on.

There’s a dragon named Veldora who appears in the first episode and hasn’t really had a chance to pop up since then. Rimiru absorbed him so you get the feeling that he should be able to spit the guy back out as his abilities improved but maybe Rimiru just hasn’t thought of it yet? I’d assume there’s a better reason than that of course but having Veldora has helped Rimuru out in quite a few battles thanks to the flame immunity so that part’s already been paying off quite nicely.

The first arc I’d say is basically the origin stories with Rimiru taking down some Direwolves and helping out a bunch of Dwarves when they are given impossible orders. This leads to both factions joining up with Rimiru and starting the basis for the village. The Direwolves part was a bit of a rough start to the show as I would consider it to be the weakest story. There is quite a bit of animal violence there as Rimiru takes the wolves down. He doesn’t destroy all of them at least. Meanwhile the leader becomes a supporting character.

Ranga is a powerful Direwolf whose abilities are fairly relevant even by the end of season 1. The ability to hide in shadows and cast powerful bolts of lightning definitely can’t be underestimated. He’s quite loyal to Rimiru at all times and is just someone you can count on. Most of the Dwarves aren’t all that notable but Kaijin is definitely the main one. He has some ties to the main human kingdom so I imagine that will keep him important for some time. The fact that he is able to craft materials really well and build just about anything is also handy. The guy’s just very versatile and a reasonable character.

I suppose now’s a good time to talk about Rimiru. Well, he’s not exactly the most heroic guy out there. He definitely gets distracted quite easily by the heroines around him and I don’t always think he’s reasonable with how hard he tries to keep his army from fighting anyone. If the humans start something you should absolutely take them down in self defense. Rimuru’s definitely not as bad as Haruyuki with his questionable moments but he doesn’t hold a candle to the cooler light novel leads like Kirito, Orphen, or Lina. I wouldn’t say I ever became a big fan of the guy, he’s just decent at best.

In his slime form is definitely seems very powerful but I guess there’s less ways to use his magic. Once he gets a human form then that’s no longer a problem. As mentioned though, I do feel like this cheats on the premise a bit. The idea was that it would be a slime as the lead because the whole thing is so crazy that you’d have to see it to believe it. How could a Slime function as a main character indefinitely? The tough part of the premise is that a lot of people wouldn’t really find the design all that interesting and so the show would have to be really creative to keep him at the head. I feel like even the writer realized this was only going to work for so long and then introduced the human form.

I do think the human form is an improvement over the slime one so I’m definitely okay with it. The fight scenes are better with it naturally and while the Slime’s abilities are technically the same I do feel as though Rimuru is more skilled when using the human mode. Perhaps that is placebo but it appears to be the case right now. Rimiru is also one of the most powerful characters in this world due to all of the abilities he’s accumulated. He can copy and distribute wealth at will and even grants many different monsters a name which causes an instant level up. That was a pretty interesting idea and shows that names have a whole lot of power in this world.

The most effective tool at Rimiru’s disposal is the Predator ability. It allows him to eat/absorb any opponent and get their abilities. So far there has been nothing able to surpass it so we’ll see if that rings true long term. At the very least if Rimiru keeps absorbing a lot of characters during the series his power should continue to grow. We do know that there are opponents who can best him though like the demon lords. Right now their fighting abilities are on a different level so Rimiru wouldn’t even have time to use his absorption. That seems to be the only way to stop him so far.

The next arc introduces us to Shizu. She is a legendary fighter who looks like the hero of legend. She was transported to this world from Earth like Rimiru and fights as a solitary warrior. She always has to be careful because the fire spirit is within her ready to take control at any moment. She’s a very solid character to be sure. She may not have gotten to appear for very long but her role was quite solid. She did a good job of holding back the spirit as long as she could.

Her fighting techniques were definitely on point as well and the mask was cool. It would have been nice if Shizu could have appeared a little longer but there’s always the flashback option for that. I’m a little surprised her human friends took the way Shizu went out as calmly as they did but I suppose they understood what had happened. Rimiru took the loss especially hard despite not knowing her for very long. As the first major action arc in the saga this one definitely went over very well. The show was able to handle the serious tone here and Ifrit made for a tough opponent to deal with. This also introduces some elements like the first demon lord that will come into play soon.

Next up is probably the biggest arc of the series which introduces the Orcs. A mysterious mage has appeared and transformed the leader of the Orcs so that he becomes a huge monster. The rest of the Orcs have also been upgraded so they are effectively undead monsters who grow ever stronger by eating their foes. This unnatural army has been gaining ground and troops as they go through the land. It’s finally become a problem even for the alliance so Rimiru decides to step in after making an alliance with a nearby Orc village. This gives us a few new allies such as Benimaru, Shuna, and Shion. The Orcs are really outmatched but with Rimiru here to help they should be fine.

A wild card though is that the Lizard tribe is under attack as well and their troops may not be quite as thrilled about a partnership. Rimiru makes them an offer though and whether they accept or not could have a big impact on how things play out. Rimiru’s always trying for a peaceful alternative so it’s not like he would force the Lizards to join the team. If they refuse then Rimiru would leave them on their own but of course they stand no chance of beating the Orc army on their own. Whether they admit that or not.

Lets quickly talk about the characters from the Orcs, Ogres, Lizards, and even the Goblins since I haven’t mentioned them yet. Rigurd was the chief of the goblins and ends up being Rimiru’s most devoted follower. He’s a nice guy who means well. The guy may be a comic relief character most of the time but he’s well meaning and always tries to help out. He may not be a great fighter but he gets the job done. Gobta is a much younger Goblin but one who can actually fight fairly well for his age. He gets some solid swordplay moments during the series although I would still not trust him to be out there in a serious fight. I don’t think he has quite enough battle experience yet.

Then you have the Ogres who are easily some of the stronger fighters after Rimiru. Benimaru is the main one and along with his fellow warriors wants to avenge his village. He is able to form large explosions with his magic. The range on those things is absolutely crazy so the characters definitely need to keep their distance when fighting him. I like the guy, he has a lot of spunk and personality. He’s also a solid tactician and has contributed a whole lot. Then you have Shion who is also a very determined fighter who gets violent very quick. If anyone badmouths Rimiru then she steps in. Shion’s also one of the more heroic fighters as she is quick to volunteer the alliance’s help to stop villains when a threat is approaching. At times Rimiru isn’t even ready to declare such a thing but naturally at that point he has no real way out of this.

Shuna doesn’t get quite as much to do as the other to. After her transformation we have yet to see her really get to fight along with the others. Her abilities seem to be based on poisons and such but hopefully she has an offensive ability along with that as well. She’s a nice character though and also someone you can count on at the end of the day. Then there’s Soei and in terms of ability I have to say that I find him to be the most impressive fighter. His wires are super thin so it’s easy for him to lay a ton of traps. He’s also got great speed as well. The scene where he easily intimidates all of the Lizards was great. Due to his ninja training as well it’s just hard to see many opponents give this guy a real run for his money.

Hakuro is effectively the coach of the group. He’s a lot older than the others but thanks to Rimiru giving him a name the guy can still fight rather well. His speed is really on point and his technique should still be the best among all of the Ogres. While I do think he’s been surpassed by them, I can see how he would be very useful in combat. Abil is the leader of the Lizardmen and he’s definitely a solid guy to have around. He doesn’t let pride get in the way like Gabil. That said, he doesn’t get a whole lot to do in this season because of all the characters ganging up on him. Then you have Gabil and I appreciate his confidence but his unwillingness to work with the heroes leads to a whole slew of issues. To an extent it’s good to want to solve your problems on your own but it does get to a point where he is just getting in the way the whole time.

Geld is one of the big villains of the Orc arc. He ends up getting a ton of power thanks to the spellcaster but it’s not like he ever really wanted this ability. He just got desperate because of how tough the circumstances were for them. I’d say now that he has a proper name he should be set as a solid good guy. He could make for a decent ally although in terms of personality I wouldn’t say he adds much to the dynamic so I’m cool with him just being a supporting character. Gelmud is the spellcaster who put the Orcs into this position and the guy’s not very smart. You’d think that when summoning a monster of near limitless power like this that you wouldn’t antagonize and insult him right? There’s no way that is ever going to end well and naturally he found this out the hard way. It’s hard to feel bad for him because…really? Not a great moment for him.

Gazel is the King of one of the human kingdoms. He hasn’t done a whole lot yet but I could see him having a good role soon. At least right now he gets along with Rimiru fairly well although he is also a bit cautious which makes sense. It’ll be interesting to see how his character goes. Then we get onto the next arc which debuts Milim, one of the Demon Lords. There are quite a few demon lords by the way although most of them haven’t done much yet. Leon’s still causing trouble in the background like how he messed things up for Shizu but he hasn’t really gone to the forefront yet. He is responsible for this next arc though.

So after Milim shows up and joins Rimiru’s team, we then find out that a giant monster has been awoken. His name is Charybdis and it’s a monster of unimaginable power. With a single blow he can do this and that. While Milim could beat him easily enough, Rimiru is pressured into declaring that he’ll handle this without help. Lets just say that it’s not so easy especially due to the size. Even Predator would probably have a tough time here. It’s a fun enough mini arc mainly thanks to Milim being so much fun. She’s really a standout character.

Milim is easily the most powerful fighter we’ve seen so far. She’s able to end most threats in a single punch and has boundless confidence. She is absolutely someone you want to have on your side and the heroes should be lucky that she is so well natured. Milim is like a kid so as long as she has good food and the people are nice to her she’s happy. If anything Rimiru gives her a tougher time than he should because she is always ready to help the others out quite a bit. Without her the alliance wouldn’t be in quite the good spot that it is. I’m sure there will be a moment coming up where she has to choose a side though and that could get tough for the heroes. I like to think she would side with Rimiru but we’ll see. She just puts the rest of the characters to shame so if she’s an enemy then the whole alliance may as well throw in the towel now because they’d be doomed.

Then there’s a mini arc where Rimiru goes to teach Shizu’s students. It’s a fun little adventure and the kids have some fairly promising abilities. If anything you feel bad for them because Rimiru’s just way too powerful so there’s no way they can hope to defeat him in a fair fight. I could see them being fun supporting characters down the road though especially now that they have powered up spirits which should really increase their abilities in the long run. The series is really built around every character powering up so why should the kids be any different right? They fit right in.

Finally we end off with an episode all about Shizu in the past which was nice. She gets to go to a kingdom where everyone is uniting against a common threat. The issue is that there’s a lot of infighting and then it turns out a demon is in their midst as well. We get to have a pretty great fight with Shizu and a demon known as Kuro. Interestingly enough he got the big cliffhanger stinger scene at the end of the season so getting to see him in action here was a little unexpected. It’s like a nice hinting at things to come though. Already I can say he’s one of the best characters in the series. Milim would be my favorite but this guy is a solid number 2. Shizu would be 3rd and the legendary Hero might be 4th but we really don’t know much about her at all yet. Additionally I fully expect her to be evil when she showed up. This episode also shows that Shizu could have held her own series rather well because this last episode is a blast. It makes a case for possibly even being the best episode of the season.

As for negatives, well as mentioned I really only had 2 issues here. The Direwolves in the first few eps. Rimiru definitely could have found a way to defeat them without murdering a bunch of them. Animal violence is always a risk in any fantasy setting because creatures are all around. Fortunately it’s not particularly explicit plus they’re combat animals and the scenes were brief so all in all it wasn’t a total show crusher the way it could have been in other contexts.

Same for the fanservice, it’s around but it’s nothing too crazy. If anything the show tends to dial it down early on so after Rimiru’s initial moments it’s not a huge focus. It just tends to happen here and there. At most for most of the second half you could say that the designs may not be the best but a design in itself I wouldn’t consider to be fanservice the same away as intentional scenes. The show has both but as long as it keeps to this level and doesn’t get crazy I don’t see this holding the show back either. So the Slime franchise looks to be in good hands.

The animation throughout the show is very good. There’s a lot of consistent animation throughout and everything is very smooth. In particular the fire effects always look really nice. It’s definitely got a budget and looks like how a modern show should. The final episode also really stands out for looking excellent. Then there’s the soundtrack which is also very good. There are a handful of different fighting themes that all work out quite well with the action scenes. The themes are very memorable and I definitely listened to them quite a few times after the show ended.

One thing that was interesting though was in the opening we see a cool sword fight between Rimiru and a mysterious sword fighter but it never actually happens. The whole time you’re waiting and in the season 2 promo it appears so I feel like the animators maybe jumped the gun on that a bit. I guess it works as solid foreshadowing though.

Overall, This first season of the slime adventures definitely went over very well. It’s got a pretty solid atmosphere and assortment of fights and humors. I like that it had fun with the classic “Protagonist is overpowered” angle as the first episode is basically the system giving Rimiru a ton of extra powers so that he will be broken in every single way. The A.I. is also fun to follow although I don’t buy into her losing so easily against the Orc. You’d think that with her vast intelligence she would have used Rimiru’s abilities a little more wisely. The animation is solid and the show covered a whole lot of ground in these episodes. It does have some issues keeping it from being a great show but for now very good is a solid starting point. I look forward to seeing if season 2 can top this one. It certainly looks like it’s gonna be very action packed that’s for sure.

Overall 7/10

Cardfight!! Vanguard Extra Story -IF- Review


Cardfight Vanguard’s had a very impressive run. Not only did the original series have 4 extremely impressive seasons but when we got another set of installments that took place in the future G verse. After that the series went into reboot mode readapting all of the original arcs but using the manga as a reference this time so there were a lot of changes. That finally leads us to this installment which re-adapts the Legion Mate saga to close things off. This means the next step could be the G remake but whether it’s that or just a completely new adventure I’m sold. Even “If” is a unique adventure in its own right as the plot is so drastically different from the original that it shouldn’t really be called a remake. At this point Cardfight has long since left most franchises in the dust.

The series starts with Kouji as the main character. Following up on his adventures in the last season, he has finally come to terms with his past. He may have deleted a lot of cardfighters but he has put that past him now. Unfortunately his ghosts won’t rest. Suiko shows up one day and tells him to get in the car. He reluctantly does and she explains that the timestream is unraveling. The Tatsunagi family needs him to go inside a book to a parallel universe to set things right. Kouji’s not really on board with this but he isn’t given a choice as the book sucks him in.

In this alternate world Cardfight Vanguard never became a huge thing. Instead there is a dark castle in town that only some can see. Ruling over the castle is Aichi who has somehow become a dark mastermind surrounded by his faithful knights Kourin, Naoki, Shingo, Morikawa, and Miwa. The two heroes who oppose them are Aichi’s sister Emi and her friend Suiko. In this universe they are magical girls who are able to cause their cards to materialize in the real world to fight off Aichi’s minions known as the Jammers. The Jammers want to keep on corrupting the timestream so they go through the past and future as they take control of various characters to force them on an alternate destiny.

Naturally this causes Emi and Shuka to meet up with Kouji and Suiko. They all have the same goals of course but their methods certainly vary. At the end of the day Emi and Shuka really do the hard lifting with the actual duels but since Kouji and Suiko are familiar with how the characters should be acting they are good at spotting the Jammers. The first half of the show is really focused on these day to day adventures as the heroes find a problem and correct it.

The show is quite good at these adventures. It brings in a ton of characters from all of the old arcs which is pretty cool. It really feels like a grand crossover which is neat. Even the very first episode deals with G themes as Kouji has to make sure he gives Chrono a deck. From there things would only get more and more expansive. It’s also a fun way to see what things could have been like had the characters made different decisions in their lives. Some would have become quite successful and rich while others like Shinemon would have just become traumatized by having to make the same foods over and over again. The show isn’t afraid to get pretty out there.

One of the reasons why the show is so much fun though is because of Kouji. He steals every scene he is in. The guy’s been through a lot for sure as he’s been both a hero and villain in the past. You can really understand why at this point he just wants a chance to relax and forget about all of this. Kouji just desperately wants to have a Cardfight with someone but the Jammers always prevent this from happening. It’s a bit of a running gag where Kouji constantly tries to get in a fight but it never actually ends up working out. I’ll give him props for effort though as Kouji tries this a bunch of times.

This season definitely has the most humor out of all the Cardfight shows and it’s all handled so well that I wouldn’t mind them incorporating more of this into the main titles. Kouji is extremely exaggerated in all of his reactions to everything but it works well. He’s also quite talented as during the course of the game we learn that in addition to being a top rate duelist he’s also an expert chef which comes in handy a few times. There’s one episode built around the concept of cooking from the start.

Eru Nakagami gets a big role in that episode which was cool to see. The guy has always wanted magical powers after all so finally getting to flex them on the characters was amazing. He always gets great music to accompany his appearances and knows how to milk the drama. The instant he got involved I knew that things were getting interesting. I would have to put that as one of the better episodes in the season.

It’s just so great to see all of the old characters showing up. Meanwhile Suiko gets a lot of character development here. I suppose it’s about time as Kourin always stole all of the screen time from the main 3 and you could argue that Rekka had a lot of character from the beginning. Suiko is a very by the books character who follows orders so she is never quite as free as the other two. Now’s a chance to see how she adapts on her own. There’s one critical moment where she takes down Kouji with a cheap shot that results in the two of them getting kidnapped so she doesn’t always make the right moves but for the most part she’s a pretty solid character here. It’s easily her best appearance in the series that’s for sure. I’d probably still put Rekka and Kourin ahead of her but this season definitely showed how Suiko should be portrayed.

Then of course you have Emi and Shuka who have big roles here. Shuka is a character with suspicious origins as she hides quite a few secrets for a while. Naturally the show can’t let this one go without some fun moments so there will be times where she looks like a horror character with her eyes glowing. Naturally you get the feeling the show is going for some red herrings here but it works well. I like that the show was really going for all genres. Shuka definitely made some big mistakes here and I would say that she is completely to blame for them. Coming clean from the start would have probably helped out a lot. At the end of the day though I would put her in the good character range here. She always speaks her mind and has more bravery points than Emi and is always there to protect her.

Emi being one of the main characters was definitely a switch from the rest of the series. Usually she is a minor supporting character at best so seeing her take such a prominent role was pretty cool I must admit. I also like the fact that she is wearing Aichi’s original gear too. She is doing all that she can to save Aichi and while Emi does waver in her goals at times, it makes sense. From her perspective Aichi’s never been involved in Cardfight so even though everyone says he is distorted, that isn’t necessarily the case for her version. Of course either way she needs to shut down the castle to stop Aichi from being a super villain though so that’ll need to happen regardless.

Emi’s personality here is pretty similar to the original series although she tends to throw insults around a lot more even if they are in a passive way. It’s a fun addition to her character though so I approve. Between her, Suiko, and Kouji they have a pretty great dynamic. Kouji may talk tough but he’s always ready to defend and help them out when needed. Emi also does get a duel near the end so she was training up her dueling abilities. It’d be neat if she and Shuka would be supporting characters in some future seasons. I guess she wouldn’t have powers anymore but who knows, anything is possible with imagination in this series so maybe she would have them unlocked.

Aichi is quite different from the classic version as well. Usually he is super polite and always willing to go the extra mile to help someone. How did he go from that to being a world conqueror who is fully ready to murder everyone in his way including his friends and sister? Well, we get some background to this via a flashback later on. How believable the transition is will probably vary. It’s interesting because it is totally played off as this still being Aichi. He’s not being mind controlled or anything. If anything he just cracked because he learned a little too much about the future. Takuto should be ashamed at his performance here but the scene was really cool because it felt like such a horror moment.

The animation got rather dark and Aichi even had a super sinister expression on his face. Effectively Aichi turned to the darkness as a form of self sacrifice to an extent to help someone out. He goes as far as to say the person he is helping has no say in the matter though so it goes back to the old question of “If you’re helping someone out and know that they will be better off, does it matter if they don’t want it?” For example, if you can see the future and know that someone’s going to be in a fatal plane crash the next day. Once peaceful means have failed, would you be able to go as far as to kidnap the person or sabotage the plane prior to taking off so that nobody is hurt? In the present everyone will be upset at you including your friend who would never find out the truth so it’s not like they would know better. In this case Aichi is preventing a possible future from occurring so the more drastically he tries to prevent it, the more likely it is that nobody would ever forgive him.

It’s a pretty interesting dynamic here for sure. That said, I do think Aichi loses his credibility here when he starts actively trying to murder people though. Put it this way, he may prevent the timeline he thought was coming to pass but this one is getting far worse. Effectively the person he was helping escape their future is going to have an awful time here. So Aichi really lose sight of his true goals and completely cracked. For most of the series he was relatively restrained. I would say for at least half of the series he handled things really well as nobody got hurt and he saved lives. He just ended up going too far and started messing up which is common for villains. The morality of reshaping time to make things better is a debate for another day but for now all I’ll say is that I wouldn’t fault Aichi for that. It’s only once he started taking things too far that things went off the rails.

The animation throughout the series is excellent by the way. The character designs are on point and all of the attacks are sharp. I wouldn’t say the real time battles are always quite as high end but I don’t think the show was really focusing on the fights. If they were really top notch that probably would have taken the show to the next level. Still, it was all very consistent. Naturally the writing was also exceptional as well. It’s just very witty and it makes all of the episodes a real blast from start to finish.

Then we’ve got the soundtrack which is naturally excellent. A lot of the classic themes are back from V including Kouji’s excellent Deletor theme. Now that’s always a tune you’re ready to hear as he gets ready to start dealing damage to his opponents. The theme song for the series is also pretty catchy. The real standout would be the ending for the second half of the series though. It’s really fast paced and just makes for a super action packed theme that you won’t be forgetting anytime soon. It was a good way to note the shift in tone between arcs as the series would change quite a bit.

Speaking of which, now’s a good time to discuss the second half of the series. Things take a very different approach here. The first half was really a comedy most of the time with a lot of crazy scenarios that Kouji and Suiko were put into. Well, Aichi and his Knights have decided to take the offensive in the second half of the series and the first thing they did was eliminate Kouji by throwing him out of the planet. The new main character now is Kai. He finds out that his life isn’t quite correct since his parents are now alive. The sad thing for him is that his life truly is perfect but now he’s going to have to find out what’s going on.

It’s one of those things where if he never found out that things were different then he would be okay but as soon as it became known to him it meant that he had to act. Unlike Kouji, Kai is able to merge with the cards that are summoned so whenever Emi and Shuka fight, Kai is able to directly get into the action as well. Usually he will merge with Blaster Blade who could definitely use the power boost here since he tends to lose a whole lot in the series.

Kai’s definitely a fun main character. I wouldn’t say that he is able to match up to Kouji of course but it’s always great to see him getting a starring role. Kai is definitely one of the best Cardfight characters after all and a top duelist. It’s also fitting that the series gets a lot more serious and emotional once he shows up since that’s Kai’s whole thing. We get a lot of flashbacks during this half as we learn the origins of Shuka, this version of Aichi, Kai, and a lot more.

Kourin is one of the big characters of this half as well. Things never tend to work out very well for her. In the first continuity she was manipulated by Takuto the whole time and had to sacrifice everything to serve him. In this series she was forced to part with her memories and couldn’t get them back again. Despite all of this she is always willing to defend Aichi which is exactly what she is doing now. No matter how far into the darkness he goes, Kourin is quick to follow him. As a result she has mastered her abilities to a higher degree than most.

Kourin can bend reality, time travel on a whim, merge with one of the strongest monsters in the planet, and even mess with someone’s mind. Her abilities don’t seem to have much of a limit which is pretty interesting. Of course in general I wouldn’t say the series puts a lot of thought into the abilities. Even Suiko and Emi seem to be able to do all of that when they want to but rarely do. Everyone here seems to have a lot of fantastic abilities so I guess it’s no wonder that nobody wants to bother with an ordinary Cardfight. Why bother settling everything with cards when you can just blast them out of existence right? It’s always been a meme that this was the case so it was pretty cool to actually see it get acknowledged here.

Kourin gets the short end of the stick every time so I was definitely rooting for her to win or at least get a happier ending this time. The other knights get less of a role but usually at least get a pair of episodes. Naoki for example was a pretty solid opponent. He’s definitely someone who’s always got Aichi’s back at well but once his memories are back he’s not the kind of guy who would keep following orders without questioning them. I did enjoy the twist on what his end game plan was though. It was a pretty interesting one. Meanwhile we have Shingo but that guy is far less interesting. Even this season couldn’t really change that for me. Morikawa loses so quickly you can forget he’s even in the show. Miwa gets a sizable role and looks pretty good. He takes a while to make his move but definitely did more than most so you have to give him some credit there. At least he had his suspicions early on.

Then you have Nome who is effectively Takuto’s replacement for monitoring the universes. I don’t think the guy did a very good job at all. He underestimated the book and at the end he’s ready to just run away instead of solving the issue. He’s certainly no hero which I suppose is pretty clear from the start but I don’t even think he can duel nearly as well as Takuto. For those reasons I would definitely have to give the guy a thumbs down.

Aside from Kouji and Suiko, Ren and Rekka were also sent in to fix the disturbances. There is a twist about this though so lets just say they didn’t do a great job. The heroes should be pretty mad at Ren for sure. At least he was having a lot of fun with his costume as a tribute to Tuxedo Mask though. The show pokes a lot of fun at his character to be sure but he does step in to help when the threat gets really serious. Otherwise he’s content to just troll everyone. Rekka also has a lot of fun with her own gig. She vanishes for large portions of the show though and doesn’t get to help out quite as much as the others.

As for the show’s ending, I suppose it’s pretty satisfying but still not perfect for one character who seemingly can’t win in any timeline. The characters all get their closure though. I do wish that they would all retain their memories of the season though as a little thing I never like is when the characters just forget. I think they should remember and be forced to acknowledge these events forever since it helps make the adventure mean more. Ah well, maybe next time I suppose. I guess with this, this version of the series may be over now. We’ll see what the next timeline brings.

Overall, Vanguard If was definitely an excellent way to celebrate all the characters over the years. It was a very different kind of Cardfight show to the point where it was really like a comedy/parody of the whole thing and it was executed excellently. Kouji was a stellar pick to be the main character here and the show did a really nice job with Emi, Shuka, and Suiko as well. The 4 of them had a great dynamic going which you may not have expected at first. Low key I also thought the show’s decision to have a character narrate each opening was great as well. The dialogue was handled super well along with one of the show’s original themes created for If. That music would make any scene entertaining and mixed in with the fun dialogue it was perfect. Since this show functions more as a spinoff it’s a good launch point if you’re not really into card games and duels so you just want a magical girl show. With all the timelines and flashbacks going on you should be nice and confused and can make this feel like a mystery title. I’ll be eagerly awaiting the next show in this series.

Overall 8/10

Knack II Review


It’s been a very long time since I played the original Knack. It was a fun game but not exactly anything to write home about. Well, it was only a matter of time before I would eventually head out to get the sequel. Knack II certainly improves upon the first one. Elements like the gameplay are quite similar but more streamlined. Graphically the game has improved as well and I would say that the story is better as well. With all areas of the game improving, it’s no surprise that the sequel manages to hold your attention the whole time.

The game starts off with Knack and Lucas being under attack by a bunch of robots. Knack manages to take most of them down but just when he is about to be destroyed we cut away to a few months earlier. Knack and Lucas were having fun exploring with Uncle Ryder when all of a sudden a lot of robots start to come back to life. These robots used to belong to the goblins back during the Crystal Wars but for some reason they are active again. Lucas will need to team up with some scientists as well as the government leader Xander in order to stop these guys. One of the head monks is a girl named Aya and she is always ready to help Lucas and friends. They’ve got a pretty good system set up here but will they really be able to conquer an entire army? One thing’s for sure, they’re going to need Knack to bring his A game.

The plot is fairly basic of course with robots ready to take over the planet. You can probably predict all of the twists and turns that will commence fairly early on into the game. One thing the title does effectively though is the various time skips that happen during the game. The characters will be in a jam one minute and the next 4 months have passed. The villain definitely got a whole lot done in that time so the heroes really cut it close. I wasn’t able to buy into the origin of the Crystal Wars though. I’m not really bale to buy that a bunch of humans with swords were able to take on an army of giant robots. That’s just hard to buy.

It’s a fairly minor plot point though I suppose. Some of the characters here do not look great this time around though. First lets take the main scientist Vargas. For some reason here he just does not trust Lucas in the slightest and it ends up forming quite the rift between them. You get the feeling that if he had been at least a little supportive then things would have played out differently. I don’t really get why everyone was telling Lucas he needed to get serious and accusing him of being distracted by Ava. The game never showed for a moment that he wasn’t serious.

I wouldn’t say Lucas looked great either though. He definitely gets very emotional during the game and makes some questionable decisions like deciding to hand the orb away. He’s also very slow on the uptake during someone’s speech later on. It has to be completely spelled out for him to understand what’s happening. That’s definitely not the ideal hero that you’ll have been looking for. Knack is okay but he still doesn’t have a whole lot of character. He follows orders and is a nice guy. That’s about it. I like his confidence but you just get the feeling that he is as unoriginal as they come. If he had more character moments that would be good.

Ava is a solid new character at least although she definitely makes the wrong decisions a whole lot. She ends up seeming a bit naïve with how she didn’t realize what was going on until the very end. I dare that during one of the multi month time skips there would have been a lot of red flags everywhere. Meanwhile Xander’s okay if not just a bit generic. He doesn’t have any of the witty dialogue you need his character to have in order to stand out so that was unfortunate. He’s a big improvement over the goblins from the first game though.

As for the gameplay, Knack II is your classic 3D action game. You can rush in and mess enemies up with hand to hand combat as well as your other tools. During the course of the game you learn new moves like a boomerang, the ability to pull opponents to you, and things like that. Once you unlock the boomerang I recommend using it as often as possible. It’s definitely got to be the most useful ability in the game and it’ll never steer you wrong. There’s actually a decent amount of strategy to this combat style as you can’t just run in trying to punch everyone. That’ll end up with you being defeated very quickly most times. Learn to use your boosts to dodge a lot and you’ll be fine. There are also upgrades you can unlock to strengthen Knack using EXP from enemies and you also have a lot of quick time events to master as well. There’s just a good amount of depth to the title so you’ll be in good shape for taking on the enemies. Make sure you always stop to open the crates for bolts since improving your size is incredibly handy and makes all of the combat moments a lot easier.

Unsurprisingly the graphics in the game are pretty good. This definitely looks like a modern game with a lot of great visuals throughout. Whether it’s the characters themselves or some backdrops Knack II does not pull any punches here. The soundtrack isn’t as impressive though. None of the tunes ended up sticking out. It’s unfortunate because an action game like this should have a lot of great rock themes or something but this title avoided those. Well, that’s something it can shoot for in the third game.

The main story took me a little under 9 hours. For replay value I suppose you can play through hard mode in order to get the rest of the collectibles as well as aim for the Platinum Trophy. That should take some time to be sure. I saw you also get to unlock Colosseum mode at the end so that should be a fun mode. Sounds like it would have a lot of battles at the very least. Right now the game tends to go for cheap so now’s a great time to take the plunge and go all in.

Overall, Knack II is a pretty fun game. I would definitely recommend it if you’re looking for a solid action game to play through. It’s definitely not going to win any big awards for its character or story but the gameplay is strong which is definitely important. You won’t grow bored during the game and the trial and error tends to be enjoyable since each section is quick so you never have to replay a whole lot. I’d be game for a third Knack game coming out someday although it looks like the odds of that happening are not great.

Overall 7/10

Krampus Review


A Christmas film that’s actually a horror title is pretty interesting. It’s certainly not a blend you see very often. I can understand that though as ideally when you think of Christmas movies you’ll think of items like Jingle All The Way or Christmas With The Kranks. After that then you gear up for Halloween in October with the big spooky titles. Well, Krampus is a pretty interesting idea and the film executes it fairly well. The human characters tend to mostly be unlikable though so it’s easy to see why Krampus arrived.

The movie starts with Max getting ready for Christmas. He’s determined for it to be a good year but unfortunately it does not start out well. He gets into a fight at the school play and then when he gets home his parents start bickering a bit. Nothing serious but then his cousins arrive and they’re a bunch of the meanest characters you’ll see around. They torment him for a while until Max throws his letter to Santa out the window. This ends up summoning the demon known as Krampus. He is accompanied by the Elves, Gingerbread Man, A bear who is basically Freddy from Five Knights at Freddy’s, A Jack in the Box, and more. Can the family unite to take these guys down or are they ultimately all about to meet their end on Christmas?

The family is incredibly split apart right at the start so you can probably guess that they aren’t good at the whole teamwork thing. As mentioned, most of them are just pretty awful. Even by the end you aren’t going to like many of the characters. The kids from the cousin’s side are all pretty painful of course so I don’t even need to talk about them. Their entire purpose in the film is to just be annoying and get in the way the whole time. You know that they don’t truly stand a chance at any point in the game. It’s just the way that it goes.

For the real main characters, Max gets one of the biggest roles for sure. He at least believes in Santa a lot more than the others. Of course for Krampus it’s more about personal sacrifices and all with his understanding of what Christmas is. Regardless, he was not pleased with Max by the end and made sure this was known the whole time. The others were really on his hit list from the start but it’s interesting because in a way you’d be safe if you never believed in Santa from the start. He only shows up once you turn away. Then if you’re just an innocent bystander outside you’re really doomed. Those guys were just minding their own business and still got mixed up in all of this.

Tom and Sarah do a decent job trying to get things back on track the whole time. I wouldn’t say they do a superb job but at least they talk back to the cousins at times. Tom half heartedly defends himself a bit like with the whole scouts thing and at least he said Sarah’s cooking was done. He doesn’t really get to shine further until the villains arrive and he fights with his gun. He does last for a bit which is good although ultimately he is heavily outnumbered. The villains not being bullet proof at least gives the heroes some hope. Meanwhile Sarah also steps up when needed. She doesn’t fight with the axe as long as her sister Linda but everyone does get to contribute in the end.

I do think Max brings up a good point of why they had to invite the rest of the family if they don’t get along at all. It sounds like that’s just asking for trouble. Maybe have more of a quiet internal Christmas celebration especially if they’ll be inviting other members who were not invited. Tom didn’t really have a good counter to that question and I think it was worth bringing up. Inviting everyone simply out of tradition is a bit iffy.

Howard and Linda are definitely not meant to be all that likable either. Howard’s whole obsession about being a tough guy and having a lot of guns does come in handy though. At least it meant that the heroes would be properly armed for this scenario. Tom was surprised that Howard brought guns on Christmas but I wouldn’t blame him there. If you’re equipped with guns then the whole point is so you can have them if you really need them. Of course that should include road trips. Both of these characters have some really solid moments during the action segments but it isn’t enough to make you forget what went on earlier. That’ll still be fresh in your memory.

Dorothy is the crude aunt of the family who is always ready with a dicey line. She says what’s on her mind at all times no matter what kind of damage it could do to everyone. I definitely can’t say that there’s anything admirable about that though. Being honest is great but it’s no excuse to be rude either. Then you have Beth who is low key the most reasonable member of the family. At least she tries to stick up for Max at times although she should have just let him snatch the paper back and run interference. At least she was doing something though. Going out in a huge snowstorm is also pretty intense especially by herself.

Then we have Omi but she did not do very good here. She withholds the truth from the rest of the family for way too long until it’s basically too late. Then at the end she didn’t have much of a plan and didn’t look so good. She definitely could and should have played that situation a lot differently. That about wraps up the human cast. So it’s a pretty weak cast to be honest. That’s intentional of course because they try to not let you sympathize with the characters too much in horror titles like this where the villain is going to bump them all off anyway. At least this way it’s a little less emotional right?

One thing the film does really well is with how the snowy backdrop is handled. It’s definitely very eery to see everything covered in snow and so desolate. The place is a true ghost town. The most effective scenes are definitely when the heroes are outside in the cold. Beth’s first adventure out there was certainly intense that’s for sure. Throughout the whole movie there are a ton of solid effects and visuals though. The movie does a good job of that. Even all of the villain designs are on point. Krampus looks intense and his best minion has to be the Gingerbread Man. All of the minions show up from time to time to contribute though. One of the more intense moments was when the whole group attacked at once. I didn’t think I’d see a group vs group fight in a horror title like this so that was a pleasant surprise.

There are some pretty solid action scenes here. It’s a full horror movie from start to finish for sure but the movie has a lot of good atmosphere and isn’t relying on shock value and over the top violence. Most of the violence here is implied rather than shown. So all in all this would be one of the best modern horror films that I’ve seen. The execution was definitely on point. The only aspect of the film holding it back would be the writing. I can’t say that it was all that great or even very good. The characters are mostly all pretty bad of course so that also means a lot of terrible dialogue gets through as well. The characters are always hurling around insults and getting in the way. This is really all from the cousin’s side of the family but it makes for a very drawn out beginning.

Naturally the film does have a twist ending so make sure you watch all the way through. It’s a pretty hype one for sure. I do think there are a few ways you can interpret this one but I certainly know the one I’m going for. Lets just say it involves a loop and I think it’s a nice way to end things off. I could certainly see more Kampus titles just with different characters. It would make for a pretty hype film either way as long as it doesn’t jump the shark. With one like this you always imagine it going off the deep end since the film makers always have to be careful to get a solid thriller atmosphere without things going too crazy.

Overall, Krampus is certainly a different take on the classic Santa Claus kind of films that’s for sure. The idea of a Krampus who shows up to take everyone down is definitely something. If you’re looking for some good thrills and action scenes then this is a decent one to check out. The first act is a little on the painful side though with the characters being as awful as possible. So long as you can get past that then the rest is on point. There’s even a dog who helps out and the film avoids any animal violence so consider me impressed there. If you want to check out a horror Christmas movie then this is definitely the best one to start with.

Overall 6/10

Wonder Woman 1984 Review


It’s certainly been a while but time to take a look at the latest comic book movie to come out. It’s the first in the new streaming age although it has a simultaneous release in theaters so it’s pretty unique. Personally I’m all for it, you get to have your custom theater meal all set, good lounge chair and at least if it’s provided on HBO Max, totally free. It’s a pretty slamming deal but we’ll see if this actually continues past COVID or if it’s a very temporary deal. This review goes fairly in depth so while I wouldn’t say there are any true spoilers, the less you know about a film the better if you want the complete experience. If you haven’t seen the film yet then you may want to before continuing.

The movie starts by showing us some more of Diana’s home in Themyscira. She participates in an event and does really well but ultimately grows overconfident and ends up throwing away her victory. It’s a fun opening and Diana showed that at a young age she was already surpassing all of the warriors there. It definitely pays to be part god. We then go to the present where Diana stops a crime and we get introduced to the main plot here. An interesting wishing stone has turned up and the FBI want her co-worker Barbara to look at it. Meanwhile a rich man by the name of Maxwell Lord needs the wishing stone to turn his life around so he’ll need to quickly manipulate her in order to get to it. Can Diana get this stone out of here before damage is done and does this explain why Steve has seemingly returned?

There’s definitely quite a bit going on here. First I’ll just say that Maxwell makes for a pretty fun villain. The idea of a wishing stone is certainly tempting to all and naturally it’s what he would need to turn his empire around. The fact that he can control the consequences of the wish is also pretty handy. He’s definitely trying to prove to himself and everyone else that he’s a great man which puts him in a lot of tough situations. The guy has a lot of charisma though and always stands out.

Barbara is one of the main focuses here though. She gets a big character arc as she starts off as the awkward scientist who gets a taste of true power and wants to keep it. I’d definitely have to say that she’s a pretty poor character for most of it but once she gets some abilities then she’s more of an interesting villain. Barbara’s able to fight now and while the power/adoration goes to her head almost immediately she finally gains some confidence. I don’t think there’s a question of who would win between her and Wonder Woman at peak strength but she is strong enough where we can get some fun action scenes there.

For a good chunk of the film Diana is in a depowered state so we don’t get a whole lot of fight scenes. Aside from humans and such the first fight we get is in the White House and that probably is the most interesting one. It’s just a shame that the fight couldn’t have been longer due to the circumstances but I like seeing super powers used in a location like that. It’s just a lot of fun to watch. I don’t think there would have been a way to stop Barbara there but at least Diana gave it a good try and Steve had a pretty good fight with the guards.

At times the physics in the film felt a bit odd though. For example in most of Wonder Woman’s fights she is sliding across the ground like it’s made of ice. I’m thinking maybe the film was trying to just use a unique way of showing super speed here. Maybe in a way where her super strength allows her to defy gravity to an extent which is how she moves so fast. I wouldn’t say the execution is great as it just doesn’t feel as natural but it’s still fun to see her beating up on the crooks as expected. We also know she would have been able to handle the guns and such a lot better if she was at full power.

Her armor also gets to appear a bit as it was used frequently in the promotional materials. You may be surprised that it really doesn’t look very good at all but I was actually a big fan of this. I’ve always maintained that heroes or villains of Wonder Woman’s caliber have no need of such armaments. If anything they slow you down. It would have to be some kind of super haxes equipment to justify its use. Whenever she takes out a sword in the animated movies for example I just wonder why do it? (Doomsday breaking the sword with a single punch in Death of Superman just reinforces that point as she did better without the sword) You can see how her fighting style gets very sloppy when she puts on the armor maybe because it limits her agility so as soon as she gets rid of it then she does well again. I don’t expect she would try using it again.

Wonder Woman’s character is always a pretty complex one. She’s definitely a hero through and through but mixes tactics from Batman and Superman while adding her own spin in. I see her as being more willing to be a vigilante like Batman which she utilizes in this film as she spies through cameras and keeps a secret identity. However, as Wonder Woman she also tries to be a symbol for humanity like Superman although interestingly between this film and the first it seems that she is trying to keep her identity hidden now. Maybe she doesn’t want people to know that she’s immortal? Honestly if I were her I’d really want to stand out then because figuring out her secret identity would be tougher. She probably needs a wig though because most characters would connect the dots pretty quickly especially with how she stands out at parties.

I don’t think she would have qualms about murdering people the way the other two would though with her more warrior like backstory. That said, I was glad the film didn’t go down a certain way here with two different scenarios as it would have certainly raised a lot of intriguing points. It would be a lot easier to defend her though than with the infamous snap or random people getting shot down during the BVS rampage with the second instance since there isn’t much of a clean out. The first one involving a water battle though would have had no real defense. Particularly as she consistently had the upper hand here. Would have reminded me of Phoenix’s big moment in Dark Phoenix where I wondered what was going on since she had the upper hand by far. This wasn’t quite that drastic with the power gap but it was there.

That said, with the film’s ending you just know that it didn’t wrap up quite so neatly. Not everyone will make a selfless move here and some may not have had a drawback big enough to actually make the move. I expect a lot of people ended up in different circumstances than they were in. It also doesn’t seem like this rolls back time in any way to things that happened as a result of your new circumstance are probably still there. It raises a lot of interesting potential plots for other films since you can introduce almost anything as a result of that.

Now for some issues with the film. As with the first one I wasn’t very impressed with the dialogue. We no longer have all of the romance dialogue with Steve and Diana as he corrupts her with the views of the world and their forced dialogue on the boat. That said, we’re shown a world that is pretty desperate here. Any scene with Diana in public has everyone throwing themselves at her. You have Barbara getting harassed by everyone outside and it’s like people can’t help but constantly make comments about her and Diana. You could get it if it was just the one drunk guy showing up twice so they could make an example out of him but almost every guy in the film? It starts to get a little overboard. It also just has a hard time making conversations interesting like any Barbara conversation pre change.

Outside of Steve (Who is with Diana anyway) and the guy whose identity is currently gone it’s hard to think of any guy who looked all that sensible here. Maxwell wasn’t authentic in his adoration as it was all part of his plan to sucker Barbara but of course he took advantage of this as well. The scenes just felt pretty forced. Then you’ve also got the whole plot of Steve returning. Lets just say there is quite the cost for this but Diana seems perfectly content with this price. Now down the road we can assume that maybe, perhaps she would try to correct this but I’m not so sure. Particularly given the amount of resistance she had to ending things at all, if there were no super villain on the loose it seems like she would have been okay with this which is morally dubious at best.

I suppose all heroes have something they can be selfish about at times but this would have been a pretty huge skeleton in her hero closet so to speak. As for Steve, he’s pretty solid. I’d say he’s better than in the first film. He does what he can to help out in the movie. He may just be a normal guy in a world that’s getting crazier and crazier but he actually contributes quite a bit like when he ended up taking down some guards and even piloting a plane. It’s definitely really handy to have a pilot on your side.

As mentioned, the film is a bit of a slow burner so you shouldn’t expect things to turn up for a while. At first we mainly get a lot of introductions with the characters and slowly exploring the world as we see Diana is perfectly content while Maxwell and Barbara are having a terrible time. This eventually leads us to their flipping things around and then we eventually get to the hype White House battle. While there are some action scenes earlier, since it’s Wonder Woman beating up on normal humans it’s not going to be particularly exciting. It’d be like seeing Superman flying in to beat up some bank robbers. That said, I’ll never say no to an action scene of course. It would have been great if we could have gotten a longer climax battle with Barbara though.

The after credits scene for the film is pretty fun. Now, I’m thinking it’s just a fun little cameo for the fans as well as closure for one character so I wouldn’t expect anything to come of it, but if something did there’s a lot of possibilities for this character. Is this character actually going down a villainous path? A future ally to help out the heroes? I think adding this character into a future movie would be an excellent move particularly if for Wonder Woman 3 we get a plot like the planet enders from Supergirl only this time it’s a few people from Themyscira coming over to cause trouble. This character could be quite valuable assistance and I’m assuming the Themyscira fighters would get buffed by some aliens or a deal with the gods to balance things out.

Naturally the soundtrack is solid here. We’ve got the classic Wonder Woman theme from BVS as well as a remixed version at the ready. It’s always a pretty grand theme that starts you off on the right track. The other themes are also pretty solid and get you ready for a good time. Music is always a pretty important factor and this film definitely didn’t disappoint. I also already spoke about the graphics but in particular I like the lasso’s glow. It always looks very strong and the fact that it can latch onto anything and extend/retract at will makes it a very versatile weapon.

Low key I’d say Wonder Woman’s best feat here is when she is able to lasso a bullet after it has already whizzed past her. Keep in mind that she noticed the bullet after it was already past her and close to hitting Steve. So in that time she threw her lasso and tossed the bullet away while it was already close to his face. Definitely a pretty great speed feat for sure and so the movies can definitely give her a big opponent for film 3. At the moment I would say from her portrayal she seems to be the 4th most powerful DC hero in the universe. I would still take Superman, Flash, and Shazam over her. Superman is obvious. For Shazam it’s close but I do think the movie showed him to have better speed and strength. For Flash it’s really just the speed difference as it would be hard to hit him. Of course I expect her abilities will keep on improving the way that Thor’s has over the years. Once she masters her god abilities it may be time for a rematch with Superman or maybe have her fight with Black Adam in one of the upcoming titles.

Of course after the first Wonder Woman film we were all wondering what happened to cause her to go from being a symbol of justice to vanishing entirely since in BVS she hadn’t been seen in years and didn’t even want to get involved. Well, this film closes the gap a bit since she does seem to want to defeat opponents without them knowing she was even there. It explains her disappearance but I think we need a little more to show why she has abandoned helping people entirely. If that’s never explained it’s not a big deal since you can maybe assume she just grew tired of it but I do think there’s still a lot you could do with that premise. Maybe have Steve return a third time but this time it’s a shape shifter or something which disillusions her with everything.

Overall, Wonder Woman 1984 is pretty good. I do consider it to be a considerable improvement over the first film. Wonder Woman is a solid lead as always and the soundtrack is pretty good. The visuals are all on point and while the fights can be a little slippery against the human fighters, I feel like the film was intentionally testing out a new style here so I’ll give them points for the experimentation. Ideally in the third film we’ll be able to see Wonder Woman be able to fight more super villains with her full abilities on display and a current setting certainly wouldn’t hurt matters either. It’s a bit of a slow burner and so there wouldn’t be a lot of replay value here but if you haven’t seen this film yet you should definitely do so. Also worth knowing that if you have Verizon Fios you may be eligible for HBO Max for free so keep that in mind. I’m ready to see what DC has in store for us next.

Overall 7/10

Defender Review


Defender is a game I’ve had on the shelf for a very long time. It’s a game that is also extremely difficult and the developers did not pull any punches with the game. I had it frozen on the backlog for a long time but with the numbers continuing to drop it was time to put this one back into play. Currently we are down to 35 games left so that’s pretty good. Defender is a good title and far better than something like Battlestar Galactica. Now that’s a game that could use a bunch of work.

The general plot is that the aliens have taken over Earth as well as the entire solar system. The humans have been forced to move out of the system entirely to regroup which has not made them very happy campers. Well, we’ve now got a good amount of ships and mechs at our disposal so it’s time to reclaim our planets. The game has you go from world to world as you exterminate the aliens with Earth naturally being the big prize at the end. It hasn’t been easy but now it’s the humans’ turn for a counter attack. It’s a pretty nice plot and I like the idea of the humans having to invade Earth since it has already been taken over.

There are some cutscenes here and there which get pretty emotional. For example there was a mechanic just minding his own business and suddenly an alien appears and takes him away. The graphics hold up really well for both the cinematics and the gameplay. At most it can be a little hard to follow along with what is going on at times but I’d guess that is a little unavoidable with how many enemies are running around at all times. If you want the skies to be cleared then you’ll have to do it yourself.

The soundtrack is okay. It’s not particularly memorable but works well enough with the the levels. It’s a fitting ost which is all that you can ask for. In terms of length I wouldn’t call the story all that long but the difficulty should help to extend that quite a bit. I would estimate the game is maybe around 5-6 hours long. It can also be longer if you do the bonus levels. See, each world has 2-3 levels but you’re always able to just go to the next one after beating the first mission. The others are totally optional but note that if you skip to the next planet then there is no way to go back so that’s definitely something to keep in mind. You have to be absolutely sure of yourself when making the decision.

For the gameplay, this is a 3D shooter. You pilot your ship around the surface of the planet as you blow up all of the enemy fighters and installations. The actual goal of the level will vary heavily so always pay attention to the objectives which are shown at the beginning of the level and also explained through the dialogue. For example, one mission may have you simply blow up all of the fighters while another one may have you protecting a base until everyone is able to be evacuated. With the title of the game you won’t be surprised to hear that quite a few of the levels are protection missions like that.

In general protection missions never tend to be my favorite ones. Your ally’s health goes down so quickly and it’s hard to protect everyone. One level I really had some issues with was where you had to protect a series of satellites from robotic suicide bombers. That one was really tough in part because the level was so big and aside from the bombers you had to worry about the rest of the crew as well. Definitely puts you in a tough spot.

Fortunately you have more than one ship to choose as an option. Each ship has a different array of weapons. Personally I used the second ship for almost the whole game and then used the second to last ship for the final few levels. The reason I switched was because the new ship has an laser which has no limits for ammo. You can just keep on using it although you do need to let it recharge for a few seconds here and there. Each ship can be updated by using your points which can improve all of the weapons on board and even add another life to your ship. I would say that the extra life should be your lowest priority since most of the levels have a strict time limit anyway which ends up being more important than having another life which you may not need.

Overall, Defender is a pretty decent game. It’s a basic sci-fi shooter game where you’re blasting away at aliens. You can’t really go wrong there right? I would say that one area which would improve the game though would be a way to play old levels and earn some more money. Much like Armored Core 2 you could be in a tough spot if you spend your money on the wrong ship and have none left for the final level. It’s why I stuck with one of the default ships for almost the whole game just in case. Last thing you want it to be trapped without money in a level that’s just too difficult to conquer. If you see this game in stories somewhere somehow, then I would say to pick it up. It’s old school but has aged pretty well. The plot’s fun and the gameplay is pretty smooth which is really all that you need in the end.

Overall 7/10

Megaman X Review


I read another manga adaption of the original Megaman X game recently so it was interesting to see how different this one would be.. Well, the two authors did nice jobs of taking very different approaches. The Irregular Hunter manga took a lot of creative liberties from the game’s story with around half of the reploids staying as heroes instead of all 8 joining Sigma. Additionally you had some more creative matchups as a result with maverick against maverick battles. This one goes for a much straighter adaption of events but also giving the robots more of a backstory and reasons for what they’re doing. It’s hard to say which approach is better although I would give the other adaption the slight edge in a head to head.

The manga starts really fast as X brings down a maverick only to find out that Sigma is now leading an army of Mavericks to take over the world. He wants humans to work underneath the reploids and intends to rule with violence. It’s interesting actually seeing a lot of humans running around here. Since X is out on the field when the announcement comes out it’s all the more shocking. Zero is on X’s side and wants to stop the mavericks so the two of them head out. X is initially a pretty low ranking fighter so there isn’t a whole lot he can do but as the story goes on he finds more and more power ups that evens the score with these powerful mavericks. If he can just hang in there for a little bit longer then he has a chance to win this.

This adventure does go for a lot more emotional beets compared to the first one though. For example in one adventure X heads to a city to save as many people who are evacuating as possible but isn’t able to save all of them. He consoles some of the survivors through his tears but it’s all very tragic. Then you’ve got another case where his mentor is murdered, a girl he just met gets bumped off, and he is unable to save Zero’s best friend. The body count in this series is absolutely massive. It’s all to really illustrate how X has a lot of emotions while the average reploid does not. I would argue that all of the reploids seem to feel emotion though but X clearly takes things harder than most. As a result he also gets a lot of rage moments throughout the series since these mavericks really take him to the breaking point.

Fortunately the series doesn’t dwell on this too much as it came very close to sabotaging itself. For example it’s mentioned that one of the animals didn’t make it. If we had actually seen this first hand that would have been very rough. In this world it’s clear that the heroes are playing catch up for most of the adventure. The world is really ruined and almost beyond repair due to Sigma’s plans. You do get that feeling of danger throughout though and each maverick encounter feels meaningful. You see which mavericks are sympathetic and which ones are just pure evil from the start. For example, X encounters one maverick at a facility where he’s murdered a bunch of robots and kept others in a near death state where they are stuck for eternity.

X is unable to save anyone here in what’s probably the toughest adventure for him. Each adventure has casualties though so it’s pretty crazy. The nicest maverick was likely Storm Eagle. There’s a whole lot of development with him and he blames Zero for the death of his fiance. It was a bad situation but certainly not Zero’s fault. The villains had just been too quick and had too many plans. X’s battle with him is pretty fierce. There are some twists and extra details in that fight which change things a bit too. Not sure I agree with their decision though. Let’s just say that the whole situation could have been avoided and it really should have. I never like the idea of holding onto a secret to test someone when just saying it could defuse things. You really can’t blame X for how things turned out.

Throughout the adventure we’re also given clear ties to the original Mega Man series as Dr Light appears a few times through holograms. We’re given a few recordings as he talks about Mega Man X as a last ditch hero who can save us all. It’s a pretty important speech but you always have to wonder how things got to this point. I’d love to see a series that takes place in the gap between Mega Man and the X series. Of course, this was probably a gradual change and the gap between the series is massive so maybe there was no exciting jumping on point. We know there was between X and Zero with the cool Elf Wars but no such thing exists in this gap as far as we know.

X is a great main character. He definitely gets very emotional and cries a lot but this series really justifies why he is so emotional. Every time he arrives onto the battlefield he is just too late. It’s one of his biggest predicaments here because he wants to be a hero who arrives in time to save everyone. Not someone who arrives in time to avenge the fallen. Throughout the series he is always too slow or too weak and it’s something that haunts him. By the end of the series he has finally attained his true power and believes that he can save everyone. It’ll be interesting to see how that’s continued in the next adventure.

Naturally you also have Zero here as a great rival character. He gets a pretty decent role and is shown as a strong ally to X. The guy always has a lot of confidence and ability so it’s always great to see him. Vile looks good as well and gets himself some solid wins. His ride armor always makes him hard to deal with. Naturally Sigma is a pretty great villain although he doesn’t get to appear nearly as much here as in the last adaption. He’s mostly just saved as an end game boss. The rest of the mavericks with the exception of Storm Eagle just seem to be crazy or sadistic. It’s easy to see why they joined Sigma’s army. A lot of them didn’t seem to like humans from the start. In this case the manga doesn’t try to play the sympathy card with them as the humans appear reasonable enough. You can definitely see how a society built around sentient robots working for the humans would go wrong though. The instant they became sentient there’s no way they would work under humans. With them? Perhaps, but certainly not below.

The artwork is very good here. It’s a very detailed style that really lets you appreciate the battle scenes. All of the character designs are on point and the whole thing looks nice. I also appreciate the good writing here with the characters acting very professional and the lore being on point. It’s a series that really sucks you in. You may understand the general format of taking out the enemies one by one but with how much depth is in each story it doesn’t feel super formulaic. It’s an adventure where you’re eager to see what happens next. Since this just adapts the first game there is naturally a lot of loose ends to continue the second game with as well.

Overall, This series definitely benefits from having 2 volumes. I always think it’s pretty hard to really adapt a complete game like this in one volume without rushing through things. If anything it would probably be even better with three. The more volumes you have the more you can pace things out and give a lot of development to everyone. Part of what makes this series so serious is that it’s able to take time to show how much damage the mavericks are doing and exactly why X is so invested in stopping them. It really shows why the other robots don’t understand X either as he sees this from an emotional perspective instead of just the data behind it. Something even Zero has trouble with although I thought he was plenty emotional in his backstory with Storm Eagle. The characters have a lot of personality and the world is well constructed. I’m definitely looking forward to seeing how good the next manga title is. I’m certainly less familiar with X2 and since I haven’t seen another adaption of that one yet, I’ll be in for more of a totally new experience this time around. If you like action stories then I definitely recommend checking this one out. You may be surprised at just how emotional it is.

Overall 7/10

Beyblade Review


Beyblade has always been one of the biggest anime franchises left that I had not seen yet. In fact I would argue that it was by far the biggest franchise I had not started. Not that honor would probably go to Bakugan, Pretty Cure, or Duel Masters. It’s a lot more debatable now though while Beyblade was unquestionably the top spot. Well, it easily lives up to the hype. This initial season was fantastic and really contains everything you could want in such a title. The cast is incredible and you really feel pumped thanks to the excellent action and soundtrack. It’s easy to see why this one hit it big.

There’s quite a lot going on here but the series opens up by introducing us to Tyson. He’s a kid who really likes the game of Beyblade. One day his life is forever changed when a bully shows up and beats the best player in school. Tyson isn’t about to let that slide so he takes that guy down and realizes he has what it takes to compete in the big tournaments. Tyson gradually meets with other skilled Beybladers like Max, Ray, and Kai. Together they form the Bladebreakers and aim to clam the top spot in the world. They’ll have to win a lot of tournaments along the way if they want to reach that title. It means travelling to far off places such as Russia and England and dueling everyone in their path. Not every match is in an official tournament setting either as the Dark Bladers and evil scientists also want to get in their way.

With 50+ episodes you can tell that there are going to be a whole lot of characters and story adventures to cover here so prepare for a pretty long review. There’s so much to cover that it’s always tough to know where to start but lets go with the technical areas here. The animation is quite excellent as you would expect. You really feel the intensity behind the Beyblade battles. It’s all nice and hand drawn which allows the tops to really have a lot of great movement. For the most part the power levels don’t get too crazy but by the end of the series you have dimensional rifts being opened up by the Beyblade’s power so they still shouldn’t be underestimated.

I also have to give the character designs some major props as well. The characters are extremely built considering that they’re just kids. You certainly would not want to mess with these guys that’s for sure since it looks like they could wreck you in a fist fight as well. It helps to add a sense of danger to the series. For example, there’s one episode where Kai has to infiltrate a facility and tape out a bunch of drones and automatic defenses. Between the serious character design and excellent animation in that episode, it got pretty tense. You always knew the series was not pulling any punches.

As for the soundtrack, it’s pretty large. There are a ton of themes here and they’re all pretty great. Sure, there may be one or two songs that don’t land if you were to really go back and listen to all of them but for the most part they’re all pretty fitting and get you into the moment. One song that really sticks out is Kai’s theme. It’s more of a rap song than the others and seems to be about someone underestimating him. It really works well as his “evil” song during part of Kai’s character arc. It just felt like the beginning of a new era and was a perfect way to launch the climax of the series.

The pre arc of the series is really about Tyson meeting up with his future teammates Max, Kai, and Ray. They all get along pretty quickly aside from Kai who’s always pretty aloof. Interestingly Kai is really the team captain for the first tournament which means that he doesn’t get to actually fight much. That’s the only thing that can be unfortunate as until the final tournament Kai is basically on the bench permanently. He only gets to duel occasionally when someone is injured or in a match outside the ring. Since at that point Kai was the big fighter it would have been nice to have seen him duel a little more. Still, we got a lot of different matches this way which was always a lot of fun.

While all the tournaments are leading up to the World Championship you could say that the others are all part of one grand arc. The heroes get to fight Ray’s old team, then they fight Max’s Mom’s team, and then they fight Kai’s team relating to his past. Each team tends to have something to do with one of the members which makes for a pretty good dynamic there. Each arc consistently gives great moments so there’s never an arc that just feels dull. It sort of goes without saying but the final arc is the best one. We get a lot of great character moments with Kai and the final villains just feel like huge threats. Certainly not the kind of guys you can afford to underestimate. It’s also always a good sign for the show to end on the best arc.

The writing with the show is definitely excellent as well. There are countless great moments and one liners. It’s part of what helps make the character cast so great. If I had any issue with the series it would be that the power levels can be a tad inconsistent. It’s hard to see the White Fang being any kind of threat to the All Starz based on what we’ve seen from them. Their feat of busting a boulder was also good enough where you don’t see how Max was able to compete much in the tournament. At the end of the day though it looks like the energy of the Beyblade depends on the owner’s will power so I suppose a lot of that is really subject to change here.

As you can tell I was quite impressed with this series throughout. It really just kept slamming home runs throughout. Same with the character cast and I suppose now is a good time to launch into those guys. First lets go with the Bladebreakers. As the leader of the group Tyson’s a pretty incredible character. For starters he’s never afraid to jump into battle. When the bully attacks his school Tyson is the first person to jump into action. Similarly whenever any opponent shows up disrespecting Tyson or his friends our lead doesn’t take that lying down. He’s always ready to jump in and put an end to that. His skills are also the real deal. Tyson is extremely confident in his abilities but it is absolutely earned. The fact of the matter is that Tyson is always taking care of his business so why shouldn’t he be confident?

He quickly became the leader of the group and while all of their skills remained fairly equal for a while, by the end Tyson easily surpassed the others in ability. His bond with Dragoon is really strong and helped him unlock a completely new level. Then you’ve got his rival Kai who is the best character in the series. Not only are his skills able to match Tyson’s for a while to the point where he even surpassed Tyson, but Kai is also good at fighting outside of the ring. One of his pretty hype moments was when he infiltrated the villain base as I mentioned earlier. Kai’s definitely more of a loner compared to the others and rarely gets in on the team atmosphere. He does mellow out a bit near the end of course but otherwise he keeps that calm and cool persona throughout.

His Dranzer has to be the coolest Beyblade in the series as well. I also liked the Dark Dranzer form quite a bit. The sheer power level on that thing was insane. Naturally you don’t want to be using an evil Beyblade for long but if Kai had kept that then it’s hard to see him losing to just about anyone. There is a brief moment where Kai turns on the team for power and how much you like the character will likely depend on how you feel about Kai’s heel turn there. I was all for it to be honest. You always want to see the rival turn evil at least once and it was a good excuse to see him take on all of the Bladebreakers.

I would consider Ray to be the third member of the group. In most series you’ve got the big 2 (Main Character and Rival) but then there is usually a third character who is under the top 2 but still considerably stronger to the rest. For example I would say that is Gohan in DBZ, Todoroki in My Hero Academia, Shiryu in Saint Seiya, and T.K. in Digimon. Ray can’t quite defeat Tyson or Kai but he’s still a very intense fighter. He takes a lot more punishment than the others as well as he gets beaten up to the point where his clothes are shredded and his hair comes undone. Nothing is able to take him out of the fight as long as he’s still conscious though. His Drigger is a fitting Bit Beast for Ray as well due to his aggressive fighting style.

I was definitely a pretty big fan of Ray. He’s a lot of fun to watch and you always feel like he has a chance at victory. Then you’ve got Max. From the Bladebreakers who can fight he’s easily my least favorite member although I wouldn’t call him bad. He doesn’t take things as seriously as the first 3 and isn’t really one of the stronger members. That being said, he does get a significant power up near the end which boosts his Beyblade’s defense to an extremely high level. You could make a very strong case that at the very end of the series he actually surpassed Kai and Ray. Not that this is likely to stick for the second season but at least the writers threw him a bone. He gets a big role in the tournament against the American team since his Mom is their captain. It made for a lot of drama that’s for sure even if Max usually ended up getting psyched out in the end.

Then we have Kenny who is more of a coach than an actual fighter. He mostly consults with Dizzi before and after every match as he gives tips to the team. I wasn’t a fan of Kenny. Part of the issue is that since he can’t actually play, it’s hard to really buy into him giving the characters such critiques. He wouldn’t really know how to improve their game if not for Dizzi giving him the play by plays. At least in the Dub version. Kenny also tends to complain an awful lot and doesn’t have fun like the other characters. he would have to easily be the weakest main character and one of the lest interesting ones in the whole show.

Time to talk about the White Tigers. They certainly made for a good threat early on. The leader is Lee and he’s pretty upset with Ray for leaving which you can understand to an extent. It sounds like Ray could have explained things better. Of course once you’re in the ring then there’s no chance for mercy. He was a good villain although it was hard to buy him being able to match the American representatives later on. He must have gotten a lot stronger to compete with them at that point. Mariah gets the biggest role aside from Lee and is also one of the most impressive ones. I still remember how she shattered a boulder with a single swing from her Blade. From the whole show that’s still one of the best feats. It’s why it was hard to buy into her not doing so well in the actual tournament but I could definitely see her getting some good wins later on. She’s a fun Blader and one who is easy to root for. It’s clear that she has honed her skills to a great extent.

The other two members Kevin and Gary don’t get to do nearly as much. Both of them seem to be a lot weaker than the main two members. Gary’s your classic power type fighter while Kevin is more about sneaking around an opponent. The fact that Kevin tried to take down his opponents with trickery outside the ring tells you all you need to know about his skills. He was benched from the team for good reason. Not to say he’s awful or anything but he can’t keep up with the other two.

Then we have the All Stars led by Michael. This team was definitely a lot of fun, I’m always up for seeing an American based team appear and make some noise. Michael was also a solid power hitter even if he didn’t get to duel until pretty deep into the arc. I’d say he’s definitely the strongest member of the team even if they sometimes hint that Emily can keep up with him as well. He has a lot of confidence and is a pretty tough blader. While he is no exception among all the side characters who get surpassed by the end he has a solid road to that point.

Emily is the next strongest member of the group and she’s pretty solid as well. She’s more about analytics than high energy and just pushing her way to the top. That said, it’s an effective tactic which seems to work out pretty well for her. She certainly enjoys messing with Max. Then there’s Steven, the Football member of the group. I like his direct, no nonsense style of blading. He goes all in on trying to take these guys down for the count. Steven definitely had a lot of great moments here. Then you’ve got Eddy who is good friends with Steven. Both of them seem to be pretty equal in strength and both have a lot of confidence. Again, you can see why the All Starz are such a great team. Pretty much all of their members are on point.

Judy is the coach of the team and as Max’s mom she gets a pretty big role here. Naturally she is a bit torn on who to root for and at times it seems like she is rooting for the Bladebreakers. It was good to have a parent who is actually here and contributing to the story though. Tyson’s Dad could learn a thing or two. Even Kai’s grandfather to be honest. The guy seems to be a villain with some big plans but he really has almost 0 impact in the series. You could blink and miss the guy’s scenes to be honest. Boris has a much bigger role as a villain. Now that’s a guy who makes his presence in the series felt and has a lot of pretty good master plans. You don’t want to mess with this guy.

We can’t forget Tyson’s grandfather Ryu. This guy’s pretty fun. He definitely loves being the center of attention and at the same time doesn’t care if people think he looks kind of crazy. He’s just determined to have a good time. Ryu can’t fight in the world of Beyblades but he does teach Tyson how to fight hand to hand which is still very helpful. Nobody will get the best of Tyson in the real world. As for Mr. Dickenson, he’s good for scheduling fights but doesn’t really come through when it counts. I wouldn’t say that I’m a big fan of the guy although I do like how occasionally he’ll launch a secret plan. It shows that he is at least fairly cunning.

There’s one group known as the Dark Bladers who to me seem like the most pointless characters in the show. No offense to these guys of course, but in their very first big appearances in the “New World” they all get wrecked by the European champs. There’s no point where you can take them seriously for the rest of the show. None of the characters were all that interesting either. It’s a cool name too so it kind of feels wasted on these guys. They’re like B leaguers thinking that they can actually take on the real characters and naturally that does not go over well.

If anything the big villain team led by Tala should have been called the Dark Bladers. Tala was a great villain. He didn’t get to do a whole lot at times but he has a terrific character design and is definitely a real threat which is what you want to see here. He can definitely hold his own with the other characters even if you feel like he wouldn’t stand a chance at all against Kai and Dark Dranzer. His only chance was with Kai in his normal form. Tala really took away the character chances from his teammates though. For example Spencer seems like a pretty tough guy. In fact his water battle was really good and solidified him as a true threat. He never got to duel again after that though so it was a very brief appearance. Same for Bryan. He’s clearly hooked on fighting and is like a battle machine. A lot of potential there but he never really got to take advantage of it.

Finally we have the European fighters. Oliver is pretty interesting since he seems very two faced. He acts nice to the Bladebreakers most of the time and then suddenly he’ll be insulting them behind their backs. As a result I definitely got to give this guy a thumbs down. The fact that the team did not participate in the tournaments because they were unable to work as a team was also pretty interesting. He is a good fighter though. Then you have Enrique who fights in a Colosseum which is a pretty nice power move. How many people can say they’ve done that in the past right? He’s definitely more of a flirt than the others but he hasn’t let his skills waiver so he clearly still practices. I’m not a big fan but he’s okay.

The other two players are a lot better. Johnny is a pretty tough fighter and he is always ready to rock and roll. From the 4 characters he probably gets the smallest role but he’s always a lot of fun. His skills are the real deal and he’s probably the strongest on the team aside from Robert. Robert is the best of the 4 of course. He’s very emotionless so it can be a bit jarring when he tries to be one of the gang and have some fun at the end. In general the European group is pretty interesting because they are all supposed to be top tier fighters but they spend a lot of their time getting wrecked or dodging the big fights so it’s hard to take them seriously.

The show did a great job of having the power levels slowly go up though. Tyson started out as a local fighter who wasn’t really ready to take on any of the bigger members to being a world champion class fighter by the end. At the end Tyson was taking on multiple fighters at once with no real effort which is impressive. Of course the power scaling means that nobody should ever be able to keep up with him again but I suppose with new technology that helps even things out as the excuse can be that new Beyblades have been created which just have better specs.

Overall, Beyblade is just a great series. You can easily get into it and just watch at any time. It’s got the right balance of action and solid character moments. There are a ton of duels here and the replay value is quite high as a result. These episodes really hold up to a rewatch and have a lot of replay value. I look forward to seeing if season 2 can match this one. After all here we got all of the hype initial meetings but of course sequels are always pretty nostalgic when you get to see all the characters return. Either way this is definitely a must watch anime.

Overall 8/10