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Tag Archives: NES
Shadow of the Ninja Review

Time for another classic Nintendo game. This one I was definitely not familiar with but it looked like Ninja Gaiden so it had to be good right? Well, the gameplay is definitely pretty similar although I would say that Ninja Gaiden still has the edge overall. The gameplay was just a little tighter in that one and it also had more of an engaging plot. Still, this one is pretty close in all respects which is quite impressive. I’m surprised that the game isn’t more well known. I think there would definitely be a pretty good audience for it.
The United States has been taken over by a powerful new villain who needs an empire. The two Ninja are called in to take this guy down. You’ll probably have a whole lot of questions about this. Why is the U.S. banking everything on two ninja warriors? Why do ninja still exist in a futuristic America? Well, the game has no time for these questions because it throws you into the thick of the action right away. The goal here is to just stop the villain and so the heroes march their way through various levels and lots of different enemies.
The game does a good job of taking advantage of this future setting. You fight a lot of robots and at times the game feels a bit like a Megaman X title. When you blast at the robots they even split into two different ones in a similar fashion to some of the original X villains. The backdrops have a ton of variety and the bosses are pretty fun too. One guy gets swallowed up by his bird and they merge into an armored bird which was pretty cool. The final boss also has a pretty good design. One thing I found interesting about the bosses is the game would try to keep you in suspense about what their weak point was for a while. During the first bit of each boss fight they have an extra health bar but you can’t see it so it looks like you may be hitting the wrong point.
The fact is you are hitting the right spot, you just can’t see the damage it is taking. On the other hand it’s pretty risky business because with at least one boss you did have to hit him in a specific way (crouch hit) so if you were not doing that you would be there for quite a while. Each boss is different which may sound like a pretty small thing but I always appreciate when each boss is different. It speaks to the effort of the developers. Cloning different bosses is pretty easy but it also feels a bit lazy at times.
The gameplay is pretty straight forward. You rush through the 2D levels in order to reach the end. You standard weapon is a sword but when you break crates you can change weapons to a chain, throwing knife, sword with shockwaves, etc. The one I recommend staying away from is the chain to the point where I would rewind if I grabbed that one. It’s hard to tell which weapon is in the box and I believe it’s intentional. It’s like a roulette game where you just don’t know what’s going to happen next. I doubt the chain is meant to be a terrible weapon, it just did not click for me.
The graphics are definitely solid although I think you already get the picture from how I was describing it earlier. A lot of effort was put into this game for sure. Then you’ve got the soundtrack which is pretty light but works quite well either way. Couple that with the smooth gameplay and this title’s ready to go. One really fun enemy was this little robot square that would keep circling the stage and trying to blast you. This is one of those games where attacks deal massive damage so let me tell you, you do not want to get hit by that guy. Figuring out the right strategy to beat the various enemies who would show up was half the fun of the game.
Overall, Shadow of the Ninja is a very fun game. The story is definitely solid and the gameplay really holds up quite well. It may be pretty short but the game is really diverse so it feels like they kicked in a bunch of content. This game did take me about an hour which is definitely longer than most NES titles. It’s a pretty challenging experience so don’t expect it to be a walk in the park either. You will definitely have to work at beating this one and mastering those fundamentals quite a bit. This is definitely one of the best NES games available in the service.
Overall 7/10
Double Dragon Review

It’s time to look at an old beat em up game for the NES. I’m pretty familiar at least with the title because this was a pretty popular game back in the day. Who doesn’t like a good 2D beat em up right? The only thing holding this game back is that it randomly decides to throw an infinitely looping level at you during the campaign. Why would a game even add that? I feel like there is no real benefit to doing so and it just throws you out of your rhythm. Still, the game is definitely fun and it has an actual plot which is always nice.
The game starts with a girl being kidnapped by a gang of thugs. The main character decides to save her, but to do so he will have to travel across cities and mountains to their base. He is also up against an entire city’s worth of thugs who are out to get him. It won’t be easy to stop all of them, but that’s fine. The main character is ready to do whatever it takes in order to win and he is clearly not opposed to getting into some fights. If anything he looks forward to the action.
The controls are pretty simple. You can punch, kick, and do a flying kick. You can also grab the opponent to get some extra pummel damage in which is pretty handy. To continue to going through the level you have to defeat all of the enemies you currently see. After a few waves of this you will make it to the next level. Most of the enemies are pretty easy to dispatch. I recommend kicking over punching as it has a longer range so it’s just a lot more efficient. They will have a hard time landing a counter hit on you.
The toughest enemies are the big dudes who show up to smash your health away. The trick to beating them is to kick when they are the maximum distance away from you. That way you can unleash all 3 kicks in time to knock them down. That’s absolutely your best bet here and if you do that then you will certainly be in a great spot. It’s easier said than done though so you will likely need to work on the timing a bit. A lot of times enemies show up out of nowhere too and throw things at you which are hard to react to in time. These items take a lot of health away so you’ll likely need a few restarts. Still, eventually you will have beaten the game. There are only 4 levels if I recall correctly so that won’t take you very long at all.
The gameplay is straight forward as I mentioned, but the one thing holding it back is level 3. I don’t see why a level loop was necessary. It’s really just penalizing the player for going ahead and kicking everyone around. There’s no reason you should be looking for a secret exit because you haven’t needed one throughout the game. Up til now all you had to do was just beat people up and that worked really well. I feel like this was just to extent the game a bit and it didn’t really age well.
The graphics are pretty solid though. I like the various level backgrounds. You can use quite a few objects throughout the game and it’s always easy to tell what you’re using. The character models are good and the main music theme is pretty solid as well. I definitely didn’t have any complaints with this. There isn’t much replay value since the game is so short and there is no post game content to try and tackle so this is definitely a game that you just play through once and call it a day.
Overall, Double Dragon is a pretty fun game. It may not be the game of the year material you may expect it to be, but you’ll have a good time. It’s fairly short but should still last you for around 30 minutes. Maybe even longer if you get tricked into the infinite level for a while before realizing what is going on. The levels all have time limits which is the main indicator that something is wrong. The time limit is around 2-3 minutes so if you’re still running and there isn’t much time left then you know that something isn’t adding up. If you have the Nintendo Switch Online then there is no reason not to check this one out. The Switch Online even has Double Dragon II already so then you can see if that one does a good job of following up the original.
Overall 6/10
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Shadow of the Ninja Stats and Records
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River City Ransom Review

It’s time to look at the next NES title. Slowly but surely I’m cranking down on the rest of these NES games. At the time of writing this I have around 22 left I believe which is pretty good. At this rate I should have them all done by the end of June and then I’ll be eagerly awaiting Nintendo’s announcement that they are adding more. The other good news is that now I’m getting to the big games. Gone are the sport games, now I’m up for more of the plot type games or at least ones that have more in the way of gameplay.
I recently played River City Girls so it was pretty fun to go back and play the original. This is a game that has definitely aged quite well. First off we’ve actually got a plot with cutscenes here. The main character’s girlfriend was kidnapped by a bunch of thugs so the hero is off to save her. Along the way he will have to defeat 9 different gangs so it’s going to be a long day for the hero. Fortunately you can utilize just about everything you come across as a weapon and you also pass by a lot of malls to replenish your health.
One impressive thing about the game is that it has a full open world much like River City Girls. The game isn’t linear so you choose where you want to go first. Each area has a boss once you beat a lot of the minions and presumably once you beat all 9 then you will clear the game. Open world is a concept that has always been a lot of fun although there is still something to be said for a more linear experience. I wouldn’t say that either is better as they each have their positives but open world can be a little more dangerous if you have the potential to get stuck. I’ve had that happen to me in the past and it was pretty dicey. That actually happened in this game as well.
See, you don’t actually seem to trigger the boss if you bypass the henchmen. After I beat the first boss I figured, why not run to the school since that’s where the hostage is being kept right? So, I made a beeline over there including jumping down from a cliff and entering a passageway. I made it to the school, but nothing was happening even after I beat all of the henchmen a few times. So, I had to go back and clear the other levels but the problem is that you can’t actually go back once you cross the cliff. It’s an interesting design choice and one that seems a bit fatal depending on how fast you go through the game. Perhaps there is a way to get unstuck there and if so, kudos to whoever figured that out. I was going to go through the whole game but since it’s not really linear anyway and finding all of the bosses would take a while I figured I’d stop here.
There are few games where I would explore a whole labyrinth to find answers and one of those would be Metroid for honor. At this point that game’s personal. River City Girls took this game’s premise and really ran with it though. The best new addition that game had was a big map system. If you ever got lost you could consult that. This game has no map which is understandable since that would have been difficult back then but I would have definitely enjoyed it.
The combat is definitely a lot of fun here. You can really hit people with combo after combo, but the computers don’t just sit there and take it either. They actually block quite a lot which is pretty impressive and when they lunge at you it can be hard to react in time. You definitely have to stay on your guard. I really like the Baseball bat and highly recommend equipping it as much as possible. There are a ton of stores so you definitely want to buy food at them. Not only does it increase your health but it can also increase all of your other stats like attack power and speed.
The graphics are definitely pretty solid. I like the character designs for the various characters. They look tough as you’d expect such a character to be. These guys are clearly not messing around and that’s a good thing. Whatever threat comes up, the hero is ready to squash it. The soundtrack is also pretty catchy. It’s nice and fast paced and definitely gets you into the moment.
Overall, River City Ransom is definitely a pretty fun game. The fact that it has a real story is pretty cool and the gameplay is pretty solid. There’s a good amount of content here to playing through the game could last you an hour or two. The only thing holding is back is really the lack of a map feature and the point of no return. Just make sure you take out all of the goons in each area without skipping any and then you should be fine. Slow and steady wins the race as always.
Overall 6/10
NES Open Tournament Golf Review

It’s time to look at a classic NES golf game. Golf is one of those games that is hard to make all that fun even in modern titles. The only one where I could say I really felt pumped up was the Mario Golf game for Gamecube and even then it got stomped by the other Mario sports. Needless to say I wasn’t a huge fan of this one either. I do see that some decent effort was put in here but it still wouldn’t be able to keep me in there once I’m done with a tournament.
When you boot the game up you’re given a screen with Mario and Peach getting ready to be crushed by Luigi and Daisy. I assume it’s Daisy at least but admittedly she looks quite different here. After that you see the various game modes. To this title’s credit, there are actually a few different modes when a lot of these games would just have one back in the day. You can jump into a tournament, free play, or a single player run through of all the holes. Naturally I went for that one, I wasn’t about to have to watch the computers throw me around when I was just starting right?
The controls are not too crazy once you get the hang of it. You move the stick in the direction you want to hit the ball too. Once you do that then you tap the a button twice when you’ve got it in the right part of the moving bar. From there you just try to angle your hits and select the appropriate power so that you get the ball to the flag in as few hits as possible. This is one of the few games where you actually want to have the lowest score possible. The higher score you have the worse you played the game. You definitely don’t want to see a +9 as that is about as bad as you can be.
The graphics here are pretty fun. Not surprisingly since Nintendo was really the ones behind this game it looks a lot better than most of the other NES titles. When they throw Mario in it seems like Nintendo really tries to give the game an extra shine to it. The soundtrack is also very peaceful. You feel like you’re ready for action and to have a good time. That’s the ultimate goal of the games right?
There’s a reasonable amount of replay value here since there are a lot of different stages. You will probably need to also replay the stages quite a bit to really get good and to hit your rhythm. It’s not something that will happen overnight after all. I averaged around a +6 for each hole so I got a ways to go. Ideally you want to be around a -1 or -2 for them to really secure the win. The toughest part about golf for me has always been all the different variables. You have to account for the wind and you have a ton of different clubs to hit the ball with and they all have their own range. What this means is basically no matter what you’re going to have to do a lot of memorizing to know what you want to do. Mario Golf handled this well with giving you a preview of how the shot would go while this one plays it a little more on the level. You just need to know the yards left to go and plan accordingly.
This is definitely a tough game so you can expect a good challenge. Of course with the rewind feature you have backup to an extent but either way this is not a game that you can expect to beat very easily. It’ll take some time and you’ll have to see if the game is fun enough to spend that time. At the very least I am glad that Daisy got into the picture a lot earlier than I would have expected. I’m not sure if you can play as her, but I certainly hope so.
Overall, NES Open Tournament is definitely a game you don’t want to miss if you reeeeeeally like Golf. Otherwise I’d say you should just bypass this one. There are a ton of other quality NES games to enjoy on the service so there’s no need to stick with one for very long if it doesn’t hit it out of the park for you. I don’t think there’s a whole lot more they could have done with the concept here so I’ll give them props for the attempt. That being said, Golf just needs something to give the games a little more pop in their steps.
Overall 4/10
River City Ransom Stats and Records
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Blaster Master Review

It’s time to look at another classic NES game. Blaster Master is pretty well known compared to most of the other titles on the console. This is due to an extent to newer games in the series being released but also because the original was simply ahead of the curve at the time. It has two different gameplay styles and even switches from 2D to 3D at different points. This is something that was really unheard of back in the day so that’s pretty crazy.
The game even has an intro cutscene which is also super cool. Basically a frog falls into the Earth and gets lost somewhere in the caverns so now the lead has to find him. Fortunately the main character has his trusty robot at the ready and is definitely going to cause some waves. He’ll destroy monster after monster until he finds his friend. That’s part of why this main character is so good. He is absolutely determined to find his pet and won’t rest until he does so. I’d be game for this getting a film at some point. The sci-fi/fantasy elements would really work quite well.
The gameplay varies as I mentioned, but for the most part it’s a 2D shooting platformer. The hub world has this style and then it switches to 3D when you enter a labyrinth. As a result it’s fair to say that you’ll be spending most of your time here. Make sure you figure out how to leave your robot to run around, that part took me a long time and I can guarantee you that you won’t get far if you stay in the robot. For one thing it’s impossible to climb ladders or enter labyrinths if you stay in the bot. The robot is fun though with how it can shoot powerful energy blasts. Naturally it’s a lot stronger than your human self. It seems like you can recover your health if you leave the robot for a little while so if you’re low on health that may be a good exploit. I only used this briefly though so I can’t guarantee that it works all of the time.
When you’re in the labyrinth you need to keep exploring until you see a boss. Sometimes these mazes can get confusing so you’ll find yourself back at the entrance but don’t leave. I did that a few times but ultimately I would need to go back and it would turn out that there actually was a boss there. I’m not sure if every labyrinth has a boss so it’s possible you will be aimlessly wandering but in all of the ones I went too there seemed to be bosses. The game gives you a cool special effect where the whole screen goes dark and then the boss shows up. The game seems to low key have some horror elements to it with that. It’s incorporating some Resident Evil/Metroid there. I’m curious how the final boss would look. Maybe like one of those creatures from the box art?
The graphics are pretty solid. There are quite a few backdrops to explore here and a lot of moving character models. The energy blasts are solid and I like the design for the robot. It feels like a real threat and not a machine you would want to fight in a life or death situation. The soundtrack is less memorable, but it sounded okay to me. The story mode being real was still overloading my mind at the time. The story is a pretty good length especially when you take into account that a lot of the levels are mazes. It can take a while to clear these dungeons. I managed to beat around 3 before I ran out of time. These are the real deal.
When it comes to replay value I don’t imagine there is much after beating the game. I guess you could try to beat the game quicker or through losing fewer lives but there aren’t really any other modes. Your main incentive for playing through this game is absolutely the story. Fortunately it’s a good story and with the quality gameplay at the ready that’s a winning combo. The game is also free if you have the Nintendo Switch Online so you can’t really go wrong there either right?
Overall, Blaster Master is one of those classics that actually lives up to the term. This is a game that has aged quite well to the modern day. You can plug it in and start playing right now. As long as you enjoy platformers or shooters then you will have fun here. It’s also got that Legend of Zelda dungeon exploring so that helps it appeal to even more audiences. This game was surprisingly sophisticated so I’m definitely up for playing future installments at some point.
Overall 7/10
TwinBee Review

I actually played the sequel to this game before the original back when I was blasting through all of the SNES games. So it’s definitely pretty nostalgic to go back to the original here. The cover still looks like it’s saying TwinBoo to me until I look at it closer. I blame it on the fancy way they wrote the boxart. Either way this is a fun shooter game. It’s definitely one of those really quick one that loops almost right away though. It’s got a pretty fun dynamic to it though and some interesting mechanics even if they take a while to figure out.
So the gameplay here is that of a shooter where the screen is always scrolling up. You have to keep up with the screen and blast away at all of the enemies that get in your way. There are enemies on the ground as well which are tough to deal with since your normal blaster only shoots forward. At the beginning of the game you are able to shoot down a bit with the other button (A or B) but I ran out of ammo very quickly and couldn’t figure out how to get more. I’m sure there’s a way though. For the most part you just keep focusing on blasting away and eventually you will reach the top. At the end of each level there is a boss that must be defeated. There are 6 levels so this may take you around 20 minutes give or take a few.
One interesting mechanic here are the bells. They show up when you blast a cloud and change colors as you blast them. I only noticed white and blue, but I believe yellow and red may be present somewhere too. I couldn’t really figure out what they do though. White seemed to just increase your score and Blue would maybe give you a bit of extra speed. Beyond that they didn’t have a noticeable impact. It’s an interesting mechanic to have to blast your power ups as you go through the stage. I can’t think of any other games that really do that and it gives you an extra thing to focus on. It gives the gameplay a little more depth because now you have to decide what to prioritize, getting the power up or blasting the enemies away.
As always the rewind feature will be super helpful here. Without it the game may ultimately prove to be a little too tricky. These games have definitely proven to be extremely difficult in the modern day. I still think I wouldn’t be quite as big a gaming fan back then as I am today with all of the modern conveniences. If anything I probably would have mostly stuck to RPGs once they started coming out since they always had save features at least. RPGs and fighting games, the rest of the genres would have lagged behind a bit.
As for the graphics, I’d say that they hold up pretty well. The levels are nice and bright with a good amount of variety. The enemy designs are good too and I didn’t notice any lag during the game so the system was able to handle all of the models pretty well. The sound is more on the generic side so I don’t think you’ll be remembering much there. Lately quite a few games haven’t exactly wowed me with the soundtrack but they can’t all be winners.
Sometimes I’ll throw in a tip or two for a game like this, but there isn’t a whole lot to say beyond the obvious. Be careful with going too high up in the screen or you’ll be surrounded and will likely be defeated. Always take down as many enemies as possible. If you can’t take down the grounded units then at least beat the aerial ones. I’d also say to keep all of your aerial bullets during the opening levels because they will be incredibly handy later on in the game. That’ll be when you will really wish that you had some at the ready.
Overall, TwinBee is a pretty fun game. Ultimately what holds it back from a higher score is what holds most of the NES games back. It’s just too short. As fun as a game is I can’t totally recommend it when it’s under 30 minutes. This one’s free so you should still check it out but it won’t last long. There is also effectively no replay value here since there is nothing to do after beating the game. I suppose you can work on increasing your score at least.
Overall 5/10