Comic Reviews, Comics, Reviews

My Little Pony Friendship is Magic Volume 16 Review


The My Little Pony roll continues as I enter Volume 16. We’ve got another good batch of comics here with one of them being a Halloween special! I suppose I probably should have read this one about a week or two ago, but better late than never right? There are 5 stories here all with their own unique adventures. They’re all solid stories in their own right with no weak ones so the series continues to have a good amount of consistency.

One story has the elder apples playing Bingo with Applejack. The young pony decided to invite Rainbow Dash this time though and that ultimately leads to her downfall. Rainbow quickly points out that the game is a little boring and Applejack had apparently been leading this game for 5 years so everyone else was tired of it as well. Rainbow decides to spice things up by introducing them to Extreme Bingo. What happens in this game is that Rainbow hides the pieces around Ponyville and now the elders will have to split up and find them. First one to get a line wins. Applejack is against this because she feels it will be dangerous, but Granny Smith won’t hear any of that.

Applejack admittedly has a point here. Rainbow put some of the pieces in really dangerous places like an abandoned haunted house or past a bridge that was breaking down. Most of the other pieces are safe, but even just 1-2 like that do make things difficult. Had Rainbow not done that then I would have been on her side since Applejack always is overprotective. It was Rainbow’s loss this time, but it’s still a fun issue nevertheless. It was also nice seeing the elders call in their favors with the Mane 6 to get them into the competition. Honestly this could have been a two part comic with every member getting a buddy and things getting super competitive.

Another issue has the Student 6 getting invited to a haunted house by Twilight Sparkle. She was in disguise, but unfortunately they saw right through it. What Twilight didn’t count on was the fact that the rest of her friends put in a lot of contraptions of their own so when mixed together there is some real danger here. The kid are scared, but the Yak reminds them that if you use fear it can turn into power. It’s a good issue although it was a little extra irresponsible of Twilight to not check over the house herself. Also, she could have teleported in at any time so I don’t see how she took so long to get there. Parts of the plot were hard to buy so this is the weakest issue, but it’s still good. The moral that everyone feels fear is pretty good. People may not always show it, but just having that knowledge will let you cope with it a lot better than you otherwise would.

Next up Pinkie Pie gets the ability to make her wishes come true by eating a golden apple. This is Pinkie Pie so as you can expect she immediately begins to make a ton of wishes which puts everyone else in danger. She nearly drowns some ponies in hot fudge and she summons a bunch of balloons which get in Rainbow’s way. Even when her friends tell her to stop Pinkie is reluctant because she knows that her wishes will ultimately make everyone happy. There’s no two ways about this one, Pinkie’s the villain. She may be trying to justify this, but once her friends are flat out telling her to stop and she refuses this gets a little tricky.

Most of her wishes are also not that helpful. I think she would have convinced me of her side more if she wishes for better houses in the village or something like that. Wishing for Fluttershy to be transparent for the rest of her life? That probably stings for such a pleasant character as Fluttershy. Eventually Pinkie sees the light and we’re reminded that power corrupts. I do have to question why Applejack has had a golden apple like that and never used it before. That certainly would have come in handy during several of the villain invasions in the past right?

One story has Fluttershy acting rather oddly. She seems rather emotionless and even a bit rude to the rest of the Mane 6. She even kicks Rainbow Dash away which was pretty violent for such a peaceful pony. Well, it turns out that Fluttershy is acting like the animals around her thanks to an ancient amulet and now she has the personality of a dangerous wolf. The heroes will have to find a way to remove the effects of the amulet quickly or the damage Fluttershy does will eventually become irreparable. This is a good story and it reminds you not to mess with dangerous amulets. Spike also had a pretty good plan here. It’s rare that he thinks of something before Twilight so that was definitely fun for his fans. He stepped up when they needed him to do so and that’s always good.

Finally we head back to the Apples as Granny Smith thinks about an apple pie that Applejack’s mom used to make. It was the best ever, but nobody’s been able to recreate it. Applejack decides that this won’t do and gathers the local cake experts to crack the code. Pinkie Pie and Miss Cake are brought in, but even their efforts are in vain. The problem is the mysterious ingredient of “Love” in the recipe that they can’t seem to crack. After all they all really want to make Smith a good pie so shouldn’t that be enough? To find out what the ingredient is they will have to travel across Ponyville finding all of the ingredients that the Mom used to make while piecing together the past.

This is a pretty nice comic because it’s doing so much at once. We learn a lot more about Applejack’s parents through the stories that the villagers tell. Then we also get to see ponies team up in a rare combo because Miss Cake is rarely such a major player. I’m also always up for a good food story and since pie plays a big part here it’s nice to look at. In the end this is just a very wholesome comic. There may not be high stakes, but being able to recreate a recipe is always fun. It’s also something you can relate to because it’s always hard to make something quite the same way as someone else. I always like making recipes for myself so I don’t need to worry about that, but for people baking for a group it’s always a source of pressure.

As always the artwork is on point here. The pie comic is the only one where everyone was maybe drawn a little too young, but beyond that the proportions were all on point. The colors are vibrant and it always makes for a very pleasant read. The writing is definitely solid as well with everyone being polite while not being afraid to throw a little sass into the mix. You have to read between the lines at times to see how the ponies really feel. Except for Applejack, she’s always quite direct.

Overall, Volume 16 continues My Little Pony’s strong run. Alas, this is the final volume of the main series I have on hand so it could be a while before 17 hits. I do have one more MLP comic to read but it’s a little different from these. If you haven’t read this comic yet then I’d recommend picking it up. MLP is one of those comics that anyone can enjoy. These stories are just plain fun and whether you’re a kid or an adult you can pick up on the messages and have a good time with the characters. Now I’m ready for some Apple Pie, but I must stay strong until Thanksgiving!

Overall 7/10

Manga, Manga Reviews, Reviews

Pokemon The Power of Us: Zeraora’s Story Review


Time to look at another Pokemon one shot manga. This one’s a lot more recent than the Giratina one I checked out last time. It’s also a lot thinner as this is basically a mini manga so it goes by in a flash. That being said, it’s actually considerably better and one of the best one shot Pokemon manga that I’ve read. Surprisingly it beats Giratina in every aspect. I also have to give this volume some kudos in the art. The simple style actually ended up working really well for the fights.

The volume starts off with Ash running into town and bumping into the mayor’s daughter. The two of them head over to the nearby lab and put on some VR goggles so they can learn about Zeraora’s origin. It seems like the Pokemon was born out of a thunder storm and then he decided to protect all the nearby Pokemon. Unfortunately poachers show up so Zeraora has to stay sharp and keep on fighting. It feels like people are always trying to fight this guy. You can see how the volume is pretty short though because the whole volume is basically the professor showing them the story and then they go home. Interestingly the manga ends with a preview which basically recaps the first few pages almost word for word but with a few changes.

Back to the volume though, Zeraora is a fun Pokemon. He clearly loves to fight as seen by his smirk after being attacked. I’m also glad to see him actually take a hit and keep on going. It’s always sad when a Legendary Pokemon gets wrecked by random poachers or gets caught in a cage. None of that was happening to Zeraora. He took down all challengers and I dare say that he had the upper hand against Lugia as well. That fight was the highlight of the volume, but admittedly it was Zeraora’s fault. Lugia just came in to get rid of the fire. Zeraora blamed him for not coming sooner, but that’s hardly Lugia’s fault. The Pokemon can’t be everywhere and at least he saved some people.

It would have not been good if Elekid had perished, but fortunately the manga didn’t go down that route. That would have gotten a bit dicey if you ask me. With Elekid safe then we could really enjoy the fight. This is where I have to go back and talk about the art. The fights are very smooth here. It actually seems like a similar style to Bleach where you feel the impact beyond every hit. The characters may look a bit chibi at times, but it’s worth it for the action scenes. It’s really going for the opposite of Pokemon Adventures. That series has a ton of detail and epic fights. It works really well, but the same can be said for the flip side where this one is really focusing on the hits. This doesn’t feel like a cash-in level of art, but that of a real title.

If there are any negatives here it’s just in how short the volume is. Hopefully the going price would be a little lower to compensate. So long as that is the case then there are really no negatives to be found here. The manga has a direct plot and goes about it with no delays or distractions. You don’t need to stretch out the volume just to pad out the pages. This one just gets right down to business and it’s also probably Lugia’s best showing. It may be a little sad that we don’t get to see Ash fight, but he got his match in the actual movie. This is really Zeraora’s time to impress us and he was quite impressive. I’d take him over quite a few Legendaries. He may not be as intimidating as some of them, but his speed and power are still forces to be reckoned with.

Overall, If this had been the plot of the actual movie then things would have been quite different. This would make for an excellent TV special so I hope it is animated in some way or form. If you watched the movie then this is a must read to really see more of Zeraora’s character. He may be a little too quick to jump into a fight and doesn’t have the cool head that you’d want your ally to have, but his heart’s in the right place. At least he’s actively protecting Pokemon from poachers since the Officer Jenny’s of the world don’t seem to be around when you need them. It’s still really something to see how many poachers exist in the Pokemon world. Throw in Team Rocket and all the other teams and the world is actually quite dangerous. Hopefully Ash and friends are ready for them, but with Pikachu at his side I suppose I don’t even need to wonder. I hope that whoever the artist of this was gets another chance at more Pokemon manga in the future.

Overall 8/10

8 Star TV Shows, Reviews, TV Show Reviews, TV Shows

D. Gray-man Review


It’s time to take a look at a pretty long anime that I watched quite a while ago. This review’s been in the backlog long enough so it was time to knock it out. This was one of the first manga titles that I read way back in the day. I wasn’t particularly impressed with it in the beginning. It got good towards the middle and then got a little too crazy after it turned monthly. The show covers the manga all the way through the good parts and then stops right before we start to get some time skips and other adventures. That’s for the sequel show which adapts the Kanda arc so that should be good. As for this show, it’s definitely a great title.

The series starts off by introducing us to the world of D. Gray-man. When people die, someone can visit them and make a wish to bring them back to life. Should you do so, the Millenium Earl will bring the husk of the dead person back to life to murder you. You’ll then turn into an Akuma, but hey….at least you got to say good bye one last time right? It definitely does feel like this isn’t worth it, but most people don’t know the cost until it’s too late. The Exorcists are the only ones who can fight against the Earl and his legions of Akuma. Unfortunately there aren’t a whole lot of Exorcists left in the world and they’ve been fighting a losing battle for years. Can a local kid born with a cursed arm turn the tides of battle? His name is Allen Walker and there is more to him than meets the eye.

D. Gray-man is a very grim series. That’s not to say that it’s super gritty like Attack on Titan because the show can be pretty light. It’s still a shounen, but when you think about the plot you realize just how serious this is. The heroes learn time and time again that the Earl could murder the whole lot of them at any time. The fact that he chooses to let the human race exist is still a puzzle for the Exorcists. Perhaps he needs enough people to keep the Akuma army going which would make sense. Also, if the Exorcists are not a threat then there is no reason for him to go out of his way to destroy them right? They may win battles here and there, but it really does feel like the war is completely out of reach. They’ll need a few more Allens to even start a comeback.

Lets take a quick step back though. As I mentioned, Allen is the main character here. He has a mysterious past which isn’t looked at much here so there’s always a lot of mystery around him. He’s been a loner for a long time as he worked under General Cross, but now he is ready to join the main order. He’s a powerful fighter and one of the strongest Exorcists on the planet. Once he unlocks his Crown Clown form he can take any Exorcist down aside from the generals. Allen has a lot of your usual main character traits like eating a lot and being rather hot headed, but can also be rather ruthless against Akuma. He believes that destroying them is the only way to purify their souls so he has no qualms about crushing them. The Akuma don’t have hearts and do appear to be dead which furthers his point.

As Allen has some demonic traits the order doesn’t always trust him though. The deaths also take a toll on the guy because there’s no way for Allen to save everyone. For every 5 people he saves another one ends up dying and becoming an Akuma. It’s a pretty depressing cycle for him and as a result it takes him an incredibly long time to regain his powers compared to most leads. I liked him more in the anime than in the manga. He still could have acted faster to save the dog but after that Allen doesn’t really make any big mistakes. He may be outmatched at times, but he’s always fighting to the end. There’s even one match where he continues to fight the Akuma even after he has been knocked unconscious. That shows his determination. Allen also does defy the order at times which is good because those guys always seem corrupt.

Lavi is another one of the main characters and he is the one who was most improved in the anime. It’s not that I disliked him in the manga or anything, but he really didn’t leave an impression on me. In the show he is definitely one of the best characters. Lavi is a bookman and isn’t supposed to get involved with the exorcists. He breaks the rules many times to help them out though and ultimately makes the right calls. While he may not be ready to admit that they’re his friends, Lavi’s actions speak for themselves. Even with his job on the line he goes in to protect them and you can’t ask for a better friend. It’s just a shame that he seems a little weak next to the others. Lavi won’t be giving Allen or Kanda a good fight anytime soon. His hammer is his big weapon and every villain can just slap it to the side.

Kanda is the big rival of the series and definitely lives up to the hype. He has accelerated healing which is very handy and his sword can cut through just about anything. His fights against Tyki and Skin were good showcases of what he can do. He is dependent on his sword though so once it breaks then most of his skills go away. He’s still strong, but in this world you need a weapon laced with innocence to do anything against Akuma. Kanda’s got that Sasuke/Vegeta vibe going and it works quite well. He’s really a textbook rival and the kind of guy you want to have on your side. As you can probably guess he is definitely a standout character.

Lenalee is the main heroine of the show and definitely gets a nice character arc. Right from the start it’s nice to see that she can fight. Lenalee is a very capable fighter and goes through a very similar experience as Allen when she loses her abilities. Both of them have to risk their lives in order to get back into the ring. Her powered up form seems to keep up with Allen pretty well and if anything that means they may have both surpassed Kanda. Just temporarily I’m sure, a good rival never stays down. Her fight against the Level 3 Akuma is top notch and the same can be said of her fight with the Level 4. Lenalee’s a top notch character and part of why the show is so good is because the cast is so strong.

Another exorcist is Miranda, but her role certainly isn’t as big as the main 4. She can freeze time though which is an incredible ability to have. Now, it’s not game breaking since you keep your injuries from when time is stopped, but it will let you fight a little extra even after you should have been dead. Miranda is a great support fighter and her ability also allows you a chance to catch your breath real quick. Then you have Krory who is part vampire. He can bite enemies, but that kind of ability always seems a bit dicey to me. As soon as you face an opponent whose skin is harder than your teeth that’s it. As you can imagine this happens to him quite a bit. Still, he does have enhanced strength and speed so he remains relevant for most of the series. He’s a reasonable side character.

Then you’ve got Lenalee’s brother Komui who is one of the commanders in the order. We learn that he got the position to better watch the organization since he doesn’t trust them. I think he’s too passive though. We learn from Lenalee’s backstory just how extreme they can be. It’s nice that he got such a position, but Komui doesn’t seem to have actually done anything with this position so then what was ultimately the point? It’s not like the corrupt members are scared of him so it feels like his efforts were for naught. I wasn’t a big fan of the guy. His counterpart Bak was way better.

Bak doesn’t mind defying the government and he helped Allen quite a bit. He makes the tough calls and jumps into danger even though he’s only human. His friendship with Fo was also handled pretty well and you actually grew to like that branch more than the main headqarters. Fo was also instrumental in getting Allen back into fighting shape. They sparred quite a lot which wasn’t super convenient for her, but she did it and even gave him a nice pep talk. Allen had a lot of support during his rough patch and that was mainly thanks to Fo and Bak.

Bookman is also around with the group, but he’s definitely one of those guys that you can’t call a true friend. He would be quick to ditch the Exorcists and live up to his role of just being an observer. He doesn’t really believe in taking sides and considering that the Akuma plan to wipe everyone out that just doesn’t really fly. He’s not downright corrupt like Malcolm though. He seems to be the most extreme member of the Order or at least from the characters we’ve seen. He believes that the end absolutely justifies the means and will do anything to destroy the Akuma. Somewhere along the line he became a monster himself. The guy is probably one of humanity’s only hopes against them, but you just don’t want to win at the high price he’ll put you through. I would have liked to have seen at least one of the characters take him down, but no such luck yet.

As for the generals, we get to see them all fight near the end of the series. Most of them haven’t gotten a role beyond that though. The ones with the biggest role is the one with Kanda who likes drawing and Cross. Kanda’s general is pretty annoying the whole time with how laidback he is though. He does a lot of scouting, but never turns up any results so I can’t give him credit. Cross has a lot of bad traits like gambling and messing around, but at least he actually did destroy a bunch of enemy bases and solved a lot of puzzles. He actually made a tangible difference in the war effort and we got to see him fight quite a bit. His battles against the Level 4 and Tyki Mikk show why he got this position. He definitely seemed to be more powerful than the Exorcists and he’s got some great abilities aside from his super gun. I don’t like the guy, but I can respect his power.

Time to look at the villains. Naturally there are a ton of Akuma. All of the Level 0, 1, and 2 are fun enough, but at that level they aren’t a huge threat. Usually they show up so the Exorcists can have a good montage. I suppose the Level 2 fighters were a slight threat in their very first appearance and there’s one fight where they are in the sky and they manage to do some damage. It’s when the Level 3 Akuma show up that things get interesting. For starters, one Level 3 Akuma can basically take on the entire team. Lenalee has to give it her all to take 1 down and even then it was just barely. It was impressive because Allen didn’t seem to do quite as well. Even with Crown Clown form he was getting thrown around a lot. He did last a while even though he was outnumbered though, but the Akuma just wouldn’t stay down. Their speed, power, and defense are all off the charts.

One of the cooler moments in the series is when they make it to the Earl’s island. There are tons of Level 3 Akuma there and just one is enough to be a big deal so you can see how hopeless everything appeared to be. As a result I agreed with their decision to just storm the base and try to assassinate the Earl. It’s not like they could use hit and run tactics to whittle off the Level 3 so at that point you just try to go for the head and take him out right away. This was doomed as well since they had the huge Akuma towers running around the the Earl’s Noah fighters, but no other plan would have been much better.

Then you’ve got the Level 4 Akuma who is my favorite villain in the series. He’s just super intense and the fight with him vs Allen and Lenalee is my favorite in the series as well. This guy’s completely broken. He was able to take many big hits and still kept on going. If Cross didn’t show up then he would have still managed to secure a win which is pretty crazy. If the Earl makes more of those then I just can’t see how the heroes can hope to win without some major power ups. The Level 4 Akuma are basically General level.

The Earl may be the head honcho, but it’s hard to say if he is really the strongest villain around. It makes sense that he would be since the leader usually is the strongest, but I’ve never been too impressed with him He didn’t seem too eager to fight General Cross and Allen was holding his own pretty well. This likely isn’t the Earl’s final form, but he still doesn’t look great yet. He’s definitely a very different kind of villain as he doesn’t mind crying in front of his followers and such. You just can’t forget how many evil acts he does in the meantime. The guy is a complete psycho for sure and it’s hard to see him being redeemed.

From the Noah the one with the biggest chance of turning good would likely be Road. She may not actually be a kid, but she does seem the most innocent out of the group. They’re her family so she fights with them, but she doesn’t seem as openly malicious as the others. Road does do a number on the Exorcists with her attacks though and she is very hard to deal with. She’s rather unassuming but may be the strongest member next to Tyki. Lulu Bell gets the smallest role out of the Noah. She is reasonably tough and was beating the Exorcists when they fought, but that was very early on in the series.

Tyki Mikk definitely lives up to the hype of being a Noah though. Not only is he able to stalemate Kanda, but he also takes down Allen very easily when they first fought. In his final form he’s also far too much for Allen to handle even in his final form. Lavi’s help isn’t enough to beat him either. Tyki seems to enjoy his human life with his gambling buddies, but ultimately he never would have been able to have it both ways for long. The humans aren’t going to survive an Akuma invasion so eventually they would have been bumped off. Tyki’s a fun villain though. He keeps a front of formality in all of his conversations before eventually cracking when things get tough.

Jasdevi is sort of 2 different Noah, but they eventually merge into one. I forgot if that’s how they originally were and then they split or vice versa, but I believe they used to be one. They’re a fun duo even if Cross does mess with them a lot. It’s always interesting to have a Noah who’s part comic relief as they do the dishes in one scene and then murder everyone in another. They’re fairly strong, but not on the level of Road or Tyki. Their traps are really what made them a threat to the heroes during the fight. Then you’ve got Skin who is very strong physically but doesn’t have much else going for him. I suppose you don’t need much else when you’re that strong though. His lightning is hard to dodge and he gave Kanda a good fight. That alone tells me that he is very powerful. That was also one of the better fights in the series. He doesn’t have much personality so I wouldn’t say that I was a big fan, but Skin added to the villain ranks pretty well.

The animation in D. Gray-man looks excellent. The colors are sharp and as I mentioned we do get a lot of really great fights. There’s a lot of detail here at all times and the backdrops are suitably grim. It’s almost always night time in the show with very few episodes taking place during the day. You always feel the impending sense of doom with Akuma around every corner. The animators also really kick it up a notch during the big battles in the tower and everything afterwards. You just feel an uptick in the animation and there’s no comparison when looking at the first episodes and the last ones. Initially I didn’t think the soundtrack was that good when I used to listen to it online. Context does tend to help though and the scenes worked well with the music. It’s not the largest soundtrack so you’ll be hearing the tunes quite a lot, but that’ll give you extra time to get used to them. I didn’t have any issues with them by the end.

Now, why doesn’t the Earl just destroy the Exorcists? As I mentioned we don’t really know why, but my main theory is that he wants them around to destroy the weaker Akuma and keep the supply of Innocence around. We see how the Akuma are gradually growing stronger after each invasion and it’s possible that without the Exorcists fighting them left and right this wouldn’t be happening. If anything the Earl is toying with the humans which could come back to bite him. It’s hard to see how though because the Earl can churn out hundreds and even thousands of new Akuma with his factories as well as the personal visits to people who have died. Meanwhile the Exorcists are lucky to get 10 new recruits a year. Mix that in with the fact that it takes 10 or more to defeat one Level 4 Akuma and then you’ve got a problem. The Noah also appear to be as strong as at least a Level 3 Akuma and while there aren’t many of them here we learn in the sequel that there are many more.

The power levels stay consistent in this series, but we can expect them to start flying out the window soon in order to give the heroes a fighting chance. I expect the ending to be Allen getting a way to shut them all down at once or a non-ending where the author just abruptly ends with nothing resolved. At the rate the series is going it’ll likely still be quite a few years before this happens though. Ideally this will also let the Exorcists fight against the order a little more.

The writing and directing are also pretty good. I don’t really think about directing much, but then I watch Naruto Shippuden and it reminds me why it is so important. The characters are all written to be pretty likable here and their day to day conversations don’t drag on. Flashbacks are used quite sparingly and none of the episodes ever feel like they drag on. Even the scenes of the Noah picking off random Exorcists is handled well as they at least get a chance to use their attacks. You do know that they’re doomed either way though.

Overall, D. Gray-man is definitely a great show. It may have gotten off to a bit of a slow start, but it definitely gets to its peak when the Noah start to show up. The animation is solid and the soundtrack is well rounded as well. If you haven’t seen this show yet and are in the mood for a good action title then you can’t go wrong here. It’s quite unique next to most of the other big action anime with a lot of mystery thrown into the mix with the action and horror. A lot of these questions aren’t actually answered here though so be prepared for a lot of loose ends as the series ends. The manga is still on-going so that is inevitable though. Even if it were not to have continued the ending is still pretty solid.

Overall 8/10

7 Star Games, Game Reviews, Games, Reviews

Transistor Review


It’s time to look at a video game I just managed to complete today. It’s not a title that I was familiar with before playing so it’s always fun to enter a game blind. It’s definitely got a very cryptic environment which works well like Bendy or Undertale. Like those games there is a deep plot that you’ll understand if you pay attention and do a lot of the bonus content, but if not then you’ve got the dedicated fans who will spell it out for you online. It’s a fun experience although I do have to give the ending a thumbs down.

The movie starts off with the lead Red as she wakes up next to someone who’s been stabbed. The enemy had tried to destroy her, but they ended up getting this guy instead. When she takes the sword out it talks to her and reveals his name to be Transistor. Red’s voice was unfortunately damaged so she can no longer talk. Red used to be a singer so this was pretty tragic. The whole city (Maybe the whole world?) has been taken over by a robotic army led by the Camerata. Red needs to take them all down and steal their souls to try and find a way to revive Transistor. Unfortunately the entire city is basically a ghost town at this point so she has to wonder how much progress she is actually making.

If you want a more detailed plot definitely check out Wikipedia as they’ve got it all down there. You’ll get the basic plot as you play the game, but don’t expect to learn it all right away since it is part mystery. The pieces start to add up and you’ll come across a lot of news articles and blogs in the game. There are terminals that can be found just about anywhere. You get extra trophies for interacting with everything so it’s not a bad idea to check them all out. Now lets talk about the gameplay. You are able to hum with one button and another lets you sweep a bit. You’ll never need to use either technique, but it’s nice to have them around.

The actual gameplay is Xcom style, but with a dash of real time action. You manuever your character through a sealed off area as you try to eliminate all of the enemies. You can attack in real time with one hit at a time or you can freeze time and use a few actions as a combo. The latter is pretty much mandatory as you progress through the game. Hitting an enemy from behind will deal more damage but then you have to try and calculate their trajectory to land the follow-up hit. There’s a ton of strategy to consider here which is pretty cool. Then you’ve got a robust level up system which unlocks more powers. You have to choose which ones to equip and which to keep on standby as you have very limited space. You also have limiters you can put on which further restricts your memory, but gives you more XP per fight. I turned on every limiter I had until the very final boss.

It was fun to take off my limiters as if this was DBZ and then go wild on the guy. It will ensure you have more of a challenge throughout the game, but in my opinion it’s worth it because every level up helps you out considerably. This is the kind of game where level ups make a huge difference. You also have a beach house you can go to in order to do extra fights and grind some XP as well. There’s no need to do it as the game is challenging, but not crazy. Still, the option is there so you will want to keep it in mind. Also make sure to destroy the enemy cores after you beat the minions since they will revive within 5-8 seconds otherwise.

The actual game is fairly short at about 3-4 hours. You can stretch this out to around 8 or so if you go for everything. I think one of the trophies is for beating the game twice as well so getting the Platinum will take quite a lot of time. It’s a short title, but a fun one so I expect you’ll have a fun time regardless. The deciding factor here will likely be how you enjoy the gameplay. I liked it a lot since strategy is my thing. It’s the kind of “puzzle” in a sense that I can actually enjoy. I also did like the cryptic plot. In a way games can be extra fun when they never tell you what’s going on. You get to fill in all the blanks and whenever a game/film/any kind of media hides things rather than spelling it out I think it works really well. It just adds on to that mystery angle.

The graphics here look pretty good. It’ll remind you of some of the alien games for the Wii. Naturally this isn’t going to look at high end as the average AAA PS4 game, but it’s all still very smooth and leak. I also like the illustrations that pop up after each level. They look quite grand and I’m sure quite a lot of effort was put into them. Some of these are interactive as well so always be sure to stay sharp. As for the soundtrack, I can’t say that it was very memorable. It was cool that we got actual songs though. The song that played during the first level was quite good. I was surprised that we didn’t get many more after that, but considering that it has a full soundtrack I imagine there are a ton more that were created for the game.

As I mentioned the ending isn’t very satisfying though. I can’t really talk about it at all without spoilers, but it didn’t really work. I will say that it’s not all that selfish on Red’s part since as I mentioned there aren’t a lot of people around anymore. I was just against it on principal, but in her shoes its not as if the decision doesn’t make sense. It makes sense for sure, but in the same logic that a lot of villains tend to use in various series. It was unexpected though, I’ll definitely grant the game that. I did not think it was heading in that direction at all.

Overall, Transistor is a fun game. It’s definitely one of those titles that is a lot of fun for the experience. Once you know how things are going to end up I don’t think you would be able to play it through for a second time. At least not for a long while. At the same time the new game + may give you extra story details which would be cool. There is a lot of post game content here as well as you try to max out your level. If you haven’t played this game yet then I’d recommend checking it out. I don’t think you should really be paying more than $20 for it though considering the short length. Once you start you will definitely be sucked into it and hopefully we do get a sequel someday. It doesn’t feel very likely based on the ending though.

Overall 7/10

Live Action Movie Reviews, Live Action Movies, Reviews

Lethal Weapon Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would be more negative.

It’s time to take a look at a thriller from back in the day. Lethal Weapon is a pretty popular thriller series and now I can say that I have finally started it. It’s aged pretty well and will definitely give you a solid amount of action. It’s going to be tough for the sequels to top this one and that’s always what you want to see. The first film of a series should always start off on a good note to keep you around for the sequels.

The movie starts off with introducing us to the two lead characters. Martin busts up a drug deal by pretending to be a buyer. This does lead to him almost getting murdered but he manages to get out in one piece. The fact that he takes unnecessary risks when going on these missions allows him to make it through in scenarios like this. Then you have Roger who is nearing retirement and plays things by the books. He’s told that he will now have to work with Martin since the guy is such a risk and nobody wants to work with him. Roger feels the same way, but it’s an order so he’ll get it done. What starts out as a simple drug crime becomes a big conspiracy as more victims are found and the enemies appear to have government issued weapons. Roger may have to take some big risks this time.

Lethal Weapon’s plot is sound even if it’s not the most original. The characters are basically trying to fight off a drug dealer with a few twists and turns thrown in. I don’t think the movie could go for a grander plot in the first movie since a good chunk of it is also developing the characters. This is something the movie will be able to skip in the sequel. These scenes are worth it though because they’re just a lot of fun. The character dynamic here is sound and the writing backs it up. It never feels like the scenes are wasted or that it slows down the movie’s pacing.

Martin is definitely a fun character even when he is going through quite a lot in his personal life. It’s pretty rare to have a main character who actually is suicidal. As a result he isn’t feeling 100% for most of the film and he acts very recklessly. To an extent this works out in his favor on some cases like when he busted a drug deal. Martin doesn’t let it get the best of him when we see the guy in action though. At one point Roger keeps quipping about how Martin seems to murder everyone but all of the deaths we saw in the film weren’t really avoidable. Martin proves that he is a great cop time and time again in the film. Ultimately he ended up being the MVP and Roger would have been doomed without him. It’ll be fun to see Martin in the second film since he should now be at 100%. He definitely contributes to a lot of the humor in the film as well.

Then we have Roger who is inching closer to retirement and has managed to make it through his career without injury. He has a family and considers himself to have had a pretty fortunate life so far.  Being paired up with Martin definitely changes that as now any case could potentially be fatal. Martin may not be able to fight the way his partner can but he does still have good gun skills. He’s just a nice guy to hang around with and always means well.

Finally we have Joshua who may or be the main villain but he has the most personality. He works as a hit man for the villains and was trained in special forces. As a result he makes for a pretty tough villain to beat. He also did come very close to beating Martin so the guy lived up to his hype. The actual main villain is your classic drug dealer. He’s not bad, I like the confidence at least. He just isn’t quite as memorable as his right hand man. The guy also can’t fight so it’s not like he will be mixing it up with the others.

What really makes this film work is the solid humor. The movie has a solid script with a lot of good humor. There is some language but for the most part the film stays strong. It does manage to get that Christmas dinner vibe while also getting serious when needed. It really goes through all of the emotional shifts as the movie progresses. We also get to see why Martin is known as a living weapon by the end as he gets into some fights. The scene of him breaking free from the chains and taking down a bunch of guys was handled well. If anything it made the actual ending feel a bit superfluous. I know we needed to have a fight with him and Joshua but it was a little dragged out and didn’t really impress me. I actually found some of the other battles to be better but this one still did have some nice choreography.

Lethal Weapon also has quite a few different climaxes. One of them is in the desert and we got to see Martin’s shooting skills. Their plan was quite sound there and if anything Roger’s daughter just messed it up. I understand being a little nervous but once you’re in the getaway car that’s your chance. If she had braked, turned, or done anything then the whole film could have been ended much sooner. Roger also deserves some blame there since he didn’t support Martin at all once the shooting started. That was their best chance to end things. They may have ultimately won out, but things could have gotten very dicey by not finishing the villains off in this moment.

Overall, Lethal Weapon is a movie that has aged quite well. It’s just a fun action thriller that has a nice sense of humor. The movie has good pacing and writing so those are all of the elements that you need in order to be a success. Put one way, the film had no real negatives. I could recommend it to anyone who likes a good action film and the sequel is going to have some pretty big shoes to fill. Since the characters do return in the sequel that shouldn’t be a tall order though.

Overall 7/10

Manga, Manga Reviews, Reviews

Pokemon: Giratina and the Sky Warrior Review


It’s time to look at a manga based on one of the older Pokemon films. It’s a little weird calling this one old since it feels so recent, but technically there have been a bunch that came out after this one. These manga adaptions are basically 1-1 so it’s not as if things have really changed all that much, but it’s still fun to re-live the adventure in a different format. It’s a solid story, but one where I did want a little more action.

Ash and friends were trying to have a normal day when a Pokemon known as Shaymin shows up. He’s currently being hunted by a guy called Zero as well as Giratina. Ash decides to help this guy find his family and escape the threat, but it won’t be easy. Shaymin allowed Dialga to escape Giratina and Zero wants him so that he can rule the reverse world. The whole concept of the Reverse world is actually pretty good and pretty ambitious for the series. Can Ash help make things right here?

First off you may wonder why Dialga would trap Giratina inside that world to begin with. Well, you can hardly blame him. From his point of view Giratina picked a fight and then tried to eliminate him. Dialga saw the guy as a threat and promptly locked him up. Dialga’s always been one of the cooler Pokemon and you have to admit that this was a real power move. It’s not like it’s easy to take down Giratina like that. To this day I’m still surprised that Palkia didn’t show up at all. He’s at least half responsible for all the stuff getting thrown into Giratina’s world. I suppose the dragon didn’t want to fight both at once which is understandable.

Zero is one of the better movie villains. The guy has a cool design and actually makes for a serious threat. His robots capturing Giratina is cool for him although it does hurt the Pokemon’s hype./ I also liked that he had a Magnezone since that Pokemon rarely gets to show his stuff. I suppose his personality isn’t all that deep, but he’s not comic relief which is already an important first step towards getting me to take him seriously. I really didn’t have any big qualms with him and should I ever make a list of all Pokemon movie villains, this guy would likely crack top 5.

As I mentioned Giratina did lose here so he lost some hype, but I like him otherwise. He’s a pretty reasonable guy and the fact that he was trying to manipulate Shaymin’s portals takes a lot of intellect. He’s likely one of the smarter Pokemon just with that feat. I didn’t like Shaymin quite as much. He’s your typical rebel Pokemon who talks tough but can’t really back it up. In his sky form at least he can fight a bit, but even then he’s not going to be winning very many fights. He’s an upgrade over Celebi and Jirachi, but isn’t at the level of the bigger Pokemon.

Surprisingly Ash and Pikachu get less to do here. They do more than Brock and Dawn of course, but Pikachu really doesn’t get to take anyone down. It doesn’t help that Magnezone is pretty resistant to electric attacks after all. Ash still tries his hardest and is pretty determined here though. That’s the kind of Ash I want to see and he feels like his older self here. I hope to see more of that in the new Go season coming up.

As far as the art goes, you can tell that this is a movie tie-in manga. It’s higher quality than some that I’ve read, but it’s not exactly going to be known as one of the best looking manga titles. That just was never in the cards for Giratina. Some close ups look really good like Ash gritting his teeth and his hair is drawn more spiky than usual like Megaman EXE’s. the action scenes are solid and you can always follow what’s happening so bravo on that.

I do have to question the existence of the Reverse world just a bit though. So apparently everything that happens in the real world mirrors over to this one so destruction and the like go there. With how often the real world is being attacked I feel like this should be a huge issue. Maybe it was specifically because Dialga and Palkia were messing with time and space, but I feel like the concept is a bit too grand and needs more of an explanation. I don’t blame Giratina for being upset, but it may be more reasonable to just move into the real world if the reverse one is always going to be getting wrecked in the meantime. Maybe Giratina can make a barrier of sorts.

Overall, This manga will definitely breeze by as you read through it. It’s a quality adventure and I have no issues with it. I’d recommend just watching the movie, but if that isn’t an option then this is a very good substitute. All adaptions have to try and fit in the important parts while cutting out the fluff and this one does a good job. You don’t really feel like anything is missing and it hits all the right beats as in the film. If anything it may feel more exciting at times since you get to add in your own music as you go through the adventure. I’ve got another Pokemon movie adaption coming up so I’ll be checking that one out pretty soon. This one’s less of an adaption and more of a tie-in though.

Overall 7/10

Animated Movie Reviews, Animated Movies, Reviews

Equestria Girls: Holidays Unwrapped Review


Time to look at the final Equestria Girls short and potentially the final animated media in the entire Friendship is Magic part of the franchise. It’s a reasonable way to end things even if I’m not the biggest fan of anthology setups. It means each story is too short to properly get a lot of development, but as this series isn’t very plot heavy in the first place it works out pretty well for itself. There are 6 shorts here and since the special is about 45 minutes that gets us to about 8 minutes each.

In the first special the Mane 7 are trying to cram for a test. Unfortunately they are not prepared for this one except for Twilight. Rainbow suggests that they get the school to cancel the test by pretending that it is snowing outside. Honestly this isn’t a bad plan at all. It’s definitely quite sneaky though but it comes very close to working. Unfortunately for them the professor was pretty sharp and not as easy to fool as Celestia. If anything the Mane 7 doomed themselves by attempting to fool the school since they had less time for the actual studying. The moral here is definitely that deception does not pay.

The second special definitely amps up the intensity as we get a snowball fight. Pinkie Pie is trying to deliver a souffle to Rarity because every year it ends up deflating before they meet. She is determined to change that this time, but the snowfall is making that difficult. Sunset Shimmer knows what it’s like to not make it somewhere in time so she makes it her mission to defeat the snowball fighters and pave the way for Pinkie to make it. It’s a very dramatic special and it’s nice to see the team all working together here. Sunset was the MVP as expected and this was definitely my favorite short.

Next up is the Apple Family getting ready for their big apple cider party. Unfortunately Flim and Flam always end up breaking in and messing everything up which puts a damper on things. Twilight Sparkle has concocted a plan to stop them this year. It’s really a good thing she showed up because Applejack would have been completely doomed otherwise. Twilight’s really good at staying one step ahead. To Flim and Flam’s credit, they actually did put up a good amount of resistance. They also had a lot of foresight and predicted some of the things that were about to happen. They just weren’t quite as smart as Twilight.

Following that up is a story where Sunset left her keys at school. Unfortunately it is a weekend so nobody is there. Each member of the group tries to figure out a way to break into the school but Twilight keeps shutting their ideas down. She doesn’t want to do anything that will be considered breaking and entering. I see her point, but the group had a lot of fun ideas. The best one is probably Applejack’s, but they all have some merits to them. Fortunately for the group Twilight has an idea of her own. It may not be as flashy as the others but it does get the job done.

Then we have a special where Rainbow Dash forgot to buy a gift for Fluttershy. It’s a good thing she has super speed, but even with that she is cutting things close. She wants to get Fluttershy a gift that feels authentic even if it is rushed. You can feel the pressure here because this is also why I always find those mystery grab bags to be tough. It’s hard enough to pick gifts normally but when you draw from a hat and have to try to find a gift for someone in particular the stakes get high. Rainbow can still be blamed for most of this since she totally forgot, but it is a hard task under any circumstance.

Finally we have a special about Applejack’s family tradition to take a photo at the end of the year. The rest of the gang don’t really feel like it, but the see how excited Applejack is and figure they should be supportive. This leads to some pretty crazy costumes and then a plot twist by Applejack at the end which definitely stings. It’s a pretty wholesome special and a nice way to end things off. It may not be as action packed as some of the first segments, but it’s always good to see the team trying to help out a friend.

As mentioned these specials are very quick so they go by in a second. Some of these segments could have easily been expanded to be their own full specials. I think the best way to handle this is to just incorporate them all into a big plot. Still, it is what it is and Holiday Unwrapped is a solid special. Equestria Girls has been a great spinoff to the main series and it definitely won’t be forgotten anytime soon. I’ll miss the characters having actual super powers in the human world. It’s a really nice dynamic and who knows, maybe Equestria Girls isn’t quite done yet. I just get the feeling that maybe we still will get another special or two down the road.

The animation is pretty solid. At this point you’ll be pretty used to the style. The animators always do a good job of staying consistent. Their action parody parts feel smooth and the same can be said about all the other aspects. The soundtrack is pretty much nonexistent here with no chance to add big songs, but I still say that the intro here is better than the main series one. It’s got a lot of energy and really starts things off with a nice pop. That’s exactly how you want to start a film.

Overall, This is a special that I’d definitely recommend. How could you not enjoy a pleasant special like this right? It’s not the next big thing in the franchise, but it’s not really going for that anyway. Think of it as a fun little Christmas special that gives you an excuse to see the characters having fun opening gifts and such. I always like Christmas episodes in any franchise, they’re just a lot of fun and in this way MLP got to have one last adventure. We’ll see where the franchise goes from here.

Overall 7/10

Comic Reviews, Comics, Reviews

My Little Pony Friendship is Magic Volume 15 Review


It’s time to take a look at the next My Little Pony volume. We’ve got quite a few hype stories here ranging from Mane 6 adventures to the supporting characters stepping up to the plate. As expected this is a very solid volume that keeps up the momentum from the last one. It’s also cool that the series has enough issues for 15 whole trades. That’s really not an easy feat for any series. It shows that MLP is doing quite good.

First up we see Rarity and Fluttershy head over to Manehattan. Fluttershy is here to learn more about how to operate an animal shelter while Rarity wanted to get some inspiration for her fashion trends. Unfortunately Rarity is saddened to learn that the fashion has gone back in time to when she first went there and developed a line. She doesn’t want to re-do what she used to make, but at the same time Rarity doesn’t like creating her own trend. Meanwhile Fluttershy’s workshop doesn’t go well since the ponies keep guilt tripping them all on what they should have done originally. Now Fluttershy isn’t sure if she should have created a shelter in the first place.

It’s a fun story and one that is packed with plotlines since we have two in one issue. I think Rarity’s predicament was a little easier. Sure, it’s not really as fun to develop the same things you’ve already done, but she does learn where she could have improved the first time around. For Fluttershy the whole situation is pretty stressful since she finds out that her shelter has basically been operating outside the law. Still, it’s not like she can fix the past so she does her best to move forward. A solid way to start the collection.

Next up is the best issue in my opinion. Princess Celestia apparently goes down into town once a year in disguise. She uses a powerful amulet to seal away all of her powers to make the disguise more complete. I personally think she could have done the illusion without losing her powers, but I suppose whatever will trick the ponies more completely right? Unfortunately someone steals her amulet so now she needs the help of the Mane 6 to get it back. It’s a fun tale because we rarely get to see Celestia hang out with the main characters as just another pony. It did take a lot of convincing to get the Mane 6 to accept her though. I suppose Celestia will always be a little intimidating. Meanwhile the pony who stole the amulet works for an old lady who seems pretty corrupt. It was interesting to have a villain group like this standing in the heroes’ way. The villain also did get super powers even if it didn’t lead up to a big fight. This story had the highest stakes.

Then we had a story where we find out that Ponyville is doing a movie based on the Mane 6’s adventures. Rarity and friends are offered jobs as directors to make sure that the whole thing is historically accurate. The problem is that everyone has different memories of how things went down and they can’t agree on a single vision. This ultimately leads each of the ponies to try and do their own thing rather than teaming up. We get 6 different scenes that are spliced into a movie which goes about as well as you would expect. So whose memories were right or are all of them a little off? The characters are all a little unreasonable here as you’d expect. I guess the offer of being a director was just a little too tempting for them to resist. The group definitely don’t tend to get along when they have to team up like this. It’s a good reminder that your memories aren’t always 100% accurate and likely differ from the person next to you.

Finally we have the big story that takes up two issues. It takes place after the movie and Tempest is still having a hard time adjusting to normal pony life. They all just seem so happy and over the top cheerful for Tempest to really feel at ease. She decides to leave the kingdom for a while and Cadence suggests that she go and help out a nearby village. Tempest meets up with one of the ponies she used to be friends with before she turned evil but still harbors a grudge over the past. She will have to put that to the side for now though since the cosmic bear who broke her horn as a filly has returned. Tempest will need all of her skills to win this round.

This was the weakest story for me. The length wasn’t an issue, but I do think that Tempest got nerfed a little too hard here. There’s no reason why she shouldn’t have been able to defeat the bear with ease. The comic has her freeze with terror and it was a traumatic experience back when she was a kid, but I feel like she would have taken this situation in stride a lot better than she did here. I also don’t blame her for being upset at the other ponies because in the film we saw how they abandoned her. It turns out that they went on a really fun vacation and sort of forgot about Tempest. Mix that in with Tempest being overly defensive and they just broke apart. Tempest definitely got a pretty raw deal all things considered, but things are looking up for her. Her character development arc is similar to Starlight’s, but she just hasn’t gotten quite as much screen time yet. Hopefully she gets to appear more in the future.

The artwork here is definitely solid. The ponies are very expressive like the later seasons of the show. The colors are vibrant and it’s very easy to read through these issues. It’s a fun volume through and through. It also felt a little longer than the last trade since we got 5 issues here instead of 4. It helps add more value to your purchase. The writing here is solid and consistent so I have no qualms there. While the Mane 6 may still fight quite a lot considering how many friendship lessons they should have learned by now it does remind you that you can always learn something new.

Overall, Volume 15 is pretty solid. Without the Cutie Mark Crusaders I wouldn’t put it quite as high up as volume 14, but it’s definitely close. As I mentioned my favorite story is the Celestia one. It’s always a cool concept to have the leader walking around town in disguise. It also makes sense to do this since the leader won’t hear everyone’s true thoughts. It’s always a sad reality for the boss that there are layers put onto everything they hear. You’ll never get past the filters no matter how nice you may appear to be so becoming just “one of the ponies” is the best way around this. I’ll be checking out volume 16 pretty soon so stay tuned!

Overall 7/10

4 Star Games, Game Reviews, Games, Reviews

NFL Head Coach 09 Review


It’s time to take a look at a very different Football game. I’ve always enjoyed the Madden games as well as the 2K versions and pretty much any other football game. Unfortunately Head Coach is the first Football game that I did not enjoy. I would actually have to give this one a negative score because it’s just not any fun. The title is a giveaway so I knew what I was getting myself into. Still, I did expect the developers to do something to spice things up here. It’s really a very straightforward coaching game.

You can jump into a career or a quick game to see what it’s like. I chose the quick game option but there is nothing “quick” about it. One half took about 30-40 minutes and that was pretty surprising. A normal Madden game is way shorter. I believe it’s because this game uses 15 minute quarters like the real sport while Madden typically has 5 minute quarters. I always understood why the games don’t do 15 minute quarters and this game proves it. It makes the games incredibly long and while you may have fun if you’re in the match, being a coach doesn’t offer the same level of immersion. What happens is you get to select the plays before each action.

Then you watch the computers carry out your play. Rinse and repeat as you go through the game. Honestly it’s basically no different than watching two computers play each other and I dare say that it’s worse. Choosing the next play just slows things down. Since you know the A.I. is probably going to mess up your play you’d rather they just take the wheel. I’m sure this gameplay style will have its fans, but I am not one of them. Each play takes so long and you can just pick random plays so you can do this with your eyes close. Ultimately the game seems to heavily rely on luck/RNG so it’s not like your picking does a whole lot.

The graphics aren’t bad. It looks more like PS2 than PS3 so I’m thinking that this game was more low budget compared to the main title. Nothing wrong with that of course, if anything it does add a layer of nostalgia to the title. Even that was not enough to really help the game in the long run though. The presentation isn’t nearly as good as Madden either since we miss out on most of the festivities. You get to have the coach yell out plays and praise/insult the team depending on how things go. This gets old pretty quick though and I’d rather have the announcers yelling out the play by play.

There’s a lot of replay value here technically. You can start a career as a coach and that’ll last you a very long time. It never even really needs to end. At the same time, this is all with the same gameplay style. You’ll likely end up not playing through every game at some point. I got this game for a few bucks in Florida many years ago so it’s not like it cost a whole lot. I’m not sure if I would call it the worst mainstream sport game, but it really could be. Naturally the golf games are also up there and I’m not a fan of some of the newer Baseball titles. I’ll be playing a lot of Baseball soon though so maybe that’ll help my fundamentals.

There’s not a whole lot of other things to do here. You’ve already basically heard the entire gameplay which in a way is pretty scary. There are other things you can do between plays like subbing out players and calling timeouts. That is really the extent of the gameplay though. I was hoping there was a mode where you could become a player, but I suppose that would be an odd choice since it would then become a normal Madden game. Even if I would have liked that as an option I suppose I see why it was not added in. That would have been pretty awesome though.

Overall, NFL Head Coach 09 is probably the most boring game I’ve ever played. It’s not like it has poorly designed levels or puzzles to make the game bad. There’s not really any “bad” features in this title. The only issue I have with it is that the game just isn’t any fun to play. I can’t find any joy in leaving it up to the computers. I feel like the whole point of playing a game is to use my skills to make a difference. What difference am I making if I’m just letting the computers take the reins? There’s a reason why they don’t make Head Coach games anymore and I’m betting that it’s because people got burned out. You can only play this kind of game for so long before you throw in the towel. There is one more Head Coach game for the PS2, but realistically I doubt I will ever play that game. If it turns up for a dollar or two I’d quickly purchase it, but otherwise that’s a no go from me.

Overall 4/10

4 Star Games, Game Reviews, Games, Reviews

Super Tennis Review


It’s time to take a look at a SNES game that actually has not aged well. So far the games have been pretty solid with good gameplay and nice artwork. Unfortunately this game breaks the streak pretty decisively. This just isn’t a fun game and it’s probably the worst SNES game I’ve played.

When you jump into the game you are able to play quick battles with the computer or jump into circuit mode. There is also a multiplayer option you can try out here. There aren’t a lot of modes but you shouldn’t be expecting a whole lot anyway since this game did come out a while back. The modes aren’t an issue since the ones that we got are the key ones. The issue here is purely the gameplay and since that is arguably the most important aspect of a game it hurts quite a lot. It’s like the game is trying to be super precise with where you hit the ball and the technology just wasn’t there yet.

The goal of the game is to hit the ball into the opponents side of the court. If they are unable to hit the ball before if bounces back then you win the point. You just can’t hit the ball too far or you lose the point, too low, or too far to the side. That really limits your options but most tennis games do a pretty good job of letting you in control without hitting the ball out of bounds the whole time. In a way it’s ambitious of the game to not put any safety into the controls. If you hold right too hard then you will hit it out. In most games you have to try really hard to hit it out of bounds. It’s just that this makes it very difficult for you to actually play for any stretch of time. The only shot that seems to work is hitting the ball to the middle of the court and the computer always seems to hit those back anyway.

I did get a few points from when he would occasionally miss but it wasn’t very often at all. Typically the computer would just come back swinging and demolish me. You’ve also got to react quickly or try to predict the next play because you can’t run to the shot fast enough if you wait to see it. The computer will drop a quick ball near the front which falls almost immediately. The key is to just run on instinct but of course that ends up backfiring if he does a normal shot. The whole thing just feels futile at times, but I’m sure there is a trick. Games aren’t made to be unwinnable and people found ways to claim victory somehow. I just wasn’t able to figure out just how to do this.

In terms of graphics the game isn’t bad. It’s pretty much par for the course and while it won’t be making a case for best looking SNES game, there are definitely worse titles than this one. The game makes sure that you can see the tennis ball at all times and the court looks pretty reasonable. All in all I’d say that the graphics are the least of this game’s problems.

Even though this game is free I just don’t see you playing it for very long. After you play a few games they’ll all basically feel the same. The lack of variety isn’t surprising but with the gameplay at this level it becomes a bigger issue. You could just go and buy a newer tennis game for a dollar or two and that would go a long way.

Overall, Super Tennis definitely fell way below expectations. It’s hard to even call it a fun Tennis game because it just didn’t have good gameplay. Solid gameplay is a must for a title like this and you never feel like you’re n control. I wasn’t able to even take a single game out of all the sets I played against the CPU. That was definitely not my best moment. There is one more Super sport coming up in this collection so I’ll definitely be trying that one soon. I assume it’ll beat this one but I suppose we’ll find out soon enough.

Overall 4/10