Megaton Musashi W: Wired Review


It’s time to look at Megaton, a game that was on a pretty good sale for the Switch. That was when I knew it was time to pick this one up and they did a superb job with it. It may be Level 5’s best game yet. There are an incredible amount of fully animated scenes here and the story is intense. Mix that up with excellent gameplay and you really have a super well balanced title.

The story starts out by explaining that aliens wiped out 99.9% of the human population. Humanity now only exists in a small town where they brainwash their own citizens into now knowing what is going on so that there is no panic. Select people ae chosen to be “Pilots” who use their giant mechs to take down the alien invaders. The thing is, we are heavily outgunned and outnumbered. Survival appears to be impossible but Yamato is ready to try his best. He won’t stop until he has murdered every alien. That was the plan at least but then he falls in love with an alien girl named Arsham. Is it possible that there are good people on both sides?

The story is over 20 hours long so you can imagine that there are a ton of twists and turns scattered throughout the game. We get multiple time skips and you play as many different characters. This version of the game is also the complete experience so it merges both versions of the original game as well as adds on a 2 chapter epilogue. So the point here is you are absolutely getting the max amount of bang for your buck. The game does not hold back on any area either.

We get to tackle a lot of themes like war and the ever lasting cycle of violence. The aliens have very solid reasons for attacking Earth and likewise the humans have good reasons for fighting back…like wanting to be alive. There are over 30 named characters running around and they each get pretty complete plot lines. They even throw in Adam and Eve near the end to mess with everyone. I don’t generally go into the story much for game reviews so you can look to the anime review more on that (With season 2’s review coming eventually) but yeah there is definitely a whole lot going on here.

The soundtrack is really solid with a ton of great themes. My favorite theme is definitely Yamato’s KENKA Rock song which shows up a few times in part 1. Sadly as the tone gets more serious and dramatic, the song vanishes completely. Still, there are a ton of big opera themes and other serious battle themes that show up to help counter this. The final boss themes are excellent, the danger theme is really solid, etc. There are no shortage of great themes to be found in this adventure.

Then we also have the graphics which are really solid. Like I mentioned, there are a ton of fully animated scenes that really go hard. There are no more once we finish where the show went up to, but before that you can expect a good amount of them in addition to the standard cutscenes. The battles have a lot of great special effects and really pop out at you for the added effect. So that makes for a really good balance.

As for the gameplay, it’s a 3D robotic shooter so you can’t really go wrong with that right? It gets a bit detailed as well with every attack and part having a type, so then you have to factor in which type is good against another and all that. To be honest, you could probably remove the whole type effectiveness chart and I’d be cool with it. Still, it’s interesting and I made sure to focus on only using the attacks that were useful for each fight. You always have a bladed weapon, blaster weapon, and 4 special attacks. How many arrows were next to each one will determine how good the attacks are.

You also have super attacks that show up occasionally, but usually they only appear for battles where you are supposed to use one. So you will get the notification and then you’re ready to use it. You can also use your boosters to zoom around the arena and even start to fly near the end. The controls for flying can be a little tricky but for the most part you can button mash and you will be okay. In general I wouldn’t say that the game is very hard. In each battle you are given 6 lives and by logging in for a few days you get 10 continues which turns into 60 lives. So it’s unlikely that you will be losing here but if you don’t keep up with the customizations it is possible. Worst case, you’re so weak that you barely deal any damage, then the battles will last a while.

The game has some marathon battles which also show up and those tend to take a very long time. You have to win numerous battles in a row so be prepared for that. It only shows up 3 times in the game though so it’s pretty rare. In addition to the main story that is 20+ hours long, there is a decent amount of replay value if you want to try getting every part and beating every side mission. Perhaps not an incredible amount of replay value but probably enough to boost this up to around 30 hours or so.

The game’s not super expensive or anything though so either way it’s a great game. Additionally, you are playing at least in part for the story which is really high tier. It’s a full RPG level story which is not something you are expecting to see in a robotic game. Low blow? Eh maybe but it’s definitely rare for the genre. It’s a shame we’re not getting more Megaton games, the story definitely ends with a lot of things you can still do in the future. That said, it’s a satisfying ending that even has a romance I can get behind. Not all of them really land if we’re being honest here but the main one does which is the important thing. They get so many montages and insert songs that the game just really nailed the dynamic. This feels like a true AAA title in a lot of ways and higher budget than I would have expected. It can hold its own with just about any RPG out there and it’s why I can recommend this game even if you aren’t a big fan of mecha titles. There’s just a lot more depth to this than just that genre.

Overall, Megaton is definitely a really intense game. You won’t want to miss out on this one and should get it as soon as possible. You can also have fun with the customizations which is something that I didn’t really dive into all that much. The A.I. sets you up well enough so either way you can beat all of the story missions but if you go in depth with it then you can get significantly stronger. It’s all about how you allocate the resources after all but if you do it right then you’re set. It sets the bar really high for mecha games.

Overall 9/10

Freedom Planet 2 Review


It’s time to take a look at the big sequel to the original Freedom Planet. It’s cool to see all of the characters again and they do a good job of keeping the story really hype and exciting. There’s full voice acting here and a fun story which goes a long way. I’ll definitely be up for another game to wrap up the trilogy at some point. There’s definitely more you can do with the world building here but if not I can still be content with the big adventure here.

The game kicks off with a new threat emerging into the world. Her name is Merga and she is a water dragon like Lilac. No longer is the heroine the last of her kind but Merga explains that there was no accident or anything like that. Their people were wiped out by the Earth Dragons and she intends to have her revenge on the planet. Lilac knows that she has to save the world but defeating Merga would ensure that she is the last of her kind once more. Is there any way to prevent this from being the case?

I tend to give platformers a lot of grief for not having much of a story but I can safely say that it isn’t a concern this time around. This game has quite a lot of story within it and full voice acting like I mentioned earlier. This goes a looooong way to making the game extra memorable. You’re really eager to see what is going on with the case and how they will handle this. The story has twists and turns, it has drama and action. It’s a complete narrative that really pushes the characters.

Lilac is a great heroine as always and this game really let us see her leadership qualities. While the rest of the characters would be fighting and getting in each other’s way, she wasn’t getting distracted. Ultimately you can count on Lilac to make the right calls as needed. Meanwhile Carol is fun as always. Her big focus on being a free spirit does often put the characters in a bad spot but she is a loyal friend through it all. Milla has improved a great deal from the first game. She is still one of the weaker characters for me but there is a lot of potential with her banter with Serpentine.

Neera is a whole lot of fun on the hero side as well. She’s all on business which makes for a lot of arguments. Neera wants to protect the world at any cost and that absolutely makes for a great for a great contrast. The Magister that she serves is far less impressive though. He could definitely stand to be a more likable character. He strikes me as that shady guy who makes a ton of mistakes and doesn’t always pay for them. I mainly found him annoying here.

One character who gets the shaft this time is Spade. He basically shows up to get wrecked and doesn’t contribute much. I can get why Lilac is still mad at the guy because he is the opposite of reliable. Always ready to make a quick escape and look out for himself instead of helping the rest of the heroes out. The guy isn’t even a hero to be honest. I’d consider Serpentine to be more dependable at this point.

Serpentine is a great character all the way though. He has the best theme in the game and is an unpredictable wild card. You want to talk about a guy with aura and great one liners? He is the absolute best character in the game and I always looked forward to his theme song playing. You knew that fun things were in store. A true scene stealer all the way.

As for the villains, the roster was pretty strong here. The best villain was Merga which makes sense. She had some strong ideals and made for a very compelling character. Obviously she is evil and the game doesn’t try to make you think anything else but I can always go for a villain who is at least fighting for something they believe in as opposed to just being totally random. Then you have Askal who is a strong fighter and gets a good role here. I may not have liked how it ended but he was another powerful villain who helped to even things out here.

Aaa is the only villain that I didn’t care for. He panics a lot and is super weak so I didn’t think that we actually needed him here. He doesn’t add anything to the dynamic which is my main problem. Captain Kalaw was fun though. He could maybe be a bit over the top but I tend to like this character type. Finally you have Cory, whose role is much smaller than you would expect but she is still really solid. Definitely another fighter you can’t underestimate although she definitely had less personal stakes for helping the villains out.

I didn’t really talk about the gameplay much yet but it’s basically a 2D platformer like Sonic. I think that’s probably oversimplifying it a little bit though. You can also use an aerial spin move that’s like a boost which makes you temporarily invincible. It’s a huge part of how the gameplay here works so you need to use it a lot. You can also use martial arts with your attack button. There are way more boss fights than the average 2D platformer so get ready for that combat.

The game can be reasonably difficult as well so make sure you buy some good items. I personally liked the water damage upgrade a lot since the damage sticks with the enemy even after you have finished landing your hits. It’s extremely useful without a doubt. The final boss has like 10+ forms also so I hope that you have managed to save up a lot of gems. You’re definitely going to need them for this part. I’m not always a huge fan of the speed based 2D titles but the level designs here were pretty good. I may have gotten lost once or twice since they can be rather large but it worked out well enough.

Then of course you have the soundtrack which is definitely top tier. A lot of great tunes around every corner in this game. We also can’t forget the graphics which are well above average. The game looks very well polished. They didn’t skimp out on any of the technical aspects here. I guess in a way I focused mostly on the story because I was so impressed but the whole game was on point here. There isn’t a ton of replay value to be honest though so I guess the only issue could be that there isn’t a ton of content here. Still, it’s not like the game goes for $60 or anything like that though so it evens out well enough.

Overall, Freedom Planet 2 was definitely a great game. It really went a long way to maximizing the hype and enjoyment that you would expect after the first game. The story was excellent and I had a good time with the gameplay. This is definitely a game that you should pick up as soon as possible. You definitely will not regret it, I can tell you that! Gotta see what the next Switch game to get with the Eshop gift cards will be. Always lots of fun options out there.

Overall 8/10

Fire Emblem Engage Stats and Records

Stats time!

Play Time 26h 49m

Character Levels

Alear 20
Folgado 19
Pandreo 20
Yunaka 31
Veyle 38
Framme 20
Mauvier 19
Timerra 13
Goldmary 16
Seadall 24
Merrin 20
Jade 10
Rosaldo 11
Panette 11
Diamant 3
Vander 4
Ivy 1
Bunet 1
Zelkov 17
Kagetsu 1
Alfred 11
Celine 10
Alcryst 13
Louis 12
Chloe 9
Amber 11
Etie 6
Citrinne 10
Lapis 10
Boucheron 6
Clanne 4
Jean 1
Anna 5
Hortensia 19

Pokemon Legends: Arceus Stats and Records

Stats time!

Play Time 22h 28m
Star Rank 6/10
Pokedex 147 Seen 107 Caught

Pokemon Stats

Heatran Level 78
Cresselia Level 78
Dialga Level 80
Scizor Level 7
Goodra Level 75
Palkia Level 78
Drapion Level 45
Tangela Level 27
Azelf Level 73
Toxicroak Level 46
Blissey Level 62
Uxie Level 70
Luxray Level 58
Regigigas Level72
Typhlosion Level 57
Mespirit Level 70

Mario Kart 8 Deluxe Stats and Records

Stats time!

Play Time 5h
Race Rating 1413
Battle Rating 1151
Total Battles 49
Tournament Battles 26
Online Races 64
Balloon Battles 2
Renegade Roundup 3
Bob-omb Blast 2
Coin Runners 2
Shine Thief 0
Distance Driven 234
Coins 335
Favorite Course Mute City
Favorite Character Daisy
Favorite Vehicle Standard Bike
Favorite Tires Ancient Tires
Favorite Glider Super Glider
Drifts 1825
Mini-Turbos 618
Super Mini-Turbos 375
Ultra Mini-Turbos 0
Jump Boosts 683
Saved by Lakitu 12

Pac-Man 99 Review


Pac Man 99 is a pretty interesting title. It really arrived out of the blue to jump on the whole 99 game craze and that was a really good idea. One, it helps to bring some more attention to Pac Man and two, it’s just a fun format. It’s definitely not going to come quite close to taking down Tetris 99 as the ultimate game of this genre without some big updates but the gameplay lends itself really well to this style.

When you boot up the game you are taken right to the menu where you can jump into the main mode. Essentially what happens is the game starts off with normal Pac Man gameplay although you’ll notice that the level changes the position of pellets in each match although there are only a few variations. When you eat a ghost you summon a ghost pac to another player’s screen. If you touch the ghost then it slows you down a little bit giving the ghosts time to catch you. You will need to get to a power pellet to be safe here.

There is also the signature fruit that will appear on the level but it has a different feature than usual. In this game touching the fruit will automatically respawn all of the pellets and power pellets. It also brings back the mini white pellets which you can use to summon a bunch of extra ghosts. Why would you do that? Well, they all chain to one ghost so then when you eat him, you can summon over a dozen ghosts to another player’s screen. It’s really worth building your playstyle around the ghosts.

The game also feels a lot easier than Mario 35 or Tetris 99 but it probably depends on how familiar you are with each game. For example, I got several victories on the first day with Pac Man but never got one on Mario or Tetris. Of course I do pride myself on being a bit of Pac expert so that’s something to keep in mind for sure. Heh heh. So the gameplay is a lot of fun and since it’s effectively classic Pac Man gameplay at its core there is a lot of replay value here. As you last longer into the match you will also meet red Pac Mans which are fatal if you touch them so make sure you stay away.

Technically there is a way to survive a single blow but I’m not sure if it’s luck or something. The game makes a shiny sound effect and you live so maybe you are always allowed 1 hit but I didn’t really test this. I just stay away from them as much as possible. When you use a power pellet then they will stay in place so one of the big things to consider is that you don’t freeze them in a position where they block your exits. If you do that then you will really end up being sunk.

My only real problem with the game is that everything is hidden behind a paywall. Tetris did it right where you could unlock a bunch of levels and emblems for free while locking the modes behind a paywall. The issue here is that Pac locks literally everything behind paywalls. There are 0 unlockables in the entire game which seems a bit excessive. Surely at least the emblems could have been something you could unlock as you progress through the levels right? It just feels like the game is being a bit cheap.

What this means is that you literally only have one mode of play but absolutely 0 rewards for playing more than 1 game. You have to purely play to have a good time but with only 1 level to play over and over even the most intense Pac Man fans will likely get bored soon and then just move on to the classic game where you at least have a high score to chase after. Now that’s the way to go.

Still, when you consider that the game is completely free that does help matters. The soundtrack is pretty classic although it’s got a bit of a techno vibe to it the way that Tetris 99 has. The graphics are standard but they look pretty smooth so I’m definitely on board with it. The game wants to look like the original title after all and it captures that style well.

Overall, Pac Man 99 is a good game. I do think it could have been a whole lot better though. The title is playing it extremely safe by not having anything other than the most basic mode but maybe they will expand that at some point. Honestly they could have a lot of fun with it too like allowing you to play as the ghosts or something. Surely changing the character model can’t be a big hurdle since it’s working with fairly retro effects. Either way if you have a Switch you should definitely check this out since it’s for free. You’ll have a good time for a while at least.

Overall 7/10

Hyrule Warriors: Age of Calamity Stats and Records

Stats time!

Play Time 14h 44m

Contribution Levels

All Hyrule 34%
Central Hyrule 38%
Hebra 37%
Akkala 29%
Eldin 28%
Lanayru 38%
Necluda 34%
Faron 43%
Gerudo 27%

Character Levels

Link 61
Impa 38
Zelda 55
Mipha 37
Daruk 49
Revali 29
Urbosa 27
Hestu 29
Sidon 41
Yunobo 41
Teba 40
Riju 42
Master Kohga 53
King Ghoam 54

Challenges

Level 1-10 All Clear
Level 11-20 All Clear
Level 21-30 8/23 Complete
Level 31-40 6/10 Complete
Level 41-50 0/9 Complete
Level 51-60 0/8 Complete
Divine Beast Challenges 0/7 Complete

S.C.A.T.: Special Cybernetic Attack Team Review


Now it’s time to look at the final NES game from the new batch of installments. This one has a pretty cool sounding name. It’s always a little hard to play a SNES game and then go back to NES right after but this one holds its own. There is a bit of a plot which is always nice although good luck remembering it. The gameplay is fairly unique for its time and so when you add all of this together you’ve got yourself a pretty solid experience. I enjoyed the game. It’s definitely quite difficult so you really have to make sure to hone your skills or prepare to rewind quite a lot.

The gameplay is that of a 2D shooter. You are always flying so the idea is to move around a lot so you don’t get tagged by the villains. You can move in any direction but the screen is always scrolling to the right so you want to make sure that you stay in range and ready. If you hang around the edge of the screen too long you may find yourself in a bit of a jam. Your weapon is constantly changing during the game as well. You have a normal blaster, rockets, wave blast, etc. Enemies you fight will drop the various power ups. Due to this, you may not always want to grab the next weapon. Some are clearly better than others if you ask me. For example, I consider the laser to be one of the worst ones. The range is just way too small so no matter how much damage it does you feel like you could do better. That’s why I like the bomb which has a nice explosion or the wave blast. Both of those really put you in a good position to win and at the end of the day that’s really what you’re gunning for right?

There are around 10 levels or so I’d say. Each one has a ton of enemies to get through and then a big boss at the end. You definitely don’t want to underestimate the bosses. Those guys can really fight and it takes a lot of blasts to bring them down. One of the toughest parts is trying to land your hits while they’re throwing out all kinds of attacks. You have to take the hits that you can and then retreat. Rinse and repeat and eventually you’ll have them down. The rewind feature will end up being crucial here though. Without it it’s just very difficult to stay on top of all this.

The graphics are pretty nice. I feel like they’ve aged better than some of the other NES titles I’ve been playing through. It does capture that sci-fi feeling pretty well I’d say. As for the soundtrack, it’s definitely high energy which is good. All in all this game was developed well and the amount of effort here was solid. The game itself is fairly short but that’s to be expected. There isn’t really any replay value here so it’s all just about how much you enjoy the initial playthrough. It’s free if you have the Nintendo Switch Online so you can’t really go wrong there.

There’s not a whole lot more to say about this game just due to how direct it is by nature. It’s very simple to explain and play through. The gameplay is very smooth. I guess one thing I’d say is even if you are avoiding the power ups so you keep your favorite weapon, make sure you pick up any items with an R on them. Those are recovery items which give you some much needed health. Your health goes down real quick here so you really want to grab any extra bits that you can.

Overall, S.C.A.T. is a pretty fun title. I’m not going to say it’s great or anything but I had a good time playing it. It’s the kind of game that doesn’t do anything wrong. I wouldn’t say it’s particularly strong in any area so it’s not as high as it could be but I’d still recommend checking it out. Just remember your fundamentals and you should be able to get through these levels. Now I have to eagerly await the next round of games for Nintendo to add to the service. Hopefully the gap isn’t quite as long this time.

Overall 6/10