Herbert vs Anti Monitor




Suggested by JordyPresto0418 The Anti Monitor is back and now he’s up against Herbert. Herbert is not exactly a fighter so this will be a quick win for the Anti Monitor. He has real abilities including energy blasts and size manipulation. His strength is so great that he could end the planet. No matter how hard Herbert tries to stop him, the Anti Monitor simply will not go down. None of Herbert’s attacks would even be able to damage such an all powerful villain. Anti Monitor wins.

Boa Constrictor vs Anti Monitor




Suggested by JordyPresto0418 A Boa Constrictor is a pretty cool snake. Definitely not one that you want to mess with and it has great power. You would need great power in order to crush a person like that. That being said, Anti Monitor is in a class of his own. He can fire powerful energy blasts and is quite huge. A single blast would take down the planet and end this fight. There’s no way he could take a loss here. Anti Monitor wins.

Brandish vs Schierke




Suggested by iKnowledge Brandish and Schierke are both powerful mages. Schierke specializes in elemental attacks while Brandish manipulates people and objects. Her ability to turn large may not always be the most effective skill but manipulating the environment is handy. What really holds Schierke back here is Brandish’s augmented physical abilities. A quick hand to hand combo would take Schierke down real quick. Schierke’s not known for her durability and she won’t be able to tag Brandish with an elemental attack quickly enough. Brandish wins.

Tsutomu Ryuuzaki vs Deku




Suggested by iKnowledge Tsutomu is a guy who can use fire at a pretty high level. He’s also decently strong and fast, but that’s nothing new for Deku. Tsutomu is effectively a weaker Bakugo in terms of ability and Deku surpassed him a long time ago. With Full Cowl at his disposal Deku can reach incredibly high levels of ability. It won’t be particularly difficult for him to completely overwhelm Tsutomu in this fight. If anything Deku will have to be careful not to accidentally destroy the guy. Deku wins.

Positive Trope: An Even Stronger Villain Appears


One of the things I really enjoy about anime and manga is seeing how the arc after a big power up starts. This is something that can appear in any medium to be fair, but I feel like it is especially prevalent in anime/manga. The title’s a bit vague so let me get more specific on what I mean. This is the trope where the hero has just gone through a lot of great ordeals and unlocked a new level of power which was enough to stop the villain. Then the next arc starts and all of a sudden the hero is managing to get wrecked by the new opponent. That’s always one of the most hype kind of moments for me because it means the heroes are going to have to train up yet again. It’s particularly effective when the main character was considered to be absolutely crazy in terms of strength. I will be using examples from Yu Yu Hakusho’s Sensui arc, Dragon Ball Z’s Android Saga, Bleach’s Arrancar arc, and for a reverse look at a villain scenario, Fate Stay Night’s Unlimited Blade Works’ Grail War. So it goes without saying that there will be mild spoilers for each of these titles. The spoilers only encompass the beginnings of these arcs and for Fate, the beginning of the second act of the series. If you have not yet read/watched these titles I’d advise you to do so as they all are perfect examples of this. Other instances that are references through images include Luffy vs Kaido, (One Piece) Yami Yugi vs Rafael, (Yugioh) and Estarossa vs Meliodas. (Seven Deadly Sins)

This kind of plot can happen in a few different ways. The image I showed above is one of the great fakeouts from Hitman Reborn where after the heroes finally dealt with the Funeral Wreaths it turned out they were actually fighting some weak imposters. The real ones were significantly tougher. Medaka Box did this as well. It’s a slightly different variation from what I’m talking about since that affected the whole group and really a specific villain appearing. More like a group of them, but in a way that makes things even more dangerous for the heroes. The examples below are of a specific villain showing up.

First up, I’m going to start with Yu Yu Hakusho’s example as it’s a little different since it actually plays up the defeat with a bit of a mystery angle to it. So this takes place after Yusuke had just survived the Dark Tournament. He finally gained complete mastery over his spirit power and is feeling pretty invincible. He literally was able to defeat some people while tied up and unable to move so you get a feel of just how powerful he was. The Sensui arc starts with some mysterious teenagers showing up asking to pick a fight with Yusuke. Yusuke obliges them since he’s always ready for a good fight and then from there he vanishes which kicks off the arc. Somehow or another they were actually able to take Yusuke down . Part of what makes this really work is because Yusuke was built up as being pretty unstoppable. No demon could handle him so how could a bunch of human teenagers bring him down? It was a great moment for sure.
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Next up we have the famous Goku vs Android 19 fight. I don’t even need to go into great detail here since everyone knows this example. Goku just took down the mighty Frieza with new Super Saiyan form. Goku’s also gotten stronger since then and handled Trunks with ease. Additionally Goku had some time to train before the Androids showed up. Yet, when they did, Goku was powerless to stop 19. He might as well not have even been fighting back because Android 19 gave him the work. To date this is one of my favorite fights in all of DBZ because of how 19 just stepped in and handled business. I like how nonchalant the whole thing was and 19 is heavily underrated. It’s easily one of the most shocking fights in the series because at this point Super Saiyan was still seen as invincible. It’s probably one of the earliest example I can think of with this trope appearing in full force and it was handled masterfully! I know people bring up valid points about how an Android should not have been able to be that powerful and I agree with that, but at the same time the scene was so hype I don’t even mind.
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Bleach is no stranger to power creep so it makes sense that it would have a great example. It’s got quite a few to be honest but the best one I’d say is coming into the Arrancar arc. Ichigo just got done taking down a Captain and being acknowledged as one of the greatest Soul Reapers of all time. He takes out one of the random Arrancars and is feeling pretty good about himself. That’s when he is confronted by Grimmjow who turns out to be more than a match for the Hero. Adding insult to injury is the fact that Grimmjow is *only* ranked as number 6th among his group so he isn’t even the strongest. Ichigo is unable to do anything against Grimmjow and is completely crushed during this fight. This was a massive jump in power the likes of which we hadn’t seen. Not only did it establish Grimmjow as a serious threat (Who would go on to be my favorite character in the series) but it also showed that Ichigo and the other heroes were in deep trouble. They were definitely not ready to handle this.
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Finally as mentioned lets look at a villain version of this example. It’s time for Gilgamesh vs Berserker. Part of why this one works is because Berserker is introduced as a servant so powerful that he could destroy the other 6 combined. At least in terms of pure mana output he beats the rest with ease. Now Fate does have a habit of throwing a little too much hype at everyone so they don’t live up to it (coughSaberalwayslosescough) and I’ve got an editorial coming up which will reference a fighter there but this is the whole lore behind Berserker. It’s very rare to see him be defeated in a straight fight. That’s all well and good until a new Servant decides to throw his hat in the ring. The King of Heroes, Gilgamesh. Want to talk about upping the stakes and hype? Gilgamesh is said to be the strongest Fate character in the whole Nasuverse. Granted, there are certain limitations to that quote. I believe it only applied to the base characters, once you reach into the spinoffs (Particularly the mobile game) there are some characters who could take him down. That being said, his abilities are in a world of their own. This fight shows that clear as day. It’s just about impossible for any hero to take him down because Gilgamesh has limitless Noble Phantasms. Additionally should anyone try to counter him with a world of their own, he has a weapon that perfectly nullifies it.
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Gilgamesh’s only real weakness is that he tends to be overconfident so he doesn’t tend to try until he’s losing. That said, it makes his power that much more intimidating as he humiliates Berserker without even trying. Without a hostage Berserker would have done better although I don’t believe he would win. So there you have it, those are 4 examples of solid moments where this came into play. This definitely happens to villains quite a lot to be honest although in a slightly different context as it tends to happen within the same arc as opposed to the next one. The true leader tends to not show his hand until the main one is defeated. A good villain always waits until the perfect moment to strike.

I know what you’re thinking. No examples from Black Clover or Sword Art Online this time? I know I use those constantly, but I wouldn’t really say they’ve had an example like this. Certainly not Sword Art Online although Clover has some in the most recent arc from the manga. It definitely could have made the list but I figured I’d keep this editorial pretty short. Just a few examples and explaining why I enjoy this element so much. It really just a great way to take the show/manga to the next level. I always think the next villains should continue to get stronger and stronger. You will run into some issues if the power creep doesn’t stop after a while but the easiest way is to just have the strongest villain show up first to mess up the heroes and after that you have the weaker ones appear to let the heroes gradually improve to take them all down one after another. I feel like any good action series should throw this in at least once. It doesn’t have to be this directly, but in some way or another.

I’ve got more editorials like this coming up at some point with things I like to see in anime or character traits that I want in a hero. It’ll probably be a little while though as I try to balance this along with the reviews and fights on the site. Right now I’ve been doing 1 editorial a month at least. Stay tuned for July’s editorial as I talk about what makes for a good villain. Specifically I’ll be talking about what I like to see in a villain and not so much what I don’t want to see although I may reference those points. As with any character, there are a lot of factors in making a good villain. Just because I list around 10 traits or so, doesn’t mean a villain needs all of them. Of course if the villain does have them all, that’ll likely turn out pretty great for me.

The Promised Neverland Review


It’s time to look at a manga that ended pretty recently. The Promised Neverland is a very different Shonen Jump title. It’s a lot darker than most and is going for a full horror vibe. Don’t expect to find big super forms or hyper fights running around in this title. It’s more of a slow burner with the heroes trying to escape the demons, at least for most of the series. The series peaked rather early on with the final arcs getting to be a bit much with the plot armor. It’s an interesting series but one that I’m not really a fan of.

The plot starts by introducing us to Emma and the other kids who currently live at an orphanage. They have to take many tests each year which gives them various scores. The 3 smartest kids by far are Emma, Norman, and Ray. They are geniuses at this point. Unfortunately their lives are turned upside down when they find out that one of the kids has been murdered. It turns out that their home is actually a breeding ground for demons and they murder all of the kids. Emma now needs to find a way to save everyone but that will naturally be a difficult task. Can she accomplish this mission along with Norman and Ray?

You can already see how this series will be pretty dark. The heroes literally live on a farm where they are the meals. You also have to live with the knowledge that there are other farms out there with kids who won’t be quite as fortunate as the main characters. We get some pretty interesting mental battles between Norman and Ray during this arc which are typically the highlight. They’re definitely the smartest characters in the series after all. Norman is definitely a bit smarter than Ray though and tends to come out on top.

The second arc changes things up a bit as they finally escape the place. They manage to make it to another farm where Lord Bayon has trapped a bunch of other kids. The rules of this farm are different as it is a pure survival game. Everyone already knows that they are the prey in this case. Every day a few more kids are lost. Emma decides to help their commanders Oliver and Lucas take down the demons. The heroes are through with running and this time they’ll be taking the fight to the villains. Can mere human kids really take these guys down though?

We get quite a bit of solid action here and the heroes learn how to fight back against the demons. It’s definitely the best arc in the series. Granted, this is also where the power levels initially start to get a bit wonky. So the demons have a weakpoint that can be shot. It’s good since that lets the heroes do something but half the time they only win because the demons barely move. There’s no way they could hope to defeat these demons in a straight fight even with a weakpoint. The battle with Leuvis was great for sure, but it’s one that he definitely should have won. That was one reason why it was fun to throw the adults in here, you can definitely see them doing a bit better.

I’d say the third arc is probably protecting the base but it’s almost more of a transition arc. I’d say this could basically lead us to the final arc. We’re introduced to the concept of metahumans who have been developed to stop the demons. The problem is that they are still outnumbered. If they can murder the Demon Queen then this long fight will finally be over. The problem is that Emma doesn’t really want to murder the demons. She wants a world of peace and her inaction threatens to jeopardize the heroes. Will they have to take her down to ensure a better tomorrow?

This final arc definitely added quite a bit of new elements to the series. One of those things was an alien/god who would show up and it all got very meta. It’s an interesting angle even if it doesn’t feel like it’s from the series. A positive element was the metahumans. These guys have actual powers in the form of strength and speed so now this was a group I could see actually taking down the demons. I also liked that Norman’s group was taking a more active approach. They were shutting down farms left and right in what was a very effective campaign during the war between humans and demons. They were really doing just fine on their own so the whole time it felt like they absolutely did not need the main group. If anything it felt like Emma and Ray were holding them back. If they had stuck to just the metahumans running around and fighting I think it would have helped with the power levels.

Lets talk about Emma. She’s a character who changes quite a lot as the series goes on. Unlike the other kids she is not willing to make any sacrifices. She wants to save everyone without a doubt. It’s a noble cause even if the others give her grief about it. She’s a little more unhinged than most leads and the manga does a good job of showing this with the various zoom ins. The art really knows how to get very dynamic. That said, her resolve starts to get a little shaky in the final arc. Suddenly she doesn’t want to destroy any of the demons either? At some points it’s really a decision of whether you save the kids or the demons but you couldn’t possibly do both. This request is a bit more unreasonable on her part. I can’t fault it morally because it’s good to be able to save everyone but it does ruin all of the plans. Without plot armor her decisions would have definitely destroyed the rest of the group.

It just seems like a very different perspective on her part. The demons ruined everything for the heroes and they all couldn’t stand them. A big part of what changed Emma were the two nice demons who helped her out but even so, it was pretty surprising to see. Her final decision was also pretty selfless although it definitely did totally go against what everyone else would have wanted. A selfish choice to help out others, that’s one I can agree with. So Emma’s a good character, but a little too extreme at times. Of course all of the main characters tend to be extreme in some way or another.

Norman gets a really big role in the series. At his core he’s more merciless like Ray but he always tries to help Emma out as much as he can. He’s the brains of the group and does a good job of making sure Emma succeeds in whatever she wants to do. He looks pretty great throughout the series. If anything, if Emma hadn’t shown up I feel like he probably had everything under control. I can also see why his subordinates were pretty upset at the change of character. Then we have Ray who is the best member of the 3 if you ask me. He’s definitely got solid ambition. He’s easily the most rational of the 3 even if Norman is the smartest. Ray always goes for the highest chance of success even if it means sacrificing some people. Ray still does his best to be heroic though and Emma helps change him on that. He has no problems eliminating the demons though.

Then you have Isabella who is the first big villain we see. After all, she’s looking after the children and getting them set up to be eaten. She’s rotten to the core. So you can probably guess how her character arc will go during the series and all I can say is that it isn’t really earned. She did break Emma’s bone intentionally and that’s not even counting the people she actively delivered. While she can make for a good villain, it’s hard to see her as a sympathetic one. Then we have Krone who shows up early in the series. She’s pretty intimidating and also has some good tactics up her sleeve. She can’t compete with Isabella in terms of wit but does a good job regardless.

After the main 3 kids, most of the others weren’t particularly solid at least from the first house. Don and Gilda always felt like they were just getting in the way. They would ignore the wise advice from the main 3 to go ahead and do their own thing. Just because it works out doesn’t mean it was the right move. They’re always a few steps behind. Phil is another kid who gets a roll although he’s one of the youngest so he’s not exactly out in the field. Mostly his character was fun out of universe as there were many theories about him. None of them ever actually happened though so his role is extremely small. It makes sense though since having him fight would be odd.

Mujika is one of the two special demons that meets up with the main characters. She’s not much of a fighter as she is typically known as more of an intelligent demon. She tries to stay ahead of things in that sense so that she won’t even need to fight with the others. Her partner Sonju is the main fighter. Sonju is able to take down several demons at once. The guy’s pretty shady and doesn’t mind murdering humans either. He comes awful close to taking down the kids at one point. He’s not as bad as the rest though so that’s definitely a start. I thought he was one of the more interesting demons and a solid rival to have around. It would have been cool if he could have gotten a few more fights.

Then you have Leuvis who is a solid villain. he likes to have a good fight and I always like that about a villain. He’s willing to let the kids get prepared or whatever they need to make things interesting. It does make for a lot of plot armor on the heroes’ side but that’s to be expected. Regardless it was probably one of the better fights in the series. That arc also introduced us to some new kids and even two adult characters who would go on to be some of the best characters in the series. It reminds me that if the series was based around the adults it probably would have been quite a bit better.

First off is Yugo who initially doesn’t like the kids but gradually gets used to working with them. While he eventually mellows out I can’t say that he starts as anything less than a full villain. He actively did try to murder one of them after all. His fight scenes with Lucas against the government were quite solid. One thing’s for sure, Yugo was never the kind of guy to go down swinging. He went full blast from the jump. Lucas is just as solid if not more so. He never gave up the fight and kept on going the whole way. He’s not quite as skilled as Yugo, but it’s close and he definitely is very good at planning.

Then we have Oliver who is probably the most experienced member of the new kids. He’s a solid fighter and is also a bit older than the others which helps him stay ready for what’s about to come. He’s not on the same level as the metahumans who pop up but that’s okay. He’s strong enough. For the metahumans who appear we’ve got 5 main ones. First up is Vincent who is all about following the plans. He does whatever Norman says. After all, it tends to work out. He’s not really a fighter but he makes sure that all of the characters are in the right spot. I suppose it makes him a little redundant since Norman is smarter but it’s always good to have a backup.

Cislo is pretty fun. There’s not a whole lot to him but he loves murdering demons just like the others. He’s pretty strong and a capable guy to have around. Same for Barbara only she is even more zealous about this. She just loves destroying demons to the point where she eats them. I thought she was definitely the best member of the group. She was always right there on the front lines and could put up a great fight. Finally there’s Zazie who is also strong although he’s a bit more on the mindless side. The powers came at a huge price for him which was pretty unfortunate. He definitely made sure to come through when it counted though.

Ayshe had a sad backstory where she was raised by wolves and definitely does not like Norman or the metahumans. She doesn’t really care for demons either though so she doesn’t really have any friends. She’s a solid fighter though. Ayshe probably gets a smaller role than most of the other characters but the scenes she is in are quite solid. Finally we have the Queen who is of course the strongest demon. She gets a few super forms and looks good. Unfortunately she is way too powerful for this series though. The instant she appears you know that there is no way the kids will be able to do much of anything here. There is no realistic way they could hope to take her down so the final battle gets a little interesting. Either way I did like her as a final boss though. She did a good job of leading the demons even if she should have stepped in sooner to crush the humans.

The art for the series is pretty good. There’s quite a lot of detail in all of the shots. As mentioned earlier, the author did an especially good job of drawing Emma. For some reason Emma became less and less sinister as the series went on though. I don’t think she got any “evil” shots after arc 2. It seems like the author maybe had a different plan for her but ultimately decided to make her more of a hero in the end. I liked the more morally dubious Emma who was willing to blow everyone up to make a point. It did make her look a bit sketchy but that was the point. I can’t be the only one who feels like the Emma in the final arc is a completely different character right? Emma not dishing out veiled threats to people just doesn’t feel right.

Neverland can get pretty dark though so definitely keep that in mind if you start the series. Not only is there a considerable bodycount here but a lot of the people who die are kids. That’s ultimately what holds this series back. When people die it’s pretty fine if they’re main combatants. Context is key of course, but in general having a kid die is a pretty tricky element. Especially a series based around that whole fact. The whole farming thing is about as grim as it gets. You’re unlikely to find another series quite so dark. Attack on Titan’s up there though. It’s in a different way but I would say that it’s pretty comparable.

The series definitely stays pretty interesting throughout. There’s quite a lot of suspense built into it with twists at every corner. As with most mysteries you’ll have to see what you preferred, the build up to it or the payoff. A lot of times the best part of a mystery is the opening act because it’s fun to not know anything. I wouldn’t say any of the twists are bad though. I would have gone in a very different direction with the ending though and added 1 more arc but I suppose the series definitely didn’t want to drag itself out. At least like this people can point to it as a series that’s complete so you can now marathon it from start to finish.

Overall, The Promised Neverland delivers on being a very different kind of manga title. It’ll probably go down as the definitive horror title in Shonen Jump. That said, as horror is already not my genre it’s not surprising that it lagged behind the other manga titles. I’d be down for a sequel series that’s more of a sci-fi thriller with everyone trying to move forward in the new world. I think that could be pretty interesting. That said it’s not like the franchise needs to continue. The ending ties everything up. There are open plots that could be continued but if they don’t you can easily assume what happened on your own. So if you like horror titles then check this one out, otherwise I’d say to go and check out another modern Shonen Jump title like One Piece.

Overall 3/10

Sephirothic Stories Review


It’s time to look at a recent RPG for the PS4. These guys made the Asdivine Games and it really shows in some areas. The music and menus are grabbed straight from those titles. The original Asdivine was a masterpiece. The sequel may not have been as good but it was still a solid RPG. That’s where this game lies as well. It’s a pretty solid game but what holds it back is really the length as opposed to the characters holding the other one back. You’ll have this game completed in under 5 hours which is pretty unheard for an RPG. I have a theory on this but more on that in a bit. Either way if you like RPGs you should enjoy this one as it’s very smooth.

The game begins by explaining the story which is a bit out there so bear with me. Sephiroth is a giant tree that powers 3 planets. It drops fruits which then snatch up some vessels which allow them to become human. They will eventually be poisoned by the murk that appears on the planet. At that point they have to either find a new vessel or get erased. Sephiroth himself has to keep being replaced as the old one dies. It’s basically a cycle of death and rebirth that happens all the time. So the game follows a fruit named Harold and his best friend the lizard monster Izzy who try to find some apples for Harold’s sister. She is quite ill and won’t last very long. The village’s heroes are sent out to find the cure for her but only one of them returns. It would seem that they were ambushed by monsters.

Harold is afraid of monsters but he agrees to help them out. He was born with the ability to sense monsters which should help in avoiding them. That’s the idea at least. After obtaining the cure, the Grandma informs them that things aren’t right with the world. Harold needs to find the lost hero quick and also see why the planet is falling into ruin. Monsters are even gaining intelligence which shouldn’t be possible. Harold will get to the bottom of this one way or the other but is it already too late for the planet? Things get pretty cosmic towards the end.

One thing you may be wondering from the start is, was using the name “Sephiroth” a coincidence? I personally doubt it since there are too many similarities to the Materia and the whole lifestream of the planet stuff from the original game. Still, it’s a good way to get people interested. The idea of Sephiroth becoming a tree is pretty interesting but there’s more to it than that. Despite the short length there are a ton of plot twists so I won’t talk about the story much. Needless to say, there is quite a lot to tackle here and nothing is quite as it appears to be.

The gameplay is a turn based combat system although it uses speed as a factor so it’s more like Mega Man X Command Mission than Pokemon. You can attack when it’s your turn but the villains can use abilities to slow that down. You then have your normal attacks or skills to use. Interestingly general magic and physical skills are both merged into the same icon for this game. You’ve also got Fusion which is a combined attack you can use later on in the game. It deals a ton of damage so save it for bosses since it can pretty much 1 hit KO just about all of them. Don’t even think about wasting it on a minion.

The graphics are pretty nice. I miss the sprite style but the 3D models look good. At most it can just be a bit clunky as characters start to walk around aimlessly during cutscenes or open their mouths for a bit before talking happens. Seems to me like some opening hiccups with the style but I’m sure they’ll have it down before long. The soundtrack is excellent though. It’s very nostalgic hearing the classic Asdivine Heart themes in there as those never get old. They’re all so fast that it really builds up your excitement for the whole thing. Then we’ve also got the quality menus that those games had. Just about everything is customizable which is fantastic.

One thing against the game though is it looks like it wasn’t tested/balanced very well. You’re simply given too many options in the game which makes it a piece of cake. For example, you start the game with a ton of premium coins so you’re able to buy one weapon of your choice. I bought the Sephiroth Sword which made Harold the ultimate glass cannon. He could take down any non boss throughout the whole game in one hit. Even bosses didn’t last much longer than that. You won’t have enough premium coins to buy anything else for the rest of the game but you don’t need too anyway. Then there are plants which you raise to enhance all of your stats and weapons you can keep on merging. Really, what this boils down to is that it makes it very easy for you to blast through the game. Part of why it was so short is you could take down bosses in a matter of seconds. I love the speed but I think they probably could have given you less options.

It does make you feel in total control though which is always good. As for the characters, they’re not bad. Harold isn’t my favorite lead since he’s so scared of things though. I prefer my main characters to be a bit more confident and just blast aside anyone foolish enough to stand in their way. Harold’s a lot more timid than that despite everyone saying how awesome he is. Clarice is the main heroine and she’s decent. Not quite as strong as most but she talks tough. She always makes sure Harold doesn’t get the wrong idea about things. Izzy’s a pal though. He’s always here to encourage Harold and make sure that he stays on the right track. The main cast may not be the most interesting but none of them are bad which is always important.

Overall, Sephirothic Stories is a fun RPG. I would have liked for it to have been a little longer though. As it is, it almost feels like you’re playing a preview to the real game. As a result the pacing is tight though as you jump from one event to the next. It also could have been more difficult but I’ll never fault a game for being too easy. After all, there are many ways to make a game more difficult for yourself. One of those ways would naturally be to just turn the game’s difficulty setting over to Hard. That’s a pretty simple way or going about things right? I’d be game for a sequel to this or maybe some kind of crossover at some point. One thing’s for sure, the developers have really mastered the menus at this point. All RPGs should have some of the quality of life bonuses this one has like turning battle effects off and speeding up the turns. Auto battle would be amazing for helping with grinding in other games. Since your characters can only use the standard attack when in auto mode it also ensures that you don’t use it as a crutch. If you’re always wondered about going into the RPG genre but was unsure about them because of the length, this is a good one to start out with so see how you enjoy it all.

Overall 7/10

The World Ends With You Review


It’s time to look at a game that I’ve had on the backburner for a very long time. The Worlds Ends With You has been patiently waiting its turn for many years. Well, it was time to finally get on with it. The game was a lot of fun back in the day but I decided to replay the whole game despite going through the first loop back in the day. The reason for this is that it has been so long. I want to make sure I really know what’s going on and with an RPG like this it’s usually best to make sure you have the complete context for everything that’s going on. The game definitely does not disappoint and is as fun now as it was back in the day.

The title starts with a kid named Neku waking up in Shibuya with no memories. He doesn’t know what’s going on but a girl named Shiki shows up and makes a pact with him. Basically what’s going on here is that the characters are trapped in a 7 day death game. The way the game works is that the villains send a message every day to the characters’ phones. Someone has to complete the mission before the time limit runs out. If you survive for 7 days you win and get to leave the game. The problem is that Neku doesn’t like people. He finds them to be too loud and annoying the whole time. Neku’s a loner who is also pretty smart so it feels like he has to wait for everyone to catch up. You can’t win this game without a partner though as that’s the only way to use pins with different elemental attacks to fight off the creatures known as Noise. Neku will have to learn to be friends with Shiki or this could get pretty ugly for him.

Right away you’ll see that the gameplay here is pretty unique. It relies heavily on the stylus so get ready for that. You’ve got two screens here. On the top you’ve got your partner and you control her by using the main buttons like A, B, Y, and X. If you follow your partner’s logic attacks on the top you can get energy towards a super attack which does a lot of damage of course. On the bottom screen you have Neku and he attacks by using the pins. Each pin has a different control setup which ranges from tapping the screen to swiping or doing something else like that. The main thing to keep in mind is to read the instructions each time. You’ve also got a hub world where you can buy items or food at shops.

In this game level ups aren’t nearly as important as your stats so keep that in mind. One thing that I didn’t do was eat a lot of food and that’s a mistake. It’s the best way to get stronger. The only way to eat is to challenge more than one enemy at a time. The more stack battles you do at once (Tapping on more than one villain icon in the hub world) the more bites you take out of your food. You don’t eat much per day so try to hit the limit every time. Do that and the final bosses will be considerably easier than if you had decided to forego this. The final boss in particular is a huge step up from the rest. Make sure you equip the final pin that gets tossed at you or you’re in for a pretty rough time.

The World Ends With You is definitely a pretty high end DS game. For starters you have a very unique soundtrack that has quite a few vocal themes. Now the one catch is that there aren’t a lot of themes so you’ll be hearing the same ones over and over again. The positive here is that they’re all pretty solid so it works out pretty well. The game also has very solid graphics with full cutscenes that play comic style as the game goes on. There’s one particular one involving a gun that maybe gets spammed a little too much but it’s a solid scene. Expect a lot of twists and turns as the game goes on. There’s certainly some nice room for a sequel here.

One thing that helps this game out as well are the solid characters. It’s almost inevitable that an RPG would have a solid cast by the end but it’s still important to note in all of these. Neku is the lead and he’s very solid. He has a big character arc since initially he doesn’t get along with anybody and by the end of the game he’s mellowed out quite a bit. He’s still not cheesy or anything though as he still has some pretty harsh thoughts about everyone and isn’t afraid to speak his mind. Then you’ve got Shiki who’s a solid heroine. She’s definitely quite lively and makes for a good foil to Neku’s character. She’s always trying her best to see the bright side of things.

Beet is another one of the main heroes but he goes through some rough patches. While he gets a lot of development I can’t really side with him after what he did at the end of Act 1. He tries to walk it back later but it was a little too late for him. Meanwhile Joshua was actually my favorite character in the game. Like Neku he always had a comeback ready and he was really handling the villains pretty well. He gets the most memorable scenes in the game. Whenever he appears you knew something fun was going to happen.

For the villains you’ve got quite a few here. My favorite one was the Grim Heaper. He had a lot of good math puns and a solid design. he wasn’t afraid to get things done his way which is always important. You’ve also go the elusive conductor although he mainly just gets mentioned a lot. You’ve got two villains who are like a serious version of Team Rocket. While they try to be nice and relatable near the end you can’t forget the fact that they’re mass murderers either way. One thing you don’t want to lose sight of is the fact that this is a murder game. Keep that in mind when all of the twists are happening. No matter how you slice it that means all of these guys are knowingly complicit in these actions.

Overall, The World Ends With You is a pretty great RPG. It’s got a solid set of characters and really nice technicals on its side. There’s a good amount of replay value since you can warp to any of the previous days to do any missions you skipped. It’s a game that gives you a lot of options for what you want to do next and the length is pretty good as well. With news of the anime coming up the series is definitely staying relevant. As long as you like a good story then this is a game I recommend to any gamer. It’ll definitely hook you on the interesting premise and solid characters.

Overall 8/10

Gomess vs Perry The Platypus




Suggested by Destroyer Perry has returned once more but it is still the end of the line here. He can’t hope to beat Gomess. Let’s take the attack power out of the equation for a second, what can Perry possibly try to do in order to deal a little damage? Gomess is in a completely different league than Perry. Perry could attack for hours or days and Gomess probably wouldn’t feel a thing. It’s almost like having someone trying to break a shield with a straw. It’ll just never happen. Gomess wins.

Jirass vs Perry The Platypus




Suggested by Destroyer Perry is a pretty fun guy. He’s always trying to crack a case and even taught himself some pretty solid hand to hand techniques. At least as far as I know they were all self taught. At the end of the day it really won’t help much though. Hand to hand skills or not, Jirass can still crush Perry with a single move. There really isn’t much of anything that Perry could do to try and stop Jirass. Jirass is simply too powerful and too durable. The durability is just as important in a fight like this. Jirass wins.