Monsters, Inc. Review


Time to look at a title where the main characters’ mission is to scare people. As you can imagine this is a pretty tricky business since people will eventually not feel fear quite the same way. In this world, the monsters go through doors to little kids’ rooms and quickly scare them. The fear energy is captured in a tube which is then used like electricity. So the kids were actually right all along about monsters being under their beds and such.

The main characters are Sully and Mike. These two have been the reigning fear champs for a long time. It’s a team effort and things would have continued as normal except one day a little kids manages to escape the human world and bumps into Sully. Sully decides to get Boo back into her door before anyone figures this out, but the door is gone so he will have to do a lot of searching to find it. In the meanwhile they will have to watch out for Randall. It’s Randall’s fault that she escaped in the first place and if he finds her then there is going to be a lot of trouble. He’s not quite as heroic as the other monsters.

It’s definitely a very interesting setup. You may wonder why it’s such a big deal for the others to find out that a human is around, but effectively it would be like if a monster showed up in your house. People in this world are afraid of the other and vice versa. The government in the monster world is also prone to using lethal force to stop outsiders. One monster was completely shaved just for letting a sock make contact with him. The monster takes germs very seriously and so you can see why Sully wants to avoid all of that. It would definitely be pretty traumatic for Boo. Meanwhile Mike is definitely less about the heroics of this and just doesn’t want to get into trouble. Still, he does help out at the end of the day even if it is very reluctantly.

Randall is a petty sinister villain and works well as the antagonist here. He’s definitely a credible threat and with his invisibility it is hard to deal with him. He’s not nearly as tough as Sully and can’t win in a straight fight, but does use his abilities creatively. He comes awful close to stopping Sully once and for all. That’s really it for the main cast, but a few others show up along the way. I can’t say that Boo was as interesting as any of the other main characters though. I think she’s just too young to have a compelling character arc.

This manga isn’t afraid to show you how brutal the world can be though. Even ignoring the monster getting skinned or Sully being choked, there’s one scene where the humans decide to fight back. This involves Randall’s epilogue and things definitely don’t go so well for him. Keep in mind that the monsters are scary for the adults, but they definitely aren’t going to be doing much against adults. They aren’t super powerful like that and Randall isn’t much of a fighter as it is. I’m afraid that the scene was likely game over for him.

The art style is very basic for this one. It uses big panels and there isn’t a lot of detail on any of the characters to make for easy reading. I think this manga is aiming a lot younger than the others that I’ve read which is why I’m surprised that it has more danger than A Nightmare Before Christmas. The main aspect this hurts is the scare factor as it’s hard to see anyone being scared of Sully when he looks like a teddy bear. Kids do scare easy I suppose so it’s not like it’s a huge stretch either way. The art does serve its purpose of making the volume easy to read as well.

Overall, Monsters Inc is a reasonable volume. If you aren’t able to watch the movie then it’s a pretty good substitute. It’s certainly like watching an abridged version, but it keeps in as many of the big scenes as it can. The concept still holds up well today and it would be interesting to have more titles in this continuity. I still haven’t watched the movie sequel, but maybe that one also got a manga. So if you’re looking for a decent fantasy manga then this is one to check out. If you’re looking to buy one though, I’d probably sooner recommend something like Dragon Drive or Legend of Zelda though.

Overall 6/10

The Nightmare before Christmas Review


It’s time to look at a manga adaption of the popular film that came out a long time ago. It’s always interesting to see a manga adaption of a film. They tend to play it pretty straight, but it’s a chance to see how the artist draws the characters and if any liberties are taken. Due to time constraints you can expect some scenes to be cut here and there. It’s a fun enough adaption and makes for a good read although it’s admittedly not terribly interesting. It’s still a good read.

The plot follows Jack who is the king of horror. Every Halloween he gives everyone a good scare but now he is ready for something more. In this world every season has their own country so he sneaks into Christmasland and decides to take a page from their book. Their land will have a Christmas this time and he gets the whole town in on it. Sally doesn’t think that this is a good idea due to a vision that she had, but she can’t really prove it so her case doesn’t end up being very strong. Can she find a way to stop Jack?

The manga isn’t really able to show why this is a bad idea quite as much as in the film. We do have a few pages showing that Jack is a bit sad and the Christmas spirit isn’t really working, but there’s no time to really go into it. Mostly we see the down side of this is just because Jack is ruining Christmas for all the kids in the outside world by giving them terrible presents. Santa is fortunately around to fix this by the end. Jack’s plan doesn’t seem bad otherwise as doing the same thing year after year must be boring. The town was already planning the next Halloween the day after it ended which shows how little the town does.

This town also seems pretty shady. Sally’s creator for example seems to be incredibly possessive to the point where she has to poison him several times to escape. How he falls for the same poisoned soup trick over and over is another story. It’s a rather odd subplot that fits the creepy tone of the manga, but ultimately feels pretty unnecessary. I suppose with only Jack’s plot the story would have been over a little too quickly though.

You’ve also got the villain Oogie Boogie who shows up to strike fear into the characters. Jack seems to know that he’s a bad guy as he warns the kids to stay away, but I guess maybe there’s not much that the town can do about him? They seem awfully resigned to their fate so I guess that’s just how it is sometimes. The whole town is suspect so I suppose that’s just the least of their problems. The final fight is fairly short but at least we do get a bit of an action scene.

The art is pretty solid. It does a good job of recreating the movie’s vibe and everything’s pretty clear. It’s got a good amount of detail which is always important. You’ll be blasting through the manga. The pacing is definitely very fast so there is never a feeling of the story slowing down. As I mentioned earlier, the only issue is that you just won’t get very invested in the characters. You won’t really care what happens to them in the end and there isn’t a real sense of danger until the very end of the volume. This isn’t really that kind of series of course, but either you have a really engaging plot or you have big action scenes. If you have neither then you’re sort of stuck.

The manga makes no mistakes though. For obvious reasons there is no fanservice here or any excessive violence. It’s a manga you could recommend to anyone at least based on content. The title plays it very safe but I still think it could have tried to be more interesting. I think there can be an interesting debate on how far you should diverge on something if the base material isn’t interesting enough. After all, the author/artist probably had little creative input on changing things. Still, I feel you gotta still review the thing in front of you the same way you would if it wasn’t an adaption.

Overall, The Nightmare Before Christmas is a decent story. It’s about as good as a manga as it is in film. The film may have the slight edge but it really is the same story so it’s not like they are very different. If you liked the movie then you’ll like the manga. If you haven’t seen the film but are in the mood for a fun little story about Halloween characters trying to understand Christmas then you’ll enjoy this one as well. It’s only one volume so it’s not like it’s a big time investment either. What do you have to lose right?

Overall 6/10

West Side Story Review


It’s time to look at another popular musical from back in the day. This one has not aged nearly as well as Footloose and ends up being a pretty bad film. It has some interesting storylines and characters, but ultimately the movie falls apart because it is lacking in true heroes. There really isn’t anyone to root for by the end and while the film left the door open to a team up in the second half, it ultimately never happened. The ending isn’t really satisfying for any of the characters.

The movie starts by introducing us to two gangs, the Jets and the Sharks. These two do not get along and have been fighting over turf for a very long time. Both groups are roughly equal in power so nothing ever changes. One day the leaders of both gangs decide to end things once and for all with a big fight. Bernardo and Riff shake on it and prepare for battle. A wrinkle to this is that Tony has fallen in love with Maria and they are both in different gangs. Maria pleads with Tony to put an end to this fight and he decides to do so, but it won’t be so easy. In trying to stop this confrontation he may just end up making it worse.

I mentioned that there aren’t any characters to really root for. This is because they tend to be corrupt or make terrible decisions, but one solid character was Riff. He’s the leader of the Jets and seemed to be a lot more capable than the others. He was ready to fight at any time and always kept his cool. If not for Tony’s meddling he definitely had the win pretty decisively. He actually looked a lot like a younger captain Kirk and fought like him as well. His long skit which poked fun at the justice system was also solid and one of the best songs in the movie. It’s a shame that he didn’t get to appear more since I also think he would have kept his gang from crossing the line with Anita later on.

There’s little reason to root for the Jets because of that scene. There’s a moment later on in the film when Anita is sent by Maria to deliver a message to Tony. She is stopped by the gang though and while it is reasonable for them to stop her from meeting with him, they also decide to attack her. It’s basically 10 vs 1 and very quickly gets into downright villain territory with how they try to degrade her. There’s just no coming back from that especially since everyone was in on it. So, that means that not a single one of the remaining Jets was a decent human being.

The film also gives you reason to root for the Sharks if anything as the dialogue implies that the Jets started the fight with them just because the Sharks are outsiders. The cops are also more on the Jets side even if they just don’t like teens in general. The deck is stacked against the Sharks. Bernardo also seemed reasonable at times even if he definitely was not when Tony showed up. At that point he wasn’t helping matters and that’s why Riff had to step in. The rest of the gang doesn’t get a whole lot of screen time.

We’ve got Tony who is the pacifist, but he comes across as more annoying than anything else. I never liked the trope of the character holding back his ally from fighting while allowing the villain to get a cheap shot in. If you’re going to try and stop a fight then you’ve also got to make sure you stop the other side from attacking as well. Tony’s final move to try and get himself destroyed is also not a good one. You’d expect him to at least try and avenge Maria instead.

As for Maria, she was giving Tony a lot of pretty unreasonable demands the whole time. Ultimately she is the one who is getting him into all of this trouble. Why should it be his responsibility to stop two gangs single handily? That’s just very hard to do and so she definitely takes some of the blame for the ending as well. Anita was a more selfless character if anything as she put aside her feelings to help Maria time and time again despite knowing that this was a bad idea. Her character arc is definitely one of the most tragic ones as she ends up losing almost everything with nothing to gain.

There are quite a few songs here, but they aren’t very catchy in comparison to other musicals. The “Keep it cool” song was very surreal though and was fun in an ironic way. It was cool to see the characters dancing around silently in the garage. The dancing was handled pretty well in general. The opening scene might have been a little slow with all of the clicking and silent moving, but it did ultimately lead to a fun little confrontation. The film is at its best when it tries to throw a little humor around like with the skit that I mentioned earlier.

The serious moments don’t work nearly as well. This includes the romance which ends up being more annoying than anything. One such scene is when the characters are meeting by the balcony. Both of them make a lot of noise considering that they are supposed to be doing this in total secrecy. Then you have the ending which definitely doesn’t work for me either. At the very least you would expect Maria to take a shot. Knocking out both gangs would have been very interesting.

Really, this film wasn’t very good from start to finish, but what really made it cross the line into distasteful territory was the scene of the gang attacking Anita. It’s the straw that broke the film’s back so to speak. This is just a very mean spirited film which is almost surprising after you’ve seen the first few scenes since you would expect it to be fairly happy. The tone just shifts throughout which is impressive, but ultimately it did not work in the movie’s favor this time.

Overall, I would recommend staying away from West Side Story. Not only is it a fairly bad film, but it really drags on. The run time is incredibly long and that’s mainly because the pacing is so slow. You can go through long periods of the film with absolutely nothing happening and that’s never a good sign. If you want to go watch a good musical then I recommend watching Footloose. At least that one has the iconic hero song which works well to this day.

Overall 1/10

Psychonauts Review


It’s time to look at a PS2 classic that I’ve had for quite a while. The sequel finally moved forward in production with a trailer that came out a while back so I definitely needed to get through the original. It’s certainly an odd title that really thinks outside the box the whole time. It’s pretty impressive and I gotta say that the game nails it for the most part. It does have some issues revolving around some random grinding sections, but for the most part it’s a game that’s aged pretty well. The craziness of the plot is really a good thing in differentiating the game from others.

The title starts off with a lot of kids heading to a psychic boot camp to work on their powers. Raz decides to crash the camp because he wants to learn how to improve his abilities as well. He’s already stronger than most of the kids, but his father doesn’t like psychics and as a result Raz had to go here in secret. The teachers decide to allow him to stay for a little while although they ultimately don’t know if they want to let him take the classes. There isn’t much time to think about this though as several kids begin losing their brains. Someone is stealing them and Raz has to find out who the culprit is before it is too late.

It’s definitely easy to lose your mind here as just sneezing really hard is enough for your brain to get knocked out. That’s part of the surreal nature of the game and a big chunk of it involves literally jumping inside other peoples minds and defeating their inner demons. It’s all very creative as I mentioned and you definitely feel like you know the characters quite well by the end of the adventure. The game plays out like a 3D platformer that is a little similar to Ratchet and Clank as you’ve got a double jump, barrier, and a slew of other abilities like levitation and invisibility. You obtain new powers as you level up during the game.

The level ups don’t run on EXP though and instead you have to collect little pictures to improve your rank. There are hundreds of pictures scattered throughout the game and the screen will always let you know how close you are to your next level up. You can also see how many are left in the current world you’re at. I highly recommend grabbing as many as you can because the game will force you to stop at several points if your rank isn’t high enough. That happened to me and I had been getting most of them so even if you feel like it’s slowing you down, grab as many as you can.

This is one area where the game could have used some improvement. Collecting is a little tedious and I never like being forced into doing it. You should only have to collect the items if you want to do so. The pictures are also transparent so it can be very hard to see them through the background depending on what stage you’re in. The game doesn’t even load them up until you are very close so it’s not like you can scope them out from a distance. I don’t think you’ll have any issue getting enough to make it to the final level once you are aware of this though. Other collectibles include mobile safes and emotional baggage which can only be opened with the right key. The rank ups are the only ones that will super charge your character though. Learning the latter abilities helps your offensive power quite a bit although minions are never much of a concern either way. You can also try to collect the brains that were stolen and those give you extra health points. By the end of the game your HP bar will be massive if you got most of them.

The graphics are definitely good. The character designs are all made to be a bit gritty which is an interesting artistic choice. I don’t think that part worked out so well, but all of the level designs and the general atmosphere definitely get a thumbs up. Those areas definitely aged quite well. One ambitious level was this happy town where the laws of physics have been disturbed so you’re jumping side to side, up and down, etc. It was pretty intense. Some of the final levels are incredibly dark but that’s more on my TV than on the actual game. It really happens to all of my PS2 games so after a while I can’t reasonably blame the game for it. In terms of music the game is okay. None of the themes are all that memorable so once you finish the game you won’t recall them for very long. I’m hoping the sequel will throw us some more sci-fi/horror tunes.

Raz is a fun lead. He’s definitely very confident and stands up to the bullies. I’m glad that he never loses any of their verbal fights and the game makes it pretty clear that he could clobber them if he wanted to. The plot with his Dad was a little odd though. He was convinced that his father couldn’t stand psychic powers and it seemed like they had a history but when the Dad actually shows up this doesn’t add up. I’m expecting the sequel to deal with this. Could Raz really have just made a ton of assumptions on this? I don’t think that’s likely so maybe someone was messing with his mind.

Meanwhile the heroine is definitely quite different from the norm. She speaks her mind sometimes, putting things very bluntly to Raz even if he’s too slow on the uptake to notice. Afterwards she goes back to being her grumpy self. I wasn’t expecting the game to have a serious romance plot by the end, but I guess Psychonauts really is just a different game. It’s not all that bad I suppose and at least the characters are fun, but I’m ready for the friend zone in the next game. The rest of the characters are solid as well and with the mystery being about figuring out who the evil character is, it’s fun to try and make the connections. Some characters don’t appear until the very end of the game which felt a little late, but the cast was well rounded by the end. Just beware the Milkman! He’s easily part of the longest/most tedious part of the game.

Psychonauts gives you quite a bit of content to have fun with. The main campaign should take you around 10 hours and after that if you want to get all of the collectibles it will likely stretch to 15-20. There’s a lot to get after all and if you’re just missing 1 or 2 pieces of art in a level it will be quite the trick to locate them. Buying upgrades from the shop will help, but digging up the arrowheads (currency in the game) takes time and they run out pretty quick. The game doesn’t explain how to use it very well, but the dowsing rod is absolutely critical. Just follow the light and dig things up because you may dig up 100 arrowheads in a single pile. Otherwise you only collect 1-2 at a time.

Overall, Psychonauts is definitely a fun game. The story was really enjoyable and had a colorful cast of characters. The climax really went all out with actual beam fights and the like and the game was really inventive with all of the boss fights. The game also ends on a big cliffhanger so it’ll be interesting to see how that plays out in the sequel. The grinding at some points and the game’s unclear instructions might get to you to an extent, but at the end of the day the game does a lot more right than wrong. If you haven’t played this game yet then you should definitely check it out. It’s certainly a creepy look at summer camp.

Overall 7/10

Megaman X: Giga Mission Review


This is a pretty short manga title clocking in at 10 pages. It’s basically a one shot to help promote the game and get you set for the incredible story of Megaman X. The series definitely has the most interesting storylines out of all the various Mega Man continuities so I would like to see the whole thing get adapted someday. Regardless, with solid art and good fights there’s no reason not to like this one.

Of course there also isn’t a whole lot to say about it. The manga throws you right into the middle of the action as X tries to stop multiple mavericks who are attacking him. They have a different name though as these robots are a slightly different variation. They can even fuse like the Constructicons which makes them even more dangerous. This is at a point in the story where Zero is out of commission so X has to go it alone. X is definitely a lot angrier here than usual which is likely related. Of course this could also just be the translators giving him extra edge but it’s rare to see him being so insulting to the villains as he claims victory. I suppose he finally just had enough of this.

The art is definitely very solid. It can be a little chaotic at times so if this was a full fledged title then the artist would probably need to work on that a bit. Still, either way I would definitely give it a thumbs up. The action feels very intense and you’ll still be able to recognize the characters right away. You’ll be wishing that the manga could have been longer to really take in what’s happening. I haven’t played these games yet (Takes place between X5 and 6 I believe) so it’ll be fun to see the story there but of course the games came out a long time ago so they couldn’t go quite as into depth as they would be able to in a modern version. That’s why a manga is a great idea to flesh out the story a bit.

Overall, if you’re a big Megaman fan then you definitely should check this out. It’s cool that the fans have been translating more of these obscure Megaman products. Hopefully they continue to do so and eventually all of the Megaman titles will be available online. I still think it’s a missed opportunity not to officially release them in the US though. I feel like they would definitely sell quite well if marketed correctly. It’s Megaman, everyone loves a good story about robots and mavericks. Ah well, this definitely does get me in the mood to go back and play the X Collection, but that game is quite long and hard so it’ll realistically still be a long while until then.

Overall 8/10

NHL 12 Review


It’s been a while, but it’s finally time to take a look at the next NHL game. I’m thinking that the wait actually ended up being a good thing because I finally managed to win a game. I’d been getting closer and closer as the games went on, but this time I was able to just get into the game and cleaned up shop. I won with a decisive 3-2 score which felt pretty good. It’s really hard to say why I was finally able to score, but I will say that I just kept up a high tempo offense all the way through.

I jumped right into a quick match of course and at first things were looking dicey because my PS3 controller wasn’t playing ball. It kept trying to make my player run downwards but after a few resets I was good to go. Of course by then I was already down 0-1. Perhaps it was the urgency that got me, but I quickly began to take shots at the goal and to my surprise I was getting through. For one of the shots it ended up going right through one of their defenders and to the edge of the net so the goalie couldn’t stop it. It was basically a hall of fame shot if I do say so myself. The other 2 shots were less remarkable but the important thing is that they made it through.

The controls are the same as the others games as you run across the field and try to score goals inside of the opponent’s net. You can shoot or pass the ball and additionally you can slam into other players as well as pick fights. I got into one scuffle during this match and I made sure to knock the other guy out. I didn’t even pick this fight, but once I was in it you can bet that I was aiming for the win. The gameplay all feels pretty smooth even if the computer does seem too close at times. You never really get a breather to stop and relax or you will see that the puck has been stolen.

The A.I. never lets up and I suppose that’s a good thing. It does force you to stay sharp and to keep a close eye on the rest of the field. Meanwhile the graphics are definitely as sharp as always The field looks pretty clear as well as the character models. I definitely had no qualms on this area. The soundtrack may as well be nonexistent since you don’t really hear it during the game. I’m sure it was okay of course, but not exactly a winner.

In terms of replay value you can definitely find a lot to do here. There are tons of different modes to play and its a sport game so you can just have a lot of fun facing off against different opponents. That’s really the true value of a sport game after all even if NHL wouldn’t exactly be my first choice. The game is also new enough where you can try to earn some trophies, but they are pretty tough. I didn’t even earn a single one during my match so I imagine this should take you a long time. If there are any online trophies then the platinum is impossible right from the start which is always unfortunate. Ah well, can’t get all of the platinums I suppose.

I guess for my gameplay hint of the day I would recommend going in close and shifting your stick from arm to arm with the X button. Then fire into the goal when ready instead of passing it to a teammate on the other side to shoot. The move doesn’t seem to work as well as it used to. The computers will either steal the ball right away or it simply won’t go in. The goals I got were simply from rushing towards the net and making the shot. You’ll still have to make dozens of shots before you get it right, but eventually you’ll squeeze it in there. It feels like luck and RNG, but I’m sure there is some kind of technique to it.

Overall, NHL 12 is pretty solid. I can’t really say that there is anything to differentiate it from the last installment though. I guess it’s possible that they tweaked how good the goalies are though. As I mentioned earlier, I’ve never scored 3 goals like this and I wouldn’t say that my skills just suddenly jumped a beat so it’s an interesting theory. If the game did make it easier to score that is certainly fine by me because I do like scoring. The whole game just feels faster and it’s a lot more satisfying. Of course I do understand why people who prefer the defensive side may not like this if it is the case. Well, I’ve got NHL 13 coming up at some point soon so it’ll be good to see where that one stacks up. Slowly but surely we are wrapping up the sport games. Long story short, if you like NHL then this is a good pick up for 1-2 dollars.

Overall 6/10

F Zero Review


The SNES Online continues to be a solid addition to the Switch console. There are just so many solid titles to play here and coming up there are titles that are basically full fledged games. Those are gonna take a little longer to complete but I’ll knock em all out eventually. This time we’re looking at F Zero and it definitely is a fun game while retaining the high difficulty level of GX.

There are 3-4 cups in this game and each one has 5 levels. My goal was naturally to beat each cup once to say that I’ve cleared the game. I believe there are other difficulty levels as well but it’s the same levels so clearing them wasn’t my highest priority. Each level is around 3 minutes so the game isn’t particularly long. You can likely beat all of the tournaments in the span of an hour. There is some replay value in beating your scores and beating all of the cups on all difficulties though. Do that and you really will be an F-Zero champ.

The gameplay is pretty smooth. This is a racing game do of course the goal is to drove your way past the finish line before any of the other racers. The levels have a lot of twists and turns so you will want to master the art of maneuvering to get through. The most difficult part of the game is actually keeping enough health to survive the levels. This is especially true in the later levels since bumping into anything will damage you and that includes other cars. An interesting part of the game here is that there are random cars crossing the track which will try to bump you and other racers do the same thing. The tracks aren’t very wide so it can be difficult to pass someone without hitting them.

There were quite a few times when my car blew up from the damage. I never had a problem passing the computers so this was a clever way to ramp up the damage. I can’t really say that it ever felt unfair so it was just right. The levels are also fast enough where retrying doesn’t seem all that bad. To an extent it is unavoidable to dislike retrying a cup in any racing game since that means replaying multiple levels but that is even more reason to keep them to 2-3 minutes instead of 4+ like in Need For Speed at times.

It’s definitely the kind of game where you can see the results of your practice right away. Learning when to turn and how to turn just right are crucial techniques here. There are two ways to turn as one is to just move the control stick while another is to use the L and R buttons. Both ways have their uses and if you master each then you will be prepared for anything the game throws at you. There is certainly the element of RNG here so it’s not like you will suddenly be perfect, but you can get quite close. At the very least by eliminating these areas for damage you will be in a better position to absorb the random hits.

The soundtrack here definitely holds up quite well. I feel like the SNES is really where Nintendo started to shine with their excellent soundtracks. Many of the tunes in this game would survive to Super Smash bros. The themes are nice and fast for the races. Then you’ve got the graphics which are admittedly less impressive. It’s pretty in line with Star Fox in that there isn’t enough detail to make it hold up with some of the others. Still, you can always keep track of what’s going on which is good.

Overall, F-Zero is a fun title. It’s short and so it won’t last you for very long but considering that it is free with the online that isn’t really a bad deal. I do miss this franchise so I’m hoping that Nintendo announces something for it soon. Just make it a proper sequel to GX with a good plot and I am confident that it will do well. If you haven’t played this one yet then you should change that.

Overall 6/10

Footloose Review


It’s time to look at one of the most influential musicals of the old days. This film redefined the genre as we know it and brought in some good tunes. It’s a little better than I would have expected although it still does make enough wrong turns to keep it from being real solid. Fans of the musical genre should get a kick out of it and at the very least you will enjoy the soundtrack.

The film starts off with a kid named Ren who moves into a new town with his mother. This town is pretty well insulated from the rest of society as they have decided to come up with their own rules. One of them is that dancing is now banned within town limits and everyone must only do things that are deemed acceptable by the adults. The council is only made up of old adults so these limitations end up being quite strict on the town including a curfew although this is just a “suggestion” and not a law unlike the dancing one. Ren is quickly shown the fact that he is not wanted in the town as everyone bands against him and he decides that he can save the town with dancing. He will have to endure a lot of oppression both physically and emotionally as the town bands together against him, but he does have one friend in Willard and that will have to be enough.

The town definitely appears to be quite corrupt and unfair to Ren right from the start. I’m not too surprised at this though because I feel like a lot of towns probably would not have liked newcomers back in the day. It does get to be a bit much though when they start framing him for drugs, fights, broken property, etc. It seems like the teens were already rebellious before Ren showed up so I don’t see why his presence accelerated it so much. Take the early scene where Ariel and the other kids went to the fast food place and got caught by her father Shaw. They were all rebelling and dancing and this was completely without Ren’s influence. They always seemed a bit rowdy and Ren just took the fall for this.

I suppose they just wanted a scape goat though and in that sense this did work out. Ren’s a pretty reasonable character for the most part. One thing I do like a lot is the fact that he stands up for himself. A lot of other characters would have simply retreated or tried to move out, but Ren confronts the bullies directly. He doesn’t back down and I suppose it does help that he is physically fit which is why he can’t be intimidated so easily. He does really well in the final fight and he did ace the game of chicken even if the situation was forced on him. The guy’s a solid lead.

Then you have Shaw who is the main antagonist. He starts out as a preacher who seems to have the town’s best interests at heart, but slowly it seems to become more of an issue of pride, which his wife exposes. I like the idea of the character, but by the end you definitely won’t be on his side even a little bit. For the most part he keeps his emotions in check, but he does lose it with Ariel once and isn’t always all that open to dialogue. I would argue that a lot of this is also Ariel’s fault for the lack of communication, but she is the kid in this context so it is really up to Shaw to take the high road. Striking Ariel under any circumstance was not that right path.

Then you have Ariel who is the main heroine, but I can’t say that I liked her all that much. She seems to be playing the field with everyone in the village so right away she doesn’t seem very faithful. She is very quick to try to get together with various people and that’s why I’m glad Ren played hard to get for a little while at least. I don’t think they should have gotten together at all to be honest as that romance just didn’t work. By the end of the film Ariel starts to get a little better and this is all clearly rebellion against her father, but it does happen at the expense of her character. After a while your motivation becomes less important and you just have to consider how much damage you’re doing.

Her early scene was already a red flag as she nearly gets a few other teens murdered by pulling a really dumb stunt with a few cars. She definitely had no regard for their safety and I feel like their friendship should have ended after that. The characters never really appear again after that so maybe they did distance themselves a bit. It’s hard to say though.

Then you’ve got her current boyfriend who is the bully of the school. The guy’s just not a good person and relishes his various power trips. He definitely gets a beating by the end of the film in the solid action scene. Considering how skilled Ren appears to be it isn’t surprising that he claimed the win. Bullies usually spend a lot of time talking and likely don’t have the discipline to stick with a professional fighting style for long.

Willard is Ren’s main friend and he does pretty good. He may not know how to dance, but Ren works on fixing that pretty quick. He also does good to stick to his deal of no fighting for as long as possible, but depending on the situation that simply isn’t possible. If a group of guys are attacking you then you’ve simply got to make a move. Ren certainly didn’t hesitate and Willard quickly joined him there. Fights can be defensive and if the heroes didn’t fight back things would have gotten ugly.

There are quite a few songs here but the big one is definitely the “I need a hero” song. There are a ton of “Hero” songs out there and originally I thought that the skillet version was just a remix or vice verse as opposed to being totally different. It’s definitely got a retro vibe to it and the song she’s well to this day. It definitely makes the tractor scene a little more hype then it would have been otherwise. I do prefer the song selection here to Dirty Dancing and in general I would say that the film was a big improvement. I know these tend to be rivals and I’ve definitely got my pick here.

The film can be pretty surreal and the characters are fun, but ultimately the romance does hurt it quite a bit. It doesn’t help that I really didn’t like Ariel, but the whole town basically being villains was also annoying after a while. A missed opportunity here was not seeing more of the Mom. I imagine she was feeling a lot of the backlash as well and this is hinted at when she is fired from her job which was likely the latest instance of this. Surprisingly she has no presence in the film and I would have liked to have seen her defend Ren more. Why they even moved in with these other guys is beyond me. I think the film briefly touched on it at the beginning, but none of them seem particularly nice so it’s a rough situation.

I’m also not sold on the writing. It’s hard to put my finger on it, but it came across as a little cheesy in some areas, but half heartedly. It wasn’t exactly Adam West Batman or the old creature feature films. The character lines just felt like something nobody would say at times like when Ren tried to explain why he is doing this in the first place. It was all pretty vague.

Overall, Footloose has its moments and is definitely a powerful musical title. I did like some of the songs (particularly Hero) and it also had a solid character cast to back it up. The heroine and some of the supporting characters hold it back along with some missed opportunities on the film’s part, but if you like musicals a lot then this is for you. I’d be interesting to see a remake of this. I could see big improvements in some areas, but some would be hard to top. You don’t really see floaty fight scenes like these quite as much anymore. The film struck a good balance between being realistic and quick without being too gritty or drawn out. It was a dancing fight scene to an extent although not as dramatic as West Side Story which I will get onto pretty soon.

Overall 5/10

Cardfight Vanguard: High School Arc Cont. Review


Time for another Cardfight review! This may seem pretty soon compared to usual, but that’s because this was more of a miniseries than a full fledged one. It deals with the fallout from the recent reboot season. Kouji must face his demons and Aichi still intends to bring his club a world championship as soon as possible. At 14 episodes the series has to move on pretty quick but still makes for a good watch. It’s probably the most standard of the series and by default is the weakest entry in the franchise. There’s only so much you can do in 14 episodes when the others are all around 30-50 episodes (Some are at 60+) but it does what it can.

The show picks up where the last one left off. The universe has been reset after Kouji was defeated. Everyone has seemingly lost their memories of the old timeline. As a result there are a few things that don’t add up. One is that Aichi’s cardfight club no longer has the right amount of members so the student council decides to shut them down. Aichi and his team defeat them to avert this dilemma and as part of the deal even get the council to aid them in joining the big cardfight tournament that is about to start. Aichi aims to learn why the club is seemingly missing someone despite having no knowledge of this. Winning the tournament might somehow give them clues on how to do that.

They aren’t the only team to enter the Koshien though. Meanwhile you have Ren’s team and they’ve recruited a powerful ally in Kouji. Kouji no longer wants to erase Vanguard from the world, but as a result he is frozen with fear whenever he duels someone. He knows that if he wins he will end up destroying the opponent’s will to play so he must find a way around that if it’s even possible. His plot is almost as big a focus as Aichi’s as he tries to find a new path for himself. Meanwhile Kai is also still weakened from when his spirit was destroyed and along with the rest of the emptied souls must try to regain his joy for the game.

While the main plot of the season is technically about the tournament, it really doesn’t have a whole lot of importance. It’s here as a plot device to get all of the characters together to get through their difficulties but ultimately that’s about it. Unfortunately someone must have told the animators/writers this because it gets the shaft. The tournament doesn’t start until the last few episodes and as a result just about every fight is handled off screen. Sure, you see them on screen briefly for the trash talk and posturing but then most of the duel just goes by in a flash. It almost would have been better to not have had the tournament at all. It all feels very half hearted like the show is just going through the motions.

I suppose a rushed tournament is still better than not having any duels…but there’s more the show could have done if it cut the tournament out. The best episodes here are mainly the ones about Kouji as he struggles with his inner demons. It continues to show why he is the best character in this post reboot world as he is trying very hard to change himself. It’s a pretty painful process compared to everyone else who just has to win a duel. Trying to lose is always a tough thing to do because it also hurts your reputation. I still consider Kouji to be the strongest duelist here even with the nerf as I don’t find his new deck to be quite as impressive.

Although it initially seemed like he was the only one who kept all his memories while everyone else had to start remembering little flashes, the last episode seems to contradict this. Perhaps the universe change is slowly going to get everyone and Psyqualia only prevents this for a time. Ideally I’d like everyone to remember the old days as I never like for it to be permanently forgotten. The characters all get happy endings this time around though so that’s an improvement over the last adaption of this arc. Kourin gets her proper closure and is once again a true part of the team. She’s definitely been a fun character and it’ll be nice to have her back on the cast for a future season if we go back to these guys someday.

Nakagami is probably the biggest of the new characters. He’s got a lot of potential to be sure. At times he is played off purely as a comic relief character and I have a gut feeling that this will always be the case, but there’s always the chance he will be played seriously. If the show ever does go down that route it’ll be cool. I like the concept of his demon arm and he actually seems like a pretty decent duelist. His ramblings are fun and his duel theme is great. All in all I have to say that he is just a great character and struck all of the right notes.

The rest of the student council are decent, but they won’t leave much of an impact on you. They’ve each got their character quirks, but that’s about it. I like the President’s global gimmick as he is always yelling about that. Aichi’s club is always around, but I wouldn’t say that any of them have an especially big role. Naoki does want his revenge on Kouji since ironically one of his only memories is of the days when Kouji was a villain and insulted Aichi. As a result he wants revenge during the big tournament which is his perfect opportunity to do so.

Kai’s episodes are not quite as thrilling as Kouji’s but he also does get a pair of episodes where he duels Mamoru which also works as some setup for Cardfight G. It’s just so weird to see Kai acting so weak. It doesn’t feel right since he’s always been the champ above everyone else. I dare say that he’s taken the biggest hit from his old stature in this reboot series. He is getting to his old level though so I like to think that by the next series he will be back to normal. At least he ultimately did get his hits in though. At this point we definitely need another big season with more G characters. I feel like they’re all close enough in age right now where we could get some good fights between them without the original cast being as old as they were in the original.

As always the animation is pretty sharp here. I’ve always liked the style and especially since the show isn’t very action based the animators can easily just focus on making sure that the character models stay even at all times. The colors are bright and the whole thing just works quite well. In terms of soundtrack it’s all tunes from the last season and they are just as good as they used to be. Kouji still has the best theme but the others all share solid themes as well. The action tunes go quite well with the duels.

I know there are some who prefer the days of Cardfight before the stakes became planetary level. Back in the old episodes it was more about having fun and getting better with your friends so I can understand that. However, I think it’s the natural progression of every series to get higher and higher stakes so my favorite seasons are still the ones like that such as Link Joker. Still, this is a nice refresher season I suppose which is the best way to put it. As I mentioned earlier it’s still quite solid, it’s just “average” compared to the others which would absolutely blow you away.

Overall, This was a good aftermath season. I can see why it would make sense to just include this one with the last season. Ultimately it’s not like it’s trying to tell a brand new story just yet. The next season has already started in Japan though so I’ll be watching it pretty soon. I’m not sure how long that one’s going to be, but I expect it’ll be at least 26 episodes if not 40 so the review for that will likely take a lot longer. If you’re been watching the Cardfight shows then you definitely need to check these out. If this would be your first Cardfight title then I definitely recommend watching the previous season first as you wouldn’t really appreciate the aftermath without actually seeing the events that led up to it.

Overall 7/10

Fate is the Hunter Review


It’s time to look at a film dealing with airplanes and a lot of tricky situations. It also throws in a court case for the second half which was definitely fun. It’s a movie that is admittedly pretty slow for the first half, but will keep you engaged enough to see it through to the end. The film doesn’t really do anything wrong it just isn’t very exciting. You have to be ready for a slow burner but as long as you are then there really won’t be a problem here.

So Jack was known as a great pilot but one day he crashes the plane and dies along with a lot of people. He was seen at a bar the day before so everyone thinks he got drunk and that’s why he crashed. Sam doesn’t believe this was the case, but getting proof will be tough. The court case is coming up and in order to clear Jack’s name Sam will need to revisit all of his old memories and meet up with Jack’s old gang. It won’t be easy, but nothing worth doing ever is. Sam knows he is going to have to try really hard to find the truth, but he won’t give up until he does!

The film does a lot of jumping between the present and the past so we can see Jack. After all since he’s dead in the present it’s not like he could actually show up in the main timeline right? Even the flashbacks are cut up as you see different bits and pieces as Sam meets the others. Jack seems like a nice guy from what we see even if he’s always running around. He’s got so many friends that he doesn’t seem to have time for any individual one for too long before dashing off with another. Still, he’s always around when you need him and this strengthens Sam’s resolve.

Sam goes down a bit of a dicey alley after meeting Sally though. She explains to him the concept of fate and how maybe this is just how things were meant to be. Sam is skeptical at first, but slowly starts to come around. This is not good for him for a few reasons. I’ll get to those in a minute. Before that, I’ll just say that Sally was a nice character otherwise. She was definitely very helpful in the investigation. Without her Sam would have had a tough time finding anyone else. Sam’s also not a bad character even if he doesn’t think things through nearly as well as he should have. Lets just say that the whole fate angle plays about as well in court as you would expect.

All right, lets talk about this whole fate thing. The first reason why Sam shouldn’t have used it is that the argument sounds so terrible in court. Sam effectively says that maybe it was fate for Jack to crash and for everyone to die. He goes as far as to imply that it was actually a good thing in that case as all the lives on the plane were meant to end. I don’t know about you, but if I lost family on that plane and someone said that in defense I would definitely be voting guilty and that company would really be in trouble. Sam seems a little surprised at the backlash but he really shouldn’t be. It’s a terrible argument to make.

The second reason why I never bought into fate is that it can’t be wrong. Put it this way, if you buy into fate as a concept then it can explain any and everything. If you lose at something it was fate. If you make a mistake then you can just say it was fate. Nothing ultimately matters because fate controls everything and you can’t escape it. At the same time, you never know what will be fate until it happens so it’s basically a loop. I see little point in subscribing to fate in that case since whether or not I believe in it, if it’s real it’ll happen anyway. So it’s all just circular logic that will drive Sam into a deeper and deeper hole in the court. He really should have avoided that.

That’s my thoughts on that at the very least. The writing is good here and the pacing is solid. There’s no sense of danger or anything which is just why the film has a weird vibe. I’ve certainly seen films with no such stakes, but the tone here just feels like there should be. At most the film tries to throw some in at the very end when the characters try to recreate the scenario. I don’t think the scene is quite as exciting as the film seems to think it is though. Points for effort of course, but the court scene is still the best part of the film. You just can’t go wrong with a court scene. That’s simply how it’s always been and I don’t expect that will be changing anytime soon.

Now there is some irony at the end of the film. As a quick disclaimer, ultimately the reason why Jack went into the bar was to buy some drinks for a friend of his. Jack didn’t actually have any so he wasn’t under the influence. The crash was because of something else….but it was still his fault. See, he got a coffee from the attendant and then he put it down on the controls while doing a turn. The cup fell and the coffee spilled into the engine which caused it to malfunction. So, in a way it was still his careless that caused the crash. Of course the planes should be made a little more carefully than that, but the first rule of any electronic device is that you are not to have any liquids nearby. That’s why you should have soda on a plane because you drink it right away and that’s that. For a coffee that has to be cooled first it’s simply not practical. So, I found a little irony there, but I suppose it might still be a little bit of a stretch to totally blame Jack. It was a 1 in a million kind of chance that led to the crash, but I think when they present these findings the people still won’t be all that thrilled.

Overall, This is an interesting film just not an engaging one. I think you will want to stick around for the ending once you start and see what happens. The writing is solid and the film has good fundamentals so there’s nothing bad to say about the film. I think it probably should have just added more time to the search but with the added bonus of a rival or some doubter to get in everyone’s way. This film lacks banter because there are no real antagonists. The best scenes in the film are when the company shows up to get in Sam’s way and offer their own input. That kind of thing always helps a film if you ask me. Regardless, it’s a fairly unique title that’s worth giving a look.

Overall 6/10