Cry of the Werewolf Review


It’s time to look at a really old Werewolf film. This one changes things up a bit from the usual formula, but I can’t say that it ever gets to the point where you start to think of it as an amazing title. It’s just hard for Werewolves to be particularly impressive. With the main character being rather sketchy as well things got tough for this flick, but I will say that it still did manage to be better than expected. After all, we have a good actor for the Werewolf and he seemed to be having a good time here so that was good.

The film has an intriguing lore. Essentially there is a tribe of Werewolves. Nobody knows about them and they want to keep it that way. Unfortunately word starts to get out and the bodies begin to pile up. Our main character may not be the brightest one out there, but he starts to figure out that something is wrong. The Werewolves decide to silence him as a result. That will be the only way that they can ensure nobody visits them. Of course, it’ll be tough since the main character’s best fiancee is also related to the tribe which is a security risk. How can the leader of the tribe hope to stop this main character?

Well, the main character is pretty bad so that part isn’t really much of a challenge. It’s hard to explain just how bad this guy is, but there’s one scene in particular that makes it easy. So, he’s pretty sure that this group is the one who murdered his father. (side note, the father didn’t look very good the whole time either. A mysterious idol appears in his house one day and he doesn’t question it. It’s a doll that is meant to be interpreted as a threat but the doctor/professor doesn’t take it seriously. He probably should have) He heads to the morgue to search for clues and that’s when the leader appears to try and talk him over. She uses her charm to get him to her apartment where he is immediately defeated and distracted long enough for her to put an actual charm on him. He eventually gets over it, but considering that he is prepping for a wedding you would think that the guy would be a little more prepared right? Well, that was apparently not good enough for him and he was so close to wrecking his chances with the fiancee.

Then the heroine isn’t great either. She may have the Dracula accent, but she doesn’t actually use it to try and fight against the villains. On the contrary, instead she is content to stay on the sidelines and faints when the leader even talks to her. She simply can’t fight back at all and it’s always annoying to see that happen to the heroes. Why should she be any weaker than the leader? Those mental energy bolts shouldn’t affect her quite so strongly. She spends enough time fainting and almost murdering the main character where it’s just hard to take her seriously.

If you want a good character then look no further than the chief of police. That guy may have had the wrong man for most of the film, but it wasn’t for a lack of trying. This guy was actually taking his job seriously and can you really fault him for doubting that it was some kind of supernatural culprit? It technically makes sense that this would not be the case. He also did come around by the end and didn’t deny the evidence right in front of him so that was good. He may have been rather late to the game, but better late than never right?

Overall, The Cry of the Werewolf isn’t the best film out there, but it was rather entertaining. I liked the Cops here and while the main duo were pretty bad, they could also be unintentionally funny. I do think that the film was a little all over the place though. The whole tribe of Werewolves thing was a little odd. Why didn’t the followers try to help out as well? Whether they worshiped the leader as a werewolf or feared her, they should have stepped in. The heroes wouldn’t have stood a chance since they were so outnumbered and the tribe would get off scot free since nobody would believe that they were Werewolves. This film will leave you with some questions for sure. Whether they are big enough for it to matter to you is another story. At the end of the day, I guess the film at least did a reasonable job of trying its best to find a different way of telling the classic Werewolf story.

Overall 5/10

Rayman 10th Anniversary Review


It’s time to take a quick look at the Rayman collection I recently beat for the GBA. This one made the interesting decision of merging the first and third games in the series. I don’t really understand why they would skip the 2nd game. Maybe it just wasn’t formatted in a way that would be easy to port to the GBA the way that the others were. Either way, it’s no big loss since I’m guessing it should be rather similar to the others. This is my first real venture into the Rayman series so that was neat. I’d say that it holds up pretty well though the third game definitely more so than the first. If you are a sidescroller fan then you need to check Rayman out.

The first game is pretty intense with how difficult it is. You get 10 continues and you have to be sure to not lse a life too easily. If you died too much on a level consider restarting your system right away so you can win without that hapening. I just barely made it as I finished the game with no continues left. Of course, if I was going for the secret ending by finding all cages then that would have been another matter entirely. The controls are good, but I can’t say as much for the level designs. There are a lot of blind jumps and cheesy sections where the game just stacks the deck against you. That’s fine, but then we should get unlimited continues like in most games. I never like when the game has a limit and then you just have to start over. That doesn’t seem very fair and will just become tedious after a while.

The plot of the game is a little weak though and that’s one thing that seems true for both titles so far. It’s just that Rayman himself isn’t nearly as interesting as most of the other colorful protagonists in these kind of games. I’m assuming he will get more personality soon but right now the cast doesn’t really jump off the page so to speak. They’re all just going through the motions so to speak. Since you don’t even get to see the ending without getting the 100+ cages then it’s not even much of a satisfying end. This game is fortunately supported by the next one.

Rayman 3 is a noticeable improvement in just about every way. For starters the gameplay is a lot faster and smoother. You really feel like you are in control this time around. None of the enemies scare you and if they ever start to get a little rowdy you can quickly take them out. Your lives are quite abundant and there is no limit on retries so no worries there. There is also more of an actual story this time as we get text boxes and the villains have more of a goal. The story still isn’t at the point where it could actually be considered as a selling point, but it’s getting closer which is the important thing. Just a few more steps and it will be ready for the big leagues. Regardless, this is a title that I could recommend a lot sooner than the other one. It’s just a solid side scroller and one that holds up well as it isn’t clunky.

The graphics for both games look pretty good. Naturally the 3rd game is a little brighter and more detailed, but it’s not a huge difference. Both games are quite clear and you can tell that effort was put behind them. Likewise the soundtracks for both games are pretty similar. There are some memorable tunes in there, but nothing super intense. Either way you’ll probably be too absorbed into the levels to notice much. The levels require a lot of concentration or you will be doomed to lose quite a lot.

As far as replay value goes I’d say there is quite a bit here. In the third game I was able to get most of the collectibles naturally so the bulk of your play time will be in the first game. The third one is also shorter in general, but every bit helps. It should last you a few hours. Then the first game will definitely last a few hours and obtaining everything will extend the time even more. Just keep a look out for those lives and continues since they are very previous. Once lost they will not be returned. That’s why the stakes are so high in the first Rayman.

Overall, The Rayman 10th Anniversary game is pretty solid. Since it brings 2 games for the price of one it is already a pretty good bargain. If you haven’t played the series before then it’s the perfect way to start I’d say. It may be tough goings for a little while but you’ll certainly get a lot of experience in how to handle a platformer by the end of this. It’s why I would be a little hesitant to recommend this to a kid but given enough time I’m sure anyone would be able to clear these levels. It’s just all about repetition and trying to learn some strategies. Now I can finally go and play some of the newer Rayman games. I’ll definitely snag them at some point and we’ll see if they can possibly match these two or if they are doomed from the start. No guarantees on just how soon “at some point” means though.

Overall 7/10

F1 2002 Review


It’s time to look at a more modern video game in the form of F1. I tried out this game a bit a very long time ago but I quickly fell behind the curve. I believe this is because of the gameplay and after playing it again I am more confident of this fact. It just doesn’t play like a racing game really should. The controls are way too stiff and without the core racing aspect of this title it just feels rather empty.

So when you start the game you have to run to the training room. That’s because most of the other modes such as Tournament mode are locked until you get a lot of medals in training. The more medals you get, the more proficiency points you obtain. If you try to go for a perfect 100 you will certainly be here for a while. The good news though is that if you do this you will definitely have mastered the game since the training is incredibly thorough. It does do a good job of prepping you for the tournies but the irony is that by then you may not even see that point and you will put the game down. It’s like having to play a 5 hour tutorial before playing Sonic Racing. After 5 hours you’ll be burned out and ready to leave. Especially if the training is an accurate showing of what the gameplay will be like.

In F1 if you touch the outside of the track at all then you take a hard loss and have to repeat the level. If you accidentally drive on the right side during a certain portion of the map then you will be taken to the pit where you will lose almost a minute of time and it will effectively be impossible to win the race. I also think the gimmick of having to stop in for repairs is going way too far in trying to be realistic. This game does cross the line into being a race car simulator which I was not a fan of.

Simulators can be fun but they aren’t generally my cup of tea. I want to play a simplified version of the activity, not perform all of the steps. Another example of this mechanic is that as you drive through the stage your turning abilities will gradually get worse and worse until you can no longer pull off these maneuvers. This also makes it hard to learn the game because the gameplay won’t stay the same. If even that is constantly shifting then it’s yet another thing that you are going to have to worry about in the end. The game was too technical for its own good.

The graphics aren’t bad at least. EA has always been consistent in that area and so I’m not particularly surprised. The levels pop out at you and when blasting through the course at 100 miles an hour you are reminded that sometimes you need to just embrace the speed and head for the goal. Unfortunately the soundtrack is far less impressive and you will forget it almost immediately after hearing it. This is the opposite of the graphics as EA rarely has a good soundtrack going. The only one that is typically solid is Madden’s and that’s only because it uses iconic themes from the outside world for the games. I could go for a good Madden game right now, but lets stay focused.

There is a lot of replay value here technically since there is so much extra content. After doing all of the tutorials and beating the tournaments you’ll likely have spent over 10-20 hours in the game easily. The only question is really if you want to do that or if it’s time to take a step back. I do think you’ll be heavily burned out by this game very quickly but maybe I’m underestimating how many sport car fans there are. If you really like these extra mechanics to appear in the game then by all means you should try this game. Perhaps it will end up being your cup of tea.

Overall, F1 2002 is definitely not a game that I would recommend. It simply isn’t particularly good as a racer and I just don’t need a car simulator at the moment. I can see why the game series died while others like FIFA, NBA, and Madden are still going. That’s definitely a sign that something went wrong here. It’s a shame because the game has potential. If you want a good race car game that is built similarly to this one just look at Speed for the Wii. That game tries to have a similar approach but you don’t lose the race for going off the track and there certainly isn’t a pit where you can perform repairs. To this day I will still go on record to say that Speed did the best job of illustrating how fast you can go. No other racing game has ever matched that or even come close to be honest. It’s just a fun feeling when you’re playing Speed so go check that one out.

Overall 5/10

Max Hoffman’s Pro BMX Review


So I got to play another PS1 game. This one is a bike title that plays like a skateboarding one and I actually haven’t played a lot of those. I’m pretty good with the Basketball and Football ones but then some of the other sports like soccer and golf get tricky. After playing this one I can definitely say that skateboarding is likely not my forte. (Yes, this game doesn’t feel like a bike one so I may as well call it a skateboarding title) It’s a pretty interesting game though and I’m sure fans of the sport would have fun with it. At the end of the day it just wasn’t my cup of tea though.

The main mode is about getting covers. A cover is essentially an achievement and there are 5 per level. If you get enough covers then you can move on. The challenges are tasks like “Break the lights”, “Get a High Score”, “Grab the letters”, etc. I was able to get a pair of covers in the first level after quite a bit of effort but in the second one I only got 1. Either way I wasn’t particularly close though as I still needed 4 more to unlock the third level. It’s definitely a game that’s harder than it looks.

Again, this will probably be easier for people who are used to skateboarding games though. I even have a hard time landing with the car in Fortnite without taking damage. The controls themselves sound basic on paper here as you just move, jump, and perform aerial tricks. However it still manages to be tricky since if you go for a trick that is too ambitious you will likely wipe out and lose a lot of previous time. Mastering the tricks will likely take time.

Also, the game just feels very isolated and empty. At least in the first two levels as you are all alone in an abandoned factory and then an outdoor building. Nobody is around so it’s just your character driving around and breaking things. Are we actually playing as the villain here or is he just a bit of a rebel. It’d be nice to see some other boarders or something. That’s not to take away from the graphics though. A good amount of effort was put into this one. It could possibly pass for a PS2 game. In particular I enjoyed the second level’s design. It almost looked a little sci-fi with how isolated and glowy it was.

It would be nice if there was more to it for this title though. Freestyle racing through a big city would be a lot of fun. There would probably be quite a few routes and shortcuts in such a level. Performing tricks just doesn’t have the same kind of appeal after a while. There are only so many tricks that you can perform after all. As such, I would say that the replay value here isn’t particularly high. It’s not a game that I can see myself going back to and there are probably better alternatives within the genre. It just hasn’t aged particularly well and there’s nothing that this game has over the others. Those games have the wow factor while this one does not.

Overall, This is a game where I will give it a thumbs up. I won’t say that it’s a bad game and it holds onto the middle spot. It just doesn’t have enough of an impact to really make a name for itself. I’ve already forgotten its name twice during the course of this review as it is. I think the idea of an open world skateboarding game could be cool even if that doesn’t perfectly describe what this game even is. It gives you glimpses of what that could look like, you just need to get rid of the timer. With the timer being as short as it is you don’t have any time to have fun getting the covers. A single mistake means that you will likely have to start the level again from scratch and who really wants to do that. So, instead of recommending this game I’d say that you should probably just play F-Zero instead or something like that.

Overall 5/10

Undertale Review


It’s time to look at what was considered to be the greatest game of all time according to Gamefaqs. Of course that isn’t something I’d agree with since I don’t see any game topping Super Smash Bros or Madden unless it’s a game in a similar genre. Still, Undertale is a fun game and I’m glad that it got some recognition. It’s a short, but sweet experience that reminds you how much fun developers can have with making the gameplay a unique experience. I’d be up for Undertale getting a sequel. Maybe the main character could do a little more in the sequel.

So the game starts off with you plummeting to the monster world. You must now try to get back to the human world, but it’s going to be very difficult since to do so you must find King Asgore and destroy him. The problem is that he will also be out to destroy you so this won’t be easy. My advice? Just go in swinging! Well, along the way the hero runs into a bunch of quirky characters and they help him get to the goal. Throughout your adventure you have to decide if you want to destroy all of the opponents in your way or if you will spare them. Whatever you do, you cannot allow yourself to fall in this fight.

A big part of this game is all about deciding whether you want to spare the enemies or not. If you decide to do so then your level won’t raise any higher so dodging the enemy attacks will become more crucial. At the same time it will give you a sense of satisfaction which is always nice I suppose. The ending won’t change the first time, but after that you can keep on playing the game to try and get all of the endings. As the game is fairly short at only 3 hours that won’t be a problem. Technically it took me 5 minutes longer than that, but either way that’s roughly the game’s length. While it is quite short, that doesn’t take away from the game being pretty solid.

The gameplay is part of what makes the experience fun. You run around a bunch of tunnels and corredors until you make it to the next boss. If you are blasting through to the end of the game all you have to do is keep running straight half of the time. There are a few puzzles but for the most part there are no distractions. However, if you want to hear more of the lore and meet up with the characters then you are able to do so as well. There are a lot of areas to explore and have fun with. The levels seemed rather big to me at least and there are quite a few people to talk to. Then we have the combat gameplay where you play as a heart and have to dodge enemy attacks. When it’s your turn then it becomes more of a traditional turn based combat system as you pick your attack and time it so you strike when the line is above the center of the opponent. You’ll get the timing down in no time.

I certainly enjoyed the soundtrack as well. There are a lot of good boss themes here and the music is very atmospheric. The whole thing is very retro while also trying to also add a bit of a creepy edge to it. The music definitely fits the scenes pretty well. The graphics are also fairly decent. The game uses sprites so there isn’t anything particularly fancy about the game’s looks, but that’s where the game’s originality comes in. It did a good job with the final boss by adding in a bunch of cool visuals for its attacks. It was a solid way to end the game and was certainly one of the better climaxes that I’ve seen as of late for such a retro game.

A fun part of the story here is that you never really know what’s going to happen next. I didn’t know much about the story before playing the game so it was fun to see what would happen next. The characters were all a little different from how I pictured them since I had no context previously. They were all pretty solid for the most part although I think that the levels with the genius and the robot may have dragged on a bit. Their gimmicks weren’t nearly as entertaining as the ones that the other characters had. Papyrus and Sans were certainly a lot cooler and I would have been up for seeing more of them. Since I got Sans pretty upset though maybe he could end up being the villain for a sequel. It would be nice if it had multiple starts based on how you acted in this game.

The character designs were on point and I definitely would have liked to have seen Undyne fight a little more. She was a solid fighter and definitely a great fighter to match swords with. Asgore was less impressive although once he entered battle mode he was pretty neat as well. Flowey definitely makes for a great mastermind and he’s a big part of why the game is so interesting. He brings in most of the wrinkles and twists that the game really needs to make a name for itself. If we get a sequel hopefully he would return.

Overall, Undertale is a fun game. It’s a very memorable one so I can see why it is so well liked. The sound effects such as Flowey’s laugh are excellent. The music is on point and the gameplay is also a lot of fun. It’s a game that is reasonably challenging but never tries to get tedious. The gameplay is easy to pick up but mastering the game will take some time. While the game is very short, there is also some nice replay value if you go back and beat the game multiple times or trying to get the Platinum if you got the PS4 version. So, I’d recommend this game. I believe the going price right now isn’t too high so it’s a pretty good value. Once you play it you can decide if the game is amazing or at the very least a solid experience.

Overall 7/10

Jeremy McGrath Super Cross 98 Review


It’s time to look at a very old PS1 game. I actually have a few of them that have been waiting for their chance, but since the bulk of them don’t have any story modes and aren’t even recognized on the backlog there isn’t much of an incentive to playing them. Still, while I wait for Undertale to show up it’s a great opportunity to blast through this one. It’s a fairly fun game although it’s one that is naturally quite limited.

There are a few main modes here like Time Trials and Single race, but you’ll be spending most of your time in the quick career mode. There are 11 races in this mode, but you only get to keep going if you have enough points. I had to retry one of the races real quick since I didn’t qualify so make sure you save after each race in case the next one doesn’t go as you planned. As long as you average in the top 3 out of 6 you will typically be okay to keep going. I ended up with 3rd in the tournament but apparently that wasn’t quite good enough so then you get a cutscene of the main character crashing. It feels pretty bad, but I like how the game has a sense of humor. Even when you pause the game there are extra options in case you are confused and the game tells you to make up your mind or go ask a friend.

There aren’t enough stages for 11 levels though so a few of the levels are used twice. I think there were maybe 8 unique levels which isn’t too bad I suppose. To make the final 2 stages a little harder they made them take place at night time. I don’t think that was the best move as it’s just super hard to see where you’re going. If a computer is going to beat me then I want it to be legit, not because I’m just crashing into everything. Still, I guess I appreciate the fact that they did something to make the level experience a little unique. That’s still pretty cool of them.

The graphics are really old. This game certainly doesn’t hold up nearly as well as the original Spider Man game but I guess it doesn’t look bad either. Everyone just seems a little blurry and of course it can be hard to see the turns in the level in time. When it comes to the soundtrack it is fairly generic. The game once again adds a little personality with how enthusiastic the announcer is. I think the game did a good job there.

I don’t think I really need to describe the gameplay here as you could understand it with a glance. You are driving a motorcycle/bike and trying to be the fastest to make it through the course by the end of the laps. You can go for style points by pulling off tricks after jumps, but it is risky since if you mess up you will crash and lose a lot of time. You can also target players by performing a wheelie but if you don’t hit them at just the right angle then you’ll be the one who crashes. I couldn’t quite get the angle right so I gave up after a while, but it does give some nice depth to the gameplay. If you manage to master all of the extra gameplay techniques and such then I think you will be quite ready to take on these computer opponents.

There isn’t much replay value here though. Most of it will come from the multiplayer mode of course, but your friends will probably be playing some other racing games instead so I’m not sure if it’ll be enough. The single player content is only good enough for around 1-2 hours so you just need to make sure that you’re getting a good price. If so, then it’s time to pull the trigger on this game.

Overall, I think the game is reasonably fun. It may not be a racing game that you will particularly remember after playing it, but there’s nothing wrong with it. It’s just a situation where there are now many more solid options to play for racing games. If you can find this game for a dollar or two then by all means you should check it out. It’s a good game and I’d recommend it. I do think that I should have gotten a medal or something for 3rd place though.

Overall 6/10

Phi Brain: Puzzle of God Review


It’s time to look at a puzzle anime which is pretty unique. There are a few puzzle franchises out there, but if we’re strictly looking at shows the only one that I can think of is Layton and I haven’t seen that one yet. A puzzle is different from a mystery after all as you’re trying to find the way to complete it, not so much finding out who made it. The season’s definitely a lot of fun and basically handled everything flawlessly. It’s a show that you can certainly recommend to anyone and it has no weak points.

The show starts with Kaito Daimon (Get used to his full name as all of the characters like using it) beating the puzzle club’s best puzzles once again. Try as they might they can never defeat him and that’s because Kaito is a genius. His catch phrase is “There ain’t no puzzle I can’t solve” which is a triple negative so it basically turns into “I can solve all puzzles!” It’s definitely one of the best catchphrases I’ve heard in a while although “I’m not done yet!” still wins at the moment. His best friend Nonoha isn’t any good at puzzles but they still get along pretty well with how different they are. Kaito’s life gets a little more complicated though when an evil organization known as the POG shows up. They have begun setting up puzzles which are designed to take the life of those who challenge them.

This goes against what Kaito believes puzzles should be like. He plays them for fun after all. Now he is obligated to try out all of these puzzles so he can solve them before anyone gets hurt. He registers with the school as a genius with an official title so he can go after the POG and is also chosen by the Armlet of Orpheus which grants him super human intelligence for a time, but also completely exhausts him. He won’t be alone though as 3 other geniuses from the school, Gammon, Ana, and Cubik are also chosen. Together they have to stop the POG, but are these other guys just holding Kaito back? If so…how can he get them to back off?

A great deal of the season is shrouded in mystery as we only learn more about the POG in small steps. At first all you really know is that Kaito has to stop them. Gradually we see inside of the POG. Their motives, how the organization works, etc. Especially towards the end as we get a full flashback episode and you get all of the context. I’d say that the show does a good job of answering all of its questions. I still have to question how practical the POG is. Apparently they used to be more of a heroic organization but gradually they became more ruthless and were just hiring a bunch of murderers. However, from the start they were going around murdering people so it’s safe to say that this was all a front. If anything the disturbing element of the POG is how like most other cults they get a lot of people who seem like ordinary citizens to quickly be eager to destroy their fellow man. It’s definitely not what you would expect from a teacher at the local school for example. The POG also gets away with quite a lot to be honest, but I suppose one day the cops will learn of them and they’ll all do some time.

Back on target, as I mentioned the puzzles are one of the big selling points of the show. They certainly deliver. All of the puzzles in the show are properly explained. They are nice and complex without being hard to understand. For example, when you see the puzzle you will quickly know what to do even if you aren’t sure how to find the actual answer. The puzzles are just written really well. My favorite one is probably the Lightsaber duel. There’s a lot of strategy there while also being more of a physical test of skill since you also need to be able to move fast enough to pull off most of the moves. The same can be said for some of the other puzzles like the battle atop the construction building. If you can’t run from pillar to pillar fast enough then it’s really all over.

The animation is quite sharp. I like the effects that are used for the armlet and the glowing eyes that Kaito and Rook have. The energy effects are just very vibrant and same with all of the backgrounds. The show always looks sharp and you can tell that a good amount of effort was put into it. I also greatly enjoyed the soundtrack. It’s an interesting Brazilian/Portuguese type soundtrack with a lot of fast paced tunes that work well for the puzzles. The theme song is also really good which is definitely fortunate since the whole season just has one. iI still think that a theme song should change every 13 episodes, but I suppose that can get expensive. It’s definitely a memorable bundle of songs so that is reason enough to give this one a look.

Now lets look at the main cast. Kaito is our main character and he’s a good lead. He is very confident throughout the series and never even considers the fact that he might not win. He knows that he is a top notch solver and I do tend to enjoy characters like that quite a bit. He does have a few times where his confidence is shaken thanks to stuff that happened in his childhood which the villains love to use against him. Still, it never keeps him down for long and Kaito always bounces back. He has to work extra hard most of the time so he wins the puzzle while still saving his opponent. It’s definitely not an easy road, but it’s one that he can handle. The best character in the show is certainly him or Gammon.

Gammon is the rival here. He’s another very confident character who is convinced that he is the best. Initially he is a solver like Kaito but eventually he remembers that he used to be a Giver. (Givers create puzzles while solvers…..solve them) This leads to a rather iffy decision where Gammon joins the POG for a while. Now this is where it’s pretty complicated. See, the show doesn’t play it off as too serious a thing. He betrays the heroes and works for a bunch of murderers, but he never personally destroys anyone. The heroes also seem to think that he knew they would survive each time which is why he had no qualms about murdering Kaito. Still, it’s taken quite far so even if the heroes can forgive him I’m not sure if I can. At the very least he did drop from being my favorite character to going under Kaito. I suppose I’ll put him in 2nd for now, but it will be interesting to see where his character arc goes from here. His tale is tragic at times admittedly as he is quite good, but always gets overshadowed by Kaito. That’s why it was interesting to see him as an antagonist since he busts into the villain base and starts taking everyone down. The fact that he was able to beat everyone aside from the boss Rook (Who he never got to fight) is quite telling.

Nonoha is the main heroine and she’s a fun character to have around. She can actually fight unlike most of the cast which is certainly handy in case any of the villains decide to take matters into their own hands. I also like how she was helpful right from the start like in the very first episode where she helps Kaito during the maze. Yeah, she almost fell to her doom, but it was a good effort. She’s always around to cheer Kaito and the gang up. Even after all of Kaito’s friends start running scared she manages to stick with him the whole time. Definitely a quality character and even if she can’t solve puzzles hopefully she continues to get a big role in the next adventures.

Cubik is one of Kaito’s less impressive friends. He tries to stop Kaito from solving puzzles several times. The worst instance of this was when he put something on Kaito that wouldn’t let him focus on puzzles and would give him shots of pain if he tried. It’s always tragic to see since those puzzles would have been easy for Kaito otherwise. Cubik also deserts Kaito when the lead needed him most. He has his reasons and at least he had one unlike the next character, but he could have handled the situation much better than he did. It was still rather tough for him to recover from what happened in the end. Cubik also isn’t one of the better solvers to be honest.

Then there is Ana who is the worse of the friends. For starters, when he deserts Kaito there is no good reason. He just couldn’t take the stress and thought that Kaito was going to die so he wanted no part of it. Even by the end of the series all he got to do was show Kaito a painting. Sure, that was Ana’s big moment, but it wasn’t nearly as emotional or impactful at the others. Ana just could have done a lot better and never taking anything seriously doesn’t help his case either. Sometimes you gotta take things seriously or overconfidence will be your downfall.

Jikukawa is the mysterious student counsel president who works directly for Principal Baron. He acts like a troll most of the time and is just around to give the heroes their orders. He keeps a lot of secrets from them, but at the end of the day he does try to help them out at times. He just has the dangerous attitude of letting them go to the death puzzles and deciding that if they can’t solve them then it was simply their time. He starts taking more initiative as the series goes on and gradually becomes a better character as a result. You should only listen to corrupt orders for so long after all. Then we have the Principal who never really became a good character.

Baron is one of the big members of the POG and he tries to get the heroes to solve the puzzles. The problem is that his end goal is to defy the POG but he does a really bad job of it. He’s in over his head and doesn’t even know what is happening half the time. He may as well be a villain since he does whatever they say without question. Don’t let his peaceful words fool you, the Baron is not someone that I would trust and the heroes should probably be less happy to see him each time. Then we have Jin who used to hang out with Kaito and Rook before vanishing. The way his plot goes may be a bit unsatisfying, but it was an original twist. Lets just say that the big showdown really didn’t go his way despite the guy’s confidence. Maybe he would have done a little better if he had kept the armlet.

Time to look at the villains. The leader/main villain of the series is Rook. He was Kaito’s friend back in the day before vanishing. Now he is focused on destroying Kaito because he wishes they could have been friends without anyone else. Of course, I don’t trust Rook much though and I think he would have made them go through the Puzzle of God anyway. I haven’t really talked about that part much, but basically the ultimate goal of the POG is to develop a talent strong enough to challenge the Puzzle of God. Here’s where it gets a bit confusing, you need 2 solvers to challenge the puzzle at the same time since it’s a battle puzzle. The loser dies while the winner receives the Book of God which can be used to destroy the world..somehow. I don’t think the show even knows how it would work, but it’s basically just an incentive to get everyone fighting. The actual book is never all that important. Fortunately since the two solvers in the past already solved it, the book is already out in the open. Back to Rook, he’s not the greatest villain. He seems pretty intense by the end with how he wants to be with Kaito, but still chooses to act as his enemy the whole time. He let his jealousy turn him mad which wrecks all of his composure. He has a cool design, but he’s probably one of the weaker villains personality-wise.

Then we have Bishop who is Rook’s right hand man. This guy was pretty cool and it’s too bad we couldn’t have seen him more. The guy’s a genius in his own right even if he is a considerable step below Rook. He always keeps his cool and helps the villains from behind the scenes. He believes in winning fair and square so he doesn’t use any cheap tactics. That definitely makes him an honorable fighter in my book. It’s certainly possible that he may return, but I just get the feeling that he probably won’t do much. Meanwhile, one of the other big villains is Elena. She’s a villain by night and an entertainer by day, but both roles involve puzzles. Her heart is never really in it compared to the others, but she still stays on the side of the POG. She may as well since she’s a celebrity and doesn’t have to fear them as much as the others. Elena is a fun character and pretty resourceful. The heroes definitely owe her for the insider information she gave them. I could definitely see her showing up again at some point. She got a lot of development so it’s time for her to challenge a puzzle as a hero.

That’s basically it for the relevant cast. I’ve also covered pretty much everything about the series so it’s almost time for the wrap up. It goes without saying but the writing is also pretty solid. I think you’ll be kept engaged from start to finish. The show has a lot of replay value given how you can also choose to pause the puzzle from the start and solve it yourself. Some of them can be a bit of a stretch to solve without clues, but others are laid out from the start with a solution. You’ll just need a paper and pen handy to see if you can crack it. It’ll definitely take you longer than the characters from the show though.

Overall, Phi Brain is definitely a blast. It’s a series that I highly recommend. The puzzles are really well thought out and the cast of characters are all pretty interesting as well. I think the random episodes of the heroes beating puzzles of fools and POG traps may have beaten some of the more plot based episodes of the second half, but both have their strengths. You can be satisfied with knowing that season 1 is a complete package. It’s a story that has a beginning and an ending. There isn’t even a real cliffhanger for season 2 as long as you don’t watch the preview. I’m certainly glad that there are more adventures to be had with the main cast though. They can easily hold their own plots. Even without a main villain group the puzzles would be good enough, but we do actually have a fresh villain group coming up which will be cool. They have a lot of potential.

Overall 8/10

Ouija Review


It’s time to watch my first traditional horror film in a while. That’s probably not the most accurate phrasing to use so let me switch it up a bit. When you think of horror films there are many kinds. 1. Realistic horrors where the threat is something that could happen in real life. These are typically the worst ones. The bottom of the barrel for horror so to speak. Then you have 2. Supernatural slasher horrors: These are the films where the opponent is some kind of ghoul, spirit, or phantasm who wants to destroy the main cast. That’s the kind that Ouija is a part of. These films usually get around a 2/10 score and are always pretty bad, but I consider them to embody the spirit of a true horror film the most. They have a set of cliches that are always followed to the letter and since you know all of the friends will ultimately end up dying you have to decide who the 1 extra character to be spared will be. The main heroine always lives, but she usually gets one ally to stay with her. The rest are red shirts from Star Trek. A similar kind of horror film is with aliens but it follows a different set of tropes so I’d count it as a slight variation. Typically there are more survivors and the films aren’t quite as graphic. Lets ignore Alien and Predator There’s also Kaiju films but that’s a whole different debate as to if they even count as horror films so I’ll skip that for now. The next level of horror are the classic humanoid monster films like Dracula, The Mummy, etc. These can be fairly decent, but are a mixed bag. They have the potential to get a positive score, but are most likely 4-6/10 on average. Finally you have the horror/comedy hybrids which are the best kind of horror films. These have their share of jump scares but balance them out with witty one liners and the cast knows what’s up. These films include Abbott and Costello, Scooby Doo, House, etc. Those are the best ones, however you never feel like they are True Horror films which is why the supernatural ones still take that title. They may not be good but you’ll be entertained.

Time to talk about the actual film. Laine and Debbie used to play with the Ouija back when they were kids. They grew out of it though and went back to enjoying life. One day Debbie was super bored so she played an extra game and was quickly murdered by the monster inside of it. To the outside world it looked like she destroyed herself, but Laine wasn’t buying it. Debbie had been having a good time prior to that Ouija game so she decides to play the game with her friends to see if they can talk to Debbie and learn the truth. They learn it all right, but not from Debbie. The monster inside the board has decided to destroy everyone else who has played with the board game as well. As the bodies quickly begin piling up Laine has to figure out how to stop this ghoul once and for all. Her best bet is to ask the resident experts but is it already too late?

The film does a good job of avoiding the trope of the animal death in this film. That’s a good thing because no animals played on the board so that would have really just been for shock value. The film was pretty consistent here about the ghost only going after the players. This movie also isn’t quite as graphic as a lot of the other horror films so that’s a plus. It is still pretty intense though so keep that in mind but watch a trailer or something and you’ll probably be able to guess the rest. Most of the characters die in pretty brutal ways that may be fairly blood free but are still rather dark. Considering that most of them didn’t even want to play the game it’s quite tragic.

There’s always that one friend who is pulled into the game for a film like this one and in this case it’s Isabelle. She was probably the best of the main characters or at the very least she was a lot more upbeat. She was just looking forward to having a good time when Laine forced her to come with everyone to play the Ouija. She repeatedly expressed how she doesn’t want to do it, but since she is such a nice friend she goes along with it anyway. Ah well, that was game over. Then we have Trevor and Pete. Why would the film choose to have two actors who look so much alike? Considering that neither one of them is particularly likable it doesn’t help their case either. For instance, when Laine asks them to join her in a quest to stop the villains they both basically give her the same answer at different points. They may not be supposed to be similar in character, but I’d say that they are. They’re both very touchy and panic a lot. They never stood a chance here.

Then we’ve got Sarah who is probably the worst character of the bunch. She just likes to fool around a lot and doesn’t take anything seriously. Her way of coping with Debbie’s death is just to get even worse and is a thorn in Laine’s side for most of the movie. She doesn’t get to actually help until the very end of the film and it’s not enough to save her. I’m sure she would be a better character in a sequel thanks to developing from this so maybe she’ll be able to turn it around there. I’m pretty mixed about Laine. On one hand, she is pretty determined about finding out what happened to Debbie which is good. On the other hand her ideas are just pretty bad. Playing the Ouija board was really not a good idea and her family warned her about it. Getting everyone else in trouble the way she did was also a mistake. I suppose I don’t blame her too much for believing the words of the random stranger since the ghosts were acting misleading the whole time. It’s one of those annoying plot moments where you wonder why the bad spirits can do basically anything while the heroic ones are always sobbing and running around with no actual plan. They need to at least try thinking for themselves. On a side note, the old lady’s plan was actually quite sound though and did make for a pretty entertaining twist.

So, I won’t say that Laine was a bad character but she did make a lot of convenient decisions which certainly helped the villains. She’s still smarter than some of the other friends though. In one scene near the climax one of the guys gets a text from the main characters and runs to the back yard. Keep in mind that it’s the dead of night right now. He tells her to wait up, but she runs past a fence and slams the door. Not taking the hint, he opens the gate and chases after her. What happened to the guy’s intelligence? If that is really her wouldn’t she respond? Considering that he has already seen a lot of crazy stuff happen over the last 24 hours you would expect him to be a little more cautious here. I mean, it probably doesn’t matter since the ghosts are always super powerful so they would get their man anyway, but it still makes you shake your head.

Meanwhile Debbie’s a pretty great character. She makes all of the heroic choices when possible. Yeah, playing the game was a mistake, but at least she quickly realized it and distanced herself from everyone so they wouldn’t get hurt. It does bring up the tough questions of whether you should go to your friends in case they can help but if you “know” that it is all futile then keeping them out makes sense as well. She also has a lot more will power than the rest of the characters and is easily the highlight here.

As for the villain…well she’s fairly generic as can be. There are two main ghosts here. One of them is super weak and doesn’t know how to properly convey any kind of message and the other one does her best to finish everyone off. The villainous one naturally does a better job, but I wouldn’t call either one of the villains particularly memorable or cool. I’ll take the Grudge/Ring villains in a heartbeat. As for the rather dramatic ways they finish off their opponents, I suppose the villains like stretching things out. They could have easily ended the heroes in any number of ways based on those scenes. Also, shout out to the nanny for knowing everything that was happening and not lifting a finger to help. It’s pretty unexpected honestly. Not a good thing of course, but still a unique choice for a background character.

Overall, I definitely wouldn’t recommend this film. It’s a pretty dark adventure where the heroes never stand a chance which can be annoying. There is only so much you can do against a monster which can’t be touched and has super strength as well as tk abilities and basic reality warping. Still, it’s definitely a little classier than the average film in its genre so I’ll give it that. The imagery can be rather disturbing and gruesome, but not overly violent. A good example of this is the clouded over eyes. It’s not particularly pleasant, but I’ll take it over other eye tricks from horror titles. If horror films are your cup of tea then go for it. Otherwise I recommend paying a visit to the Scooby Doo collection.

Overall 3/10

Venom Review


When Venom was first announced there was a lot of panic in the streets since there are so many good arcs to choose from and so little time. Naturally it made sense to choose one where Venom is a little more on the heroic side to build him up as the main character of this universe (Or that’s what they should do at least) so then the film builds its origin story around that. It was actually quite a bit better than I expected after hearing the negative buzz. It’s a good film that can hold its own and I’m definitely ready for that sequel.

The film starts with Venom crash landing on Earth along with 3-4 other symbiotes. (The film opted to switch the pronunciation back to normal) they had been captured by the government except for one who manages to escape. This corrupt company wants to find a way to merge humans and aliens so they can live in space and are murdering a bunch of people off the streets in order to do this. Eddie once tried stopping this company but it cost him everything. Well, a doctor has convinced him to give it a second shot and with a symbiotic of his own, Eddie may just have a chance. He’s been beaten by corporate, humiliated, treated like a drunk has been. Eddie decides that it’s time he stood up for himself.

A lot of this film will probably depend on how much you like Eddie Brock himself. The guy is definitely not like your average hero. He’s usually a little on the drunk side and is always down on his luck. He means well but at the same time doesn’t think things through. On one hand you see several examples of him being a good person like when he gave a homeless lady some money or how he tends to get along with everyone like the door man and the owner of a convenience store. Eddie’s just a very easy going guy even if he can be a little slow to adapt to what’s going on. I don’t think his character personality was executed nearly as well as it could or should have been though. I think he could have been very likable if handled right but from what we got he can be rather annoying.

The Venom symbiote is a lot of fun though. His personality reminds me of Blue Beetle’s scarab. At first he is pretty ruthless and acts like a villain but gets rehabilitated rather convincingly. Even from the start he is pretty handy to Eddie and as he mentions, Venom is a reasonable guy. He even lets Eddie square away his personal issues before they head out on their final mission. The symbiote is always quick on his feet and I’d say he is also quite patient considering how much Eddie is complaining throughout all of this. Venom’s easily the best character here although I have a hard time believing that he wasn’t cool back on his world. I like to think he is just trying to be sympathetic to Eddie which shows once again that he is a pretty nice guy. The plot of a character being possessed by another entity or being forced to share a body can usually go on 3 ways. The spirit is evil and crushes the hero, the spirit is heroic and they team up, or the spirit is rather ruthless but will help the hero for mutual survival and down the road they become friends. The final version is typically the best route, especially when the other entity never fully turns good and is always a bit of a loose cannon. That’s why I’m glad the film went this route.

I do have to say that the writing can be rather weak though. The script isn’t great which makes the characters a little harder to like than they would be otherwise. The language definitely could have been toned down quite a bit. There is also the matter of the romance being quite weak here. The main heroine’s instant rebound was super suspect as she clearly couldn’t have cared for Eddie much if she’s already moved on so completely. There was a time skip of a few months which is supposed to make this feel more organic…but it doesn’t really work. Throw in the fact that some sketchy stuff happens later on and I don’t think her character arc is going in a good direction. Plus, Dan seemed like a reasonable character but you get the feeling that he is doomed from the start. At least he tried helping Eddie. Two other supporting characters who were fun were the Deli owner and the homeless lady by the store. They seemed to be pretty nice characters who were doing their best to get by. Eddie being nice to them is part of the reason why he’s a likable character in the first place. The rapport with those characters is on point and hopefully the Deli owner gets to appear in the sequel. Maybe she can give him some more advice.

As for the scientist lady who tries to enlist Eddie’s help….I can’t say that I was really a fan of hers. She just seems a little wishy washy and far too late about suddenly feeling bad about her work. The company she works for has already murdered a ton of people. She has a quick line about how it was worth it since they were curing cancer, but not anymore since they’re trying for space travel. While the latter does seem to be less important than the former, the ends don’t justify the means either way. Then when she does make her move she isn’t particularly smart. She should have left the complex the instant things went sideways. Did she forget that security cameras are a thing? As soon as the villain found out that someone had broken in she should have left. She just wasn’t nearly as compelling as the other characters.

Then you have the corporate big shot who is trying to harness the power of the symbiotes for his own gain. The guy is heralded as a genius, but doesn’t seem all that smart from what we see. It just looks like he has a lot of money and gets everyone else to do the inventing for him. I mean, that happens a lot in real life as well as the small workers do all the work for the big shots who take the credit, but it needed to be said. Still, he’s a pretty fun main villain. He’s very full of himself and definitely does take down a lot of characters during the course of the movie. He definitely gets outranked once Riot shows up though. Also, he wants to inhabit space since Earth was too overpopulated. I think he would have liked Thanos’ plans to snap half of all life away. Then things would be balanced….as all things should be. He would have joined Thanos’ ranks in a heartbeat….and then chickened out halfway so he would have been doomed.

Riot is definitely a fun character. He makes for a great villain and his deign is pretty hype. In general the designs for the symbiote creatures were pretty solid. Venom looks like his classic 90s self and of course Riot is basically just a grayer version of Venom. This makes for a pretty epic climax in the film where both characters really get to go at it. With the raw power that both characters have as well as their regeneration, it means that neither one will be going down very quickly. I suppose that it’s unlikely we will have Riot show up again in a sequel since the next film will likely feature the fan favorite Carnage as the villain. We’ll see if that guy can really match up to Riot though.

Naturally this film does have an after credits scene so you may want to stick around for that. It’s a fairly low key scene involving a character who certainly doesn’t seem to be very interesting, but you could argue that this side of him doesn’t actually matter. The real deal will show up soon. It’s definitely a good stinger for the next film though. It does its job of cluing you in as to what will happen next time as opposed to just going for a quick gag. There is another scene at the end, but that one’s just a preview for Spider Verse so you don’t need to stick around for that. Having previews for other films don’t count and shouldn’t be left for the end unless it’s a direct sequel or something like that.

While the lobster scene wasn’t quite as bad as I thought it would be I definitely don’t think it was needed in the film. All the scenes of Eddie just eating random stuff just didn’t age particularly well and showing him trying to deal with being the host to Venom could have just been shown through the voice in his head. Why would Venom be trolling him like this? Also, the film briefly delves into the whole “The symbiote will destroy you from the inside” plot, but in Eddie’s case he should have believed Venom. He had already seen the regeneration in action so why wouldn’t that keep working to protect him? Worst case is that he becomes dependent on the symbiote to live, but if that’s the case then so be it. Venom seems like a trust worthy guy.

This film also keeps up Sony’s trend of having scenes from the trailer show up at the very end of the movie. It’s a pretty interesting strategy as you keep waiting for the moments to arrive and almost start to think that maybe they were cut until they finally show up at the end. An example of this is the deli scene near the end that basically everyone knows about since it was in the trailer and probably a lot of TV spots. It’s a pretty fun way to end the film I suppose. It’s one of the perks about being more of a villain who just helps out the world for his own reasons. If Batman, Spiderman, or another hero did this then it would be time to write a lot of quick editorials about how this was a terrible mistake. When Venom does it? Eh, it’s no real problem. Venom’s not the kind of guy who typically spares people. At least he didn’t destroy the cops right? When done right characters like this can have some pretty interesting story arcs. Eddie doesn’t really seem to care much about hiding his identity and pretty soon the villains are going to be terrified of him. The crime rate should drop quite a bit in his home town although he will have to make sure to be at least a little more subtle before the government starts going after him.

Venom’s also fairly tame with the violence considering that at one point it was possibly going to be R. It just goes to show that the film didn’t need it and honestly no film has ever been improved by upping the rating that far. All it does is water films down with excessive content so I’m glad that the sequel is going to stay like this one. With the cool effects we’ve already seen here we are guaranteed to have some really fun fights as it is. It also makes sense to keep the opponents to symbiotes since it will be tough for a normal opponent to hope to fight Venom. Even Spider-Man likely wouldn’t stand a chance against this version of Venom although since his spider-sense should work it could still be a good fight.

Overall, Venom was a solid film. It delivered on the action scenes and it’s also good to have a lead like Eddie who is very down to Earth and looks after the every day guy. He keeps on helping the neighborhood and won’t let fame cloud his mind. It’ll be nice to see him in the sequel as his confidence should be a lot higher and he’ll have his life under control once again. So long as the sequel stays on point and maybe fixes up the writing, it could definitely be quite the title to look out for. If you haven’t seen this film yet then you should try to fix that while you still can. Its theater run won’t last forever after all. Minor thing to watch out for as well, the film decided to drop the whole SymBYote thing so…if you’re watching for that line then keep this in mind.

Overall 6/10

The Mummy’s Hand Review


It’s time to look at an old Mummy film from the old days. This one doesn’t feature the actual Mummy for quite a while, but lets try to look past that part. It’s not all that bad of a film to be honest. It was actually fairly entertaining and didn’t really fall into any of the holes that you would expect it to. It does suffer from parts of the film feeling a little dragged out, but all in all this may be one of the more solid Mummy titles. Who’d have thought that would happen right?

The film starts off with a rather painful beginning admittedly. An old man is getting ready to pass the torch as he is ready to die now. He gives an amulet to another guy and explains all of the various things he has to do to complete the process. You do not need to know about any of this stuff since it doesn’t really make a difference so lets fast forward to our two main characters. Abbott and Costello Steve and Babe are having some trouble. See, they found an ancient artifact worth millions which proves that a temple is nearby. Unfortunately a jealous skeptic smashed their statue so now they have no proof of it. Still, they need the money or they may as well kiss their careers goodbye. Fortunately they find a magician who is also down on his luck (To their credit they think he is rich) and convince him to fund their expedition. Now all they need to do is find some valuable stuff, but this may be tougher than it seems as the Mummy’s agent of evil is ready to stop them in their tracks!

A film is only as good as its main characters of course so naturally you’re gonna be hoping that Steve and Babe have got what it takes to pull off the story here. Fortunately they do. Steve is a pretty serious character and knows when he’s being played. While he probably should have been more careful with his rare artifact in the first scene, at least he gives the corrupt “expert” a glare as he walks away. He has a hard time keeping his team in check, but he keeps his wits about him throughout. Meanwhile Babe tends to get uptight a little more often. He isn’t quite as exaggerated in how scared he is compared to other comedy leads and has a good balance. Even when being held at gun point he manages to warn his attacker that things are going to be messy. These two may not be the brightest bulbs in the bunch, but as a result you can certainly say that they fear nothing.

Meanwhile we have another tough main heroine in this film. When Marta hears that the leads have tricked her father she storms the base with her gun. At first you may think that it isn’t loaded or something like that, but this isn’t the case. She fires off quite a few rounds to show the main characters that she means business and it also a really good shot to boot. That makes her a really dangerous fighter and also a great character. Unfortunately Steve stops her before she can defeat the heroes. Marta is still a reasonable character so once she learns that they aren’t villains she is on board with the plan.

On the opposite side of things we have the actual Mummy. Unfortunately this is the worst incarnation of the character that I have seen. He is treated as a minion here by the actual main villain, the middle aged guy from the intro. The Mummy is continually insulted by this guy and mocked to no end. Surprisingly the usually deadly Mummy just sits back and takes it since he can’t do much about it. If he makes a wrong move then he’ll be destroyed. Still, this is a horror film. I’m sure if he quickly tried to grab his “master” the guy would panic in fear and that would be the end of that. Even if the Mummy does man up a bit by the end, it’s too late to take him seriously.

Usually the best parts of these films are supposed to be when the monster/antagonist shows up and we get some nice fight scenes. We do get a bit of that as the Mummy is too strong for bullets, but the best parts are likely all from the intro scenes like when the two main characters get into a classic bar brawl. Even Marta’s father gets in on the action which is pretty neat. He may be old, but the guy certainly hasn’t forgotten how to swing his little umbrella/cane around. Considering that the villains were being so openly aggressive though they probably should have just shot the main characters and been done with the whole thing. I get the feeling that the locals wouldn’t have made a fuss about that.

As expected of a retro film like this one the writing is pretty good. Even if the villains don’t really contribute much, Steve and Babe make the rest of the cast around them better simply by appearing. The characters are pretty charismatic and the pacing is also pretty tight so there is a lot of nonstop excitement. At its core the movie is just pretty fun. There’s not a whole lot of original concepts here so you may be hard pressed to find good reasons to recommend this film in particular to someone, but a good counter point is that it doesn’t really do anything wrong either. (Aside from its treatment of the actual Mummy of course) It’s a film that you can watch anytime.

Overall, I’m glad that this film managed to hold up pretty well. If you haven’t seen the old Mummy films before then this is a good place to start. Mainly because then it’ll be even easier to ignore the Mummy. Either way, we’ll see if the other Mummy films can beat this one. Historically they don’t tend to be very great, but the actual creature does have a lot of potential. So long as they give him a little more credibility in the next film I think he’ll do just fine and that should help the movie.

Overall 6/10