Lady and the Tramp Review


It’s time to take a look at the Lady and the Tramp. It’s definitely a well known film that I’m sure a lot of us have heard of. It’s about two dogs so what could go wrong….uh oh. There’s no real animal violence here as the film stays classy in that regard but unfortunately the movie is just really mean spirited which ultimately holds it back quite a bit.

The film starts with two jerks deciding to get a dog. They buy Lady and right away Mr. Jerk decides that the dog will have to sleep in a dark room by herself as he closes the door. Lady keeps trying to break out and keep them up until finally they reluctantly relent and let her on the bed. Jerk complains about all of this nonstop and is just a terrible character in case you haven’t noticed. Well, one things leads to another and Heartless decides to have a baby. Jerk and Heartless decide that they don’t even want to have Lady around anymore and completely ignore her every action. It’s as if she isn’t even around anymore at this point.

Then the baby is born and the irresponsible parents decide they’ve had enough of the responsibility and leave the country for a few days. They decide to have Aunt Harriett watch over the baby. As the aunt is allergic to dogs and owns two cats, it is reasonable to assume that they told her to just watch over the baby and to ignore the dog. Lady does her best to watch over the baby, goldfish, and the bird but then she is kicked out of the house and given a muzzle. She meets up with a dog named Tramp who agrees to help her and aims to elfurther show that living as a free dog is preferable to being leashed. Will Lady agree?

It’s not a bad premise if these were human characters that we were talking about since nobody cares about those guys quite as much. When it comes to a film about dogs though, the film can’t be this mean spirited. It’s just hard to watch the film during the majority of these scenes as the owners are just so terrible. I’m not even sure if you’re supposed to actively dislike Jerk and Heartless or if you are supposed to simply feel bad for Lady but either way I did both. The owners do far too much for you to simply forgive and forget as the film wants you to by the end. You can’t even play the whole “It was a misunderstanding” card since they were very intentional with how they would ignore her.

Then you’ve also got the Aunt who would have murdered the other pets by proxy if not for Lady and she gets absolutely no punishment for any of this. In fact, she sends dog food at the end so I guess they are all suddenly friends now right? Ignorance is bliss or so they say so I guess the parents here should be on cloud 9 all the time. It’s not even as if the scenes are all that long, but they are certainly long enough for me to really dislike everybody involved from the humans. There actually aren’t any good human characters now that I think about it.

The good parts of the film are when Tramp is showing Lady around with his elaborate setup. In those moments it actually feels like the fun movie you would have expected going into it. Tramp has a lot of fine dining spots and everyone seems to like the guy. It also shows that not all of the humans are really bad people in this area, just most of them. Tramp even goes out of his way to help out other dogs in need so while he is a solo act, Tramp does try to help the community around him.

The scenes at the Pound can be a bit much though. Seeing the dogs get led out where we never see them again was rather dark. I was hoping for a slight fake out as we then see a happy family walking off with the dog, showing that they were being rescued, but the dogs just didn’t know about it. Still, on its own the pound stuff wouldn’t be enough to hurt the film all that much but all of this just begins to add up.

As far as the supporting characters go, I liked the dog with the scottish accent. He was always ready for a fight and did his best to watch over Lady along with the ex fugitive hunter dog. The old dog’s ramblings could drag on a little, but he was still a decent character for the most part. He helped out quite a bit and the film handled the ending well as the film almost lost another star with how his plot would have concluded. As it stands, the ending was pretty good. In general, the film got a lot better once we entered the climax of the movie. It couldn’t quite save the first half of the film, but at least it gives us some hope for the sequel.

The animation is pretty good as you would expect. All of the character designs are on point and the animation in general is very smooth. We also get some nice action scenes thrown in for good measure like Tramp against 3 dogs or Tramp against the Rat. I wasn’t expecting any action scenes so that was a welcome surprise. They were also handled very well as they managed not to even fall into the unfortunate animal violence trap. Another reason why it’s always best to be animated rather than live action for these as it is tougher to pull off there. The rat put up a much better fight against the dog than I was expecting to be honest, but we all knew who would come out on top in the end. Winning a 3 on 1 fight early on was the really impressive moment. If not for Tramp’s iffy backstory that was completely glossed over, he would easily be the best character in the film.

Overall, The Lady and the Tramp is a bad movie. I was definitely triggered while watching it and Lady deserved better owners. They really overdid it with how mean the owners were as there was just no turning back for them by the end. The animation is solid and we got some fun fight scenes with snappy dialogue but it is all erased by the pesky humans. Maybe the sequel will end up being better since the humans theoretically shouldn’t regress with their character development. Anyway, you are better off watching Air Bud or Underdog than this film. Those have more heart and don’t get quite as tragic.

Overall 4/10

Sword Art Online: Fatal Bullet Review


It’s time to look at the new Sword Art Online game that recently came out. Fatal Bullet was definitely a game that I was looking forward to from day 1 since it promised to be a title full of action and excitement. Sword Art Online has always been a franchise with a ton of raw potential as it could churn out a 9 star product no problem as long as it played its cards right. Lost Song had been a little disappointing as the hype of the gameplay was reduced by some questionable moments in the game. Fortunately, Fatal Bullet plays it straight as all of those iffy moments (If they exist in this game) are relegated to side quests so you don’t actually have to see any of them. The lower budget may have also helped since the game was forced to stay on target. Anyway, Fatal Bullet actually ended up being a great game.

The story follows a new kid on the block named Terry. He’s always wanted to play a VRMMO game so why not head to Gun Gale Online right? His childhood friend Kureha promises to show him the ropes. However, on their first mission Terry manages to obtain the treasure which is a legendary A.I. robot named Terret. Kureha is mad about this since she wanted to be its partner but Terry made eye contact first so now there is no way to split the partnership up. Iconic players Kirito and Asuna are also upset since they were hoping to clear the quest but too late for that now. Terry quickly catches the eye of top players Zeliska and Itsuki and before long he is known as one of the best in the whole game..maybe even The Best. Kureha is jealous of this and tries to undermine Terry throughout the game while everyone else follows his lead. Terry aims to clear the ultimate once in a life time event quest that has just opened and it will also allow Terret to be reunited with her Mom. They’ll have to be careful though since a guy known as Death Gun is skulking in the shadows as well. Taking him down a few pegs will not be easy!

It’s always an interesting game decision to have the main character be an OC instead of the actual main character of the series. I’m fine with it once I start playing since Terry is just generally hardcore, but otherwise I probably prefer when they just stick to the normal lead. Terry is a cool character throughout though as he makes the heroic decisions when needed. He can be a little slow on the uptake though like when he somehow forgot that Itsuki was basically threatening him for a while there. I guess it’s because he’s portrayed as a big optimist so he always takes things in a positive way. That’s good for Terry I suppose. His main gimmick in this game is that he has a grapple hook which you can use to get to higher areas. I like the concept, but the execution was admittedly not on point. You’ll find that you never really use this gadget in the game because the range is rather short. It should have been longer if you ask me as then it would be fun to zip around the place. I’m sure that it’s fun for PVP though.

Unlike most SAO games, this one is a third person shooter. You can also use a sword to go up and personal but it’s almost always one of the worst options. It’s just a lot more practical to have a gun as the damage it deals is around the same as a sword but you can also be dodging gunfire while using it. A sword is a high commitment option that will usually just get you punished right away. I personally stuck with a hand gun and an automatic gun. Those two were the perfect combo, but I dabbled around with missile launchers, machine guns, and even a sword for a while. They all naturally have their uses, but Hand Guns just seem like the best bang for your buck.

Most of the game consists of you going to various dungeons across the world. You beat all of the enemies in a room and then move on to the next one. The gameplay is handled flawlessly as you can quickly run out of the room to regroup if necessary or plunge into battle. You can give your partners general instructions so they know what to do during battle as well and you can change their instructions while fighting so you don’t have to worry about getting hit. Also, there is no pausing in the game which makes it even more interactive. I mean, you can press the pause button of course, but time goes on normally so whatever you have to do, it can wait until you hide behind the debris. While the A.I. of your allies is pretty bad (probably intentional) the villains are quite smart. They will lead you into ambushes, call for reinforcements, or just generally fight in a tactical way against you.

I can’t stress enough that this game really understands how to be a good third person shooter. The levels are huge and you can move quickly which makes the gameplay feel a lot more dynamic. If there are any problems with the gameplay, it’s just that the bosses may have a little too much health. One boss fight took me almost an hour to complete and the rest were all fairly long as well. The guns just aren’t too strong. It’s a tough balance of course since the game doesn’t want you to mow through the enemies either, but taking a little health out of the equation would have been nice. Beyond that, the difficulty is high but fair.

This is probably one of the hardest games that I’ve played in a very long time. It’ll have you on the edge of your seat as one wrong move can set you back quite a few rooms where the enemies will respawn again. The checkpoints are close enough where this isn’t too bad of course, but it does make you want to focus on playing your cards right. Get too aggressive and you’ll be gunned down by the snipers. There’s also a nice mechanic that lets you grow into a true player. You have an assist option with your gun that will help you hit a target but it is at the cost of accuracy. This may sound contradictory, but basically it widens your gun range by about 50x, but you’ll end up missing a great deal of shots and you also won’t hit the weak point. You can zoom in to take your own shots, but then you can’t move too quickly. If you take the assist off you can control where you shoot at normal speeds, but naturally this is very difficult. I usually just kept the assist on and used the zoom feature for when I was fighting bosses and needed to hit the weak spot. This game forces you to make a lot of tough choices throughout the game.

One big example of this is how the level up system works. As you level up you are given points which you can put into whichever attribute you want. Strength, Vitality, Intelligence, etc. Once you put the points in you can’t take them out without going through some elaborate hoops to get a specific item. I ended up putting the bulk of my points into Strength and Agility if I recall correctly. You need to strength to hold the better guns and Agility is just awesome for many reasons. One of which is that you can eventually outrun laser beams which is incredibly handy. It’s very close, but my speed was slightly faster than the blasts by the end which helped a lot. I also dumped a lot of points into luck which I would probably take back if I had a second chance, but it sounded good at the time. It increases your chances of landing a critical hit.

The story does take a long while to get started which isn’t good news for fans who are coming in expecting a game with stakes. This isn’t the game for you then. Out of the roughly 18 hours of the game, the first 15 are just the characters having fun and messing around. They’re just enjoying the game and trying to level up. The whole Death Gun story only takes about an hour and the climax will probably be another hour or maybe a little longer. This is really just a slice of life game with a big climax at the end which isn’t unheard of. Many games take a similar approach like Kirby games to an extent and the payoff works so it’s a decent strategy. I’ll be honest and say that it would have been nice if the whole game was epic as opposed to just the ending, but I guess this franchise just likes its day to day adventures a lot.

There isn’t much to say about all of the returning characters like Kirito and friends since they are epic as always so lets just talk about the new ones. I already talked about Terry and why he is a quality character. Zeliska is a top player who prefers to play solo, but doesn’t mind being in a team with Terry and the others. She is always very polite and courteous to everyone as even though she is a top player she never let it get to her head. Zeliska is portrayed as basically being a perfect character and it works well. How I see it, you don’t need to have a flaw to be a quality character and Zeliska definitely plays a pretty important role in the game. You will see her plot twist coming a mile away though.

Itsuki is the other top player and he is portrayed as the complete opposite of Zeliska. He doesn’t play well with others and is always being sarcastic. He’s quick to put others down and it becomes apparent that Terry is the only person he cares about. He’s rather dismissive of everyone else. He’s always lying and joking around throughout the game as well so it’s hard to know what he is thinking. He’s very suspicious throughout the game and a potential sequel or post game DLC should definitely not try to redeem him. He’s too far gone at this point and Terry needs to make it his mission to take him down. Terry almost seemed sympathetic at the end, but I think that would definitely be a mistake and would end up hurting his character.

There is also Bazalt Joe who is another top player who always tries to steal Terret away from you. He quickly learns that this will never work out but you get to beat him up 3 times before that. He never really becomes likable or fun at all so this is one new character that I definitely could have done without. He didn’t actually add anything to the game if you ask me.

Then of course we have the childhood friend Kureha. Unfortunately she starts out as a decent character and then turns into a pretty terrible one. She is always trying to undercut Terry throughout and never learns her lesson. Even by the end of the game she is still holding a grudge and basically pays a high price for it. During the climax of the game you are given an option on which character you are going to make it your priority to protect during the final battle. Depending on who you choose is who you will die. In one version naturally this is Kureha. I just couldn’t sympathize with her by the end of the game because she was just such a poor sport the whole time. She really didn’t even try to support Terry.

The graphics are also pretty solid as you’d expect. The energy effects are nice and the character designs are on point. Here’s where we transition to a bit of a negative though. The game just feels like it’s relatively low budget though and the story was slapped together. A lot of fights are off screen and scenes will cut and restart rather awkwardly. There aren’t too many cutscenes considering how long the game is and most of the still images from Lost Song seem to be gone as well. While the graphics are good, they aren’t quite as amazing as you’d expect and don’t seem to have really changed at all since Lost Song. There just wasn’t a lot of innovation here. It’s not as extreme as Sonic Forces where the story was really sabotaged but I would have appreciated more actual cutscenes or more vibrant animation. This was supposed to be the next big SAO game after all. Personally, I’m guessing that they just used most of the budget on the gameplay at the expense of everything else.

The soundtrack is pretty solid if a bit limited. There only seem to be a handful of themes in the game so you better get used to hearing them quite a bit. I do like the danger theme and the main menu song. The rest are rather generic, but I suppose they get the job done. They never actually got annoying so I’ll give the game some credit there. A nice insert song would have been cool though. Of course, the game had an opening movie song like Lost Song. It wasn’t quite as good as that one, but was still really solid.

The main story is around 15-18 hours long which is pretty decent. If you stick around to get bonds with all of the characters and try for the Platinum then it should be well over 60 hours with the estimate being around 90. I don’t have that much time to drop on most games so I won’t be aiming for it, but at least the Platinum seems mostly reasonable. The only one that sounds like an insane grind is beating the game on Super Hard difficulty, but hopefully they let you just go to the final boss and then change the difficulty or something. Considering how much there is to do in the game it’s certainly worth spending 60 bucks. I won’t stay and explain all of the different features here, but trust me when I say that the game has a ton of depth. There are many skills to learn, weapon styles to master, and a whole lot to consider while playing in general. My advice is to save your money and SP until later in the game when you are a little more sure of what it is that you want. Until then just enjoy the game and try to get to the end.

Overall, Fatal Bullet is a blast to play. The gameplay is absolutely excellent and while the game may falter on a technical level at times it still holds up well against many others. The story can be a little slow, but it picks up by the end. At this point, SAO isn’t really known for its epic video game stories and you are just playing to see the characters again and enjoy the gameplay. There is a lot to do here so that’ll give you a lot of time with them. I’d definitely recommend checking this game out. It’s a game that you won’t want to miss! Since the game ends with a cliffhanger we definitely need a sequel where Terry settles the score. This could end up being a bit of a revenge run so the game might be a bit darker. (Of course, I haven’t seen the true ending yet so depending on how that plays out Terry may not be too upset)

Overall 8/10

Handa Kun Review


It’s time to look at the prequel to Barakamon. It’s about Handa before he became Handa-San and was instead known as Handa-Kun. It’s definitely an interesting take on the franchise and with a whole different cast and setting you really could think of it as a whole different part of the franchise which could have lasted a while. The series didn’t get too many volumes but it was a fun ride.

The story follows around Handa back when he was in school. These were the days before he became a calligrapher and right now he is lacking in self confidence. His only friend Kawafuji mistakenly told Handa that nobody liked him and thanks to a bunch of tricky circumstances Handa has convinced himself that this is the case. Well, Handa has decided that this year he will make friends but things never seem to work out the way he had hoped. Perhaps this goal is impossible. Meanwhile, the rest of the school idolizes Handa and misinterprets his actions in a good way each time. The problem is that Handa never seems to notice then. A few select schoolmates band together as the Handa army to try and protect him at all costs. Can they succeed?

This series is a full comedy as opposed to Barakamon which mixes in some drama at times. Of course the school setting may have tipped you off to that. Comedy titles have to be careful how they use the jokes as some will just end up shouting themselves in the back like Assassination Classroom. Fortunately the jokes here are pretty solid. Mainly the humor comes from everyone taking every action in a way that was not intended. Handa may glare at someone and his army will take it as a cue to beat that person up while Handa dashes out of there since he doesn’t want to mess with the ruffians. While outlandish at times, the misinterpretations can usually make some kind of sense and the series is usually self aware about the ones that don’t. There is one character who acts as the straight man until he gets corrupted and while that person is never needed if you ask me, he wasn’t as bad as he could have been.

Handa can definitely hold his own series as he has proved before. He’s a nice guy who means well even if it doesn’t always end up working out for him. He is certainly naive to the extreme and definitely isn’t a people person, but Handa always tries hard which is what counts. His friend Kawafuji tries to get him to make the wrong move by not accepting the helmet at the end, but Handa sees through this. While the story can be tragic beneath the humor, Handa does ultimately get a happy ending.

The first member of Handa’s clique is a kid with glasses, Aizawa. Aizawa is a genius who scores really well in tests but realizes that it isn’t actually something to look at too deeply and memorized the names of everyone in the top 100. He never lets his guard down and is a natural fit as the leader of Handa’s group. He eggs everyone on and may be the most zealous member of the group. At the very least he never doubts Handa or his lifelong calling of being in the army either. He’s a pretty fun character.

The next member of the team is the ex thug Akane. He left school for a while and felt like he would always be doomed to be a delinquent until Handa showed up. Handa showed him the error of his ways and in return this guy became a solid bodyguard that Handa could count on. It is nice to have someone on the team who can actually fight so he is definitely a valuable member to have. He isn’t quite as fun as some of the other characters, but he is amusing all the same.

Then we have the fashion model Reo. Everyone always insults his looks but he aims to be the best someday. He definitely gets to become one of the main characters after he joins and does help the overall dynamic. Reo is probably be the weakest member of the group and doesn’t have as many running gags as the others though. His rivalry with White School was also the least interesting.

Fake Handa is probably the supporting character who was really unneeded. I’d go as far as to say that he may have been my least favorite. It is a nice idea to have a character who looks just like Handa, but the fake teeth may have been a bit much. I get tha the problem with having an exact duplicate would be telling them apart at times, but I feel like the teeth ruins the gag. The gag is a huge part of this character so after all of that he really isn’t left with anything. Dash doesn’t get to do much either but he was never supposed to be a big character here. He just shows up occasionally for a race but that’s about it. He never joined Handa’s club either and really just sees himself as a quality rival. He’s a fun character to have and I just wish he could have gotten one last race.

Towards the end of the series we got introduced to two rival schools that compete with Handa’s group. First is the White school who has their own king like Handa. Unlike Handa, Asahi acknowledges his subjects and strives to be a perfect person that they can admire. Unfortunately, this also means that he has to endure a lot of pressure as he tries to keep up this act. It’s an act to the extent that it requires effort but for the most part he seems like a nice guy either way. Asahi’s entourage is also like a twisted version of the Handa army as they each have a similarity. The leader is easily the best member of the group as he gets some solid dialogue and a lot of good character moments but the other characters aren’t bad either. He made for a good rival in the series even if he was so late. The rival to the glasses kid was also pretty good although he was shown to certainly not be quite as smart as he just repeated what other characters would say.

Then we also had the Black School which was filled with a lot of hardened fighters who also liked to have a good time. They show up to stop Handa, but run into the white school in a confrontation that would certainly be worthy of a Shōnen title. They didn’t actually get much in the way of character compared to the others since they only got to appear for a chapter or 3 but they were solid in that brief amount of screen time.

Kawafuji is Handa’s main friend from Barakamon but he doesn’t look particularly good here. He is the main reason why things are so chaotic for Handa since the lead took his joking a little too seriously. He also tries to grab the crown at the end of the series even though he definitely didn’t deserve it. You can interpret the scene in a lot of ways like maybe he was just trying to get Handa to finally see what was going on, but to me it felt like he was seriously trying to make a play for the crown there. Not a great move and throughout the series it was hard to root for him. Maybe if he had gotten to appear more that would have helped his case.

Eraser is probably the most intense member of the group as she will actually go ahead and tie up anyone who even gets close to Handa. She definitely isn’t playing around and doesn’t even get involved with the comedy hijinx like the others. She is here to guard Handa, not to be his friend. There’s a big difference here compared to the others.

The Librarian Club President is one of the last characters to show up and her role is fairly small. It’s a happy yet tragic role which is always tough to balance. To get Handa’s attention she is convinced to start ordering a bunch of books instead of just the ones that Handa likes. Unfortunately this ended up backfiring because now everybody was using her library and Handa had to avoid it since he still believed that the whole school was out to get him at the time. That’s the tragic element but because of that the library became an overnight success so that helped her future which is a positive. This was also a great way to help her get over Handa.

The art is pretty solid as you would expect. All of the character designs are on point and it’s easy to read through the pages since they are never cluttered. It’s definitely top level stuff for sure. None of the characters look too similar until the final chapter’s time skip which is good since that’s probably the most annoying thing that a series can do. In theory it should always be easy not to make two characters appear to be twins unless it is plot related.

Overall Handa-Kun is a fun title. You can really think of it as a mini series that supports the main one. It’s a prequel that actually makes sense to read before the main title and will make you appreciate the title even more as opposed to prequels like AoT Before The Fall which has nothing to do with anything. It shows us more of Handa’s past and why he generally had a tough time making friends. It goes to show just how much character development he has gotten over the years as now he can hold a conversation without a problem. It is too bad that he couldn’t see the school gang one last time though. While he did get a cameo on the island at the end, it just would have been fun to have seen how modern Handa would interact with them. With his newfound confidence and their maturity I’m sure it would have worked out well. I’d definitely recommend checking this series out. It’ll give you a good insight as to how school dynamics play out when you have gangs and celebrities in the same class. It’s also a good example of a comedy series that was actually really good.

Overall 7/10

Futureworld Review


That tagline is definitely a little dicey. It’s clever in its own way, but I get the feeling that it wouldn’t really fly nowadays. Here’s the problem, we don’t actually see the twist about fake people until the very climax of the film. Were the posters that came out before the film actually spoiling the entire movie so casually? All of the various posters that I’ve seen for the film have other lines more or less with the same premise. I’m surprised that the film would do such a thing since while it doesn’t come out of nowhere it is still treated as a rather big twist near the end of the film.

The film starts off by showing us Chuck the reporter. He’s a tough guy who always gets his scoop. He is the one who wrote the original piece on Westworld which destroyed whatever reputation the place had left after it murdered all of the guests. Well, he gets a call from someone who claims to have a scoop on the place, but just as Chuck arrives the guy is murdered. Chuck decides to go back to that amusement park and has to work alongside Tracy on the project. The two don’t get along but don’t mind quickly going past the friend zone anyway just to be contradictory. Westworld has reopened all of its sections except that one and now Futureworld is the main attraction. Chuck suspects that everything isn’t as it appears to be though and decides to check it out.

The elephant in the room is certainly how the place could still be operating. It is a huge leap in logic that the film never even tries to defend. The CEO talks about how they got some bad publicity but shrugs it off as if there was just a minor technical malfunction. Over 50 people died, but apparently the world doesn’t care as it is still quite busy. Surprisingly enough, World Leaders from around the planet are attending which is certainly fortunate for the company but would anyone really allow someone important to go to such a potentially dangerous place? I really don’t think so.

The main characters are also pretty unrealistic. As I mentioned a romance quickly starts between the main characters and it’s about as rushed as can be. It makes no sense and is just there to fulfill a quota. Tracy herself also comes across as way too mean and bold. She talks back to her boss and doesn’t care that he could fire her. Tracy goes out of her way to try and love Futureworld which is quite sad since she should at least stay objective about the place. She also can be a little slow on the uptake like when she fought her doppleganger. She is absolutely shocked even though she just saw the mech a few scenes ago. I’ll give her credit for somehow winning the gunfight though. That was still pretty impressive of her since I assume that the robot has a quick trigger finger.

As far as Chuck goes, I do like how antagonistic he is to everyone. He tries to get along with Tracy, but doesn’t give Mr. Duffy and corporate the same effort. After all, he’s not here to make friends with them, he’s just here to get a story. After seeing his informant murdered so casually it makes sense that he would be rather obsessed at this point. Still, he’s not very smart. At one point he grabs his gun and is ready for anything. In the next scene he puts the gun down to make a phone call and then gives his back to the door. Naturally this is when Mr. Duffy walks in to snatch the gun and hold him at gun point. Chuck only wins because Duffy isn’t very smart and doesn’t even bother to check the rooms properly even though he suspects that Tracy is there.

For more scenes that will make you roll your eyes we do get a scene with the Gunslinger from the original film as Tracy goes for a rebound. Is it still a rebound if you get together with someone in your dreams? Absolutely, it’s just as valid cheating as if you were doing it in the real world, maybe even more so. It was definitely a scene that really didn’t feel necessary with the rest of the film and should have been cut out to be honest.

I guess the biggest problem with Futureworld is that it can be rather dull. There aren’t any real action scenes until the very end of the film. Most of it is just the characters wandering around. The beginning of the film started it off with a lot of tension and suspense, but it all dissipates by the time the film gets around to actually doing anything. The writing is also not that good so you can’t expect it to hold the film up either. That’s probably the biggest reason why Futureworld doesn’t end up being all that great. You need solid writing to pull this off. I also have to say that the actual Futureworld looked so boring that only a few minutes are actually spent on the spaceship. The rest of the film is just them in the labs or wandering around Westworld.

A sequel to this film would probably be more exciting. We now know that the whole island is filled with robots and run by other robots. Since their scheme to conquer the world may take a backseat after the story gets out, fighting will be their only option. It’ll be Terminator level action scenes happening everywhere although since the robots aren’t bullet proof the ending will be a lot different. Still, at least it’ll have more going on for it than this one had. For all of the first film’s faults, at least it was never all that dull.

Overall, Futureworld isn’t a great sequel, but to be fair Westworld wasn’t a good movie. Lets put it this way, Westworld has the far superior premise, but Futureworld has the better execution. It’s not by much though and the films are rather close to each other in quality. I think I would give Futureworld the edge overall, but it’s close if we look at it purely from how entertained you’ll be. If you can get past the annoying characters and the rather slow moving plot then it’s not all that bad. The film doesn’t do anything all that original this time around, but at least it avoids easy mistakes like animal violence since mainly there are just a lot of robots around. I wouldn’t recommend this film unless you’re a big sci-fi fan and like robots. Then I suppose that it’s probably worth checking out.

Overall 5/10

The Mad Magician Review


It’s time to look at the Mad Magician, a Vincent Price film that plays it by the numbers for better or worse. The instant you see him show up you know that things are going to be tragic for his character and that he will turn to a life a crime. This film does handle itself fairly well though and may be one of the better Price films. Most of the characters are not very smart as you would expect though.

The film starts off with Mr. Gallico getting ready to perform his first ever show. For years he has built the magic tricks behind the scenes that have allowed others to get famous. Well, this will happen no more! Gallico is determined to show that he can be a great showman too. Unfortunately his boss shuts the show down and informs Gallico that he will never be allowed to take any credit for as long as he lives. Gallico decides that this is acceptable and so begins his murder spree as he tries to stay off the radar but more and more people start realizing that he is guilty. Can Gallico ever find peace?

Naturally Gallico does dig his own grave with the first murder. Honestly he was doomed as soon as he let the heroine get away with the head during the opening scenes as it certainly did make him look suspicious. Otherwise he could have just not murdered anybody and could have acted innocent the whole time. This didn’t quite pan out but it shows how an early mistake can really have an impact.

At least you can feel a little sympathy for Gallico unlike the average villain. It’s always a shame when corporate takes someone hostage thanks to the contract. Apparently this one was unbreakable and basically the company owns Gallico for life. It’s definitely an extreme contract and I’m sure that Gallico is wishing that he had read the contract a little better now. As always Price makes his characters pretty interesting to watch as his voice is very charismatic. You always get the feeling that the character is up to something. He certainly was a great inventor here, just a mad one.

The supporting cast here was better than usual. First up is the cop who won’t take no for an answer. Alan certainly goes through a lot of work trying to prove his fingerprint theory. That being said, he is unfortunately very weak and not very smart. Even after Alan breaks into Gallico’s office and knows with a decent amount of confidence that the man is guilty, he allows himself to be caught by surprise. He goes down quite easily to Gallico’s impressive karate chops. So I can give the cop some props for his deductive skills and being pretty pro active but the climax didn’t help him all that much.

There is also the murder author who allows Gallico to stay over while he is disguised as his boss who he murdered. This buys him some time but certainly doesn’t help in the long run as she is very perceptive and has come up with some plots that involved a lot of murders. There is one odd scene where she almost seems nervous about Gallico’s crematorium but by then she may have started to piece the puzzle together so it makes sense. Unfortunately she also looks a little weak in the climax. While Gallico is beating the cop like a drum, the author and the main heroine don’t lift a finger to help and instead run to the window to yell for help. A little assistance would have been nice and they would have outnumbered Gallico 3-1 so I would have liked their odds.

As far as the meaner characters are concerned, Gallico’s boss was a fun character to watch. He was rather extreme the whole time but at least he acted with confidence. His end was certainly inevitable though. Likewise, Rinaldi was also doomed as he kept trying to rub it in to Gallico that the inventor would never be allowed to star in he show. Once he found out that Gallico had been murdering people you would have assumed that he would play it cautiously right? Instead he goes back to the house to brag when the two of them are all alone and doesn’t notice that Gallico has locked the door. At that point you knew that he didn’t stand a chance. The same goes for the ex wife of Gallico who left him for money. She doesn’t try to blackmail him for anything but seems like he type of character who would at some point. She also took a little too long to realize how dangerous he was.

As far as the deaths go, the film is fairly tame. Only the first death is rather violent and it is off screen so it’s really just the implied violence that makes the scene intense. The other deaths are totally off screen. The writing is pretty solid as you would expect from an old school film like this one. All of the characters are very confident and self assured as they talk with smug expressions on their faces. That’s why the characters can be charismatic whether they are heroes or villains.

The whole idea of using a realistic mask to make yourself appear to be someone else definitely is a bit of a stretch but I suppose none of the characters knew the magicians too well. Those who did were able to quickly see through the disguise so there is that. I think Gallico probably made a mistake in not giving his hand prints right away while disguised as Rinaldi. This is really what made the cops suspicious of him. If he had given his prints and they were seen to be the same as the guy who died, then perhaps the cops would have been forced to have forgotten about the finger print idea entirely. It was a gamble either way though, Gallico put himself in a bad spot.

Overall, The Mad Magician is a fun film that will keep you entertained. It may be part horror, but the film feels like it attempts to have quite a few moments of comedy that work well. Basically this involves any scene where Gallico is slowly walking towards his prey. The villains eventually drive Gallico mad but but at least he doesn’t start randomly taking it out on everyone and mainly sticks to his goals. The film doesn’t try to be extra gritty or anything and the pacing is pretty good all the way through. I’d recommend checking this film out and it’ll serve as a good reminder that signing a contract with corporate is always a risky endeavor at best.

Overall 7/10

Bedlam Review


It’s time to take a look at an old asylum horror film. It’s not by the Asylum crew but it takes place in one and I can’t think of too many settings that are worse than this. Bedlam just isn’t the kind of place that you really want a film to take place in. The whole film is rather dreary and it can get rather dark for the inmates. While the film has a happy ending it does take a long while to get there and in the meantime there just aren’t many reasons to like this film. The characters can also be annoying and I’m basically spoiling my review here so lets get started.

The film starts with a prisoner trying to escape Bedlam, but quickly being murdered by the warden. His name is George and he runs a tight ship around here. He is called in by the rich to explain what happened and George responds by showing the world how enslaved his prisoners are. The corrupt laugh at this spectacle and decide not to press charges, but one rich lady decides to put a stop to this. Her name is Nell and she decides to remodel the prison. George can’t have that so he has her arrested under guise of insanity and through Nell’s poor choice of words at the event she is found guilty. Nell is thrown inside the prison and must now try to communicate with them or she may not make it out alive.

First of all, we have to look at how bad Nell is throughout the film. She doesn’t make a stand against the malicious practices of Bedlam until she is goaded into it by a Quaker. Once she does make a stand, she really doesn’t do a good job of it. She doesn’t enact any actual changes until she is in the prison. Before that she goes to court to prove that she isn’t crazy. You’d expect her to have a calm head on her shoulders as she answers questions without sass right? No, instead she is sarcastic to the council and insults them quite a few times. She refuses to answer their questions and admits to doing crazy things like eating money. Naturally the council banishes her. Sure, the council was definitely bribed here, but she made their job so easy. Why did she have to be so antagonistic right from the start?

Then, Nell doesn’t even give the prisoners a chance once she is in the cage as she asks the Quaker for a weapon to defend herself. She considers the prisoners to all be savages and you wonder what happened to her lofty goals. Gradually the prisoners get her to join them in a game of cards and she realizes that they can be good. From here she is a good character who does make things better for the prisoners but it sure took her a while. I don’t blame her for not getting in the cage with the violent prisoner as that really could have ended pretty badly, but otherwise George actually had a point that she was all talk for a while.

Naturally George isn’t a very likable main character as he plays the cruel villain role. He likes asserting his dominance over the criminally insane and as we saw with Nell, he basically chooses who he thinks is insane. A lot of these people may be innocent but apparently the whole town is rather corrupt. Everyone looks the other way when it comes to George but that does backfire on him in the end. His end definitely plays out as you would expect as there was no way that he was going to live through this. He had simply done too much by this point.

Then we’ve got the Quaker. Unfortunately he is a very annoying character the whole time. He wants George to stand trial instead of being murdered by the inmates. A noble sentiment, but since he owns the town we all know that he would have gotten away scot free and then he would have murdered the inmates. The Quaker refuses to lift a hand to help anybody since he is a complete pacifist so it’s not like he would have helped to protect them. He comes across as oblivious to the world and rather naive. He could have been a good character, but they took him to the extreme and anyone could do what they wanted to him. It’s a shame since otherwise he probably would have been the best character here.

The film never actually shows much so it isn’t all that violent or anything, but things definitely get rough for the characters. The prison implies as much violence as it can and the living conditions are certainly abysmal. There is also a parrot that gets arrested by the end and I don’t really like where that plot may have gone even if we didn’t see the conclusion. This just isn’t a good film and it drags on quite a lot. At the end of the day, the only way to fix the prison is to get rid of the head so if George wasn’t forcibly removed then it’s not like Nell would have actually fixed much. Given that he was going to experiment on her and nobody was going to stop him, it just shows how far gone the town is.

Overall, Bedlam definitely isn’t a fun watch. While it has a happy ending, that’s only the final minute or so as the rest of the film can be rather dark. The only happy scenes before the ending are when Nell is talking tough to George, but she never ends up with the last laugh there. George is always one step ahead of her which severely limits how entertaining the scenes can possibly be. Prison films in general don’t tend to be great as even the Naruto film that dealt with this was one of the weaker installments in that series. I suppose at least some of the prisoners like the ex judge were fun characters. If you want to watch a good film about overthrowing a corrupt person in power…then you better start looking as I can’t think of a good one off the top of my head. Still, I’m sure that there are more than a few out there, you just have to know where to look.

Overall 3/10

Cause for Alarm Review


It’s time to look at a very old school thriller. This one may not have a bunch of explosions or guys running around in cool suits, but it does have a letter that could potentially destroy someone’s life. It’s a smaller scale thriller to keep you at the edge of your seat. It’s certainly aged quite a lot as the main heroine would likely act a whole lot different if this was made nowadays. I wouldn’t really call it a bad film, but it can make for an annoying watch and definitely doesn’t have a whole lot of replay value. This is one of those films that you only watch once for the suspense and then move on.

The plot follows a lady named Ellen. She used to go out with a doctor named Ranney but then she rebounded with George. They married very quickly but then George got injured and was forced into early retirement. He has now gone mad with paranoia that Ellen is cheating on him and that along with Ranney she plans to end his life. His only course of action is to try and deliver a letter to the mail man but he doesn’t have the strength to stand. He has to give her the letter to mail and then the government will come to protect him. Ellen doesn’t realize what danger she is about to get herself into if she delivers the letter. Who will win this battle of wits!?

The annoying aspect of the film is Ellen basically being at George’s beck and call the whole time. She has essentially made the wrong choice in getting together with him and has been paying for it ever since he was discharged from the army. As he grows meaner and meaner she still stands by him and tends to his every need. You just want her to throw him out or just ignore his various demands after a while. It doesn’t appear as if he can do a lot about it since he is supposedly bed ridden. That’s why a great plot twist would have been if she was actually trying to destroy him. That would have completely changed the dynamic of her character and turned her from a pushover to a tactician. It may have meant that she wouldn’t be as heroic, but at least she would have taken a stand against him. George couldn’t die soon enough.

Even in the flashback when George first appears he looks pretty bad. He basically tricks Ellen into being with him for a while as a lot of misunderstandings led her to believe that he was a sick man who needed cheering up. Either way she should have left the room the instant he started flirting since at the time she was with Ranney. Ranney didn’t seem to care much considering his stake in it so I can at least see why she left him. The guy definitely didn’t have much personality and didn’t seem to think about the situation much. Even in the present he doesn’t actually contribute much. It is more reassuring to have someone supporting you, but it’s barely better than nothing when this guy is involved. At least he did get Ellen to tell him what was going on rather than just taking what she was saying at face value.

George’s mother appears to also reinforce the notion that he was always a bad guy. She explains that he never really wants to see her and closes himself off from the world. All of this still makes me wonder how he got together with Ellen in the first place. Was it really just because he was an air force pilot and that’s supposed to be super impressive? You’ll just have to suspend your disbelief for the whole movie on that front. So, part 1 of the film drags on a bit as all of the George scenes will just have you rolling your eyes as you wait for him to die. I suppose this may be different if you didn’t know that he was going to die, but it was in the movie summary so you know that the plot can’t start moving until he does.

Part 2 of the film is significantly better as Ellen tries to challenge the postal service. The mailman is a stickler for the rules who refuses to give back mail after he has taken it, even if it is the same person who gave him the mail. He tries to spin it as company policy but I just think he had some beef against the main characters. I’ve never heard of such an outlandish policy and considering what a small town this is I hardly think he would have gotten in trouble. He has a legal leg to stand on I guess, but it doesn’t make the guy any more likable. Ellen doesn’t really do a good job of confronting his superior though. She does come across as really unreasonable from the guy’s point of view. She should have either tried to falsify the statement at home with the forms he gave her or just thrown in the towel and start to prepare a defense. Instead she keeps trying for the letter until the guy promises to put it through. You always have to be thinking of what tactic to use for discussions like this instead of just looking desperate.

Part of the irony in the film is that Ellen is making George’s job very easy. She runs around everywhere which looks suspicious and won’t even talk to the neighbors. It’s too bad since the neighbor seemed like a nice enough character who probably would have been able to help. The kid wouldn’t have been a very good witness though. He’s not a bad character, but who would believe a kid? He also seemed rather greedy with how many cookies he was trying to eat the whole time. You’d think he would have been satisfied with 1 or 2 when they were offered.

I have to finally question George’s plan one more time. He wanted Ellen to deliver the letter, but lets face it. If she really was going to murder him why would she possibly deliver the letter? She would have read or burned it instead because you wouldn’t take such a chance when the plan is so close to being complete. George’s plan only works if Ellen was innocent which really makes it a poor plan indeed. Fortunately for Ellen things work out all right. While there will probably still be some questions and inquiries they will be a lot easier without the letter. In this case destroying the evidence actually turned out to be a good thing.

Overall, Cause For Alarm isn’t the best thriller because it only works thanks to a lot of conveniences. The main character had to be a wall flower and also one who isn’t very intelligent for this to work at all. If she hadn’t been overreacting the whole time the letter may not have been very effective anyway since she would have been able to convince the world that George was crazy along with Ranney. Ranney was involved so him being a doctor wouldn’t end the discussion but it would still help. I have a feeling that a lot of George’s cohorts would have been able to have given supporting testimony as well. If you still like to see a tense film where it seems like the walls are closing in on the lead then I suppose this is a decent thriller to watch. At the very least the writing is fairly solid except for George’s cringy villainous rants. Otherwise, I’d say stick to other retro films. There have just been many that were better than this one.

Overall 5/10

The Anderson Tapes Review


It’s time to look at the Anderson Tapes conspiracy film. Will this one fare any better than the last one? Not really I’m afraid. It makes quite a lot of mistakes as the film goes on and by the end you wonder if the film even knew what it was doing. After all, you’d almost think it was promoting the view of everyone being watched as a good thing even though you would assume the opposite from the film’s premise. It’s just a very confused movie.

The film follows an ex con named Anderson. From the start you will wonder if he is really reformed or not as he isn’t exactly a pleasant guy and seems to be carrying around some grudges. Still, the film could just be trying to make him a very ambiguous character where you don’t know what his goals are…nah. Turns out that the guy still is a crook and he decides to get all the local thieves together for one more crime to make them all rich. We may need some extra surveillance to stop him.

You probably see what the problem here is and that it gives the surveillance people a leg to stand on. They thought this guy was suspicious and were watching him and it turns out that they were completely right. They didn’t actually help out at all so the whole thing is moot but it’s something to think about. Of course, it’s the principle of the matter that many will not agree with and one film’s positive portrayal of it shouldn’t really have any kind of impact on anyone who is watching. It’s one of those things that you know is going on and you pick a side but at the end of the day at least it’s good that you are aware of it. The government’s already got most of your information along with many large corporations so the best you can do is roll with it. The ironic part is that most of this stuff can’t really be used in court anyway so don’t expect it to prove your innocence even if it can do the opposite.

Naturally the film goes for the low hanging fruit by having the villains spy on the character during romance moments to give him some extra humiliation. Given that Anderson has been gone for 10 years he certainly didn’t waste any time. It’s a pretty painful scene to watch and I would basically have to call it a rebound since the girl dumps the other guy over the phone. The romance here (if you can even call it that) is pretty brutal. It doesn’t help this film’s case at any rate.

One thing the film handles reasonably well is the heist I guess. I like how confident everyone was during that scene as they really didn’t even seem to care that they were being robbed. They just took it in stride and were confident that their safe could not be cracked. The main characters are basically amateurs anyway so it’s not as if there was much to fear in the first place. The main characters even let the kid get to his walkie talkie to alert the proper authorities.

There are definitely quite a few comedy moments like that sprinkled into the film but they are spread too far apart. It was nice to see one of the crooks try to drive away so quickly that he crashed. The scene may have been unintentionally funny but sometimes that is why it works. While some of the humor lands it isn’t enough to distract you from the dreadfully boring story and poor writing. It just won’t be able to keep your interest for very long and you’ll quickly start wondering why the film is just so unfocused. It really didn’t play out anything like I thought it would and unfortunately this isn’t a good thing. It should have been a straight up conspiracy story where the main character tries to find out why everyone is spying on him.

Instead this is surprisingly not much of an issue. Once he finds out that someone is spying on him he just locks the door in the guy which doesn’t actually help matters at all. He then forgets about this for the rest of the film or just chooses not to think about it. Either way the whole plan was already compromised at this point. You also have to wonder why everyone was still in place after 10 years. You can’t stress this point enough. Anderson was locked up for a full decade but then he walks out and acts like he still owns the crime syndicate. His usual informants are still in the game and he is the head honcho. The way I see it, if Anderson was caught and locked up, that would have been reason enough for one of the underlings to decide to take him down and become the new king. I wouldn’t have minded some internal conflict among the gang members as it would have at least been a little exciting.

It’s rare that I ever say this, but maybe the whole film should have taken place at the prison. At the very least that place seemed like a more interesting backdrop than what we got. Some of the dialogue there was rather sketchy so maybe the film would have just gotten even worse, but at the very least I didn’t mind the Doctor. He seemed all right and talked tough to Anderson even if he lost the verbal battle. His bluff was called, but I applaud the guy for giving it a try. Once Anderson left the prison the film still stayed strong for a little longer as the three ex cons went to an airport to hang out. Once they split up, the film split along with them.

Overall, The Anderson Tapes was definitely another flop. The plot isn’t very interesting at all and the characters aren’t any good. The spying aspect of the film doesn’t actually go anywhere and the heist is a pale imitation of a real one. Pretty much every other heist film I have ever seen has managed to pull it off in a more effective fashion. There is really no reason to actually watch this film so I’d recommend leaving it where you found the movie. If you want a film that will make you think more then you should watch Resurrection F. At the very least that film will give you a lot of power level questions to think about.

Overall 3/10

The Parrallax View Review

This review is of the edited TV-14 version of the film. All thoughts below should be addressed as such as a review of the unedited version would likely be a lot more negative.

It’s time to look at an old conspiracy film that will keep you guessing as it goes on. You can’t trust anyone and have to keep your guard up at all times. Naturally the main character couldn’t quite handle these tasks and throw in the fact that this film feels quite lazy at times and you have a decently good premise with very poor execution. Conspiracy films are hard to do well when that’s the main genre, but they do make for good twist endings. Oh yeah, this review will have spoilers btw.

The film starts off with a political figure giving a big speech when he is murdered. The cops catch the first guy while the second gets away. Years pass by and everyone eventually believes that there only ever was 1 murderer. Even the main character Joe believes this until he is visited by an old friend who was also at the place where the guy was shot and she dies soon after. This means that everyone who was at the plaza is being systematically eliminated. Only a handful of people still exist..including Joe. Joe must get to the bottom of this conspiracy and to do it he will have to try and get enlisted.

Here’s one problem with Joe’s plan right off the bat and it’s never addressed by him or any of the characters in the film. He was in the picture. I’ll discuss the ramifications of that in a second after we look at Joe’s plan again. So, Joe murders one of the members and fakes his death. Both weren’t actually part of Joe’s plan, but they happened so lets roll with it. He decides to go undercover by submitting an application as a new person and acting like he’s a little off the chains. The organization seems to buy it and gives him his first mission. I’m not exactly sure what that mission was, but Joe basically ends up being the scape goat for another murder and is quickly gunned down. So ends his brief stint as a detective. Do you see what was wrong with his plan?

He was never going to fool them into thinking that he was some random nut who wanted to join. He was on their most wanted list for years and never even put on a wig or did anything to change his look. He went in under the impression that the organization didn’t even care about him so they wouldn’t be able to tell. That’s like a guy who always goes to the local pizza store going in one day and pretending to be someone else without putting on a disguise. It just won’t work and Joe’s plan was doomed to fail. His friend also didn’t give him a great fake ID apparently since the villains saw through that as well and Joe had to make a second one. It was a terrible plan, but Joe never was much of a thinker I guess. His friend came to him for help and he basically just laughed at her and sent the girl back to her doom.

Finally, Joe compromised his safety even more by sending cassettes to his old newspaper boss and revealing that he was still alive. Lets put it this way, the more people that know, the more likely it is that the secret will gt out right? Joe even impacted events by telling Bill not to make any charges or allegations against the organization. Instead Bill stayed quiet and the villains probably thought that this was extremely suspicious. Then they were also probably watching Joe at all times so I’m sure that they saw him send in the audio every week to the boss. His plan was just full of holes and that’s why he plunged into the abyss.

There is also a long brainwashing video that is just brutal to watch. They could only afford a handful of pictures so they just keep replaying them over and over. You’ll get the point of the video a few seconds into it or more likely as Joe is heading over to the seat. This film isn’t exactly subtle. So, then we don’t need to see the entire video that feels like 5-10 minutes long. The Thor picture was fun, but the rest was all just gritty stuff to remind us that the organization is serious business. I also find it laughable how they expect that to brainwash everyone. You can’t show 1 video and expect it to work so easily or even have any kind of effect on the person it is on. If the film had said something like *10 hours later* then that would be better since it would have meant that Joe had been there for a long time.

There are also a lot of really drawn out scenes like Joe walking through the airplane. Watching everyone do nothing much gets old pretty quick. Everyone moves very slowly so you get to stare at them all. We even head to a crooked town where the Sheriff and Deputy go around beating everyone up. Of course, as we find out later they were fired ages ago, but I guess nobody in the town ever knew that. The cover ups here are hard to believe as well. Unless everyone who speaks up is getting instantly murdered I don’t see how word isn’t getting out. What was the cover up for Joe’s death at the end? The dialogue at the end basically says that Joe was the only killer so did nobody take fingerprints of the gun to find others on it? I don’t think Joe actually picked up the gun either so that should be easy, but I suppose the fingerprint guy was in on it as well. Conspiracy films definitely don’t tend to follow logic all that much and it’s not a big thing, but you will certainly find it hard to buy into any of this. Even the cops at the beginning of the film are corrupt just to reinforce the idea that everyone is evil here.

The second half of the film just feels uneventful. Joe is just following orders and slowly getting into the villain group but it basically takes him the whole film to get his first mission and then he is instantly murdered. He didn’t actually learn anything nor did he make any progress in stopping them. As a result, the entire film also feels pointless as well. It’s an interesting approach to effectively show a futile attempt at stopping them rather than the epic actin hero who defies all odds and takes dozens down. Still, it’s not necessarily a good approach or at least not this time. Joe just wasn’t smart at all and why would you just stand around by a gun for about 10 minutes? He really wasn’t thinking. The writing in the film isn’t particularly good either. The heroes aren’t smart as I mentioned and the villains have no real personality either. I do like the Illuminati though. You rarely actually get to see them appear in these films.

Overall, I wouldn’t recommend checking out this film. You can find conspiracy theories anywhere so it’s not as if they’re rare, but I guess a whole film about one theory just couldn’t end up floating. The brainwashing video drags out much like the rest of this film. It loves going for zoomed out shots of people walking and running around. Joe couldn’t save anyone in the film and he couldn’t save the film itself. If you want to look at a real conspiracy, check out the whole Berenstein vs Berenstain Bears issue. That one has always peaked my interest and has a better climax/conclusion than this film since we are still living in the conclusion.

Overall 3/10

The Italian Job Review


The Italian Job is one of those movies that you are unlikely to have heard of despite being familiar with the heist genre. It even has some big actors but I still don’t remember it making any headlines. I guess it probably just came out at a tough year. Still, it’s a pretty solid film that may not be amazing but manages to avoid making any really serious mistakes which is important.

The film starts with a group of burgers pulling off a pretty big heist where they had to race the cops in a boat and got to walk away with millions. Unfortunately just as one of the characters was finally going to retire, the group was betrayed by Steve who decided to keep the money for himself. He shots the best crook, drowns the others, and then runs off. Years have passed and now the burglars want their revenge and also hope to secure the money in the process. They managed to survive with their wit and have stayed under the radar for a long time. It has all been for this one moment but to make sure that this mission is a success they will need to bring in a secret weapon, the daughter of the dead burglar.

You will have to turn your suspension of disbelief on full blast right away here as the plans are so detailed and convoluted that you probably won’t be able to accept what is happening with a straight face otherwise. In the climax of the film the villain gets a helicopter and even a private militia as he drives through town but the main character, Charlie is able to hold his own on a quick motorcycle. His team of quirky hackers seem more than capable of taking any villain down after this film.

Where the film really did a good job was with the fast moving plot. A lot of things were always happening. The talking scenes are pretty engaging and I do tend to enjoy the planning. The execution is also on point and it’s just a solid film from start to finish. The ending was also really good. One thing that tends to happen in a film like this is that the heroes will win it, but the villains end up destroying all of the informants along the way thereby preventing anyone else from ever replicating the feat. I was worried for “Tiny” or “Slim” (I forgot which one was his name) when the villains showed up at his door. Fortunately it turned out all right for the guy and in the end everything worked out. It’s also rare for a villain to not get away with murdering random Jim #34 but in this case it’s one of the main things that comes back to bite him. Turns out that this guy was friends with the mafia and you don’t mess with those guys.

The cast of characters was also surprisingly good which is always important. Charlie is a great tactician which is shown from the start. He may not be infallible but is able to adjust his plan at a second’s notice to fix any oversights. Even by the end he was one step ahead of Steve and never found himself at the back. Steve is also pretty solid as he always talks with a lot of confidence and has a smug air about him. Definitely not a guy who gives up easy and even if he isn’t as smart as the main character he isn’t half bad at making plans. Against someone else he may have stood a chance. Of course, he definitely should have sold the gold by the time the heroes found him though and shooting the merchant just delayed this even further. Not the smartest villain around even if he is fun.

Stella is solid as well. Initially I forgot about her first appearance and for a second thought that the film was bringing in a new character. The opening does certainly make more sense in light of this. Unfortunately, her character is used for fanservice quite a bit as we have the unfortunate trope of someone walking into her room while she is still getting changed. Likewise, Stella’s entire first scene seems to be focused on her attire more than the actual dialogue. Once we get past these moments this fortunately stops happening. Stella is a solid locksmith even if she is not quite at the same level as her father yet. She can also drive with the best of them. I think her character could have been handled better but overall she was a good character.

Another one of the thieves was the Napster. This guy spends most of his time complaining about how Steve stole his inventions. He takes this the least seriously compared to the rest of the team and nearly blows there cover several times by pulling pranks on the cops and the government. So much for being discreet right? I suppose he has his own priorities so you can’t really argue with that. He’s definitely a pretty bad character though. There is also Gilligan who does his best to mess up everyone’s chances as well. When it comes time to broker a deal with someone who has the supplies they need, he can’t help but stare at the guy constantly even when he is told not too. Actually, as far as the great character cast maybe I should be more specific. Steve, Charlie, Stella, and the father from the very beginning are solid characters. Everyone else definitely has a lot of room for improvement if you ask me. Still, since the characters with the most screen time are at the top that’s what counts.

We also get a long car chase scene that I referenced earlier and works well as the climax. Who doesn’t like a good car chase right? After a while they may all start to seem like the same race if you watch enough films, but that doesn’t take away from the fact that they work quite well as a satisfying way to end the film. It’s not as if we could have had a real hand to hand fight at the end as you would have then had to ask where they learned how to fight. A battle of two self taught fighters could be fun, but I don’t believe Steve ever would have bothered learning how to fight while Charlie showed earlier that he could throw a good punch.

Overall, The Italian Job is a pretty fun heist film. The pacing is always on point and the characters make for some pretty enjoyable banter. Some of the plans may seem like a stretch at times but that goes hand in hand with the genre. If you like watching a game of mental chess going on with plans and counter plans then I’d recommend checking this film out. It’ll keep you entertained the whole way through and never really make any mistake big enough to get you out of the action. It’s satisfied with just being an entertaining film and that’s a pretty solid approach if you ask me.

Overall 7/10