Pokemon: Mewtwo Strikes Back Evolution Review


Mewtwo is pretty fortunate to not only get multiple movies/specials but even a remake. Then the remake also getting its own manga adaption is pretty interesting. Naturally it’s very close to the original story but it’s an adventure that holds up and it was executed well. The art is solid and Mewtwo makes for a good villain so at the end of the day you’ve got a good adventure here. It certainly goes by in a flash.

The manga opens up by introducing us to Mewtwo, the most powerful Pokemon in the known world. He was created as a clone of Mew and modified to be even more powerful than the original. Mewtwo didn’t understand why a powerful being such as himself should work for humans so he escaped and built a fortress. In order to truly test the limits of his abilities he decided to send invites to the world’s best trainers. This would solve the question once and for all of who was stronger, Pokemon or their trainers.

Naturally Ash and friends are invited to this. Ash has definitely earned this privilege since he has been defeating Gym Leaders left and right. Not to mention that the volume opens up with him beating someone in a Pokemon battle so we see his skills firsthand. That said, Ash isn’t thrilled when he learns that Mewtwo doesn’t just want a good fight but global domination as well. Can Ash really take Mewtwo down or will he have finally met his match?

The manga has to move fast to adapt everything of course so some areas are glossed over. That said, I feel like the movie may have done this as well. The whole crossing the ocean part is basically skipped as the manga takes you to the heroes arriving there right away. I’m pretty fine with that since the battles are the most important part but it’s also why I say the more volumes you have for an adaption the better since you get to dwell on everything more. I would call this a very solid adaption though as you hit all of the major beats of the story.

While I wouldn’t say the artwork is top tier it’s better than a lot of the other quick one shots. For example I prefer it to the Heatran arc. Some of the shots in the manga really stand out as well like Ash’s punch against Mewtwo. It was drawn really well and you could definitely feel the impact of the blow. It’s always good to see Ash right there on the front lines trying to defend the Pokemon. It’s only fitting that he would be chosen to represent the real Pokemon.

As for the battles with the clones, I suppose Mewtwo was ultimately right that cloned Pokemon are more powerful. They all won their battles rather easily. Mewtwo mentions turning off their abilities later so perhaps the clones have built in augmentations like psychic abilities that can be turned off? It’s hard to say precisely what the abilities do but at the end of the day the clones are definitely stronger than the originals by a wide enough margin where it doesn’t seem possible for an original to beat the clone.

That helps support why I believe Mewtwo to be stronger than Mew. They have a good fight here but Mew spends a lot of it just running away and dodging. Mewtwo is the one on the attack the whole time. I also find Mewtwo to be one of the most interesting Pokemon fighters. The fact that he won’t just sit back and allow the humans to control him is definitely a big deal. He has his own honor code and sense of justice so he isn’t going to just roll over and allow himself to be beaten. His ability to talk also allows him to explain his case a lot better than most could.

Outside of the main plot you’ve got Team Rocket of course but their plot is absolutely tiny. They barely have any real relevance to the story so there’s not much to say about them. Even Misty and Brock don’t get to do much here. Brock mostly just embarrasses himself while Misty looks good but isn’t really here to battle in the first place. The other trainers who were invited to the island don’t get to do much aside from be quickly defeated. Their Pokemon do look strong of course, just not strong enough to tackle Mewtwo.

This was back when Legendary Pokemon really lived up to their name. There was a huge gap between someone like Mewtwo and even the strongest of ordinary Pokemon like Dragonite. It just made a lot of sense even if it’s almost inevitable that someday the Legendary Pokemon would not be able to keep up and got power scaled straight out of there. The writing is solid and the adventure is pretty fun. As the story is only volume there isn’t a ton more to say about it. I guess as a miscellaneous note I do think this was Giovanni’s worst appearance in some ways. Mainly because he had a great situation going for him with Mewtwo as a willing worker and then he blew it by calling Mewtwo a tool and mocking him. What happened to subtlety? I know Giovanni has a ton of confidence but it felt a little out of character for him to antagonize Mewtwo like that. I feel like he had to know that this would not end well.

Overall, Mewtwo Strikes Back Evolution is a pretty fun remake. I still say the original story beats the remake but I suppose in manga format it’s super close. One thing that i do think looks cooler is Mewtwo’s new armor with the spikes. It’s a much busier design but it’s one that works well. The armor is something that would quickly put fear into any Pokemon trying to deal with this guy and it looks one of a kind so you know that an ordinary Pokemon would not be wearing it. I suppose soon will be the manga for the new Jungle film. We’ll see how that one holds up in the end. Whether you’ve seen the Mewteo story already or not I would recommend checking the manga out. It’s a pretty faithful adaption and the story’s a lot of fun.

Overall 7/10

Detective Conan: Wild Police Story Review


Detective Conan may be one of those never ending stories with tons of volumes but that doesn’t mean that a spinoff can’t eventually conclude. The Wild Police Story is one such spinoff and at only 13 chapters it had a really brief run. I enjoyed it well enough. It’s always nice to see Zero in his various jobs. While this title doesn’t quite have the same charm as Zero’s Tea Time, it’s definitely a solid adventure. The ending is also pretty intense for setting up Zero’s role in the main series. It goes without saying that the final chapter will spoil a ton of his development and plot twists from Detective Conan if you haven’t read that yet so you wouldn’t want to read this one until you’re deep into the Conan series.

The series starts off with Zero and a few new cadets getting to the police academy. They all have their own dreams and aspirations for joining the core and naturally that tends to put them at odds with each other. Jinpei joined in order to punch out the boss while Zero has very secretive reasons for joining. The two of them get into fights quite a bit as Jinpei is more of a rival to him. They’ve got a pretty solid amount of banter going on for them and definitely stand out the most from the crew members. All of them are solid characters though.

Wild Police Story is effectively like having more detail to Zero’s origin story but having it as a separate spinoff rather than throwing it into Detective Conan. It’s a pretty interesting approach and I definitely would say it’s a good one. I always like to see a franchise continue to expand and that’s exactly what this series does for the Conan franchise. There isn’t time for a whole lot to happen of course so we get a few one shot stories a mini arc and then a final arc to end things off on. The final chapter is also a nice epilogue where you see what has happened to each character in the present.

Zero is the best character of course. As always he’s pretty much an expert at everything he does and additionally he’s just a pretty nice guy who always does the proper thing. Zero’s confident but not arrogant. He’s always willing to lend a hand and he’s a bit younger here so he’s not completely all powerful the way he tends to be in the later appearances. So you really couldn’t ask for much more out of the main character if you ask me.

Then we’ve got Jinpei who is also very solid. I like his hot headed approach to things. He’s a nice foil to Zero’s cool and calm persona. This guy doesn’t just wait around to see what happens next. He’s always right there on the front lines dictating how things are going to play out. He’s certainly pretty rash with his decision making but it tends to work out all right and that’s the kind of energy you want to see in your unit. It just wouldn’t be the same without him.

Wataru has a pretty solid character arc where he learned more about his father. Initially he didn’t quite understand why his father took some of the actions he did so when a bank robbery occurs then he and Zero are able to talk things out while figuring out how to escape the situation. One of the cases had a pretty nice resolution where the cops just walk in low key in civilian gear and quickly subdue the villains. It really pays to have a bunch of close friends who are all expert fighters that’s for sure. Wataru doesn’t stand out as much as Jinpei or Zero but he’s still solid.

Hiromitsu definitely has one of the biggest character arcs here. He doesn’t do a whole lot for a while but he gets the final case which is pretty big. He finally has a lead on the guy who murdered his parents and wants to get revenge after all these years. So it took a long while to find him but that’s why you’ve always got to stay on the case because you never know what can happen. The rest of the gang are quick to pitch in and help him out here which was good. It’s definitely a very intense case next to the other adventures which typically had a happier tone. It’s also interesting because if you re-read the very first chapter of the series there were already a few hints about what would happen with his character so it was nice foreshadowing. Clearly the author already had a vision of how this would play out.

There are 2-3 other characters but that’s about it. The cast is fairly small and that makes sense since their wouldn’t have been much time to really develop everyone else otherwise. This series isn’t really about the depth at the end of the day. It’s just about having a fun story with some quick adventures. It’s all about team bonding and it works out really well. A little Conan cameo would have been fun too but I suppose the series doesn’t want to get too obvious. It would be odd to see him just walking around and also depending on how long ago this was maybe Conan wasn’t born yet. Zero definitely looks a lot younger but it could have just been a few years I suppose.

The artwork is really solid here as you would expect. The panels are all very clean and the character proportions are on point. You really will have an easy time following the action at all times. There’s nothing confusing to be said here and that’s always an important part with the artwork. You shouldn’t have to squint to see what’s happening.

Overall, Wild Police Story is pretty fun. It’s definitely over in the blink of an eye but you’ll have a good time reading it. Seeing the gang slowly bond as they’re all on the same missions is pretty nice. They really become a unit by the end to the point where they’re able to save lives without anybody even noticing. One of the most intense cases was definitely when they took the car on the highway and managed to stop a truck by jumping across. It was a pretty nice maneuver and one that definitely required a whole lot of teamwork on each character’s part. I also really liked the first arc since it literally opens up with a quick fight between Zero and Jinpei. That’s how you get the ball rolling right away! If you’ve ever wanted to see the Conan cast in a different setting then this is a great title to check out. I also highly recommend Zero’s Tea Time but note that it has not finished yet.

Overall 7/10

Megaman X Review


I read another manga adaption of the original Megaman X game recently so it was interesting to see how different this one would be.. Well, the two authors did nice jobs of taking very different approaches. The Irregular Hunter manga took a lot of creative liberties from the game’s story with around half of the reploids staying as heroes instead of all 8 joining Sigma. Additionally you had some more creative matchups as a result with maverick against maverick battles. This one goes for a much straighter adaption of events but also giving the robots more of a backstory and reasons for what they’re doing. It’s hard to say which approach is better although I would give the other adaption the slight edge in a head to head.

The manga starts really fast as X brings down a maverick only to find out that Sigma is now leading an army of Mavericks to take over the world. He wants humans to work underneath the reploids and intends to rule with violence. It’s interesting actually seeing a lot of humans running around here. Since X is out on the field when the announcement comes out it’s all the more shocking. Zero is on X’s side and wants to stop the mavericks so the two of them head out. X is initially a pretty low ranking fighter so there isn’t a whole lot he can do but as the story goes on he finds more and more power ups that evens the score with these powerful mavericks. If he can just hang in there for a little bit longer then he has a chance to win this.

This adventure does go for a lot more emotional beets compared to the first one though. For example in one adventure X heads to a city to save as many people who are evacuating as possible but isn’t able to save all of them. He consoles some of the survivors through his tears but it’s all very tragic. Then you’ve got another case where his mentor is murdered, a girl he just met gets bumped off, and he is unable to save Zero’s best friend. The body count in this series is absolutely massive. It’s all to really illustrate how X has a lot of emotions while the average reploid does not. I would argue that all of the reploids seem to feel emotion though but X clearly takes things harder than most. As a result he also gets a lot of rage moments throughout the series since these mavericks really take him to the breaking point.

Fortunately the series doesn’t dwell on this too much as it came very close to sabotaging itself. For example it’s mentioned that one of the animals didn’t make it. If we had actually seen this first hand that would have been very rough. In this world it’s clear that the heroes are playing catch up for most of the adventure. The world is really ruined and almost beyond repair due to Sigma’s plans. You do get that feeling of danger throughout though and each maverick encounter feels meaningful. You see which mavericks are sympathetic and which ones are just pure evil from the start. For example, X encounters one maverick at a facility where he’s murdered a bunch of robots and kept others in a near death state where they are stuck for eternity.

X is unable to save anyone here in what’s probably the toughest adventure for him. Each adventure has casualties though so it’s pretty crazy. The nicest maverick was likely Storm Eagle. There’s a whole lot of development with him and he blames Zero for the death of his fiance. It was a bad situation but certainly not Zero’s fault. The villains had just been too quick and had too many plans. X’s battle with him is pretty fierce. There are some twists and extra details in that fight which change things a bit too. Not sure I agree with their decision though. Let’s just say that the whole situation could have been avoided and it really should have. I never like the idea of holding onto a secret to test someone when just saying it could defuse things. You really can’t blame X for how things turned out.

Throughout the adventure we’re also given clear ties to the original Mega Man series as Dr Light appears a few times through holograms. We’re given a few recordings as he talks about Mega Man X as a last ditch hero who can save us all. It’s a pretty important speech but you always have to wonder how things got to this point. I’d love to see a series that takes place in the gap between Mega Man and the X series. Of course, this was probably a gradual change and the gap between the series is massive so maybe there was no exciting jumping on point. We know there was between X and Zero with the cool Elf Wars but no such thing exists in this gap as far as we know.

X is a great main character. He definitely gets very emotional and cries a lot but this series really justifies why he is so emotional. Every time he arrives onto the battlefield he is just too late. It’s one of his biggest predicaments here because he wants to be a hero who arrives in time to save everyone. Not someone who arrives in time to avenge the fallen. Throughout the series he is always too slow or too weak and it’s something that haunts him. By the end of the series he has finally attained his true power and believes that he can save everyone. It’ll be interesting to see how that’s continued in the next adventure.

Naturally you also have Zero here as a great rival character. He gets a pretty decent role and is shown as a strong ally to X. The guy always has a lot of confidence and ability so it’s always great to see him. Vile looks good as well and gets himself some solid wins. His ride armor always makes him hard to deal with. Naturally Sigma is a pretty great villain although he doesn’t get to appear nearly as much here as in the last adaption. He’s mostly just saved as an end game boss. The rest of the mavericks with the exception of Storm Eagle just seem to be crazy or sadistic. It’s easy to see why they joined Sigma’s army. A lot of them didn’t seem to like humans from the start. In this case the manga doesn’t try to play the sympathy card with them as the humans appear reasonable enough. You can definitely see how a society built around sentient robots working for the humans would go wrong though. The instant they became sentient there’s no way they would work under humans. With them? Perhaps, but certainly not below.

The artwork is very good here. It’s a very detailed style that really lets you appreciate the battle scenes. All of the character designs are on point and the whole thing looks nice. I also appreciate the good writing here with the characters acting very professional and the lore being on point. It’s a series that really sucks you in. You may understand the general format of taking out the enemies one by one but with how much depth is in each story it doesn’t feel super formulaic. It’s an adventure where you’re eager to see what happens next. Since this just adapts the first game there is naturally a lot of loose ends to continue the second game with as well.

Overall, This series definitely benefits from having 2 volumes. I always think it’s pretty hard to really adapt a complete game like this in one volume without rushing through things. If anything it would probably be even better with three. The more volumes you have the more you can pace things out and give a lot of development to everyone. Part of what makes this series so serious is that it’s able to take time to show how much damage the mavericks are doing and exactly why X is so invested in stopping them. It really shows why the other robots don’t understand X either as he sees this from an emotional perspective instead of just the data behind it. Something even Zero has trouble with although I thought he was plenty emotional in his backstory with Storm Eagle. The characters have a lot of personality and the world is well constructed. I’m definitely looking forward to seeing how good the next manga title is. I’m certainly less familiar with X2 and since I haven’t seen another adaption of that one yet, I’ll be in for more of a totally new experience this time around. If you like action stories then I definitely recommend checking this one out. You may be surprised at just how emotional it is.

Overall 7/10

Irregular Hunter X Review


Mega Man X has had quite a few different manga titles over the years. This one seems to be one of the less popular adaptions but it’s definitely a very strong manga. I liked that we actually got to see a matchup of two Reploids fighting each other who weren’t X, Zero, Axl, Sigma, Vile, or someone big like that. It makes for a pretty fun outside the box matchup. In general the manga is just very strong with solid artwork, a good story, and solid pacing. It’s a great adaption of the first game and it’ll definitely keep you wanting for more.

The story starts by introducing us to the world of Mega Man X. Reploids are now used to help in just about every area of life. There are some who have gone crazy though and believe that Reploids should be at the top of the food chain. They become Mavericks and are put down by the Maverick Hunters. The Hunters are led by Commander Sigma and his top warriors are the S Class hunters like Zero and Vile. X is the main character and he’s solid but at a lower ranking. His physical abilities aren’t quite as good as the others but he wants to be S rank someday. More and more mavericks have been popping up every day so this is X’s chance to prove himself.

In a lot of ways X is very similar to the classic Mega Man. He’s all about peace for the future and only taking down villains when there are no other options. Mega Man has been through many incarnations over the years and the same goes for X but the main constant is that he is usually the most emotional one. He is known to cry as he slays the enemies because he values life so much. It pains him to take down the Mavericks but he knows that not doing so would lead to even more casualties long term. So he does what he has to.

X is also very loyal to his friends. Even once Zero is stated to be a maverick X refuses to believe this and opts to let himself be destroyed instead of going and taking Zero down himself. Of course it would have been even better if he suspected Sigma but part of X’s character is that he believes in the best for every character. Naturally that includes Sigma as well. X is shown to be a very capable fighter here though and he consistently improves throughout the manga. I think fans will definitely be satisfied with how he looks here.

Zero definitely looks great here. He is definitely known as one of the strongest hunters of all time for good reason. With his Z Saber at the ready he just goes ahead and lays waste to all of the enemies in his way. He’s very quick to notice Mavericks causing trouble even when they weren’t on the official list to watch out for. Zero’s a very pro-active hero and one who always stays alert. He’s definitely the best character here. Vile’s also a fun S rank Hunter although of course he is one of the big villains here. In a fair fight it’s fair to say that he wouldn’t stand a chance against Zero though. He’s more of a ranged fighter which doesn’t match up so well against Zero’s up close and personal fighting style.

Sigma is also a pretty fun villain. The guy definitely has a lot of plans for the future. This was all really just the opening gambit for him but either way it was a solid plan. He’s an iconic Megaman character and I would consider him to be an improvement over Wily. This guy just feels like a huge threat in part because of how powerful he is. We get to see that briefly when he fights with Storm Eagle and easily dispatches him. I really liked that fight as Sigma did a good job of maintaining his cover this way. It just fleshes out the events of the game a lot. That’s really one of the big things that the manga did so well. It just takes the story of Mega Man X1 and really adds a lot of detail to everything. All of the mavericks are given some extra character development here like the rivalry with Snow Penguin and his fire counterpart as well as Storm Eagle’s absolute confidence. You like to see that because it changes them from just being another robot to be defeated. The Mega Man X games already did have extra detail compared to the classic games and this just took that to the next level.

Whenever you go through a Mega Man X adventure it always makes you wonder how we got to this point from the classic days. A lot certainly happened and this is far enough in the future where Dr Light and the others are long gone by this point. In a lot of ways the world feels like it’s at peace more compared to the classic one but then the Mavericks keep on spreading more and more until by X8 it feels like the world isn’t doing so well. It’ll be interesting if the manga titles also give off this feel. In this game at least I feel like things are still pretty hopeful right now.

The artwork is definitely really good here. The character designs are on point and the action is really solid. You really feel the weight of each battle and it all just flows together really nicely. I also liked seeing X with Zero’s buster even if it was brief. Zero was definitely right that this wasn’t a good idea though. You can’t just switch out weapons and expect everything to go over very well. It does seem like Zero’s weapon was a lot stronger though so no wonder he is always winning matches. X started to even things out with his various upgrades though. Once he has all of those he probably is the strongest Maverick Hunter. The adapting tech Dr. Light gave him certainly paid off quite nicely.

Overall, Irregular Hunter X is a very solid manga and I would highly recommend it. It’s over pretty quick so you’ll feel like the adventure ended as soon as it began. Still, you couldn’t ask for much more than what you got in these two volumes. Every character is given their chance to shine. The writing is on point and this should definitely get you interested in the original Mega Man X story. Soon I’ll be checking out a bunch of other Mega Man X manga adaptions so it’ll be interesting to compare them directly. It’s hard to picture them beating this one but they do have the advantage of having some bigger scale stories coming up. This one set the ball rolling for all of the other stories so they can just jump right into the action instead of introducing the characters.

Overall 8/10

All You Need is Kill Review


It’s time to look at a pretty interesting story about time travel. What if you could keep on redoing a day until you had perfected it? It’s an interesting idea for sure and if you could master the concept then I could see why anyone would want to do it. Keep replaying the day where you took a test to get the right answered or entering a tournament until you won. There are no limits to what time travel can help you do and that’s why it has always been such an amazing concept. One difference here compared to most that it isn’t exactly all fun and games for the main character. The time travel is quite serious.

We open up the story by being introduced to a very different world. We have been at war with aliens for decades now. They’ve always been one step ahead of us so no matter how many improvements we make to our mechs they always win. There is only one soldier who has been doing well against them lately and her name is Rita. She is able to take down dozens of attackers with the greatest of ease. The rest of the soldiers just watch in awe. Well our lead here is Keiji and he is promptly murdered as soon as he sets foot on the battlefield. The only issue is that he then wakes up back to the start of the day. He then repeats the day and dies again, which sends him to the beginning of the loop. He can’t find any reason as to why this started or how to get out but he suspects that it has happened for a reason. Can he now find a way to win this war and save humanity?

Of course you gotta take it one fight at a time but winning this battle would be huge. Keiji quickly realizes that every action that he takes a little differently affects quite a lot. The only worrisome part is that the aliens never act the same way so it seems like they are aware of what he is doing. Well, no matter. Keiji still aims to win this fight and he may need Rita’s help for that. It’s effectively Groundhog Day but in the middle of a war so the stakes are pretty high and it’s not like he can just have fun. Of course, living the same day over and over again for too long in any circumstance would get old quickly.

Keiji definitely makes for a good main character. He may not be thrilled at what’s going on but what I liked is that Keiji gets with the program right away. He quickly sees the benefit of this and trains as hard as he can to be the perfect soldier. He’s a very determined main character and doesn’t get distracted so easily. At one point in one of the timelines someone offers to “console” him and Keiji quickly turns down the random 1 night affair. Even though he could have done so and just went back to business the next day he kept his eye on the prize. Keiji wasn’t going to walk away without getting more knowledge on the enemy. It seems like he went through the loop hundreds if not thousands of times and never lost his sanity. For sure it did take an emotional toll as he would look terrible but he always said and did the right things anyway.

When a plan would fail Keiji would try the next best option. I definitely had no issues with him here. He fought til the end. There isn’t really much of a cast here. There are supporting characters of course but the only other important one would be Rita. She’s definitely a very solid character as well. As the ace fighter of the whole army her abilities greatly exceed those of anyone else. The only one who is able to keep up with her later on is Keiji thanks to all of the looping. Rita is a very no nonsense character who is always ready to fight. Even when the aliens try surprise attacks she doesn’t fall to those and just regroups. At the same time, she would like to have someone she could talk too, but just doesn’t see the point. It’s not like anyone can keep up and most are too scared to even talk to her. Her quiet confidence and overwhelming talent makes her quite memorable. If the army did not have her around then even with all the resets in the world I wonder if Keiji would have ever been able to make any real progress here. Perhaps, but it would take such a long time that his psyche would be in even worse shape.

The idea behind the story is just excellent. The idea of being able to keep on trying over and over again until you can solve things is brilliant. The manga also touches on other aspects of this. For example, even if you can figure out how to win that’s not enough. You then have to keep on going until you find a method that can save the most lives. If you assume that you have endless tries then you don’t need to worry as much but that’s also a big assumption. You have to ultimately figure things out as fast as possible so you don’t risk too much. Make the wrong call and it could blow up in your face. The writing will definitely remind you of something like Death Note where you have to consider all the implications that a single action can have.

The artwork is definitely excellent. There’s a lot of detail put into each of the pages. The characters really stand out and the artist does a good job of helping you feel the dread they experience when they get out into the field. This isn’t the kind of series where you can expect everyone to have a happy ending. There’s a war going on after all and the humans are just trying to survive as best they can. The ending is very solid though and you could reasonably continue with a sequel at some point. I would say that there is still as lot more you can do with the concept although I suppose the series was trying not to be redundant. It’s the kind of ending where you can easily picture how things will go either way. Whether the heroes or aliens win the war is up to you.

Overall, All You Need is Kill is definitely one of those titles that you’ll probably need to take a second look at to make sure you read it properly. The grammar might not really make sense but you’ll still get the idea right away. At the end of the day the kill is really the important part to the characters here. This is a very well crafted story with a fun premise that the writer takes advantage of. Everything is executed well and it’s a title I could recommend to anyone. It can get a bit violent as it’s in a war with aliens stabbing people to death but it’s nothing too crazy I’d say. The alien designs were definitely intense and the manga did a good job of showing how fierce they could be while highlighting that there is no room for hesitation there. You either land the first blow or you won’t be around to see the next one.

Overall 7/10

Sword Art Online: Ordinal Scale Review


It’s time to look at the manga based on the Sword Art Online movie. It’s always fun to read manga based on previous media to see if it’ll follow things 100% or change things up. Other times you have to worry about the quality of artwork since they typicallydon’t put quite as much effort into it compared to brand new manga. Fortunately this one was definitely in a good position and really gave a satisfying recap of the events. I think the movie is still the definitive way to experience this story but the manga is a solid alternative. It’s reasonably long so you really feel like they kept everything in.

The plot begins with Asuna and friends trying to get Kirito to play the Ordinal Scale game. He’s not a big fan of it since Kirito has always preferred VR to AR. The main difference is that in VR it’s all in your head while in AR you have to actually move around and perform the actions. I guess it’s like thinking about Pokemon Go which is AR vs one of those VR Megaman games. It all depends on your preference. Once both styles are perfected I’d definitely say that I’ll prefer VR no question. Still, AR is a lot of fun too and since you actually feel the action it should benefit some genres more than others. A racing game would definitely feel exhilarating although I wonder how they will be able to handle the recoil effects. In my mind AR will always be more dangerous than VR.

Back to the plot though, Kirito isn’t particularly impressed with the game. He’s just not buying into the hype at all. He’s forced to take it more seriously though when Asuna is defeated in a battle and loses her memories. It seems that a man by the name of Eiji is behind this. He wants to take the memories of all the SAO survivors and aims to do it through this game. Kirito will have to take him down but while he may be the world’s greatest gamer, he’s not exactly known for being super fit. He’ll train with Suguha a bit and then go back in the ring. Time’s not on Kirito’s side but there’s no person more reliable to have your back.

Pretty much everyone gets a little something to do here which is always nice. Klein may have gotten stomped but we briefly got to see how his team was able to fight and do well in SAO. Klein, Leafa, Lizbeth, and the others also get to come in. None of them have particularly big roles though except for maybe Sinon who was able to back Kirito up when everyone was out of commission and landed a good hit on the final boss. She’s definitely more of a fighter than most of Kirito’s crew so it’s certainly not very surprising. Her gun skills also make her a very good partner to have since Kirito likes to get up close so this way she has his back.

Asuna looks good here as well. She’s definitely ready to re-enter the fray despite being in a pretty tough spot with her memories gone. The film really tests her courage a lot and she always passes with flying colors. I was also glad she remembered Yuuki’s final combo move and used it to great effect. It works as a very solid power up to be sure. Then you have Kirito who is pretty awesome as always. He may not take things too seriously at first but that’s because there’s no danger. How do you get back into the groove of things for a game with no stakes when you’re used to fighting for your life? Well, that certainly changes once Asuna is in trouble. After that Kirito just takes care of work and puts everyone down. He’s definitely one of the greatest main characters out there and continues to improve with each arc.

As for the villains, I’d say that mileage will vary on this. Eiji is a pretty solid one. At least he has good motivations which makes sense and he can fight. He regrets his inaction in the past which caused his best friend to die so now he’s working on fixing things. This fix would murder a lot of people in the present so it shouldn’t be forgotten that tihs guy is a big villain. He’s not a hero by any stretch of the imagination. The guy is just looking out for himself and at the end of the day that’s really all there is to it. He has a cool design and solid fighting skills. At the end of the day when you mix that together with his character motivation then that’s why I will end up giving him some props. He made for a good foil to Kirito since they were both fighting for the person most important to them.

Yuna is a fun character. She may not really know or agree with what is going on for the most part but she does her best to have fun. There are effectively two Yunas at this point anyway. You’ll see the context of that once you watch the movie or read the manga. I definitely have no qualms with her and in the past she definitely appeared to be a very selfless fighter who always did her best to continue improving her abilities. She may not have been a great fighter but she never let that stop her from doing the right thing and helping where she could.

There’s also a scientist villain but he’s not nearly as memorable as Kayaba. Here’s my problem with the guy, based on how we just need the memories to fulfill his goal, wouldn’t it have been possible to do so without straight up murdering everyone? With how advanced the Sci-Fi mechanics are here, I find it hard to believe that he couldn’t just do that very easily. Maybe it would take longer and he just didn’t want to risk it. Usually I would also question if this was even possible or if it would work but based on the fact that her soul is clearly still around, I think there would be a great shot at success. She just hasn’t moved on yet and that’s a very good sign for the plan. It’s too bad that the plan will basically eliminate the game though since that’s the second controversy in a row related to online gaming in Sword Art Online.

As I mentioned earlier, the art is excellent here. The fight scenes are very detailed and the character designs are on point. You can tell that a good amount of effort went into every bit of the adaption. You could easily not even know that this was a movie first and just assume that it was a really solid spinoff story. The quality is certainly there so I wouldn’t blame you. It’s a few volumes long so it definitely works well as a mini series. It’s 100% accurate to the movie so the experience should be very similar.

Overall, Just like how the movie was pretty close to being perfect I would say the same for the manga. The story itself is just very compelling. Kirito and Asuna have always made for very solid partners and this story shows how nothing will be able to keep them apart. They both do their best to stay strong around each other and keep on pressing forward. Whether you’ve seen the original Sword Art Online or not you should be able to quickly tell what’s going on here and get invested into the story. It never gets slow and there is quite a lot of action. Being able to see the final boss of the original SAO for the first time is also great and all of the guest stars at the end make this feel like a great wrap up to the series. The War of Underworld would ultimately go on to pass it with how huge the cast got, but at the time this really couldn’t be beat.

Overall 9/10

Megaman 10 -Extra F Review


It’s time to look at a very obscure Megaman one shot from back in the day. It’s only 16 pages so this is also just a very quick story in general. It’s cool to have a story that is focused on Bass though. That alone makes it a pretty notable entry. This is a pretty fun short story and the art is reasonably good. You should be able to knock this out in a few minutes but it’s a few minutes of your life that you’ll be glad you used.

The plot is that there is now a Robot flu thanks to Wily messing up on an invention. Mega Man is tasked with finding pieces of the cure so that he can make everyone better. Meanwhile Bass wants to find Mega Man for a rematch but gets his directions mixed up so he ends up going against most of Wily’s new and updated robots. This doesn’t faze him as Bass easily crushes those robots but he is no closer to finding Mega Man. Gradually he realizes that this is still fun though and even gets his revenge on Wily. So the story is pretty comedic in that sense although the action scenes are pretty fun. There’s only so much you can do in 16 pages of course.

I like the idea of Bass taking everyone out simply because they were in his way. It’s definitely something I could see him doing. He has often been overshadowed by his EXE counterpart so it’s easy to forget that he’s a pretty hype character in his own right. I think Mega Man and Proto Man would have had a hard time with him. The guy also acts heroically at times like with how he made Treble take the only cure they had. On the outside he acts like he did it for himself of course but we know better. I don’t disagree with the logic though. What can a mere flu do against someone as mighty as Bass? He would definitely just laugh it off and that makes perfect sense. He’s the ultimate robot in the series after all.

As I mentioned, the art isn’t bad. It’s not super detailed or anything but I would say that it’s a solid step above cash-in art that you see from time to time. The final page has Bass drawn in a rather odd way where I’m not sure what the intent was but every other page and instant is pretty good if you ask me. The action scenes while brief are also pretty good. I definitely would have liked it if this could have gone on for longer than a single chapter. There’s a lot you can do here if you really think about it.

Overall, This is a short review but that’s because this is a very short story as well. There’s only so much you can talk about to cover 16 pages. At the end of the day you’ll enjoy this story if you like the Mega Man series. If you haven’t followed it then you’ll probably just be lost here or wondering what the point of the story is. There’s not much of a focus after all so it all really just rides on whether you like the Mega Man series or not. It’s always fun to see them in extra little adventures here and there. This was the last classic Mega Man manga on my radar though so next up it’s time to enter the world of Mega Man X. That should definitely be fun. His stories have already been more plot based than the classic lineup and a manga should delve into that even further.

Overall 7/10

Mega Man: Battle & Chase Review


It’s time to look at a quick Mega Man title from a while ago. The fact that Mega Man got a racing title was always pretty cool. Franchise racers like this always have a lot of potential because it’s just fun to throw the characters into a crazy situation like this. Of course, we will be looking at the manga adaption of the game so we’ll see just how well it fares. Personally I thought it was pretty solid. It’s not a series that you will remember long term but it’s a fun adventure through and through which is what counts. Mega Man does appear to be a little rude at times though.

The manga starts with a piece of the Sigma ore dropping onto the planet. A group decides they can quickly use this to host a Grand Prix since it’s so rare. Dr Light and Wily are both a little upset that a relic of such power is being used in this way but each one needs to get it before the other. Wily signs up all of his robot masters including the mighty Bass. Bass doesn’t care what kind of event is on, if he enters he plans to win. Meanwhile Dr Light reconfigured Rush into a car so Mega Man can enter. Roll wants to join as well but is given a harsh no from the heroes. She decides to enter in secret as the Masked Racer. Finally the mysterious Proto Man has entered as well, what are his true aims here?

The series is very short and it’s all over in about a volume. There’s a lot of racing to be had within the chapters though as there are no real subplots. It’s just about the racers really doing their best to get to the finish line. There are several races within the race as this is a cross country type of experience. You take a break after hitting various checkpoints until you get all the way to the end. There really aren’t any rules in the race as well. Weapons and explosives are all okay here and due to Mega Man’s timid nature that puts him at a bit of a disadvantage. The robot masters are all too happy to use what they’ve got to take down the blue bomber but he is always very hesitant. Is it really okay to attack the others? These thoughts hold him back a lot. He gets saved by Roll, Bass, and Proto Man on different occasions. The guy wouldn’t have been anywhere close to winning without them.

Of course as I mentioned earlier this isn’t Mega Man’s nicest appearance. I don’t think the author really knew how to write the dynamic between him and Roll. The Mega Man I know doesn’t insult her in literally the first page of this adventure. It seemed like the group really didn’t believe in Roll at all to the point where they acted like she was just an issue holding them back. It got to the point where Bass had to actually show up and criticize Mega Man for being harsh on her. Proto Man was also more supportive. I don’t know what was up with Mega Man here but by the end of the adventure he has seemingly learned his lesson so that’s good.

Bass has a satisfying role here. He does get mind controlled at one point which is unfortunate but he’s portrayed as a very mature villain. He wants to beat Mega Man fair and square without any cheap gimmicks or things of that nature. All he really seeks right now is a fair fight where he can really go all out. He helps out Roll on one occasion since cheating was going on. Bass has a solid honor code and it’s why he’s a pretty great bot. Wily should have believed in him and maybe he would have been able to take Mega Man down in the end. Then you have Proto Man who looks pretty great here as well. The guy is as mysterious as always but does like to troll the heroes such as when he gave Mega Man a broken down car as thanks or his scene with Roll at the end. Proto Man’s always been a wild card that’s for sure.

A lot of other characters appears with smaller roles. It was nice to see all of the classic Mega Man foes. Pretty much everyone got involved in this race. Quick Man definitely looks the best from them all and that’s no surprise. When it comes to a race who is possibly going to try and stop him? The guy lives up to his name and I like his confidence. A minor villain from Mega Man X1 also shows up which was interesting. A fun little cameo for the fans I suppose. I’m definitely all for it and since the main object everyone is racing for is related to Sigma I suppose there was a connection here right from the jump.

The art is pretty solid. All of the characters look to be on point and the racing is very easy to follow. This is definitely a title that you’ll miss once it’s over. The Mega Man franchise is just a very interesting one and I’d love to see more adventures with the crew. I do have a few more Mega Man titles lined up to read soon though so there won’t be a shortage. We’ll see if Mega Man himself looks a little more in character though. From all of the characters he was the only one who sorta missed the mark here but at the end of the day he still helped out in stopping the villains.

Overall, Battle & Chase is a pretty obscure Mega Man game so it’s neat that it got a manga. The adaption seems pretty solid to me. You really get to focus on the race which is the important thing here. Fans who like to see Proto Man as a very serious character the whole time may be concerned that he is used for comedy at times but I like to think that this is Proto Man later in his career where he has mellowed out a bit. He may not call himself a hero quite yet but for all intents and purposes he is. The guy is now set on helping Mega Man behind the scenes even if he will never get recognition for it.

Overall 7/10

Kingdom Hearts 358/2 Days Review


After quite a while it’s time to look at the next Kingdom Hearts adventure. I enjoyed the 358 game quite a bit back in the day. The gameplay was definitely a bit simplified but it was all very smooth. The story was also pretty intense and it was interesting to see the organization’s side of things. Roxas as a tragic story right from the start since you know things aren’t going to end well for him. It’s easily the most underrated game in the series. The manga is a pretty solid adaption of this. I’d say that it goes for a bit of a lighter tone but all of the events still happen and we even get some extra development on Xion’s side.

The manga starts with Roxas joining the organization. He is a “Nobody” a shell of a person who died long ago. Nobodies don’t have souls and thus can’t feel human emotions although they can emulate them based on their life experiences. They don’t have memories of who they used to be although they will occasionally get flashes. The mission of the organization is to gather a lot of hearts to open up Kingdom Hearts. Once they do that the goal gets a little more vague but opening up the gate will take a while as it is. Roxas doesn’t feel one way or another about the goal, he just goes ahead and does it. Things change when he starts to become friends with Axel and Xion. He begins to see the organization’s true nature and wonders if he is really in the right place at all.

Of course it is a little difficult to betray an organization when they are all that you knew. Since Roxas has a difficult time with emotions he also isn’t sure how he should feel. One thing’s for sure though, Roxas does develop a real heart by the end of all this. His adventures and emotions are too real for that not to happen. Ultimately he does choose Xion over the organization which was the right call. He’s definitely a solid character for sure. It’s neck and neck between him and Sora for who the better lead is but of course Sora will appear a whole lot more during the franchise. Roxas’ role was brief in comparison, but memorable all the same.

I get the feeling that the author really liked Riku because he looks quite solid here. No complaints from me because I do think Riku is top tier. At this point in the series he has really become accustomed to using the powers of darkness so he even wears a blindfold to increase his abilities. In this series he was actually able to take on the vast majority of the organization members at the same time which is pretty impressive. He’s definitely a fighter who doesn’t do down easily. Roxas gave him a good fight but even this guy couldn’t win in the end. It’s nice to see the original characters looking so solid.

Part of why the struggle is pretty personal here is because both Riku and Roxas are fighting for good reasons. Roxas wanted to save Xion from her deadly fate. Xion’s death would result in Sora’s resurrection but not only does Roxas have no reason to allow this to happen, Xion’s his friend. He can’t just let her throw her life away. The scales are reversed with Riku since Sora is his best friend so he mainly just wants him back no matter the cost. At least they do give Xion the choice although it’s a very pressured one so it’s hard to say how much she got to influence this. Also, Sora’s soul is large enough where Roxas had to go eventually as well.

When you think about it the plot here is actually rather dark. Perhaps that’s why the manga tries to squeeze in a lot of lighter moments to help balance it out. Otherwise this could get rather grim pretty fast. Definitely makes for an engaging read the whole time though. The manga throws you a lot of hints about Xion and her fate from early on. The organization isn’t exactly subtle about it to the point where you think they probably could have hid their intentions a bit more from Roxas so he wouldn’t stand in their way. I’d have liked to see Roxas take down the whole organization which he maybe would have done if he escaped from Riku. I could definitely see him wanting revenge here.

As for Axel, I’m not a big fan of his. At the end of the day he stood down when it counted and his secrets played a large part in dooming Roxas. If he had been more open about what was going on then perhaps they would have been able to think of a plan to escape with. Axel’s decision to keep to himself was a poor one and it’s hard for his character to rebound from it. Xion also made a lot of bad calls. She also didn’t trust in her friends enough. If she talked to Roxas more then she could have had a better chance. I have more sympathy points for her though because she’s living with a ton of veiled threats against her. She also doesn’t want to get him into further trouble. Still not a great reason to keep secrets but it’s better than Axel’s. I always thought Xion was pretty fun and it’s too bad she couldn’t appear more.

The art is pretty solid. It’s not quite Shounen looking in the sense that you shouldn’t expect any big fight scenes here. Most of the time the fights are over in a bit or two even if they are serious battles. The series juggles comedy and action so the art also fluctuates based on that. At this point the artist is pretty experienced so the characters are all looking sharp and the style is refined. I’d like to see longer fight scenes at some point but that’s more of a writing decision as opposed to having to do with the art. From the cuts we get I think the fight scenes would work out pretty well.

The manga isn’t very long so you should blast through it pretty quickly. If anything I wouldn’t have minded a longer bit based on the final act. Once Roxas finally leaves the organization for good it’s one of the more intense moments in the series. His fight with Saix is an example of a fight that could have been extended. Roxas may be relatively new to the Keyblade game but since the manga takes place over the course of a year it’s possible he even has more experience than Sora now. I’m not sure how much time passed during the first two games. Either way my money would be on Roxas to take Saix out and that would be a really grand battle. The final chapters are intense either way so you better enjoy them.

I imagine it would be pretty interesting to start with 358. There are a lot of references to older events and such so while it would increase the mystery angle it also means you will have less reason to root for Sora and friends. It would probably up the tragic angle of the series. It’s always rare to get a video game about the villains so it can be interesting to see their side of things. Especially in a case like this where the organization is evil but the younger members don’t really know better. After all, as Nobodys they don’t have a heart or any emotions so it’s a slot tougher for them to choose between good and evil. At least Roxas and Xion proved that you can get past this and generate a real heart eventually.

Overall, Kingdom Hearts 358 is definitely a solid title and I’d recommend checking it out. I wouldn’t go as far as to say it beats the adaption for 2 or anything like that but like the game it makes for a pretty intense story. By the end of it you will feel like things are pretty unfair for the main characters. There really weren’t many options available to them and even the heroes wouldn’t try to save them. Makes it a little harder to get out of an evil organization when that’s the case. Roxas and Xion were really left to their own devices. I think if they could have convinced Axel to run away with them the 3 could have been ok for a while but at the same time they would spend the rest of their lives looking over their shoulders so in a way it’s not like they would have been living on Cloud 9 or anything like that.

Overall 7/10

Kimetsu no Yaiba: Tomioka Giyuu Gaiden Review


It’s time to look at a quick prequel that takes place pretty early on in the Demon Slayer series. Based on some flashbacks here I’d say its probably around season 1 of the show. I still haven’t reviewed the manga yet so in a way I’m reviewing another spinoff before the main thing like with Sakura Wars. Unfortunately this prequel was pretty bad. It’s the kind of event that might happen in the main series but without the length and positives that an ongoing has to try and counter this kind of thing. This prequel is only two chapters long and squeezes in some animal violence which is definitely not a good thing. It means that this title was doomed from the start and just wasn’t able to pull ahead.

The adventure starts with Giyu murdering some more demons. Unfortunately it does seem like he’s murdering civilians so the cops try to take him in. Fellow pillar Shinobu shows up in time to rescue him. The two of them agree to team up briefly as there appears to be a demon on a nearby mountain. Unfortunately the only witness is a young girl who refuses to talk. She claims there is nothing here but the heroes know better. Will the Slayers be able to stop the demon or will it claim one more victim before they can stop it? It’s always rough when you have to deal with demons in an isolated area like this since they can hide just about anywhere.

Ultimately they just have to follow the girl and eventually find the demon. The story is going for grim dark right from the start. See, here’s how it plays out for her tragic origin story. Her father became a demon and murdered everyone except for the girl and her dog. He was able to control himself enough to escape but instead of telling anyone the girl vowed to destroy him herself. She trained for years and finally thought she was ready. Unfortunately that was not the case and the dog ends up getting murdered. The pillars show up and save her but it feels like too little too late. After beating the demon they head off.

So this is really just a quick story about taking down another demon. Why did it have to be to grim dark though? It seems like this tends to happen a lot with demons but for a quick one shot (Technically 2 chapters) this wasn’t a good move. Especially having the dog die the way that it did. There’s no reason for that. The art is good at least. It looks like the main series and the action scene isn’t bad. Of course, it’s not much of a fight because the two heroes here are pillars and this is just a random demon. It’s not like it would have been able to do much of anything against them.

Giyu is one of the more reasonable pillars. He’s not quite insane the way a lot of the others are and at least seems to have some compassion and empathy. He’s also one of the more skilled fighters if you ask me. Then you have Shinobu who is pretty fun. She’s definitely quite ruthless when it comes to demons but with other humans she is nice enough. She doesn’t really get to fight here as she mainly watches but would be able to destroy the demon in a hit if needed. I guess having both of them double team the demon would have felt like overkill.

There’s not a whole lot more to say about this one because it’s so short. I’m always up for expanding the series with different prequels and side stories. This one may have fallen flat but I still appreciate the idea behind it. The final page had an afterward hinting that we would get a bunch of others but either that fell through or they just haven’t been scanned yet. I’m confident that we could get some stories that are way better than this one so I’ll just keep on looking forward to those. The world is vast and the main series only covered part of it so there’s still a lot they can do.


Overall, This was a short story that was pretty bad. The plot is paper thin and the adventure relies on a ton of shock value. It’s a shame because the art is god and the two main characters have some decent banter. A good idea would have been to have the whole story be a clash of ideologies or something. A day in the life of the pillars would be fun and we don’t necessarily need demon slaying here. If you do have it in, just have the characters fight them in the background while talking. Keep the pets out of it and you’re good. Ah well, better luck next time. Even if you like Demon Slayer I recommend skipping this one. There’s really no point to the story and as a result there’s no reason to ever read it.

Overall 2/10