Slayers Review

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There aren’t many TV shows that really deal with the fantasy genre. Or at least, most of the titles I would not consider to be a true fantasy title. A true fantasy title means that the heroes must go to the wilderness or to towns/cities that look as if they were created in the olden days. Of course, this is a risk since it is basically impossible to pull off in a live action movie. An anime can achieve this though and that’s what Slayers sets out to do. It’s like an old fashioned RPG or what Sword Art Online would have been if it came out 20 years ago. It’s a pretty fun anime with its ups and downs.

The story revolves around an experienced sorceress by the name of Lina Inverse. She is always on the lookout for some extra money or jewels to obtain and she doesn’t mind being used as a mercenary to obtain such treasures. She meets up with a gallant bodyguard by the name of Gourry and he decides to escort her to the next town since he thinks that she’s just a little kid. The two of them have many adventures until the plot finally begins.

Rezo, The Red Priest, is one of the strongest beings on Earth. Or at least, one of the strongest humans. He is supposed to be a wise sage from the past, but he seems to be pretty shifty and he tells Lina and Gourry that they possess an item that many villains are after. They will stop at nothing in order to get the object and Lina doesn’t even know which one it is! The heroes may be outgunned here.

The second half of the show’s plot is pretty similar to the first one’s or it at least builds off from it. Lina, Gourry, and some new friends are having a decent time when they find out that someone is attempting to unleash another power on the planet. The culprit responsible for this wants to destroy Lina and her friends because of something they did in the past and he has framed them. Lina cannot earn money freely because of this situation so she has to get to the bottom of this and fast! Luckily, she has made friends with a Prince’s daughter so she does have some more connections now.

It’s an intriguing plot summary, but many of the episodes are pretty episodic so it all works out. The series mostly acts as a comedy/adventure title, but the climax typically adds some more action to the mix. The series is very light toned and the violence is also kept at a very low level so it’s a mainstream title that you can easily recommend to someone else if they are looking for a fantasy title. Things just tend to heat up during the climax. The final batch of episodes is the only place where you will really see a big blood puddle like in Bleach or a character getting stabbed as an instant KO. The rest of the action scenes borrow elements from DBZ while maintaining a hit and run tactic so it is rare that any serious damage is dealt to any of the characters. If a character is burnt, they will typically look more like a Pokemon Trainer when he gets zapped.

So, I would consider the action segment to be a pretty good positive for the show. They’re fun to watch although the comedy can be a bit much at some points. The timing is crucial for such a thing and a character can go from being very powerful to very weak in a short amount of time depending on what genre the show is currently operating on. I’ll likely address this more as we go into the review.

Lina Inverse is the main character and she’s debatably the strongest hero on the planet. She is also one of the strongest beings on the planet not counting the big deities like the Lord of Nightmares. Unfortunately, the comedy tones of the show can make it a little hard to say just how strong she is. Sometimes Lina will casually take on a planet buster and other times she will attempt to run away from your average batch of minions. The inconsistency can definitely be more than a little tricky.
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Personality wise, Lina is definitely not your average lead. That’s because she really not even a hero! She just does whatever she wants whenever she sees that there is some money to be earned. One running gag in the series is that she loves to use her Dragon Slave attack, which can instantly wipe out a city. She actually does wipe out a few towns and mountains using this attack and there are typically a lot of casualties. It’s played for laughs of course, but the amount of innocents that she ends up taking down is a pretty large number. At least that does say something for Lina’s abilities. It’s why I always find it a little hard to believe when she just runs away and barely puts up a fight sometimes. Lina typically acts tough and likes to insult Gourry a lot. He makes it pretty easy for her to be honest, but he’s a good guy deep down. Lina is a charismatic lead though so despite her not heroic actions, you can typically root for her. You just shouldn’t look at her as a hero and then you’ll be okay. She’s not the next Medaka or Kirito, but she’s much better than Harayuki and Sailor Moon.

Gourry is Lina’s main sidekick and he’s an “interesting” character. Have you ever met a character that you found pretty entertaining while on screen, but the character was technically pretty bad and you would have to root against him? Gourry’s like Furuichi in this case, but I’m not sure that many of my readers will understand the reference. Gourry spends most of his screen time being pretty unaware of the situation and making rookie mistakes whenever possible. However, he balances this out by also having some moments where he goes a little too far in his teasing about Lina being a little girl. The latter is why I ultimately can’t like Gourry. He acts a little perverted in that sense even if he’s really just not bright enough to fully understand what he’s doing. Ignorance is still no excuse so that ends up dropping Gourry. He’s still a lot of fun to watch when he’s on screen, but it just goes to show that a few bad scenes can really destroy a character.

When he’s a gentleman, Gourry is definitely at his best. He can turn his “hardcore face” on and off very quickly. He gets a rival in the second half of the show so Gourry will have to keep on switching between acting casual and intense in the blink of an eye. “Light come forth!” is his catchphrase and it signals that Gourry is going to use his legendary Sword of Light. While Lina is a magic specialist, Gourry is a more traditional fighter. He uses his swordsmanship to attack opponents and he wasn’t really aware of demons and monsters before the series began. Ultimately, Gourry tries to be a nice guy whenever possible, but things don’t typically work out for him.

Zelgadis starts off as a fairly intense villain and he slowly starts to warm up to the heroes by the halfway mark of the series. His skin is that of a golem’s and he wants to find a way to turn himself back to normal. To do this, he must defeat Rezo and possible use the philosopher’s stone. It’s going to be tough though and his journey could be a long one. He makes for a decently good ally, but I prefer when he meets up with the heroes from time to time instead of travelling with them. He just ends up being the straight man in all of the jokes and he just brings the humor down. He works better as a rival figure than as an ally. He’s definitely one of the better characters in the show though and he’s possibly the only other hero who can fight alongside Lina as a magic master.

Sylphiel joins the cast towards the end of the show and she has known Gourry from back in the day. She’s very soft spoken and is a Hinata type character. If you don’t know about Hinata, just know that Sylphiel always starts off her sentences by saying “Gourry dear” and she typically doesn’t fight when the going gets tough. She did have one really good scene where she blocked a huge blast that Lina and Zelgadis couldn’t stop with their combined effort, but it was just another outlier since she never shows that level of ability again. Towards the end of the show, she can barely muster up a fire arrow, which was a little sad. She’s definitely not my kind of character and she really blew it at the end of the show when she tackled Lina to protect the planet at the cost of her friends. That’s not a good trade off and especially when you realize that the planet likely would have been okay anyway.

Shabranigdo is one of the big villains from the first arc. He gets a whole lot of hype from one of the very first episodes and it never dies down. I was one of the first people to jump on the hype train so I was really hoping that he would end up looking impressive. Luckily, I was not disappointed! His character design is decently similar to Zorc’s and this beast is worthy of the term “Kaiju.” He doesn’t get to fight the heroes while at full power, but he still puts on quite the display. He’s above the usual spectrum of emotions so he’s pretty detached from everyone when he appears. He actually congratulates the heroes at one point so you know that he doesn’t take these things personally. He was easily the best character in the series and I hope that he returns someday.

Rezo is the main villain of the series and he is basically around for the whole series in a sense. The first arc shows how he became mad in his quest to heal his eyes. He decides to resurrect Shabranigdo so that the monster can help him so he naturally crosses paths with the heroes. He’s known to be incredibly powerful, but we don’t get to see him use that many attacks before the arc is over. His design is very interesting and he’s as sinister as they come, but I still preferred Shabranigdo.

Arc 2 changes things as Rezo’s goal switches. The heroes are shocked to see that he is around since the end of Arc 1 was pretty dicey. He decides that the heroes must die and his powers have grown by a considerable amount. Arc 2 was more action packed than the first half so the fights were a lot better and we really got to see his abilities. With a single attack, Rezo was able to take down the entire city and he consistently beats up the main characters with ease. He also grows to be a lot more confident as he challenges Lina to use her strongest attacks on him so that he can prove his superiority. I definitely gained a lot of respect for the character and Arc 2 Rezo is much better than the first half Rezo in just about every area.

Eris worked for Rezo and she was pretty distraught to see him go down the path of evil. Unfortunately, her loyalty to her master is pretty misplaced since it ends up turning her into a warrior for darkness as well. It’s hard to gauge her abilities since she rarely fights, but it would appear that she is a decent sorceress. I can’t say that she is too likable though and her goals are pretty hard to sympathize with. She appears out of nowhere and then gets thrown back out of the spotlight just as quickly.
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Amelia is another addition to Lina’s party and it’s safe to say that she’s easily one of the better characters. She’s always talking about justice while striking really dramatic poses. She’s not all talk though since she also has access to a wide variety of light and fire magic spells. She can hold her own in a fight and she can prove to be just as dangerous as Zelgadis and Lina when she’s serious. (Which is very rare I’m afraid) She helps the team to stay light during serious moments and the heroes could really use the firepower. It’s also ironic since she may be the only heroic member of the group besides Gourry until Sylphiel joined up. Amelia is also very polite so she’s really the polar opposite of Lina and she could easily pass for the main heroine of the show if you didn’t know better.

Prince Phil is Amelia’s father and he also strongly believes in Amelia. Their character personalities are very similar, but Amelia pulls it off a lot better than Phil. Phil gets insulted by the heroes a lot since he’s not the prince that they had been expecting, but he has a strong bond with Amelia. A running gag is that he may just be a human, but he can still hold his own against all kinds of monsters and demons. Phil is not to be underestimated and I may not have been a huge fan of him, but he was still a good character. He’s just better in small doses so he shouldn’t appear too much.

Zangulus is Gourry’s rival in the second half of the show and he’s a pretty decent character. He fights with honor and he may be a villain, but he’s not downright evil. He just wants a good fight and you could argue that he basically turns into a hero by the end. It all depends on where he goes from that point of course, but I definitely wouldn’t mind if he stayed as a hero. He’s very determined and he follows the heroes across the whole world until he finally gets his big fight. His sword is able to shoot blasts of wind that are very dangerous and Gourry may have been done for if not for his sword of light.

Vrumugun is Zangulus’s parter and he was a decent character at first, but he quickly dropped after a certain plot twist. He can give Lina a good fight when necessary, but it’s clear who the better fighter is. He doesn’t have much of a personality though since he basically lives for the mission. Even when the heroes are heading to the place that Vrumugun wants them to go, he can’t help but try to fight them some more. He also gets humiliated during a play that the heroes performed, which was pretty sad for him.

One of the negatives for Slayers would be that there can be some heard fanservice. “What’s heard fanservice sir? I don’t believe that’s a real term…” Well, it is now! Basically, “heard fanservice” is when you talk about something fanservicey without actually showing it. For example, Lina gets teased about her chest a lot and I would still consider that to be fanservice in a sense. Luckily, the show does a good job of not really showing it. There are the occasional moments where Gowry will fall on Lina and make a grab, but luckily they are few and far in between. “That time of the month” is also a running gag for about 2-3 episodes, which can get a little old. This is an area where the light nature of the show really helps since the moments are really used for humor. Unfortunately, it’s definitely not my kind of humor, but the show glosses over this as quickly as possible so the scenes don’t last for as long as they could. This does hurt the show, but it won’t actually cripple it. This is nowhere near as bad as many other titles and the 90’s animation also helps since it’s so old school. Shows had more class back then…

The animation for Slayers holds up pretty well. It’s fairly old so you shouldn’t expect it to look like Accel World or something like that, but this show did come during a pretty good time for character designs. The 90s were fun in that respect and all of the characters should be instantly iconic. Memorizing the names is pretty effortless as well since they’re all straightforward. You can see how the show was inspired from DBZ as it shares many of the same sound effects and the energy blasts look fairly similar. One of the fighters even powers up before unleashing his strongest attacks in very DBZish moments.

The soundtrack is good, but I wouldn’t call it great. The tunes aren’t extremely memorable and I mostly just remember the To Be Continued music as well as the title theme. Others I would recognize if I heard them, but I probably couldn’t keep them in mind from my head. They fit in pretty well while you’re watching the show, although I wouldn’t mind if they added some fast paced rock themes. (They would just need to extend some of the fight scenes)

The dub voices definitely need to be mentioned. Most of the dubs in the 80s to 90s can sound a little interesting at times since they are so old at this point. There is typically a lot of gravel or a hoarseness in the voices as the transition wasn’t as smooth as it is now. That being said, Slayers takes it to a new level and you can argue that the voices are the worst or the most unique that you’ve heard before. There’s nothing wrong with Lina’s voice, but let’s take Gourry. He takes the oblivious strong, but not very smart guy voice to a new level. His voice is completely flat and he talks in a way that will purposely make you chuckle. Sylviel’s voice is the kind of voice that you know you would never hear in real life. She doesn’t put emotions into her words and her voice is way too light. Zelgadis talks like he’s half whispering in the first half and his voice ends up being flat as well. Amelia is the opposite as her voice is very high and it can almost sound like screeching. To an extent, I have to imagine that this was done on purpose. Maybe the voice director just thought that it sounded really cool or something. So, it depends on how you use the word “worst.” Technically, I would probably say that it is, but the voices actually help to make the show more entertaining. It fits the comedy undertones of the show so I’m actually glad that the dubbing is not more refined. If it is intentional, then I have to give the show some major props there. It’s an interesting tactic and it’s one that really works out well for the show.

There are several other side characters that I did not mention, but they are pretty unimportant. We had a fish man whose design was creepier than you could imagine. The voice made him appear to be quite the threat. Zelgadis also had two minions and one of them was pretty bold. He mentioned how humans have surpassed monsters and his speech is pretty brilliant as he attacks Shabranigdo. It’s a moment that you can probably imagine ending pretty badly for the guy, but at least he gave it his all I suppose.

Going back to the inconsistent power levels for a second, it can be a little jarring. Lina is able to go up against one of the four legendary priests in one scene and then she’s having trouble with your garden variety monsters in the next one. It appears like Lina just likes to troll her allies sometimes, but it goes a little far. We know that she’s immensely powerful and she somehow seems to know just about every spell so they may as well play it straight. There are quite a few third wall breaking moments to also make sure that the show doesn’t get too serious. It’s pretty interesting since the show is very direct on this approach. Gourry also suffers from this since he is usually an expert swordsman, as seen when he faces his rival, but he can also be pretty helpless at other times. For better or worse, it’s just the kind of show that Slayers is I guess. Every show has its weakness so having a minor one like this isn’t bad.
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Overall, Slayers is a pretty fun anime. If not for the chest insults and other bits of mild fanservice, I probably wouldn’t have any issues with the show. It’s a light hearted adventure where it’s easy to get into the show after only a few episodes. It helps to remind me why I miss the 90’s and the show brings back most of the elements that you just don’t get in today’s shows. The cast is pretty likable and the villains are also pretty interesting. The second half definitely ramps up the action and we also get one or two scenes that are decently violent, but it’s a good trade off. (You still will be shocked when one of the characters dies since it just doesn’t feel like Slayers for a while there) Of course, the show can definitely work on its transition between action and comedy. The show needs to be a little more subtle about it since it can wreck the overall power levels. Slayers is a big franchise and this is just the beginning so I’m sure that it won’t be the final review that we’ll see on the blog. I recommend this show if you’re looking for a fun adventure or a nice, retro anime. You should be pretty pleased with the experience and I can see why it is so popular. Time to see if the next show can match this one!

Overall 7/10

Super Smash Bros 3DS Review

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All right, it’s time for another big Nintendo review! We just got through playing with Hyrule Warriors and that game gave Nintendo another 9 star title. Now, the next Super Smash Bros is upon us and I can safely say that this one is worthy of the 9 star rating as well. There is a lot of content within this title and you’ll find yourself with things to do for days to weeks to months. For reasons that I will explain soon, it cannot really beat Melee or Brawl, but that’s the Wii U’s job anyway. Nintendo made the right choice in deciding to go to the portable market. Now, let’s see what this game is made of!

It’s been a long time since Brawl so we’ve all been pretty psyched for this game. It’s the first title that I’ve ever pre ordered and I’ll make sure to do the same for the Wii U version. That means that I took a break from the 5 dollar bin for once. At 9 stars, you can tell that this game is a cut above the rest. There are tons of positives, but there will also be some negatives or things that I think the game could have improved on. Before we get into the detailed topics, let’s take a look at the gameplay.

It’s a little harder to describe this game if you’ve never played a Super Smash game before, but it’s essentially a 2D “sprite” brawler. I’m using the word sprite to remind you of the classic GBA games. Mario, Sonic, Mega Man. Picture that style of running and jumping and then add combo attacks from a classic fighting game. Each character can attack 4 different way as you input their standard attacks with the control pad. Right, Left, Up, and Down. This also applies to their 4 special attacks and 4 smash attacks. There are many different combos for each character and you’re guaranteed a unique experience every time. There has never been a game quite like Super Smash Bros although many other titles have tried and failed. (TMNT Smash Up and Playstation All Stars come to mind. They weren’t bad of course, but they’re just not as good as Super Smash Bros.)

Typically, many of the stages will have gimmicks to make the battles more fun. Some stages may have enemies that attack or a stage that is constantly moving. There are dozens of items to also impact the battle, but you will still want to be skilled at close quarters (Or long range) combat for when there are no items to protect you. The game is very fast paced and it’s as strategic as it is action packed. Super Smash Bros is as deep as a game gets when it comes to gameplay and that’s why it’s a title that always ends up getting a lot of play time. Melee got well over 300 hours and Brawl had reached 999 at one point before my system data crashed. These games are built to last!

The graphics never really looked impressive online, but the 3DS isn’t meant to be viewed that way. The games always look better on the actual screen and this title is no exception. I don’t use the 3D because it hasn’t really helped any game, but it doesn’t need that affect. It’s very flashy and the effects definitely look like a 2014 title. It’s not overdone to the point where your eyes hurt, but everything does make sure to pop out at you so you won’t get bored of the scenario. Each level has been done with a lot of detail and the stages are very pleasing to compete in. None of them can really be called boring.

The soundtrack definitely earns a 5 star rating from me. (Out of 5 of course) Some of the themes aren’t as climatic as the ones from Melee and Brawl, but the large selection ensures that you will still find a lot of great tunes. I like the level theme from the Kid Icarus Uprising (The Reset Bomb level) stage. Now that is what I call climatic and it would have been very cool to hear that play during the final battle against the Master Hand. The Final Destination theme just isn’t as intense as I would have expected from the other games. Metroid and the Legend of Zelda likely have the best themes overall, but Pokemon and Kid Icarus definitely give them a run for their money. (The 3 big guest stars also have some great themes, but they aren’t quite as numerous, which is why they aren’t at the top. If it was just a contest for best theme in the game, it would be pretty interesting!)

There are many modes to play so let’s start with the most popular one. I’m referring to Classic Mode! Unlike the previous games where you went 8-12 levels, this one is only 6 battles long. I really don’t mind that though since beating 12 levels with 40+ characters would likely get tedious after a while. Classic Mode has really changed here as there are 2-3 paths per battle. You can take the easy way, medium way, or the difficult path to really test your skills. Moreover, you can decide how difficult the mode will be as a whole from the start. You can start at level 1 and go all the way to level 9! (I haven’t completed level 9 yet, but I’m working on it! Level 7 is currently my record) The final boss with Master Hand really gets difficult as you increase the difficulty setting. I was pretty surprised at the final boss so I’m not going to spoil it here. Although, SPOILER ALERT, I will be mentioning all of the secret characters in the game later so you have been warned. Let’s just say that the final boss has multiple phases like a Final fantasy game and the boss fight is so dark and disturbing that you may think that you have wandered into Resident Evil or Slender Man! Nintendo definitely outdid themselves there.
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We’ve also got All Star Mode. (The mode that was always stuck in Classic’s shadow) It’s still pretty fun and the gimmick is that you are fighting all of the other characters without gaining health. (Although you are given 3 items to replenish your power) It really didn’t feel like you were fighting the rest of the characters though since it’s over very quickly. Perhaps that part was changed here. You can switch difficulties here as well and you fight the characters by their order of origin. That’s pretty fun since you can see which characters originated before the others.

Stage Builder has been taken away, but it has been replaced by a character customizer. Each character will have a few attacks that you can customize so that you really get your “perfect” version of that fighter. You can also equip badges and other items to make the fighter stronger. This is mostly useful in Smash Run, which I shall talk about shortly. There is a shop to buy trophies and it seems to be updated either once a day or every few hours. It’s a good way to pick up a few trophies from time to time and luckily they have all been new so far. There is also a Trophy Block Smash mode where you break Trophy blocks as a timer ticks down. It’s a fun minigame and it’s a good way to spend some coins and quickly earn some trophies. You usually earn most of your coins back as well so it’s a very good investment to make.

We’ve also got some classic minigames like Target Test and the Home Run Contest. They’re both pretty fun to play and it’s a good way to learn how to deal maximum damage as quickly as possible. I do prefer the old target test though. This one is not luck based per say, but it’s a little harder to aim for your very best since it’s very hard to aim your Sandbag with precision. There is also the Multi Man(Mii) Brawl, where you face many weak or skilled opponents. For example, 10-100 Man Brawl has you face that number of Miis. One hit will typically finish them and the mode is really about seeing how quickly you can dispatch them. On the other hand, we have Cruel Brawl (I keep saying Brawl, but that may not be the exact title anymore. Either way, it’s close enough) where the opponents are extremely hard to defeat and their attacks are devastating. Just defeating one of them is a pretty good feat in itself.

All right, let’s talk about Smash Run! Smash Run is essentially this game’s version of Adventure Mode. It’s really meant for group play, but it’s still good on your own. You are given 4 minutes to go around and find as many power ups as possible. They are hidden in treasure chests and you can also get some by beating the local minions. Finding a boss will net you some huge rewards as well. After that, you are faced with a Final Battle. It may be a standard fight or it could be a ground race. Maybe even a tree climbing race. I’ve tried this one 3 times so far and I got two regular matches and one race. It’s decently fun, but it’s not really a great substitute for Story Mode or Adventure Mode. It’s nice and short, which helps the replay value, but the other ones were a little more fun. At least the scenery in Smash Run changes each time you play it.

I think it’s time that we talked about the characters. Again, I will be mentioning the secret characters so you’ll want to skip this paragraph if you don’t want to know about them. This will be the only place where I shall mention them so skipping this paragraph and any of the ones coming up with a SPOILER ALERT sign at the front shall keep you safe. Some of the character decisions were intriguing. They can make you a little sad, but not so much because of who made it in. You’re really just sad about who didn’t make it. So, first let’s talk about the newcomers to this series.
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SPOILER ALERT. There are 14 newcomers to the series not counting Miis and Pallette Swaps. First up would be Bowser Jr. It may seem a little disappointing to have another Mario character in the mix, but you can’t deny that his control scheme is very unique. He’s not the greatest character to play as, but I don’t mind his controls. I doubt that I’ll be playing as him much on the 3DS, but who would have thought that you would end up fighting in a Clown Car during a Super Smash game? I was surprised at the addition and I’ll give him a B rank overall. I haven’t tested out his final smash, but I’m sure that it’s solid.

Spoiler Alert. Dark Pit is next and he’s essentially a clone character as is Lucina. Lucina is a clone of Marth and Dark Pit is naturally a clone of Pit. Both of these play like their normal counterparts so there isn’t much to say about them. I give Pit a B+ and Marth an A so these characters stay true to those ranks. I am pretty glad to see both of them even if they are clones. Fire Emblem needed more reps and Lucina seems like she’s a good character. Likewise, Dark Pit was one of the big positives about Kid Icarus Uprising and he deserves to be in the game. My stance on clone characters is that they’re a good idea as long as they aren’t keeping other characters out of the mix. It’s like if James bond was in the game and James Bourne was a clone of him. That would be great for me since I refuse to play as James Bond.

Spoiler Alert. Duck Hunt is probably the most shocking addition to Super Smash Bros. I really can’t get into his attacks so far. He has the potential to be good and I’ve played an online opponent who used him already. He can definitely make for a good fighter, but his attacks don’t seem to be my style so far. He would probably rank in the bottom tiers for me at the moment, but maybe I’ll get used to him. I would give his gameplay a D for now, but the actual addition is very good! We needed a solid throwback character like this.

Palutena is a pretty good fighter. I can’t really say that many of her attacks really stand out to me at the moment. I would give out a C+ or a B- until I really start playing as her. Her moveset seems to be acceptable, but I don’t see myself becoming a Palutena pro anytime soon. It’s good to have more Kid Icarus fighters joining the fray though.

Rosalina’s moveset is pretty interesting since it’s like playing as the Ice Climbers if they had a completely different moveset. I would also give her a C+ or a B-. I haven’t really played as her in an official match (Home Run Contest or Target Attack I believe) but she seems to be decent. I may need to get used to her as well and she’s a little on the slow side, which can be a little dicey.

The Wii Fit Trainer got a lot of hype since she was just randomly revealed after some big events when Sakurai played as her. She seemed like another random addition that nobody could have expected, but I thought that her attack set looked pretty sweet from the get go. I love hand to hand fighters and that’s exactly what she is! I would definitely give her moveset a B for now. I almost bumped it up to a B+, but she does seem to be a bit slow so I’ll have to check on that. Nevertheless, The Wii Fit Trainer is a solid character and a welcome addition to the game. (I may as well say now that they are all welcome additions to the game. Most Nintendo characters are likable, which helps a lot)

Shulk is one of the best new fighters and I would easily give him an A. I love sword fighters and his controls are pretty easy to just pick up and play. Learning all of the signs and maximizing the use of his sword will take more time, but his attacks have a good reach and they deal a lot of damage. He seems like a really good all around character and that’s always good to see. He’s a character that I will likely use a lot.

Villager is unfortunately one of the most disappointing newcomers when it comes to his attack set. He’s not great at scoring KOs and I found it pretty difficult to win with him. He’s very slow and his attacks have a very small range. Trying to hit anyone with his cannonball smash is tough. It’s only good as a way to stop people from climbing back onto the stage and you need to have had the advantage to try something like that. I’ve got to give him an F at the moment. He’s seriously the worst character to play as, but I can think of it as a challenge. I’ll just have to learn how to crush opponents with him!

Mega Man is easily the biggest newcomer to join the fray and he lives up to his name as the Blue Bomber. Just about all of his attacks are long range. It makes me a little nervous to use him online though since any fighter with a reflect attack can have a field day. You have to use a lot of strategic thinking to use him in that scenario. Of course, I loved using Snake for this reason and Mega Man has even more projectiles at his disposal. Really getting good with Mega Man could take some time, but he is definitely a lot of fun to play as. He’s definitely getting an A.
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Pac Man’s another solid fighter whose array of attacks is befitting such a legend. I would give him a B+ or an A-. The reason why he scores a little lower than some of the other high tiers is because I love some of his attacks, but I don’t like some of the others. It’s a bit of a give and take with Pac Man. His Pac Charge and his aerial maneuvers are very useful, but I’m going to have to be careful when using him since he’s just tricky to play as. It’s hard to explain, but I feel like his attacks leave him a little more open and it’s hard to finish off an opponent. Definitely another great character to add to Super Smash though.

Now it’s time for the best newcomer to Super Smash! I’m talking about Little Mac and he instantly gets an S. He may just be my 2nd favorite character to play as behind Fox. I’m probably still better with Mario, (My old number 2) but Little Mac is insanely fast so playing as him always give you a rush. His KO attack can come in handy as well if you time it right. His grabs are a little weak, but I suppose that it’s to be expected since we wouldn’t want him to be too overpowered. If I really get used to his physical attacks, he can definitely replace Mario as my backup fighter. I look forward to using him a lot in the future.

As far as the Pokemon fighters go, Greninja is a decent fighter. As with Palutena, I find that his attacks don’t really stand out that much. He’s quick though and his Water Shruiken is a great long range technique. I’ll give him a B rank for now. Being quick is always a plus and his attacks don’t really leave him open for long. He’s certainly not the Pokemon that I would have chosen to add, but he’s a solid addition nonetheless.

Finally, we’ve got Robin. I’ll give him an A since he’s another really good sword fighter. His Thor attack is really powerful like ROB’s laser and charging it up is pretty easy. He’s not lacking in close combat techniques either so Robin is a real threat in all situations. I haven’t played as him that much yet, but I can see myself playing as him pretty often.

All right, there are still some characters who really should have been in it. I’m talking about Mewtwo, Lucas, Roy, Dark Samus, and Ridley. These guys have proven time and time again that they deserve a spot here. Each of these fighters could have beaten most of the newcomers that were not included. Of course, it also gives you someone to wish for the next game so it’s not all bad. It’s pretty sad that the Ice Climbers didn’t make it though since they were one of my best fighters in Brawl. One move that makes up for most of these instances is the return of Dr Mario. Now, that’s what I’m talking about here! Dr Mario is awesome and a nice twist from the regular Mario. Have you seen his final smash? This is one of the guys that I missed the most from Melee so it is good to have him back with us.

There’s not much to say about the old characters. Some fighters like Pit and Link were changed and I like their current controls. Other like Zero Suit Samus and Sheik are now recognized as their own characters. I think that was a good change and now Zero Suit has a really awesome Final Smash to use. Meta Knight’s final smash was definitely nerfed, but it’s hard to tell whether his attacks are less overpowered or not. We likely won’t know until the Wii U version comes out.

I’ll admit that it’s been hard to get in stride with Fox so far. I can’t rely on his drill kick to up smash combo anymore since the drill kick launches an opponent upwards. He’s still a great character, but I’m going to have to consider the chance that Fox may not be my best character in this game. I’ll still use him the most with honor, but that would definitely be a pretty big twist.

There are a good amount of stages to choose from and they’re pretty great. The Boxing Ring is like a new version of Final Destination and the Reset Bomb gives you plenty of options for how you want to attack the opponent. The Living Room is super spacious and it feels like Temple or the Bridge from Brawl. I definitely don’t have any qualms with the stage selection and Final Destination is still the best and that will likely always be the case.

There are many other factors that I haven’t even touched upon like the new Pokemon, Assist Trophies, and Items. Those are fun to experience and there’s not a whole lot to say about them. It’s always thrilling to see a new one and some are more thrilling than others. I do think that a good amount of the Pokemon are a little too easy to dodge, but the Assist Trophies help to make up for that since they can be pretty tough. Ghirahim is definitely a really good one. From the new items, my favorite is easily the cannon that fires a giant laser blast. You really can’t beat that!

Negatives? Well, there are definitely some to be mentioned, but they are pretty minor since the game is still getting a 9. Some are decently major, but not in the sense that I would take away a point for it. One is the lack of a Story Mode. It’s definitely a step back and I’m sure that they could have squeezed it in if they really wanted too. Just take out Target Test and the Multi Man modes if you really had too. I wouldn’t even mind if All Star Mode was thrown out or the Smash Run.

Not really a negative, but I dare say that the game was a little more similar to Brawl than Brawl was to Melee. By that, I mean that several of the Assist Trophies have stayed the same as well as the Final Smashes. Some character models like Zelda and Ganondorf really feel ripped from Brawls. It just seems like this game took a few shortcuts so that it could come out sooner. I’m fine with the Assist Trophies, but I do think that they could have put some more effort into the character models. Maybe played around with the abilities some more and also given everyone a new Final Smash. Even if it’s the same, change the animations around. Final Smashes are one of the big things that we all look forward too after all. I won’t even mention the alternate costumes since that is a given. They could have done so much more with it.

Super Smash Bros is definitely a lot of fun and I don’t know why the waiting line was so short. When, I went to Gamestop the second it opened, there was only one other guy waiting for the title. They must have been at the Nintendo Center for the midnight screening. Well, I ended up playing that game with my bro nonstop from 9:30 all the way until around 8. It was an epic 10 hours and there are very few games that I could play for 10 hours straight. Both because that’s a lot of time to spend on a title and also because most games would start to get a little repetitive or tedious by then. Not Super Smash Bros and that’s all I really need to say for the Replay Value factor. There are few games with as much content as this title.

Nintendo finally added some online rankings, but I can’t say that it’s the best addition. You can now play real ranked matches in the “For Glory” section, but you don’t get a rank. You can Global Smash Points of course, but it only shows how many people you are better than, not how many are ahead of you. In this day and age, they really could have put in the effort to have a real rankings system so that was pretty disappointing. I’ll still be playing online a lot, but Nintendo really dropped the ball there.

One final thing to mention are the challenges. As with Brawl, there are many challenges. When you complete one, you unlock a stage, a trophy, or something else. There are 105-108 challenges in the game and we’ve completed around 70-80 at the moment. Completing them all will definitely take some time because you have to complete various modes with every character in the game. Still, they’re pretty fun to do so you won’t find it to be a drag and it adds to the replay value.
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Overall, This is one of the greatest games out there and it’s easily the best portable game of all time. Due to the 3DS being a lot smaller, the controls can be a bit of an issue. Because of this, I don’t see myself reaching elite status as quickly as in Melee or Brawl if at all. I’ll definitely play it a lot and I aim to be a master of course, but it’s definitely not the same as on a home console. That’s why this game is still not quite as good as Melee or Brawl. The Gamecube controllers are really a must at this point and you have to be careful with the circle pad since there have been so many reports of it breaking for people. It’s great for what it is, but this still won’t be replacing the Wii U Super Smash Bros. Either way, I highly recommend this title to all gamers. It will really keep you busy for a long time and I’m not exaggerating when I say that it’s the best game that has come out for the portable market. The only thing that can really surpass it is if a sequel were to come out soon. Now, get ready to Smash and I accept all Challengers!!!

Overall 9/10

Red Dawn Review

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It’s time for a retro war film. As you may expect from the title, things are looking a little dicey for America in this film. We’re outgunned and we’re outnumbered, but we’ve got determination on our side! I can’t say that I had high expectations going into the film and it was more or less what I may have expected. A little worse than what I had expected, but trust me when I say that I was not expecting a masterpiece in the first place. All right, let’s see what made this film hit the ground.

The plot involves a group of teenagers. Jed, Matt, and a few others were at school trying to learn a thing or two when they are attacked by the enemy. See, The United Nations was basically disbanded and all of the countries were either taken over or ran away when the going got tough. This basically left America by its lonesome along with some support from England against Russia and an army of other lands. Their troops attack the school and decide to destroy everyone who’s inside of it. The teenagers escape and head to the mountains where they stay for a little over a month. Eventually, they decide that they’re going to try and take America back as they form the Wolverines. They shall slay anyone who gets in their way. America shall survive!

Well, it’s a classic tale of how a few people can really make the difference in the war. Naturally, it’s hard to even know where to begin when discussing why this does not work. First of all, let’s talk about America. We would definitely not be defeated so easily. I won’t say what the outcome of the war is, but the enemy invaded way too easily. We definitely would have been more prepared and we would have watched as tensions escalated. Never underestimate the strongest country on the planet.

Next up, the Wolverines are very overpowered. They have enough resources to grab rockets, dozens of grenades, different uniforms to camouflage with the environment throughout the year, and so on. They’re still bold enough to walk into town though since nobody can recognize them without their proper gear. The Wolverines are only made up of a few teenagers (at first) but they know how to fight. They easily outshoot the trained professionals when necessary and it just goes to show that your average Quarterback is more than just a strong arm.

I wasn’t really impressed with most of the characters. Jed was definitely better than most of the other heroes. The problem is that it’s more of a default victory than anything. He knows that it’s not good to cry after every casualty and he’s the one who gets everyone to keep their acts together. That being said, Jed can get a little too confident and his big words, “You lose” come back to bite him.

The rest of the teenagers either get no character or are here to drag the rest of the heroes down. Keeping track of all of the names can be tricky, but it doesn’t really matter all that much here. One of the teenagers tends to panic whenever the going gets tough. He’s not the kind of guy that you really want on your team. The heroes also get betrayed by one of the teammates, who basically sells them out. He got sold out first and then decided to sell out his friends. There were two girls who joined the group and they were way too unprepared. They panic at one point in the mountains, which almost costs the heroes everything. Encouraging the others to stay and eat when the enemies laid out an obvious trap wasn’t cool either, but all of the heroes were to blame.

Really, I can’t say that I liked any of them. With the constant panicking, fighting, or just making mistakes in general, it was hard to believe that these guys could really take out so much of the enemy forces. We also had an American pilot who joins the ranks at one point, but he doesn’t really add anything to the story. He just reminds us that America is getting creamed out there and he belittles the teenagers a lot. He has his big moment where he goes up against a tank and realizes that it may have been a bit of a dicey move. At least he reminds the heroes to shoot straight.

One of the classic mistakes that this film makes is the animal violence. We don’t need to see the “heroes” taking the animals down for food. The “hardcore” American tries to one up them by saying that he’s seen squads have to eat each other to keep on going. Yeah…those guys lacked strength of will. Those things certainly aren’t going to help the film at all.

We don’t get much of a soundtrack and I’m not sure how much it could have helped anyway. Red Dawn just isn’t a good film and even writing the review can be a little tedious. It gets to the point where the film had so many negatives that it’s just a little overwhelming. To put it simply, the film was just pretty dreary and it lacked any interesting characters. All of the figures were just there to take up space and to remind us that war isn’t typically good for anyone. The film just forgot that America never surrenders and we should have quickly launched the nukes after such an assault.

The only piece of credit that I would give the film is that the events can feel a little surreal. I can’t say that I really expected the teacher to be taken down so quickly and for the action to suddenly begin like that. It was a little hard to believe that the invasion was actually happening. The film just stayed in the mist for the rest of the experience though and it’s something that’s only good for short bursts. Red Dawn needed to quickly embrace the action or to try and go in a different direction. Staying in the mist is not a good idea either way.

One of the flaws of this film is that is can also be pretty boring. I already mentioned how detached you become from the characters. That’s definitely the first step and it doesn’t get any better since you need to like the characters to enjoy the story. (Typically this is the case) You really know that nothing’s going to happen so it also takes your drive away from watching it. Ah well, you just watch the minutes go by and think about what would have happened if the film had actually gotten a sequel. Now That would have been dicey!

Overall, Red Dawn is a film that can’t break through the test of time to get me to recognize that it was a good film. It will have to be thrown to the wayside along with other classics like The Lord of The Rings and James Bond. The teacher at the school was one of the only characters that I found to be pretty interesting and he’s written out of the film right away. At least he stayed courageous from start to finish. He never showed any fear and that’s what I would expect from him. If you want to watch a war film..check out the Avengers. It’s like watching a war skirmish in New York since there is a lot of destruction and the heroes face extremely large numbers of aliens. Skipping this film will be one of the better decisions that you’ve made in a while!

Overall 2/10

Deja Vu Review

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I know that some like to spell “Deja” with a few symbols above the letters, but I prefer to just write it out like this. The title can already tell you that this is either the next Groundhog Day or it’s going to involve time. I can safely say that it’s the latter although it’s a bit of a trick question since Groundhog Day did involve time. It’s a decent film, but I am hesitant to say that it’s much more than that. The film doesn’t really end up leaving a big impact on you. You watch it…and it’s gone. (Like Battleship)

The plot involves special agent Doug as he tries to solve a case before it even begins. A terrorist attacks a ship and destroys over 500 people in the process. Nobody knows who did it or where the person went, which is where Doug comes in. Doug is the first person to confirm that it was a terrorist attack and he is then brought on to the elite squad. With the use of satellites, they can watch just about any spot on the planet as of 4 days ago. So, they can wait 4 days to see who did it, but it may be too late by then. Moreover, there is no rewinding available so they need to be able to identify the person right away. The plot thickens when Doug finds out that another person was murdered prior to the explosion and thrown into the ocean to make it appear as if the person was just another victim. Doug is now personally invested in this case and he’s ready to solve this case. Now, what if there is more to this satellite technology than meets the eye? What if Doug can stop the crime before it starts? That’s when the real film begins!

Well, the satellite thing is actually pretty scientific. I recall reading about it recently that at least 4 satellites are typically trained on the area. From there, it gets a little hazy since I don’t really think that the satellites would typically be able to look through buildings and get clear 1080P footage while you’re in a dark alley at night. It’s certainly possibly in theory though and it’s interesting to think about. If our government actually had perfected the tech to this extent though, the world would either be a really good place or our civil rights would be even more dismantled than they currently are. (America is still one of the best at protecting us though) Things get more than a little hazy once they start explaining about how you can actually look at the past with the satellites. That means that it’s fiction time!

I do give Doug credit for deciding to change the past while the others said that it wasn’t possible. If time travel was actually possible, then I definitely think it could be altered. The two events go hand in hand. If you can go back in time, then you can change it. If not, then time and the events within it are simply unchangeable. That’s always been my stance on the matter.

Doug is a decent lead. He definitely wants to solve the case and he’s ready to do whatever it takes to succeed without doing anything that’s really unheroic. This is the kind of character that you could call a little generic and get away with it. There’s nothing about him that really stands out and he’s only decent in a fight. His final stand off against the main villain was actually pretty bad since he was on the defensive the whole time. One could argue that his end is also a little tragic and not what you would expect while others can argue that it had to happen due to the plot. I dunno, I think he could have put in the extra effort and just moved to the Hotel California to avoid any missteps.

Claire is the main heroine and a lot of bad things happen to her in a very short amount of time. Unfortunately, she doesn’t have a whole lot of street smarts. She gives away her home address to a random guy over the phone that wanted to buy her car. If you’re going to sell a car to someone, at least arrange to meet in a busy section that has a McDonalds. (Or a sports bar, since the guys inside can definitely fight) Her second big mistake is to open the door when she hears a sound outside. First rule of living in any area is that you never open the door unless you know exactly who’s outside. (And you should recognize their tone to know if they’re being held at gunpoint. Although, there’s not much you can do at that point) So, that was a really rough start for her and that leads to the events that transpire afterwards. She’s a decent character overall, but negative things happen to her left and right. She can’t really find any peace at this rate. This also means that she doesn’t get a whole lot of time for character development and the romance is pretty non existent. (It’s pretty one sided until the end where it’s probably both ways, but still rushed)

Oerstadt is the terrorist in the film and he’s as crazy as you may have expected. I doubt I’ll ever like a terrorist character in a film and that’s a good thing. Films shouldn’t even try to make them sympathetic or likable since they’re just bad people when it all boils down to it. Oerstadt is certifiably insane as he wants to murder everyone to show the United States that they need more patriots. He wants them to wake up and start controlling the world since they have the power. Instead, Oerstadt is woken up to the fact that he didn’t think this through and that his only escape options are death and life imprisonment. Not the best set of options right?

One of the complaints that I would have with the supporting characters is that they can be slow on the uptake. Take Doug’s partner. He gets a message informing him that a terrorist is going to blow up the boat so he heads there to stop him. He sees the guy get into the van so he runs towards him. “Stop….Stop…hands in the air” is basically what the agent says. The guy just takes out his gun and shoots him…..eh? When you’re dealing with a terrorist, you quickly let everyone know and you don’t just walk up to the window. At the very least, shoot all of the wheels so that the guy can’t escape. Then, don’t go in front of the window so the shot will at least be a little more difficult. This guy was an agent so I’m sure that he’ll have enough connections to inform the NSA that something’s up.

The film is also pretty gritty. The main heroine’s plight is pretty serious and the partner’s demise is also pretty gruesome. The film shows the aftermath of the terrorist attack and it’s grim as you would expect. They don’t want to make light of such a situation, but these three scenes are still not really any fun. The heroine’s plight happens twice. The first one is off screen and then we see part of the second until the guy is interrupted. That was good at least, but it’s still a bit much since we know what would have happened.

Finally, this film actually has some fanservice, which is a definite no no. I wasn’t really expecting any since I’ve actually gotten lucky on that angle recently. Most of the films that I’ve seen have actually stayed away from that angle. Not here. Doug and his co-workers decide to spy on Claire through their super satellites to see what happens and they definitely take a while to turn the camera. They’re spying on her constantly and that is decidedly unheroic. It’s okay when she’s in proper attire, but they should otherwise change the view immediately. Not a good move “heroes!”

There’s not much of a soundtrack of course. Luckily, that was to be expected here. We had a bit of a red herring involving the main agent in charge since he acts incredibly suspicious the whole time, but his plot never amounts to anything. At least it gives the viewers something to think about. His role is very small and I still wonder if the writers just forgot about him.

Overall, Deja Vu is a pretty standard film. It does end up losing some extra points for the gruesome violence and the fanservice though so it ultimately becomes a little sub par. The main character wasn’t bad and I always like a good time travel story, but the film just wasn’t terribly exciting or interesting. You sort of want to find out what’s going to happen, but you’ll find yourself to be pretty detached from the current events. It’s hard to really get into what’s happening and you could say that it’s a bit of a negative. A film should really keep you on the edge of your seat. An example of this is the big car chase scene. It’s a fun concept, but it’s not as thrilling as you would expect. Maybe the cars just weren’t going fast enough or it’s because I already saw Need For Speed. Well, I wouldn’t really recommend this one and I think you’d be better off watching The One for parallel universe explanations.

Overall 4/10

Hide and Seek Review

Please note that this review is of the edited TV 14 version of the film. All of the writing below should only be addressed to this particular version as the uncut one would likely get an even lower score or the review would just be more negative.
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It’s really no stretch to say that horror films are my least favorite genre. Even romance or comedy films tend to have more heart to them. Of course, there are likely some genres that could go under horror if we really went drastic. (Infinite categories out there. Kaiju films, Space Kaiju Films, Undergeround Kaiju films, etc.) War Documentaries would be pretty close to horror films, but I barely count documentaries as films as it is. A regular War film would still be applicable though and we can’t forget about Zombie films. (Even though they would likely count as horror) I can safely say that this film was even worse than the average horror and it goes to Sucker Punch levels of bad. Can you say a 1 for effort? Let’s see what it did wrong.

First, we need to try to remember the plot that all horror films have. A guy and his daughter decide to move to an abandoned area on the outskirts of New York after the mother dies. Unfortunately, strange things begin to happen. Is the House haunted? Is the Dad crazy? Is the Daughter Possessed? Are there Demons hanging around? Zombies? Ghosts? Plot Holes? Take your pick and then get ready to cringe through the background plot as you await the chills and thrills. The body count is pretty low for most of the film, but the ending decides to quickly change this as the film becomes your average slasher. I definitely got some “I know what you did Last Summer” vibes from the ending since it’s fairly similar. (Then again…I could say that about most horror films!) The main characters are certainly in trouble so this could get deadly.

Well, the cast is pretty small in this film. That’s probably a good thing since most of the characters would have been pretty bad anyway. The main character is Mr. Callaway. I dare say that he’s slightly worse than the average lead for a horror film and that’s saying something. He’s pretty unstable and you don’t know what to expect from him. One second he’s a professional on the mind so he can out psych the daughter through her issues and the next second he’s panicking and running away from her. He needs some more training to say the least. Once the murders begin, he decides to cover them up instead of reporting it to the proper authorities and he’s definitely outmatched against Charlie. There aren’t any likable qualities to Mr. Callaway, but he’s not the only terrible character.

Did I mention that Charlie gets a big role in the film. He’s just as unlikable as Mr. Callaway. He likes to play games and it’s heavily implied that he has super speed or invisibility. He probably has dozens of other powers since horror films like to make their villains unstoppable right? Well, Charlie definitely doesn’t have what it takes to be a cool villain. His character design is pretty awful and he’s also fairly weak so he has to rely on tricks and surprise attacks to win his fights. He certainly didn’t help the film.

Emily is the daughter and she doesn’t help the film. She spends most of it being pretty distant and refusing to talk until she meets Charlie. She did just go through a pretty traumatic accident so we can sympathize with her, but it still doesn’t make her an enjoyable character to see on screen. She’s typically a downer. We find out that Emily does try to help out at certain points and she does well during the ending, but she’s still not what I’d call a very good character. She did have some opportunities to quickly end things although I’m sure that it could have backfired since most of the other characters are slow on the uptake.

We have the Sheriff who looks pretty terrible throughout the film. He wanders into the house during the climax and he knows that there has already been a murder. (More than one, but he only knows about one) So, he goes into the room and the lights turn off. He panics and runs towards the basement…that doesn’t end well. Should I mention that he never even reaches for his gun? This guy must be super confident to be walking into closets and constantly giving his back to every direction.

Catherine is another major in psychology and she proves to be more proficient at it than the main character. She doesn’t get a huge role, but this is a slasher so she does make sure to grab a gun and get involved in the climax. She looks downright terrible during most of it, but she finally gets to land a good hit in the end. She’s easily the best character in the film and it’s too bad that she couldn’t have gotten involved sooner. At least we had one pretty good character right?

We also had some supporting characters that had no point in the film except to be red herrings. So that I don’t spoil which one is the red herring, I shall quickly name 4 side characters. Apologies if it’s obvious who the red herring is, but this isn’t exactly Inception! We have the neighbors Laura and her husband. Laura’s a little overly friendly and she constantly goes to the house while her husband hangs around outside and meets up with the daughter. There’s also another acquaintance who has a daughter and they decide to visit the house as well. It should be noted that both neighbors as well as the mother look pretty much identical and I was wondering if they decided to save the budget by having one actress portray all three. Let’s face it, this film didn’t get a big budget!

Well, that’s basically the cast. If this doesn’t sound like a 1 star film yet, then you have not seen Man of Steel! (Man of Steel’s awesomeness in comparison should show you that this is basically a one star film) One of the numerous negatives in this film is the classic animal violence. Every horror film has it so this one quickly includes it as well. Let’s just say that it’s a cat this time and it’s as sad as you may have expected.

This is a slasher so you can expect a lot of gratuitous violence as well. We get the blood bath tub that seems to be featured prominently in all of the 18 and up slashers. It’s really their calling card I suppose. Other people get slashed and we even have doll violence where the dolls are so grotesquely broken that you have to wonder if it’s even possible. One of the characters really crushes one of them in the span of a few seconds. Sort of like Attack on Titan, this film helps to show us that too much violence can just water down the story.

This next negative is probably a given, but the film is also a downer. There’s a happy ending at the end of course, but it only gets about a minute of screentime while the other events take up the rest of the film. You would have more fun watching the Broncos get blown out of the Super Bowl again and I have to say that the game was pretty painful. (I was rooting for the Broncos) There aren’t any scenes that will make you cheer or even any that will make you smile at all. The whole film is devoid of enjoyment or entertainment.

The final plot twist is pretty generic and not in a good way. Of course, I would have said that the twist was generic if it had ended up being one of the other twists that I had labeled in the beginning. All of those are just stale at this point so none of them are surprising. As expected, the film chose the worst one of the group since that is just continuing with the film’s history of bad choices. The only twist that could have been worse would have been if the red herring was the actual villain because of the plot holes and the idea of such a threat. Nonetheless, this is still a pretty awful second and it didn’t do the film any favors. I should also mention that the film tries to be deep and complex by having a subplot filled with flashbacks and a mysterious waking at 2:06 every morning, but that won’t stop you from snoozing throughout the film and checking your watch.

“Hey, you forgot the positives!” Actually..this film had no positives. It’s one of those films that doesn’t even need to exist. It just takes all the worst tropes of your average horror film and throws them together. On that note, you could say that the film is even worse than Sucker Punch since the other film at least had action scenes, but the worst scenes in Sucker Punch are probably worse than the worst ones here so it’s a dicey showdown. Either way, this is a film that you really just want to see panned by critics and smashed at the Box Office.

Overall, Hide and Seek is as bad as the title would suggest. You’d have a much better time playing Hide and Seek in a one room apartment during the afternoon. I usually give a quick recap of the positives and negatives in this paragraph, but the whole review is basically made up of the negatives so you probably still remember them. This goes without saying, but I strongly recommend staying away from this film. (and horrors/slashers in general) If you want a classy film that’s still pretty scary, I would recommend the 4th Bleach film or even playing a level in Luigi’s Mansion. In the meantime, you’ll be spared from watching this film. Thus, saving you at least 100 minutes of your life that you can use towards racking up trophies on your PS3.

Overall 1/10

Key Largo Review

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Bogart and Bacall get to team up once again, but this is easily their weakest adventure. I had a feeling that something wasn’t right when I noticed that the name, Robinson, was between Bogart and Bacall. That’s not how it’s supposed to go right? This is definitely a classic 40s film and it’s still 6 years before the first Godzilla film, but something went dreadfully wrong. The film just moved away from some of the things that made the first few films so good.

Frank decides to pay his army friend’s father a visit as he travels down to the Key Largo section. The hotel is apparently closed, but the father seems happy to see him and Frank gets to meet his pal’s wife. They talk about the friend and what a good guy he was before he finally died in the war. There are a few shady characters in the hotel, but everything else seems to be all right. Some Indians are also around and they plan to turn themselves in for the good of everyone. They leave and prepare to do so later. That’s when the shady fellows decide to make their move and they take the hotel. Everyone has become their hostages now and they’ll all have to weather the hurricane together. There is a lot of tension in the air!

Well, this film definitely didn’t do it for me. For one thing, Bogart typically plays a hardcore lead who loves to mess with everyone. That’s not Frank in this one. Frank is still heroic and he’s a tough guy, but he doesn’t really talk back to the villains. He’s more of a subdued character who is tired of fighting and he’s ready to call it a day. He does make a lot of good moves like not falling for the empty gun trick, but he’s not as exciting as you might expect. Now, I’m not saying that Frank’s a bad character. He’s still a good lead and I agree with most of his moves. He doesn’t even get distracted by romance this time. He’s just not very exciting and he would make for a better supporting character if anything.

Nora is the main heroine and she’s the kind of character that a modern film could portray a little better. (Which is pretty rare) She tries to be tough when needed, but she just doesn’t look very good. She attacks the villain on two occasions, but she’s completely overpowered without doing any real damage. She’s a good character, but not one that is very enjoyable to see on screen since you know that she’ll just be defeated. I can’t say that this is Bacall’s best character to portray either. Nora just needed to get some sort of weapon to make things a little more interesting.

Johnny Rocco is the main villain and he’s about as unlikable as you would expect. He’s always chewing on a cigar or taking a bath. He’s not very bright and Frank makes fun of him from time to time. The only reason why he lasts so long is because he has a gun at the ready. There’s not much else to say about him. He’s just your average gangster who has a lot of minions who could technically beat him in a fight, but are afraid to do so. He’s easily the worst character in the film.

He’s got a handful of minions. One of them tends to laugh a lot while the other one likes to talk or grab a drink to ease the tension. A lady is along with the gang and she’s completely hooked on beer. She seems a little out of place with the group since she used to be a singer and everything, but she went down the wrong path. We’ve also got the Indians whose bond with the father is broken thanks to these circumstances. The cops don’t look too great as one of them is really slow on the uptake while the other one was quickly blindsided. The father of the dead friend really tries his best to keep on believing that the villains will be defeated, but he’s in a wheelchair so he’s not really in a position to fight. He does try though and it can be pretty sad to watch. It’s too bad for the guy since he had a pretty peaceful life up until that point.

One of the big things that hurt the film was that it’s just not very fun. We don’t get any of the witty banter that we have gotten used too in the other titles. Sure, Frank messes with the villain a little, but it can barely be called banter since it’s completely one sided. None of the characters are as charismatic as their older counterparts either. It’s a film where you are actually going to check your watch to see if it’s almost over.

The villains also get away with too much as you may have expected. The cops may be on the way, but it’s a little too late since one of the characters is already taken out and the hotel is basically ruined. Frank gets his big fight at the end and it’s good that he finally went on the offensive, but it definitely took a while. The main heroine’s attack that backfired is also another reason why the film was pretty doomed. It’s just another unnecessary scene to show off how “tough” the villain is. He’s pretty fat and he doesn’t work out so I don’t think he’ll be too strong. At the very least, it should be more of a fight. The Indians also get the short end of the stick here since their end isn’t very happy either.

There isn’t much of a soundtrack here. They squeeze in a song as per usual, but I can’t say that it was anything great. To be fair, I don’t think films really got good music until the 80s, although there are likely a few exceptions scattered about. There isn’t much scenery to look at either since most of the film takes place in the hotel. Not a lot of variety.

Overall, Key Largo lost the charm that the other team up films had. This one just isn’t fun to watch. We don’t have the epic banter and no fight scenes until the very end. The cast is also filled with mostly unlikable or bland characters. There’s no real romance this time, but the film was pretty sunk without it. If you’re looking for a classic (Pre Godzilla) film to watch, then I would recommend The Big Sleep instead. That one is a good example of how you should make a classic film. At least there wasn’t any animal violence here!

Overall 4/10

Championship Foosball Review

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It’s time for another game review! “2 in one day…that’s insane!” That may be the case, but this game is only around 30 minutes long…maybe less. It was easy to quickly complete it and then get back to you guys with this review. It’s the latest game from the infamous 5 dollar bin and it really holds up well to the hype….sort of. This isn’t the kind of game that you should expect to keep you busy for a while. It’s a short experience and it’s not spectacular. Let’s see how it really fared!

There’s actually not a whole lot to say about it. There’s no plot of course. When you begin the game, the main menu is rather empty. You have your standard exhibition battle against a CPU or another player and then you have the tournament mode. There’s also a tutorial mode that features a lot of “Challenges” to help you learn the game. I always skip tutorials unless there are trophies involved so I ran for the tournament. The tournament has about 5 rounds and each one is a best 3 of 5 games set. Each game requires you to win 5 points. So, that sounds like it should stretch out the game right? It better because there’s nothing else to do!

Do you guys remember Table Soccer or Foosball? If not, I’ll quickly explain the gameplay. You are using Soccer rules, but on a small table. So, your players are tied to a line. 3 on 1, 3 on another, and so on. You get around 3-4 lines. You just have to kick the ball into the opponent’s net. Sounds easy enough right? Well….

The game actually gave me a bit of a tough time at first because this is the kind of game that is tough on the Wii Remote. Let’s face it, AAA games have trouble utilizing it so would a 2 dollar, low budget game really be able to refine the controls? I didn’t think so! Turning the guys on the field to hit the ball can be very difficult. I lost the first match because of this and it looked like the game was going to be surprisingly difficult. Luckily, I quickly realized that the 1 button was the key to success. Just hold B and spam the 1 button for the entire match. It allows all of your players to perform an infinity kick so you just need to keep moving and only worry about kicking the ball. This easily made me breeze through the championship. That being said, it’s pretty hard to land a sure goal. The ball moves incredibly fast when you hit it and you just have to keep on smacking the ball as you run up and down to eventually try and score. Your eyes will probably not be able to keep up. That part was actually pretty intense since that’s a pretty good feat for the game’s speed. I’m not sure if it’s because of all the colors flying around or the speed, but it’s still pretty cool.

The graphics are decent, but they aren’t great. The humans look downright terrible and this could give Balls of Fury some competition there. Luckily, the actual gameplay is pretty sharp and it’s what you would want from a Foosball title. The colors around the ball when it’s shot look pretty good and you really feel like you’re in the game. It’s rather surreal and it can be pretty enjoyable to watch a match. There isn’t really a soundtrack so it automatically loses points in that area.

Overall, it was actually difficult deciding if I should give this game a 4 or a 5. See, the game still does have multiplayer mode and the gameplay really wasn’t that bad once I found out about the 1 trick. I’d actually say that the gameplay is downright fun, but I lot of it almost feels like chance because of how fast it is. These are decent reasons to give the game a 5. On the other hand, the game was basically over in 30 minutes and then there is nothing else to do. There are shirts and stuff to unlock, but they don’t make much of a difference. In the end, the lack of replay value ended up hurting the game and I went with the first score. 30 minutes is way too short for any game, even if you do count multiplayer. It’s not as if this is the next Super Smash Bros! I think you could have some decent fun with this game if you’ve never played Foosball before, but the sport definitely has the potential to be a much better game. Once the novelty is worn out, the game loses its charm. You will be better off just getting Madden 15 or the latest FIFA….choose Madden. I would still consider this game to be a success for the 5 dollar bin though. Simply because it was pretty fun and a good way to spend 30 minutes on a rainy day. (It was literally raining the whole day while I was playing! It’s still raining right now I believe)

Overall 4/10

Muramasa The Demon Blade Review

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Muramasa is a game that I’ve had on the backlog for quite a while now. Luckily, I’ve been on a Wii roll lately so this game was bound to pop up sooner or later. Part of the reason why is took so long is because it was also easy to forget that I had the game. Well, no more of that! I can safely say that I won’t be forgetting this game anytime soon and it was a pretty fun title. You can tell that a lot of effort was put into it.

There are two stories to choose from in this game. You can play as Momohime or Kisuke. I opted to go for the Kisuke story and I may go back to do the other one someday. It could be a while until that happens though. Kisuke has lost his memory and all he remembers is that he’s a world class swordsman. Everybody that he meets calls Kisuke a traitor and that’s not very cool. Kisuke eventually starts to regain his memories and the stakes have definitely risen. If he doesn’t stop the big boss, the planet may not make it out in one piece. Kisuke will have to struggle to completely regain his memories as he gets ready for the ultimate showdown. After all, he doesn’t want to pick the wrong side!

The gameplay can be pretty fast paced. Picture your average Mario or Sonic side scroller except that you have a sword. You go from area to area, striking down any opponent that gets in your way. It’s pretty rare to have a side scrolling slasher and this game does a good job with it. You can unleash some pretty cool combos on the ground or in the air and each sword that you possess has a unique special ability. The combat system is pretty fluid and I definitely wouldn’t mind seeing more games with this style.

You are allowed to carry three swords at one time. I recommend going for the 3 strongest ones, but don’t forget to watch out for speed as well. Some swords also have passive special abilities that don’t damage the enemy, but perform more useful tasks. (Like extra EXP) In any game that has a level up system, always look for the EXP boosters. Trust me, that advice has helped me through every RPG and I don’t think that it’ll stop now. Defeating enemies and eating food gives you spirit energy which you can combine with spirit power to make new swords. This is highly recommended since the swords really make all the difference against opponents. It’ll make your battles nice and quick. Some swords are not available even after you buy them because you have to gain some more levels to use them. Don’t worry, it’s still worth it!

Aside from your health bar, you’ll have three others to worry about. They belong to your swords. When one goes down, the sword will temporarily shatter and you’ll be defenseless. It only takes about a minute or two to come back together, but that can be a dangerous amount of time. It’s important to switch up swords whenever possible to keep all three of them in top condition. Also, switching will allow you to get a free area hit once in a while which is useful. (Area Hit = Attack that does damage to all opponents on the screen)

The soundtrack for the game is pretty solid. The boss themes are decently memorable and they’re pretty fast paced to match the gameplay speed. It’s not an all star selection of themes, but it’s certainly above average. The graphics are mainly using sprites and they do look rather dated, but I suppose that it’s just the style. This game would be more comparable to an indie game than a AAA title, but it was made to be like one I suppose. I’m not sure how long ago it came out, but it’s about GBA level in terms of graphics. It’s easy to watch though and that’s the important part. I never considered the graphics to be bad or anything like that.

There is a lot of replay value in this game and it’s one of Muramasa’s strong points. As I mentioned, I was impressed with the depth of the game. The combat system is very well done and it’s the kind of game that makes you want to keep on playing it. Unlocking all of the swords is a pretty fun goal to have while also taking down all of the secret bosses. The level up system isn’t too easy, but it still moves fast enough for you to feel like you really have a chance at reaching Level 99. I made it up to 30, which is pretty decent. Typically, you beat the game with a level in the 40s or 60s, but I’m fine with 30. It’s also possible that the maximum level is 50 and not 100, but I wouldn’t be so sure about this. We also can’t forget that the game has a second story, which instantly doubles the content as well as a secret ending to attain once we beat the game with both characters.

That being said, this game isn’t perfect or it would have gotten a higher score. What is stopping it from getting 9 or a 10? One of the areas where I believe the game could have greatly improved is the travel area. You have to walk from area to area constantly. Act 1 may take place in one land and then Act 2 will take place halfway across the globe. Since each area can have around 15-30 rooms in it, it takes a very long time to get to where you want to go. One also has to consider that many rooms have enemies that you must defeat before you move on. They respawn so you can’t just win once and hope that they’ll be gone on your next travel. Once you beat the game, you are allowed to warp from shrine to shrine, but that should have been implemented from the get go. You should be allowed to warp to shrines that you have already passed. That’s how it works in most games like this and the only reason I can think of for now allowing it at the beginning is to extend the journey.

The game took me around 5 hours to complete, but it would be closer to 4 or a little below that without all of the excess travelling. It’s hard to say for certain because I would likely have still needed to grind out a few levels ups before the boss, but I would have saved some time. This could be a way for the developers to make sure that the player gets to a decently high level, but they underestimate the gamer. We are always prepared for the ultimate foes and grinding is simply how you do things here. We are all prepared for such an adventure.

One other part of the game that I wasn’t crazy about was the jump mechanics. I’m not sure if this is the Wii Remote’s problem or the game, but it’s really hard to jump from tree to tree. Jumping up and down is easy, but trying to land on a small spot sideways is tough. The controls are just a little too sensitive and you’ll keep overshooting the goal. This doesn’t matter all that much because you never have to make precision jumps, but it makes gathering the souls a little more time consuming. It’s a rather small qualm, but I still felt it was worth mentioning. Overall, the Wii Remotes did a pretty good job with this game. Nothing beats the GC type of controls, but it performed well enough.

Kisuke is the main lead and he definitely reminded me of Kirito/Rin Okumura a lot. The blue color scheme for his sword and the personality certainly helped matters as well. He’s a pretty good hero for the most part and he’s someone that you can root for. He definitely falls into the romance part a lot towards the end and his final act is pretty awful. He doesn’t have the greatest ending from your average hero, but he’s still a good character through and through. He’s not an all star, but he’s better than what you would expect for the main character of a game.

The Princess is pretty tough and it’s good to see that she can fight. That’s always the first step towards becoming a likable character. Her horse makes for a great ally and it would have been fun to have played as her. She’s another solid character, but her fight record is pretty bad in the game. She usually ends up getting defeated by the powerful foes.

Those two are really the only characters that get a lot of development. We have a helpful fox lady and a fox who watch over the heroes. They’re pretty nice and definitely an improvement over the all powerful being at the end. She didn’t stop Kisuke from making his big decision! The villains mostly pop out of nowhere and disappear just as quickly. The final boss had a pretty cool super form where he turned into a dog, although the sprite didn’t look very real since it was so big. We also had an intense Spider Kaiju and a Dragon. The bosses were nice and varied so I have no qualms against them. The Princess’ allies are pretty weak though. They’re always knocked out or on the ground as they beg Kisuke for help. So much for the guards!
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Overall, Muramasa was another obscure game that turned out to be pretty great like Oni or Eve of Extinction. It’s one of the reasons why I continue to scour the 5 dollar bins or even work my way up to the 10 dollar ones. You never know what gems you’ll find hidden in the rough. This game had a great combat system and it was just a lot of fun to play. It’s a game that has a lot of replay value and you’ll never feel bored with it. In that sense, it’s like playing one of the older Mario or Mega Man games. It brought me back to the Gamecube years and beyond. It would be great to see this game get a sequel and I would certainly be ready for it. I recommend this game if you like 2D swordfighters or if you’re just looking for a fun adventure. You can’t go wrong here.

Overall 8/10

Dark Passage Review

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It’s time for the next installment in the Bogart and Bacall series. This film is still a mystery, but it’s not as much of a focus as it was in the last film. The plot involves the mystery of course, but it’s also a thriller as the hero has to stay low to make sure that the cops don’t find him. It’s another solid film from the 40’s and it holds up pretty well. There is one aspect of it that I can’t say that I’m crazy about and it involves the camera angles. Beyond that, it looks like we’ve picked another winner!

The plot involves Vincent, an escaped convict. He has been charged with murdering his wife and he was going to be locked up for a very long time..unless he goes to the gas chamber. None of those options appeal to Vincent so he somehow manages to break out of jail and jump onto a prison transport while riding in a barrel. He rolls his way into a lake and knocks out a driver who was passing by. Things are still pretty dangerous for him when a mysterious lady tells him to get into her car as she takes him home. How many hidden agendas does this lady have and is Vincent really safe here? Things are going to get tough for Vincent and we aren’t even sure if we should root for him. After all…what if the charges are true!?

Vincent is not quite as interesting as the last two leads that we had for the 40’s films. He’s not quite as bold or confident. He’s not timid, but he’s not quick to insult everyone and make a lot of witty comebacks. He does go into rage mode once his friend is taken out of the picture (He denies this of course) and he’s a decent fighter. Still, Vincent could have handled the situation better if he didn’t keep making unnecessary errors. “Why did you want the Sports section Vince” “I wanted to see how the Miami horses were doing” “Those finished months ago….GET HIM!” is basically how one scene goes down. At least choose something like Baseball where you can be sure that it’s still active. He claims to have played it so he should know if it’s in the off season or not. Something easy like Baseball would have really helped him when he was in a tough spot.

Irene is a character that did trick me so I will give props there. I was waiting for her to betray Vincent or to unleash her master plan. I kept waiting and waiting until the credits started rolling. She’s all right I suppose, but her strategy is definitely more than a little risky. There was still the chance that Vincent was a murderer. (Although Irene did have some decent evidence that suggested otherwise) She’s not a fighter and she doesn’t have a gun so she doesn’t get to help that much in the climax, but she certainly helps Vincent a lot when he’s in a pinch.

Madge is the lady next door who is worried about Vincent’s possible arrival into the state. She believes that Vincent will come after her and it’s a very delicate situation. They certainly don’t get along, but it seems like nobody really gets along with her. There’s not much to say about Madge here since she’s deeply entangled into the plot, but I can’t say that she’s a great character.

Sam is pretty good since he sees through Vincent’s facade without any effort. This is definitely a guy who could be a detective and the veiled threats start to get pretty intense until you realize that he has a master plan in all of this. I’d definitely say that he’s one of the better characters in the film. He doesn’t get a whole lot of screentime, but he was certainly memorable.

We had some side characters as well, but they didn’t do a whole lot. The plastic surgeon is there to help. He makes a joke about how he could wreck Vincent’s life, but at least he was just joking. Another character by the name of Bob didn’t realize the dangers of romance until it was too late. It’s a common story for many people. Vincent also had a friend who was pretty nervous the whole time, but he still pulled it together when he had too. If only he was a bit of a better fighter.

One of the dicier parts of the film is the first person camera strategy that is used for the first half of the film. I’ve never been a fan of the found footage genre and it only works for certain parts. It’s kind of interesting to see everything through the main character’s eyes, but I think it would work best if only used sometimes. It would definitely be tough to implement, but I’m sure that they can pull it off. The thing with first person is…it works best for interactive rides or (very small) segments of a video game or movie/episode. It can be used for drama and suspense. That is where the first person look works best.

There is naturally some plot hax to be found here since most escape films need them. How did Vincent get out of prison to go in the barrel? Why did the guard do such a terrible job of checking Irene’s car? How come the villains are all geniuses? These are questions that you may ask yourself as you watch the film. They aren’t huge, but you’ll still wonder about these scenes. Especially the first two since the film should have easily have been able to think of a more believable scenario.

No matter how you look at it, the second half of the film is a lot more exciting than the first parts. We get to see the lead get into a gun fight and put all of the pieces together. It feels more like the other two films since Vincent gets to use his experience to try and win the day. The film is still missing something though and it’s hard to place your finger on it. It’s still missing most of the soundtrack, but the writing is solid. The only thing that I can come up with is that the plot isn’t quite as engaging as one would expect. That…or the stakes are just too low. It’s a little hard to figure, but that does end up hurting the film a little bit.

Overall, Dark Passage was a pretty good film. The characters were definitely weaker than their counterparts in the other Bogart/Bacall films, but they were good enough. They would still be much better than your average protagonist of the modern day films. The camera work didn’t click with me though and it means that we didn’t really get to see the main character for a while. The film’s main problem is that it’s just less interesting than the last two. Of course, it is still a pretty good film overall and you should enjoy it if you like a casual escape story/mystery. I would sooner recommend another Bogart and Bacall team up, but I’m sure that any moviegoer will want to see the full set. So prepare yourself!

Overall 6/10

The Big Sleep Review

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It’s time for another classic with Bogart and Bacall! This was still in the pre Godzilla days of cinema and those films were typically pretty intense. There are two genres in particular where classic films really shine. Kaiju adventures and mysteries. This is an example of the latter and it’s definitely a pretty compelling story. There are so many twists here that it can be pretty hard to follow, which also makes it pretty exciting!

Explaining the plot is pretty difficult as it was with the last film. The reason all of the twists and turns continue to lead into the next one so the original plot keeps adapting accordingly. Still, the plot begins with Marlowe heading into a mansion. He’s basically a private detective and he knows the ropes. “The General” hires him to get somebody out of the way…peacefully of course. This man is related to a racket that is blackmailing The General, which may be linked to the guy who ran off with Ms. Mars…or do they call her Brody now?…which may be related to Carmen’s police entanglements that could be why they found a body in the lake, which could have come from the mysterious house on the mountain, which may have something to do with all of the murders that have been occurring. Marlowe was expecting a fairly simple case, but maybe he’s bitten off more than he can chew with this case!

This film really had everything that I could have wanted from a mystery film. There are quite a few suspects and new characters continue to pop up. Marlowe makes for a pretty good detective and the film gets right to the point. It’s around 2 hours and they make sure to squeeze in as much action and suspense as possible. It’s safe to say that I preferred this one to the other film that I saw with the same lead actors. (To Have and Have Not)

Marlowe’s the main character and he is definitely better than your average lead. As I mentioned earlier, he has a lot of experience so he’s basically a pro by this point. He’s always got a witty comeback at the ready and he doesn’t take any sass from anyone. He even manages to block a slap and disarm a guy with ease. Marlowe is essentially invincible for the first half of the film. Unfortunately, he does start to crumble by the second half as he suffers two quick losses faster than the Vikings broke down against the Patriots and Saints this year! It’s a little surprising to see how quickly the tables turn on him, but I suppose that Marlowe is only human. He had to make a mistake sometime and it just happened to occur at a critical time. Through it all, Marlowe is definitely a solid character even if he does fall into the romance trap during the film.

Vivian is the main heroine of the film, although her role is a lot smaller than one would typically expect. She is around a lot to give Marlowe some advice that may or may not be true. She’s always trying to dig up some dirt on what Marlowe knows, but the detective always manages to turn her own words against her. It’s hard to tell whether she’s on his side or with the crooks since she can be rather shady. It’s time to add suspect number one to the list! She does use her romance skills to try and get Marlowe, which tends to work on the leads since it’s one of the only things that they think about. Ah well, retro films do typically have romance so it’s hard to avoid.

Eddie Mars is one of the bigshots and there’s no way that he isn’t guilty of something. The question is…is Eddie Mars The crook or just a crook? It’s hard to tell and he’s also pretty cunning so it’s hard to get any information out of him. He’s got his minions at the ready and he’s fairly powerful in the underground circuits. Messing with him could be pretty dangerous for Marlowe. They have a pretty intense meetup inside of the haunted house where guns are drawn..on multiple occasions!

Never forget that where there’s an Eddie, there is always a Joe! Joe Brody is another big shot and he lacks Eddie’s riches, but he still has enough to get by. He’s quick with a gun and his only mistake is that he likes to open the door without peering through the keyhole or asking “Who is it?” before opening. He gets his own action scene as well so show how tough he can be. We definitely can’t rub him off the list?

Don’t worry, it’s time for another gun wielding suspect in the form of Carmen Sternwood! Most of the problems are centered around her so it’s entirely possible that she is just orchestrating the entire thing. Her first scene is her trying to win Marlowe over and almost succeeding. She’s typically pretty high or emotionally unstable so it’s tough to get a read on her. With a gun..anything is possible here. We certainly can’t rule her out and she wasn’t a good character anyway. She does have her own personal minion though..so she is not as innocent as she seems.

Bernie is Marlowe’s friend who happens to be a cop. Wouldn’t it be a big twist if it was actually the really nice cop? Sure, but it may be a bit of a stretch to assume that it’s him. Of course, that could just be what I want you to think! He’s a pretty cool guy and he does send a few veiled threats at Marlowe to keep the hero honest. This guy’s one of the few people who can stand up to the hero at all!

This film does have a little more music than you would expect from the average 40’s film. I still don’t really remember any of the themes after watching it, but it’s better than nothing. This film has a decent amount of action since we get quite a few gunfights and even a quick hand to hand beatdown. There is some romance, but it’s not a whole lot so you should live.

One thing about the old films that can be amusing to see is how smart everyone is. It’s almost like every character is a genius. Not in an academic sense, but in a practical one. All of them know not to say too much and how to say it. They are all familiar with tricking the police and talking in very cryptic ways. Even breaking a code is not very tough for the main character. It’s interesting to say the least. At least this means that the hero knows how to get the jump on the villains to wrestle the gun away from them.

Overall, This was a pretty solid mystery. The writing was good and the pacing was very quick. There were many twists and even I would likely still wonder about some scenes by the end. All of the names just kind of blend together after a while and it’s hard to read the writing in such small print when they go to show the evidence. The film’s one weakness aside from the romance would likely be that they could have made the ending a little clearer. Give us some closure instead of abruptly ending. Either way, that’s good since the film will keep you guessing. It’s hard not to root for Marlowe since he’s just so great at being a detective. He really fears no one and he just continues to talk back to everyone that he meets. I highly recommend this film if you have been yearning to check out an old mystery and there is also some action to keep you interested in what’s happening. Let’s also not forget the haunted house atop the hill. This could end up as the best 1940’s film of all time! (A true feat to be sure)

Overall 7/10