Asdivine Dios Review


It’s been a while since I played my last Asdivine game but they definitely never get old. The Asdivine series consistently delivers with excellent gameplay and a solid cinematic experience. Pretty much any RPG title could learn a thing or two from this series on quality of life updates. Granted, this one gives you so many different features that you’ll likely be stomping your way through the game but of course you don’t have to use every feature.

The game starts by introducing us to the world of Asdivine. In this world humans exist in relative peace as they are guarded by the guild. The world also contains many spirits and sprites who protect the world from the shadows. Or, at least some of them do. Unfortunately monsters have been attacking a lot more lately. Izayoi, the creator of the world was having an ordinary talk with Iris when all of a sudden he loses a lot of his magical abilities including teleportation. The same is true for Iris as well.

It seems that a human by the name of Odium is going around and destroying all divine beings. One way to destroy a god/goddess in this game is to take down their tree which is what he is doing. Izayoi needs to stop him but without his teleportation that means he will actually have to walk the ground as an ordinary person. He never liked humans in the slightest but he’ll have to get over that now. He will team up with his three most powerful followers, Iris, Minerva, and Friya. Together they aim to save the world and themselves by taking Odium down. Meanwhile there is a guild fighter named Keith who also wants to save the day but doesn’t exactly know who the main threat is.

We’ve got a proper gods vs humans kind of dynamic here and it’s pretty fun. In these things I’m usually with the humans side since the gods tend to be pretty corrupt but naturally it does depend on the setting. In this case the gods do seem pretty suspect like Izayoi basically ignoring the humans for hundreds of years. Based on his character setting it seems to me like he would have let a ton of humans die over the years since he couldn’t care less. Iris likes humans but she really seems to be the exception for the most part. Of course, the humans show their negative colors quite a bit too though like the random mobsters who assisted in murdering a town or everyone immediately thinking the worst of Izayoi.

As the creator, Izayoi isn’t really good at everyday conversation. He’s not sure how to act around humans and is even awkward around his friends. He’s pretty oblivious and lets them beat up on him if it makes them feel better. He definitely doesn’t have the same charisma as Zack from the first two Asdivine games but in fairness that is a very high bar. The original cast was always likely going to be the best. Izayoi gets better as the game goes on but he’s never all that passionate about anything. You’ll probably need to wait for a sequel to really see that.

I found the main cast to be a little on the weaker side as Iris was the only one I was a big fan of. She’s always trying to help out and do the right thing. No matter how often the other members of the group tease or even attack her, Iris always stays strong and keeps on smiling. That’s not exactly an easy thing to do in these circumstances to be sure. She manages to play around a lot while also getting her work done. Minerva is the more serious member of the group who is always taking shots at Iris. She eventually mellows out a bit by the end but it’s not easy to forget all the low blows. She’s also the youngest/weakest member of the group since she’s only around 100 years old so don’t expect her to do a lot of the heavy lifting.

Then you have Friya who is probably one of the more violent teammates you’ll ever see. She’s constantly threatening the other characters and even threatens Izayoi quite a bit. She isn’t afraid to rough him up a bit either if it’ll get her point across. As the most powerful ally, she fears nobody including Izayoi. It was impressive to see her dispatch Odium when he first attacked. Up to that point none of the other characters had been able to do much against him. She’s a powerful ally to have but at the same time, probably not an ally you will want to have with you since you will always be in danger.

Keith is the main supporting character and he’s fun. He’s pretty much a homage to the classic RPG hero. He has a lot of shiny armor/weapons at the ready and likes to talk about justice. He takes some losses but always gets right back up to fight again. It can be hard to reason with him but then you have Izayoi being intentionally vague at times too so a fight was basically inevitable from the start when you think about it. I liked Keith, he was a good rival to have at the ready. The main villain Odium was also really good. He’s definitely one of the standout characters here with the classic goal of wanting to destroy everyone. Effectively he blames the gods for standing by as everyone got slaughtered and now he aims to destroy everyone. The guy is pretty strong but to be fair his plan wouldn’t have gone very far at all without his partner Adusk.

So in a lot of ways Odium was really lucky throughout the game. He also did take his share of defeats so he’d have to keep teleporting away. The heroes didn’t have the best reaction times to be sure but teleporting is pretty much instant, so what are you gonna do right? Adusk doesn’t really have any character personality until the literal end of the game but he is a pretty interesting character. I enjoyed his origin since it makes a lot of sense and added some depth to the game.

I talked about the plot for quite a while so I should quickly talk about some other aspects. Needless to say, the story was a lot of fun. The gameplay is your standard turn based combat system but you are given a lot of freedom. You can turn attack animations off for example to streamline the battles. You learn magical abilities, physical skills, and normal attacks. You can also put your character on automatic but the catch is that he will always use the absolute weakest attack in his arsenal so choose wisely. As for battle strategies, personally I would recommend making Friya the leader over Izayoi because that grants a +5% stat boost to all attributes while he gives a 10% but only to speed.

Then for equipment there is the Berserk talisman which is actually really good. It raises your strength by 40% but the catch is that you can’t control your character. The boost is worth it. Additionally, you will earn ADP every other fight and a lot of buster tickets to exchange for weapons. This is where things get interesting. With the ADP you start the game with 1000 so I highly recommend as your first purchases buying the double EXP, double ADP, and double SP upgrades. That will leave you with around 400 so you can also get double coin or something but after that I would usually recommend the ability seeds. These abilities are key because you’ll be playing literally hundreds of battles as you got through the game so the doubles add up.

Near the end of the game you unlock the S level Buster minigame which can get you powerful weapons that are easily stronger than anything you will find in the story. I highly recommend grabbing these are any cost. It’s all luck based but you should get something good. With these weapons I was one shotting even the final bosses to the point where I made sure to crank up the difficulty to expert which made the final phase of the final boss a lot closer. You really feel like a champ by the end of the game and that’s always fun. There are a few features that the game is missing from Asdivine like triple speed for gameplay but the battles go quick anyway.

If I have one thing to say against the gameplay it’s that the enemy spawn rates are crazy. A battle is triggered every few seconds so if I wasn’t one shotting my opponents that could get old quick. There is an item called Mighty Salt that you can use to bypass minions but you can’t buy it so you just have to hope that you run into it. I think this could have just been made an option in the shop since I had literal millions worth of gold and would have gladly bought 100 servings of it. Pretty minor thing in the end though.

The graphics are really good. The game stands out and really looks top notch. The artwork for the Asdivine games is always super solid though so this definitely does not come as any surprise. Then you have the soundtrack which is top tier. The Asdivine games always have fresh themes that sound similar but are quite different. This is more of the same with each tune being perfect for action and really throwing you into the heart of things. There’s just no way to come out of this one without immediately looking up some of the tracks on Youtube.

Overall, Asdivine Dios is a great game. The main campaign should take you a little over 15 hours and then there are a bunch of trophies and multiple endings to try and acquire as well. It’s definitely something to work towards although I hope there is an easy way to get each ending without having to go all the way back. The gameplay is very streamlined and what I like about this series is that pretty much everything is customizable. You can really adapt the gaming experience to your preferences and have maximum fun. You won’t get lost as the directions are always quite clear. The story is satisfying and I’d definitely like to see these characters return and meet the originals at some point. This game did mention there being a ton of different worlds and universes so it is set up perfectly for a crossover.

Overall 8/10

Asdivine Dios Stats and Records

Stats time!

Play Time 15h 28m
PS4 Trophies 3/21
Gold 3419805

Character Levels

Izayoi Level 77
Iris Level 77
Minerva Level 77
Friya Level 77

Steps 169170
Enemies Defeated 1809
Skills Used 65
Magic Used 227
Max Damage 999999
Max Hits 25
Overkill Count 4
Treasure Chests Opened 134/375
Max weapon synthesis 183
Weapons Dropped 13

Star Ocean: Second Evolution Review


This game has been on the backburner for quite a while. It’s one of the last PSP games I hadn’t played yet so this was cool to knock out. Mixing the classic RPG setup with some Sci-Fi is always fun. The game has a good story and the fact that all of your partners are basically optional is pretty interesting. Apparently the game has over 80 variations of endings depending on how you use your team which is also cool. The game gets pretty difficult towards the end and there’s even a trick you can do to make the final boss even more difficult. You must be a master of the game to even attempt that I would imagine because otherwise that sounds pretty crazy. I was in the mid 80s for my level when I beat the game and while the last two bosses were quite easy thanks to this, taking down some of the earlier Wisemen was brutal with how they would petrify each member.

The game starts off with Claude and his father working on a spaceship. Claude has always wanted to follow in his Dad’s footsteps by becoming a pilot himself one day but unfortunately this isn’t to be. On one of their expeditions he gets a little too close to an artifact and is teleported to a primitive planet on another star system. He now has no way of getting back home. He decides to pretend he is around there. Claude meets a girl named Rena who explains that he is likely the fabled Hero of Light here to save them all. Calamity is approaching after all. More and more monsters have been appearing in the land and nobody is able to stand up to them. Well, Claude will do his best to help out until the crew can find him but does he even want to go back now?

The monsters are the main plot for most of the game but then towards the end we get a full villain group known as the Ten Wise Men. These guys are interesting because the game is definitely trying to go for something with their names here. You’ve got Zadkiel, Lucifer, Michael, and Gabriel all on the same team. Effectively the Angels and Demons have all decided to team up to destroy the universe. Why? Well, to be honest while usually I’d say I couldn’t tell you for spoiler reasons, they don’t really have any reason in particular. They want to either rule the universe or destroy it just because they can. They make for a pretty fun group I have to say. Their inclusion was a little last second but it definitely did help to increase the stakes here. I also tend to like villain groups in general.

As for the main characters, Claude is decent but not quite as good as the average RPG main character. He gets really jealous whenever Rena talks to her old friend Diaz which can get a little iffy. This often makes Claude act rather petty around her which isn’t a good look. I also think he should have come clean with the group about being from another star system a lot earlier in the game. It would have helped a lot particularly since he knew that the aliens were using high tech items as well. A little heads up could have gone a long way to saving more lives.

The death count in this game is absolutely massive. The villains just have more abilities and tech than the heroes so stopping them is really a difficult task. In any head to head confrontation you can really assume that the heroes are about to get wrecked. There are quite a number of fights in the game that you have to lose in order to progress the story. It’s a fun concept for sure but the only dicey thing is you may end up wasting a lot of potions and revives in this fight since you think you have a shot here.

Star Ocean ends rather abruptly without much of an after-ending so don’t expect a lot of closure for the characters. In particular I was expecting one of the old characters to show up again but I guess their premonition that they would never see him again was correct. You get the feeling that this game was left rather open ended for a sequel at some point. You could end the series with this game and it still works but there is definitely enough material for that third game. It’s definitely a satisfying story. I liked the way things turned out and the end of the game got to give Claude a good rage mode so he was more intense at the climax than he was for most of the game. You like to see it because he needed some more intensity the whole time.

As for Rena, she’s a solid heroine. Rena has her own story in the game and I’m sure that would give her even more backstory and personality like exploring her scenes with Diaz and all. She does well and keeps up with Claude the whole time. They have their share of disagreements but Rena is always reasonable about the whole thing. She’s a fun character to have around and has more of a presence than the other characters. Due to the optional nature of the rest of the party they don’t appear in any of the animated cutscenes. Even in the text ones their characters can be interchangeable. For example, I lost one fight with the Wisemen a lot to I had to keep seeing the cutscene over and over again and the side characters would take turns on who would talk to him but with the same dialogue each time. It was pretty interesting to see.

The best of the side characters would definitely be the travelling thief though. Her backstory got more time to shine than the others and since she was with the team near the beginning we at least got to see a lot of her. Some of the guys near the end came in rather late to the point where I intentionally left one of the kids back at base since he would just slow us down. I did like the rival Diaz quite a lot though. His skill with the sword was really impressive. Even by the end it’s hard to say if Claude had truly surpassed him or not. The tournament was a nice little event to show the gap in their abilities.

Not surprisingly the graphics here are really good. The fact that there are cutscenes which are completely animated at different points in the game was also very impressive. You definitely don’t see that every day I can tell you that much. The in game graphics are also on point. Not totally graphics related but I do think the game could have made the animations a little shorter though. Whenever the characters use a super attack there is a long unskippable cutscene that draws out the battles just a bit. Considering that you are going to need to grind out a lot of battles this can add up quite a lot.

As for the soundtrack, that was pretty good. It’s not quite at Tales of tier where each game has a super standout track but it still works out pretty well. There’s a lot of depth to the game so in addition to the 25-30 hours it takes to beat the game you’ve got a ton of replay value. You can beat the game again as Rena or work to get all of the other endings. It’ll definitely take a lot of time to do this so this game will last you an extremely long amount of time. It’s part of why RPGs tend to be some of the best games, you’ll almost always be very attached to what is going on by the end.

Overall, Star Ocean: Second Evolution is a great game. The plot is excellent and the characters are fun to root for. The anime cutscenes help to make this game feel high budget and the whole climax with the Ten Wise Men showing up was really good and kept a high energy approach the whole time. I liked the way you could allocate your abilities into skills as you leveled up since it made you have to decide on what to upgrade first. Strategy plays a huge role in this game. Star Ocean the series is off to a good start so I look forward to checking out more games in the series at some point. Either way if you have a PSP then I highly recommend picking this game up.

Overall 8/10

Tales of Legendia Review


Time to continue the Tales of Series with Legendia as my next stop. It doesn’t exactly seem to be one of the more popular titles in the series but it’s a great title in its own right. It doesn’t quite match up to the Symphonia titles but then again what does right? The gameplay is on point and we have a good story here so at the end of the day that’s all you need. This is definitely not a game that you can try to just knock out real quickly.

The game starts with Senel and Shirley crash landing on the Legacy. The Legacy is a huge boat that is so big it serves as the hub world of the entire game. See, this ship is bigger than most countries combined to the point where it is practically the planet. It’s an interesting concept. Well, Shirley and Senel are on the run from a powerful group of villains led by Vaclav. Naturally the reasons for this are rather secret and Senel doesn’t intend on telling anyone. Unfortunately Shirley ends up getting kidnapped by the group. Senel meets up with a local authority figure named Will and a self proclaimed hero named Chloe. Eventually they also team up with a cheerful girl named Norma, a bandit named Moses, and a scholar named Jay. Together perhaps they can take this villain group down for the count.

In a 30+ hour RPG like this you can expect a whole lot of twists and turns. This is just the basic premise. Every character is keeping at least a few secrets in the back pocket for later on. The climax is a lot of fun and there are even a few loose ends which are likely either handled in the post game or left for a sequel. I didn’t really go into the postgame so I wouldn’t know if anything big occurred there. I wouldn’t be surprised if that was the case for at least some though.

Senel’s a good character. He is quick to get into fights which is always a quality you want to see in a hero. He has his own character arc of course so he will change a bit as the game goes on. Naturally one thing that will make his life a little tricky is that 4 of the heroines seem to like him so there will be a bit of tension there. Mainly his goal is to help Shirley out though and everything else is secondary. As long as he saves her then the rest will all come into place eventually.

Shirley’s a solid heroine as well although things definitely get a little dicey with her. She starts to weaken in the second half due to a lot of dicey decisions that she made. It almost turns into a bit of a guilt trip against Senel with the paths she ultimately went on. It makes her not always appear as selfless as you would think. I preferred her sister Stella although her role is a lot smaller than Shirley’s. Stella is more powerful and also just seems more heroic in general.

Then we have Will who may have the biggest role from all of the side characters. My main issue with him is that he seems to think he’s better than the other characters a lot of the time. He spends a lot of time lecturing the other characters and if they don’t agree with him then he will just smack them. Not exactly the kind of leadership you want to see from one of your allies right? He never quite got into my good graces by the end. Chloe’s a much more developed character. Her goals of being a true hero as well as her revenge plot are handled well. She definitely gets a ton of development as well and is really a key player in all of this. The fact that Chloe is a good warrior from the start is also important.

Then you have Norma who is mainly here to throw a bit of levity into the scenes. She is always having a good time and doesn’t take things as seriously as the other members. I thought her character was handled really well and she was consistent in being the voice of hope in the game. Whenever things were dire she would think of something to do. Norma also likes trolling the rest of the characters quite a lot which I can definitely appreciate. Moses is another member of the group but he’s a little more forgettable. The characters always give him a hard time and yell at the poor guy but at the end of the day he is a loyal ally. He’ll help out as much as needed.

Next up is Jay but I didn’t care for this guy. He’s not loyal in the slightest as he plays the field and tried to keep on grabbing more and more intel to stay ahead of the pack. Someone like that isn’t someone you can trust to have your back. Additionally by the end of the game he is quick to decide that he is cool being on his own. This guy was usually more trouble than he’s worth. Finally you have Grune but I’m still not sure what the point of her character is. She shows up near the end of the game as a playable character and then proceeds to do nothing for the rest of the game. If you ask me she could and should have been cut out. It feels like there must have been a big plot for her that was cut out or something because otherwise her whole role here just doesn’t make any kind of real sense.

Then we have the villains such as Vaclav and his 3 generals. They make for a solid villain group. Definitely not the most memorable ones around but the armor was fun. They had better designs than character personalities but they did manage to be a real threat when they arrived. There are a number of villains and factions here as well so the heroes always have to watch their back or risk being attacked while they’re busy. The soundtrack is pretty good. It may not be Symphonia level but the tunes we get are reasonable. There’s enough of an assortment where you are bound to enjoy at least one or two of them. It could be better but I’m satisfied with what we got.

Naturally there is a lot of replay value here. The base game is already around 30 hours and then after that you have the post game which involves character stories for each member of your party. I don’t know exactly how long this is but coupled with what you already have you are going to have a lot of content to play through here. It’s always one of the big advantages of being an RPG, the fun never really has to end. The graphics are also solid of course. We get a few fully animated cutscenes and for the rest there is a good amount of voice acting as well as details to the backgrounds.

Oh yeah I almost didn’t talk about the gameplay. It’s fairly standard for Tales of. You play as the heroes in a 3D or at least 2.5D gameplay style. You can hit the opponents in real time and use basic attacks as well as items and super attacks. The gameplay flows pretty smoothly and there’s a decent strategy element here as you have to decide which enemy to attack and how to go about it. There are numerous options for each scenario so it’s not as simple as just deciding to run and gun it. That may work for a while but eventually you will need to do some level grinding to keep that sustainable.

Overall, Tales of Legendia is a great game with a lot of emotional moments. You should be pretty well attached to all of the characters by the time you end things off. The gameplay is smooth and the graphics are on point. The game is just a strong experience that I could recommend to any gamer. Whether you’re a fan of RPG titles or action games, you should enjoy this one. I’d definitely be down with a sequel coming out someday to revisit the cast.

Overall 8/10

Disgaea 3: Absence of Justice Review


It’s been a little while since I played Disgaea 2, but I’ve been meaning to jump into 3 for a while now. The strategic gameplay of the series is always a blast. It really brings you in for a big challenge from start to finish that’s for sure. You have to consider a lot of angles when playing. While the core story is definitely a bit weaker than the first two, it makes for a great game either way and one that you don’t want to miss.

The game starts by introducing us to Mao. He’s the son of the Overlord and his goal is to rise to that position by destroying his father. The reason he wants to do this is because the Overlord broke his video game console a while back. To that end, Mao has decided that he will need to figure out what powers a hero since heroes usually take the Overlord down. Once he is able to figure that out then he will be ready to roll. To that end he captures a hero named Almaz and steals his title. Now, this gets a little meta and the game isn’t afraid to break the 4th wall but bear with me here. So effectively everyone has a title which actually affects how you act and think. Now that Almaz’s title has been taken he is slowly becoming a demon. He has to find a way to get into Mao’s heart (Which is located as basically a department store that you can walk into) to steal his title back. Will either of the characters get what they want?

Most of the game takes place at school or on campus as Mao tries to locate how to find a lot of power. Heroes are almost mythical in the demon world because of how rarely they appear. Everything is backwards in this world so to be an honor student you need to keep on cutting class and just being mean while the delinquents are people who attend class and are nice to others. It’s a fun dynamic and there are 3 little minions who show up in basically every chapter of the game to try and cause trouble. They’re always fun to have around for sure.

As a main character Mao is decent. He has his entertaining moments and I do like that he is always trying to set the record straight that he has no friends. The guy has a lot of secrets and a fascination with live experimentation so even by the end he isn’t a true hero. Still, he does end up fighting with the villains so you are at least glad to have him on your side at the very least. Almaz is the other main hero and he’s pretty fun. His plot is about getting Princess Sapphire to finally notice him but he is content to stay in the shadows until he works up the courage. He protects her from a distance and all. A one way romance like this can always be rough but at least the demons aren’t too hard on him about this.

Sapphire is a solid Princess though and one of the better ones of recent years. She has the brilliant idea of going to destroy the Overlord before he even thinks of kidnapping her. That’s pretty proactive so I can certainly get behind that. Princess Peach should consider capturing Bowser next time instead of waiting for the inevitable. She can fight which is always a pretty good skill to have as well. Her super strength punch and Buzzsaw even scare Mao at times.

Mao’s rival is a solid character as well. As leader of the delinquents you’d expect nothing less. One supporting character who could be annoying most of the time was the cook though. Literally all of his lines are using food lingo. I can appreciate good puns and all but I felt like he would never actually get to the point so he didn’t really serve much of a purpose at times. He gets a lot of hype and is apparently super strong but the game doesn’t do much with that concept.

As an RPG there are tons of other characters of course but those are the big ones. You’ll enjoy the story, there’s a lot going on. For the gameplay, it’s the same as in previous titles. You control up to 9 characters and maneuver them through a chess board of sorts. The idea is to take out the opponent fighters. Sometimes this will be straight forward and you just run to take them out while at other times there are a bunch of obstacles to get past. The levels become more like a puzzle as you have to decide how to attack the enemy. A good strategy is just as important as your level ups here.

The game holds nothing back so you will likely need to go replay levels a bunch before clearing the game. It’s difficult to level everyone up here since only the character who beats the enemy gets the level up this time. So by the end of the game I had 4 really strong fighters and my other guys were scrubs. It was worth it though. Then you want to save money to buy excellent equipment. The equipment will really come in handy since it boosts your stats massively. For example you can switch out your weapon with 100 attack power for one with 700 and suddenly you’re blasting through everyone. The toughest part is always choosing between buying a new weapon or new armor. I always prioritized weapons first since it makes the grinding quicker but ultimately you will need armor or you will fall. My strategy is to sell off all the equipment of all my other fighters and only stick to 4 but of course this is risky. It’s a great way to raise funds short term though.

There’s a whole lot of depth to the gameplay as you can also upgrade attacks here. Doing so makes them more powerful but drastically costs more magic meter as well so sometimes getting it too strong can actually be a bad thing. Then you can go to class to have the students give you money or unlock more levels at the shop. There is definitely a whole lot to consider here. The main story took me over 20 hours and there is a sizable post game story as well. This game can easily last you 50+ hours so there is a ton of replay value here. I would definitely recommend sticking with it

Naturally the soundtrack is also pretty solid. You’ll recognize a theme or two from the original game in addition to the new ones. Then you’ve got the solid graphics which go all out with the special attacks as always. It really knows how to make everything look really high tier. I do low key wish you could skip the cinematics on the special moves eventually since it takes up some time but I suppose after putting so much effort into the attacks they don’t want people just skipping them each time.

Overall, Disgaea 3 is a solid way to end the trilogy. The game has a lot of heart and depth to it. It’s a very complete RPG that excels in all areas. While I would say that the first two defeated it, you’ll definitely be invested in the game. It may be very difficult but you always feel like you have hope even if you need to go back and earn some more level ups again. Sometimes that’s just something you have to do. Going back to get stronger is a noble quest at all times.

Overall 8/10

Mario & Luigi Dream Team Stats and Records

Stats time!

Play Time 38h 16m
Total Pillows 41/52
Total Beans 106/143
Mario Level 35
Luigi Level 35
Excellent Rate 83%
Block-recovery Rate 75%
Enemies Defeated 1757
Escapes 90
Times KO’d 27
Times Damaged 526
Mushrooms Eaten 208

Mario & Luigi: Bowser’s Inside Story + Bowser Jr’s Journey Review


The Mario & Luigi series has been a fun one to play through. Bowser’s Inside Story has often been known as the best one in the series and I can see why. The story is a blast and it’s just nice to see Bowser getting a star role like how he is here. The game does have a few new mechanics in there that aren’t my favorite but for the most part this takes everything from Partners in Time and improves upon them. Making this a very complete Mario game that you’ve got to check out at some point. Then you’ve also got the new bonus game Bowser Jr’s Journey which is surprisingly substantial considering that it’s a bonus experience.

In Bowser’s Inside Story the plot starts with a pandemic going across the planet. Everyone is turning into Blorbs which is a fancy way of saying they are all swelling up like balloons. Peach calls an emergency meeting but did not invite Bowser. He isn’t happy about that and bursts in. Shortly afterwards he eats a poisoned mushroom and sucks everyone inside himself. Now there is nobody to stop Fawful from taking over the Kingdom and ruling the world. Nobody except…Bowser! Little does he know that Mario and Luigi will still be providing some help though from inside his belly.

There’s quite a lot more story to go through here but that’s the general premise. It’s nice to really see Bowser’s side of things here. Finally you have a lead going straight after the villains instead of going to a bunch of different castles the whole time. Bowser’s just a lot of fun. Mario and Luigi still can’t really talk here while Bowser constantly gets a ton of great lines and moments which really helps him out here. You have to love his confidence. A lot of things go over his head but the guy just seems very genuine. He’s a villain, but one who at least does care about his minions which is always good to see.

The gameplay is your classic turn based adventure. You can use special combo attacks (Which are much, much stronger than normal moves so you really need to use them) hammers, or jumps. You also can move around the overworld and enemies appear so by jumping on them or hitting them with hammers you can get a pre-emptive strike which is very useful in battle. The only parts of the gameplay that I found to be pretty weak were the moments in Bowser’s stomach when you have to jump up and down to make him wake up and blasting the orbs to make Bowser giant. These moments happened a little too often and always took forever. Not a big thing of course but a minor area where things could have been improved.

Beyond that, I had no real complaints with the game. The story was a lot of fun and the gameplay was smooth. I felt like leveling up wasn’t quite as daunting as the previous games. In part because this time I actually understood how the bonus multipliers worked this time around so I didn’t waste it all in HP. Definitely not a fun moment that time. Fawful also works really well as the main villain. I loved his catch phrase “I have chortles” as he starts laughing. Basically his grammar is majorly messed up but in a pretty fun way. He certainly enjoys mocking Bowser so you know the main character will get his revenge at some point. His second in command Midbus was also pretty impressive. A guy who can fight with Bowser toe to toe has got to be crazy strong. It also helps raise the stakes in the game which were already pretty high. Having an end of the world threat was great. Also quick shoutout to Peach for actually having telekinetic powers in this game. She only used this in one scene but it was impressive. I guess she has been training.

In Bowser Jr’s Journey we see the events of the main game from his perspective. Bowser Jr is a pretty ungrateful guy who really does as he pleases. He’s not here to make friends and all the Koopalings get upset as he continues to disregard their opinions as he searches for a very sketchy “cure” to the Blorbs. One by one the Koopalings leave until Bowser Jr’s group consists of him and Morton. When a trio of new villains working under Fawful appear Bowser Jr must rethink his approach. Is he really going to be able to save Bowser if none of the minions want to work for him anymore?

The story is pretty emotional in large part because we’ve already seen how polite and heart warming Bowser can be. The guy’s just fun to hang around and he does treat his minions well. Bowser Jr is the opposite and is incredibly unlikable. I was not expecting him to be quite so mean all the time so that did come as a bit of a shock. Regardless, I would definitely have to say that the game had some good story arcs going. The story was actually crafted really well which helped the game succeed.

The gameplay is pretty different as it’s more like an automatic game where you watch your minions fight. You can cheer them on and issue several special attacks/power their moves up but it’s not super interactive. Prepare to play old levels quite a lot here in order to get their levels up to snuff. Playing the elements here is most important. Flying minions beat ground minions. Ground beat throwers and throwers beat flyers. If you put your team in a good formation that makes the most of this then you will be in a good position to do a lot of good. Tactics are more important than level ups but if you really just want to skate by just find a level that you can beat without having to help out at all and have them run it over and over again. Before long you’ll have made it to the end of the game. It’s surprisingly tough but as with every game that has a level up system, you can ultimately persevere.

I liked the game. It’s a pretty simple title that doesn’t have a lot to it in terms of gameplay variation and such but that’s fine. It’s really just a side adventure you’re playing around with. If anything you could play it during the main game to try and keep them in sync. What was particularly impressive was the story since it was actually pretty engaging. I never would have thought Bowser Jr would be the one to be able to lead his own adventure but here we are.

The graphics are pretty good. The character models are very sharp and the backgrounds really stand out. The whole thing looks really modern. Then you’ve got a catchy soundtrack as well. The best theme in the game for me has to either me the final boss of Inside Story or the general Bowser encounter theme. Both themes are actually pretty intense. The final boss even sounds like a Kingdom Hearts theme. You can really hear the usual instruments and themes at least. It helped really make the game feel like a big deal. In terms of replay value, I’d say this game has a good amount. Keep in mind that the main stories for the two combined should take you around 40 hours. (It took me 43) If you then work on getting all levels ups and beating all levels then this would probably get you to around 47 hours.

Overall, This is a game with mountains of content. It’s clear why this has always been a standout game for the Mario series. I’ll be starting Dream Team pretty soon but it’s definitely got big boots to fill this time around. I have little doubts that it will be another good installment though as the series has been consistent. The fact that this is really two games in one just makes the whole thing even better. Jr’s Journey gameplay may take some getting used to but it can quickly become addicting once you’re into it. I almost went and 100% completed the game just because I felt like it so there’s that. Sometimes you just never know when a game’s going to just go off like that.

Overall 8/10