Jackknife Dragon vs Magoroku Shido


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Suggested by Sonic Jackknife Dragon is a very strong fighter. He has obtained several super forms over the years including giant energy cannons and a thunder mode. He has a lot of versatile attacks at his disposal so he can use run and gun tactics or keep things up close and personal. Despite this, Shido wins here due to the sheer number of monsters at his disposal. Even if we only count Size 3 monsters as being strong enough to impact the fight, Shido has quite a few of them. Jackkinife won’t be able to break through that gauntlet of fighters. Magoroku Shido wins.

Alucard (Hellsing) vs Frieza




Suggested by Random Alucard may essentially be immortal but that won’t be enough to slow Frieza down. Frieza is the destroyer of worlds. He can end the fight with a piercing death beam that wouldn’t leave a shred of Alucard left. No amount of regeneration would save him from such an attack and that’s why you need some good offensive abilities to match your defensive ones. Frieza wins.

Joystick vs Harley Quinn



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Suggested by iKnowledge Joystick is a pretty good athletic fighter. She has a degree of super strength and speed that is on par with a Scarlet Spider. She is a formidable fighter and while Harley Quinn is skilled as well, her attack power is nothing special. Hand to hand combat might be Harley’s only edge, but I don’t think it can compensate for the gap in strength. Joystick also knows the basics of hand to hand as well. Joystick wins.

Bolin vs Mako


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Suggested by Eric Both of these fighters are very adept at using their talents. Bolin uses ground bending while Mako is a fire guy. Both of them have backup abilities at the ready though with Bolin having lava and Mako having lightning. Mako’s offensive abilities seem to be more lethal than Bolin’s. While Bolin can block many of his attacks via the ground, you can’t block forever. The fire will eventually overcome him but this should be a close fight. Mako wins.

Ruby Rose vs Level 1 Akuma



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It’s time for Ruby to take the stage. As a professional monster hunter she has taken down her fair share. While Akuma are generally more impressive than Grimm that won’t be enough to stop her. Ruby’s scythe is also a high impact sniper rifle. She can blast it from afar or end the affair in an instant in close quarters combat. Ruby wins.

Asmodai vs Medusa


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Suggested by Sonic Medusa has had her share of losses but you would be wise not to underestimate her. That being said Asmodai is a demon with many talents. In the past he has been an instructor as well as an Omni Lord and he heavily outranks Medusa. He is a lot faster than she is and also has greater strength. She won’t be able to get around his array of magical tricks. Asmodai wins.

Jack Sparrow vs Kirito




This is a tribute to Dead Men Tell No Tales. Jack Sparrow didn’t look very good throughout the film, but what else is new? He lets his guard down so often that just about anyone can take him down and his swordsmanship isn’t all that great. Kirito could take him down quite easily with the skills and experience that he has acquired over the years. The match won’t even be close and that’s why I almost feel bad for Jack. It’s back to the bar for him. Kirito wins.

Sanji vs Black Adam




Suggested by iKnowledge Sanji used to be around the same strength as Zoro but then he didn’t eat anything to do for a long while. I started to wonder if it was possible that he didn’t have what it takes to defeat a foe such as Black Adam . Now that we’ve seen him fight a little more in the New World, I’m confident that he has the speed and power to keep Black Adam on the defensive. His Haki is sure to come in handy as well. It’ll be a reasonably close fight to be honest, but Sanji has got this. Sanji wins.

Fire Emblem Warriors Stats and Records

Stats time!

Play Time 7h 22m
Badges 8/36
Character Stats

Rowan Level 50
Marth Level 50
Lucina Level 41
Cordelia Level 29
Lianna Level 27
Xander Level 27
Caeda Level 26
Corrin Level 21
Robin Level 21
Ryoma Level 20
Tiki Level 20
Leo Level 19
Camilla Level 16
Chrom Level 15
Hinoka Level 14
Takumi Level 14
Sakura Level 13
Elise Level 13
Lissa Level 13
Frederick Level 13

Fire Emblem Warriors Review


After all these months I finally went and got the Nintendo Switch. Now I’m playing with power! I’m still not a big fan of the console, but it’s not bad or anything. I do like the fact that it’s essentially a portable console that you can stream to the tv. It’s one of those brilliant ideas where you can barely believe that nobody has thought of it before. Mark my words, if Sony ever makes another portable console they are going to borrow this concept. Let’s take a look at my first Switch game.

I became a big Fire Emblem fan pretty recently after downloading Heroes. Its a franchise with a lot of potential and has a fan of sword fighters in general it was right up my alley. The plot focuses on a prince and a princess. Their kingdom is attacked by an army of monsters and everyone is imprisoned within its walls. Only the two main characters and their reliable friend manage to escape. Before they return, the heroes will need to uncover the 5 legendary Hero Gems. Since dimensional rifts are opening up everywhere, it shouldn’t be too hard to find them, but time is of the essence.

It’s a really fun story. I probably would have preferred the game to have focused on characters from the older games since I know the modern characters pretty well, but the crossover aspect still makes it all a blast. There’s also a lot of room for a sequel as a result since they could explore the rest of the universe. The original characters made up for the game may have been rather generic, but they weren’t bad. Monster fans will love the Chaos Dragon and I didn’t mind the guardian of the main characters until he basically cracked. Not much to say about the blond heroes, they’re super heroic and that is their personality in a nutshell. Even with 20+ chapters, the story never feels like it’s stalling for time or going nowhere. It’s pretty well paced.

There is also a History/Legend mode. I forgot the exact name, but essentially the overworld looks like an old 8 bit Fire Emblem game. You have to move across the field and whenever you bump into an enemy it triggers a level. There are challenges like beating 500 enemies in 20 minutes. It seems like a decent mode, but I can’t say it’s too appealing compared to the main story mode. I’d probably use it for grinding level ups and at least it does help the overall replay value.

As expected of a new Switch game, the graphics are quite good. The interface is also cutting edge so everything feels very smooth and streamlined. There’s a lot on the menu at any given time but the game does a good job of not letting it get overwhelming. The final smash attacks are also very satisfying to unleash. The soundtrack is also really good. Longtime fans will remember most of the sound effects. In fact, they are the same as in Heroes so I wonder if it’s just a Fire Emblem staple or they’re aiming for a lot of synergy with the new games. Either way it can feel nice and nostalgic at times.

One of the aspects of the game that was promoted before the game came out was how it was a beat em up, but it was going to incorporate Fire Emblem mechanics. The game does this by bringing in the weapons triangle where Sword Fighters beat Axes, Axes beat Spears, and Spears beat Swords. Unless you play on hard mode though, it won’t make much of a difference. You will have the enemies begging for mercy very quickly regardless. You can also give orders to your allies for retreats, advancing, or just ditching them in the middle of nowhere so they won’t get hurt. It’s definitely useful if you think they are just going to hurt themselves. They typically can’t hold their own against opponent fighters after all.

If you’re familiar with the genre then you’ll definitely know what the gameplay is like. If not, essentially it is a 3D fighter where you destroy hundreds of opponents in each level as you head for a boss somewhere in the map or secure a retreat route. You have quick attacks, power attacks, special moves, a grab, final smash, and an awakening mode. As a result you can see how you have a bunch of options. This means you can have fun mixing up your attacks. Sometimes I even forget to use my awakening since I’m waiting for the right moment and just end up beating the level before it occurs.

I feel like there are 3 kinds of beat em ups. There is the Dynasty Warriors style where you beat a lot of enemies, but it’s not an insanely large amount. It’s slightly more realistic and also the worst of the 3. Next there is the Sengoku Basara/Anime titles like Bleach or One Piece which have a lot of enemies and you take them down. They are essentially the beat em games that come to mind. Finally there are the crazy good beat em ups like Hyrule Warriors and this game. Somehow Nintendo really gets the company to take it to the next level. The amount of enemies around at one time is crazy. I thought Hyrule Warriors was just about perfect and this game manages to improve on it even further. One incredible feature that this game brought to the table is that you can now switch between allies instantly. This makes it much easier to attack and defend. For example, you can order Lucina to attack a base, Marth to stay and guard yours, and you go after the boss. If your ally starts to lose the battle, you can quickly become the ally and fight back while the character you were controlling earlier will continue the mission. It’s brilliant since one of the only annoying aspects of the genre is that protecting all of your bases can be difficult since your A.I. compatriots just hold you back. Now you can really feel like you have complete control of the battlefield. It’s also perfect for when I go maverick and just disobey direct orders. They want me to retreat or protect the base? Nonsense, I’m heading straight for the big boss!

The game also did think up more ways to prevent you from essentially cheesing the level like that though. Sometimes the areas can’t be accessed without using a flying ally to go past the pits and activate portals. Other times the base is simply locked down until you beat all of the bases. I do think it’d be nice to have more levels where you were just able to rush up the middle but I can kind of get why the developers wouldn’t want you to just rush through everything. As it is, I went through the story at a normal pace and I still didn’t get to explore most of the customizing options. It can all seem rather overwhelming since you have crests to level up and actual level ups to buy. I’d definitely be content with the game sticking with Level 100 as the cap and not raising it. It would be quite the grind, but at least I can actually imagine getting everyone to level 100 at this point.

Overall, There is a lot to love here. This game is basically a masterpiece and I’d consider it to be the greatest beat em up out there. It would be very hard to improve on the gameplay at this point. The patch that the Switch got even allowed me to play the game with the greatest controller on Earth, the Gamecube controller. The story was impressively long for a beat em up and a lot happened along the way. Lucina got to look really cool in her debut appearance and the other heroes had their moments as well. There’s a ton of replay value here as you can tell like beating all of the levels on all difficulties and getting everyone to the max level. I think there is actually one possible way that you can top this game within the genre. Imagine this game, but multiplayer where the 2nd player plays as the opposing army. That would be a blast as you both try to take over the map. I do think it’d work best online so that you wouldn’t know who each player is playing as. That would add to the depth as you wonder which base to protect. I can’t imagine that would be an easy game to product since it would probably take a lot of memory and be tough on the A.I., but it’d be awesome. Well, with LoZ and FE done, I’d like a Metroid beat em up next. It’d be cool blasting through waves of Metroids, but the developers will have to get creative about which other heroes to have playable.

Overall 9/10